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Oct 31st, 2014
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  1. -- Ditch your texture.txd in the main resource folder that you just created.
  2.  
  3. Your folder in Resources should contain:
  4.  
  5. -meta.xml
  6. -texture.txd
  7. -server.lua
  8.  
  9. Make sure you run your resource ;)  
  10.  
  11. -- Below is the meta.xml file in your new folder
  12. <meta>
  13.     <script src="server.lua" type="server" /­>
  14.     <file src="texture.txd" />
  15. </meta>
  16.  
  17. -- Below is the server.lua file in your new folder
  18.  
  19. local filelocation = "models/texture.txd" -- replace this
  20.  
  21. addEventHandler("onResourceStart", resourceRoot, function ()
  22.     local txdmodel = engineLoadTXD ( "models/office_floors.txd" )
  23.     local success = engineImportTXD ( txdmodel, 11453)
  24.     if success then
  25.         outputConsole("Mod loaded!")
  26.     else
  27.         outputConsole("An error has occured while loading the mod!")
  28.     end
  29. end)
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