Advertisement
Mac15001900

CTRS2

May 30th, 2015
2,251
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 24.67 KB | None | 0 0
  1. //Basic stuff\ f
  2. /*ahklanding*/
  3. Let's make a game!
  4. -Cut Trees, Reach Singularity
  5. -by Mac15001900
  6. -created on 04/08/2014
  7. -last updated on 04/06/2014
  8. -version 2.0.0
  9.  
  10. Settings :
  11. -prices increase by 115%
  12. -selling gives back 70%
  13. -resources are hidden by default
  14. -clickables are hidden by default
  15. -buildings are hidden by default
  16. -upgrades are hidden by default
  17. -show log
  18. -background : http://i.imgur.com/1aU6OD2.jpg?1
  19. -custom stylesheet : http://pastebin.com/QY2cwwzQ
  20. -text color : #0f0
  21. -fonts : Orbitron
  22. -boxes : main (resources,upgrades); store (clickables, buildings); stats (achievements)
  23. //Resources\\ f
  24. Resources :
  25.  
  26. //TEchnical\ f
  27. *LumberjackFood
  28. -abstract
  29. *UnlockWorkshop
  30. -abstract
  31. -starts at 1
  32. *TreePlantationVisN
  33. -abstract
  34. -starts at 1
  35. *TreePlantationVis
  36. -abstract
  37. *TreePlantationOVis
  38. -abstract
  39. *TreePlantationOAVis
  40. -abstract
  41. *TreePlantationAVis
  42. -abstract
  43.  
  44. *Version200
  45. -abstract
  46. -starts at 1
  47.  
  48.  
  49. //\\
  50. *Prestige
  51.  
  52. *Food
  53. -named food
  54. -show 0 digits
  55.  
  56. *People
  57. -named citizen|citizens
  58. -visible
  59. -show 0 digits
  60. -classed animateTest
  61.  
  62. *Energy
  63. *Science
  64.  
  65. *Petrol
  66.  
  67. *materials
  68. -named Building Materials
  69. -visible
  70. -classed resHeader
  71.  
  72. *Wood
  73. -named wood
  74. -displayed as %a wood
  75. *Stone
  76. -named stone|stones
  77. *Steel
  78. -named steel
  79. *Cement
  80. -named cement
  81.  
  82.  
  83. *Plants
  84. -visible
  85. -classed resHeader
  86.  
  87. *Seeds
  88. -named seed|seeds
  89.  
  90.  
  91.  
  92.  
  93. *Ores
  94. -visible
  95. -classed resHeader
  96.  
  97. *Coal
  98. -named coal
  99. -show 0 digits
  100. -classed testres
  101. *IronOre
  102. -named iron ore|iron ores
  103. -show 0 digits
  104. *CopperOre
  105. -named copper ore|copper ores
  106. *GoldOre
  107. -named gold ore|gold ores
  108.  
  109.  
  110.  
  111. *Minerals
  112. -visible
  113. -classed resHeader
  114.  
  115. *Iron
  116. -named iron bar|iron bars
  117. *Copper
  118. -named copper bar|copper bars
  119. *Gold
  120. -named gold bar|gold bars
  121. *Diamond
  122. -named diamond|diamonds
  123.  
  124. *Electronics
  125. -visible
  126. -classed resHeader
  127.  
  128.  
  129. *Rubber
  130. -named rubber
  131. *Oil
  132.  
  133.  
  134.  
  135. *TreeScience
  136. -abstract
  137. *GTimer
  138. -abstract
  139. *Time
  140. -abstract
  141. *nothing
  142. -abstract
  143. *Debug
  144. -abstract
  145.  
  146.  
  147. //Clickables\\ f
  148. Clickables :
  149.  
  150.  
  151.  
  152. *CuttingTrees
  153. -gives 1 wood
  154. -visible
  155. -named Cut some trees
  156.  
  157. *Fishing
  158. -gives 3 food
  159. -named Go fishing
  160.  
  161. *SeedsForage
  162. -named Forage for seeds
  163. -gives 2 seeds 50% of the time for 5 food
  164. -gives 2 seeds 50% of the time for 5 food
  165. -gives 2 seeds 50% of the time for 5 food
  166. -gives 2 seeds 50% of the time for 5 food
  167.  
  168. *SmeltIron
  169. -gives 2 Iron for 2 IronOre, 6 Coal
  170. -named Smelt iron ore
  171.  
  172. *DoScience
  173. -unlocks at 1 Workshop
  174. -gives 1 Science
  175. -named Do science!
  176.  
  177.  
  178. //StartCheating
  179. //-unlocks at 1 wood
  180. //-unlocks CheatFood, CheatStone
  181. //-unlocks CheatWood
  182. //-unlocks CheatScience
  183. //-unlocks SuperCheat
  184. //-named Cheat mode
  185.  
  186. *SuperCheat
  187. -visible at 1 Debug
  188. -gives 10000 wood, 10000 stone, 10000 food, 10000 science, 10000 steel, 10000 cement, 10000 iron, 10000 copper, 10000 coal, 10000 seeds, 10000 gold, 10000 diamond
  189. *CheatWood
  190. -gives 1000 wood
  191. *CheatStone
  192. -gives 1000 stone
  193. *CheatFood
  194. -gives 1000 food
  195. *CheatScience
  196. -gives 10000 Science, 10000 TreeScience
  197. -visible at 1 Debug
  198.  
  199.  
  200. //Buildings\\ f
  201. Buildings :
  202. //Technical\ f
  203. *Timer
  204. -abstract
  205. -starts at 1
  206. -gives 1 Time
  207. -gives 1 GTimer
  208.  
  209. //Housing\\ f
  210.  
  211. *TinyHut
  212. -"A tiny little hut where <b>two people</b> can live."
  213. -costs 50 wood
  214. -represents 2 people
  215. -named Tiny hut|Tiny huts
  216. -visible
  217.  
  218.  
  219. *SmallHouse
  220. -unlocks at 1 stone
  221. -"Offers a way better standard than a hut. And houses <b>5 people.</b>"
  222. -costs 150 wood,125 stone
  223. -represents 5 people
  224. -named Small house|Small houses
  225. -classed testonomium
  226.  
  227. *LargeHouse
  228. -unlocks at 5 SmallHouse
  229. -"This one even has a garden with it! Houses your whole family of <b>15 people</b>."
  230. -costs 450 wood, 1000 stone, 75 seeds
  231. -represents 15 people
  232. -named Large house|Large houses
  233.  
  234. *ConcreteBlock
  235. -unlocks at 1 Cement
  236. -"It's big, grey and ugly, but houses <b>50 people</b>."
  237. -costs 3500 Cement, 1000 Stone
  238. -represents 50 people
  239. -named Concrete flat|Concrete flats
  240.  
  241.  
  242. //Making food\\ f
  243.  
  244. *Fisherman
  245. -unlock at 1 TinyHut
  246. -"Comes with everything needed to fish.<br>Produces <b>2 food</b> per second, which is enough to feed two more people."
  247. -costs 100 wood
  248. -occupies 1 people
  249. -gives 2 food
  250. -named Fisherman's hut|Fishermans' huts
  251. -gains 1% per Prestige
  252.  
  253. *Farm
  254. -unlock at 1 seeds
  255. -"Plant the seeds and watch them grow into food. That's actually really efficient.<br>Produces <b>5 food</b> and <b>1 seed</b> per second."
  256. -costs 75 wood,50 seeds
  257. -occupies 2 people
  258. -gives 5 food
  259. -gives 1 seeds
  260. -named Farm|Farms
  261. -gains 1% per Prestige
  262.  
  263. *IndustrialFarm
  264. -"Waaaaay bigger than a normal one. And with a few new machines.<br>Produces <b>65 food</b> and <b>15 seeds</b> per second."
  265. -costs 20000 wood, 10000 seeds, 1000 stone, 1000 steel
  266. -occupies 20 people
  267. -gives 65 food, 15 seeds
  268. -named Industrial farm|Industrial farms
  269. -gains 1% per Prestige
  270.  
  271. *SeedFarm
  272. -unlocks at 2 Farm
  273. -"Designed specially to produce more seeds.<br>Produces <b>2 food</b> and <b>4 seeds</b> per second."
  274. -costs 150 wood, 100 seeds
  275. -occupies 2 people
  276. -gives 2 food, 4 seeds
  277. -named Seed farm|Seed farms
  278. -gains 1% per Prestige
  279.  
  280.  
  281. //Making wood\\ f
  282.  
  283. *Lumberjack
  284. -unlock at 1 Fisherman
  285. -"This guy will shop some wood for you.<br>Produces <b>2 wood</b> per second.<br>Note: all working humans use 1 food per second."
  286. -named Lumberjack|Lumberjacks
  287. -costs 100 wood
  288. -occupies 1 people
  289. -gives 2 wood for 1 food
  290. -gains 1% per Prestige
  291.  
  292. *TreePlantation
  293. -visible at 1 TreePlantationVis
  294. -"It's time to actually start caring about the trees and to plant them back.<br>Requires more people than a simple lumberjack, but is sustainable. And more civilized.<br>Produces <b>12 wood</b> per second."
  295. -costs 500 wood, 350 Seeds
  296. -occupies 5 people
  297. -gives 12 wood for 5 food
  298. -named Tree plantation|Tree plantations
  299. -gains 1% per Prestige
  300. *TreePlantationO
  301. -visible at 1 TreePlantationOVis
  302. -"It's time to actually start caring about the trees and to plant them back.<br>Requires more people than a simple lumberjack, but is sustainable. And more civilized.<br>Produces <b>15 wood</b> per second."
  303. -costs 500 wood, 350 Seeds
  304. -occupies 5 people
  305. -gives 15 wood for 5 food
  306. -named Tree plantation|Tree plantations
  307. -gains 1% per Prestige
  308. *TreePlantationA
  309. -visible at 1 TreePlantationAVis
  310. -"It's time to actually start caring about the trees and to plant them back.<br>Requires more people than a simple lumberjack, but is sustainable. And more civilized.<br>Produces <b>12 wood</b> per second.<br>Doesn't require food to operate."
  311. -costs 500 wood, 350 Seeds
  312. -occupies 5 people
  313. -gives 12 wood
  314. -named Tree plantation|Tree plantations
  315. -gains 1% per Prestige
  316. *TreePlantationOA
  317. -visible at 1 TreePlantationOAVis
  318. -"It's time to actually start caring about the trees and to plant them back.<br>Requires more people than a simple lumberjack, but is sustainable. And more civilized.<br>Produces <b>15 wood</b> per second.<br>Doesn't require food to operate."
  319. -costs 500 wood, 350 Seeds
  320. -occupies 5 people
  321. -gives 15 wood
  322. -named Tree plantation|Tree plantations
  323. -gains 1% per Prestige
  324.  
  325. *TreePlantation3
  326. -"It's time to actually start caring about the trees and to plant them back.<br>Requires more people than a simple lumberjack, but is sustainable. And more civilized.<br>Produces <b>12 wood</b> and <b>1 rubber</b> per second.<br>Doesn't require food to operate."
  327. -costs 500 wood, 350 Seeds
  328. -occupies 5 people
  329. -gives 12 wood
  330. -gives 1 Rubber
  331. -named Tree plantation|Tree plantations
  332. -gains 1% per Prestige
  333.  
  334. *PlantBreeder
  335. -unlocks at 1 Workshop
  336. -"This will occasionally spawn new plant types. The more stations you have, the faster."
  337. -costs 1000 wood, 500 seeds
  338. -occupies 4 people
  339. -gives 1 TreeScience for 4 food
  340. -named Plant breeding site|Plant breeding sites
  341. -gains 1% per Prestige
  342.  
  343.  
  344.  
  345. //Mining stone\\ f
  346.  
  347. *StoneMiner
  348. -unlock at 1 Fisherman
  349. -"He can mine some fine stone from the hills nearby.<br>Produces <b>1 stone</b> per second."
  350. -costs 100 wood
  351. -gives 1 stone for 1 food
  352. -occupies 1 people
  353. -named Stone mine|Stone mines
  354. -classed animateTestTwo
  355. -gains 1% per Prestige
  356.  
  357. *Quarry
  358. -"For all your stone needs! Those machines will do the trick.<br>Produces <b>50 stone</b> per second<br>Uses <i>3 coal</i> per second."
  359. -costs 1000 wood, 5000 steel
  360. -occupies 10 people
  361. -gives 50 stone for 10 food, 3 coal
  362. -classed animateTest
  363. -gains 1% per Prestige
  364.  
  365.  
  366. //Mining ores\\ f
  367.  
  368. *Mine1
  369. -"A real mine to get you some nice ores.<br>Produces <b>1 coal</b> and <b>1 iron ore</b> per second."
  370. -costs 200 wood,200 stone
  371. -gives 1 coal, 1 IronOre for 2 food
  372. -occupies 2 people
  373. -named Underground mine|Underground mines
  374. -gains 1% per Prestige
  375.  
  376. *Mine2
  377. -"A real mine to get you some nice ores.<br>Produces <b>2 coal</b>, <b>1.5 iron ore</b>, <b>0.3 gold ore</b>, <b>1 copper ore</b> and <b>0.05 diamonds</b> per second."
  378. -costs 200 wood,200 stone
  379. -gives 2 coal, 1.5 IronOre, 0.3 GoldOre, 1 CopperOre, 0.05 Diamond for 3 food
  380. -occupies 2 people
  381. -named Underground mine|Underground mines
  382. -gains 1% per Prestige
  383.  
  384. *Mine3
  385. -"A real mine to get you some nice ores.<br>Produces <b>2 coal</b>, <b>2 iron ore</b>, <b>0.5 gold ore</b>, <b>1.4 copper ore</b> and <b>0.07 diamonds</b> per second."
  386. -costs 200 wood,200 stone
  387. -gives 2 coal, 2 IronOre, 0.5 GoldOre, 1.4 CopperOre, 0.07 Diamond for 3 food
  388. -occupies 2 people
  389. -named Underground mine|Underground mines
  390. -gains 1% per Prestige
  391.  
  392. *Mine4
  393. -"A real mine to get you some nice ores.<br>Produces <b>3 stone</b>, <b>2 coal</b>, <b>2 iron ore</b>, <b>0.5 gold ore</b>, <b>1.4 copper ore</b> and <b>0.07 diamonds</b> per second."
  394. -costs 200 wood,200 stone
  395. -gives 3 Stone, 2 coal, 2 IronOre, 0.5 GoldOre, 1.4 CopperOre, 0.07 Diamond for 3 food
  396. -occupies 2 people
  397. -named Underground mine|Underground mines
  398. -gains 1% per Prestige
  399.  
  400. *IndustrialMine
  401. -"Now that's the way to go! It even produces more coal than machines use up!<br>Produces <b>20 coal, 10 iron ore, 4 copper ore, 3 gold ore and 0.4 diamond</b> per second."
  402. -costs 10000 wood, 5000 iron, 500 steel
  403. -gives 20 coal, 10 IronOre, 3 GoldOre, 4 CopperOre, 0.4 Diamond for 20 food
  404. -occupies 20 people
  405. -named Industrial mine|Industrial mines
  406. -gains 1% per Prestige
  407.  
  408. *IndustrialMine2
  409. -"Now that's the way to go! It even produces more coal than machines use up!"<br>Produces <b>15 Stone, 30 coal, 15 iron ore, 6 copper ore, 6 gold ore and 0.5 diamond</b> per second."
  410. -costs 10000 wood, 5000 iron, 500 steel
  411. -gives 30 coal, 15 IronOre, 6 GoldOre, 6 CopperOre, 0.5 Diamond, 15 Stone for 20 food
  412. -occupies 20 people
  413. -named Industrial mine|Industrial mines
  414. -gains 1% per Prestige
  415.  
  416. //<br>Produces <b>1 thingy</b> per second."
  417. //Smelting\\ f
  418.  
  419. *Blacksmith
  420. -unlocks at 1 Iron
  421. -"He can smelt ore efficiently and craft some tools.<br>Smelts <b>2 of each ore</b> with <i>1 coal</i> per second.<br>Unlocks some iron tools."
  422. -costs 200 wood,400 stone,100 iron
  423. -gives 2 Gold for 2 GoldOre, 1 Coal
  424. -gives 2 Copper for 2 CopperOre, 1 Coal
  425. -gives 2 iron for 2 IronOre, 1 Coal
  426. -occupies 1 people
  427. -takes 1 food
  428. -named Blacksmith|Blacksmiths
  429. -gains 1% per Prestige
  430.  
  431. *CharcoalFurnace
  432. -unlocks at 1 Iron
  433. -"It simply turns wood into coal. Not very efficient, but does the trick.<br>Produces <b>2 coal</b> for <i>4 wood</i> per second."
  434. -costs 300 wood, 100 stone
  435. -gives 2 coal for 4 wood, 1 food
  436. -occupies 1 people
  437. -named Charcoal furnace|Charcoal furnaces
  438. -gains 1% per Prestige
  439.  
  440. *IronSmelter
  441. -"This one can smelt iron ore on a massive scale. Uses less coal in the process, but the forms will need a replacement from time to time.<br>Smelts <b>20 iron ore</b> using <i>18 coal</i> and <i>0.1 steel</i> per second."
  442. -costs 1500 Steel, 5000 Stone, 3000 Coal
  443. -gives 20 Iron for 20 IronOre, 18 Coal, 0.1 Steel, 12 food
  444. -occupies 12 people
  445. -named Iron smelting facility|Iron smelting facilities
  446. -gains 1% per Prestige
  447.  
  448.  
  449. //Making Science\\ f
  450.  
  451. *Workshop
  452. -unlocks at 1 Blacksmith, 1 UnlockWorkshop
  453. -"A guy who specialises in tinkering and making new stuff. Creates <b>1 science</b> per second."
  454. -costs 1000 wood, 750 stone, 250 Iron, 250 Copper
  455. -gives 1 Science for 1 food
  456. -occupies 1 people
  457. -takes 1 UnlockWorkshop
  458. -named Tinkerer's workshop|Tinkerer's workshops
  459. -gains 1% per Prestige
  460. *Workshop2
  461. -"A guy who specialises in tinkering and making new stuff. Creates <b>1.75 science</b> per second."
  462. -costs 1000 wood, 750 stone, 250 Iron, 250 Copper
  463. -gives 1.75 Science for 1 food
  464. -occupies 1 people
  465. -named Tinkerer's workshop|Tinkerer's workshops
  466. -gains 1% per Prestige
  467.  
  468. *University
  469. -"It's a place where people gather together to do science! They also party, procrastinate, and desperately try to postpone exams. For science!<br>Produces <b>15 science</b> per second.<br>Gains extra <b>2.25 science</b> per school."
  470. -costs 10000 wood, 10000 stone, 5000 copper, 500 gold
  471. -occupies 20 people
  472. -gains 15% per School
  473. -gives 15 Science for 20 food
  474. -named University|Universities
  475. -gains 1% per Prestige
  476.  
  477. *School
  478. -"A special place where children come to, and we can tell them what to learn. You know what, we might even help them.<br>Each increases performance of <b>universities by 15%</b>."
  479. -costs 4000 wood, 1200 Cement, 200 copper
  480. -occupies 5 people
  481. -takes 5 food
  482. -named School|Schools
  483. -gains 1% per Prestige
  484.  
  485.  
  486.  
  487. //Industrial\\ f
  488.  
  489. *SteelFactory
  490. -"A complex facility that refines iron into steel.<br><br>Produces <b>4 steel</b> for <i>10 iron</i> and <i>1 coal</i> per second."
  491. -costs 3000 stone, 500 iron
  492. -occupies 7 people
  493. -gives 4 steel for 10 iron, 1 coal, 7 food
  494. -named Steel foundry|Steel foundries
  495. -gains 1% per Prestige
  496.  
  497. *CementFactory
  498. -"It will take care of collecting everything needed for the production. You just need to supply it with some rocks. Cement can then be processed into concrete on the construction site.<br>Produces <b>3 cement</b> for <i>3 stone</i> per second."
  499. -costs 1000 wood, 3500 stone, 1250 iron
  500. -occupies 10 people
  501. -gives 3 cement for 3 stone, 10 food
  502. -named Cement factory|Cement factories
  503. -gains 1% per Prestige
  504.  
  505. *OilPump
  506. -"Turn out that whole 'oil' thing is under such a pressure down there, that you just need to make a hole and it spews to the surface!<br>Produces <b>10 oil</b> per second."
  507. -costs 5000 Steel, 1000 Concrete
  508. -occupies 8 people
  509. -gives 10 Oil for 8 food
  510. -named Oil pump|Oil pumps
  511. -gains 1% per Prestige
  512.  
  513. *Refinery
  514. -unlocks at 1 OilPump
  515. -"Just a little refining, and it will be done. Ok, just kidding. A whole lot of refining. But it should work.<br>Refines <b>50 petrol</b> from <i>50 oil</i> per second."
  516. -costs 15000 Steel, 3000 Concrete
  517. -occupies 30 people
  518. -gives 50 Petrol for 30 food, 50 Oil
  519. -named Refinery|Refineries
  520. -gains 1% per Prestige
  521.  
  522.  
  523.  
  524. //Energy\\ f
  525.  
  526. *CoalPlant
  527. -"Just burning coal , heating the water and turning around that funny thing to produce electricity.<br><i>Uses 15 coal per second."
  528. -costs 5000 Steel, 3000 Concrete
  529. -occupies 12 people
  530. -gives 10 Energy for 15 Coal, 12 food
  531. -named Coal plant|Coal plants
  532. -gains 1% per Prestige
  533.  
  534. *Spacer
  535. -visible
  536. -classed line
  537.  
  538. //Upgrades\\ \ f
  539. Upgrades :
  540. //Basic\ f
  541. *FishingRod
  542. -"A simple fishing rod that allows you to easily get some food."
  543. -costs 5 wood
  544. -unlocks at 1 wood
  545. -unlocks fishing
  546. -named Fishing rod
  547. -visible
  548.  
  549. *WoodenAxe
  550. -"Wait, how were you cutting those trees until now?<br>Cuts <b>3 wood</b> per click."
  551. -visible
  552. -costs 10 wood
  553. -multiplies efficiency of CuttingTrees by 300%
  554. -unlocks StoneAxe
  555. -named Wooden axe
  556.  
  557. *StoneAxe
  558. -"This should be easier than cutting wood with wood. <br>Cuts <b>6</b> wood per click."
  559. -unlocks at 1 Stone
  560. -costs 10 wood, 15 stone
  561. -multiplies efficiency of CuttingTrees by 200%
  562. -unlocks MoreStoneAxes
  563. -named Stone axe
  564.  
  565. *MoreStoneAxes
  566. -"Lumberjacks want these too. We could do it.<br>Lumberjacks are <b>75%</b> more efficient."
  567. //Unlocked by StoneAxe
  568. -costs 100 wood, 200 stone
  569. -multiplies efficiency of Lumberjack by 175%
  570. -named More stone axes
  571.  
  572. *StonePickaxe
  573. -unlocks at 3 StoneMiner
  574. -unlocks Mine1
  575. -"We need to go deeper."
  576. -costs 30 wood, 15 stone
  577.  
  578. *IronAxe
  579. -unlocks at 1 Blacksmith
  580. -"Behold, the power of the almighty iron will cut the trees far and wide with ease.<br>Lumberjack produce <b>25% more wood</b>.<br>Clicking gives <b>five times</b> more wood."
  581. -costs 30 wood, 100 iron
  582. -multiplies efficiency of CuttingTrees by 500%
  583. -multiplies efficiency of Lumberjack by 125%
  584. -named Iron axes
  585.  
  586. *IronPickaxe
  587. -unlocks at 1 Blacksmith
  588. -"This will make mining more efficient, and allow miners to mine better ores.<br>Increases production of stone mines by <b>75%</b>.<br>Unlocks new ores."
  589. -costs 30 wood, 250 iron
  590. -unlocks Mine2
  591. -converts Mine1 to Mine2
  592. -locks Mine1
  593. -multiplies efficiency of StoneMiner by 175%
  594. -named Iron pickaxes
  595.  
  596. *StoneHoe
  597. -unlocks at 1 stone
  598. -"What is it even for, you ask? Oh, well...<br>No idea. Just make one and see.<br>Maybe you could use it for putting seeds in the ground?"
  599. -costs 30 wood, 25 stone
  600. -unlocks SeedsForage
  601.  
  602. *Smeltery
  603. -unlocks at 1 IronOre
  604. -"We need to do something with this iron ore to make it any useful. Probably will require a lot of heat.<br>Unlocks the option to smelt <b>2 iron ore</b> for <i>6 coal</i>.
  605. -costs 500 Stone, 20 IronOre
  606. -unlocks SmeltIron
  607.  
  608.  
  609. //Science\\ f
  610.  
  611. *Minecarts
  612. -unlocks at 15 Science, 1 Mine2
  613. -"This should make getting those ores to the surface easier."
  614. -costs 225 Science, 750 Iron
  615. -unlocks Mine3
  616. -converts Mine2 to Mine3
  617. -locks Mine2
  618. -unlocks LargerMinecarts
  619.  
  620. *WheatFertilizer
  621. -unlocks at 20 Science
  622. -"Tinkerers claim that plants feed on things and that we can somehow help them.<br>Farms produce <b>50% more food</b>."
  623. -costs 450 Science, 10000 seeds
  624. -multiplies efficiency of Farm by 150%
  625. -named Crops fertilizer
  626.  
  627. *TreeCultivation
  628. -unlocks at 30 Science
  629. -"The art of replanting a tree after cutting it down."
  630. -costs 600 Science, 1500 Seeds
  631. -unlocks TreePlantation
  632. -converts TreePlantationVisN to TreePlantationVis
  633. -named Tree cultivation
  634.  
  635. *LargerMinecarts
  636. -unlocks at 1 Mine3
  637. -"Now we no longer throw away the stones we mine, we can utilise them!"
  638. -costs 600 Science, 2000 Iron
  639. -unlocks Mine4
  640. -converts Mine3 to Mine4
  641. -locks Mine3
  642. -named Larger minecarts
  643.  
  644. *TinkererStuff
  645. -unlocks at 1 Workshop
  646. -"Tinkerers asked us to give them a bunch of stuff. They say it's going to help them. I have no idea how, but they probably know what they are talking about.<br>Tinkerers' workshops are <b>75%</b> more efficient."
  647. -costs 750 Science, 4000 Iron, 2000 Copper, 1000 Gold, 150 Diamond
  648. -unlocks Workshop2
  649. -converts Workshop to Workshop2
  650. -locks Workshop
  651. -named Tinkerers' stuff
  652.  
  653. *BlacksmithFurnaces
  654. -unlocks at 50 Science
  655. -"After a detailed study we've managed to design furnaces that double the smelting speed. This, however, will cost the blacksmiths to do more work."
  656. -costs 500 Science, 5000 stone
  657. -multiplies efficiency of Blacksmith by 175%
  658. -named Better furnaces
  659.  
  660. *SteelMaking
  661. -unlocks at 500 Science
  662. -"If we combine iron and coal in the right way, we can get a material of a way higher quality."
  663. -costs 7500 Science, 2500 Iron, 2500 Coal
  664. -unlocks SteelFactory
  665. named Steel
  666.  
  667. *ConcreteMaking
  668. -unlocks at 800 Science
  669. -"In a complex process, we can make a very endurable material out of relatively cheap ones."
  670. -costs 12000 Science
  671. -unlocks CementFactory
  672. -named Concrete
  673.  
  674. *SteamEngine
  675. -unlocks at 800 Science, 1 Steel
  676. -"This thing, when supplied with coal, can do stuff! By itself!"
  677. -costs 12000 Science, 750 Steel
  678. -unlocks Quarry
  679. -unlocks IndustrialMine
  680. -unlocks IronSmelter
  681. -named Steam engine
  682.  
  683. *IndustrialFarming
  684. -unlocks at 800 Science, 1 Steel
  685. -"We've discovered a way to make farms produce a lot more food. Mostly consists of making them bigger."
  686. -costs 12000 Science, 25000 Seeds
  687. -unlocks IndustrialFarm
  688. -named Industrial Farming
  689.  
  690. *UniversityMaking
  691. -unlocks at 800 Science
  692. -"So what if we just put together more people, and told them to do science?"
  693. -costs 12000 Science
  694. -unlocks University
  695. -unlocks CommonEducation
  696. -named Universities
  697.  
  698. *CommonEducation
  699. -"Turns out if we educate our children earlier, universities should prosper a lot better!"
  700. -costs 18000 Science
  701. -unlocks School
  702. -named Common education
  703.  
  704. *CrudeOil
  705. -unlocks at 5000 Science
  706. -"A process creating something that burns quite nicely, replacing torches as the source of light in the night. And we get it from rocks... Let's call it rock-oil. But in greek. Greek is cool. Petr-oleum. That's it!"
  707. -costs 100000 Science, 20000 Coal, 10000 Stone
  708. -unlocks PetroleumEngineTemp
  709. -unlocks OilPump
  710. -named Crude oil refining
  711.  
  712. *PetroleumEngineTemp
  713. -requires SteamEngine
  714. -"Petroleum actually has another interesting use. You thought your steam engine was a cool thing? Watch this.<br><i>Note that this game is still in progress. This upgrade will unlocks a lot more things in the future (don't worry about buying it now though, it's fine).</i>"
  715. -costs 200000 Science
  716. -unlocks ConveyorBelt
  717. -named Petroleum engine
  718.  
  719. *ConveyorBelt
  720. -requires PetroleumEngine
  721. -"It can transport stone and ores back to the surface, fully automatically. And it's a pretty cool concept by anyway.<br>"
  722. -costs 100000 Science
  723. -converts IndustrialMine to IndustrialMine2
  724. -named Conveyor belts
  725.  
  726. *Electricity
  727. -unlocks at 10000 Science
  728. -"The power of lightning harnessed by man. Not like anyone has an idea what to use it for, but it's just awesome."
  729. -costs 300000 Science
  730. -unlocks CoalPlant
  731.  
  732.  
  733. //*WorkshopUnlock
  734. //-unlocks at 1 Iron
  735. //-abstract
  736.  
  737.  
  738. //Plant stuff\\ f
  739.  
  740. *Oaks
  741. -unlocks at 200 TreeScience
  742. -"Wood of a better quality. Increases wood production of tree plantations by <b>35%</b>."
  743. -costs 10000 Seeds
  744. -converts TreePlantation to TreePlantationO
  745. -converts TreePlantationA to TreePlantationOA
  746. -converts TreePlantationVis to TreePlantationOVis
  747. -converts TreePlantationAVis to TreePlantationOAVis
  748.  
  749. *AppleTrees
  750. -unlocks at 200 TreeScience
  751. -"They have some fruits on them. So what about using them to feed some people?<br><b>Tree plantations don't use food."
  752. -costs 10000 seeds
  753. -converts TreePlantation to TreePlantationA
  754. -converts TreePlantationO to TreePlantationOA
  755. -converts TreePlantationVis to TreePlantationAVis
  756. -converts TreePlantationOVis to TreePlantationOAVis
  757. -named Apple trees
  758.  
  759. *Pines
  760. -unlocks at 6000 TreeScience, 1 CharcoalFurnace
  761. -"They are way more flammable. Should be great for turning into charcoal."
  762. -costs 10000 Seeds
  763. -multiplies efficiency of CharcoalFurnace by 150%
  764.  
  765. // *RubberTrees
  766. //-unlocks at 10000 TreeScience, 1 TreePlantation2
  767. //-"Why should we obtain it from petroleum, when it just grows on trees?"
  768. //-costs 20000 Seeds
  769.  
  770.  
  771. //-<br>New line <b>this is bolded</b>
  772. //-unlocks at 100 material, 1 building
  773. //-multiplies efficiency of Clickable/building by 100% | per something
  774. //-multiplies income of material by 115%
  775.  
  776. //Other\\ f
  777.  
  778. *Complete200
  779. -unlocks at 1 Energy
  780. -costs 500000 Science, 500000 Petrol, 100000 Energy
  781. -named Finish version 2.0.0
  782. -"Complete the version 2.0.0 and unlock the special discoverer achievement!"
  783. -unlocks ADiscoverTheGame
  784.  
  785. //\\
  786. //Achievements\\ f
  787. Achievements :
  788. *ADiscoverTheGame
  789. -"You've played through the earlier version of CTRS!"
  790. -named Discover the game
  791.  
  792. *APunchingTrees
  793. -"You've cut two trees. First step completed!"
  794. -unlocks at 2 wood
  795. -named Cut trees
  796.  
  797. *ANiceStart
  798. -"You've built a hut that can house people. This might be useful."
  799. -unlocks at 1 TinyHut
  800. -named live somewhere
  801.  
  802. *ASlumsDistrict
  803. -"You've built <b>75</b> huts. That's... quite a lot."
  804. -unlocks at 75 TinyHut
  805. -named build a slums district
  806.  
  807. *AGettingFood
  808. -"All your working citizens will require 1 food per second, so this will be useful too."
  809. -unlocks at 1 Fisherman
  810. -named get some food
  811.  
  812. *ALookForFood
  813. -"You've just unlocked the option to look for more food. Just remember that you need to feed whoever is going there (foraging will use 20 food per click)."
  814. -unlocks with SeedsForage
  815. -named look for more food
  816.  
  817. *AGoUnderground
  818. -"There must be something useful down there."
  819. -unlocks at 1 UndergroundMine
  820. -named go underground
  821.  
  822. *AUnderground2
  823. -"Build <b>50</b> underground mines."
  824. -unlocks at 10000 Hut
  825. -named
  826.  
  827. *ALeaveUnderground
  828. -"When go underground when you can just mine EVERYTHING."
  829. -unlocks at 1 Quarry
  830. -named leave the underground
  831.  
  832.  
  833.  
  834.  
  835.  
  836.  
  837. *APlaceholder
  838. -""
  839. -unlocks at 10000 Hut
  840. -named
  841. //\\
  842.  
  843.  
  844.  
  845.  
  846.  
  847.  
  848.  
  849.  
  850.  
  851.  
  852.  
  853.  
  854.  
  855.  
  856.  
  857. My
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement