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Xenthori

102 Echidna [F. Teen Dragon Thaumaturge] MLPFEMTORPG

Dec 28th, 2014
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  1. Name: Echidna
  2. Gender: Female
  3. Race: Teen Dragon
  4. Class: Thaumaturge (Cleric/Mage)
  5. Talent: Daughter of Gaia (Broodmother; instant automatic, once per combat: May use the Shaman's 'Animal Mastery' skill)
  6. Hit/Wounds: 5/5
  7. Alignment: Lawful Evil
  8.  
  9. Skills:
  10. (Free Racial) Chromatic Scales: instant automatic; 3 times per combat ; At character creation choose an element type, such as fire, ice or lightning; when you use this ability the negative effects of the chosen element do not affect you. Successful attacks still deal damage as normal but the elemental effect you choose has no effect on you (i.e not helpless for a turn when hit by lightning) This also allows you attempt feats most other races can’t. (e.g. swimming in lava with fireproof scales) (CHOSEN: Poison/Corrosive)
  11. (Racial) Dragon Breath: Once per combat; targets an enemy in front of you with dragonflame. At creation your breath is given an elemental effect of your choice (i.e fire, ice, lightning).A dragon can use his breath to magically send messages as long as there is a previous magical link set up between sender and receiver. (without this option a dragon can only produce a small jet that does no damage whatsoever and is mostly useless outside of combat.) (CHOSEN: Life)
  12. (Free Multiclass) Master Caster: passive; +1 to all spellcasting
  13. (Class) Elementalist: passive; when you choose this skill, select an elemental type (fire, ice, lightning, etc); the elements you select can alter the effects of other spells you know. This skill can be taken multiple times to gain or create additional elements. GMs and players may choose to create their own elemental effects as deemed appropriate for their characters and campaign settings
  14. (CUSTOM Elementalist): Life: Targets hit with a Life spell feel rejuvenated and refreshed. The target are restored to max hits and get up from helplessness if they were so before. Failed rolls still affect the caster, not the recipient. Life spells can be used to to revive or grow living or previous living plants.
  15. (Class) Homing Magic: Spell, Recharge 2 after effect ends; On success, summons a magical projectile, plus an additional one for every point you pass the roll by, to a maximum of 5 on a critical. The projectiles follow you around, and any number of them can be launched as an Instant action, rolling separately for each. Elementalist effects can be applied to these projectiles.
  16. (Class) Mend: spell; a target regenerates grievous injuries such as lost extremities, damaged vital organs and internal bleeding. Cannot be used in combat, nor restore hits or wounds
  17.  
  18. Inventory:
  19. Vine-Covered Staff: Spell-casting Catalyst
  20. Odd Glowing Green Fruits
  21.  
  22. Traits:
  23. Echidna is a female dragon. Her scales are a dark green, her underbelly a softer green that glows in the dark. Her eyes are the same, and also glows. Her back is covered in scales that look and feels like tree bark. Echidna is literally a child of the earth. Born from chaos magic striking a Hawthorne tree, Echidna grew out, living in the forest for many years hidden from civilization. She was found by a traveling zebra and taught Equestrian, but upon being brought to a city fled, finding civilization disgusting and unnatural. She vowed she would never allow more civilization to ruin nature, taking to assaulting buildings that dared get too close to her forest. However, it was a loosing battle, and soon her home was reduced to stumps by ponies. Echidna took to the nomadic life, but continued to have a lasting grudge against civilization to this day.
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