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Many Tellings v1

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Sep 23rd, 2013
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  1. Many Tellings Volume 01, People
  2. by Jo'Dato
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  5. Listen well, feeble kit, and hear all of the wise words and foolish jests which Jo'Dato would tell.
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  7. Jo'Dato begins the telling with a great lot of words about peoples, and their behaviors in times of great trouble.
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  9. The merry Manmeri will shut their jaws and cloud their dark eyes with strain over scrolls and tomes, and set to work in all forms of magic at once in a big rush.
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  11. The Imperials will polish thick armors and write themselves a note now so they do not forget to write down a history of the happenings later. Then they will march about until whatever the trouble is knows that the Imperials are on the march, and so it may run and hide for now.
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  13. The Nord will grab his grandfather's axe and crush many skulls, and in between he will be sure to tell you much of his grandfather and the lovely ice chippings waiting for him back in his den.
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  15. The Redguard will click his heels and bring out his many sharp blades, for he knows there is much to kill soon, and soon much Imperial coin to carry about, much indeed, so much that he must remember to wear a very sturdy belt.
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  17. The high elf will startle and quail at the first hint of trouble, but soon try to hide his nervousness from his companions. Altmeri very quiet most times, quiet like Khajiit waiting to attack, ready with great magics of fire and conjuring, but better for him to hide behind a Breton while he casts or he will easily wither up when there is enemy magic afoot.
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  19. The wood elf listens from his high tree and strings his bow of bone, and he sharpens his arrowheads and licks his chops. The creations of Y'ffre are most wild in many ways unlike the wild caperings of the creations of Azurah. Though we are twin siblings in Nirni's litter, Khajiit are content without meeting Bosmeri, and would not want to make war against their sharp appetites and sharper arrows.
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  21. The dark elf clears his throat and swallows and makes himself look very busy. He knows what the trouble is, and he is more than likely helping it along.
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  23. Orc roars quite loud and swings his grandfather's hammer and rattles the Nord's bones. Orc does not want to talk at all.
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  25. Argonian blinks his lizardy eyes and speaks much of the will of his grandmother, who is a tree. Argonian looks more like a lizard than a tree to Jo'Dato, and certainly does not look silvery. Argonian will hide in the mud at the bottom of the lake and laugh while the trouble gets tired looking for him.
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  27. Khajiit is most likely a sugar tooth who will first of all shiver and shake and quake and raise his paddy palms to the sky and mewl: "Sangiin, bring me Skooma!" When he gets some, Khajiit will dance and prance and roll on his head until he is quite sober agaon, and then he will lie in sand or grass until the trouble is near and put a knife or a claw in its neck.
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