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Feb 3rd, 2012
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  1. File Handles:
  2. handle 1: console_mp.log
  3. ----------------------
  4. 91387 files in iwd files
  5. ----- R_Init -----
  6. Video memory for device: 1503 MB.
  7. Rounded video memory size: 1024 MB.
  8. Available DirectX texture memory: 3854 MB.
  9. DirectX reports 1024 MB of video memory and 3854 MB of available texture memory.
  10. Using video memory size to cap used texture memory at 1008 MB.
  11. Using previously reported texture memory size of 1008 MB.
  12. Using reported available texture memory: 1008 MB.
  13. Texture detail is set automatically.
  14. Using picmip 0 on most textures, 0 on normal maps, and 3 on specular maps
  15. ------- Game Initialization -------
  16. gamename: IW4
  17. gamedate: Feb 2 2010
  18. Error:
  19. ******* script compile error *******
  20. Error: bad syntax
  21. ************************************
  22. ********************
  23. ERROR: script compile error
  24. bad syntax
  25.  
  26. (see console for details)
  27.  
  28. ********************
  29. CL_Disconnect called for local client 0
  30. Saving lastPlayedTime of 1328273686.
  31. LSP send stats: part 0
  32. LSP send stats: part 1
  33. LSP send stats: part 2
  34. LSP send stats: part 3
  35. LSP send stats: part 4
  36. LSP send stats: part 5
  37. LSP send stats: part 6
  38. Beginning stats upload for controller 0
  39. Using profile source cloud (l:0 c:0)
  40. Successfully read stats data from IWNet
  41. Could not find menu 'playerdataread'
  42. ----- Server Shutdown -----
  43. ==== ShutdownGame (1) ====
  44. 2:The Beast EXE_DISCONNECTED
  45. CL_Disconnect called for local client 0
  46. Using profile source cloud (l:0 c:0)
  47. Successfully read stats data from IWNet
  48. Could not find menu 'playerdataread'
  49. ---------------------------
  50. Calling Party_StopParty() for partyId 0
  51. Deleting session gameSession (handle 00000001)
  52. Deleting 'gameSession' session
  53. Voice: Unregistering slot 2 (11000011111aaf9) from gameSession [00000001]
  54. Clearing party member 2's party info for gameSession
  55. Clearing migration data
  56. Clearing migration data
  57. ----- R_Init -----
  58. Video memory for device: 1503 MB.
  59. Rounded video memory size: 1024 MB.
  60. Available DirectX texture memory: 3854 MB.
  61. DirectX reports 1024 MB of video memory and 3854 MB of available texture memory.
  62. Using video memory size to cap used texture memory at 1008 MB.
  63. Using previously reported texture memory size of 1008 MB.
  64. Using reported available texture memory: 1008 MB.
  65. Texture detail is set automatically.
  66. Using picmip 0 on most textures, 0 on normal maps, and 3 on specular maps
  67. Unloaded fastfile mp_rust
  68. Unloaded fastfile mp_rust_load
  69. Loading fastfile ui_mp
  70. Loading fastfile localized_ui_mp
  71. Loading fastfile dlc1_ui_mp
  72. Loading fastfile dlc2_ui_mp
  73. Waited 246 msec for asset 'ui_mp/menus.txt' of type 'menufile'.
  74. GamerProfile - Updating and possibly saving for controller #0.
  75.  
  76. GamerProfile - Compressed 'Exe' keypairs for storage. Used 73/1000 bytes.
  77. GamerProfile - Compressed 'Common' keypairs for storage. Used 164/1000 bytes.
  78. LSP ack pt 0
  79. Successfully wrote stats data
  80. LSP ack pt 1
  81. execing default_xboxlive.cfg from fastfile
  82. Gamestate changing due to a call to ResetState
  83. execing default_720p.cfg from fastfile
  84. LSP ack pt 2
  85. LSP ack pt 3
  86. LSP ack pt 4
  87. LSP ack pt 5
  88. LSP ack pt 6
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