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- Compiling: Full Rebuild
- ==================================...
- QBSP
- ==================================...
- qdir: /Applications/Quake/
- gamedir: /Applications/Quake/id1/
- outputfile: /Applications/Quake/id1/maps/dquak...
- --- LoadMapFile ---
- /Applications/Quake/id1/maps/dquak...
- 6 brushes
- 3 entities
- 1 miptex
- 3 texinfo
- forking hull processes...
- --- Brush_LoadEntity ---
- 6 brushes read
- 111044 meshes read
- ---- CSGFaces ----
- 36 brushfaces
- 24 csgfaces
- 12 mergedfaces
- ----- SolidBSP -----
- 24 split nodes
- 6 solid leafs
- 19 empty leafs
- 0 water leafs
- 33 leaffaces
- 33 nodefaces
- ----- portalize ----
- ----- FillOutside ----
- 36 outleafs
- ---- MergeAll ----
- 6 mergefaces
- ----- SolidBSP -----
- 6 split nodes
- 6 solid leafs
- 1 empty leafs
- 0 water leafs
- 6 leaffaces
- 6 nodefaces
- ----- portalize ----
- writing /Applications/Quake/id1/maps/dquak...
- ---- tjunc ----
- 12 world edges 24 edge points
- 0 edges added by tjunctions
- 0 faces added by tjunctions
- ----- MakeFaceEdges -----
- ---- GrowRegions ----
- 6 regions
- 24 real marksurfaces
- 12 real edges
- --- FinishBSPFile ---
- WriteBSPFile: /Applications/Quake/id1/maps/dquak...
- ************ ERROR ************
- Error opening /Applications/Quake/id1/<TAppli... 0x10337d0>: No such file or directory
- ==================================...
- LIGHT
- ==================================...
- ----- LightFaces ----
- extra sampling enabled
- ************ ERROR ************
- Error opening /Applications/Quake/id1/maps/dquak... No such file or directory
- ==================================...
- VIS
- ==================================...
- ---- vis ----
- testlevel = 4
- ************ ERROR ************
- Error opening /Applications/Quake/id1/maps/dquak... No such file or directory
- ==================================...
- Finished
- ==================================...
- It's quite frustrating and it's been years since I made maps for Quake (or tried to, anyway)
- I messed with World Craft over at a friends house probably five years ago. It's amazing that Quake has two level editors for OS X yet DOOM has none. So I jumped on it.
- Any help would be greatly appreciated!
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