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- on place:
- if {block::%location of event-block%} is set:
- if {block::%location of event-block%} is name of player:
- stop
- else:
- cancel event
- send "&6Nie mozesz stawiac niczego w miejscu nalezacym do gracza %{block::%location of event-block%}%"
- stop
- else:
- set {block::%location of event-block%} to name of player
- stop
- on break:
- if {block::%location of event-block%} is set:
- if {block::%location of event-block%} is name of player:
- delete {block::%location of event-block%}
- stop
- else:
- cancel event
- send "&6Nie mozesz zniszczyc bloku nalezacego do gracza %{block::%location of event-block%}%"
- stop
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