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  1. private ["_nul","_result","_pos","_wsDone","_dir","_isOK","_countr","_objWpnTypes","_objWpnQty","_dam","_selection","_totalvehicles","_object","_idKey","_type","_ownerID","_worldspace","_inventory","_hitPoints","_fuel","_damage","_key","_vehLimit","_hiveResponse","_objectCount","_codeCount","_data","_status","_val","_traderid","_retrader","_traderData","_id","_lockable","_debugMarkerPosition","_vehicle_0","_bQty","_vQty","_BuildingQueue","_objectQueue","_superkey","_shutdown","_res","_hiveLoaded","_ownerPUID"];
  2.  
  3. dayz_versionNo = getText(configFile >> "CfgMods" >> "DayZ" >> "version");
  4. dayz_hiveVersionNo = getNumber(configFile >> "CfgMods" >> "DayZ" >> "hiveVersion");
  5.  
  6. _hiveLoaded = false;
  7.  
  8. waitUntil{initialized}; //means all the functions are now defined
  9.  
  10. diag_log "HIVE: Starting";
  11.  
  12. waituntil{isNil "sm_done"}; // prevent server_monitor be called twice (bug during login of the first player)
  13.  
  14. // Custom Configs
  15. if(isnil "MaxVehicleLimit") then {
  16. MaxVehicleLimit = 50;
  17. };
  18.  
  19. if(isnil "MaxDynamicDebris") then {
  20. MaxDynamicDebris = 100;
  21. };
  22. if(isnil "MaxAmmoBoxes") then {
  23. MaxAmmoBoxes = 3;
  24. };
  25. if(isnil "MaxMineVeins") then {
  26. MaxMineVeins = 50;
  27. };
  28. // Custon Configs End
  29.  
  30. if (isServer && isNil "sm_done") then {
  31.  
  32. serverVehicleCounter = [];
  33. _hiveResponse = [];
  34.  
  35. for "_i" from 1 to 5 do {
  36. diag_log "HIVE: trying to get objects";
  37. _key = format["CHILD:302:%1:", dayZ_instance];
  38. _hiveResponse = _key call server_hiveReadWrite;
  39. if ((((isnil "_hiveResponse") || {(typeName _hiveResponse != "ARRAY")}) || {((typeName (_hiveResponse select 1)) != "SCALAR")})) then {
  40. if ((_hiveResponse select 1) == "Instance already initialized") then {
  41. _superkey = profileNamespace getVariable "SUPERKEY";
  42. _shutdown = format["CHILD:400:%1:", _superkey];
  43. _res = _shutdown call server_hiveReadWrite;
  44. diag_log ("HIVE: attempt to kill.. HiveExt response:"+str(_res));
  45. } else {
  46. diag_log ("HIVE: connection problem... HiveExt response:"+str(_hiveResponse));
  47.  
  48. };
  49. _hiveResponse = ["",0];
  50. }
  51. else {
  52. diag_log ("HIVE: found "+str(_hiveResponse select 1)+" objects" );
  53. _i = 99; // break
  54. };
  55. };
  56.  
  57. _BuildingQueue = [];
  58. _objectQueue = [];
  59.  
  60. if ((_hiveResponse select 0) == "ObjectStreamStart") then {
  61.  
  62. // save superkey
  63. profileNamespace setVariable ["SUPERKEY",(_hiveResponse select 2)];
  64.  
  65. _hiveLoaded = true;
  66.  
  67. diag_log ("HIVE: Commence Object Streaming...");
  68. _key = format["CHILD:302:%1:", dayZ_instance];
  69. _objectCount = _hiveResponse select 1;
  70. _bQty = 0;
  71. _vQty = 0;
  72. for "_i" from 1 to _objectCount do {
  73. _hiveResponse = _key call server_hiveReadWriteLarge;
  74. //diag_log (format["HIVE dbg %1 %2", typeName _hiveResponse, _hiveResponse]);
  75. if ((_hiveResponse select 2) isKindOf "ModularItems") then {
  76. _BuildingQueue set [_bQty,_hiveResponse];
  77. _bQty = _bQty + 1;
  78. } else {
  79. _objectQueue set [_vQty,_hiveResponse];
  80. _vQty = _vQty + 1;
  81. };
  82. };
  83. diag_log ("HIVE: got " + str(_bQty) + " Epoch Objects and " + str(_vQty) + " Vehicles");
  84. };
  85.  
  86. // # NOW SPAWN OBJECTS #
  87. _totalvehicles = 0;
  88. {
  89. _idKey = _x select 1;
  90. _type = _x select 2;
  91. _ownerID = _x select 3;
  92.  
  93. _worldspace = _x select 4;
  94. _inventory = _x select 5;
  95. _hitPoints = _x select 6;
  96. _fuel = _x select 7;
  97. _damage = _x select 8;
  98.  
  99. _dir = 0;
  100. _pos = [0,0,0];
  101. _wsDone = false;
  102. if (count _worldspace >= 2) then
  103. {
  104.  
  105. if ((typeName (_worldspace select 0)) == "STRING") then {
  106. _worldspace set [0, call compile (_worldspace select 0)];
  107. _worldspace set [1, call compile (_worldspace select 1)];
  108. };
  109.  
  110. _dir = _worldspace select 0;
  111. if (count (_worldspace select 1) == 3) then {
  112. _pos = _worldspace select 1;
  113. _wsDone = true;
  114. }
  115.  
  116.  
  117. };
  118.  
  119. if (!_wsDone) then {
  120. if (count _worldspace >= 1) then { _dir = _worldspace select 0; };
  121. _pos = [getMarkerPos "center",0,4000,10,0,2000,0] call BIS_fnc_findSafePos;
  122. if (count _pos < 3) then { _pos = [_pos select 0,_pos select 1,0]; };
  123. diag_log ("MOVED OBJ: " + str(_idKey) + " of class " + _type + " to pos: " + str(_pos));
  124. };
  125.  
  126. // Realign characterID to OwnerPUID - need to force save though.
  127.  
  128. if (count _worldspace < 3) then
  129. {
  130. if ((_pos distance _x) < 75) then {
  131. if (_damage > 0.1) then {
  132. _damage = 1;
  133. [_idKey,false,"SERVER"] call server_deleteObj;
  134. diag_log format["DELETING SAFEZONE VEHICLE: %1", [_idKey, _type]];
  135. };
  136. _ownerID = "0";
  137. };
  138. } forEach [zonestary, zonebash, zoneklen];
  139.  
  140. _worldspace set [count _worldspace, "0"];
  141. };
  142. //_ownerPUID = _worldspace select 2;
  143.  
  144. // diag_log format["Server_monitor: [ObjectID = %1] [ClassID = %2] [_ownerPUID = %3]", _idKey, _type, _ownerPUID];
  145.  
  146. if (_damage < 1) then {
  147. //diag_log format["OBJ: %1 - %2", _idKey,_type];
  148.  
  149. //Create it
  150. _object = createVehicle [_type, _pos, [], 0, "CAN_COLLIDE"];
  151. _object setVariable ["lastUpdate",time];
  152. _object setVariable ["ObjectID", _idKey, true];
  153. _object setVariable ["OwnerPUID", _ownerPUID, true];
  154.  
  155. _lockable = 0;
  156. if(isNumber (configFile >> "CfgVehicles" >> _type >> "lockable")) then {
  157. _lockable = getNumber(configFile >> "CfgVehicles" >> _type >> "lockable");
  158. };
  159.  
  160. // fix for leading zero issues on safe codes after restart
  161. if (_lockable == 4) then {
  162. _codeCount = (count (toArray _ownerID));
  163. if(_codeCount == 3) then {
  164. _ownerID = format["0%1", _ownerID];
  165. };
  166. if(_codeCount == 2) then {
  167. _ownerID = format["00%1", _ownerID];
  168. };
  169. if(_codeCount == 1) then {
  170. _ownerID = format["000%1", _ownerID];
  171. };
  172. };
  173.  
  174. if (_lockable == 3) then {
  175. _codeCount = (count (toArray _ownerID));
  176. if(_codeCount == 2) then {
  177. _ownerID = format["0%1", _ownerID];
  178. };
  179. if(_codeCount == 1) then {
  180. _ownerID = format["00%1", _ownerID];
  181. };
  182. };
  183.  
  184. _object setVariable ["CharacterID", _ownerID, true];
  185.  
  186. clearWeaponCargoGlobal _object;
  187. clearMagazineCargoGlobal _object;
  188. // _object setVehicleAmmo DZE_vehicleAmmo;
  189.  
  190. _object setdir _dir;
  191. _object setposATL _pos;
  192. _object setDamage _damage;
  193.  
  194. if ((typeOf _object) in dayz_allowedObjects) then {
  195. if (DZE_GodModeBase) then {
  196. _object addEventHandler ["HandleDamage", {false}];
  197. } else {
  198. _object addMPEventHandler ["MPKilled",{_this call object_handleServerKilled;}];
  199. };
  200. // Test disabling simulation server side on buildables only.
  201. _object enableSimulation false;
  202. // used for inplace upgrades && lock/unlock of safe
  203. _object setVariable ["OEMPos", _pos, true];
  204.  
  205. };
  206.  
  207. if (count _inventory > 0) then {
  208.  
  209. /*ZSC*/
  210. if( count (_inventory) > 3)then{
  211. _object setVariable ["bankMoney", _inventory select 3, true];
  212. }else{
  213. _object setVariable ["bankMoney", 0, true];
  214. };
  215. /*ZSC*/
  216.  
  217. if (_type in DZE_LockedStorage) then {
  218. // Fill variables with loot
  219. _object setVariable ["WeaponCargo", (_inventory select 0),true];
  220. _object setVariable ["MagazineCargo", (_inventory select 1),true];
  221. _object setVariable ["BackpackCargo", (_inventory select 2),true];
  222. } else {
  223.  
  224. //Add weapons
  225. _objWpnTypes = (_inventory select 0) select 0;
  226. _objWpnQty = (_inventory select 0) select 1;
  227. _countr = 0;
  228. {
  229. if(_x in (DZE_REPLACE_WEAPONS select 0)) then {
  230. _x = (DZE_REPLACE_WEAPONS select 1) select ((DZE_REPLACE_WEAPONS select 0) find _x);
  231. };
  232. _isOK = isClass(configFile >> "CfgWeapons" >> _x);
  233. if (_isOK) then {
  234. _object addWeaponCargoGlobal [_x,(_objWpnQty select _countr)];
  235. };
  236. _countr = _countr + 1;
  237. } count _objWpnTypes;
  238.  
  239. //Add Magazines
  240. _objWpnTypes = (_inventory select 1) select 0;
  241. _objWpnQty = (_inventory select 1) select 1;
  242. _countr = 0;
  243. {
  244. if (_x == "BoltSteel") then { _x = "WoodenArrow" }; // Convert BoltSteel to WoodenArrow
  245. if (_x == "ItemTent") then { _x = "ItemTentOld" };
  246. _isOK = isClass(configFile >> "CfgMagazines" >> _x);
  247. if (_isOK) then {
  248. _object addMagazineCargoGlobal [_x,(_objWpnQty select _countr)];
  249. };
  250. _countr = _countr + 1;
  251. } count _objWpnTypes;
  252.  
  253. //Add Backpacks
  254. _objWpnTypes = (_inventory select 2) select 0;
  255. _objWpnQty = (_inventory select 2) select 1;
  256. _countr = 0;
  257. {
  258. _isOK = isClass(configFile >> "CfgVehicles" >> _x);
  259. if (_isOK) then {
  260. _object addBackpackCargoGlobal [_x,(_objWpnQty select _countr)];
  261. };
  262. _countr = _countr + 1;
  263. } count _objWpnTypes;
  264. };
  265. };
  266.  
  267. if (_object isKindOf "AllVehicles") then {
  268. {
  269. _selection = _x select 0;
  270. _dam = _x select 1;
  271. if (_selection in dayZ_explosiveParts && _dam > 0.8) then {_dam = 0.8};
  272. [_object,_selection,_dam] call object_setFixServer;
  273. } count _hitpoints;
  274.  
  275. _object setFuel _fuel;
  276.  
  277. if (!((typeOf _object) in dayz_allowedObjects)) then {
  278.  
  279. //_object setvelocity [0,0,1];
  280. _object call fnc_veh_ResetEH;
  281.  
  282. if(_ownerID != "0" && !(_object isKindOf "Bicycle")) then {
  283. _object setvehiclelock "locked";
  284. _object setvehiclelock "locked";
  285. _object setVariable ["R3F_LOG_disabled",true,true];
  286. _object setVariable ["BTC_Cannot_Lift",true,true];
  287. _object setVariable ["MF_Tow_Cannot_Tow",true,true];
  288. };
  289.  
  290. _totalvehicles = _totalvehicles + 1;
  291.  
  292. // total each vehicle
  293. serverVehicleCounter set [count serverVehicleCounter,_type];
  294. };
  295. };
  296.  
  297. //Monitor the object
  298. PVDZE_serverObjectMonitor set [count PVDZE_serverObjectMonitor,_object];
  299. };
  300. } forEach (_BuildingQueue + _objectQueue);
  301. // # END SPAWN OBJECTS #
  302.  
  303. // preload server traders menu data into cache
  304. if !(DZE_ConfigTrader) then {
  305. {
  306. // get tids
  307. _traderData = call compile format["menu_%1;",_x];
  308. if(!isNil "_traderData") then {
  309. {
  310. _traderid = _x select 1;
  311.  
  312. _retrader = [];
  313.  
  314. _key = format["CHILD:399:%1:",_traderid];
  315. _data = "HiveEXT" callExtension _key;
  316.  
  317. //diag_log "HIVE: Request sent";
  318.  
  319. //Process result
  320. _result = call compile format ["%1",_data];
  321. _status = _result select 0;
  322.  
  323. if (_status == "ObjectStreamStart") then {
  324. _val = _result select 1;
  325. //Stream Objects
  326. //diag_log ("HIVE: Commence Menu Streaming...");
  327. call compile format["ServerTcache_%1 = [];",_traderid];
  328. for "_i" from 1 to _val do {
  329. _data = "HiveEXT" callExtension _key;
  330. _result = call compile format ["%1",_data];
  331. call compile format["ServerTcache_%1 set [count ServerTcache_%1,%2]",_traderid,_result];
  332. _retrader set [count _retrader,_result];
  333. };
  334. //diag_log ("HIVE: Streamed " + str(_val) + " objects");
  335. };
  336.  
  337. } forEach (_traderData select 0);
  338. };
  339. } forEach serverTraders;
  340. };
  341.  
  342. if (_hiveLoaded) then {
  343. // spawn_vehicles
  344. _vehLimit = MaxVehicleLimit - _totalvehicles;
  345. if(_vehLimit > 0) then {
  346. diag_log ("HIVE: Spawning # of Vehicles: " + str(_vehLimit));
  347. for "_x" from 1 to _vehLimit do {
  348. [] spawn spawn_vehicles;
  349. };
  350. } else {
  351. diag_log "HIVE: Vehicle Spawn limit reached!";
  352. };
  353. };
  354.  
  355. // spawn_roadblocks
  356. diag_log ("HIVE: Spawning # of Debris: " + str(MaxDynamicDebris));
  357. for "_x" from 1 to MaxDynamicDebris do {
  358. [] spawn spawn_roadblocks;
  359. };
  360. // spawn_ammosupply at server start 1% of roadblocks
  361. diag_log ("HIVE: Spawning # of Ammo Boxes: " + str(MaxAmmoBoxes));
  362. for "_x" from 1 to MaxAmmoBoxes do {
  363. [] spawn spawn_ammosupply;
  364. };
  365. // call spawning mining veins
  366. diag_log ("HIVE: Spawning # of Veins: " + str(MaxMineVeins));
  367. for "_x" from 1 to MaxMineVeins do {
  368. [] spawn spawn_mineveins;
  369. };
  370.  
  371. if(isnil "dayz_MapArea") then {
  372. dayz_MapArea = 10000;
  373. };
  374. if(isnil "HeliCrashArea") then {
  375. HeliCrashArea = dayz_MapArea / 2;
  376. };
  377. if(isnil "OldHeliCrash") then {
  378. OldHeliCrash = false;
  379. };
  380.  
  381. // [_guaranteedLoot, _randomizedLoot, _frequency, _variance, _spawnChance, _spawnMarker, _spawnRadius, _spawnFire, _fadeFire]
  382. if(OldHeliCrash) then {
  383. _nul = [3, 4, (50 * 60), (15 * 60), 0.75, 'center', HeliCrashArea, true, false] spawn server_spawnCrashSite;
  384. };
  385. if (isDedicated) then {
  386. // Epoch Events
  387. _id = [] spawn server_spawnEvents;
  388. // server cleanup
  389. [] spawn {
  390. private ["_id"];
  391. sleep 200; //Sleep Lootcleanup, don't need directly cleanup on startup + fix some performance issues on serverstart
  392. waitUntil {!isNil "server_spawnCleanAnimals"};
  393. _id = [] execFSM "\z\addons\dayz_server\system\server_cleanup.fsm";
  394. };
  395.  
  396. // spawn debug box
  397. _debugMarkerPosition = getMarkerPos "respawn_west";
  398. _debugMarkerPosition = [(_debugMarkerPosition select 0),(_debugMarkerPosition select 1),1];
  399. _vehicle_0 = createVehicle ["DebugBox_DZ", _debugMarkerPosition, [], 0, "CAN_COLLIDE"];
  400. _vehicle_0 setPos _debugMarkerPosition;
  401. _vehicle_0 setVariable ["ObjectID","1",true];
  402.  
  403. // max number of spawn markers
  404. if(isnil "spawnMarkerCount") then {
  405. spawnMarkerCount = 10;
  406. };
  407. actualSpawnMarkerCount = 0;
  408. // count valid spawn marker positions
  409. for "_i" from 0 to spawnMarkerCount do {
  410. if (!([(getMarkerPos format["spawn%1", _i]), [0,0,0]] call BIS_fnc_areEqual)) then {
  411. actualSpawnMarkerCount = actualSpawnMarkerCount + 1;
  412. } else {
  413. // exit since we did not find any further markers
  414. _i = spawnMarkerCount + 99;
  415. };
  416.  
  417. };
  418. diag_log format["Total Number of spawn locations %1", actualSpawnMarkerCount];
  419.  
  420. endLoadingScreen;
  421. };
  422.  
  423. [] ExecVM "\z\addons\dayz_server\WAI\init.sqf";
  424. [] ExecVM "\z\addons\dayz_server\DZMS\DZMSInit.sqf";
  425.  
  426. allowConnection = true;
  427. sm_done = true;
  428. publicVariable "sm_done";
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