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- -START-
- After hitting the randomize button an esperchum window pops up, connecting you to joyousDream
- joyousDream
- JD: Hello? Is this you on the screen?
- kinkShaman
- KS: DepenDs, what Do you see?
- joyousDream
- JD: I see... Wait are you an alien? I can see you like melons
- @DM
- (psst you're supposed to know about trolls)
- joyousDream
- (o)
- JD(better): So you're a troll right?
- kinkShaman
- KS: yeah, how DiD you know?
- joyousDream
- JD: Like I said. You're on my screen right now
- kinkShaman
- KS: impressive, Do you know anything about the game, or will it be a mutual experience?
- joyousDream
- JD: Not really.I "entered" recently, but that's about it.
- @DM
- (ill be back in like ten minutes sorry)
- joyousDream
- ((1 sec, need to reconnect))
- kinkShaman
- KS: alright, how Does this work, should i
- joyousDream
- ((oh lol))
- kinkShaman
- ((Thanks enter key, really helpful being right next to the shift key))
- @DM
- (sorry there was a dude asking for donations outside)
- (im back now though)
- joyousDream
- (+)
- @DM
- (go ahead and fix what you said drykka ill edit it in post)
- kinkShaman
- KS: alright, how Does this work, shoulD i Do something is it you who neeDs to start the game?
- joyousDream
- JD: No I think I need to do something
- You look around the screen for any visual clues
- JD: What's with the D's by the way?
- @DM
- Ru can see he has two menus available, one with the same machines and a prepunched card as he now has in his house and the other dedicated to adding and removing floors, walls, and stairs.
- joyousDream
- You click on the machines menu.
- @DM
- Inside is the Alchemiter, punch disignex, cruxtruder, and dowel lathe along with the prepunched card.
- acousticDeadeye
- ((Totem Lathe*))
- @DM
- yes that
- joyousDream
- You deploy the various machines in the hive
- kinkShaman
- KS: it's fun, you shoulD try it some time, i can't imagine the boreDom you must enDure not aDDing personal quirks,
- @DM
- You manage to place the cruxtruder and totem lathe easily enough, but the hive is rather cramped and you can't find space for the other two easily. You might have to do some redecorating.
- joyousDream
- JD: Hold on, I think I need to make some adjustments
- You open the adding and removing floors section
- @DM
- Drykka's hive is rocked by two small tremors as the machines appear around her
- kinkShaman
- You ready your "weapon", and turn around
- joyousDream
- You attempt removing a wall and expanding out the hive
- @DM
- You remove one square of wall, and pretty quickly water starts to rush in
- joyousDream
- You quickly add back the wall
- JD: I'm running out of space here, any ideas?
- JD: Also are you underwater?
- @DM
- You replace the wall but Drykka is still a bit above ankle deep in salt water.
- kinkShaman
- KS: yep, if you can Do it, try to build Down, everywhere else is just water, unless you feel like making an elevator,
- joyousDream
- You try and find an option to dig down
- @DM
- You have th eoption to remove the floor
- joyousDream
- You remove a few blocks of floor
- @DM
- Water doesnt rush in but you can see a layer of water about halfway down. You only have about 30 extra grist to work with, and each block of wall or floor gives 10 back while costing 10 to replace
- joyousDream
- You check to see if there is now enough room for the machines
- @DM
- You could easily place the other two down there, but they'd be halfway submerged
- joyousDream
- You place them anyway
- JD: Okay, I think we can start now
- kinkShaman
- KS: brilliant
- joyousDream
- JD: Oh yeah, and I need to give you this
- You drop the card near the troll
- @DM
- It lands on her bowl of watermelon rinds.
- kinkShaman
- KS: a captchalogue carD?
- joyousDream
- JD: I don't think so
- JD: You're going to need to put it in one of the machines
- → NOTTyche[Dice] has joined
- joyousDream
- Meanwhile you look for something to drop on the Cruxtruder
- kinkShaman
- KS: oh, right,
- @DM
- You find a pile of books that look like they might be heavy enough
- joyousDream
- You drop that on the Cruxtruder
- @DM
- Roll dex
- Meanwhile, Drykka sees a pile of some of her largest occult texts float by her head.
- joyousDream
- !roll 1d20 + 8
- NOTTyche[Dice]
- (1d20) [2] : {2}
- joyousDream
- (so 10?)
- @DM
- (you can't use spaces for that but yes)
- joyousDream
- (oops)
- @DM
- You throw the books at the top of the cruxtruder but they just bounce off.
- kinkShaman
- You look for a slot to fit the card into, hopefully the game will have more of a tutorial soon, or that you find it eventually and can laugh because it's so intuitive.
- @DM
- You find a slot on the Totem Lathe, and the lathe spins when you put it inside of it but it doesn't have anything to carve.
- joyousDream
- You look for something else to drop on the machine. Man this is annoying.
- JD: I need to get this open so it can carve something
- @DM
- There's the fridge, stove, plus the toilet in the little bathroom.
- joyousDream
- You grab the toilet and pull it over to the Cruxtruder
- @DM
- Roll dex to not smash the bathroom wall
- joyousDream
- !roll 1d20+8
- NOTTyche[Dice]
- (1d20+8) [10+8] : {18}
- kinkShaman
- KS: makes sense, i'D think you coulD just pry it open but, eh, you're the one controlling the game at the moment,
- @DM
- You succesfully navigate the toilet through the door and back out into the main room, where Drykka is. You do take a large chunk of the floor with the toilet, though, and the pip is squirting water.
- joyousDream
- JD: I'm pretty sure you can't. Sorry about your toilet.
- You drop it on the Cruxtruder
- @DM
- You successfully smash the top of the cruxtruder but shatter the toilet at the same time. An explosion of burgundy cruxite dowels pop out, probably five or six, which quickly sink under the ankle deep water. along with it comes a sprite, also burgundy, and a countdown timer starts at the bottom. It's hard to see, but it says 1:00
- joyousDream
- JD: Ok, grab a dowel and chuck something into the sprite
- kinkShaman
- KS: something like?
- joyousDream
- JD: I threw bread in, that wasn't the best idea. Do you have any pets? That'd probably be good
- kinkShaman
- KS: no, but if anything works,
- ← joyousDream has quit (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client)
- → JoyousDream has joined
- JoyousDream
- ((am i on?))
- @DM
- (yep)
- JoyousDream
- JD: By the way there's a countdown, move quickly
- kinkShaman
- You grab one of your books, and rip one of the diagrams from it, if you aren't going to summon any of these things through the normal procedures...
- @DM
- What exactly is the diagram for?
- kinkShaman
- It's a rune that represents a nonexistant demonic being
- @DM
- The sprite floats near the cruxtruder, a few feet above your head
- JoyousDream
- JD: Great, grab a dowel, I think they dropped in the water
- kinkShaman
- You look into the new pond in your hive, looking for one of those cylanders
- @DM
- Yep, there are around 5 scattered around on the ground, a couple near you. They look like the right size for the totem lathe.
- @DM
- 40 seconds left on the clock
- kinkShaman
- You grab one and slide it into the bracket thing
- JoyousDream
- JD: GO GO GO
- JD: YOU NEED THE CARD
- @DM
- The card is currently hanging out of the machine where you left it.
- kinkShaman
- You slide the card back in, hopefully you'll live.
- @DM
- The totem lathe springs back to life, carving the dowel into a funky looking vase with lots of sharp edges.
- JoyousDream
- put that in revealingSplashView.startAnimation(){
- print("Completed")
- }
- JD: Put that in the Alchemiter, the machine with the platform
- ((oh god what happened))
- @DM
- (wut)
- kinkShaman
- You drop the vase thing on top of the platform
- @DM
- Roll dex for accuracy. The platform that you're aiming for is pretty far below and just barely not covered in water.
- kinkShaman
- !roll 1d20+1
- @DM
- Roll(1d20)+1:
- 8,+1
- Total:9
- You drop the dowel down at the Alchemiter and it hits the platform, but bounces off and rolls into the water.
- kinkShaman
- You try to telekinetically put it on the platform, you probably should have remembered you could do that.
- ← NOTTyche[Dice] has quit (Remote host closed the connection)
- JoyousDream
- (rip)
- @DM
- Roll int
- https://www.wizards.com/dnd/dice/dice.htm
- → NOTTyche[Dice] has joined
- ← NOTTyche[Dice] has quit (Remote host closed the connection)
- → NOTTyche[Dice] has joined
- kinkShaman
- Roll(1d20)+3:
- 13,+3
- Total:16
- @DM
- With a little shakiness you pick the dowel up with your mind and place it on the platform. There's a flash and suddenly a statue of a woman with her arms outstretched as if for an embrace appears.
- JoyousDream
- JD: Ok this is the last bit, its a sort of challenge. I've heard it's different for everyone
- @DM
- (dont forget to prototype)
- JoyousDream
- You check the countdown
- kinkShaman
- You ball up the diagram, and throw it at the blinkyshit orb
- @DM
- It's down to 20 seconds
- It hits the sprite with a flash and a moment later you have a floating, burgundy, paper ball.
- kinkShaman
- Ehh, that works too
- @DM
- 15 seconds
- JoyousDream
- JD: Hurry up, do something with that woman
- kinkShaman
- You try to charge at the statue, stick pulled back, and attempt to knock off the head in a single strike
- @DM
- You'll have to drop down into the water below first
- kinkShaman
- You try to leap into the hole, hoping not to get a concussion on the way down
- @DM
- Roll acrobatics
- kinkShaman
- Roll(1d20)+1:
- 14,+1
- Total:15
- @DM
- (you an use tyche again btw its fixec)
- kinkShaman
- (Oh, ok)
- @DM
- You manage to land in the water with a splash without hurting yourself, and you're left face to face with the statue.
- 10 seconds
- The water feels strangely warm.
- And it comes up a bit past your waist.
- JoyousDream
- JD: you can do it!
- kinkShaman
- You flip-flop between destroying and embracing the thing, and, against your best instinct, interlock your arms with its.
- @DM
- The statue... Moves when you hug it, wrapping its arms around you. You are now trapped in a hug with a rock.
- kinkShaman
- You attempt to knock the legs out with your stick.
- @DM
- You can't really reach it with your trapped arms, but you can try kicking
- kinkShaman
- You try to push against the statue with your legs, running out of options..
- @DM
- You manage to kick one of the legs out from under the statue and it wobbles before falling backwards. You're suddenly fully submerged in water, unable to breath, before the statue shatters beneath you and there's a flash of light.
- kinkShaman
- You attempt to emerge from the water
- @DM
- You're able to push yourself up and free. The water level around you is quickly draining and disappearing.
- JoyousDream
- JD: Are you stuck there?
- kinkShaman
- You look up and wave
- JoyousDream
- You try to pick up the troll
- @DM
- You get an error message stating you can not pick up players
- JoyousDream
- "worth a try"
- JD: You instead try using furniture to create stairs
- (remove JD:)
- @DM
- You pile some chairs and tables on top of each other precariously. Drykka could maybe climb that without falling?
- JoyousDream
- JD: Can you climb that?
- kinkShaman
- You try to climb up the construction, you feel like you should take a break from symbolic bullshit
- @DM
- Roll acrobatics
- kinkShaman
- !roll 1d20+1
- NOTTyche[Dice]
- (1d20+1) [18+1] : {19}
- @DM
- You successfully climb up the tower of wobbily bullshit back into the main part of the house. The floor is damp but no longer covered in ankle deep water, and there's light coming in the window?
- kinkShaman
- You peer out the window, perhaps this is the promised "mystical world?"
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