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- package com.heating.mod;
- import com.heating.mod.items.GlowingSword;
- import net.minecraft.creativetab.CreativeTabs;
- import net.minecraft.item.Item;
- import net.minecraft.item.Item.ToolMaterial;
- import net.minecraftforge.common.util.EnumHelper;
- import cpw.mods.fml.common.Mod;
- import cpw.mods.fml.common.Mod.EventHandler;
- import cpw.mods.fml.common.Mod.Instance;
- import cpw.mods.fml.common.event.FMLInitializationEvent;
- import cpw.mods.fml.common.event.FMLPostInitializationEvent;
- import cpw.mods.fml.common.event.FMLPreInitializationEvent;
- import cpw.mods.fml.common.registry.GameRegistry;
- import cpw.mods.fml.relauncher.Side;
- import cpw.mods.fml.relauncher.SideOnly;
- @Mod(modid = Heating.modid, version = Heating.version)
- public class Heating {
- public static final String modid = "Heat treated tools";
- public static final String version = "Alpha v1.0";
- public static CreativeTabs heatingTab;
- public static ToolMaterial GlowingMaterial = EnumHelper.addToolMaterial("GlowingMaterial", 2, 4, 4.0F, 3, 3);
- @Instance(modid)
- public static Heating instance;
- /**
- * Linkt een item
- */
- //Items
- public static Item itemGlowingIron;
- public static Item itemHeatTreatedIron;
- //Tools
- //Swords
- public static Item swordGlowingSword;
- @EventHandler
- public void PreInit(FMLPreInitializationEvent preEvent){
- heatingTab = new CreativeTabs("heating") {
- @Override
- @SideOnly(Side.CLIENT)
- public Item getTabIconItem() {
- return Heating.itemGlowingIron;
- }
- };
- /**
- * Hoe moet je item eruit zien/wat doet het?
- */
- //Items
- itemGlowingIron = new Item().setUnlocalizedName("GlowingIron").setTextureName(modid + ":GlowingIron").setCreativeTab(Heating.heatingTab);
- itemHeatTreatedIron = new Item().setUnlocalizedName("HeatTreatedIron").setTextureName(modid + ":HeatTreatedIron").setCreativeTab(Heating.heatingTab);
- //Tools
- //Swords
- swordGlowingSword = new GlowingSword(GlowingMaterial).setUnlocalizedName("GlowingSword");
- /**
- * Registreerd een item
- */
- //Items
- GameRegistry.registerItem(itemGlowingIron, "GlowingIron");
- GameRegistry.registerItem(itemHeatTreatedIron, "HeatTreatedIron");
- //Tools
- //Swords
- GameRegistry.registerItem(swordGlowingSword, "GlowingSword");
- }
- @EventHandler
- public void Init(FMLInitializationEvent event){
- }
- @EventHandler
- public void PostInit(FMLPostInitializationEvent postEvent){
- }
- }
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