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- {$CLEO}
- {$NOSOURCE}
- {$INCLUDE SF}
- 0000:
- 8028: not $707 >= 16
- jf @SAMPAv
- 0A93: end_custom_thread
- :SAMPAv
- wait 0
- 0AFA: is_samp_available
- jf @SAMPAv
- 0BE3: raknet setup_incoming_rpc_hook @RPC
- 0AF8: samp add_message_to_chat "Áîò äëÿ åáàíóòîãî Sampwar'a çàãðóæåí." color -1
- 0B34: samp register_client_command "reload" to_label @reload
- 0BDE: pause_thread 0
- :RPC
- 0BE5: raknet 0@ = get_hook_param PARAM_PACKETID
- IF 0039: 0@ == 73
- THEN
- 0BE5: raknet 1@ = get_hook_param PARAM_BITSTREAM
- 0BE7: raknet 2@ = bit_stream_read 1@ type BS_TYPE_INT // DWORD(4) STYLE
- IF 0039: 2@ == 4
- THEN
- 0BE7: raknet 3@ = bit_stream_read 1@ type BS_TYPE_INT // DWORD(4) TIME
- 0BE7: raknet 4@ = bit_stream_read 1@ type BS_TYPE_INT // DWORD(4) STRLEN
- 0AC8: 5@ = allocate_memory_size 100
- 0BE8: raknet bit_stream 1@ read_array 5@ size 4@
- 0C1E: array 5@ element 4@ el_size 1 = 0
- IF 0C14: strcmp string1 5@ string2 "Y"
- THEN
- 0AC8: 6@ = allocate_memory_size 109 // âûäåëÿåì äëÿ åáàíóòîé ñòðóêòóðû àêòåðà
- 0A96: 6@ = actor $PLAYER_ACTOR struct // çàãðóæàåì åáàíóòóþ ñòðóêòóðó àêòåðà
- 0006: 7@ = -1 // ID êëàâèøè
- 0C0D: struct 6@ offset 4 size 2 = 7@
- 0B8B: raknet send bit_stream 6@
- 0AC9: free_allocated_memory 6@
- END
- IF 0C14: strcmp string1 5@ string2 "N"
- THEN
- END
- IF 0C14: strcmp string1 5@ string2 "C"
- THEN
- END
- IF 0C14: strcmp string1 5@ string2 "ALT"
- THEN
- END
- 0AC9: free_allocated_memory 5@
- END
- END
- 0BE0: raknet hook_ret true
- :reload
- 0A92: create_custom_thread "hook.cs"
- 0AF8: samp add_message_to_chat "ÃÎÂÍÎ ÏÅÐÅÇÀÃÐÓÆÅÍÎ." color -1
- 0A93: end_custom_thread
- 0b43: samp cmd_ret
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