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- [11/5/2016 9:00:09 AM.913] Started new log on 11/5/2016 9:00:09 AM.913
- [11/5/2016 9:00:09 AM.914] ====================================================================================================
- [11/5/2016 9:00:09 AM.903] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
- [11/5/2016 9:00:09 AM.914] Log verbosity: Trivial
- [11/5/2016 9:00:09 AM.915] Initializing input system
- [11/5/2016 9:00:09 AM.918] Initializing game console
- [11/5/2016 9:00:09 AM.927] Console key has been set to F4 (key code: 115)
- [11/5/2016 9:00:09 AM.984] Initializing console variable "ConsoleScrollAmount".
- [11/5/2016 9:00:09 AM.984] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
- [11/5/2016 9:00:09 AM.987] Read value: <null>
- [11/5/2016 9:00:09 AM.987] Initializing console variable "DisableRenderVersionText".
- [11/5/2016 9:00:09 AM.987] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [11/5/2016 9:00:09 AM.991] Read value: True
- [11/5/2016 9:00:09 AM.991] Setting value of console variable "DisableRenderVersionText" to stored value.
- [11/5/2016 9:00:09 AM.992] Initializing console variable "ConsoleKey".
- [11/5/2016 9:00:09 AM.992] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [11/5/2016 9:00:09 AM.993] Read value: F5
- [11/5/2016 9:00:09 AM.993] Setting value of console variable "ConsoleKey" to stored value.
- [11/5/2016 9:00:09 AM.993] Console key has been set to F5 (key code: 116)
- [11/5/2016 9:00:09 AM.994] Initializing console variable "PluginTimeoutThreshold".
- [11/5/2016 9:00:09 AM.994] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [11/5/2016 9:00:09 AM.995] Read value: 10000
- [11/5/2016 9:00:09 AM.995] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [11/5/2016 9:00:09 AM.995] Initializing console variable "AlwaysShowConsoleOutput".
- [11/5/2016 9:00:09 AM.995] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [11/5/2016 9:00:09 AM.996] Read value: <null>
- [11/5/2016 9:00:09 AM.996] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
- [11/5/2016 9:00:09 AM.997] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
- [11/5/2016 9:00:09 AM.997] Read value: False
- [11/5/2016 9:00:09 AM.998] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
- [11/5/2016 9:00:09 AM.998] Initializing console variable "ShowOnScreenWarnings".
- [11/5/2016 9:00:09 AM.998] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [11/5/2016 9:00:09 AM.999] Read value: <null>
- [11/5/2016 9:00:09 AM.999] Console initialized
- [11/5/2016 9:00:09 AM.999] Initializing forms manager
- [11/5/2016 9:00:10 AM.002] Version: RAGE Plugin Hook v0.47.1037.9935 PUBLIC ALPHA for Grand Theft Auto V
- [11/5/2016 9:00:10 AM.007] ================ RAGE Plugin Hook ================
- [11/5/2016 9:00:10 AM.011] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
- [11/5/2016 9:00:10 AM.014] Detected Windows 7 Ultimate (64-bit) (6.1.7601.0)!
- [11/5/2016 9:00:10 AM.015] Checking game support
- [11/5/2016 9:00:10 AM.495] Product name: Grand Theft Auto V
- [11/5/2016 9:00:10 AM.502] Product version: 1.0.877.1
- [11/5/2016 9:00:10 AM.510] Is steam version: True
- [11/5/2016 9:00:10 AM.517] Initializing DirectX
- [11/5/2016 9:00:10 AM.526] Initializing Direct3D
- [11/5/2016 9:00:10 AM.537] Loading C:\Windows\system32\d3d11.dll
- [11/5/2016 9:00:10 AM.547] Loaded at 0x7FEF4B40000
- [11/5/2016 9:00:10 AM.568] D3D11CreateDeviceAndSwapChain at 0x7FEF4B600F8
- [11/5/2016 9:00:10 AM.573] Creating Direct3D 11 device and swap chain
- [11/5/2016 9:00:10 AM.600] Attempting feature level 10_1
- [11/5/2016 9:00:10 AM.618] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
- [11/5/2016 9:00:10 AM.648] Swap Chain created: 0x51559C0
- [11/5/2016 9:00:10 AM.648] Swap Chain VTable: 0x51559C0
- [11/5/2016 9:00:10 AM.649] Swap Chain VTable_2: 0x7FEF4D25AE0
- [11/5/2016 9:00:10 AM.650] 0x4856410896564DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
- [11/5/2016 9:00:10 AM.652] D3D11Present: 0x7FEF4D4B2F8
- [11/5/2016 9:00:10 AM.652] D3D11ResizeBuffers: 0x7FEF4D4F97C
- [11/5/2016 9:00:10 AM.654] D3D11ResizeTarget: 0x7FEF4D507D8
- [11/5/2016 9:00:10 AM.654] D3D11SetFullscreenState: 0x7FEF4D50B64
- [11/5/2016 9:00:10 AM.665] Direct3D initialized
- [11/5/2016 9:00:10 AM.674] Initialized DirectX
- [11/5/2016 9:00:10 AM.679] Direct3D watcher thread spawned
- [11/5/2016 9:00:11 AM.149] Getting device
- [11/5/2016 9:00:11 AM.149] Retrieved device
- [11/5/2016 9:00:11 AM.150] Creating wrapper
- [11/5/2016 9:00:11 AM.217] Wrapper created
- [11/5/2016 9:00:11 AM.221] Effect created
- [11/5/2016 9:00:11 AM.222] Creating buffer
- [11/5/2016 9:00:11 AM.223] Created buffer
- [11/5/2016 9:00:11 AM.223] Creating blend state
- [11/5/2016 9:00:11 AM.224] Created blend state
- [11/5/2016 9:00:11 AM.224] Done with creation
- [11/5/2016 9:00:11 AM.257] Initializing texture system.
- [11/5/2016 9:00:11 AM.258] Initializing texture system; phase 1
- [11/5/2016 9:00:11 AM.258] Initializing texture system; phase 2
- [11/5/2016 9:00:11 AM.264] Initializing texture system; phase 3
- [11/5/2016 9:00:11 AM.265] Initializing texture system; phase 4
- [11/5/2016 9:00:11 AM.274] Initializing texture system; phase 5
- [11/5/2016 9:00:11 AM.276] Initializing texture system; phase 6
- [11/5/2016 9:00:11 AM.278] Initializing texture system; phase 7
- [11/5/2016 9:00:11 AM.280] Initializing texture system; phase 8
- [11/5/2016 9:00:11 AM.281] Initializing texture system; phase 9
- [11/5/2016 9:00:11 AM.283] Initializing texture system; phase 10
- [11/5/2016 9:00:11 AM.289] Pixel Shader 5.0 not supported. Falling back to 4.0.
- [11/5/2016 9:00:11 AM.291] Initializing texture system; phase 11
- [11/5/2016 9:00:11 AM.292] Initializing texture system; phase 12
- [11/5/2016 9:00:11 AM.294] Initializing texture system; phase 13
- [11/5/2016 9:00:11 AM.294] Initializing texture system; phase 14
- [11/5/2016 9:00:15 AM.679] Direct3D watcher thread ended
- [11/5/2016 9:00:42 AM.448] LoadingScreenMsg: Initializing game support
- [11/5/2016 9:00:42 AM.699] Initializing game support
- [11/5/2016 9:00:43 AM.273] LoadingScreenMsg: Velocity limit removed
- [11/5/2016 9:00:43 AM.594] Compatibility level: 0
- [11/5/2016 9:00:43 AM.595] Supported version detected
- [11/5/2016 9:00:43 AM.595] ==================================================
- [11/5/2016 9:00:43 AM.596] LoadingScreenMsg: Patching code
- [11/5/2016 9:00:43 AM.846] LoadingScreenMsg: Waiting for game initialization
- [11/5/2016 9:00:44 AM.096] Waiting for game initialization
- [11/5/2016 9:00:44 AM.196] LoadingScreenMsg: Initializing core
- [11/5/2016 9:00:44 AM.446] Initializing hook
- [11/5/2016 9:00:44 AM.446] LoadingScreenMsg: Completing interoperability
- [11/5/2016 9:00:44 AM.696] Completing interoperability
- [11/5/2016 9:00:44 AM.696] Initialization code 1.
- [11/5/2016 9:00:44 AM.697] Initialization code 2.
- [11/5/2016 9:00:44 AM.697] Initialization code 3.
- [11/5/2016 9:00:44 AM.706] 1 Address: 0x00000001404EB4DC
- [11/5/2016 9:00:44 AM.707] Calling func 1
- [11/5/2016 9:00:44 AM.725] 2 Address: 0x0000000140FBDF86
- [11/5/2016 9:00:44 AM.726] 3 Address: 0x000000013FB05CC6
- [11/5/2016 9:00:44 AM.757] Address: 0x0000000140FBDF24
- [11/5/2016 9:00:44 AM.757] Unknown var: 0x0000000141F074B0
- [11/5/2016 9:00:44 AM.757] Initialization code 4.
- [11/5/2016 9:00:44 AM.758] Initialization code 5.
- [11/5/2016 9:00:44 AM.759] Completing interoperability, phase 1
- [11/5/2016 9:00:44 AM.759] Completing interoperability, phase 2
- [11/5/2016 9:00:44 AM.759] Completing interoperability, phase 3
- [11/5/2016 9:00:44 AM.760] Completing interoperability, phase 4
- [11/5/2016 9:00:44 AM.761] Completing interoperability, phase 5
- [11/5/2016 9:00:44 AM.761] Completing interoperability, phase 6
- [11/5/2016 9:00:44 AM.761] Completing interoperability, phase 7
- [11/5/2016 9:00:44 AM.762] LoadingScreenMsg:
- [11/5/2016 9:00:45 AM.012] LoadingScreenMsg: Loading Story Mode
- [11/5/2016 9:00:56 AM.193] LoadingScreenMsg: Loading and Populating Game World
- [11/5/2016 9:00:56 AM.443] LoadingScreenMsg:
- [11/5/2016 9:01:02 AM.691] Initializing console variable "IsDeveloperModeEnabled".
- [11/5/2016 9:01:02 AM.692] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
- [11/5/2016 9:01:02 AM.693] Read value: False
- [11/5/2016 9:01:02 AM.693] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
- [11/5/2016 9:01:02 AM.694] Initializing console variable "TimeScale".
- [11/5/2016 9:01:02 AM.694] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [11/5/2016 9:01:02 AM.695] Read value: <null>
- [11/5/2016 9:01:02 AM.866] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
- [11/5/2016 9:01:04 AM.939] <UNLOADED PLUGIN>: Initializing input system
- [11/5/2016 9:01:04 AM.940] <UNLOADED PLUGIN>: Initializing game console
- [11/5/2016 9:01:04 AM.942] <UNLOADED PLUGIN>: Initializing forms manager
- [11/5/2016 9:01:05 AM.003] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
- [11/5/2016 9:01:05 AM.004] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [11/5/2016 9:01:07 AM.220] <UNLOADED PLUGIN>: Initializing input system
- [11/5/2016 9:01:07 AM.221] <UNLOADED PLUGIN>: Initializing game console
- [11/5/2016 9:01:07 AM.223] <UNLOADED PLUGIN>: Initializing forms manager
- [11/5/2016 9:01:07 AM.274] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [11/5/2016 9:01:07 AM.275] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\SirenMastery.dll
- [11/5/2016 9:01:09 AM.379] <UNLOADED PLUGIN>: Initializing input system
- [11/5/2016 9:01:09 AM.380] <UNLOADED PLUGIN>: Initializing game console
- [11/5/2016 9:01:09 AM.382] <UNLOADED PLUGIN>: Initializing forms manager
- [11/5/2016 9:01:09 AM.438] Plugin "SirenMastery" was loaded from "SirenMastery.dll".
- [11/5/2016 9:01:09 AM.921] ---------------------------------------------------------------------
- [11/5/2016 9:01:09 AM.921] LSPD FIRST RESPONSE
- [11/5/2016 9:01:09 AM.921] Version 0.3.1
- [11/5/2016 9:01:09 AM.921] A G17 Media Modification
- [11/5/2016 9:01:09 AM.921] - Developed by LMS & Sam
- [11/5/2016 9:01:09 AM.921] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [11/5/2016 9:01:09 AM.922] © Copyright 2015-2016, G17 Media, www.lspdfr.com
- [11/5/2016 9:01:09 AM.922] ---------------------------------------------------------------------
- [11/5/2016 9:01:09 AM.922] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
- [11/5/2016 9:01:09 AM.922] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
- [11/5/2016 9:01:09 AM.974]
- [11/5/2016 9:01:10 AM.099] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
- [11/5/2016 9:01:10 AM.099] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
- [11/5/2016 9:01:10 AM.102] Callouts: 250
- [11/5/2016 9:01:10 AM.335] SirenMastery: Loading SirenMastery 1.4.0.1, developed by Albo1125
- [11/5/2016 9:01:10 AM.349] SirenMastery: Albo1125.Common verifying update entry for SirenMastery
- [11/5/2016 9:01:10 AM.398] SirenMastery: Albo1125.Common.dll 6.2.0.0 starting standard dependency check for SirenMastery
- [11/5/2016 9:01:10 AM.407] SirenMastery: Albo1125.Common detected RAGEPluginHook version: 0.47
- [11/5/2016 9:01:10 AM.407] SirenMastery: Dependency check for SirenMastery successful: True
- [11/5/2016 9:01:10 AM.411] SirenMastery: SirenMastery by Albo1125 is not in beta.
- [11/5/2016 9:01:10 AM.421] SirenMastery: Albo1125.Common 6.2.0.0, developed by Albo1125. Starting update checks.
- [11/5/2016 9:01:10 AM.500] SirenMastery: Albo1125.Common 6.2.0.0, developed by Albo1125. Not checking for updates until 11/5/2016 6:29:20 PM
- [11/5/2016 9:01:10 AM.508] SirenMastery: DualSirenModifierButton is None. Dual Siren mode for controller disabled.
- [11/5/2016 9:01:10 AM.590] [TRACE] Thread CopManager #1 initialized
- [11/5/2016 9:01:10 AM.816] SirenMastery: System.Xml.XmlException: 'DefaultFor' is a duplicate attribute name. Line 8, position 44.
- [11/5/2016 9:01:10 AM.816] at System.Xml.XmlTextReaderImpl.Throw(Exception e)
- [11/5/2016 9:01:10 AM.816] at System.Xml.XmlTextReaderImpl.AttributeDuplCheck()
- [11/5/2016 9:01:10 AM.817] at System.Xml.XmlTextReaderImpl.ParseAttributes()
- [11/5/2016 9:01:10 AM.817] at System.Xml.XmlTextReaderImpl.ParseElement()
- [11/5/2016 9:01:10 AM.817] at System.Xml.XmlTextReaderImpl.ParseElementContent()
- [11/5/2016 9:01:10 AM.818] at System.Xml.Linq.XContainer.ReadContentFrom(XmlReader r)
- [11/5/2016 9:01:10 AM.818] at System.Xml.Linq.XContainer.ReadContentFrom(XmlReader r, LoadOptions o)
- [11/5/2016 9:01:10 AM.818] at System.Xml.Linq.XDocument.Load(XmlReader reader, LoadOptions options)
- [11/5/2016 9:01:10 AM.818] at System.Xml.Linq.XDocument.Load(String uri, LoadOptions options)
- [11/5/2016 9:01:10 AM.819] at ?????????????????????????????????????????.????????????????????????????????????????(String )
- [11/5/2016 9:01:10 AM.819] SirenMastery: Setting default vehicle siren setups.
- [11/5/2016 9:01:10 AM.820] SirenMastery: Reading SirenMastery VehicleSirenSetup.xml
- [11/5/2016 9:01:10 AM.820] SirenMastery: All VehicleSirenSetups:
- [11/5/2016 9:01:10 AM.907] SirenMastery: Setting UI position to BottomRight
- [11/5/2016 9:01:10 AM.907] SirenMastery: 1473:779
- [11/5/2016 9:01:10 AM.909] SirenMastery: SirenMastery by Albo1125 loaded successfully.
- [11/5/2016 9:01:12 AM.381] SirenMastery: Drawing Siren Mastery popup message
- [11/5/2016 9:01:15 AM.789] SirenMastery: ClosePopup is pressed
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