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- local bmxbikes = {
- createVehicle ( 481, 899.5, -916.90, 42.20, 0, 0, 90,Bike )
- createVehicle ( 481, 899.5, -917.5, 42,20, 0, 0, 90,Bike )
- createVehicle ( 481, 899.59, -918.09, 42.20, 0, 0, 90,Bike )
- createVehicle ( 481,899.70, -918.70, 42.20, 0, 0, 90,Bike )
- createVehicle ( 481, 899.70, -919.29, 42.20, 0, 0, 90,Bike )
- createVehicle ( 481, 900.5, -924.09, 42.20, 0, 0, 90,Bike )
- createVehicle ( 481, 900.40, -924.59, 42.20, 0, 0, 90,Bike )
- createVehicle ( 481, 900.40, -925, 42.20, 0, 0, 90,Bike )
- createVehicle ( 481, 902.20, -926.70, 42.20, 0, 0, 182,Bike )
- createVehicle ( 481,902.59, -926.40, 42.20, 0, 0, 182,Bike )
- createVehicle ( 481,903, -926.40, 42.20, 0, 0, 182,Bike )
- createVehicle ( 481,903.5, -926.40, 42.20, 0, 0, 182,Bike )
- }
- function theTimer ()
- for _, veh in pairs(bmxbikes) do
- if (not getVehicleController(veh)) then
- respawnVehicle(veh)
- end
- end
- end
- setTimer ( theTimer, 10000, 1 )
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