Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- --- Crusader Kings II.pre-roi/events/hunting_events.txt 2014-03-02 15:02:47.680315709 +0000
- +++ Crusader Kings II/events/hunting_events.txt 2014-03-25 19:40:50.343259781 +0000
- @@ -13,39 +13,34 @@
- #A Majestic Stag
- character_event = {
- id = 36000
- - desc = EVTDESC36000
- - picture = GFX_evt_hunt
- -
- + desc = "EVTDESC36000"
- + picture = "GFX_evt_hunt"
- +
- min_age = 16
- only_men = yes
- capable_only = yes
- prisoner = no
- trigger = {
- - has_character_flag = holding_grand_hunt
- - NOT = { has_character_modifier = a_mighty_trophy }
- + has_character_modifier = holding_grand_hunt
- NOT = { health_traits = 1 }
- }
- mean_time_to_happen = {
- - days = 100
- -
- + days = 200
- +
- modifier = {
- factor = 1.5
- trait = content
- }
- modifier = {
- - factor = 0.4
- - has_character_modifier = master_hunter
- - }
- - modifier = {
- factor = 0.8
- trait = hunter
- }
- modifier = {
- factor = 5.0
- martial = 15
- - }
- + }
- modifier = {
- factor = 2.0
- trait = slothful
- @@ -58,11 +53,11 @@
- factor = 1.25
- trait = craven
- }
- -
- +
- }
- option = {
- - name = EVTOPTA36000
- + name = "EVTOPTA36000"
- trigger = {
- NOT = {
- trait = craven
- @@ -70,43 +65,37 @@
- }
- prestige = 5
- }
- -
- +
- option = {
- - name = EVTOPTB36000
- - tooltip_info = craven
- + name = "EVTOPTB36000"
- trigger = {
- trait = craven
- }
- - add_character_modifier = {
- - name = fear_of_the_stag
- - duration = 365
- - }
- + prestige = -10
- }
- option = {
- - name = EVTOPTC36000
- + name = "EVTOPTC36000"
- trigger = {
- NOT = { trait = greedy }
- NOT = { trait = arbitrary }
- NOT = { trait = envious }
- NOT = { trait = craven }
- + NOT = { trait = cruel }
- }
- - add_character_modifier = {
- - name = noble_heart
- - duration = 365
- - }
- + add_trait = kind
- }
- -
- +
- option = {
- - name = EVTOPTD36000
- + name = "EVTOPTD36000"
- trigger = {
- NOT = { trait = craven }
- NOT = { trait = humble }
- NOT = { trait = content }
- - }
- + }
- random_list = {
- - 75 = {}
- - 10 = { change_martial = 1 }
- - 10 = {
- + 60 = { }
- + 20 = { change_martial = 1 }
- + 14 = {
- add_trait = wounded
- hidden_tooltip = { character_event = { id = 38280 } }
- }
- @@ -115,52 +104,46 @@
- hidden_tooltip = { character_event = { id = 38281 } }
- }
- 1 = {
- - death = {
- - death_reason = death_accident
- - }
- + death = { death_reason = death_accident }
- }
- }
- set_character_flag = hunt_killed_something
- - add_character_modifier = {
- - name = a_mighty_trophy
- - duration = 365
- - }
- - }
- + prestige = 20
- + }
- }
- -#Paranoia in the hunt
- +#Paranoia in the hunt
- character_event = {
- id = 36001
- - desc = EVTDESC36001
- - picture = GFX_evt_hunt
- -
- + desc = "EVTDESC36001"
- + picture = "GFX_evt_hunt"
- +
- prisoner = no
- capable_only = yes
- trigger = {
- - has_character_flag = holding_grand_hunt
- + has_character_modifier = holding_grand_hunt
- NOT = { has_character_flag = hunt_paranoia }
- trait = paranoid
- NOT = { health_traits = 1 }
- any_courtier = {
- - prisoner = no
- has_plot = plot_kill_character
- plot_target_char = {
- - character = ROOT
- + character = root
- }
- }
- }
- mean_time_to_happen = {
- - days = 50
- + days = 200
- }
- -
- +
- immediate = {
- set_character_flag = hunt_paranoia
- - }
- + }
- option = {
- - name = EVTOPTA36001
- + name = "EVTOPTA36001"
- random_list = {
- 75 = {}
- 20 = {
- @@ -178,15 +161,12 @@
- }
- }
- 1 = {
- - death = {
- - death_reason = death_accident
- - }
- + death = { death_reason = death_accident }
- any_courtier = {
- limit = {
- - prisoner = no
- has_plot = plot_kill_character
- plot_target_char = {
- - character = ROOT
- + character = root
- }
- }
- character_event = {
- @@ -199,8 +179,7 @@
- }
- option = {
- - name = EVTOPTB36001
- - tooltip_info = patient
- + name = "EVTOPTB36001"
- trigger = {
- trait = patient
- }
- @@ -209,48 +188,43 @@
- 5 = {
- any_courtier = {
- limit = {
- - prisoner = no
- - age = 16
- + is_adult = yes
- NOT = {
- has_plot = plot_kill_character
- plot_target_char = {
- - character = ROOT
- + character = root
- }
- }
- }
- character_event = {
- id = 36005
- days = 1
- - tooltip = EVTTOOLTIP36004
- + tooltip = "EVTTOOLTIP36004"
- }
- }
- }
- 5 = {
- any_courtier = {
- limit = {
- - prisoner = no
- has_plot = plot_kill_character
- plot_target_char = {
- - character = ROOT
- + character = root
- }
- }
- character_event = {
- id = 36004
- days = 1
- - tooltip = EVTTOOLTIP36004
- + tooltip = "EVTTOOLTIP36004"
- }
- }
- }
- 5 = {
- - death = {
- - death_reason = death_accident
- - }
- + death = { death_reason = death_accident }
- any_courtier = {
- limit = {
- - prisoner = no
- has_plot = plot_kill_character
- plot_target_char = {
- - character = ROOT
- + character = root
- }
- }
- character_event = {
- @@ -265,57 +239,53 @@
- character_event = {
- id = 36002
- - desc = EVTDESC36002
- - picture = GFX_evt_hunt
- + desc = "EVTDESC36002"
- + picture = "GFX_evt_hunt"
- is_triggered_only = yes
- option = {
- - name = EVTOPTA36002
- + name = "EVTOPTA36002"
- prestige = 250
- }
- }
- character_event = {
- id = 36003
- - desc = EVTDESC36003
- - picture = GFX_evt_hunt
- + desc = "EVTDESC36003"
- + picture = "GFX_evt_hunt"
- is_triggered_only = yes
- option = {
- - name = EVTOPTA36003
- + name = "EVTOPTA36003"
- prestige = 25
- }
- }
- character_event = {
- id = 36004
- - desc = EVTDESC36004
- - picture = GFX_evt_hunt
- + desc = "EVTDESC36004"
- + picture = "GFX_evt_hunt"
- is_triggered_only = yes
- option = {
- - name = EVTOPTA36004
- - death = {
- - death_reason = death_accident
- - }
- + name = "EVTOPTA36004"
- + death = { death_reason = death_accident }
- }
- }
- character_event = {
- id = 36005
- - desc = EVTDESC36005
- - picture = GFX_evt_hunt
- + desc = "EVTDESC36005"
- + picture = "GFX_evt_hunt"
- is_triggered_only = yes
- option = {
- - name = EVTOPTA36005
- - death = {
- - death_reason = death_accident
- - }
- + name = "EVTOPTA36005"
- + death = { death_reason = death_accident }
- }
- }
- @@ -323,22 +293,22 @@
- #Deer Hunter, The White Hart
- character_event = {
- id = 36010
- - desc = EVTDESC36010
- - picture = GFX_evt_hunt
- + desc = "EVTDESC36010"
- + picture = "GFX_evt_hunt"
- only_playable = yes
- prisoner = no
- capable_only = yes
- -
- +
- trigger = {
- - has_character_flag = holding_grand_hunt
- + has_character_modifier = holding_grand_hunt
- NOT = { health_traits = 1 }
- - }
- + }
- +
- -
- mean_time_to_happen = {
- days = 100
- -
- +
- modifier = {
- factor = 0.75
- trait = brave
- @@ -363,53 +333,54 @@
- factor = 0.75
- trait = hunter
- }
- -
- +
- modifier = {
- factor = 0.5
- has_character_flag = hunt_good_hounds
- }
- }
- -
- +
- option = {
- - name = EVTOPTA36010
- + name = "EVTOPTA36010"
- trigger = {
- NOT = { trait = greedy }
- NOT = { trait = cruel }
- }
- random_courtier = {
- limit = {
- - is_female = no
- - NOT = {
- - trait = incapable
- - }
- trait = brave
- war = no
- prisoner = no
- - age = 16
- + is_adult = yes
- in_command = no
- is_abroad = no
- }
- opinion = {
- modifier = opinion_disappointed
- who = ROOT
- - years = 1
- + years = 10
- }
- }
- piety = 25
- }
- -
- +
- option = {
- - name = EVTOPTB36010
- + name = "EVTOPTB36010"
- + trigger = {
- + any_courtier = {
- + is_female = no
- + OR = {
- + martial = 10
- + trait = hunter
- + has_job_title = job_marshal
- + }
- + }
- + }
- random_courtier = {
- limit = {
- is_female = no
- - prisoner = no
- - age = 16
- - NOT = {
- - trait = incapable
- - }
- OR = {
- - martial = 8
- + martial = 10
- trait = hunter
- has_job_title = job_marshal
- }
- @@ -417,20 +388,20 @@
- opinion = {
- modifier = opinion_delighted
- who = ROOT
- - years = 1
- + years = 10
- }
- prestige = 20
- }
- }
- -
- +
- option = {
- - name = EVTOPTC36010
- + name = "EVTOPTC36010"
- trigger = {
- NOT = { trait = craven }
- }
- - prestige = 15
- random_list = {
- - 85 = {}
- + 75 = {}
- + 10 = { change_martial = 1 }
- 10 = {
- add_trait = wounded
- hidden_tooltip = { character_event = { id = 38280 } }
- @@ -439,12 +410,9 @@
- add_trait = maimed
- hidden_tooltip = { character_event = { id = 38281 } }
- }
- - }
- - add_character_modifier = {
- - name = mod_bloodlust
- - duration = 365
- }
- - set_character_flag = hunt_killed_something
- + prestige = 10
- + set_character_flag = hunt_killed_something
- }
- }
- @@ -452,25 +420,22 @@
- #Boars
- character_event = {
- id = 36015
- - desc = EVTDESC36015
- - picture = GFX_evt_hunt
- -
- + desc = "EVTDESC36015"
- + picture = "GFX_evt_hunt"
- +
- only_playable = yes
- prisoner = no
- capable_only = yes
- trigger = {
- - has_character_flag = holding_grand_hunt
- + has_character_modifier = holding_grand_hunt
- NOT = { health_traits = 1 }
- - NOT = {
- - has_character_modifier = master_hunter
- - }
- - }
- + }
- +
- -
- mean_time_to_happen = {
- days = 100
- -
- +
- modifier = {
- factor = 0.75
- trait = brave
- @@ -495,22 +460,22 @@
- factor = 1.25
- trait = slothful
- }
- -
- -
- +
- +
- modifier = {
- factor = 0.5
- has_character_flag = hunt_good_hounds
- }
- -
- +
- }
- -
- +
- option = {
- - name = EVTOPTA36015
- + name = "EVTOPTA36015"
- ai_chance = {
- factor = 1
- modifier = {
- - factor = 0
- + factor = 0
- OR = {
- trait = brave
- trait = ambitious
- @@ -522,41 +487,35 @@
- martial = 9
- }
- }
- -
- +
- prestige = 5
- random_list = {
- 70 = {}
- 30 = { add_trait = craven hidden_tooltip = { character_event = { id = 38257 } } }
- -
- }
- }
- -
- +
- option = {
- - name = EVTOPTB36015
- - if = {
- - limit = { NOT = { trait = craven } }
- - random = {
- - chance = 5
- - add_trait = wounded
- - hidden_tooltip = { character_event = { id = 38280 } }
- - }
- + name = "EVTOPTB36015"
- + trigger = {
- + NOT = { trait = craven }
- }
- - if = {
- - limit = { trait = craven }
- - change_martial = 1
- - remove_trait = craven
- - random = {
- - chance = 50
- + random_list = {
- + 75 = {}
- + 10 = { change_martial = 1 }
- + 10 = {
- add_trait = wounded
- hidden_tooltip = { character_event = { id = 38280 } }
- }
- + 5 = {
- + add_trait = maimed
- + hidden_tooltip = { character_event = { id = 38281 } }
- + }
- }
- - set_character_flag = hunt_killed_something
- - add_character_modifier = {
- - name = master_hunter
- - duration = 730
- - }
- -
- +
- + prestige = 10
- + set_character_flag = hunt_killed_something
- +
- }
- }
- @@ -564,23 +523,23 @@
- #Bear
- character_event = {
- id = 36020
- - desc = EVTDESC36020
- - picture = GFX_evt_hunt
- -
- + desc = "EVTDESC36020"
- + picture = "GFX_evt_hunt"
- +
- only_playable = yes
- prisoner = no
- capable_only = yes
- -
- +
- trigger = {
- - has_character_flag = holding_grand_hunt
- + has_character_modifier = holding_grand_hunt
- NOT = { health_traits = 1 }
- - }
- + }
- +
- -
- mean_time_to_happen = {
- days = 100
- -
- +
- modifier = {
- factor = 0.75
- trait = brave
- @@ -608,22 +567,23 @@
- modifier = {
- factor = 5.0
- martial = 15
- - }
- -
- + }
- +
- }
- -
- +
- option = {
- - name = EVTOPTA36020
- - add_trait = wroth
- + name = "EVTOPTA36020"
- + trigger = {
- + NOT = { trait = craven }
- + }
- prestige = 5
- }
- -
- +
- option = {
- - name = EVTOPTB36020
- + name = "EVTOPTB36020"
- trigger = {
- NOT = { trait = craven }
- }
- - prestige = 15
- random_list = {
- 75 = {}
- 10 = { change_martial = 1 }
- @@ -636,28 +596,18 @@
- hidden_tooltip = { character_event = { id = 38281 } }
- }
- }
- - set_character_flag = hunt_killed_something
- - add_character_modifier = {
- - name = mod_bloodlust
- - duration = 365
- - }
- -
- + set_character_flag = hunt_killed_something
- + prestige = 10
- +
- }
- -
- +
- option = {
- - name = EVTOPTC36020
- - tooltip_info = craven
- + name = "EVTOPTC36020"
- trigger = {
- trait = craven
- - any_courtier = {
- - prisoner = no
- - is_abroad = no
- - martial = 10
- - }
- }
- any_courtier = {
- limit = {
- - prisoner = no
- is_abroad = no
- martial = 10
- }
- @@ -674,21 +624,23 @@
- #Hound
- character_event = {
- id = 36025
- - desc = EVTDESC36025
- - picture = GFX_evt_hunt
- -
- + desc = "EVTDESC36025"
- + picture = "GFX_evt_hunt"
- +
- only_playable = yes
- prisoner = no
- capable_only = yes
- -
- +
- trigger = {
- - has_character_flag = holding_grand_hunt
- + has_character_modifier = holding_grand_hunt
- NOT = { has_character_flag = hunt_good_hounds }
- - }
- + NOT = { trait = craven }
- + NOT = { trait = content }
- + }
- mean_time_to_happen = {
- - days = 100
- -
- + days = 200
- +
- modifier = {
- factor = 0.75
- trait = brave
- @@ -710,86 +662,47 @@
- trait = slothful
- }
- }
- -
- +
- option = {
- - name = EVTOPTA36025
- + name = "EVTOPTA36025"
- set_character_flag = hunt_good_hounds
- - add_trait = diligent
- + prestige = 5
- random = {
- - chance = 5
- + chance = 15
- add_trait = wounded
- }
- }
- -
- - option = {
- - name = EVTOPTB36025
- - trigger = {
- - NOT = {
- - trait = craven
- - }
- - }
- - ai_chance = {
- - factor = 0
- - }
- - add_trait = craven
- - }
- -
- +
- option = {
- - name = EVTOPTC36025
- + name = "EVTOPTC36025"
- set_character_flag = hunt_good_hounds
- + prestige = 5
- random = {
- chance = 25
- - character_event = { id = 36026 days = 1 random = 2 tooltip = EVTTOOLTIP36026 }
- - }
- - add_character_modifier = {
- - name = the_ruthless
- - duration = 180
- + character_event = { id = 36026 days = 1 random = 2 tooltip = "EVTTOOLTIP36026" }
- }
- }
- -
- +
- option = {
- - name = EVTOPTD36025
- - trigger = {
- - NOT = {
- - trait = content
- - }
- - }
- - add_trait = content
- - random_vassal = {
- - limit = {
- - war = no
- - prisoner = no
- - age = 16
- - NOT = { trait = on_pilgrimage }
- - NOT = { trait = content }
- - OR = {
- - trait = ambitious
- - trait = brave
- - }
- - }
- - opinion = {
- - modifier = content_neg
- - who = ROOT
- - years = 10
- - }
- - }
- + name = "EVTOPTD36025"
- + prestige = -5
- }
- }
- character_event = {
- id = 36026
- - desc = EVTDESC36026
- - picture = GFX_evt_hunt
- -
- + desc = "EVTDESC36026"
- + picture = "GFX_evt_hunt"
- +
- is_triggered_only = yes
- option = {
- - name = EVTOPTA36026
- - scaled_wealth = -0.2
- + name = "EVTOPTA36026"
- + treasury = -15
- prestige = -10
- }
- option = {
- - name = EVTOPTB36026
- + name = "EVTOPTB36026"
- piety = -50
- add_trait = cruel
- }
- @@ -800,23 +713,20 @@
- #Horse
- character_event = {
- id = 36030
- - desc = EVTDESC36030
- - picture = GFX_evt_hunt
- -
- + desc = "EVTDESC36030"
- + picture = "GFX_evt_hunt"
- +
- only_playable = yes
- prisoner = no
- capable_only = yes
- -
- +
- trigger = {
- - has_character_flag = holding_grand_hunt
- - NOT = {
- - has_character_modifier = the_merciful
- - }
- - }
- + has_character_modifier = holding_grand_hunt
- + }
- mean_time_to_happen = {
- days = 100
- -
- +
- modifier = {
- factor = 0.75
- trait = brave
- @@ -833,57 +743,43 @@
- factor = 2.0
- has_character_flag = hunt_good_hounds
- }
- -
- +
- }
- -
- +
- option = {
- - name = EVTOPTA36030
- + name = "EVTOPTA36030"
- trigger = {
- - NOT = { trait = craven }
- NOT = { trait = slothful }
- }
- - add_character_modifier = {
- - name = the_merciful
- - duration = 180
- - }
- +
- + piety = 10
- }
- -
- +
- option = {
- - name = EVTOPTB36030
- - if = {
- - limit = {
- - NOT = { trait = slothful }
- - }
- - add_trait = slothful
- - }
- - if = {
- - limit = {
- - trait = slothful
- - }
- - piety = -10
- + name = "EVTOPTB36030"
- + trigger = {
- + trait = slothful
- }
- + piety = -10
- }
- }
- #Hare
- character_event = {
- id = 36035
- - desc = EVTDESC36035
- - picture = GFX_evt_hunt
- -
- + desc = "EVTDESC36035"
- + picture = "GFX_evt_hunt"
- +
- prisoner = no
- capable_only = yes
- -
- +
- trigger = {
- - has_character_flag = holding_grand_hunt
- - NOT = {
- - has_character_modifier = master_hunter
- - }
- - }
- + has_character_modifier = holding_grand_hunt
- + }
- mean_time_to_happen = {
- days = 100
- -
- +
- modifier = {
- factor = 0.75
- trait = brave
- @@ -904,14 +800,11 @@
- factor = 1.25
- trait = slothful
- }
- - }
- + }
- option = {
- - name = EVTOPTA36035
- - add_character_modifier = {
- - name = master_hunter
- - duration = 180
- - }
- + name = "EVTOPTA36035"
- + prestige = 5
- }
- }
- @@ -919,24 +812,24 @@
- #Low martial guy, inability to kill something.
- character_event = {
- id = 36040
- - desc = EVTDESC36040
- - picture = GFX_evt_hunt
- -
- + desc = "EVTDESC36040"
- + picture = "GFX_evt_hunt"
- +
- only_playable = yes
- prisoner = no
- capable_only = yes
- -
- +
- trigger = {
- - has_character_flag = holding_grand_hunt
- + has_character_modifier = holding_grand_hunt
- NOT = { martial = 8 }
- NOT = { trait = hunter }
- NOT = { has_character_flag = hunt_killed_something }
- - }
- + }
- mean_time_to_happen = {
- days = 100
- -
- +
- modifier = {
- factor = 0.8
- trait = craven
- @@ -952,40 +845,39 @@
- modifier = {
- factor = 0.8
- trait = poet
- - }
- + }
- modifier = {
- factor = 0.8
- NOT = { martial = 6 }
- - }
- + }
- modifier = {
- factor = 0.8
- NOT = { martial = 4 }
- - }
- - }
- + }
- + }
- immediate = {
- - set_character_flag = hunt_killed_something
- + set_character_flag = hunt_killed_something
- }
- -
- +
- option = {
- - name = EVTOPTA36040
- + name = "EVTOPTA36040"
- prestige = -20
- }
- option = {
- - name = EVTOPTB36040
- + name = "EVTOPTB36040"
- random_courtier = {
- limit = {
- - prisoner = no
- - age = 16
- + is_adult = yes
- is_female = no
- martial = 8
- }
- opinion = {
- modifier = opinion_disgruntled
- who = ROOT
- - years = 2
- - }
- + years = 10
- + }
- }
- prestige = -10
- @@ -997,25 +889,24 @@
- #High Martial, Overconfidence
- character_event = {
- id = 36045
- - desc = EVTDESC36045
- - picture = GFX_evt_hunt
- -
- + desc = "EVTDESC36045"
- + picture = "GFX_evt_hunt"
- +
- only_playable = yes
- prisoner = no
- capable_only = yes
- -
- +
- trigger = {
- - has_character_flag = holding_grand_hunt
- + has_character_modifier = holding_grand_hunt
- martial = 10
- NOT = { health_traits = 1 }
- NOT = { has_character_flag = hunt_killed_something }
- - NOT = { has_character_modifier = a_mighty_trophy }
- - }
- + }
- mean_time_to_happen = {
- - days = 100
- -
- + days = 400
- +
- modifier = {
- factor = 0.8
- trait = brave
- @@ -1032,16 +923,16 @@
- factor = 0.75
- trait = hunter
- }
- -
- - }
- +
- + }
- immediate = {
- - set_character_flag = hunt_killed_something
- + set_character_flag = hunt_killed_something
- }
- -
- +
- option = {
- - name = EVTOPTA36045
- + name = "EVTOPTA36045"
- random_list = {
- 60 = {}
- 25 = {
- @@ -1053,21 +944,15 @@
- hidden_tooltip = { character_event = { id = 38281 } }
- }
- 5 = {
- - death = {
- - death_reason = death_accident
- - }
- + death = { death_reason = death_accident }
- }
- }
- set_character_flag = hunt_killed_something
- - prestige = 10
- - add_character_modifier = {
- - name = a_mighty_trophy
- - duration = 365
- - }
- -
- + prestige = 20
- +
- }
- option = {
- - name = EVTOPTB36045
- + name = "EVTOPTB36045"
- add_trait = craven
- }
- @@ -1076,34 +961,26 @@
- # courtier/vassal with hunter trait kills something,
- character_event = {
- id = 36050
- - desc = EVTDESC36050
- - picture = GFX_evt_hunt
- -
- - min_age = 16
- + desc = "EVTDESC36050"
- + picture = "GFX_evt_hunt"
- +
- capable_only = yes
- prisoner = no
- - only_men = yes
- -
- +
- trigger = {
- - war = no
- + is_adult = yes
- + trait = hunter
- + liege = { has_character_modifier = holding_grand_hunt }
- in_command = no
- independent = no
- - trait = hunter
- - liege = {
- - NOT = {
- - character = ROOT
- - }
- - NOT = {
- - has_character_flag = hunt_killed_something
- - }
- - has_character_flag = holding_grand_hunt
- - }
- + war = no
- + NOT = { liege = { has_character_flag = hunt_killed_something } }
- NOT = { health_traits = 1 }
- }
- mean_time_to_happen = {
- - days = 50
- -
- + days = 200
- +
- modifier = {
- factor = 0.8
- trait = brave
- @@ -1120,27 +997,30 @@
- factor = 0.75
- trait = hunter
- }
- -
- - }
- +
- + }
- option = {
- - name = EVTOPTA36050
- + name = "EVTOPTA36050"
- ai_chance = {
- - factor = 1
- + factor = 20
- modifier = {
- - factor = 5
- - trait = ambitious
- + factor = 0
- + trait = content
- }
- modifier = {
- - factor = 5
- - trait = proud
- + factor = 0
- + trait = humble
- }
- }
- prestige = 5
- - liege = { character_event = { id = 36051 } }
- + random = {
- + chance = 10
- + liege = { character_event = { id = 36051 } }
- + }
- }
- option = {
- - name = EVTOPTB36050
- + name = "EVTOPTB36050"
- ai_chance = {
- factor = 20
- modifier = {
- @@ -1151,61 +1031,64 @@
- factor = 0
- trait = proud
- }
- - }
- - add_trait = humble
- + }
- liege = { character_event = { id = 36052 } }
- }
- }
- -#Boasting hunter
- character_event = {
- id = 36051
- - desc = EVTDESC36051
- - picture = GFX_evt_hunt
- + desc = "EVTDESC36051"
- + picture = "GFX_evt_hunt"
- is_triggered_only = yes
- option = {
- - name = EVTOPTA36051
- + name = "EVTOPTA36051"
- FROM = {
- imprison = ROOT
- }
- prestige = -5
- }
- option = {
- - name = EVTOPTB36051
- + name = "EVTOPTB36051"
- piety = 5
- }
- }
- character_event = {
- id = 36052
- - desc = EVTDESC36052
- - picture = GFX_evt_hunt
- + desc = "EVTDESC36052"
- + picture = "GFX_evt_hunt"
- is_triggered_only = yes
- option = {
- - name = EVTOPTA36052
- + name = "EVTOPTA36052"
- prestige = 5
- FROM = {
- opinion = {
- modifier = opinion_proud
- - who = ROOT
- - years = 2
- + who = root
- + years = 10
- }
- }
- }
- }
- -letter_event = {
- +character_event = {
- id = 36080
- - desc = EVTDESC36080
- + picture = "GFX_evt_hunt"
- + desc = "EVTDESC36080"
- is_triggered_only = yes
- -
- +
- + immediate = {
- + character_event = { id = 36090 days = 16 random = 25 }
- + }
- +
- option = {
- - name = EVTOPTA36080
- + name = "EVTOPTA36080"
- }
- }
- @@ -1213,20 +1096,19 @@
- #end if we go to war.
- character_event = {
- id = 36089
- - desc = EVTDESC36089
- - picture = GFX_evt_hunt
- -
- + desc = "EVTDESC36089"
- + picture = "GFX_evt_hunt"
- trigger = {
- war = yes
- - has_character_flag = holding_grand_hunt
- + has_character_modifier = holding_grand_hunt
- }
- mean_time_to_happen = {
- days = 1
- }
- -
- +
- immediate = {
- - clr_character_flag = holding_grand_hunt
- + remove_character_modifier = holding_grand_hunt
- clr_character_flag = hunt_paranoia
- clr_character_flag = hunt_good_hounds
- clr_character_flag = hunt_killed_something
- @@ -1234,67 +1116,63 @@
- }
- option = {
- - name = EVTOPTA36089
- + name = "EVTOPTA36089"
- }
- }
- #Normal end.
- character_event = {
- id = 36090
- - desc = EVTDESC36090
- - picture = GFX_evt_hunt
- + desc = "EVTDESC36090"
- + picture = "GFX_evt_hunt"
- is_triggered_only = yes
- -
- +
- trigger = {
- - has_character_flag = holding_grand_hunt
- - }
- -
- + has_character_modifier = holding_grand_hunt
- + }
- +
- immediate = {
- - clr_character_flag = holding_grand_hunt
- + remove_character_modifier = holding_grand_hunt
- + clr_character_flag = do_not_disturb
- clr_character_flag = hunt_paranoia
- clr_character_flag = hunt_good_hounds
- clr_character_flag = hunt_killed_something
- - clr_character_flag = do_not_disturb
- }
- option = {
- - name = EVTOPTA36090
- - prestige = 10
- + name = "EVTOPTA36090"
- + prestige = 5
- }
- }
- #Deer Park
- character_event = {
- id = 4075
- - desc = EVTDESC4075
- + desc = "EVTDESC4075"
- picture = GFX_evt_hunt
- -
- +
- min_age = 20
- only_playable = yes
- only_men = yes
- capable_only = yes
- prisoner = no
- -
- +
- trigger = {
- war = no
- in_command = no
- - has_character_flag = holding_grand_hunt
- - NOT = { has_character_modifier = a_mighty_trophy }
- - NOT = { has_character_flag = hunt_killed_something }
- - NOT = {
- - has_character_modifier = master_hunter
- - }
- + has_character_modifier = holding_grand_hunt
- + NOT = { has_character_flag = hunt_killed_something }
- job_treasurer = {
- NOT = {
- trait = greedy
- }
- - NOT = {
- + NOT = {
- trait = deceitful
- }
- }
- }
- -
- +
- mean_time_to_happen = {
- days = 200
- @@ -1308,41 +1186,44 @@
- trait = content
- }
- }
- -
- +
- option = {
- - name = EVTOPTA4075
- - random_vassal = {
- - limit = {
- - prisoner = no
- - NOT = { trait = on_pilgrimage }
- + name = "EVTOPTA4075"
- + trigger = {
- + NOT = {
- + trait = greedy
- + trait = content
- }
- + }
- + random_vassal = {
- opinion = {
- modifier = opinion_irritated
- who = ROOT
- - years = 1
- + years = 10
- }
- }
- }
- -
- +
- option = {
- - name = EVTOPTB4075
- - add_trait = ambitious
- - random_vassal = {
- - limit = {
- - prisoner = no
- - NOT = { trait = on_pilgrimage }
- + name = "EVTOPTB4075"
- + trigger = {
- + NOT = {
- + trait = greedy
- + trait = content
- }
- + }
- + treasury = -10
- + random_vassal = {
- opinion = {
- modifier = opinion_happy
- who = ROOT
- - years = 1
- + years = 10
- }
- }
- }
- -
- +
- option = {
- - name = EVTOPTC4075
- - #tooltip_info =
- + name = "EVTOPTC4075"
- trigger = {
- OR = {
- trait = greedy
- @@ -1353,8 +1234,7 @@
- limit = {
- war = no
- prisoner = no
- - age = 16
- - NOT = { trait = on_pilgrimage }
- + is_adult = yes
- OR = {
- trait = diligent
- trait = ambitious
- @@ -1366,20 +1246,26 @@
- opinion = {
- modifier = content_neg
- who = ROOT
- - years = 1
- + years = 10
- }
- - }
- + }
- }
- +}
- +
- +###########################################
- +# Flag management #
- +###########################################
- +
- +# Safety catch - clears character flags and modifiers
- +character_event = {
- + id = 36999
- +
- + hide_window = yes
- - option = {
- - name = EVTOPTD4075
- - tooltip_info = ambitious
- - trigger = {
- - trait = ambitious
- - }
- - add_character_modifier = {
- - name = master_hunter
- - duration = 180
- - }
- + is_triggered_only = yes
- +
- + immediate = {
- + clr_character_flag = do_not_disturb
- + clr_character_flag = holding_grand_hunt
- }
- -}
- \ No newline at end of file
- +}
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement