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clanjos

Captain Chimeric

Sep 2nd, 2016
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  1. <b><u>Abilities</u></b> (32 PP)
  2. Str 1 (7)
  3. Sta 3
  4. Agi 1 (7)
  5. Dex 2
  6. Fgt 0
  7. Int 2
  8. Awe 4
  9. Pre 3
  10.  
  11. <b><u>Offense</u></b>
  12. Initiative +7
  13. Unarmed +6 Close, DC 15 Toughness (Bludgeoning)
  14. Locust Kick: +6 attack, damage 14, DC 29 toughness (bludgeoning)
  15.  
  16. <b><u>Defenses</u></b> (10 PP)
  17. Dodge +7/0 (+6 Agi +0)
  18. Parry +7/0 (+0 Fgt +0)
  19. Toughness +13 (+3 Sta +10 other)
  20. Fortitude +10 (+3 Sta +7)
  21. Will +7 (+4 Awe +3)
  22.  
  23. <b><u>Advantages</u></b> (6 PP)
  24. Ambidexterity
  25. Improved Smash
  26. Instant Up
  27. Move-By Action
  28. Takedown (2)
  29.  
  30.  
  31. <i>Equipment:</i> Item (Stats; x ep)
  32.  
  33. <b><u>Skills</u></b> (22 ranks, 11 PP)
  34. Acrobatics 7 (+1)
  35. Athletics 13 (+10)
  36. Close Combat: Unarmed 6 (6)
  37. Expertise: Soldier 5 (3)
  38. Perception: +5 (2)
  39.  
  40. <b><u>Powers</u></b> (93 PP)
  41.  
  42. <i>Mantis Reflexes</i> [26 PP]
  43. -Impervious Parry +7 [14 PP]
  44. -Enhanced Agility +6 [12 PP]
  45. --Permanent
  46.  
  47. <i>Strength of the Beetle</i> [36 PP]
  48. -Enhanced Strength (12)
  49. -Enhanced Stamina
  50. --6 ranks
  51. --Permanent (+0)
  52. -Power Lifting (2)
  53. --4 ranks
  54. -Extra Limbs (2)
  55. -Impervious Toughness 10 (20)
  56.  
  57.  
  58. <i>Legs of the Locust</i> (18)
  59. -Leaping 9
  60. -Strength-Based Damage 7
  61. -Massive Knockback 4 (2 pts)
  62. --Move Object, Close Range, Limited to Flinging Targets Away, Linked to Strength Damage. 1 point per 2 ranks
  63.  
  64. <i>Insect Senses</i> (11)
  65. Insect Senses 6 ranks (5 pts)
  66. - Ant Antennae 3 ranks
  67. -- Acute Olfactory (2 ranks)
  68. -- Tracking (1 rank)
  69. - Mosquito Eyes 3 ranks
  70. -- Ultravision (1 rank)
  71. -- Infravision (1 rank)
  72. -- Radius Vision (1 rank)
  73. -- Noticeable (-1 rank)
  74.  
  75. <b>Totals:</b> Abilities (32) + Defenses (10) + Advantages (5) + Skills (10) + Powers (93) = <b>150</b>/150
  76.  
  77. <b><u>Complications</u></b>
  78. Motivations: Justice, Doing Good
  79. Enemy: Brotherhood of Evolution
  80.  
  81.  
  82. ---
  83.  
  84. An ex-soldier, Archie Milton received an honorable discharge from the National Guard after taking a bullet to the head during a confrontation with zombified Confederate soldiers. His endurance, combined with a lack of living relatives, made him the perfect target for The Brotherhood of Evolution, an order of mad scientists dedicated to "helping life reach its next evolutionary stage" through genetic tampering, illegal cybernetic surgery, and (where needed) literal black magic. When Archie disappeared from the hospital, a missing persons report was filed... and that was about it. A month later, he was declared dead.
  85.  
  86. Archie was taken to an underground lab in New Mexico, where he was subjected to bizarre genetic treatments. Spliced with DNA from insects, he began becoming less and less human in appearance as time went on. Thankfully, while the head scientists were out of their minds, the lab techs weren't and released him. It turned out the Brotherhood was funding their research by creating super soldiers using animal DNA, and Archie was their first experiment with multiple samples on a human. Thankfully, the brainwashing hadn't started. The techs got Archie and a few other test subjects out. Unfortunately, the Brotherhood wasn't too happy about losing their guinea pigs, and has been searching for them ever since. In an effort to dodge the half-man-half-animals, Archie's on the run in the hopes that if he keeps moving the Brotherhood's brainwashed experiments will have more trouble finding him. He's mostly been living in the sewers and scavenging food, scaring off a few muggers.
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