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Mar 10th, 2013
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  1. defaults:
  2. aliases:
  3. otherdrops:
  4. # DIRECTIONS--------------------------------------------------------
  5. # 1: Spawn a silverfish with 1 health - /odd silverfish@1h
  6.  
  7. # 2: Kill the silverfish. It will drop a LOT of blocks; place all the block down preferably so you can
  8. # see all sides.
  9.  
  10. # 3: Clicking on each block in survival will produce a sound. Clicking on the top of a block will be a
  11. # higher pitch, and the opposite goes for the bottom (while the sides are the regular sound). Right
  12. # clicking and left clicking will make different sounds (I did this so I didn't run out of blocks to
  13. # use  for all the sounds).
  14.  
  15.  
  16. #----------------------------------SOUNDS----------------------------------
  17.   STONE:
  18.       - {action: LEFTCLICK,  face: [DOWN],      sound: AMBIENCE_CAVE/0p}
  19.       - {action: LEFTCLICK,  face: [-UP,-DOWN], sound: AMBIENCE_CAVE/1p}
  20.       - {action: LEFTCLICK,  face: [UP],        sound: AMBIENCE_CAVE/2p}
  21.       - {action: RIGHTCLICK, face: [DOWN],      sound: MAGMACUBE_WALK/0p}
  22.       - {action: RIGHTCLICK, face: [-UP,-DOWN], sound: MAGMACUBE_WALK/1p}
  23.       - {action: RIGHTCLICK, face: [UP],        sound: MAGMACUBE_WALK/2p}
  24.   GRASS:
  25.       - action: RIGHT_CLICK
  26.         face: [-UP, -DOWN]
  27.         sound: AMBIENCE_RAIN/1p
  28.       - action: RIGHT_CLICK
  29.         face: UP
  30.         sound: AMBIENCE_RAIN/2p
  31.       - action: RIGHT_CLICK
  32.         face: DOWN
  33.         sound: AMBIENCE_RAIN/0p
  34.       - action: LEFT_CLICK
  35.         face: [-UP, -DOWN]
  36.         sound: MAGMACUBE_WALK2/1p
  37.       - action: LEFT_CLICK
  38.         face: UP
  39.         sound: MAGMACUBE_WALK2/2p
  40.       - action: LEFT_CLICK
  41.         face: DOWN
  42.         sound: MAGMACUBE_WALK2/0p
  43.   DIRT:
  44.       - action: RIGHT_CLICK
  45.         face: [-UP, -DOWN]
  46.         sound: AMBIENCE_THUNDER/1p
  47.       - action: RIGHT_CLICK
  48.         face: UP
  49.         sound: AMBIENCE_THUNDER/2p
  50.       - action: RIGHT_CLICK
  51.         face: DOWN
  52.         sound: AMBIENCE_THUNDER/0p
  53.       - action: LEFT_CLICK
  54.         face: [-UP, -DOWN]
  55.         sound: MINECART_BASE/1p
  56.       - action: LEFT_CLICK
  57.         face: UP
  58.         sound: MINECART_BASE/2p
  59.       - action: LEFT_CLICK
  60.         face: DOWN
  61.         sound: MINECART_BASE/0p
  62.   COBBLESTONE:
  63.       - action: RIGHT_CLICK
  64.         face: [-UP, -DOWN]
  65.         sound: ANVIL_BREAK/1p
  66.       - action: RIGHT_CLICK
  67.         face: UP
  68.         sound: ANVIL_BREAK/2p
  69.       - action: RIGHT_CLICK
  70.         face: DOWN
  71.         sound: ANVIL_BREAK/0p
  72.       - action: LEFT_CLICK
  73.         face: [-UP, -DOWN]
  74.         sound: MINECART_INSIDE/1p
  75.       - action: LEFT_CLICK
  76.         face: UP
  77.         sound: MINECART_INSIDE/2p
  78.       - action: LEFT_CLICK
  79.         face: DOWN
  80.         sound: MINECART_INSIDE/0p
  81.   WOOD@0:
  82.       - action: RIGHT_CLICK
  83.         face: [-UP, -DOWN]
  84.         sound: ANVIL_LAND/1p
  85.       - action: RIGHT_CLICK
  86.         face: UP
  87.         sound: ANVIL_LAND/2p
  88.       - action: RIGHT_CLICK
  89.         face: DOWN
  90.         sound: ANVIL_LAND/0p
  91.       - action: LEFT_CLICK
  92.         face: [-UP, -DOWN]
  93.         sound: NOTE_BASS/1p
  94.       - action: LEFT_CLICK
  95.         face: UP
  96.         sound: NOTE_BASS/2p
  97.       - action: LEFT_CLICK
  98.         face: DOWN
  99.         sound: NOTE_BASS/0p
  100.   WOOD@1:
  101.       - action: RIGHT_CLICK
  102.         face: [-UP, -DOWN]
  103.         sound: ANVIL_USE/1p
  104.       - action: RIGHT_CLICK
  105.         face: UP
  106.         sound: ANVIL_USE/2p
  107.       - action: RIGHT_CLICK
  108.         face: DOWN
  109.         sound: ANVIL_USE/0p
  110.       - action: LEFT_CLICK
  111.         face: [-UP, -DOWN]
  112.         sound: NOTE_BASS_DRUM/1p
  113.       - action: LEFT_CLICK
  114.         face: UP
  115.         sound: NOTE_BASS_DRUM/2p
  116.       - action: LEFT_CLICK
  117.         face: DOWN
  118.         sound: NOTE_BASS_DRUM/0p
  119.   WOOD@2:
  120.       - action: RIGHT_CLICK
  121.         face: [-UP, -DOWN]
  122.         sound: ARROW_HIT/1p
  123.       - action: RIGHT_CLICK
  124.         face: UP
  125.         sound: ARROW_HIT/2p
  126.       - action: RIGHT_CLICK
  127.         face: DOWN
  128.         sound: ARROW_HIT/0p
  129.       - action: LEFT_CLICK
  130.         face: [-UP, -DOWN]
  131.         sound: NOTE_BASS_GUITAR/1p
  132.       - action: LEFT_CLICK
  133.         face: UP
  134.         sound: NOTE_BASS_GUITAR/2p
  135.       - action: LEFT_CLICK
  136.         face: DOWN
  137.         sound: NOTE_BASS_GUITAR/0p
  138.   WOOD@3:
  139.       - action: RIGHT_CLICK
  140.         face: [-UP, -DOWN]
  141.         sound: BAT_DEATH/1p
  142.       - action: RIGHT_CLICK
  143.         face: UP
  144.         sound: BAT_DEATH/2p
  145.       - action: RIGHT_CLICK
  146.         face: DOWN
  147.         sound: BAT_DEATH/0p
  148.       - action: LEFT_CLICK
  149.         face: [-UP, -DOWN]
  150.         sound: NOTE_PIANO/1p
  151.       - action: LEFT_CLICK
  152.         face: UP
  153.         sound: NOTE_PIANO/2p
  154.       - action: LEFT_CLICK
  155.         face: DOWN
  156.         sound: NOTE_PIANO/0p
  157.   BEDROCK:
  158.       - action: RIGHT_CLICK
  159.         face: [-UP, -DOWN]
  160.         sound: BAT_HURT/1p
  161.       - action: RIGHT_CLICK
  162.         face: UP
  163.         sound: BAT_HURT/2p
  164.       - action: RIGHT_CLICK
  165.         face: DOWN
  166.         sound: BAT_HURT/0p
  167.       - action: LEFT_CLICK
  168.         face: [-UP, -DOWN]
  169.         sound: NOTE_PLING/1p
  170.       - action: LEFT_CLICK
  171.         face: UP
  172.         sound: NOTE_PLING/2p
  173.       - action: LEFT_CLICK
  174.         face: DOWN
  175.         sound: NOTE_PLING/0p
  176.   DOUBLE_STEP@0:
  177.       - action: RIGHT_CLICK
  178.         face: [-UP, -DOWN]
  179.         sound: BAT_IDLE/1p
  180.       - action: RIGHT_CLICK
  181.         face: UP
  182.         sound: BAT_IDLE/2p
  183.       - action: RIGHT_CLICK
  184.         face: DOWN
  185.         sound: BAT_IDLE/0p
  186.       - action: LEFT_CLICK
  187.         face: [-UP, -DOWN]
  188.         sound: NOTE_SNARE_DRUM/1p
  189.       - action: LEFT_CLICK
  190.         face: UP
  191.         sound: NOTE_SNARE_DRUM/2p
  192.       - action: LEFT_CLICK
  193.         face: DOWN
  194.         sound: NOTE_SNARE_DRUM/0p
  195.   DOUBLE_STEP@1:
  196.       - action: RIGHT_CLICK
  197.         face: [-UP, -DOWN]
  198.         sound: BAT_LOOP/1p
  199.       - action: RIGHT_CLICK
  200.         face: UP
  201.         sound: BAT_LOOP/2p
  202.       - action: RIGHT_CLICK
  203.         face: DOWN
  204.         sound: BAT_LOOP/0p
  205.       - action: LEFT_CLICK
  206.         face: [-UP, -DOWN]
  207.         sound: NOTE_STICKS/1p
  208.       - action: LEFT_CLICK
  209.         face: UP
  210.         sound: NOTE_STICKS/2p
  211.       - action: LEFT_CLICK
  212.         face: DOWN
  213.         sound: NOTE_STICKS/0p
  214.   GOLD_ORE:
  215.       - action: RIGHT_CLICK
  216.         face: [-UP, -DOWN]
  217.         sound: BAT_TAKEOFF/1p
  218.       - action: RIGHT_CLICK
  219.         face: UP
  220.         sound: BAT_TAKEOFF/2p
  221.       - action: RIGHT_CLICK
  222.         face: DOWN
  223.         sound: BAT_TAKEOFF/0p
  224.       - action: LEFT_CLICK
  225.         face: [-UP, -DOWN]
  226.         sound: ORB_PICKUP/1p
  227.       - action: LEFT_CLICK
  228.         face: UP
  229.         sound: ORB_PICKUP/2p
  230.       - action: LEFT_CLICK
  231.         face: DOWN
  232.         sound: ORB_PICKUP/0p
  233.   IRON_ORE:
  234.       - action: RIGHT_CLICK
  235.         face: [-UP, -DOWN]
  236.         sound: BLAZE_BREATH/1p
  237.       - action: RIGHT_CLICK
  238.         face: UP
  239.         sound: BLAZE_BREATH/2p
  240.       - action: RIGHT_CLICK
  241.         face: DOWN
  242.         sound: BLAZE_BREATH/0p
  243.       - action: LEFT_CLICK
  244.         face: [-UP, -DOWN]
  245.         sound: PIG_DEATH/1p
  246.       - action: LEFT_CLICK
  247.         face: UP
  248.         sound: PIG_DEATH/2p
  249.       - action: LEFT_CLICK
  250.         face: DOWN
  251.         sound: PIG_DEATH/0p
  252.   COAL_ORE:
  253.       - action: RIGHT_CLICK
  254.         face: [-UP, -DOWN]
  255.         sound: BLAZE_DEATH/1p
  256.       - action: RIGHT_CLICK
  257.         face: UP
  258.         sound: BLAZE_DEATH/2p
  259.       - action: RIGHT_CLICK
  260.         face: DOWN
  261.         sound: BLAZE_DEATH/0p
  262.       - action: LEFT_CLICK
  263.         face: [-UP, -DOWN]
  264.         sound: PIG_IDLE/1p
  265.       - action: LEFT_CLICK
  266.         face: UP
  267.         sound: PIG_IDLE/2p
  268.       - action: LEFT_CLICK
  269.         face: DOWN
  270.         sound: PIG_IDLE/0p
  271.   LOG@0:
  272.       - action: RIGHT_CLICK
  273.         face: [-UP, -DOWN]
  274.         sound: BLAZE_HIT/1p
  275.       - action: RIGHT_CLICK
  276.         face: UP
  277.         sound: BLAZE_HIT/2p
  278.       - action: RIGHT_CLICK
  279.         face: DOWN
  280.         sound: BLAZE_HIT/0p
  281.       - action: LEFT_CLICK
  282.         face: [-UP, -DOWN]
  283.         sound: PIG_WALK/1p
  284.       - action: LEFT_CLICK
  285.         face: UP
  286.         sound: PIG_WALK/2p
  287.       - action: LEFT_CLICK
  288.         face: DOWN
  289.         sound: PIG_WALK/0p
  290.   LOG@1:
  291.       - action: RIGHT_CLICK
  292.         face: [-UP, -DOWN]
  293.         sound: BREATH/1p
  294.       - action: RIGHT_CLICK
  295.         face: UP
  296.         sound: BREATH/2p
  297.       - action: RIGHT_CLICK
  298.         face: DOWN
  299.         sound: BREATH/0p
  300.       - action: LEFT_CLICK
  301.         face: [-UP, -DOWN]
  302.         sound: PISTON_EXTEND/1p
  303.       - action: LEFT_CLICK
  304.         face: UP
  305.         sound: PISTON_EXTEND/2p
  306.       - action: LEFT_CLICK
  307.         face: DOWN
  308.         sound: PISTON_EXTEND/0p
  309.   LOG@2:
  310.       - action: RIGHT_CLICK
  311.         face: [-UP, -DOWN]
  312.         sound: BURP/1p
  313.       - action: RIGHT_CLICK
  314.         face: UP
  315.         sound: BURP/2p
  316.       - action: RIGHT_CLICK
  317.         face: DOWN
  318.         sound: BURP/0p
  319.       - action: LEFT_CLICK
  320.         face: [-UP, -DOWN]
  321.         sound: PISTON_RETRACT/1p
  322.       - action: LEFT_CLICK
  323.         face: UP
  324.         sound: PISTON_RETRACT/2p
  325.       - action: LEFT_CLICK
  326.         face: DOWN
  327.         sound: PISTON_RETRACT/0p
  328.   LOG@3:
  329.       - action: RIGHT_CLICK
  330.         face: [-UP, -DOWN]
  331.         sound: CAT_HISS/1p
  332.       - action: RIGHT_CLICK
  333.         face: UP
  334.         sound: CAT_HISS/2p
  335.       - action: RIGHT_CLICK
  336.         face: DOWN
  337.         sound: CAT_HISS/0p
  338.       - action: LEFT_CLICK
  339.         face: [-UP, -DOWN]
  340.         sound: PORTAL/1p
  341.       - action: LEFT_CLICK
  342.         face: UP
  343.         sound: PORTAL/2p
  344.       - action: LEFT_CLICK
  345.         face: DOWN
  346.         sound: PORTAL/0p
  347.   LEAVES@0:
  348.       - action: RIGHT_CLICK
  349.         face: [-UP, -DOWN]
  350.         sound: CAT_HIT/1p
  351.       - action: RIGHT_CLICK
  352.         face: UP
  353.         sound: CAT_HIT/2p
  354.       - action: RIGHT_CLICK
  355.         face: DOWN
  356.         sound: CAT_HIT/0p
  357.       - action: LEFT_CLICK
  358.         face: [-UP, -DOWN]
  359.         sound: PORTAL_TRAVEL/1p
  360.       - action: LEFT_CLICK
  361.         face: UP
  362.         sound: PORTAL_TRAVEL/2p
  363.       - action: LEFT_CLICK
  364.         face: DOWN
  365.         sound: PORTAL_TRAVEL/0p
  366.   LEAVES@1:
  367.       - action: RIGHT_CLICK
  368.         face: [-UP, -DOWN]
  369.         sound: CAT_MEOW/1p
  370.       - action: RIGHT_CLICK
  371.         face: UP
  372.         sound: CAT_MEOW/2p
  373.       - action: RIGHT_CLICK
  374.         face: DOWN
  375.         sound: CAT_MEOW/0p
  376.       - action: LEFT_CLICK
  377.         face: [-UP, -DOWN]
  378.         sound: PORTAL_TRIGGER/1p
  379.       - action: LEFT_CLICK
  380.         face: UP
  381.         sound: PORTAL_TRIGGER/2p
  382.       - action: LEFT_CLICK
  383.         face: DOWN
  384.         sound: PORTAL_TRIGGER/0p
  385.   LEAVES@2:
  386.       - action: RIGHT_CLICK
  387.         face: [-UP, -DOWN]
  388.         sound: CAT_PURR/1p
  389.       - action: RIGHT_CLICK
  390.         face: UP
  391.         sound: CAT_PURR/2p
  392.       - action: RIGHT_CLICK
  393.         face: DOWN
  394.         sound: CAT_PURR/0p
  395.       - action: LEFT_CLICK
  396.         face: [-UP, -DOWN]
  397.         sound: SHEEP_IDLE/1p
  398.       - action: LEFT_CLICK
  399.         face: UP
  400.         sound: SHEEP_IDLE/2p
  401.       - action: LEFT_CLICK
  402.         face: DOWN
  403.         sound: SHEEP_IDLE/0p
  404.   LEAVES@3:
  405.       - action: RIGHT_CLICK
  406.         face: [-UP, -DOWN]
  407.         sound: CAT_PURREOW/1p
  408.       - action: RIGHT_CLICK
  409.         face: UP
  410.         sound: CAT_PURREOW/2p
  411.       - action: RIGHT_CLICK
  412.         face: DOWN
  413.         sound: CAT_PURREOW/0p
  414.       - action: LEFT_CLICK
  415.         face: [-UP, -DOWN]
  416.         sound: SHEEP_SHEAR/1p
  417.       - action: LEFT_CLICK
  418.         face: UP
  419.         sound: SHEEP_SHEAR/2p
  420.       - action: LEFT_CLICK
  421.         face: DOWN
  422.         sound: SHEEP_SHEAR/0p
  423.   SPONGE:
  424.       - action: RIGHT_CLICK
  425.         face: [-UP, -DOWN]
  426.         sound: CHEST_CLOSE/1p
  427.       - action: RIGHT_CLICK
  428.         face: UP
  429.         sound: CHEST_CLOSE/2p
  430.       - action: RIGHT_CLICK
  431.         face: DOWN
  432.         sound: CHEST_CLOSE/0p
  433.       - action: LEFT_CLICK
  434.         face: [-UP, -DOWN]
  435.         sound: SHEEP_WALK/1p
  436.       - action: LEFT_CLICK
  437.         face: UP
  438.         sound: SHEEP_WALK/2p
  439.       - action: LEFT_CLICK
  440.         face: DOWN
  441.         sound: SHEEP_WALK/0p
  442.   GLASS:
  443.       - action: RIGHT_CLICK
  444.         face: [-UP, -DOWN]
  445.         sound: CHEST_OPEN/1p
  446.       - action: RIGHT_CLICK
  447.         face: UP
  448.         sound: CHEST_OPEN/2p
  449.       - action: RIGHT_CLICK
  450.         face: DOWN
  451.         sound: CHEST_OPEN/0p
  452.       - action: LEFT_CLICK
  453.         face: [-UP, -DOWN]
  454.         sound: SHOOT_ARROW/1p
  455.       - action: LEFT_CLICK
  456.         face: UP
  457.         sound: SHOOT_ARROW/2p
  458.       - action: LEFT_CLICK
  459.         face: DOWN
  460.         sound: SHOOT_ARROW/0p
  461.   LAPIS_ORE:
  462.       - action: RIGHT_CLICK
  463.         face: [-UP, -DOWN]
  464.         sound: CHICKEN_EGG_POP/1p
  465.       - action: RIGHT_CLICK
  466.         face: UP
  467.         sound: CHICKEN_EGG_POP/2p
  468.       - action: RIGHT_CLICK
  469.         face: DOWN
  470.         sound: CHICKEN_EGG_POP/0p
  471.       - action: LEFT_CLICK
  472.         face: [-UP, -DOWN]
  473.         sound: SILVERFISH_HIT/1p
  474.       - action: LEFT_CLICK
  475.         face: UP
  476.         sound: SILVERFISH_HIT/2p
  477.       - action: LEFT_CLICK
  478.         face: DOWN
  479.         sound: SILVERFISH_HIT/0p
  480.   LAPIS_BLOCK:
  481.       - action: RIGHT_CLICK
  482.         face: [-UP, -DOWN]
  483.         sound: CHICKEN_HURT/1p
  484.       - action: RIGHT_CLICK
  485.         face: UP
  486.         sound: CHICKEN_HURT/2p
  487.       - action: RIGHT_CLICK
  488.         face: DOWN
  489.         sound: CHICKEN_HURT/0p
  490.       - action: LEFT_CLICK
  491.         face: [-UP, -DOWN]
  492.         sound: SILVERFISH_IDLE/1p
  493.       - action: LEFT_CLICK
  494.         face: UP
  495.         sound: SILVERFISH_IDLE/2p
  496.       - action: LEFT_CLICK
  497.         face: DOWN
  498.         sound: SILVERFISH_IDLE/0p
  499.   DOUBLE_STEP@6:
  500.       - action: RIGHT_CLICK
  501.         face: [-UP, -DOWN]
  502.         sound: CHICKEN_IDLE/1p
  503.       - action: RIGHT_CLICK
  504.         face: UP
  505.         sound: CHICKEN_IDLE/2p
  506.       - action: RIGHT_CLICK
  507.         face: DOWN
  508.         sound: CHICKEN_IDLE/0p
  509.       - action: LEFT_CLICK
  510.         face: [-UP, -DOWN]
  511.         sound: SILVERFISH_KILL/1p
  512.       - action: LEFT_CLICK
  513.         face: UP
  514.         sound: SILVERFISH_KILL/2p
  515.       - action: LEFT_CLICK
  516.         face: DOWN
  517.         sound: SILVERFISH_KILL/0p
  518.   SANDSTONE@0:
  519.       - action: RIGHT_CLICK
  520.         face: [-UP, -DOWN]
  521.         sound: CHICKEN_WALK/1p
  522.       - action: RIGHT_CLICK
  523.         face: UP
  524.         sound: CHICKEN_WALK/2p
  525.       - action: RIGHT_CLICK
  526.         face: DOWN
  527.         sound: CHICKEN_WALK/0p
  528.       - action: LEFT_CLICK
  529.         face: [-UP, -DOWN]
  530.         sound: SILVERFISH_WALK/1p
  531.       - action: LEFT_CLICK
  532.         face: UP
  533.         sound: SILVERFISH_WALK/2p
  534.       - action: LEFT_CLICK
  535.         face: DOWN
  536.         sound: SILVERFISH_WALK/0p
  537.   SANDSTONE@1:
  538.       - action: RIGHT_CLICK
  539.         face: [-UP, -DOWN]
  540.         sound: CLICK/1p
  541.       - action: RIGHT_CLICK
  542.         face: UP
  543.         sound: CLICK/2p
  544.       - action: RIGHT_CLICK
  545.         face: DOWN
  546.         sound: CLICK/0p
  547.       - action: LEFT_CLICK
  548.         face: [-UP, -DOWN]
  549.         sound: SKELETON_DEATH/1p
  550.       - action: LEFT_CLICK
  551.         face: UP
  552.         sound: SKELETON_DEATH/2p
  553.       - action: LEFT_CLICK
  554.         face: DOWN
  555.         sound: SKELETON_DEATH/0p
  556.   SANDSTONE@2:
  557.       - action: RIGHT_CLICK
  558.         face: [-UP, -DOWN]
  559.         sound: COW_HURT/1p
  560.       - action: RIGHT_CLICK
  561.         face: UP
  562.         sound: COW_HURT/2p
  563.       - action: RIGHT_CLICK
  564.         face: DOWN
  565.         sound: COW_HURT/0p
  566.       - action: LEFT_CLICK
  567.         face: [-UP, -DOWN]
  568.         sound: SKELETON_HURT/1p
  569.       - action: LEFT_CLICK
  570.         face: UP
  571.         sound: SKELETON_HURT/2p
  572.       - action: LEFT_CLICK
  573.         face: DOWN
  574.         sound: SKELETON_HURT/0p
  575.   STICKY_PISTON:
  576.       - action: RIGHT_CLICK
  577.         face: [-UP, -DOWN]
  578.         sound: COW_IDLE/1p
  579.       - action: RIGHT_CLICK
  580.         face: UP
  581.         sound: COW_IDLE/2p
  582.       - action: RIGHT_CLICK
  583.         face: DOWN
  584.         sound: COW_IDLE/0p
  585.       - action: LEFT_CLICK
  586.         face: [-UP, -DOWN]
  587.         sound: SKELETON_IDLE/1p
  588.       - action: LEFT_CLICK
  589.         face: UP
  590.         sound: SKELETON_IDLE/2p
  591.       - action: LEFT_CLICK
  592.         face: DOWN
  593.         sound: SKELETON_IDLE/0p
  594.   PISTON:
  595.       - action: RIGHT_CLICK
  596.         face: [-UP, -DOWN]
  597.         sound: COW_WALK/1p
  598.       - action: RIGHT_CLICK
  599.         face: UP
  600.         sound: COW_WALK/2p
  601.       - action: RIGHT_CLICK
  602.         face: DOWN
  603.         sound: COW_WALK/0p
  604.       - action: LEFT_CLICK
  605.         face: [-UP, -DOWN]
  606.         sound: SKELETON_WALK/1p
  607.       - action: LEFT_CLICK
  608.         face: UP
  609.         sound: SKELETON_WALK/2p
  610.       - action: LEFT_CLICK
  611.         face: DOWN
  612.         sound: SKELETON_WALK/0p
  613.   WOOL@0:
  614.       - action: RIGHT_CLICK
  615.         face: [-UP, -DOWN]
  616.         sound: CREEPER_DEATH/1p
  617.       - action: RIGHT_CLICK
  618.         face: UP
  619.         sound: CREEPER_DEATH/2p
  620.       - action: RIGHT_CLICK
  621.         face: DOWN
  622.         sound: CREEPER_DEATH/0p
  623.       - action: LEFT_CLICK
  624.         face: [-UP, -DOWN]
  625.         sound: SLIME_ATTACK/1p
  626.       - action: LEFT_CLICK
  627.         face: UP
  628.         sound: SLIME_ATTACK/2p
  629.       - action: LEFT_CLICK
  630.         face: DOWN
  631.         sound: SLIME_ATTACK/0p
  632.   WOOL@1:
  633.       - action: RIGHT_CLICK
  634.         face: [-UP, -DOWN]
  635.         sound: CREEPER_HISS/1p
  636.       - action: RIGHT_CLICK
  637.         face: UP
  638.         sound: CREEPER_HISS/2p
  639.       - action: RIGHT_CLICK
  640.         face: DOWN
  641.         sound: CREEPER_HISS/0p
  642.       - action: LEFT_CLICK
  643.         face: [-UP, -DOWN]
  644.         sound: SLIME_WALK/1p
  645.       - action: LEFT_CLICK
  646.         face: UP
  647.         sound: SLIME_WALK/2p
  648.       - action: LEFT_CLICK
  649.         face: DOWN
  650.         sound: SLIME_WALK/0p
  651.   WOOL@2:
  652.       - action: RIGHT_CLICK
  653.         face: [-UP, -DOWN]
  654.         sound: DIG_GRASS/1p
  655.       - action: RIGHT_CLICK
  656.         face: UP
  657.         sound: DIG_GRASS/2p
  658.       - action: RIGHT_CLICK
  659.         face: DOWN
  660.         sound: DIG_GRASS/0p
  661.       - action: LEFT_CLICK
  662.         face: [-UP, -DOWN]
  663.         sound: SLIME_WALK2/1p
  664.       - action: LEFT_CLICK
  665.         face: UP
  666.         sound: SLIME_WALK2/2p
  667.       - action: LEFT_CLICK
  668.         face: DOWN
  669.         sound: SLIME_WALK2/0p
  670.   WOOL@3:
  671.       - action: RIGHT_CLICK
  672.         face: [-UP, -DOWN]
  673.         sound: DIG_GRAVEL/1p
  674.       - action: RIGHT_CLICK
  675.         face: UP
  676.         sound: DIG_GRAVEL/2p
  677.       - action: RIGHT_CLICK
  678.         face: DOWN
  679.         sound: DIG_GRAVEL/0p
  680.       - action: LEFT_CLICK
  681.         face: [-UP, -DOWN]
  682.         sound: SPIDER_DEATH/1p
  683.       - action: LEFT_CLICK
  684.         face: UP
  685.         sound: SPIDER_DEATH/2p
  686.       - action: LEFT_CLICK
  687.         face: DOWN
  688.         sound: SPIDER_DEATH/0p
  689.   WOOL@4:
  690.       - action: RIGHT_CLICK
  691.         face: [-UP, -DOWN]
  692.         sound: DIG_SAND/1p
  693.       - action: RIGHT_CLICK
  694.         face: UP
  695.         sound: DIG_SAND/2p
  696.       - action: RIGHT_CLICK
  697.         face: DOWN
  698.         sound: DIG_SAND/0p
  699.       - action: LEFT_CLICK
  700.         face: [-UP, -DOWN]
  701.         sound: SPIDER_IDLE/1p
  702.       - action: LEFT_CLICK
  703.         face: UP
  704.         sound: SPIDER_IDLE/2p
  705.       - action: LEFT_CLICK
  706.         face: DOWN
  707.         sound: SPIDER_IDLE/0p
  708.   WOOL@5:
  709.       - action: RIGHT_CLICK
  710.         face: [-UP, -DOWN]
  711.         sound: DIG_SNOW/1p
  712.       - action: RIGHT_CLICK
  713.         face: UP
  714.         sound: DIG_SNOW/2p
  715.       - action: RIGHT_CLICK
  716.         face: DOWN
  717.         sound: DIG_SNOW/0p
  718.       - action: LEFT_CLICK
  719.         face: [-UP, -DOWN]
  720.         sound: SPIDER_WALK/1p
  721.       - action: LEFT_CLICK
  722.         face: UP
  723.         sound: SPIDER_WALK/2p
  724.       - action: LEFT_CLICK
  725.         face: DOWN
  726.         sound: SPIDER_WALK/0p
  727.   WOOL@6:
  728.       - action: RIGHT_CLICK
  729.         face: [-UP, -DOWN]
  730.         sound: DIG_STONE/1p
  731.       - action: RIGHT_CLICK
  732.         face: UP
  733.         sound: DIG_STONE/2p
  734.       - action: RIGHT_CLICK
  735.         face: DOWN
  736.         sound: DIG_STONE/0p
  737.       - action: LEFT_CLICK
  738.         face: [-UP, -DOWN]
  739.         sound: SPLASH/1p
  740.       - action: LEFT_CLICK
  741.         face: UP
  742.         sound: SPLASH/2p
  743.       - action: LEFT_CLICK
  744.         face: DOWN
  745.         sound: SPLASH/0p
  746.   WOOL@7:
  747.       - action: RIGHT_CLICK
  748.         face: [-UP, -DOWN]
  749.         sound: DIG_WOOD/1p
  750.       - action: RIGHT_CLICK
  751.         face: UP
  752.         sound: DIG_WOOD/2p
  753.       - action: RIGHT_CLICK
  754.         face: DOWN
  755.         sound: DIG_WOOD/0p
  756.       - action: LEFT_CLICK
  757.         face: [-UP, -DOWN]
  758.         sound: SPLASH2/1p
  759.       - action: LEFT_CLICK
  760.         face: UP
  761.         sound: SPLASH2/2p
  762.       - action: LEFT_CLICK
  763.         face: DOWN
  764.         sound: SPLASH2/0p
  765.   WOOL@8:
  766.       - action: RIGHT_CLICK
  767.         face: [-UP, -DOWN]
  768.         sound: DIG_WOOL/1p
  769.       - action: RIGHT_CLICK
  770.         face: UP
  771.         sound: DIG_WOOL/2p
  772.       - action: RIGHT_CLICK
  773.         face: DOWN
  774.         sound: DIG_WOOL/0p
  775.       - action: LEFT_CLICK
  776.         face: [-UP, -DOWN]
  777.         sound: STEP_GRASS/1p
  778.       - action: LEFT_CLICK
  779.         face: UP
  780.         sound: STEP_GRASS/2p
  781.       - action: LEFT_CLICK
  782.         face: DOWN
  783.         sound: STEP_GRASS/0p
  784.   WOOL@9:
  785.       - action: RIGHT_CLICK
  786.         face: [-UP, -DOWN]
  787.         sound: DOOR_CLOSE/1p
  788.       - action: RIGHT_CLICK
  789.         face: UP
  790.         sound: DOOR_CLOSE/2p
  791.       - action: RIGHT_CLICK
  792.         face: DOWN
  793.         sound: DOOR_CLOSE/0p
  794.       - action: LEFT_CLICK
  795.         face: [-UP, -DOWN]
  796.         sound: STEP_GRAVEL/1p
  797.       - action: LEFT_CLICK
  798.         face: UP
  799.         sound: STEP_GRAVEL/2p
  800.       - action: LEFT_CLICK
  801.         face: DOWN
  802.         sound: STEP_GRAVEL/0p
  803.   WOOL@10:
  804.       - action: RIGHT_CLICK
  805.         face: [-UP, -DOWN]
  806.         sound: DOOR_OPEN/1p
  807.       - action: RIGHT_CLICK
  808.         face: UP
  809.         sound: DOOR_OPEN/2p
  810.       - action: RIGHT_CLICK
  811.         face: DOWN
  812.         sound: DOOR_OPEN/0p
  813.       - action: LEFT_CLICK
  814.         face: [-UP, -DOWN]
  815.         sound: STEP_LADDER/1p
  816.       - action: LEFT_CLICK
  817.         face: UP
  818.         sound: STEP_LADDER/2p
  819.       - action: LEFT_CLICK
  820.         face: DOWN
  821.         sound: STEP_LADDER/0p
  822.   WOOL@11:
  823.       - action: RIGHT_CLICK
  824.         face: [-UP, -DOWN]
  825.         sound: DRINK/1p
  826.       - action: RIGHT_CLICK
  827.         face: UP
  828.         sound: DRINK/2p
  829.       - action: RIGHT_CLICK
  830.         face: DOWN
  831.         sound: DRINK/0p
  832.       - action: LEFT_CLICK
  833.         face: [-UP, -DOWN]
  834.         sound: STEP_SAND/1p
  835.       - action: LEFT_CLICK
  836.         face: UP
  837.         sound: STEP_SAND/2p
  838.       - action: LEFT_CLICK
  839.         face: DOWN
  840.         sound: STEP_SAND/0p
  841.   WOOL@12:
  842.       - action: RIGHT_CLICK
  843.         face: [-UP, -DOWN]
  844.         sound: EAT/1p
  845.       - action: RIGHT_CLICK
  846.         face: UP
  847.         sound: EAT/2p
  848.       - action: RIGHT_CLICK
  849.         face: DOWN
  850.         sound: EAT/0p
  851.       - action: LEFT_CLICK
  852.         face: [-UP, -DOWN]
  853.         sound: STEP_SNOW/1p
  854.       - action: LEFT_CLICK
  855.         face: UP
  856.         sound: STEP_SNOW/2p
  857.       - action: LEFT_CLICK
  858.         face: DOWN
  859.         sound: STEP_SNOW/0p
  860.   WOOL@13:
  861.       - action: RIGHT_CLICK
  862.         face: [-UP, -DOWN]
  863.         sound: ENDERDRAGON_DEATH/1p
  864.       - action: RIGHT_CLICK
  865.         face: UP
  866.         sound: ENDERDRAGON_DEATH/2p
  867.       - action: RIGHT_CLICK
  868.         face: DOWN
  869.         sound: ENDERDRAGON_DEATH/0p
  870.       - action: LEFT_CLICK
  871.         face: [-UP, -DOWN]
  872.         sound: STEP_STONE/1p
  873.       - action: LEFT_CLICK
  874.         face: UP
  875.         sound: STEP_STONE/2p
  876.       - action: LEFT_CLICK
  877.         face: DOWN
  878.         sound: STEP_STONE/0p
  879.   WOOL@14:
  880.       - action: RIGHT_CLICK
  881.         face: [-UP, -DOWN]
  882.         sound: ENDERDRAGON_GROWL/1p
  883.       - action: RIGHT_CLICK
  884.         face: UP
  885.         sound: ENDERDRAGON_GROWL/2p
  886.       - action: RIGHT_CLICK
  887.         face: DOWN
  888.         sound: ENDERDRAGON_GROWL/0p
  889.       - action: LEFT_CLICK
  890.         face: [-UP, -DOWN]
  891.         sound: STEP_WOOD/1p
  892.       - action: LEFT_CLICK
  893.         face: UP
  894.         sound: STEP_WOOD/2p
  895.       - action: LEFT_CLICK
  896.         face: DOWN
  897.         sound: STEP_WOOD/0p
  898.   WOOL@15:
  899.       - action: RIGHT_CLICK
  900.         face: [-UP, -DOWN]
  901.         sound: ENDERDRAGON_HIT/1p
  902.       - action: RIGHT_CLICK
  903.         face: UP
  904.         sound: ENDERDRAGON_HIT/2p
  905.       - action: RIGHT_CLICK
  906.         face: DOWN
  907.         sound: ENDERDRAGON_HIT/0p
  908.       - action: LEFT_CLICK
  909.         face: [-UP, -DOWN]
  910.         sound: STEP_WOOL/1p
  911.       - action: LEFT_CLICK
  912.         face: UP
  913.         sound: STEP_WOOL/2p
  914.       - action: LEFT_CLICK
  915.         face: DOWN
  916.         sound: STEP_WOOL/0p
  917.   GOLD_BLOCK:
  918.       - action: RIGHT_CLICK
  919.         face: [-UP, -DOWN]
  920.         sound: ENDERDRAGON_WINGS/1p
  921.       - action: RIGHT_CLICK
  922.         face: UP
  923.         sound: ENDERDRAGON_WINGS/2p
  924.       - action: RIGHT_CLICK
  925.         face: DOWN
  926.         sound: ENDERDRAGON_WINGS/0p
  927.       - action: LEFT_CLICK
  928.         face: [-UP, -DOWN]
  929.         sound: SWIM/1p
  930.       - action: LEFT_CLICK
  931.         face: UP
  932.         sound: SWIM/2p
  933.       - action: LEFT_CLICK
  934.         face: DOWN
  935.         sound: SWIM/0p
  936.   IRON_BLOCK:
  937.       - action: RIGHT_CLICK
  938.         face: [-UP, -DOWN]
  939.         sound: ENDERMAN_DEATH/1p
  940.       - action: RIGHT_CLICK
  941.         face: UP
  942.         sound: ENDERMAN_DEATH/2p
  943.       - action: RIGHT_CLICK
  944.         face: DOWN
  945.         sound: ENDERMAN_DEATH/0p
  946.       - action: LEFT_CLICK
  947.         face: [-UP, -DOWN]
  948.         sound: WATER/1p
  949.       - action: LEFT_CLICK
  950.         face: UP
  951.         sound: WATER/2p
  952.       - action: LEFT_CLICK
  953.         face: DOWN
  954.         sound: WATER/0p
  955.   BRICK:
  956.       - action: RIGHT_CLICK
  957.         face: [-UP, -DOWN]
  958.         sound: ENDERMAN_HIT/1p
  959.       - action: RIGHT_CLICK
  960.         face: UP
  961.         sound: ENDERMAN_HIT/2p
  962.       - action: RIGHT_CLICK
  963.         face: DOWN
  964.         sound: ENDERMAN_HIT/0p
  965.       - action: LEFT_CLICK
  966.         face: [-UP, -DOWN]
  967.         sound: WITHER_DEATH/1p
  968.       - action: LEFT_CLICK
  969.         face: UP
  970.         sound: WITHER_DEATH/2p
  971.       - action: LEFT_CLICK
  972.         face: DOWN
  973.         sound: WITHER_DEATH/0p
  974.   WOOD_DOUBLE_STEP@0:
  975.       - action: RIGHT_CLICK
  976.         face: [-UP, -DOWN]
  977.         sound: ENDERMAN_IDLE/1p
  978.       - action: RIGHT_CLICK
  979.         face: UP
  980.         sound: ENDERMAN_IDLE/2p
  981.       - action: RIGHT_CLICK
  982.         face: DOWN
  983.         sound: ENDERMAN_IDLE/0p
  984.       - action: LEFT_CLICK
  985.         face: [-UP, -DOWN]
  986.         sound: WITHER_HURT/1p
  987.       - action: LEFT_CLICK
  988.         face: UP
  989.         sound: WITHER_HURT/2p
  990.       - action: LEFT_CLICK
  991.         face: DOWN
  992.         sound: WITHER_HURT/0p
  993.   BOOKSHELF:
  994.       - action: RIGHT_CLICK
  995.         face: [-UP, -DOWN]
  996.         sound: ENDERMAN_SCREAM/1p
  997.       - action: RIGHT_CLICK
  998.         face: UP
  999.         sound: ENDERMAN_SCREAM/2p
  1000.       - action: RIGHT_CLICK
  1001.         face: DOWN
  1002.         sound: ENDERMAN_SCREAM/0p
  1003.       - action: LEFT_CLICK
  1004.         face: [-UP, -DOWN]
  1005.         sound: WITHER_IDLE/1p
  1006.       - action: LEFT_CLICK
  1007.         face: UP
  1008.         sound: WITHER_IDLE/2p
  1009.       - action: LEFT_CLICK
  1010.         face: DOWN
  1011.         sound: WITHER_IDLE/0p
  1012.   MOSSY_COBBLESTONE:
  1013.       - action: RIGHT_CLICK
  1014.         face: [-UP, -DOWN]
  1015.         sound: ENDERMAN_STARE/1p
  1016.       - action: RIGHT_CLICK
  1017.         face: UP
  1018.         sound: ENDERMAN_STARE/2p
  1019.       - action: RIGHT_CLICK
  1020.         face: DOWN
  1021.         sound: ENDERMAN_STARE/0p
  1022.       - action: LEFT_CLICK
  1023.         face: [-UP, -DOWN]
  1024.         sound: WITHER_SHOOT/1p
  1025.       - action: LEFT_CLICK
  1026.         face: UP
  1027.         sound: WITHER_SHOOT/2p
  1028.       - action: LEFT_CLICK
  1029.         face: DOWN
  1030.         sound: WITHER_SHOOT/0p
  1031.   OBSIDIAN:
  1032.       - action: RIGHT_CLICK
  1033.         face: [-UP, -DOWN]
  1034.         sound: ENDERMAN_TELEPORT/1p
  1035.       - action: RIGHT_CLICK
  1036.         face: UP
  1037.         sound: ENDERMAN_TELEPORT/2p
  1038.       - action: RIGHT_CLICK
  1039.         face: DOWN
  1040.         sound: ENDERMAN_TELEPORT/0p
  1041.       - action: LEFT_CLICK
  1042.         face: [-UP, -DOWN]
  1043.         sound: WITHER_SPAWN/1p
  1044.       - action: LEFT_CLICK
  1045.         face: UP
  1046.         sound: WITHER_SPAWN/2p
  1047.       - action: LEFT_CLICK
  1048.         face: DOWN
  1049.         sound: WITHER_SPAWN/0p
  1050.   DOUBLE_STEP@2:
  1051.       - action: RIGHT_CLICK
  1052.         face: [-UP, -DOWN]
  1053.         sound: EXPLODE/1p
  1054.       - action: RIGHT_CLICK
  1055.         face: UP
  1056.         sound: EXPLODE/2p
  1057.       - action: RIGHT_CLICK
  1058.         face: DOWN
  1059.         sound: EXPLODE/0p
  1060.       - action: LEFT_CLICK
  1061.         face: [-UP, -DOWN]
  1062.         sound: WOLF_BARK/1p
  1063.       - action: LEFT_CLICK
  1064.         face: UP
  1065.         sound: WOLF_BARK/2p
  1066.       - action: LEFT_CLICK
  1067.         face: DOWN
  1068.         sound: WOLF_BARK/0p
  1069.   DIAMOND_ORE:
  1070.       - action: RIGHT_CLICK
  1071.         face: [-UP, -DOWN]
  1072.         sound: FALL_BIG/1p
  1073.       - action: RIGHT_CLICK
  1074.         face: UP
  1075.         sound: FALL_BIG/2p
  1076.       - action: RIGHT_CLICK
  1077.         face: DOWN
  1078.         sound: FALL_BIG/0p
  1079.       - action: LEFT_CLICK
  1080.         face: [-UP, -DOWN]
  1081.         sound: WOLF_DEATH/1p
  1082.       - action: LEFT_CLICK
  1083.         face: UP
  1084.         sound: WOLF_DEATH/2p
  1085.       - action: LEFT_CLICK
  1086.         face: DOWN
  1087.         sound: WOLF_DEATH/0p
  1088.   DIAMOND_BLOCK:
  1089.       - action: RIGHT_CLICK
  1090.         face: [-UP, -DOWN]
  1091.         sound: FALL_SMALL/1p
  1092.       - action: RIGHT_CLICK
  1093.         face: UP
  1094.         sound: FALL_SMALL/2p
  1095.       - action: RIGHT_CLICK
  1096.         face: DOWN
  1097.         sound: FALL_SMALL/0p
  1098.       - action: LEFT_CLICK
  1099.         face: [-UP, -DOWN]
  1100.         sound: WOLF_GROWL/1p
  1101.       - action: LEFT_CLICK
  1102.         face: UP
  1103.         sound: WOLF_GROWL/2p
  1104.       - action: LEFT_CLICK
  1105.         face: DOWN
  1106.         sound: WOLF_GROWL/0p
  1107.   ICE:
  1108.       - action: RIGHT_CLICK
  1109.         face: [-UP, -DOWN]
  1110.         sound: FIRE/1p
  1111.       - action: RIGHT_CLICK
  1112.         face: UP
  1113.         sound: FIRE/2p
  1114.       - action: RIGHT_CLICK
  1115.         face: DOWN
  1116.         sound: FIRE/0p
  1117.       - action: LEFT_CLICK
  1118.         face: [-UP, -DOWN]
  1119.         sound: WOLF_HOWL/1p
  1120.       - action: LEFT_CLICK
  1121.         face: UP
  1122.         sound: WOLF_HOWL/2p
  1123.       - action: LEFT_CLICK
  1124.         face: DOWN
  1125.         sound: WOLF_HOWL/0p
  1126.   SNOW_BLOCK:
  1127.       - action: RIGHT_CLICK
  1128.         face: [-UP, -DOWN]
  1129.         sound: FIRE_IGNITE/1p
  1130.       - action: RIGHT_CLICK
  1131.         face: UP
  1132.         sound: FIRE_IGNITE/2p
  1133.       - action: RIGHT_CLICK
  1134.         face: DOWN
  1135.         sound: FIRE_IGNITE/0p
  1136.       - action: LEFT_CLICK
  1137.         face: [-UP, -DOWN]
  1138.         sound: WOLF_HURT/1p
  1139.       - action: LEFT_CLICK
  1140.         face: UP
  1141.         sound: WOLF_HURT/2p
  1142.       - action: LEFT_CLICK
  1143.         face: DOWN
  1144.         sound: WOLF_HURT/0p
  1145.   CLAY:
  1146.       - action: RIGHT_CLICK
  1147.         face: [-UP, -DOWN]
  1148.         sound: FIZZ/1p
  1149.       - action: RIGHT_CLICK
  1150.         face: UP
  1151.         sound: FIZZ/2p
  1152.       - action: RIGHT_CLICK
  1153.         face: DOWN
  1154.         sound: FIZZ/0p
  1155.       - action: LEFT_CLICK
  1156.         face: [-UP, -DOWN]
  1157.         sound: WOLF_PANT/1p
  1158.       - action: LEFT_CLICK
  1159.         face: UP
  1160.         sound: WOLF_PANT/2p
  1161.       - action: LEFT_CLICK
  1162.         face: DOWN
  1163.         sound: WOLF_PANT/0p
  1164.   DOUBLE_STEP@5:
  1165.       - action: RIGHT_CLICK
  1166.         face: [-UP, -DOWN]
  1167.         sound: FUSE/1p
  1168.       - action: RIGHT_CLICK
  1169.         face: UP
  1170.         sound: FUSE/2p
  1171.       - action: RIGHT_CLICK
  1172.         face: DOWN
  1173.         sound: FUSE/0p
  1174.       - action: LEFT_CLICK
  1175.         face: [-UP, -DOWN]
  1176.         sound: WOLF_SHAKE/1p
  1177.       - action: LEFT_CLICK
  1178.         face: UP
  1179.         sound: WOLF_SHAKE/2p
  1180.       - action: LEFT_CLICK
  1181.         face: DOWN
  1182.         sound: WOLF_SHAKE/0p
  1183.   NETHERRACK:
  1184.       - action: RIGHT_CLICK
  1185.         face: [-UP, -DOWN]
  1186.         sound: GHAST_CHARGE/1p
  1187.       - action: RIGHT_CLICK
  1188.         face: UP
  1189.         sound: GHAST_CHARGE/2p
  1190.       - action: RIGHT_CLICK
  1191.         face: DOWN
  1192.         sound: GHAST_CHARGE/0p
  1193.       - action: LEFT_CLICK
  1194.         face: [-UP, -DOWN]
  1195.         sound: WOLF_WALK/1p
  1196.       - action: LEFT_CLICK
  1197.         face: UP
  1198.         sound: WOLF_WALK/2p
  1199.       - action: LEFT_CLICK
  1200.         face: DOWN
  1201.         sound: WOLF_WALK/0p
  1202.   SOUL_SAND:
  1203.       - action: RIGHT_CLICK
  1204.         face: [-UP, -DOWN]
  1205.         sound: GHAST_DEATH/1p
  1206.       - action: RIGHT_CLICK
  1207.         face: UP
  1208.         sound: GHAST_DEATH/2p
  1209.       - action: RIGHT_CLICK
  1210.         face: DOWN
  1211.         sound: GHAST_DEATH/0p
  1212.       - action: LEFT_CLICK
  1213.         face: [-UP, -DOWN]
  1214.         sound: WOLF_WHINE/1p
  1215.       - action: LEFT_CLICK
  1216.         face: UP
  1217.         sound: WOLF_WHINE/2p
  1218.       - action: LEFT_CLICK
  1219.         face: DOWN
  1220.         sound: WOLF_WHINE/0p
  1221.   GLOWSTONE:
  1222.       - action: RIGHT_CLICK
  1223.         face: [-UP, -DOWN]
  1224.         sound: GHAST_FIREBALL/1p
  1225.       - action: RIGHT_CLICK
  1226.         face: UP
  1227.         sound: GHAST_FIREBALL/2p
  1228.       - action: RIGHT_CLICK
  1229.         face: DOWN
  1230.         sound: GHAST_FIREBALL/0p
  1231.       - action: LEFT_CLICK
  1232.         face: [-UP, -DOWN]
  1233.         sound: WOOD_CLICK/1p
  1234.       - action: LEFT_CLICK
  1235.         face: UP
  1236.         sound: WOOD_CLICK/2p
  1237.       - action: LEFT_CLICK
  1238.         face: DOWN
  1239.         sound: WOOD_CLICK/0p
  1240.   DOUBLE_STEP@3:
  1241.       - action: RIGHT_CLICK
  1242.         face: [-UP, -DOWN]
  1243.         sound: GHAST_MOAN/1p
  1244.       - action: RIGHT_CLICK
  1245.         face: UP
  1246.         sound: GHAST_MOAN/2p
  1247.       - action: RIGHT_CLICK
  1248.         face: DOWN
  1249.         sound: GHAST_MOAN/0p
  1250.       - action: LEFT_CLICK
  1251.         face: [-UP, -DOWN]
  1252.         sound: ZOMBIE_DEATH/1p
  1253.       - action: LEFT_CLICK
  1254.         face: UP
  1255.         sound: ZOMBIE_DEATH/2p
  1256.       - action: LEFT_CLICK
  1257.         face: DOWN
  1258.         sound: ZOMBIE_DEATH/0p
  1259.   MONSTER_EGGS@0:
  1260.       - action: RIGHT_CLICK
  1261.         face: [-UP, -DOWN]
  1262.         sound: GHAST_SCREAM/1p
  1263.       - action: RIGHT_CLICK
  1264.         face: UP
  1265.         sound: GHAST_SCREAM/2p
  1266.       - action: RIGHT_CLICK
  1267.         face: DOWN
  1268.         sound: GHAST_SCREAM/0p
  1269.       - action: LEFT_CLICK
  1270.         face: [-UP, -DOWN]
  1271.         sound: ZOMBIE_HURT/1p
  1272.       - action: LEFT_CLICK
  1273.         face: UP
  1274.         sound: ZOMBIE_HURT/2p
  1275.       - action: LEFT_CLICK
  1276.         face: DOWN
  1277.         sound: ZOMBIE_HURT/0p
  1278.   MONSTER_EGGS@1:
  1279.       - action: RIGHT_CLICK
  1280.         face: [-UP, -DOWN]
  1281.         sound: GHAST_SCREAM2/1p
  1282.       - action: RIGHT_CLICK
  1283.         face: UP
  1284.         sound: GHAST_SCREAM2/2p
  1285.       - action: RIGHT_CLICK
  1286.         face: DOWN
  1287.         sound: GHAST_SCREAM2/0p
  1288.       - action: LEFT_CLICK
  1289.         face: [-UP, -DOWN]
  1290.         sound: ZOMBIE_IDLE/1p
  1291.       - action: LEFT_CLICK
  1292.         face: UP
  1293.         sound: ZOMBIE_IDLE/2p
  1294.       - action: LEFT_CLICK
  1295.         face: DOWN
  1296.         sound: ZOMBIE_IDLE/0p
  1297.   MONSTER_EGGS@2:
  1298.       - action: RIGHT_CLICK
  1299.         face: [-UP, -DOWN]
  1300.         sound: GLASS/1p
  1301.       - action: RIGHT_CLICK
  1302.         face: UP
  1303.         sound: GLASS/2p
  1304.       - action: RIGHT_CLICK
  1305.         face: DOWN
  1306.         sound: GLASS/0p
  1307.       - action: LEFT_CLICK
  1308.         face: [-UP, -DOWN]
  1309.         sound: ZOMBIE_INFECT/1p
  1310.       - action: LEFT_CLICK
  1311.         face: UP
  1312.         sound: ZOMBIE_INFECT/2p
  1313.       - action: LEFT_CLICK
  1314.         face: DOWN
  1315.         sound: ZOMBIE_INFECT/0p
  1316.   SMOOTH_BRICK@0:
  1317.       - action: RIGHT_CLICK
  1318.         face: [-UP, -DOWN]
  1319.         sound: HURT/1p
  1320.       - action: RIGHT_CLICK
  1321.         face: UP
  1322.         sound: HURT/2p
  1323.       - action: RIGHT_CLICK
  1324.         face: DOWN
  1325.         sound: HURT/0p
  1326.       - action: LEFT_CLICK
  1327.         face: [-UP, -DOWN]
  1328.         sound: ZOMBIE_METAL/1p
  1329.       - action: LEFT_CLICK
  1330.         face: UP
  1331.         sound: ZOMBIE_METAL/2p
  1332.       - action: LEFT_CLICK
  1333.         face: DOWN
  1334.         sound: ZOMBIE_METAL/0p
  1335.   SMOOTH_BRICK@1:
  1336.       - action: RIGHT_CLICK
  1337.         face: [-UP, -DOWN]
  1338.         sound: HURT_FLESH/1p
  1339.       - action: RIGHT_CLICK
  1340.         face: UP
  1341.         sound: HURT_FLESH/2p
  1342.       - action: RIGHT_CLICK
  1343.         face: DOWN
  1344.         sound: HURT_FLESH/0p
  1345.       - action: LEFT_CLICK
  1346.         face: [-UP, -DOWN]
  1347.         sound: ZOMBIE_PIG_ANGRY/1p
  1348.       - action: LEFT_CLICK
  1349.         face: UP
  1350.         sound: ZOMBIE_PIG_ANGRY/2p
  1351.       - action: LEFT_CLICK
  1352.         face: DOWN
  1353.         sound: ZOMBIE_PIG_ANGRY/0p
  1354.   SMOOTH_BRICK@2:
  1355.       - action: RIGHT_CLICK
  1356.         face: [-UP, -DOWN]
  1357.         sound: IRONGOLEM_DEATH/1p
  1358.       - action: RIGHT_CLICK
  1359.         face: UP
  1360.         sound: IRONGOLEM_DEATH/2p
  1361.       - action: RIGHT_CLICK
  1362.         face: DOWN
  1363.         sound: IRONGOLEM_DEATH/0p
  1364.       - action: LEFT_CLICK
  1365.         face: [-UP, -DOWN]
  1366.         sound: ZOMBIE_PIG_DEATH/1p
  1367.       - action: LEFT_CLICK
  1368.         face: UP
  1369.         sound: ZOMBIE_PIG_DEATH/2p
  1370.       - action: LEFT_CLICK
  1371.         face: DOWN
  1372.         sound: ZOMBIE_PIG_DEATH/0p
  1373.   SMOOTH_BRICK@3:
  1374.       - action: RIGHT_CLICK
  1375.         face: [-UP, -DOWN]
  1376.         sound: IRONGOLEM_HIT/1p
  1377.       - action: RIGHT_CLICK
  1378.         face: UP
  1379.         sound: IRONGOLEM_HIT/2p
  1380.       - action: RIGHT_CLICK
  1381.         face: DOWN
  1382.         sound: IRONGOLEM_HIT/0p
  1383.       - action: LEFT_CLICK
  1384.         face: [-UP, -DOWN]
  1385.         sound: ZOMBIE_PIG_HURT/1p
  1386.       - action: LEFT_CLICK
  1387.         face: UP
  1388.         sound: ZOMBIE_PIG_HURT/2p
  1389.       - action: LEFT_CLICK
  1390.         face: DOWN
  1391.         sound: ZOMBIE_PIG_HURT/0p
  1392.   MELON_BLOCK:
  1393.       - action: RIGHT_CLICK
  1394.         face: [-UP, -DOWN]
  1395.         sound: IRONGOLEM_THROW/1p
  1396.       - action: RIGHT_CLICK
  1397.         face: UP
  1398.         sound: IRONGOLEM_THROW/2p
  1399.       - action: RIGHT_CLICK
  1400.         face: DOWN
  1401.         sound: IRONGOLEM_THROW/0p
  1402.       - action: LEFT_CLICK
  1403.         face: [-UP, -DOWN]
  1404.         sound: ZOMBIE_PIG_IDLE/1p
  1405.       - action: LEFT_CLICK
  1406.         face: UP
  1407.         sound: ZOMBIE_PIG_IDLE/2p
  1408.       - action: LEFT_CLICK
  1409.         face: DOWN
  1410.         sound: ZOMBIE_PIG_IDLE/0p
  1411.   MYCELIUM:
  1412.       - action: RIGHT_CLICK
  1413.         face: [-UP, -DOWN]
  1414.         sound: IRONGOLEM_WALK/1p
  1415.       - action: RIGHT_CLICK
  1416.         face: UP
  1417.         sound: IRONGOLEM_WALK/2p
  1418.       - action: RIGHT_CLICK
  1419.         face: DOWN
  1420.         sound: IRONGOLEM_WALK/0p
  1421.       - action: LEFT_CLICK
  1422.         face: [-UP, -DOWN]
  1423.         sound: ZOMBIE_REMEDY/1p
  1424.       - action: LEFT_CLICK
  1425.         face: UP
  1426.         sound: ZOMBIE_REMEDY/2p
  1427.       - action: LEFT_CLICK
  1428.         face: DOWN
  1429.         sound: ZOMBIE_REMEDY/0p
  1430.   NETHER_BRICK:
  1431.       - action: RIGHT_CLICK
  1432.         face: [-UP, -DOWN]
  1433.         sound: ITEM_BREAK/1p
  1434.       - action: RIGHT_CLICK
  1435.         face: UP
  1436.         sound: ITEM_BREAK/2p
  1437.       - action: RIGHT_CLICK
  1438.         face: DOWN
  1439.         sound: ITEM_BREAK/0p
  1440.       - action: LEFT_CLICK
  1441.         face: [-UP, -DOWN]
  1442.         sound: ZOMBIE_UNFECT/1p
  1443.       - action: LEFT_CLICK
  1444.         face: UP
  1445.         sound: ZOMBIE_UNFECT/2p
  1446.       - action: LEFT_CLICK
  1447.         face: DOWN
  1448.         sound: ZOMBIE_UNFECT/0p
  1449.   END_STONE:
  1450.       - action: RIGHT_CLICK
  1451.         face: [-UP, -DOWN]
  1452.         sound: ITEM_PICKUP/1p
  1453.       - action: RIGHT_CLICK
  1454.         face: UP
  1455.         sound: ITEM_PICKUP/2p
  1456.       - action: RIGHT_CLICK
  1457.         face: DOWN
  1458.         sound: ITEM_PICKUP/0p
  1459.       - action: LEFT_CLICK
  1460.         face: [-UP, -DOWN]
  1461.         sound: ZOMBIE_WOOD/1p
  1462.       - action: LEFT_CLICK
  1463.         face: UP
  1464.         sound: ZOMBIE_WOOD/2p
  1465.       - action: LEFT_CLICK
  1466.         face: DOWN
  1467.         sound: ZOMBIE_WOOD/0p
  1468.   REDSTONE_LAMP_OFF:
  1469.       - action: RIGHT_CLICK
  1470.         face: [-UP, -DOWN]
  1471.         sound: LAVA/1p
  1472.       - action: RIGHT_CLICK
  1473.         face: UP
  1474.         sound: LAVA/2p
  1475.       - action: RIGHT_CLICK
  1476.         face: DOWN
  1477.         sound: LAVA/0p
  1478.       - action: LEFT_CLICK
  1479.         face: [-UP, -DOWN]
  1480.         sound: ZOMBIE_WOODBREAK/1p
  1481.       - action: LEFT_CLICK
  1482.         face: UP
  1483.         sound: ZOMBIE_WOODBREAK/2p
  1484.       - action: LEFT_CLICK
  1485.         face: DOWN
  1486.         sound: ZOMBIE_WOODBREAK/0p
  1487.   EMERALD_ORE:
  1488.       - action: RIGHT_CLICK
  1489.         face: [-UP, -DOWN]
  1490.         sound: LAVA_POP/1p
  1491.       - action: RIGHT_CLICK
  1492.         face: UP
  1493.         sound: LAVA_POP/2p
  1494.       - action: RIGHT_CLICK
  1495.         face: DOWN
  1496.         sound: LAVA_POP/0p
  1497.       - action: LEFT_CLICK
  1498.         face: [-UP, -DOWN]
  1499.         sound: LAVA_POP/1p
  1500.       - action: LEFT_CLICK
  1501.         face: UP
  1502.         sound: LAVA_POP/2p
  1503.       - action: LEFT_CLICK
  1504.         face: DOWN
  1505.         sound: LAVA_POP/0p
  1506.  
  1507.   EMERALD_BLOCK:
  1508.       - action: RIGHT_CLICK
  1509.         face: [-UP, -DOWN]
  1510.         sound: LEVEL_UP/1p
  1511.       - action: RIGHT_CLICK
  1512.         face: UP
  1513.         sound: LEVEL_UP/2p
  1514.       - action: RIGHT_CLICK
  1515.         face: DOWN
  1516.         sound: LEVEL_UP/0p
  1517.       - action: LEFT_CLICK
  1518.         face: [-UP, -DOWN]
  1519.         sound: LEVEL_UP/1p
  1520.       - action: LEFT_CLICK
  1521.         face: UP
  1522.         sound: LEVEL_UP/2p
  1523.       - action: LEFT_CLICK
  1524.         face: DOWN
  1525.         sound: LEVEL_UP/0p
  1526.        
  1527.   DOUBLE_STEP@4:
  1528.       - action: RIGHT_CLICK
  1529.         face: [-UP, -DOWN]
  1530.         sound: MAGMACUBE_JUMP/1p
  1531.       - action: RIGHT_CLICK
  1532.         face: UP
  1533.         sound: MAGMACUBE_JUMP/2p
  1534.       - action: RIGHT_CLICK
  1535.         face: DOWN
  1536.         sound: MAGMACUBE_JUMP/0p
  1537.       - action: LEFT_CLICK
  1538.         face: [-UP, -DOWN]
  1539.         sound: MAGMACUBE_JUMP/1p
  1540.       - action: LEFT_CLICK
  1541.         face: UP
  1542.         sound: MAGMACUBE_JUMP/2p
  1543.       - action: LEFT_CLICK
  1544.         face: DOWN
  1545.         sound: MAGMACUBE_JUMP/0p
  1546.  
  1547.   SILVERFISH@!!1h:
  1548.       - drop: [STONE, GRASS, DIRT, COBBLESTONE, WOOD@0, WOOD@1, WOOD@2. WOOD@3, BEDROCK, DOUBLE_STEP@0, DOUBLE_STEP@1, GOLD_ORE, IRON_ORE, COAL_ORE, LOG@0, LOG@1, LOG@2, LOG@3, LEAVES@0, LEAVES@1, LEAVES@2, LEAVES@3, SPONGE, GLASS, LAPIS_ORE, LAPIS_BLOCK, DOUBLE_STEP@6, SANDSTONE@0, SANDSTONE@1, SANDSTONE@2, STICKY_PISTON, PISTON, WOOL@0, WOOL@1, WOOL@2, WOOL@3, WOOL@4, WOOL@5, WOOL@6, WOOL@7, WOOL@8, WOOL@9, WOOL@10, WOOL@11, WOOL@12, WOOL@13, WOOL@14, WOOL@15, GOLD_BLOCK, IRON_BLOCK, BRICK, WOOD_DOUBLE_STEP@0, BOOKSHELF, MOSSY_COBBLESTONE, OBSIDIAN, DOUBLE_STEP@2, DIAMOND_ORE, DIAMOND_BLOCK, ICE, SNOW_BLOCK, CLAY, DOUBLE_STEP@5, NETHERRACK, SOUL_SAND, GLOWSTONE, DOUBLE_STEP@3, MONSTER_EGGS@0, MONSTER_EGGS@1, MONSTER_EGGS@2, SMOOTH_BRICK@0, SMOOTH_BRICK@1, SMOOTH_BRICK@2, SMOOTH_BRICK@3, MELON_BLOCK, MYCELIUM, NETHER_BRICK, END_STONE, REDSTONE_LAMP_OFF, EMERALD_ORE, EMERALD_BLOCK, DOUBLE_STEP@4]
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