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- Dragon Carrier A
- Arc Slayer A
- WL3
- STR 8
- AGI 6
- INT 2
- WIL 2
- LCK 2
- HP 60
- PD 4 + 11 + 2 = 17
- MD 3
- INIT 16 - 5 - 4 = 7
- ACC 9
- EVA 8 - 1 = 7
- CNJ 3
- RES 2
- INS 2
- Armor 9
- Barrier 7
- [Memories of a Scion]: You are able to acquire Scion Racial Talents. Also, you are able to [Equip] [Items] with [Restrict: Scion].
- Cover: Maelstorm Investigator
- An investigator whose livelihood involves investigating various incidents. The player and GM should discuss the
- detective has a private office or belongs to a detective agency. Detectives acquire the [Inquiry] [Trait], and gain
- the following [Items].
- [Inquiry] +1 to the result of {Strength} {Will} and {Luck} checks.
- Linkpearl (Can also speak with [Backstage] or [Retreated] PC)
- Residence (Rest Recovery Amount +3)
- Emergency Kit (Rest Recovery Amount +3)
- Violent Strike
- Timing Attack Range Item
- Target 1
- Cost [O]
- Physical Attack.
- The user selects either of [Form: Sword or Ranged],
- and then makes a [Physical Attack], and also gains
- a +[any one of the user's {Main Stats}] modifier at
- [Damage Calculation].
- Superhuman Strength
- Timing Unique Range User
- Target User Cost [E]
- Use On {Strength} Checks.
- The target succeeds at the {Strength} check
- regardless of the outcome of the [Roll]. At the same
- time, the target may change one [Spirit] die to any
- value. This Talent may only be used 3 times per
- session.
- Strike of Legend
- Timing Unique Range User
- Target User Cost [E]
- Use On Damage Calculation.
- «Superhuman Strength» Required. When the target
- makes a [Physical Attack] using a [Melee Weapon],
- they gain a +[any one of the user's {Main Stats}]
- modifier at [Damage Calculation]. This Talent may
- be used once per round.
- Styles:
- Crystal Transformation
- Timing Start Range User
- Target User
- Cost [5]
- Unique Effect.
- For the rest of the combat, the target gains +1
- [Rank] at [Damage Calculation]. This Talent does
- spend the user's [Start].
- Secrets of the Destroyer
- Timing Attack Range Item
- Target 1
- Cost [4, 4]
- Physical Attack.
- The user gains +2 [Rank] at [Damage Calculation].
- Rending Gale Art
- Timing Prep Range User
- Target User
- Cost [E]
- Unique Effect.
- The target gains +1 [Rank] at [Damage Calculation].
- Spark Zapper
- Timing Attack Range Item
- Target 1
- Cost [Doubles]
- Physical Attack.
- The user gains +1 [Physical Rank] at [Damage
- Calculation]. Also, the target [Halves] their [Armor].
- 2H Axe +8 PD, -5 Init
- While [Equipped], once per combat when the user makes a [Physical Attack], they gain +1 [Physical Rank].
- Slaying Evil Enchant, +3 PD
- Spirit Breastplate
- EVA -1 INIT -4 Armor +5 Barrier +3
- 500 for accessories
- Other:
- Head: +3 armor
- Upper: Charm: +1 armor and barrier
- Hands: +2 PD
- Lower: Under Armor: +3 barrier
- Feet:
- Etherdown Sleeping Bag
- Spirit Gloves
- Pomander
- Rejuvenating Water x2
- Sura
- Amrita
- Sprig of Mistletoe x5
- Calorie Block x5
- Holy Water x5
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