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Jul 23rd, 2016
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  1. # Do you allow your users to skip authentication with the bypass permission
  2. bypassPermission=false
  3. # Should only the specified commands be protected from unauthorized access
  4. commandOnlyProtection=true
  5. # Email configuration for password recovery
  6. emailConfiguration {
  7. # Username for the account you want to the email from
  8. account=""
  9. # Is password recovery using an email allowed
  10. enabled=false
  11. # Mail server
  12. host="smtp.gmail.com"
  13. # Password for the account you want to the email from
  14. password=""
  15. # SMTP Port for outgoing messages
  16. port=465
  17. # Displays as sender in the email client
  18. senderName="Your minecraft server name"
  19. # Email subject/title
  20. subject="Your new Password"
  21. # Email contents. You can use HTML here
  22. text="New password for %player% on Minecraft server %server%: %password%"
  23. }
  24. # Algorithms for hashing user passwords. You can also choose totp
  25. hashAlgo=bcrypt
  26. # Should the plugin login users automatically if it's the same account from the same IP
  27. ipAutoLogin=false
  28. # Custom command that should run after the user tried to make too many attempts
  29. lockCommand=""
  30. # How many login attempts are allowed until everything is blocked
  31. maxAttempts=3
  32. # How many accounts are allowed per ip-addres. Use 0 to disable it
  33. maxIpReg=1
  34. # The user should use a strong password
  35. minPasswordLength=4
  36. # Should this plugin check for player permissions
  37. playerPermissions=false
  38. # If command only protection is enabled, these commands are protected. If the list is empty all commands are protected
  39. protectedCommands=[]
  40. # Database configuration
  41. sqlConfiguration {
  42. # Database name
  43. database=flexiblelogin
  44. # Password in order to login
  45. password=""
  46. # Path where the database is located. This can be a file path (h2/SQLite) or an IP/Domain(MySQL)
  47. path="%DIR%"
  48. # Port for example MySQL connections
  49. port=3306
  50. # SQL server type. You can choose between h2, SQLite and MySQL
  51. type=H2
  52. # Username to login the database system
  53. username=""
  54. }
  55. teleportConfig {
  56. coordX=0
  57. coordY=0
  58. coordZ=0
  59. # Should the plugin use the default spawn from the world you specify below
  60. defaultSpawn=false
  61. enabled=false
  62. # Spawn world or let it empty to use the default world specified in the server properties
  63. worldName=""
  64. }
  65. # Text configuration for custom messages in chat
  66. textConfiguration {
  67. # When an account already exists, and therefore cannot be created.
  68. accountAlreadyExists="§4Account already exists"
  69. # When the player successfully created his/her account.
  70. accountCreated="§2Account created"
  71. # When an account was successfully deleted
  72. accountDeleted="§2Deleted account of %s"
  73. # When a player's account does not exist.
  74. accountNotFound="§4Account not found"
  75. # Message if the player changed his account password successfully
  76. changePassword="§2Successfull changed password"
  77. # When the player successfully used the set email command and set his/her email.
  78. emailSet="§2Your email was set."
  79. # When an unexpected error occurs. (Should not happen)
  80. errorExecutingCommand="§4Error executing command, see console."
  81. # When a player enters an incorrect password.
  82. incorrectPassword="§4Incorrect password"
  83. # When a player joined with a non Mojang valid username
  84. invalidUsername="§4Invalid username - Choose characters a-z,A-Z,0-9 and a length between 2 and 16"
  85. # When the player is auto logged in by using the same ip as the last login
  86. ipAutoLogin="§2Auto logged in"
  87. # When a secretkey is created (header).
  88. keyGenerated="§2SecretKey genereted: "
  89. # When a player successfully logs in.
  90. loggedIn="§2Logged in"
  91. # Whe the player successfully logs out of his/her account.
  92. loggedOut="§2Logged out."
  93. # When the recovery email was sent!
  94. mailSent="§2Email sent"
  95. # User reached max attempts
  96. maxAttempts="§2You entered too many times a wrong password"
  97. # User reached the max ip registrations
  98. maxIpReg="§2You reached the max amount of registrations for this ip-address"
  99. # When the player enters an email that does not exist.
  100. notEmail="§4You have entered in an invalid email!"
  101. # When the player is not logged in of his/her account.
  102. notLoggedIn="§4Not logged in. Type /login to login in"
  103. # When the player is not logged in of his/her account.
  104. notRegistered="§4Not registered. Type /register to register"
  105. # If the player is logged in, it is then pointless to use the forgot password command
  106. playersAccountAlreadyLoggedIn="§4You are already logged in!"
  107. # When the account does not exist on the account database.
  108. playersAccountNotLoaded="§4Your account cannot be loaded."
  109. # When a non-player (i.e. Console, Command Block) tries to do a player only action.
  110. playersOnly="§4Only players can do this!"
  111. # When the user tries to execute a protected command if command only protection is enabled
  112. protectedCommand="§4This command is protected. Please login"
  113. # When a player registered using TOTP and the code can be scanned by clicking on it
  114. scanQr="§6Click here to scan the QR-Code"
  115. # Kick message if the player doesn't logged during the configured time out seconds
  116. timeoutReason="§4Login timeout"
  117. # Message if the player has to register with a longer password
  118. tooShortPassword="§2Your password is too short"
  119. # When totp is not enabled.
  120. totpNotEnabled="§4Totp is not enabled. You have to enter two passwords."
  121. # When the player did not or forgot to submit an email address used to recover a password.
  122. uncommittedEmailAddress="§4You did not submit an email address!"
  123. # When the two passwords typed do not match each other.
  124. unevenPasswords="§4The passwords are not equal."
  125. # When the unregister process failed.
  126. unregisterFailed="§4Your request is neither a player name or uuid."
  127. }
  128. # Number of seconds a player has time to login or will be kicked.-1 deactivates this features
  129. timeoutLogin=30
  130. # Should the plugin save the login status to the database
  131. updateLoginStatus=false
  132. # How seconds the user should wait after the user tried to make too many attempts
  133. waitTime=300
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