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- #include <stdio.h>
- #include <stdlib.h>
- #include <sys/types.h>
- #include <sys/socket.h>
- #include <netinet/in.h>
- #include <arpa/inet.h>
- #include <unistd.h>
- #include <string.h>
- #define SERVERPORT 2050
- #define SERVERADDRESS "127.0.0.1"
- int main(int argc, char * argv[])
- {
- int server_socket, connect_socket, retcode;
- socklen_t client_addr_len;
- struct sockaddr_in server_addr, client_addr;
- char buffer[1];
- char* client_address;
- if (((server_socket = socket(AF_INET,SOCK_STREAM,0))) == -1)
- {
- perror("Error in server socket()");
- exit(-1);
- }
- server_addr.sin_family = AF_INET;
- server_addr.sin_port = htons(SERVERPORT);
- server_addr.sin_addr.s_addr = inet_addr(SERVERADDRESS);
- if ((retcode = bind (server_socket, (struct sockaddr*) &server_addr, sizeof(server_addr))) == -1)
- {
- perror("Error in server socket bind()");
- exit(-1);
- }
- if ((retcode = listen(server_socket, 1)) == -1)
- {
- perror("Error in server socket listen()");
- exit(-1);
- }
- printf("Server ready (CTRL-C quits)\n");
- client_addr_len = sizeof(client_addr);
- while (1)
- {
- if ((connect_socket = accept(server_socket, (struct sockaddr *)&client_addr, &client_addr_len)) == -1)
- {
- perror("Error in accept()");
- close(server_socket);
- exit(-1);
- }
- client_address = inet_ntoa(client_addr.sin_addr);
- printf("\nClient @ %s connects on socket %d\n", client_address, connect_socket);
- while ((read(connect_socket, buffer, 1)) != -1)
- {
- printf("reading 1 byte\n");
- write(connect_socket, buffer, 1);
- }
- printf("exiting\n");
- //close(connect_socket);
- }
- }
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