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EpicFail42's Loot Filter v15

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Nov 15th, 2016
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  1. #EpicFail42's loot filter v15
  2.  
  3. # Sounds currently available for use in loot filters:
  4. # 1 - good, short, loud,
  5. # 2 - good, similar to 1, but a bit less "wow",
  6. # 3 - good, similar to 2 (almost the same), even less "wow",
  7. # 4 - ok, weird enough to notice, maybe a bit too sharp,
  8. # 5 - ok, like 4, but even more sharp,
  9. # 6 - bad, another "like 4", but with unpleasand high freqs
  10. # 7 - ok, a bit too long and too soft,
  11. # 8 - good, weird enough to notice, but too long,
  12. # 9 - bad, very much like 8, but very subtle.
  13. # I use 1 for best items, 2 for good ones, 5 for ok-ish ones, 7 for prophecy items, 8 for low currency, 9 for chancing bases
  14. # If something else would be needed, 3 and 4 are also OK
  15.  
  16. # Section: currency
  17. #rare currency
  18. Show
  19. BaseType "Exalted Orb" "Divine Orb" "Mirror of Kalandra" "Eternal Orb" "Albino Rhoa Feather" "Fishing Rod"
  20. SetTextColor 240 200 150 255
  21. SetBorderColor 255 255 255 255
  22. SetBackgroundColor 0 0 0 255
  23. SetFontSize 60
  24. PlayAlertSound 1 300
  25.  
  26. #notable mid-tier currency
  27. Show
  28. BaseType "Blessed Orb" "Regal Orb" "Chaos Orb" "Orb of Fusing" "Vaal Orb" "Gemcutter's Prism" "Orb of Regret" "Cartographer's Chisel" "Orb of Alchemy" "Orb of Scouring"
  29. SetTextColor 240 200 150 255
  30. SetBorderColor 255 255 255 255
  31. SetBackgroundColor 0 0 0 255
  32. SetFontSize 60
  33. PlayAlertSound 2 300
  34.  
  35. Show
  36. Class Currency
  37. BaseType "Silver Coin" "Prophecy"
  38. SetTextColor 240 200 150 255
  39. SetBorderColor 255 255 255 255
  40. SetBackgroundColor 0 0 0 255
  41. SetFontSize 60
  42. PlayAlertSound 7 300
  43.  
  44. #scrolls
  45. Show
  46. BaseType "Scroll of Wisdom" "Portal Scroll"
  47. SetTextColor 195 175 140 255
  48. SetBorderColor 0 0 0 255
  49.  
  50. #all other currency
  51. Show
  52. Class Currency
  53. SetTextColor 210 185 145 255
  54. SetBackgroundColor 0 0 0 255
  55. SetBorderColor 80 60 40 255
  56. SetFontSize 40
  57. PlayAlertSound 8 300
  58.  
  59. # Section: gems
  60. Show
  61. Class Gem
  62. Quality > 0
  63. SetBackgroundColor 0 30 20 255
  64. SetBorderColor 0 50 160
  65. SetFontSize 40
  66. PlayAlertSound 5 300
  67.  
  68. Show
  69. Class Gem
  70. BaseType "Empower" "Enhance" "Enlighten" "Portal" "Detonate Mines" "Spell Echo" "Multistrike" "Greater Multiple Projectiles" "Added Chaos"
  71. SetBackgroundColor 0 30 20 255
  72. SetBorderColor 0 50 160
  73. SetFontSize 40
  74. PlayAlertSound 5 300
  75.  
  76. Show
  77. Class Gem
  78.  
  79. # Section: chisel hammers
  80. #Normal Chisel Hammers
  81. Show
  82. Rarity Normal
  83. BaseType "Gavel" "Stone Hammer" "Rock Breaker"
  84. SetTextColor 190 190 190
  85.  
  86. #Magic Chisel Hammers need quality
  87. Show
  88. Rarity Magic
  89. Quality >= 14
  90. BaseType "Gavel" "Stone Hammer" "Rock Breaker"
  91. SetTextColor 120 120 230
  92.  
  93. # Section: 5 and 6 links
  94. Show
  95. LinkedSockets >= 5
  96. SetBackgroundColor 20 20 20 255
  97. SetBorderColor 180 180 180
  98. SetTextColor 255 255 255
  99. SetFontSize 60
  100. PlayAlertSound 1 300
  101.  
  102. # Section: 6 socket and white sockets
  103. Show
  104. SocketGroup W
  105. SetBorderColor 255 255 255
  106. SetTextColor 255 255 255
  107.  
  108. Show
  109. Sockets = 6
  110. SetTextColor 255 255 255
  111. SetBackgroundColor 0 0 0 255
  112. SetBorderColor 40 40 40 255
  113. SetFontSize 40
  114. PlayAlertSound 2 300
  115.  
  116. # Section: Misc items of very high interest
  117. #Misc good stuff
  118. Show
  119. Class "Card" "Jewel" "Map Fragment" "Quest" "Hideout" "Micro" "Labyrinth Item"
  120. SetBackgroundColor 0 0 0 255
  121. SetBorderColor 255 255 255 255
  122. SetFontSize 60
  123. PlayAlertSound 2 300
  124.  
  125. #Subtly change map borders, also allows commenting out sounds for lower maps as needed
  126. Show
  127. Class "Map"
  128. DropLevel <= 72
  129. SetBackgroundColor 0 0 0 255
  130. SetBorderColor 255 255 255 255
  131. SetFontSize 60
  132. PlayAlertSound 2 300
  133.  
  134. Show
  135. Class "Map"
  136. DropLevel <= 77
  137. SetBackgroundColor 0 0 0 255
  138. SetBorderColor 255 200 0 255
  139. SetFontSize 60
  140. PlayAlertSound 2 300
  141.  
  142. Show
  143. Class "Map"
  144. SetBackgroundColor 0 0 0 255
  145. SetBorderColor 210 0 0 255
  146. SetFontSize 60
  147. PlayAlertSound 2 300
  148.  
  149. # Section: Talismans
  150. Show
  151. BaseType Talisman
  152. SetBorderColor 255 255 255 255
  153.  
  154. # Section: rarities
  155. Show
  156. Rarity Unique
  157. SetFontSize 60
  158. PlayAlertSound 1 300
  159.  
  160. #rare jewelry (while keeping recipe borders)
  161. Show
  162. Class "Ring" "Amulet" "Belt"
  163. ItemLevel >= 75
  164. SetBorderColor 0 255 255 130
  165. Rarity Rare
  166. SetFontSize 60
  167. PlayAlertSound 2 300
  168.  
  169. Show
  170. Class "Ring" "Amulet" "Belt"
  171. ItemLevel >= 60
  172. SetBorderColor 255 255 0 130
  173. Rarity Rare
  174. SetFontSize 60
  175. PlayAlertSound 2 300
  176.  
  177. Show
  178. ItemLevel >= 75
  179. SetBorderColor 0 255 255 130
  180. Rarity Rare
  181.  
  182. Show
  183. ItemLevel >= 60
  184. SetBorderColor 255 255 0 130
  185. Rarity Rare
  186.  
  187. Show
  188. Rarity Rare
  189.  
  190. #Warbands now drop their signature items identified, so they need to be shown
  191. Show
  192. Rarity Magic
  193. Identified True
  194. SetFontSize 20
  195.  
  196. # Section: RGB
  197. Show
  198. SocketGroup RGB
  199. SetBorderColor 255 255 255 255
  200.  
  201. # Section: Quality
  202. #perfect quality
  203. Show
  204. Rarity Normal
  205. Quality = 20
  206. SetTextColor 255 255 255
  207. SetBorderColor 255 255 255 255
  208.  
  209. #Flasks - quality
  210. Show
  211. Class Flask
  212. Quality >= 1
  213.  
  214. # Section: Chance items
  215.  
  216. # To show various items (for chancing, vendor recipes, or whatever), add
  217. # them to the following blocks.
  218. # One space between each item and use quotation marks as shown.
  219.  
  220. #Any kind of Sacrificial Garb
  221. Show
  222. BaseType "Sacrificial Garb"
  223.  
  224. #High-level Harbinger bow base for crafting, any rarity
  225. Show
  226. BaseType "Harbinger"
  227. ItemLevel > 82
  228. SetFontSize 60
  229.  
  230. #Skyforth and some other chancing bases
  231. Show
  232. BaseType "Gold Ring" "Sorcerer Boots"
  233. Rarity Normal
  234. SetFontSize 40
  235. SetBorderColor 80 60 40 255
  236. # PlayAlertSound 9 300
  237.  
  238. #New item bases that drop only in certain maps and pretty rarely
  239. Show
  240. BaseType "Steel Ring" "Opal Ring" "Blue Pearl Amulet" "Marble Amulet" "Vanguard Belt" "Crystal Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  241. PlayAlertSound 2 300
  242. SetFontSize 40
  243. SetBorderColor 150 60 40 255
  244.  
  245. # Want to chance some uniques for league challenges? Uncomment and list their bases here
  246. #Show
  247. # Rarity Normal
  248. # BaseType "Elegant Sword" "Glorious Plate" "Sapphire Flask" "Gold Ring" "Ruby Ring" "Judgement Staff" "Gavel" "Paua Ring" "Occultist's Vestment" "Prophecy Wand" "Imperial Bow"
  249. # SetBorderColor 0 0 255 255
  250.  
  251. #Flasks - utility
  252. Show
  253. Class "Utility Flask"
  254.  
  255. #Just in case - any small items (jewelry, anything small missed somewhere)
  256. Show
  257. Width 1
  258. Height 1
  259.  
  260. # Section: Small magic items for transmutes
  261. Show
  262. ItemLevel < 20
  263. Rarity Magic
  264. Height < 3
  265.  
  266. Show
  267. ItemLevel < 20
  268. Rarity Magic
  269. Width < 2
  270.  
  271. # Section: Quartz Sceptres while leveling
  272. Show
  273. BaseType "Quartz Sceptre" "Crystal Sceptre"
  274. ItemLevel < 25
  275.  
  276. Show
  277. BaseType "Quartz Sceptre" "Crystal Sceptre"
  278. ItemLevel < 45
  279. LinkedSockets 3
  280. SetBorderColor 80 60 40 255
  281. SetFontSize 40
  282.  
  283. # Section: hide obsolete flasks
  284. Hide
  285. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  286. ItemLevel > 12
  287. DropLevel <= 6
  288.  
  289. Hide
  290. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  291. ItemLevel > 18
  292. DropLevel <= 12
  293.  
  294. Hide
  295. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  296. ItemLevel > 24
  297. DropLevel <= 18
  298.  
  299. Hide
  300. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  301. ItemLevel > 30
  302. DropLevel <= 24
  303.  
  304. Hide
  305. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  306. ItemLevel > 45
  307. DropLevel <= 40
  308.  
  309. Hide
  310. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  311. ItemLevel > 50
  312. DropLevel < 45
  313.  
  314. Hide
  315. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  316. ItemLevel > 65
  317. DropLevel < 60
  318.  
  319. #only first level of maps shows normal flasks
  320. Hide
  321. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  322. ItemLevel > 68
  323.  
  324. #show all flasks if not hidden above (at the very start of the game)
  325. Show
  326. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  327.  
  328. # Section: Exceptions to ItemLevel filtering for Linked Sockets
  329. Show
  330. ItemLevel < 65
  331. ItemLevel >= 50
  332. DropLevel > 40
  333. LinkedSockets = 4
  334.  
  335. Show
  336. ItemLevel < 50
  337. ItemLevel >= 40
  338. DropLevel > 27
  339. LinkedSockets = 4
  340.  
  341. Show
  342. ItemLevel < 40
  343. ItemLevel >= 30
  344. DropLevel > 15
  345. LinkedSockets = 4
  346.  
  347. Show
  348. ItemLevel < 30
  349. ItemLevel >= 20
  350. LinkedSockets = 4
  351.  
  352. Show
  353. ItemLevel < 20
  354. LinkedSockets >= 3
  355.  
  356. #very early leveling - show everything
  357. Show
  358. ItemLevel < 6
  359.  
  360. # Section: Removing all the rest (exceptions above are enough)
  361. Hide
  362. Class "Claw" "Dagger" "Wand" "Sword" "Axe" "Mace" "Bow" "Staves" "Quivers" "Belt" "Gloves" "Boots" "Armours" "Helmets" "Shields" "Sceptres"
  363. Rarity <= Magic
  364.  
  365. # Section: default - show as "error" (I missed something, or GGG added something new)
  366. Show
  367. SetFontSize 70
  368. SetBackgroundColor 255 0 0 255
  369. SetBorderColor 0 0 255 255
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