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- <CJ> The moon hangs low in the south, and the birds rustle in the trees, siturbed by the clank of armour. The sandy road looks silver in thsi light, the woods are deep indigo shadows
- <CJ> Baruch, your action please?
- <Gustbran> (maybe aiden will be pestered after this
- <Baruch> I'll try to fly close enough to the door to blast it with my wind, hoping to keep it shut
- <Class> (just lookedd dominion 2 means we are at -6 on our spell)
- <Baruch> I'll shout to the otheGet the boat, get Silas and Class, get the girl, get out!"
- <Class> (Fearie even worse they are at - 8)
- <CJ> OK, Baruch flies down the road, causing a little whirlwind of dust and sand and loose twigs to follow. Baruch, roll to cast your spell
- <Baruch> !roll 1d10+37 (-6 from aura, +2 shoutingwaving)
- <Magic_Dice> Baruch, (-6 from aura, +2 shoutingwavin437
- <CJ> !roll 1d10+1 for Makara
- <Magic_Dice> CJ, for Maka1
- <Class> (at last if it is a real Divin Aura)
- <Gustbran> (wow)
- <CJ> Baruch, everyone hears the wind whistle as the gate slams solidly shut. I need to roll something
- <CJ> !roll 1d10+7
- <Magic_Dice> 1+7
- <Baruch> Note that walking into that wind is +15 str roll, so hopefully opening a gate is even tougher
- <CJ> !roll 1d10
- <Magic_Dice>
- <Class> (dont forget reoll Makara when it was stress die)
- <CJ> !roll 1d10
- <Magic_Dice> 0
- <CJ> Ok, there is a terrible yell from inside the courtyard. One of the knights was thron and badly hurt when his horse was startled - even with +7, fumbling a ride roll is serious.
- <CJ> !roll 1d10+5
- <Magic_Dice> 5
- <CJ> !roll1d10 +1 Makara
- <CJ> !roll 1d10+1 Makara
- <Magic_Dice> CJ, Maka1
- <CJ> OK, sorry about all the dice rolls.
- <CJ> Baruc waht si the durtation on your spell?
- <Baruch> Concentration
- <Baruch> I'll keep it up for the time being
- <Baruch> Hoping to keep the gate shut till the others are out
- <CJ> The gate is held fast, and you hear lost of yelling from inside, and the u7nmistakable sound of someone being badly hurt by being thrown from a horse
- <CJ> Class, you see Silas run round the corner and come face to face with a guard with a spear. What do you do?
- <Gustbran> (pray? Good luck!)
- <Class> !roll 1d10+8 (Crystal dart attacking the guard that is close to silas 1/2 need 1 or greater)
- <Magic_Dice> Class, (Crystal dart attacking the guard that is close to silas 1/2 need 1 or greate8
- <Class> !roll 1d10
- <Magic_Dice> Cla
- <CJ> It's pretty dark down there in the narrow passage between convent and the manor
- <Baruch>
- * Class is owl
- <Baruch> (haha)
- <Silas_> (^^)
- * Class also have increased the hearing sense till dawn
- <CJ> roll +10 damage for the dar<Silas_> (<-- has eyes of the cat too ^^)
- <Class> !roll 1d10+10
- <Magic_Dice> Cla110
- <CJ> ouch!
- <CJ> OK the gaurd is hit preet hard
- <Class> (But sadly also revaled my position as it is voice range)
- <Gustbran> (well owls can fly, guards can't.)
- <CJ> He was looking scared as a man in robes with the reflective eyes of a cat ran tound at him, and now a sharp jagged piece of stone has risen from the ground and struck him in the chest. Only his armour stopped it being too awful
- <CJ> He is cut and bleeding
- <Silas_> (would be nifty though)
- <CJ> Still it's his turn, and he is very spooked. I'm going to make a loyaltry roll - high he attacks Silas, low he runs
- <CJ> !roll 1d10+2
- <Magic_Dice> 2
- <Silas_> (shit)
- <Silas_>)
- <Gustbran> (haha)
- <Class> (lets hop it wasnt stress die)
- <CJ> He screams in terror, wets himself, and drops hsi spear as he flees the terribl man-cat Silas!
- <Silas_> (ah right, I don't know if it is)
- <Gustbran> (maybe it'll be a low double
- <CJ> Ah, we will say it was not<Silas_> (guess it wasn')
- <Gustbran> (lol)
- <CJ> The knights are next. One of them is hammeriing ineffectively on the grogs who are failing to opsen the gate, hoping punching them repeatedly in the head make them work better.
- <Class> (lucky for him that I didnt touch him Corpus spontan can devsting ;) )
- <Silas_> ((haha)
- <Silas_> (there is the knights I know)
- <CJ> The other knight is lying moaning on the floor with broken ribs after his fall from his hiorse, wishing he had landed in the comfortable manure pile he just missed
- <Gustbran> (HAHAA)
- <CJ> Just rolling something
- * Class saying to silas we need to get to the boat to cordinat how we can get her free
- <CJ> OK Makara holds action
- <CJ> Silas you no<Silas_> [to Class] no time
- <Silas_> [yelling towards the boat] "Edith! Come over quick!"
- <Class> (Remember your stressed Sillas)
- <CJ> Corbenik is watching the woindow where the archer was
- <CJ> Edith runs immediately and senselessly down the road towards the manort gate. She knows no fear of anything
- <Silas_> I guess I'll move to the convent's gate, and end there
- <CJ> OK, Edith will have to run round the wind
- <Baruch> Or behind me?
- * Class try to keep him in the eyes but my action is done for this turn
- <CJ> Edith will run below the pond, and end by the magnificent horses toied behind the carriage house. She is mazed at such a fine carriage - she has never seen one like this before
- <CJ> **OK, everyone clear on the situation?**
- <CJ> Baruch your action...
- <Gustbran> (*sniffle*)
- <Baruch> I'll maintain concentration on the spell, but that's not an action, right? So I can choose to delay my action on top of that in case something happens?
- <Silas_> (aww we missed gust?)
- <Gustbran<Baruch> (Oh yeah, gu<Gustbran> (I'm gonna keep a lookout for any baddies but otherwise hold)
- <Baruch> (So you'll stay in the forest?)
- <CJ> Yep Baruc<CJ> We missed Gustbran!
- <Silas_> (knowing our luck it may be neede)
- <CJ> My apologies. Bloody toothache
- <Baruch> Ok, so that's what I'll do - maintain conc, delay action
- <CJ> Gustbran, do something heroic!
- <CJ> You lketting Edith go on her own Gustbran?
- <CJ<Gustbran> (...)
- <Class> (Yes protect Silas and Edit)
- <CJ> OK, Baruch your spell continues to prevent them exiting the manor
- <CJ> Class, the grog is just disappearing round the back of the manor in terror. Your action
- <Class> (any other targets that aproaching silas or me?)
- * Class fly over to silas and hold action if no direct target is visible
- <CJ> You can see in the manor couryard, the two battered grogs have now un in to the manor, and the knight has dismounted. The other knight who fell off his horse is being tended by two servants
- <CJ> flying you can see all this
- <CJ> You can also se nums spilling out i to the courtyard of convent, wondering what noise is
- <CJ> They all look much the same to you in their habits
- <Silas_> (don't worry ladies, we are just laying siege to the house over yonder)
- <Silas_> (and kidnapping a few of your members)
- <CJ> The guard goes next, he runs through the backdoor back in to the manor, whimpering in terror after seeing Silas
- <Class> (OK so no direct target I have to attack then hold action till I spot someone looking similar to Edith)
- <Class> (or a Guard geting outside)
- <CJ> Makara makes an illusionary fog that spreads through the woods, concelaing the boat cloud further
- <CJ> Gustbran, you action please!
- <Gustbran> (am I seeing any guards in the windows?)
- <CJ> Nope, there was one but he was put to sleep by Baruch. You can't see the one round the back. No obvious targets
- <Silas_> (the convent gate is still closed I think?)
- <Gustbran> (I guess I'll move over to baruch to cover him)
- <CJ> OK, you end up below the pond area on the map, and just across a bit towards carriage house. he is floating above, creating a helluva wind
- <CJ> Silas
- <CJ> What you doing? The convent gate is indeed closed.
- <CJ> You can hear nun's calling out inside
- <Silas_> I'll try and open the door and wave Edith over
- <CJ> !roll 1d10+1
- <Magic_Dice> 1
- <CJ> Edith runs over. The gate has one big gate, and one little one set in to it, normal sized. the big one would admit two riders abreast
- <CJ> How were you trying to open the gate?
- <Baruch> (It's level 5 to perdo herbam that gate, Silas, I think, but remember the -6 from the aura)
- <Silas_> (I don't suppose there is a handle in the smaller gate)
- <CJ> There is indeed. A simple brass ring
- <Silas_> (try and pull that)
- <CJ> It seems to tuen some mechanism
- <Silas_> (or push)
- <Gustbran> (it's probably booby trapped)
- <Gustbran> (with our luck)
- <CJ> OK, it is clear the gate is barred from inside
- <Silas_> (heh)
- <CJ> However a sharp bell ttone startles you
- <CJ> Corbenik continues to watch for targets
- <Gustbran> (What'd I SAY!!!)
- <CJ> Gustbran, Edith and Silas have reached the nunnery gate
- <CJ> ******************************************************************
- <CJ> Round the third
- <Silas_> (DUN DUN DUN)
- <CJ> Baruch, you are up...
- <CJ> What you doing? Still holding the spell on gate?
- <Baruch> I'll do the same, concentration and delay action, hope they are able to do something about the convent gate
- <CJ> Class, what you doing?
- <Class> (what area will a stone to dirt spell need to get a human out?)
- <Class> (muto terram base 3 + 1 Touch + ? Size)
- <Silas_> (heh we are just laying down the law here aren't we)
- <CJ> To make a space big enough? A single cubic pace is an indivual, and so yes that will give you a 3' by 6' by 3' hole. No plus for size
- <CJ> Sorry I was doing the maths
- <Class> (Shouting is +2 no hand is - ?)
- <CJ> -5
- * Class think about doing a spell but then decide against it and keeping watching for problematic targets
- <CJ> so -5 for no hands, -9 for aura on monastery, and you need an Auran requisite so use lower score of Terram or Auram
- <Gustbran> (ouch)
- <CJ> OK, there is a lot of shoutting from the back door to the manor house
- <CJ> Makara is readying the boat for a rescue operation, Corbenik staying on guard with amaranth
- <CJ> Gustbran your action
- <Baruch> It was -6 for the aura, right?
- <Class> "Gustbran come with me to the backside of the manor we will have trouble from there soon"
- <Gustbran> (they're slow but not stupid. I don't think baruch's wind is going to work much longer.)
- <CJ> Not on the nunnery itself - that is -9
- <Class> (the covenant is probably even +3 Aura)
- <Baruch> (Why do you need an auram requisite if he changes it to dirt?)
- <Baruch> (Ok)
- <Gustbran> (Is there anything to use as a ram for those gates we need to open)
- <CJ> Sorry, misread, thought he wanted to change it to air
- <Class> (No just dirt but anyway was to much - to do it)
- <CJ> The carriage in the carriage house? Horses? dunno!
- <CJ> The flying boatr might work if you ram the gate with it?
- <Baruch> (Or, dunno, fly over?)
- <Gustbran> (I'll head over to silas since I can't think of anything useful to do besides stabbing
- <Baruch>
- <Silas_> (stabbing is a good skill too!)
- <Silas_> (heck, I can hardly cut the meat on my plate with my combat skills...)
- <CJ> More shouting from back of manor!
- * Class fly over to the back door of the manor and look for the people coming out there if someone whant to use the gate he is touched and increased in siz<CJ> Silas, back to you. Except suddenly a tiny window opens in the door, and a nunb looks out at you
- <CJ> Well you think a nun, might be a gorilla. Hard to tell as the windown s 4" square and heavily barred
- <Silas_> "We seek entrance, if you please, the matter is most urgent"
- <CJ> In Latin?
- <Silas_> in latin
- <Gustbran> (I'll translate if needed)
- <Class> (remeber Silas still have cat eyes ^^)
- <CJ> The Mother Superior looks at you, and says in perfect Latin "Go away you 'orrible little man!"
- <Gustbran> (haha)
- <Silas_> (...)
- <Silas_> (do I got time for a spell?)
- <CJ> "No men are allowed in the nunnery! Be off with you, or his lordship will have you 'anged"
- <CJ> Sure time for a spel<CJ> go for it
- <Gustbran> (MASTERY!)
- <Silas_> (mastery indeed)
- <Class> (hopefull your good in mentem ^^)
- <Silas_> a rego mentem, to make her more... pliable?
- <CJ> -9 thoughfor the aura
- <CJ> and three extra botch dice
- <Class> (Calpurnia where are you when we need a mentem specialist)
- <Silas_> !roll 1d10+22 (no shouting or gestures and not taking account the aura)
- <Magic_Dice> Silas_, (no shouting or gestures and not taking account the aur222
- <Baruch> At this point, I'll stop blasting at the door and fly to get the boat
- <CJ> OK Silas but you never said what the spell was?
- <Silas_> (I was thinking of the guidelines, not sure about the actual spells..)
- <CJ> Ah, so what are you actually trying to do?
- <Baruch> (It would probably be something like aura of rightful authority with eye and diameter)
- <Silas_> (cultivating an unnatural emotion, like, helpfulness or the likes)
- <Baruch> (Nah, that would be too hard)
- <CJ> With that roll you can get away with up to base4 with Diameter and eye
- <CJ> have a look at Ars page 151
- <CJ> I need to answer phone - brb
- <Silas_> ah right, I forgot it was with touch..
- <Baruch> (Yeah, so can do "control mental state", so make her confused or asleep or something)
- <Baruch> (Maybe confused would be good?)
- <Gustbran> (I could always try the old-fashioned charm... hehe)
- <Silas_> make her see us as women maybe<Silas_> not sure if that is confusing or just wierd
- <Baruch> (Can't do that, would be too hard - read the guideline at page 151)
- <Gustbran> (isn't edith right here, though, have her get the ana girl to the door and get her to open it maybe?)
- <Baruch> (Mental state is more like ... nothing very specific, just the general state she's in)
- <Silas_> (we'd like to find Arabella too though)
- <Gustbran> (hmmmmm.)
- <Silas_> (and the mother would likely not let any of them leave...)
- <Baruch> (Confusion means she will have to roll well or take some action she otherwise wouldn't)
- <Silas_> (yeah,.. confusion may be best)
- <Silas_> (if silas survives I am having him lean Enslave the mortal mind, at some point...)
- <Silas_> no questions asked, just bam
- <Baruch<CJ> OK< I'm back
- <Gustbran> (haha)
- <Class> (wb)
- <Silas_> We settled for confusion in the dear Mothe<CJ> OK, that works. Silas hears her muterring and sees he rswaying gently
- <Gustbran> (yeah why bother with these workarounds when ASSUMING DIRECT CONTROL always works the best
- <CJ> Next up, new round I think?
- <CJ> ******************************************************************************************
- <Baruch> I flew to the boat during the last round, right?
- <CJ> Round the Fourth -- in which our heroes encounter nuns
- <CJ> Nope, that's now. Baruch ends his spell and returns t the boat
- <CJ> PPlease make a perception + Awareness roll
- <Baruch> (But why couldn't I do that as a delayed action?)
- <Baruch> !roll 1d10+1
- <Magic_Dice> Baru1+1
- <Baruch> !roll 1d10
- <Magic_Dice> Baru
- <Gustbran> (can't find the boat now?)
- <Silas_> (Makara did some heavy fogging while we weren't looking)
- <CJ> Yopu could. OK this is end of previous round
- <CJ> OK, You are somewhere in the woods with the boat. You have to stop flying or fly over the fog?
- <CJ> Which you want?
- <Baruch> I'll get into the boat and fly on top of one of the covenant buildings
- <Baruch> So stop flying myself
- <Baruch> and fly with the boat
- <CJ> Yiu can't find the boat. That si the issue
- <Baruch> Ah, ok
- <CJ> Makara fuilled the woods with fog ot hide the coud
- <CJ> So how you finding the boat<Baruch> Goddamn makara
- <Silas_> (hehe)
- <Silas_> (very fitting though)
- * Class fly to the back of the Manor and have a look about the noices
- <Gustbran> (you could try yelling for a response?)
- <Silas_> (makara wouldn't answer, being busy talking to a frog that happened to pass by..)
- [2013-03-09 :44] <Baruch> Yeah, I think I'll have to yell to MakaWhere are you! Fly the boat to the covenant!"
- <CJ> Corbenik shouts back OK Baruch!
- <CJ> A cloud suddenly flies past you hurtling in ot the sky
- <Class> (wasn't it fog this time what we used?)
- <CJ> Class, as you fly round the back a knight and two very battered looking grogs are trying to come out the back door of th manor
- <Baruch> I'll follow it (if it goes to the covenant, if it doesn't, I'll just fly over there myself)
- <Class> (The kinght is in full armor?)
- <CJ> Baruch, it is heading up and to the west at speed (so off the bottom of the map). It was a cloud, then Makara cast a fog ot hide the cloud on the ground
- <Silas_> (you know, there is a reason why no-one likes mages, just look at the mess we've mad)
- <CJ> Class he is indeed in full armour!
- <Gustbran> (And we're not even done yet
- <Class> (And is it lether or metall armor?)
- <CJ> metal
- <Silas_> (haha)
- <Silas_> (my horrible mind, stop teasing me so)
- <Class> but the door is wood?
- <Baruch> (Goddamn, Makara is hereby fired
- <Gustbran> (maybe rust his armor to lock it up? That'd be priceless)
- <Baruch> So I'll just fly over to the covenant
- <Silas_> (was something along those lines I was thinkin)
- <CJ> The convent you mean?
- <CJ> The nunnery?
- <Baruch> (FUUK
- <Gustbran> (the covenant is like almost a day away!)
- <Baruch> (Yeah I haha)
- <CJ> Ah, I think I see the problem. You told Makara to fly to the covenant. He is flying off to the City of Jade and Ivory
- <Gustbran> (*facepalm*)
- <Baruch> (I mean to shout fly over to the conven
- <Silas_> (hehe)
- <CJ> OK, just make a Com + Latin roll. SO long as get 3+ not a problem
- <CJ> If you fail that by botching, you did actually send Makara away
- <Silas_> (botch now would be priceless)
- <Baruch> !roll 1d10+7
- <Magic_Dice> Baru17
- <Silas_> (aww)
- <CJ> That could happen to anyone. Makara brings the cloud spinning round and descends towards the nunnery roofs
- <CJ> So Class, what you doing?
- * Class land on the door frame if I can do it wiout direct get spoted by the knight in it
- <Silas_> (though it is a mistake I make a lot, for some reason covenant is *very* difficult for me to spell right. coven-ant is the only way it works for me, and even that is sketchy)
- <CJ> Yep, why not. Then?
- <Gustbran> (Question. Isn't this disturbance a fairly major interferance with mundane affairs? As in, a breach in the hermetic law?)
- <CJ> You are directly above his head as he comes out
- <Silas_> (landing on his helmet... my mind's eye is revisiting old Asterix cartoon movies...)
- <Gustbran> (and the church on top of that? oohh....)
- <CJ> (IF you get caught, and the mundanes cause trouble for the Order fo Hermes, yes. If not, no)
- <Class> (I cant do touch spells trough the armor?)
- <Silas_> (we'll argue that they attacked first, problem solved)
- <CJ> Yes. Clothes are fine to touch
- <Silas_> (so far we haven't killed anyone yet)
- <Baruch> (If the two we maimed survive, that is ;)
- <Silas_> (besides, I doubt Antonius will care either way..)
- <Gustbran> (It's only a matter of time till my spear debuts today...)
- <CJ> ("You see your honour we were just kidnapping this nun when..." ;)"
- <Baruch>
- <Silas_> (I hear leeches will do wonders for both of them..)
- <Silas_> (indeed CJ!)
- <Silas_> (I'm glad someone sees it my way)
- <Class> (need a bit time for geting the numbers together for the spell you can continue)
- <CJ> OK< well it's technically the guards next, but they are stuck behind the slkow knight
- <Gustbran> (maybe it'll be like FFIX! The girl would WANT to be kidnapped!)
- <CJ> Gustbran, it becomes clear ypou you that the vague shape on the other side of the door is seriously confused now
- <Silas_> (You don't see Zidane getting a medal for it though...)
- <CJ> However can I have a Perception + Awareness roll from you?
- <Gustbran> !roll 1d10+3
- <Magic_Dice> Gustbr3
- <CJ> Something is disturbing the horses behind the carriage house
- <CJ> OK Gustbran, what you doing?
- <Gustbran> (I'm going to leave Silas to do his thing whilst I investigate the horse disturbance)
- <CJ> OK, you walk over and see Brother Gui busily harnessing up the carriage
- <Gustbran> (mhh That's the guy whom is supposedly in love with ana?)
- <Class> !roll 1d10 +9 (1/2 vs 5 pain run trough his body duration instant and touch aura calculated in)
- <Magic_Dice> Class, +9 (1/2 vs 5 pain run trough his body duration instant and touch aura calculated i
- <CJ> Yep...
- <Silas_> (yep)
- <CJ> Hang on Class, sorry what is the base?
- <Class> !roll 1d10+9 (1/2 vs 5 pain run trough his body duration instant and touch aura calculated in)
- <Magic_Dice> Class, (1/2 vs 5 pain run trough his body duration instant and touch aura calculated i19
- <Class> (15 - 6 Aura = 9)
- <Class> (no gestures no voice)
- <Gustbran> (actually the first roll was a 18)
- <Gustbran> (a9+9)
- <Baruch> (It's base 5 he means I think)
- <CJ> I'm still trying to work out what the spells does exactly. Is it a Perdo Corpus?
- <Class> (Touch , instant , Perdo 4 effect)
- <CJ> Sure, got it. So you need a ten after modifiers
- <CJ> Final outcome?
- <Class> (11 was it so 5 after 1/2)
- <Baruch> (No he needed a 5, I misunderstood, it's base 4 with +1 touch, so succeeds with that roll)
- <Class> (Touch is +1 right so it should work)
- <CJ> Spell seems to have no effect, despite being cast succssfully
- <Baruch> (Dun-du-dun, mr. badass has resistance)
- <CJ> He charges out, waving his sword and round right side of the manor
- <CJ> Two grogs follow
- <CJ> One can be heard whimpering in doorway refusing to leave, talking about a "man-cat"
- <Gustbran> (haha)
- <Silas_> (hehe poor guy)
- <CJ> Silas, sorry for the delay, yoru action?
- <Silas_> (Do I see SirKnight?)
- <CJ> !roll 1d10-2
- <Magic_Dice> 2
- <CJ> Nope, he is round the back. You have no idea he is coming. The Mother Superioir is very confused still
- <Silas_> (or realize he is knocking on our doorstep, rather)
- <Silas_> (goodie)
- <CJ> So Silas, what you doing?
- <Silas_> "Mother, Edith here [motions Edith to show herself to the mother] wishes to visit a sister - will you let her in?"
- <Silas_> (arguing, apparentl)
- <CJ> Presence + Leadership roll please Silas<Gustbran> (DO'H!)
- <Silas_> !roll 1d10+1
- <Magic_Dice> Sila1
- <Silas_> (There is meaning with the madness Gust ^^)
- <Silas_> (with a bit of luck)
- <CJ> She is so confused she opnes the gate, and steps back, singing a rhyme about diamonds softly to herself
- <CJ> Makara lands the boat on the thatched roof of a building.
- <Class> (Magic items are not affeted by Aura? or do this boat have enough penetration?)
- <CJ> makara has no Finesse, and this runs off Dex so 0
- <CJ> !roll 1d10
- <Magic_Dice> 0
- <Class> (Nooooooooooo)
- <CJ> !roll 1d10
- <Magic_Dice>
- <Gustbran> (haha crash through the roof)
- <Silas_> (shite)
- <CJ> !roll !d10
- <CJ> This is a triple possible botch
- <CJ> !roll 1d10
- <Magic_Dice>
- <CJ> !roll 1d10
- <Baruch> (No, he got a 1, righT?)
- <Magic_Dice>
- <Baruch> (ah, ok, got it)
- <CJ> OK, the roof sends a cascade fo straw down on the nuns, as the boat slides roughly off it, and then crashes in to the room below. It looks like it is sinking - part jutting out in ot night sky, with amaranth, Corbenik and Makara scrambling up that end, the other half in the building
- <CJ> New round.
- <CJ> *****************************************************************************************************************************************************
- <CJ> Baruch?
- <Baruch> I'm flying around near the boat. Do I see the knight?
- <CJ> (Sorry it si so slow fdoing to round by round, but works well for situations like this with not too many players present)
- <Silas_> (haha this has to be the worst rescue/kidnapping ever attempted)
- <Baruch> (Yeah, round per round is best)
- <CJ> Maybe not, but you hear him, so sure you see him and the two following grogs
- <Silas_> (its great CJ, no worries)
- <Baruch> (Hah, yeah, we are solid snake incarnate here)
- <Class> (no problem with me)
- <Baruch> Ok, I'll blow them off with the oh-so-familiar wind spell
- <Gustbran> (maybe with me playing SS, but not in-universe...)
- <Baruch> Shouting "Flee or you shall perish!" in my scariest voice
- <CJ> (I thought it was in the tradition of chicken coop runs - only a few miles away that happened. All of Mythic Europe to visit and you keep coming back here!)
- <CJ> Go on then Baruch, do the one trick pony thing!
- <Baruch> !roll 1d10+43 (That's with all bonuses and nothing deducted, so -9 to that from the aura, right?)
- <Magic_Dice> Baruch, (That's with all bonuses and nothing deducted, so -9 to that from the aura, right443
- <Baruch> (And against 15)
- <Silas_> (We get a returner's discount on all shopping though, CJ, so it is worth it)
- <Baruch> (So penetration 23)
- * Class hope to be not in the path
- <CJ> OK, the knight is hit and sent flying, bowled over by the wind. YOu can angele it up the passage betweent he manor and the nunnery walls
- <CJ> the two grogs will be sent staggering back round the corner too
- <CJ<Baruch> Do I get a scary shout roll?
- <CJ> Sure, Presence + Leadership!
- <Silas_> (yeah, he should, if nothing else then for effec)
- <Baruch> !roll 1d10-2 (no leadership)
- <Magic_Dice> Baruch, (no leadershi2
- <Baruch> (Baruch isn't too intimidating even flying through the air, sending people tumbling with little hurricanes)
- <CJ> Well they are pretty frightened but can't hear you over th wind and don't speak Latin
- <CJ> Cass, waht you doing<Silas_> (If they weren't sent flying they'd been laughin)
- * Class fly up again and prepare to cast Crytal Dart on a Grog if they move to the front again
- <Gustbran> (this should be the soundtrack for this.)
- <Gustbran> htwww.youtube.com/watch?feature=player_embedded&v=BhY37LD1CDU
- <CJ> OK Class, you see Corbenik climb on the roof and desperately trying to pull the boat out. Makara is helping by soothing and petting the roof, and Amaranth is actually pulling it, while kitty runs about excitedly
- <CJ<Silas_> (and here I almost thought it'd be gummy bears theme song ^^)
- <CJ> Gustbran, you saw Brother gui setting up the carriage. Your plan?
- <Gustbran> (not sure, actually... the carriage seems redundant to our plan...)
- <Silas_> (stab him, for safety)
- <Gustbran> "what are you doing?"
- <Silas_> (I hope to be reincarnated as a devil on someone's shoulder when I die ^^)
- <CJ> He looks at you in surprise. "I'm setting up the carriage ready for our escape!" he says
- <Silas_> (or better yet, an angel on someone's shoulder, the devil and I would have so much in common)
- <CJ> Gustbran, he continues harnessing the horses.
- <CJ> OK Class, we can move on to you. Gustbran if you want to do anything else do say!
- <Gustbran> (aw hell I'll help hum though I doubt we'll use it. nice to have a backup in case makara **** up the boat)
- <Class> (We have a other backup with class "just in case" ;) )
- <Class> (but it would take a vew turns)
- <CJ> OK Gustbran Qik + Animal Handling roll please
- <Class> (anyway we cant leave the boat behid)
- <Silas_> (naa we tried that once, it didn't work out too well)
- <Silas_> (we did get a few chickens though ^^)
- <Class> (How big do I have to get to lift the boat out of this mess?)
- <Class> (and bether asked how long till dawn)
- <CJ> UM, good question. You will need a Str of +4
- <CJ> You can work it out from that
- <CJ> OK< Gustbran make the roll please.
- <Gustbran> !roll 1d10-1 (no animal handling, not accounted for. now seems like a bad idea)
- <Magic_Dice> Gustbran, (no animal handling, not accounted for. now seems like a bad ide1
- <CJ> lol!
- <CJ> Gustbran tries to help, and avoids being kicked
- <CJ> Brother Gui is much better at this
- <CJ> OK, it's back to Silas versus the Nuns!
- <CJ> Silas what you up to?
- <Class> (OK then 4 turns size increase is it ... I start to do it this turn if there is no action that requires me to attack)
- <Silas_> I'll try to step inside after Edith enters, pointing out a house to Edith and striking up a conversation with the mother
- <Silas_> asking, if possible, if she knows a Arabella
- <Silas_> (so many places this could fai)
- <CJ> Edith runs in to the building you indicate. Silas, are you gently gifted?
- <Silas_> Yep
- <CJ> OK, then make a straight Com + Charm at -3 with three extra botch dice
- <Silas_> (was indicating the place I found Anna, btw, in case it wasn't clear)
- <Silas_> !roll 1d10+5
- <Magic_Dice> Sila15
- <Silas_> oh
- <Silas_> ergh
- <Silas_> !roll 1d10+2
- <Magic_Dice> Sila12
- <CJ> The other nuns are too amazed by the flying boat crashing through the roof to do anything much but run around yelling in very un-nunly language!
- <Gustbran> (haha)
- <CJ> She is too confused, or the shadows are too dark to let her notice your weird cats eyes. She replies in Latin
- <CJ> "We had a woman named Arabella. Now she is known as Novice Yvonne. She is a most difficult novice, disobedient, and troubled by evil spirits. I suspect Satan may be in her"
- <CJ> *******************************************************************************
- <CJ> End of round. Short break?
- <Silas_> Sounds good
- <CJ> See you in ten.
- <Baruch> k
- <Silas_> I very much like this adventure so far, if it wasn't apparent hehe
- <Class> err CJ I increase my size to -1 end of the turn
- <CJ> Okey doke
- <Gustbran> Sammich time. be back later.
- <Gustbran> NO lunch meats in fridge! NOOOOOOOOOOOOOOOOOOOOOOOOOO!
- <Gustbran> Too lazy/not enough time for store trip. making potatoes.
- <Silas_> you rolled a 10 when you went shopping?
- <Class> (So you have to go shoping later ^^)
- <Gustbran> !roll 1d10
- <Magic_Dice> Gustbr
- <Gustbran> I guess it'll be later<CJ> OK I'm back. The lady of the house has wandered off tot he supermarket, so I will have to go help her unpack the car when she returns
- <Gustbran> Potatoes are good though.<Baruch> back
- <CJ> We won't play to long but would be nice to get story done today so we can move o<Gustbran> wb
- <CJ> OK, everyone here?
- <Gustbran> (agreed)
- <Silas_> (here)
- <CJ> New Round.
- <Gustbran> (present and/or accounted for.)
- <CJ> ***********************************************************************************************************************
- <CJ> 30 seconds have passed this session now.
- <Baruch<CJ> OK, Baruch your action
- <Silas_> (present, but not accountable (for anything))
- <Gustbran> (least of all the hurricane and boat related damages to a certain nunnery)
- <Baruch> I'll keep concentration on the wind, and delay my action to see what the knight does. There is, after all, the possibility that he got scared by my dreadful threats!
- <CJ> The knight and grogs are crawling now, trying to get in to cover, as your wind pins them to the ground
- <CJ> Class, what you doing?
- * Class go into hiding above the manor and increase to size 0
- <Silas_> (Your mother was a hamster and your father smells of elderberries!)
- <CJ> OK, cool, you hide how exactly?
- <CJ> ;)
- <CJ> Just fly really high?
- <CJ> Thgat could work?
- * Class just hovering 1/2 a meter above the roof as center as posible
- <Class> (thats the other version I chosen)
- <CJ> Gutsbran, that carriage isnow partly harnessed - it was all prepared for fast harnessing. . Brother Gui says "you finish this, I'll go get Anna." he throws his sack in the carriage and runs to the convent
- <CJ> OK CLass
- <CJ> Gustbran, andy response to that?
- <Class> (so the roof works as some kind of cover for people to close and the night for the to fare
- <Gustbran> (gulp)
- <Class> (lol there the second plan goes ^^)
- <CJ> Actually Gustbran make a perception + awareness
- <Silas_> (~~draaaaagoon)
- <Gustbran> !roll 1d10+3
- <Magic_Dice> Gustbr3
- <Silas_> (cause surely the convent hasn't suffered enough)
- <Class> (yes small owl dragon on the manor ;) )
- <CJ> OK, Gustbran you don't notice anything
- <CJ> Silas what you doing now?
- <Gustbran<Baruch> (Heh, perception rolls are the worst. "You don't notice the imminent danger.")
- <Silas_> (small (but important) question, fatigue does 5 fatigue make a fatigue level, or does 5 fatigue = unconsciousness?)
- <Baruch> (Hahno it means -5 to rolls)
- <Silas_> "For the woman's soul, it is important that you show me to Sister Yvonne!"
- <Baruch> (So 5 fatigue is 5 fatigue levels)
- <Silas_> (ah ok)
- <Gustbran> (dun dun dun...)
- <Baruch> (No, wait, is it unconsciousnesS?)
- <Baruch> (You have 6 fatigue levels, but the last of those is unconscious? How does that work?)
- <Class> (ok then I'm on fresh from my spontan spell I used trough this encounter)
- <CJ> Baruch, yes 5 fatigue is 5 fatigue levels
- <CJ> Every time you spon you lose one.
- <Baruch> (Yeah, but he's still conscious, right?)
- <Silas_> (I am just conscious)
- <Silas_> (just)
- <Baruch> (Or is it that the last fatigue level of the 6 is unconscious, so that after losing 5 you're unconscious?)
- <CJ> Silas she seems confused, and says "she is locked in the cell under the store room!"
- <CJ> She gestures at a room across teh courtyard
- <Silas_> "Take me to her!"
- <CJ> It is built of flint stone, and only a single storey
- <CJ> but has a heavy wooden door
- <CJ> The mother superior is not uysed to being ordered. Make a Presence + leadership. her confusion and your alien cates eyes will balance out for bonuses and penalties
- <Class> (wow nearly 3h already gone for this "short combat" ^^)
- <Silas_> !roll 1d10+1
- <Magic_Dice> Sila1
- <Gustbran> (...)
- <Silas_> (darm)
- <Silas_> (darn, even)
- <CJ> They are still trying on the roof to get the boat free. Amaranth is claming nuns. Corbenik is pulling hard to get the boat out of the thatch. Makara is still consoling and soothing the injured rood. Kitty is running in circles chasing his tail
- <Baruch> (Combat is always slow in this game, I've noticed. I like it this way, though - I'm a strategy gamer at heart)
- <CJ> She goes baclk to praying and ignores yu
- <CJ> ****************************************************************************************************************
- <CJ> Baruch, your action!
- <Baruch> I'll keep concentration and delay action
- <CJ> OK, just thinking.
- <CJ> Right Class?
- * Class increase size once more keeping hovering
- <CJ> OK, what is your str now?
- <Class> (Size +1 now)
- <CJ> GUstbran?
- <Gustbran> (mhh. I've an idea.)
- <Baruch> Tell me if the knight or the grogs get up, I'll change my plan then
- <CJ> brb - 2 minutes
- <Gustbran> (I'd like to yell at the horse to do as I say! if the mother superior is within my voice range maybe it'll work for her too!)
- <Silas_> (haha)
- <CJ> OK, back now. my apologies
- <Gustbran> (she's confused... so...)
- <CJ> Gustbran, sadly horse does not understand you. If you learn Animal Ken great plan!
- <Silas_> (darn those clever horses!)
- <Silas_> (they are ignoring you Gust!)
- <Gustbran> (well the idea is to try anyway and get the nun to help silas
- <Gustbran> )
- <CJ> OK, you run back to the convent then?
- <CJ> Following Brother Gui
- <Baruch> (She already told Silas where the other woman is, though)
- <Silas_> (Are you just going to watch while the horse ignores you?)
- <Gustbran> DAMN HORSE!
- <Gustbran> ""
- <CJ> Silas, Edith appears from the room she ran in ot, with her sister dressed as a nun
- <CJ> Brother Gui runs through the gate at that moment
- <Silas_> I'll try waving them over and head to the door the Mother pointed out
- <Silas_> I'll wave him over too
- <CJ> Gustbran, Perception + Awareness please
- <Gustbran> !roll 1d10+3 (I don't like the looks of this)
- <Magic_Dice> Gustbran, (I don't like the looks of thi3
- <CJ> A fully armed knight, looks ot be a veteran, has just come out of the church door!
- <Gustbran> (FFFFFF)
- <CJ> Silas make a Per + Awareness roll
- <Class> (Gustbran your targe
- <Silas_> !roll 1d10 (-3 if sight based)
- <Magic_Dice> Silas_, (-3 if sight base
- <Gustbran> (Don't steal my kill, this ones ALL MINE!!!)
- <Silas_> (also, I'm 'tired')
- <CJ> Silas utterly fails to notice anything
- <CJ> OK, Silas, what you doing?
- <Silas_> (sounds about right)
- <Silas_> I'll wave Gui and Aedith+ her sister over to the door the Mother pointed and get in, unless it is locked)
- <Class> (ups missed your question CJ STR +2 now so once more bevore I heading over)
- <CJ> Gui and Edith ignore you and run out of the gate. Sister Anna runs to the door as you instruct.
- <CJ> ******************************************************************************************
- <CJ> New Round
- <Silas_> (*mutters*)
- <Gustbran> (mwahahaha)
- <Gustbran> (*shines his spear*)
- <CJ> Baruch your turn<Silas_> (lol)
- <Baruch> Where are the grogs and the knight now?
- <Baruch> Do I see the new knight?
- <CJ> Crawking on the floor, looking terrified!
- <Silas_> (they fell into the sea... the english channel I think it is called)
- <CJ> Um, not from where oyu are - too many roofs and people, and church obscures him
- <CJ> Next roudn you will
- <Gustbran> (by then he'll be dead or dying, don't worry
- <Silas_> (^^)
- <Baruch> Ok. I think I'll keep the spell going and delay, as usual.
- * Class increase to Size +2 (horse) and fly over to our boat my Ini is now -4 compared to the roll I haved
- <Gustbran> (Eventually someones gonna look up and see this huge owl. I'll laugh)
- <CJ> Gustbran, actioon?
- <Gustbran> (STABBING TIME!!!)
- <Gustbran> (I'd also like to spend a point of stamina for this.)
- <Silas_> (they already got a hooded fellow with cat eyes wandering about their convent, and a boat just crashed into a house...)
- <CJ> OK, he was not expecting that! You charge down the churchyard path and attack the knight!
- <Gustbran> (how much does that add to attack and defense?)
- <CJ> roll your attack Silas
- <CJ> Nothing, because eh sees you coming and charging does not really add in a fight, as you have to stop and regain yor balkance before striking
- <CJ> In a mass comabt yes, but not one on one
- <CJ> So normal roll
- <Class> (huh Silas I thought Gust attacking time is now)
- <Gustbran> (?)
- <Silas_> (I think so?)
- <Gustbran> (My roll, yes?)
- <CJ> yes you roll
- <CJ> Sorry Gustbran not silas
- <Silas_> (must admit I was laughing so hard at the idea of Gust charging a random passersby)
- <CJ> Was just taking my pain meds and got it wron<Silas_> (no worrie)
- <CJ> So Gustbran attack!
- <Baruch> (Haha, this is one helluva blitzkrieg)
- <Gustbran> !roll 1d10+9 (+2 attack if fatigue points counted correctly)
- <Magic_Dice> Gustbran, (+2 attack if fatigue points counted correctl19
- <CJ> !roll 1d10+14 defence
- <Magic_Dice> CJ, defen214
- <CJ> Gustbran misses.
- <CJ> The knight laughs, a cruel howllow laugh, and prepares to slay Gustbran!
- <Gustbran> (so goes the element of surprise.)
- <Baruch> (There's a first time for everything.)
- <Class> (Ups he is bether then you oO)
- <CJ> !roll 1d10+19
- <Magic_Dice> 219
- <Gustbran> (which is why I used the fatigue point.)
- <Baruch> (Oh dear, that's a badass right there)
- <Gustbran> (what bonus does that give to defense?)
- <CJ> OK he gets 22. Gustbran, you need ot make a defence rooll. You can burn a fatigue level if you want to add your ability in your weapon again
- <Silas_> (precognitio)
- <CJ> Equal to the skill. So if you have spear 5, it adds 5
- <CJ> A Confidence Point is psepnt after noth roll. That adds +3. Asit would have madeno differenc to Gustbrans attack he need no spend Confidence
- <CJ> You declare the Confidence spend AFTER the dice are rolled
- <CJ> We still here?
- <Gustbran> !roll 1d10+7 (defense roll, I will spend fatigue, not taken into account)
- <Magic_Dice> Gustbran, (defense roll, I will spend fatigue, not taken into accoun17
- <Silas_> (yep, I think so)
- <Baruch> (y)
- <Baruch> (Gonna have to spend confidence, as well)
- <CJ> OK, so you spend Fatigue.
- <CJ> What is gustbrans weapon Skill
- <Gustbran> (single weapon, 6)
- <Silas_> (brb)
- <Class> (so +6 extra from the fatigue when I understand it right)
- <CJ> 21 total. You take 8 points of damage.
- <CJ> What is your Soak?
- <Gustbran> +9
- <CJ> OK, Gustbran is struck hard with a sword but just laughs
- <CJ> Silas, you back yet?
- <Gustbran> (SAVE MEEEEEE!!)
- <CJ> Your armour just did. No damage!
- <Baruch> (Use confidence next time, that would have made him miss)
- <Gustbran> (But I can't keep that up.)
- <Class> (Yes but burning trough fatigue makes him weaker each turn ^^)
- <Silas_> back sorry
- <CJ> OK Silas, I'm going to give you a Perception + Folk Ken roll
- <Silas_> (phew, close call Gus)
- <Silas_> (no folk ken)
- <Silas_> !roll 1d10
- <Magic_Dice> Sila
- <Class> (-5 from fatigue right?)
- <Silas_> -4 I think
- <CJ> Yep
- <CJ> -3 make it. If he rests for two minutes he wil be ok, but that is not an option right now
- <Class> (its 0,0, -1, -3, -5 , unc)
- <Silas_> -3 then
- <CJ> OK Silas, you Sister Anna thrown open the room. there is an iron grille on the floor. "help me! " comes a voice from within
- <CJ> It's like a well, with the iron bar lid chained down
- <Silas_> "We are tying to!"
- <CJ> Sister Anna starts trying to break the lock wit ashorsword she kept under her robe
- <Silas_> (good girl)
- <CJ> *******************************************************************************************************************
- <CJ> BAruch, new round! Can you make a Perception + Awareness roll please?
- <Baruch> !roll 1d10+1
- <Magic_Dice> Baru11
- <CJ> OK, you see Gustbran falling back under a rain of blows from that night in the churchyard. You see Brothr Gui and Edith running hand in hand to the carriage house. You see Class swooping over the roof of the nunnery
- <Silas_> (their whole family has me worried, but it is so useful it's difficult to argue)
- <CJ> What your plan?
- <Silas_> (ah, I think they did the old switcharoo on us...)
- <Baruch> I'll stop concentrating on the wind, cast pull of the skybound winds on the knight who's attacking gus
- <Silas_> (oh... that poor man...)
- <Gustbran> (get him off balance and I think I can take him!)
- <Silas_> (that is a lot of weight for when he falls..)
- <Baruch> !roll 1d10+42 (without the minus from aura, against 30)
- <Magic_Dice> Baruch, (without the minus from aura, against 3442
- <Baruch> so only penetration 5 after aur<CJ> OK, so - 9 - he is in the churchyard
- <CJ> You have no score in Penetration?
- <Baruch> no, I have 2 with auram spec
- <Baruch> so 7
- <Baruch> altogether
- <CJ> Unfortunately for you it fails to Penetrate! The speciality adds one so you have Penetration 8. He has some kind of magic resistance
- <Gustbran> (DAMN!)
- <CJ> You could spend conficence to take it to 11?
- <Baruch> Oh wait, can I use confidence on this?
- <Baruch> yeah
- <Baruch> I spend it
- <CJ> Yes
- <CJ> OK, the spell works.
- <CJ> What page is it<Baruch> 126
- <Silas_> (50 feet into the air...)
- <CJ> yes, you could put him on nay roof, or drop hi<Baruch> I'll try to put him on the roof
- <CJ> OK, Gustbran suddenly your opponent vanishes upwards with a stifled yell!
- <Baruch> But it's hard - finesse against ease factor 1<CJ> OK, next up is Class
- * Class try to find our boat in the fog and lift it out of the building
- <CJ> Surely you strong enough by now<Class> (STR +4 as you suggested)
- <CJ> Class swoops down and lifts the boat, with everyone hanging on, easily and garcefully in to the air
- <CJ> !roll1d10 +2 Amaranth tries to gain control
- <CJ> !roll1d10+2
- <Silas_> need to add a space
- <Baruch> (Hehe, space difficulties)
- <Gustbran> (space)
- <CJ> !roll 1d10+12
- <Magic_Dice> 212
- <Class> (so 11 as 10 to much ^^)
- <CJ> OK, Class you feel the boat gain "power" under you, it can fly on it's own now
- <CJ> Yep
- * Class leave it out of his claw
- <CJ> Class, just at that moment a surprised looking knight hurtles passed you heading upawards. He was already upset by being blown in ot th air, but on seeing you swooping by he screams in terror
- <Silas_> (haha)
- <Class> (Btw the knight might distrust his eyes now seeing a owl the size of a horse ;) )
- <Silas_> (or think he's been shrunk maybe ^^)
- <CJ> Yes hence he screamed!
- <Silas_> (doesn't he just look tasty?)
- <Gustbran> (I need better equipment..Should have gotten it long ago.)
- CJ> the rowing boat full of people and a small black cat did not jhelp
- * Class dont like canned food
- <Silas_> (the psychological trauma from this adventure will linger for years to come)
- <Silas_> (Aw)
- <CJ> Gustbran, you are in the churchyard. The church door is open. You hear Brother Gui and Edith reach the carriage and curse as they realised still not fully harnessed
- <CJ> ClaD
- <Gustbran> (not my fault. stupid horse.)
- <Silas_> (SADDLE YOURSELF DAMNIT YOU STUPID BEAST!)
- <CJ> Gustbran, you see Edith and Gui working frantically on it.
- <Gustbran> (can I hit that knight with my sling? I want revenge!)
- <CJ> What you doing?
- <CJ> Sure you can!
- <CJ> Roll attack!
- <Silas_> (hehe)
- <Baruch> (Haha, murderous Gus is at it again)
- <Gustbran> !roll 1d10+6
- <Magic_Dice> Gustbr16
- <Gustbran> (yeah, unlikely that'll do anything, but...)
- <CJ> OK his defence is limited by his condition, but wind does give him some bonus as might deflecte the shor
- <CJ> !roll 1d10+3
- <Magic_Dice> 3
- <CJ> OK Gustbran, whatsthe damge for your sling
- <Gustbran> +6
- <CJ> 8 poiints total. Unless you spend confidence his armour absorbs it, but it probably upsets him!
- <Gustbran> I'll spend the confidense Teach him to mess with me.
- <CJ> Silas, what you up to?
- <CJ> lol!
- <Silas_> (haha)
- <CJ> OK the stone hits his codpiece, and he yells in pain, taking a light wound to his nads
- <Class> (So he get a light bruise)
- <CJ> Yes but painful and humilaiting stil<Silas_> (I'll look around for a key or switch or some way to open the grate - and a ladder if it is in a hole?)
- <Silas_> (inside the house that is)
- <CJ> The chain is fastened by a simple lock. There is a rope and basket up here used to lower down food. The pretty red head below is yelling"oh my hero! Save me " in Latin when Sister anna accidentally upsets a chamnber pot full of urine down the well and over her. Clumsy num!
- <CJ> nun even!
- <CJ> So Silas, how you breaking this chain?
- <Silas_> (lol)
- <CJ> Easy if you could cast magic - but one more spont and you will collpase unconscious
- <CJ> Sister Anna suggest best get going, and leave Arabella behind
- <Silas_> (yeah,.. can I roll for a search for a key?)
- <CJ> You noticed the mother superior had a lot of keys on her belt
- <Silas_> I tell the sister to keep trying with the sword while I talk to the Mother
- <CJ> Sister Anna "We can't waste time on this hussy. Coem on Silas, get going or the boat will leave without us!"
- <CJ> Sister Anna unenthusiastically tries to pry the lock open
- <CJ> !roll 1d10+1
- <Magic_Dice> 1
- <Class> (She didn't see that it was pulled out)
- <Silas_> "We are bringing her with us! so keep trying!"
- * Silas_ leaves to find the Mother
- <CJ> Sister Anna hisses after Silas "oh so is she **pretty** enough to need rescuing then?"
- <CJ> *********************************************************************************************************************************
- <CJ> Baruch you have a knight floating in mid air
- <CJ> What you doing?
- <Silas_> (did I even see Arabella)
- <Silas_> (didn't she look like a hag?)
- <Baruch> What are the other knight and the grogs doings?
- <Silas_> (hehe n)
- <CJ> They have stood up and ran back in ot the manor
- <CJ> Silas yes, a very attractive red head. Till Sister Anna got the chamber pot over her
- <Class> (oO ohh man so Anna and Edit switched place or what)
- <Baruch> Ok. I'll fly over to Silas and ask him what gives
- <Silas_> (I think so, but Silas hasn't noticed)
- <Baruch> "Do we have the women?"
- <CJ> Baruch, the mother superior is rather startled when a flying man arrives just as Silas is approaching her
- <Silas_> "We have one, she is trying to undo the lock on Arabella's cage"
- <CJ> What did oyu do with that knight btw?
- <Silas_> "The mother has the key I think"
- <Baruch> I tried to land him on the roof of the church
- <CJ> OK, make a roll for that
- <Baruch> But it's a finesse roll, so I'm not sure what happened, I didn't roll yet. Is it dex or intelligence plus finesse?
- <Baruch> It doesn't say in the description
- <CJ> Int I think
- <Baruch> !roll 1d10+7
- <Magic_Dice> Baru17
- <Gustbran> (land him harshly with his crotch on the support beams!)
- <CJ> unless "flying a magic item always assume INT
- <Silas_> (haha)
- <CJ> With that you could leave him dangling from the weather vane, which is in the form of a great white chicken
- <Silas_> (works I think it was vs. a 12 score right?)
- <Baruch> Yes, that sounds goo<CJ> Yep, wherever you want him!
- <Class> (Would it possible to fly our boat with Dex+Heartbeast as alternative to finesse for bjornaer with heartbeast?)
- <CJ> OK, he hangs on the weather vane by his velt, waving his fist abd sweating at Gustbran who he elives beweitched him
- <CJ> sweraing
- <Class> (err flying heartbeast?)
- <CJ> (Nope can't use Heartbeast for tha)
- <CJ> (Oh flying, sure - yeah I see what you eamn - OK yeah)
- <Class> (Was just a idea as flying is a second nature to my char ^^)
- <Baruch> As soon as I can, I head for the imprisoned woman
- <CJ> Class, your action please
- * Class have a look at the Kinight and the 2 grog left near the manor
- <Class> (I didn't forget about them ^^)
- <CJ> Baruch, you can see Edith dressed as a nun taunting Arabella about what happens to hussys who try to steal her man. Arabella is locked in the cell still
- <CJ> Class they have run back in to the manor
- <Silas_> (lol)
- <CJ> There is a tasty looking horse int eh courtyard though
- <Silas_> (lol)
- <Silas_> (this is great...)
- * Class just haved food in normal size bevore the action started so I doubt I'm hungry
- <CJ> The cloud /boat buzes over the roofs
- <CJ> OK true, what you doing Class?
- <Class> (anyone of us need a lift to the boat?
- <Silas_> (need a key and a girl first)
- <Silas_> (maybe EDith and Gui needs a lift?)
- <Class> (I dont like to lift gustbran first so delay action)
- <CJ> Gustbran what you up to<Class> (Ahh right the monk and edith)
- <CJ> A number fo nunsda are now runningg screaming oiurt of the courtyard.
- * Class fly to the stable and have alook there about the monk and Edith
- <CJ> They appear unarmoured and excellent targets/
- <CJ> Class, Borhter Gui and a woman wearing Ediths dress wh is not Edoith have started the carriage moving and are driving it down the hill!
- <CJ> Gustbran? Nuns are very easy to kill. Lots of them. Can I tempt you<Gustbran> (maybe
- * Class swop down and ask "So your leaving us after we saved her?
- <Silas_> (mehehe)
- <Class> (thats my complet action for this round)
- <CJ> OK Gustbran, you see a woman wearing Ediths dress and Brother Gui driving off in the carriage. And then amn owl the size of a horse swpoops down, and I need to roll for Brother Gui's animal handling
- <CJ> !roll 1d10+3
- <Magic_Dice> 13
- <Gustbran> (If everyone's safe I think I'll try to catch my breath.)
- <Baruch> (I'll have to go soon)
- <CJ> three botch dice
- <CJ> (same here)
- <CJ> !roll1d10
- <CJ> !roll 1d10
- <Magic_Dice>
- <CJ> !roll 1d10
- <Magic_Dice>
- <CJ> !roll 1d10
- <Magic_Dice> 0
- <Gustbran> (OHHH!)
- <Class> (I'm Inoffensive to Animals and have Wildernesssense if that help them any)
- <Baruch> (Ok, scratch that, I can play a while longer after all)
- <CJ> OK, and so frightened are the horses of the giant owl they take off at an insane pace, the carriage rattling down the steep hill towards Foxearth and the bridge over the river
- <CJ> As it goes Anna hangs on to Brother Gui, but it is clear they are likely to crash
- <Gustbran> (so much for catching my breath...)
- <CJ> And then a wheel comes off
- <CJ> Yes I know, but you are also IMMENSE
- <Silas_> (this is too good ^^)
- <CJ> The shadow not you spooks the horses
- <Class> (OK let me have alook if I can get it under controll with Wilderness sens els spontan magic next round)
- <CJ> Gutsbran and Class, actions please
- <CJ> You can bith still do stuff this round
- <CJ> #Class you are right aboive the pair
- <Gustbran> (chase after the carriage)
- <CJ> OK, DEX + AThletyics
- <CJ> Dex + Athletics roll please from Gustbran, then Class action
- <Gustbran> !roll 1d10+4
- <Magic_Dice> Gustbr14
- <Gustbran> (lucky running is my specialty!)
- <CJ> You can reach the back of the carriage and hang on if you want twith that?
- <Gustbran> Sure!
- <CJ> Class any action?
- <CJ> OK Gustbran catches the carriage and starts to climb along ot front
- <CJ> Silas what you doing? We need to wrap up soon?
- * Class try a spontan Animal spell to shot them was just looking what
- <CJ> Sure mkes sens<Class> (err calm them)
- <CJ> Silas, what you up to
- <Silas_> Trying to charm the keys off the Mother
- <CJ> Sure she likes oyu and is utterly befuddles.
- <CJ> Com + Charm
- <Silas_> !roll 1d10 +4-4
- <Magic_Dice> Silas_, +4
- <CJ> UM, rubbush.
- <CJ> If you spend confidence I'll give you it
- <CJ> Hey Calpurnia
- <Silas_> (1 sec)
- <Silas_> sure
- <Silas_> (I got some confidence still ^^)
- <CJ> OK Silas has the key
- <Calpurnia> (ugh------------ so tired)
- <CJ> OK< next round, pprob last today
- <Silas_> Returning inside to unlock the cage
- <CJ> ****************************************************************************
- <CJ> Baruch
- <CJ> Sure, Baruch what you up to?
- <Silas_> (and Hiya Nag)
- <CJ> You see Silas returning with a key?
- <Calpurnia> (Hey)
- <Class> (OK I do "Stop" Base 2 Rego Animal +2 Voice +x Size/Group)
- <Gustbran> (you missed it, my spear failed me)
- <Baruch> I'll delay to have him open the lock
- <CJ> Level 15 then Class
- <Baruch> (Isn't it 10? 2+2+2=6?)
- <Class> !roll 1d10+ 12 (1/2 aura also have to reduced from this)
- <CJ> OK Class you open the lock, and see Arabella in the bottom of the well. Red hair, green eyes and slinky *axophone music*.
- <Silas_> (basicly we screwed up our rescue mission, so we are doing it the hard way, giant owls and everything)
- <Class> !roll 1d10+12 (1/2 aura also have to reduced from this)
- <Magic_Dice> Class, (1/2 aura also have to reduced from thi112
- <Gustbran> (haha)
- <CJ> She would be stunning if Edith had not emptied accidentally a chamber pot over her
- <Class> (No didnt work)
- <CJ> Class, no Aura ok wher the coach is, no penalty there
- <CJ> Still did not work though
- <CJ> How you gettting her out of undergroudn cell?
- <CJ> Gustbran, what you up to* Class try to gab them bevore the cotch runs into the water
- <CJ> You have reched Brother Gui and Anna, who are both screaming as teh carriage dashes headlong towards destruction
- <Baruch> Is there something there that can be used to pull her up? Like a rope or such?
- <Class> (Dex + Hunting?)
- <CJ> Sure ther eis a rope. Oh no, spomeone cut through it.
- <Silas_> (there was a rope and basket for the food, baruch)
- <CJ> Looks like with a shortsword actually
- <Gustbran> (I have riding skill. It's just one horse?)
- <CJ> Somehow got cut in half
- <Silas_> (snerk)
- <CJ> It's four horses. You can try with riding skill - climb off carriage on tot he horse
- <Gustbran> I'll do that.
- <Class> (Huh Gust also on the carriage?)
- <Gustbran> ()
- <CJ> Class, you picking up Gui or Anna or Gustnbran? You can grab one at a time!
- <CJ> Yes Gutsbran ran and jumped on it
- <CJ> OK DEX + Ride roll please Gustbran
- * Class pick the woman
- <CJ> OK Class, roll Dex + hunting
- <Silas_> (wise choice)
- <Baruch> Can we reach the woman with our hands?
- <Class> !roll 1d10+3
- <Magic_Dice> Cla13
- <Gustbran> !roll 1d10+4 (+1 if jumping specialty counts)
- <Magic_Dice> Gustbran, (+1 if jumping specialty count1+4
- <CJ> Arabella meanwhile is swearing at "nun Edith" in French. Edith is replying in English. Neither understand the other, which si just as well
- <Gustbran> (uh oh)
- <Gustbran> !roll 1d10
- <Magic_Dice> Gustbr0
- <Gustbran> (double uh oh)
- <Class> (owwww)
- <Silas_> (oh lord)
- <CJ> OK, Gustbran falls and becomes entangled in the harness
- <Baruch> an we reach the woman in the pit with our hands?
- <CJ> Class swoops and lifts Sister Anna free
- <Class> (Soryy gust your on your own on this)
- <CJ> And Gui, the carriage and the traped in the harness Gustbran vanishg as the carraige hits the bridge is smashed to matchwood and plunges in to the deep river, leaving only great sad bubbles to mark their watery graves
- <CJ> OK, out of turn order, everyone now
- <Silas_> (yowch)
- <CJ> Corbenik, you are in the flying bota, and just saw what happened as you fly overhead
- <CJ> Baruch - not quite - just too deep!
- <CJ> About 12' deep, and she is 5' 4" tall
- <Silas_> I'll unlock the cage and sit and rest a bit
- <CJ> Silas resting
- <Class> (great we got our needed reinforcmen)
- =-= Gustbran is now known as Undead_Gustbran
- <CJ> The knight hanging by his belt from the weather vain is yelling about his carriage
- <Silas_> (or, less than alive Gust)
- <Silas_> (poor man...)
- <Undead_Gustbran> (so much for heroism)
- <CJ> Class, you dropping the girl off safely?l
- <Baruch> Would I be able to lift her out with pull of the skybound winds without huge risk if I fail the finesse roll? It says "up to 50 feet in the air", so can I adjust that, or does it always push equally hard automatically?
- <Calpurnia> "..... well that was just dandy. So long Gustbran may your god or whatever accept you
- <Calpurnia> (can't switch to cobenik)
- * Class try to get at last one of the out of the water next turn
- <CJ> You can try, but the finesse roll is important
- <Silas_> (Baruch, you do realize that Edith just dumped a pot of piss down there?)
- <CJ> Class, can Eagle Owls dive underwater???
- <Corbenik> (fixed it)
- <Baruch> Ok, I'll try with the spell, I don't see anything else
- <CJ> OK what everyone doing?
- <Undead_Gustbran> (well, G survived quite a while for a one-shot.)
- <CJ> Well Gustbran is drowning.
- <Silas_> (resting)
- 01 <Class> (let me have a look at the wiki I think they also catch fish)
- <Baruch> !roll 1d10+42 (without the -9, against 30)
- <Magic_Dice> Baruch, (without the -9, against 3442
- <CJ> OK, you lift her and she shoot sout for the cell like a cork out of a bottle
- <Baruch> !roll 1d10+7 finesse
- <Magic_Dice> Baruch, fines7
- <Silas_> (nope)
- <CJ> Make a INT + Finesse roll
- <Baruch> That was the roll, so I'll use confidence
- <CJ> Ah dones, and lands gracefully, despite Edith accidentally barging her and lamost knocking her back in
- <CJ> No nee dot use confidence
- <Baruch> Ah, ok, good
- <CJ> OK, what's plan now?
- <CJ> YOu have Arabella. She is utterly enchanting, and clearly noble.
- <Baruch> "Follow me, everyone. We need to get out of here. Explanations later."
- <Silas_> (and smelly...)
- 06 * Baruch heads out to look for the boat
- 01 <Class> (Ok sorry they cant dive or catch fish haved it wrong in memory)
- <Silas_> [follows Baruch]
- <CJ> OK, Arabella follows Baruch looking at him adioingly. Edith imitates her face with a grimace, and snarls at her
- <CJ> The baot si - Corbenik, what the people in the boat doing?
- 01 <Class> (But they also hunt at the shores and with the size of a horse I maybe can grab them if the are close to the surface
- <Corbenik> (hell if I know)
- <Corbenik> The boat is standing still
- <Baruch> (In case you missed it, Corbenik and Makara flying in the boat saw Gus falling into the river)
- <Baruch> (And obviously in need of rescuing)
- <CJ> Class, you fly over the spot where Gui and Gustbran vanished
- <Corbenik> Okay then
- <CJ> Right Gustbran damage from teh crash
- <Corbenik> THe boat flies down to the others
- <CJ> !roll 1d10+5
- <Magic_Dice> 5
- <Undead_Gustbran> (mm)
- <CJ> Not stress.
- <CJ> What si your stamina
- <Undead_Gustbran> (I used 2 points, yes?)
- <CJ> Gustbran is alive, just trapped in the wreckage and dead hordses
- <Undead_Gustbran> (!)
- <Baruch> (You can't use stamina, I think, only fatigue. Stamina is the attribute score you have)
- <Corbenik> (well alive currently)
- <CJ> No not fatigue, Stamina. It's a stat
- 06 * Class try to grab the wooden wreakage (thats the best I can do then)
- <CJ> OK Class, Dex + Hunt I think
- <CJ> !roll 1d10+5 damage for Gui
- <Magic_Dice> CJ, damage for G1+5
- <Undead_Gustbran> (AH! Sta is +1)
- <Silas_> (ouch)
- <CJ> Ouch. Gui will die unless rescued, he si unsconscious
- 01 <Class> (Hmm thats rpobably more like Athletics with flying but still dex)
- <CJ> OK, Gustbran you gaev a light wound
- <CJ> Just -1 to all rolls
- <CJ> Still dorwning though
- 03 * Undead_Gustbran is now known as Drowning_Gustbran
- <CJ> BAruch,Silas, as you and the ladies leave you see the nuns are trying to close the gate!
- <Baruch> I'll lay them low with the wind, no time for such crap
- 01 <Class> !roll 1d10+4 (atlethics flying spec)
- <Magic_Dice> Class, (atlethics flying spe14
- <Baruch> So not the killing one, the other on 01 <Class> (-1 if you want hunting)
- <CJ> Class, if you spend confidence you can pull the remains including Gustbran free of the river
- 01 <Class> (sure thing)
- <Baruch> !roll 1d10+42 (without the aura -9, against 15)
- <Magic_Dice> Baruch, (without the aura -9, against 1442
- <CJ> The horses, Gustbran, and what is left fo the coach
- 01 <Class> (Saving a group member is allways wort the confidence ^^)
- <CJ> Baruch, nuns go flying like skittles in all directions, and you all run out of the gate
- <Drowning_Gustbran> (Thanks!)
- <CJ> OK, Corbenik, you see Gutbran wash up, and then a load of people come running out
- <CJ> Gutsbran, you are still effectively tied up in the wreckage
- 06 * Drowning_Gustbran coughs up water.
- 03 * Drowning_Gustbran is now known as Gustbran
- <Silas_> (lets hope Class lands better than Makara)
- <CJ> OK, the boat only takes 8 people
- <CJ> So how do you get Gustbran free, and who is leaving in the boat <Corbenik> "Makara we should probably let them on"
- <Corbenik> -Makara replies with a Criamon response
- <CJ> Just talk in any order, time pressing
- <Corbenik> "uhhhh just get the thing down"
- <Corbenik> -Boat goes to the ground
- 06 * Class is to large to get him free
- <Gustbran> "does anyone have a knife?"
- <Corbenik> "I have a sword"
- <CJ> Ah you stopping to look for Brother Gui?
- 06 * Gustbran struggles to get a hand free.
- 06 * Class looking for the brother
- <Baruch> Ok, how many of us are thee, class can fly, makara, gus, edith, edith2, new girl, amaranth, corbenik
- <Corbenik> 9
- 06 * Class is just a size -2 owl when dusk comes
- <Silas_> Silas
- 01 <Class> (err dawn ^^)
- <Silas_> dawn comes I think <CJ> Class Per + hunt
- <Gustbran> (so class can fly along the boat until then and the rest can use the boat)
- <Gustbran> (?)
- 01 <Class> !roll 1d10+3 (+1 Tracking if count)
- <Baruch> I think we can all fit in if me and class fly
- <Magic_Dice> Class, (+1 Tracking if coun3
- <CJ> nOT UNLESS OYU SPEND CONFIDENCE
- <CJ> Not unless you spend confidence. Sorry caps lock slipped
- <Gustbran> (damn, that sounded evil in my head)
- <Silas_> (We can flee for now, and let Class carry a few back to the covenant, that way we got room enough)
- 01 <Class> (grrr confidence for a priest ok I spend it)
- <Corbenik> (Not unless you spend confidence HHAHAHHAHAHAHHAHAHAHHAHA)
- <Silas_> (*mwahaha*)
- <CJ> You find the monk washed down stream and badly injured. You stabilise him with your special power?
- 01 <Class> (Yes I doo)
- <CJ> OK. So even more of you know.
- <CJ> However i assume Gui stays on Class, and Baruch can fly anyway
- 01 <Class> (we have to set down at dawn)
- <Baruch> (I think there are only 7 non-flyers without the monk, so he could even fit in the boat if we both fly)
- 01 <Class> (and if I rember right it was short bevore dawn when we started)
- <CJ> So we will leave it there for today, as I havr oyt go and make dinne <Gustbran> (We just need a place to hide and reorganize. not too far.)
- 01 <Class> Ok thanks for the adventure
- 01 <Class> Was parice wort exp?
- 01 <Class> err Paris
- <Silas_> (Agrees with Gust)
- <CJ> I will finish off the return next week, which should be very simple, then Class takes us to Nuremburg?
- 01 <Class> a single one would be enough for Ramon
- <Baruch> Thanks! Was great fun!
- <CJ> Sorry was so long winded
- <Silas_> (I don't think so, didn't we get some confidence for it?)
- 01 <Class> (It was great)
- <Silas_> (not at all CJ, it was great!)
- <Silas_> (*great*)
- <CJ> Everyone can have three confidence, as you rescued Anna, found some plot, and rescued Arabella
- <Silas_> (Best fun I've had all week)
- <Gustbran> (I thought I was dead for sure!)
- <Corbenik> (sad I fell asleep)
- <CJ> Ther eis a joke as well if anyone googled Borley + nun + monk + carriage + knight?
- <CJ> Have a loo <Silas_> I found it last time ^^
- <CJ> (just a hidde CJ not to folklore. Your actions led to the legend I expect!)
- 01 <Class> (Isk about paris because of the +3 Ramon get for Adventure and even if we get 0 its more for Summer then what he get now)
- <CJ> hidden nod to folklore
- <Gustbran> (I got a haunted house?)
- <CJ> Paris and this less then ten days. Adventure xp if wanted would be 6 points for Paris and 6 points ofr this one - or you can do seasonal downtime
- <CJ> Yes, read about Borly rectory and the ghosts ;)
- <Baruch> Which season is this again?
- <Baruch> Summer, right?
- 01 <Class> Thanks so Ramon will take adventure for summer paris as he only got 2 else and this would be 9 for him
- <Baruch> That would be just exposure for Baruch, so I'll take the 6
- <CJ> A spectral carriage wit a nun and a monk who were caught trying to elope and executed - secret passage from anor to church (how the knight appeared), the church haunted by a knight in armour, and the gardensa by a ghostly nun
- <Corbenik> (Oh yeah did Corbenik gain any exp in the spring (when we did the apprentice killing quest))
- <CJ> So I ran a story about the nun and monk eloping
- <Baruch> Heh, great
- 01 <Class> (Huh thought Paris was summer from the month given)
- <CJ> Very famous suffolk folklore
- <Baruch> (They were both summer I think)
- <Silas_> (didn't we get a bit of confidence there rather than exp?)
- <CJ> Righht must dash, but lovely to see you all
- <Corbenik> Same CJ
- <Silas_> Thanks for the run C <Baruch> (Silas, you can get both, and usually do)
- <CJ> Oh yes 3 confidence each if the character was played this session, 2 if not this session
- 01 <Class> cu CJ see you then next week and maybe you can find time to answear some of our mails till the <CJ> Must run - sorry - message me on forum!
- <CJ> Speak soon
- <CJ> cj x
- <Gustbran> Thanks baruch and class for saving my ass! bye cj
- <Baruch> bye everyone
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