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- /*
- * C# Server Emulator Project Blackout / PointBlank
- * Authors: the__all
- * Copyright (C) 2015-2016 | OZ-Network
- */
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- namespace Game.Network.ServerPacket
- {
- public class PROTOCOL_BASE_LEVEL_UP_ITEM_ACK : SendPacket
- {
- private int Rank, ItemID;
- public PROTOCOL_BASE_LEVEL_UP_ITEM_ACK(int Rank, int ItemID)
- {
- this.Rank = Rank;
- this.ItemID = ItemID;
- }
- public override void WriteImpl()
- {
- WriteH(0xa36);// opcode
- WriteD(Rank);// new rank
- WriteD(1);// unk
- WriteD(ItemID);// item id
- }
- }
- }
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