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Feb 7th, 2016
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  1. [2/7/2016 12:16:39 PM.935] Started new log on 2/7/2016 12:16:39 PM.935
  2. [2/7/2016 12:16:39 PM.939] ====================================================================================================
  3. [2/7/2016 12:16:39 PM.925] Log path: E:\steam\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
  4. [2/7/2016 12:16:39 PM.940] Log verbosity: Verbose
  5. [2/7/2016 12:16:39 PM.942] Initializing input system
  6. [2/7/2016 12:16:39 PM.946] Initializing game console
  7. [2/7/2016 12:16:39 PM.953] Console key has been set to F4 (key code: 115)
  8. [2/7/2016 12:16:39 PM.996] Initializing console variable "SkipGameIntro".
  9. [2/7/2016 12:16:39 PM.996] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
  10. [2/7/2016 12:16:40 PM.000] Read value: <null>
  11. [2/7/2016 12:16:40 PM.001] Initializing console variable "DisableRenderVersionText".
  12. [2/7/2016 12:16:40 PM.001] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
  13. [2/7/2016 12:16:40 PM.006] Read value: True
  14. [2/7/2016 12:16:40 PM.006] Setting value of console variable "DisableRenderVersionText" to stored value.
  15. [2/7/2016 12:16:40 PM.007] Initializing console variable "ConsoleKey".
  16. [2/7/2016 12:16:40 PM.007] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
  17. [2/7/2016 12:16:40 PM.007] Read value: F4
  18. [2/7/2016 12:16:40 PM.008] Setting value of console variable "ConsoleKey" to stored value.
  19. [2/7/2016 12:16:40 PM.008] Console key has been set to F4 (key code: 115)
  20. [2/7/2016 12:16:40 PM.008] Initializing console variable "PluginTimeoutThreshold".
  21. [2/7/2016 12:16:40 PM.008] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
  22. [2/7/2016 12:16:40 PM.009] Read value: 10000
  23. [2/7/2016 12:16:40 PM.009] Setting value of console variable "PluginTimeoutThreshold" to stored value.
  24. [2/7/2016 12:16:40 PM.009] Initializing console variable "AlwaysShowConsoleOutput".
  25. [2/7/2016 12:16:40 PM.009] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
  26. [2/7/2016 12:16:40 PM.009] Read value: <null>
  27. [2/7/2016 12:16:40 PM.009] Initializing console variable "StartWithDeveloperModeEnabledId".
  28. [2/7/2016 12:16:40 PM.009] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
  29. [2/7/2016 12:16:40 PM.009] Read value: <null>
  30. [2/7/2016 12:16:40 PM.010] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
  31. [2/7/2016 12:16:40 PM.010] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
  32. [2/7/2016 12:16:40 PM.010] Read value: False
  33. [2/7/2016 12:16:40 PM.010] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
  34. [2/7/2016 12:16:40 PM.011] Initializing console variable "ShowOnScreenWarnings".
  35. [2/7/2016 12:16:40 PM.011] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
  36. [2/7/2016 12:16:40 PM.011] Read value: <null>
  37. [2/7/2016 12:16:40 PM.012] Console initialized
  38. [2/7/2016 12:16:40 PM.012] Initializing forms manager
  39. [2/7/2016 12:16:40 PM.014] Version: RAGE Plugin Hook v0.36.877.6833 PUBLIC ALPHA for Grand Theft Auto V
  40. [2/7/2016 12:16:40 PM.020] ================ RAGE Plugin Hook ================
  41. [2/7/2016 12:16:40 PM.025] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
  42. [2/7/2016 12:16:40 PM.027] Checking game support
  43. [2/7/2016 12:16:40 PM.108] Product name: Grand Theft Auto V
  44. [2/7/2016 12:16:40 PM.109] Product version: 1.0.617.1
  45. [2/7/2016 12:16:40 PM.110] Is steam version: True
  46. [2/7/2016 12:16:40 PM.111] Initializing DirectX
  47. [2/7/2016 12:16:40 PM.113] Initializing Direct3D
  48. [2/7/2016 12:16:40 PM.114] Loading C:\WINDOWS\system32\d3d11.dll
  49. [2/7/2016 12:16:40 PM.114] Loaded at 0x7FFAFD800000
  50. [2/7/2016 12:16:40 PM.115] D3D11CreateDeviceAndSwapChain at 0x7FFAFD81A190
  51. [2/7/2016 12:16:40 PM.115] Creating Direct3D 11 device and swap chain
  52. [2/7/2016 12:16:40 PM.120] Swap Chain created: 0x2EF4EDDAEF0
  53. [2/7/2016 12:16:40 PM.120] Swap Chain VTable: 0x2EF4EDDAEF0
  54. [2/7/2016 12:16:40 PM.120] Swap Chain VTable_2: 0x7FFAFD762D80
  55. [2/7/2016 12:16:40 PM.121] 0x575655FFFEEFA5E9;0x5741564155415441;0xEC8148D9246C8D48
  56. [2/7/2016 12:16:40 PM.121] D3D11Present: 0x7FFAFD7011A0
  57. [2/7/2016 12:16:40 PM.121] D3D11ResizeBuffers: 0x7FFAFD717CB0
  58. [2/7/2016 12:16:40 PM.122] D3D11ResizeTarget: 0x7FFAFD752820
  59. [2/7/2016 12:16:40 PM.122] D3D11SetFullscreenState: 0x7FFAFD717910
  60. [2/7/2016 12:16:40 PM.134] Direct3D initialized
  61. [2/7/2016 12:16:40 PM.134] Initialized DirectX
  62. [2/7/2016 12:16:40 PM.135] Direct3D watcher thread spawned
  63. [2/7/2016 12:16:40 PM.299] PTR: 0x7FF7DC5253E0
  64. [2/7/2016 12:16:41 PM.102] Getting device
  65. [2/7/2016 12:16:41 PM.103] Retrieved device
  66. [2/7/2016 12:16:41 PM.104] Creating wrapper
  67. [2/7/2016 12:16:41 PM.160] Wrapper created
  68. [2/7/2016 12:16:41 PM.164] Effect created
  69. [2/7/2016 12:16:41 PM.165] Creating buffer
  70. [2/7/2016 12:16:41 PM.165] Created buffer
  71. [2/7/2016 12:16:41 PM.165] Creating blend state
  72. [2/7/2016 12:16:41 PM.166] Created blend state
  73. [2/7/2016 12:16:41 PM.166] Done with creation
  74. [2/7/2016 12:16:41 PM.195] Initializing texture system.
  75. [2/7/2016 12:16:41 PM.195] Initializing texture system; phase 1
  76. [2/7/2016 12:16:41 PM.196] Initializing texture system; phase 2
  77. [2/7/2016 12:16:41 PM.202] Initializing texture system; phase 3
  78. [2/7/2016 12:16:41 PM.202] Initializing texture system; phase 4
  79. [2/7/2016 12:16:41 PM.212] Initializing texture system; phase 5
  80. [2/7/2016 12:16:41 PM.213] Initializing texture system; phase 6
  81. [2/7/2016 12:16:41 PM.215] Initializing texture system; phase 7
  82. [2/7/2016 12:16:41 PM.217] Initializing texture system; phase 8
  83. [2/7/2016 12:16:41 PM.218] Initializing texture system; phase 9
  84. [2/7/2016 12:16:41 PM.219] Initializing texture system; phase 10
  85. [2/7/2016 12:16:41 PM.222] Initializing texture system; phase 11
  86. [2/7/2016 12:16:41 PM.222] Initializing texture system; phase 12
  87. [2/7/2016 12:16:41 PM.224] Initializing texture system; phase 13
  88. [2/7/2016 12:16:41 PM.224] Initializing texture system; phase 14
  89. [2/7/2016 12:16:45 PM.136] Direct3D watcher thread ended
  90. [2/7/2016 12:17:12 PM.586] Initializing game support
  91. [2/7/2016 12:17:13 PM.309] Compatibility level: 0
  92. [2/7/2016 12:17:13 PM.313] Supported version detected
  93. [2/7/2016 12:17:13 PM.314] ==================================================
  94. [2/7/2016 12:17:13 PM.566] Patched IsDebuggerPresent
  95. [2/7/2016 12:17:13 PM.825] Waiting for game initialization
  96. [2/7/2016 12:17:14 PM.180] Initializing hook
  97. [2/7/2016 12:17:14 PM.432] Completing interoperability
  98. [2/7/2016 12:17:14 PM.433] Initialization code 1.
  99. [2/7/2016 12:17:14 PM.433] Initialization code 2.
  100. [2/7/2016 12:17:14 PM.433] Initialization code 3.
  101. [2/7/2016 12:17:14 PM.442] 1 Address: 0x00007FF7DA121314
  102. [2/7/2016 12:17:14 PM.443] Calling func 1
  103. [2/7/2016 12:17:14 PM.462] 2 Address: 0x00007FF7DABD75BE
  104. [2/7/2016 12:17:14 PM.463] 3 Address: 0x00007FF7D9755C36
  105. [2/7/2016 12:17:14 PM.496] Address: 0x00007FF7DABD755C
  106. [2/7/2016 12:17:14 PM.497] Unknown var: 0x00007FF7DBAA3B70
  107. [2/7/2016 12:17:14 PM.497] Initialization code 4.
  108. [2/7/2016 12:17:14 PM.497] Completing interoperability, phase 1
  109. [2/7/2016 12:17:14 PM.497] Completing interoperability, phase 2
  110. [2/7/2016 12:17:14 PM.498] Completing interoperability, phase 3
  111. [2/7/2016 12:17:14 PM.498] Completing interoperability, phase 4
  112. [2/7/2016 12:17:14 PM.498] Completing interoperability, phase 5
  113. [2/7/2016 12:17:14 PM.498] Completing interoperability, phase 6
  114. [2/7/2016 12:17:14 PM.499] Completing interoperability, phase 7
  115. [2/7/2016 12:17:33 PM.913] Initializing console variable "TimeScale".
  116. [2/7/2016 12:17:33 PM.913] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
  117. [2/7/2016 12:17:33 PM.913] Read value: <null>
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