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JoSchaap

log (scripts)

Feb 13th, 2013
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  1. Celle exception-logs
  2.  
  3. ============14===============
  4. #14 "al "Loot30";
  5. deleteMarkerLocal "Loot120";
  6. _markerstr = createMarkerLocal ["MaxZeds", _position];
  7. _markerstr setMarkerColorLocal "
  8.  
  9.  
  10.  
  11. ============28===============
  12. #23 "ent wrong! disconnect and try again!", "PLAIN"];
  13. player enableSimulation false;
  14. } else { diag_log "DEBUG: loadscreen guard ended"
  15.  
  16. #23 "playActionNow "Die";
  17. };
  18. player allowDamage true;
  19. player enableSimulation true;
  20. 0 cutText ["", "BLACK IN",3];
  21.  
  22.  
  23. player addWeapon "
  24.  
  25.  
  26. ============34===============
  27. #34 "(isServer) then {
  28. _name call rpcDirectCall;
  29. } else {
  30. publicVariableServer _name;
  31. };
  32. };
  33.  
  34.  
  35. registerBroadcastRpc = {
  36. private["_na"
  37.  
  38.  
  39.  
  40. ===========128===============
  41. #128 "cVM '\ca\Data\ParticleEffects\SCRIPTS\init.sqf'; _this call compile preprocessFileLineNumbers '\ca\communityconfigurationproject"
  42.  
  43. #128 "_this call compile preprocessfilelinenumbers 'ca\ui\scripts\ui_loadingTextCustom.sqf';"
  44.  
  45. #128 "private ['_dummy']; _dummy = [_this,'onload'] call compile preprocessfile '\ca\ui\scripts\server_interface.sqf';"
  46.  
  47. #128 "{
  48. BIS_CPP_Muzzle_Init = true;
  49.  
  50. BIS_CPP_Muzzle_ForceReload = compile preprocessFileLineNumbers "\ca\communityconfigurationproject"
  51.  
  52. #128 "rName = { format["%1_code",_this] };
  53. rpcDirectCall = { call compile format["[%1,%2] call %3;",str(_this),_this,_this call rpcCod"
  54.  
  55.  
  56. ===========135===============
  57. #135 "ctsPercMrunSlowWrflDf_FlipFlopPara";
  58. };
  59. sleep 0.3;
  60. player setVelocity [(velocity player select 0) + 1.5 * sin direction player, "
  61.  
  62. ===========138===============
  63. #138 "leLineNumbers "\z\addons\dayz_code\init\loot_init.sqf";
  64.  
  65. if(isServer) then {
  66. dayz_players = [];
  67. dead_bodyCleanup = [];
  68. needUpdat"
  69.  
  70. #138 "his select 1;
  71. call compile format["%1 = _val;",_name];
  72. if (isServer) then {
  73. _name call rpcDirectCall;
  74. } else {
  75. publicVariableS"
  76.  
  77. #138 "haracter getVariable["messing",[0,0]]
  78. ];
  79. _medical
  80. };
  81.  
  82.  
  83.  
  84. if (isServer) then {
  85. call compile preprocessFileLineNumbers "\z\addons\d"
  86.  
  87. #138 "timeUntilCompletion setFog _targetWeatherValue;
  88. };
  89. };
  90.  
  91. if (!isServer) then {
  92. "drn_DynamicWeatherEventArgs" addPublicVariableEven"
  93.  
  94.  
  95. #138 "#line 1 "z\addons\dayz_code\system\player_monitor.sqf"
  96. if (isServer) then {
  97. waitUntil{dayz_preloadFinished};
  98. };
  99. _id = [] execFSM"
  100.  
  101.  
  102. ===========139===============
  103. #139 ""\z\addons\dayz_code\system\server_monitor.sqf";
  104. };
  105.  
  106. if (!isDedicated) then {
  107.  
  108. 0 fadeSound 0;
  109. waitUntil {!isNil "dayz_loadScreen"
  110.  
  111. #139 "z\addons\dayz_server\init\publicEH_server.sqf";
  112. };
  113.  
  114.  
  115. if (!isDedicated) then {
  116. ["norrnRaLW", { [_this select 1] execVM "\z\ad"
  117.  
  118. ===========176===============
  119. #176 "dayzSetFuel", { (_this select 1) call local_setFuel; } ] call registerBroadcastRpc;
  120. ["dayzSetFix", { (_this select 1) call o"
  121.  
  122. #176 "player, rSWITCHMOVE, "ActsPercMrunSlowWrflDf_FlipFlopPara"] call RE;
  123. } else {
  124. player switchMove "ActsPercMrunSlowWrflDf_FlipFlop"
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