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CampaignAnon

Firing Main Cannon

Feb 1st, 2017
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  1. Offboard Attack Phase
  2. -------------------
  3. Weapons fire for Naga Prime #5 (Shearington's Shatterers)
  4.     Arrow IV at Hex: 0433 (Artillery); needs 4, rolls 9 : hits the intended hex 0433.
  5.     
  6.  
  7.  
  8. A nuclear weapon goes off in hex 0433!!!
  9.                 Light Standard Bridge #1360014729 absorbs 5 points of damage.
  10.                 Light Standard Bridge #2106561349 absorbs 25 points of damage.
  11.                  BUILDING DESTROYED
  12.                 Light Standard Bridge #2106561349 absorbs 30 points of damage.
  13.                  BUILDING DESTROYED
  14.                 Light Standard Bridge #2106561349 absorbs 35 points of damage.
  15.                  BUILDING DESTROYED
  16.                 Medium Standard Building #836224585 absorbs 5 points of damage.
  17.                 Heavy Standard Bridge #955858065 absorbs 45 points of damage.
  18.                  BUILDING DESTROYED
  19.                 Light Standard Building #243967769 absorbs 20 points of damage.
  20.                  BUILDING DESTROYED
  21.                 Light Standard Building #1086577275 absorbs 10 points of damage.
  22.                 Medium Standard Building #1807597100 absorbs 5 points of damage.
  23.                 Medium Standard Building #300920090 absorbs 5 points of damage.
  24.                 Medium Standard Building #1666105111 absorbs 30 points of damage.
  25.                  BUILDING DESTROYED
  26.                 Medium Standard Building #1281332479 absorbs 25 points of damage.
  27.                 Medium Standard Building #1281332479 absorbs 30 points of damage.
  28.                 Medium Standard Building #374761075 absorbs 20 points of damage.
  29.                 Medium Standard Building #1318109002 absorbs 10 points of damage.
  30.                 Medium Standard Building #885173372 absorbs 10 points of damage.
  31.                 Medium Standard Building #885173372 absorbs 15 points of damage.
  32.                 Medium Standard Bridge #220753124 absorbs 55 points of damage.
  33.                  BUILDING DESTROYED
  34.                 Heavy Standard Building #1635992221 absorbs 30 points of damage.
  35.                 Medium Standard Building #2129021086 absorbs 10 points of damage.
  36.                 Light Standard Building #178257277 absorbs 20 points of damage.
  37.                  BUILDING DESTROYED
  38.                 Medium Standard Building #568432938 absorbs 15 points of damage.
  39.                 Medium Standard Building #568432938 absorbs 10 points of damage.
  40.                 Light Standard Building #1773962815 absorbs 50 points of damage.
  41.                  BUILDING DESTROYED
  42.                 Medium Standard Building #2003636941 absorbs 40 points of damage.
  43.                  BUILDING DESTROYED
  44.                 Medium Standard Building #307891192 absorbs 15 points of damage.
  45.                 Medium Standard Building #1086280434 absorbs 35 points of damage.
  46.                  BUILDING DESTROYED
  47.                 Medium Standard Building #343417288 absorbs 20 points of damage.
  48.                 Medium Standard Building #464474658 absorbs 40 points of damage.
  49.                  BUILDING DESTROYED
  50.                 Medium Standard Building #1441148736 absorbs 20 points of damage.
  51.                 Medium Standard Building #9001793 absorbs 70 points of damage.
  52.                  BUILDING DESTROYED
  53.                 Light Standard Building #145087882 absorbs 30 points of damage.
  54.                  BUILDING DESTROYED
  55.                 Light Standard Building #145087882 absorbs 25 points of damage.
  56.                  BUILDING DESTROYED
  57.                 Medium Standard Building #1343442201 absorbs 55 points of damage.
  58.                  BUILDING DESTROYED
  59.                 Light Standard Building #235014141 absorbs 40 points of damage.
  60.                  BUILDING DESTROYED
  61.                 Light Standard Building #235014141 absorbs 35 points of damage.
  62.                  BUILDING DESTROYED
  63.                 Medium Standard Building #871614449 absorbs 30 points of damage.
  64.                  BUILDING DESTROYED
  65.                 Light Standard Building #291966462 absorbs 10 points of damage.
  66.                 Light Standard Building #291966462 absorbs 5 points of damage.
  67.                 Heavy Standard Building #2086684655 absorbs 5 points of damage.
  68.                 Heavy Standard Building #408407637 absorbs 20 points of damage.
  69.                 Medium Standard Building #1811955106 absorbs 65 points of damage.
  70.                  BUILDING DESTROYED
  71.                 Medium Standard Building #355048400 absorbs 45 points of damage.
  72.                  BUILDING DESTROYED
  73.                 Medium Standard Building #400994405 absorbs 15 points of damage.
  74.                 Heavy Standard Building #1840554835 absorbs 10 points of damage.
  75.                 Heavy Standard Building #1563338792 absorbs 50 points of damage.
  76.                  BUILDING DESTROYED
  77.                 Medium Standard Building #256491288 absorbs 35 points of damage.
  78.                  BUILDING DESTROYED
  79.                 Medium Standard Building #1536085026 absorbs 20 points of damage.
  80.                 Medium Standard Building #1536085026 absorbs 20 points of damage.
  81.                 Medium Standard Building #1894819957 absorbs 15 points of damage.
  82.                 Medium Standard Building #178436931 absorbs 10 points of damage.
  83.                 Medium Standard Building #1738928466 absorbs 5 points of damage.
  84.                 Light Standard Building #1745309055 absorbs 25 points of damage.
  85.                  BUILDING DESTROYED
  86.                 Light Standard Building #1745309055 absorbs 25 points of damage.
  87.                  BUILDING DESTROYED
  88.                 Light Standard Building #1745309055 absorbs 25 points of damage.
  89.                  BUILDING DESTROYED
  90.                 Medium Standard Building #703848249 absorbs 10 points of damage.
  91.                 Medium Standard Building #703848249 absorbs 15 points of damage.
  92.                 Light Standard Building #593819414 absorbs 45 points of damage.
  93.                  BUILDING DESTROYED
  94.                 Medium Standard Building #1151124886 absorbs 40 points of damage.
  95.                  BUILDING DESTROYED
  96.                 Heavy Standard Building #181778676 absorbs 20 points of damage.
  97.                 Heavy Standard Building #1543098261 absorbs 10 points of damage.
  98.                 Heavy Standard Building #1543098261 absorbs 5 points of damage.
  99.                 Medium Standard Building #1181702005 absorbs 40 points of damage.
  100.                  BUILDING DESTROYED
  101.                 Medium Standard Building #148037224 absorbs 10 points of damage.
  102.                 Medium Standard Building #1708495993 absorbs 5 points of damage.
  103.                 Light Standard Building #497005409 absorbs 35 points of damage.
  104.                  BUILDING DESTROYED
  105.                 Heavy Standard Building #383659897 absorbs 30 points of damage.
  106.                 Heavy Standard Building #383659897 absorbs 25 points of damage.
  107.                 Heavy Standard Building #1388427620 absorbs 25 points of damage.
  108.                 Medium Standard Building #1792919439 absorbs 15 points of damage.
  109.                 Medium Standard Building #1146646902 absorbs 25 points of damage.
  110.                 Heavy Standard Building #1770418475 absorbs 10 points of damage.
  111.                 Medium Standard Building #2062854364 absorbs 30 points of damage.
  112.                  BUILDING DESTROYED
  113.                 Heavy Standard Building #751576390 absorbs 20 points of damage.
  114.                 Light Standard Building #64818862 absorbs 20 points of damage.
  115.                  BUILDING DESTROYED
  116.                 Medium Standard Building #1507130402 absorbs 10 points of damage.
  117.                 Medium Standard Building #984917099 absorbs 10 points of damage.
  118.                 Medium Standard Building #984917099 absorbs 5 points of damage.
  119.                 Medium Standard Building #419043424 absorbs 15 points of damage.
  120.                 Hex 0433: terrain takes 100 damage.
  121.                      Light Woods converted to Rough!
  122.                 Hex 0432: terrain takes 95 damage.
  123.                      Light Woods converted to Rough!
  124.                 Hex 0534: terrain takes 95 damage.
  125.                      Light Woods converted to Rough!
  126.                 Hex 0434: terrain takes 95 damage.
  127.                      Light Woods converted to Rough!
  128.                 Hex 0334: terrain takes 95 damage.
  129.                      Light Woods converted to Rough!
  130.                 Hex 0431: terrain takes 90 damage.
  131.                      Light Woods converted to Rough!
  132.                 Hex 0634: terrain takes 90 damage.
  133.                      Light Woods converted to Rough!
  134.                 Hex 0435: terrain takes 90 damage.
  135.                      Light Woods converted to Rough!
  136.                 Hex 0234: terrain takes 90 damage.
  137.                      Light Woods converted to Rough!
  138.                 Hex 0732: terrain takes 85 damage.
  139.                      Heavy Woods converted to Light Woods!
  140.                 Hex 0735: terrain takes 85 damage.
  141.                      Light Woods converted to Rough!
  142.                 Hex 0436: terrain takes 85 damage.
  143.                      Light Woods converted to Rough!
  144.                 Hex 0132: terrain takes 85 damage.
  145.                      Light Woods converted to Rough!
  146.                 Hex 0429: terrain takes 80 damage.
  147.                      Light Woods converted to Rough!
  148.                 Hex 0831: terrain takes 80 damage.
  149.                      Light Woods converted to Rough!
  150.                 Hex 0428: terrain takes 75 damage.
  151.                      Light Woods converted to Rough!
  152.                 Hex 0931: terrain takes 75 damage.
  153.                      Light Woods converted to Rough!
  154.                 Hex 0936: terrain takes 75 damage.
  155.                 Hex 0438: terrain takes 75 damage.
  156.                 Hex 1030: terrain takes 70 damage.
  157.                 Hex 0439: terrain takes 70 damage.
  158.                 Hex 1130: terrain takes 65 damage.
  159.                      Heavy Woods converted to Light Woods!
  160.                 Hex 0440: terrain takes 65 damage.
  161.                 Hex 0425: terrain takes 60 damage.
  162.                      Light Woods converted to Rough!
  163.                 Hex 1229: terrain takes 60 damage.
  164.                      Light Woods converted to Rough!
  165.                 Hex 0424: terrain takes 55 damage.
  166.                      Light Woods converted to Rough!
  167.                 Hex 0442: terrain takes 55 damage.
  168.                      Heavy Woods converted to Light Woods!
  169.                 Hex 0423: terrain takes 50 damage.
  170.                      Light Woods converted to Rough!
  171.                 Hex 0443: terrain takes 50 damage.
  172.                      Light Woods converted to Rough!
  173.                 Hex 0422: terrain takes 45 damage.
  174.                 Hex 1528: terrain takes 45 damage.
  175.                 Hex 0444: terrain takes 45 damage.
  176.                 Hex 0421: terrain takes 40 damage.
  177.                      Heavy Woods converted to Light Woods!
  178.                 Hex 1627: terrain takes 40 damage.
  179.                 Hex 1639: terrain takes 40 damage.
  180.                      Heavy Woods converted to Light Woods!
  181.                 Hex 0445: terrain takes 40 damage.
  182.                 Hex 1727: terrain takes 35 damage.
  183.                 Hex 1740: terrain takes 35 damage.
  184.                 Hex 0446: terrain takes 35 damage.
  185.                 Hex 1826: terrain takes 30 damage.
  186.                 Hex 1926: terrain takes 25 damage.
  187.                 Hex 1941: terrain takes 25 damage.
  188.                 Hex 0448: terrain takes 25 damage.
  189.                 Hex 0417: terrain takes 20 damage.
  190.                 Hex 2025: terrain takes 20 damage.
  191.                 Hex 2041: terrain takes 20 damage.
  192.                 Hex 0449: terrain takes 20 damage.
  193.                 Hex 2125: terrain takes 15 damage.
  194.                 Hex 2224: terrain takes 10 damage.
  195.                 Hex 2343: terrain takes 5 damage.
  196.          SRM Carrier (3054 Upgrade) fails to take shelter from the blast!
  197.  
  198.                 SRM Carrier (3054 Upgrade) (Federated Commonwealth) is hit for 5 damage!
  199.                 SRM Carrier (3054 Upgrade) (Federated Commonwealth) takes 5 damage to RS.
  200.                     9 Armor remaining.
  201.                     Chance for motive system damage.         Roll is 9;         (w/ +2 bonus)
  202.                      Moderate damage, +2 to driving skill rolls, -1 MP.
  203.  
  204.                 Demolisher Heavy Tank (Standard Mk. I) (Federated Commonwealth) is hit for 10 damage!
  205.                 Demolisher Heavy Tank (Standard Mk. I) (Federated Commonwealth) takes 5 damage to RR.
  206.                     15 Armor remaining.
  207.                     Chance for motive system damage.         Roll is 5;         (w/ +2 bonus)
  208.                      no effect.
  209.                 Demolisher Heavy Tank (Standard Mk. I) (Federated Commonwealth) takes 5 damage to FR.
  210.                     35 Armor remaining.
  211.                     Chance for motive system damage.         Roll is 8;         (w/ +2 bonus)
  212.                      Moderate damage, +2 to driving skill rolls, -1 MP.
  213.  
  214.                 Hunchback HBK-4SP (Clan Wolf) is hit for 75 damage!
  215.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to CTR.
  216.                     0 Armor remaining.
  217.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to LTR.
  218.                     Armor destroyed.
  219.                      11 Internal Structure remaining.
  220.                     Critical hit on LT.         Roll is 4;         no effect.
  221.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to LTR.
  222.                      6 Internal Structure remaining.
  223.                     Critical hit on LT.         Roll is 5;         no effect.
  224.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to LTR.
  225.                      1 Internal Structure remaining.
  226.                     Critical hit on LT.         Roll is 9;         1 location.
  227.                     CRITICAL HIT on Heat Sink.
  228.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to RA.
  229.                     11 Armor remaining.
  230.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to LA.
  231.                     11 Armor remaining.
  232.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to LTR.
  233.                      SECTION DESTROYED.
  234.         LIMB BLOWN OFF Left Arm blown off.
  235.                 4 damage transfers to CTR.
  236.                     Critical hit on LT.         Roll is 8;         no effect.
  237.                 Hunchback HBK-4SP (Clan Wolf) takes 4 damage to CTR.
  238.                      12 Internal Structure remaining.
  239.                     Critical hit on CT.         Roll is 9;         1 location.
  240.                     CRITICAL HIT on SRM 6 Ammo (15).
  241.                     *** SRM 6 Ammo EXPLODES! 180 DAMAGE! ***
  242.                         >Hunchback HBK-4SP (Clan Wolf) suffers catastrophic damage, but the autoeject system was engaged.
  243.                     
  244. Hunchback HBK-4SP (Clan Wolf) must make a piloting skill check (landing in light woods).
  245.                     Needs 7 [4 (ejecting) + 1 (automatic ejection) + 2 (landing in light woods)], rolls 11 : succeeds.
  246.                             The pilot ejects safely!
  247.                 *** Hunchback HBK-4SP (Clan Wolf) DESTROYED by ejection! ***
  248.                         Hunchback HBK-4SP (Clan Wolf) takes 180 damage to CT.
  249.                              SECTION DESTROYED.
  250.                         Hunchback HBK-4SP (Clan Wolf) has taken 6 engine hits this phase.
  251.                         Checking for engine explosion on 10, roll is 10.
  252.                         ***The safety systems on the engine fail catastrophically resulting in a cascading engine failure!
  253.  
  254.                         Start Secondary Damage Report.
  255.                         Medium Standard Building #1811955106 absorbs 10 points of damage.
  256.                         Hex 0934: terrain takes 200 damage.
  257.                         Hex 0933: terrain takes 20 damage.
  258.                         Hex 1034: terrain takes 20 damage.
  259.                         Hex 0833: terrain takes 20 damage.
  260.                         Hex 0932: terrain takes 10 damage.
  261.                         Hex 1133: terrain takes 10 damage.
  262.                         Hex 1135: terrain takes 10 damage.
  263.                         Hex 0936: terrain takes 10 damage.
  264.                         Hex 0735: terrain takes 10 damage.
  265.                         Hex 0733: terrain takes 10 damage.
  266.                         Hex 0931: terrain takes 5 damage.
  267.                         Hex 1232: terrain takes 5 damage.
  268.                         Hex 0635: terrain takes 5 damage.
  269.                         Cauldron-Born (Ebon Jaguar) A (Clan Wolf) is hit for 10 damage!
  270.                         Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 5 damage to LA.
  271.                             12 Armor remaining.
  272.                         Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 5 damage to LL.
  273.                             14 Armor remaining.
  274.  
  275.                         Loki (Hellbringer) Prime (Clan Wolf) is hit for 5 damage!
  276.                         Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to LA.
  277.                             6 Armor remaining.
  278.  
  279.                         Elemental Battle Armor [MG] (Clan Wolf) is hit for 5 damage!
  280.                         Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  281.                             5 Armor remaining.
  282.  
  283.                         Elemental Battle Armor [Flamer] (Clan Wolf) is hit for 20 damage!
  284.                         Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 2.
  285.                             5 Armor remaining.
  286.                         Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 5.
  287.                             5 Armor remaining.
  288.                         Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 5.
  289.                             0 Armor remaining.
  290.                         Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 3.
  291.                             5 Armor remaining.
  292.  
  293.                         Elemental Battle Armor [Flamer] #2 (Clan Wolf) is hit for 5 damage!
  294.                         Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 2.
  295.                             5 Armor remaining.
  296.  
  297.                         Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) is hit for 5 damage!
  298.                         Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 2.
  299.                             0 Armor remaining.
  300.  
  301.                         Elemental Battle Armor (Space) [MG] (Clan Wolf) is hit for 5 damage!
  302.                         Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 4.
  303.                             5 Armor remaining.
  304.  
  305.                         Puma (Adder) B (Clan Wolf) is hit for 5 damage!
  306.                         Puma (Adder) B (Clan Wolf) takes 5 damage to RT.
  307.                             7 Armor remaining.
  308.  
  309.                         Fenris (Ice Ferret) B (Clan Wolf) is hit for 10 damage!
  310.                         Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to CTR.
  311.                             3 Armor remaining.
  312.                         Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to LTR.
  313.                             2 Armor remaining.
  314.  
  315.                         Ryoken (Stormcrow) C #2 (Clan Wolf) is hit for 5 damage!
  316.                         Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to LA.
  317.                             13 Armor remaining.
  318.  
  319.                         Ryoken (Stormcrow) C #3 (Clan Wolf) is hit for 5 damage!
  320.                         Ryoken (Stormcrow) C #3 (Clan Wolf) takes 5 damage to LL.
  321.                             20 Armor remaining.
  322.  
  323.                         Loki (Hellbringer) Prime #2 (Clan Wolf) is hit for 20 damage!
  324.                         Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to CTR.
  325.                             3 Armor remaining.
  326.                         Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to LTR.
  327.                             2 Armor remaining.
  328.                         Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to LTR.
  329.                             Armor destroyed.
  330.                              12 Internal Structure remaining.
  331.                             Critical hit on LT.                 Roll is 5;                 no effect.
  332.                         Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to RA.
  333.                             6 Armor remaining.
  334.  
  335.  
  336.                         End Secondary Damage Report.
  337.                             Critical hit on CT.                 Roll is (5+4) = 9;                 1 location.
  338.                             Location has no more hittable critical slots.
  339.  
  340.                         Ammo explosion damages nearby units.
  341.  
  342.                         Start Secondary Damage Report.
  343.                         Hex 0934: terrain takes 18 damage.
  344.                         Hex 0933: terrain takes 9 damage.
  345.                         Hex 1034: terrain takes 9 damage.
  346.                         Hex 0833: terrain takes 9 damage.
  347.                         Elemental Battle Armor [Flamer] (Clan Wolf) is hit for 9 damage!
  348.                         Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 3.
  349.                             0 Armor remaining.
  350.                         Elemental Battle Armor [Flamer] (Clan Wolf) takes 4 damage to Trooper 4.
  351.                             6 Armor remaining.
  352.  
  353.                         Loki (Hellbringer) Prime #2 (Clan Wolf) is hit for 9 damage!
  354.                         Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to RL.
  355.                             10 Armor remaining.
  356.                         Loki (Hellbringer) Prime #2 (Clan Wolf) takes 4 damage to RTR.
  357.                             3 Armor remaining.
  358.  
  359.  
  360.                         End Secondary Damage Report.
  361.  
  362.                 Pilot of Hunchback HBK-4SP (Clan Wolf) "Natia" has ejected, so no damage is dealt!
  363.  
  364.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to LL.
  365.                     15 Armor remaining.
  366.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to RTR.
  367.                     Armor destroyed.
  368.                      11 Internal Structure remaining.
  369.                     Critical hit on RT.         Roll is 9;         1 location.
  370.                     CRITICAL HIT on Heat Sink.
  371.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to LTR.
  372.                 5 damage transfers to CTR.
  373.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to CTR.
  374.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to LA.
  375.                 5 damage transfers to LTR.
  376.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to LTR.
  377.                 5 damage transfers to CTR.
  378.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to CTR.
  379.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to LA.
  380.                 5 damage transfers to LTR.
  381.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to LTR.
  382.                 5 damage transfers to CTR.
  383.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to CTR.
  384.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to CTR.
  385.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to RTR.
  386.                      6 Internal Structure remaining.
  387.                     Critical hit on RT.         Roll is 5;         no effect.
  388.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to RTR.
  389.                      1 Internal Structure remaining.
  390.                     Critical hit on RT.         Roll is 6;         no effect.
  391.  
  392.                 Ryoken (Stormcrow) Prime (Clan Wolf) is hit for 35 damage!
  393.                 Ryoken (Stormcrow) Prime (Clan Wolf) takes 5 damage to CTR.
  394.                     5 Armor remaining.
  395.                 Ryoken (Stormcrow) Prime (Clan Wolf) takes 5 damage to CTR.
  396.                     0 Armor remaining.
  397.                 Ryoken (Stormcrow) Prime (Clan Wolf) takes 5 damage to RTR.
  398.                     4 Armor remaining.
  399.                 Ryoken (Stormcrow) Prime (Clan Wolf) takes 5 damage to HD.
  400.                     4 Armor remaining.
  401.  
  402.                 Pilot of Ryoken (Stormcrow) Prime (Clan Wolf) "Seçkin" takes 1 damage (1 total hits).
  403.                 
  404. Pilot of Ryoken (Stormcrow) Prime (Clan Wolf) "Seçkin" needs a 3 to stay conscious. Rolls 2 : blacks out.
  405.                 Ryoken (Stormcrow) Prime (Clan Wolf) takes 5 damage to CTR.
  406.                      13 Internal Structure remaining.
  407.                     Critical hit on CT.         Roll is 8;         no effect.
  408.                 Ryoken (Stormcrow) Prime (Clan Wolf) takes 5 damage to RL.
  409.                     20 Armor remaining.
  410.                 Ryoken (Stormcrow) Prime (Clan Wolf) takes 5 damage to CTR (critical).
  411.                      8 Internal Structure remaining.
  412.                     Critical hit on CT.         Roll is 9;         1 location.
  413.                     CRITICAL HIT on Engine.
  414.                     Critical hit on CT.         Roll is 10;         1 location.
  415.                     CRITICAL HIT on Engine.
  416.  
  417.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) is hit for 70 damage!
  418.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 5 damage to CTR.
  419.                     4 Armor remaining.
  420.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 5 damage to RA.
  421.                     12 Armor remaining.
  422.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 5 damage to LTR.
  423.                     3 Armor remaining.
  424.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 5 damage to LTR.
  425.                     Armor destroyed.
  426.                      13 Internal Structure remaining.
  427.                     Critical hit on LT.         Roll is 6;         no effect.
  428.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 5 damage to RA.
  429.                     7 Armor remaining.
  430.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 5 damage to LA.
  431.                     7 Armor remaining.
  432.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 5 damage to RT.
  433.                     17 Armor remaining.
  434.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 5 damage to RT.
  435.                     12 Armor remaining.
  436.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 5 damage to RA.
  437.                     2 Armor remaining.
  438.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 5 damage to LTR.
  439.                      8 Internal Structure remaining.
  440.                     Critical hit on LT.         Roll is 8;         no effect.
  441.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 5 damage to RA.
  442.                     Armor destroyed.
  443.                      7 Internal Structure remaining.
  444.                     Critical hit on RA.         Roll is 11;         2 locations.
  445.                     CRITICAL HIT on Machine Gun.
  446.                     CRITICAL HIT on Medium Pulse Laser.
  447.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 5 damage to LA.
  448.                     2 Armor remaining.
  449.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 5 damage to HD.
  450.                     4 Armor remaining.
  451.  
  452.                 Pilot of Cauldron-Born (Ebon Jaguar) A (Clan Wolf) "Mehpare" takes 1 damage (1 total hits).
  453.                 
  454. Pilot of Cauldron-Born (Ebon Jaguar) A (Clan Wolf) "Mehpare" needs a 3 to stay conscious. Rolls 7 : successful!
  455.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 5 damage to RA.
  456.                      2 Internal Structure remaining.
  457.                     Critical hit on RA.         Roll is 4;         no effect.
  458.  
  459.                 Thor (Summoner) D (Clan Wolf) is hit for 55 damage!
  460.                 Thor (Summoner) D (Clan Wolf) takes 5 damage to LA.
  461.                     12 Armor remaining.
  462.                 Thor (Summoner) D (Clan Wolf) takes 5 damage to CTR.
  463.                     3 Armor remaining.
  464.                 Thor (Summoner) D (Clan Wolf) takes 5 damage to LL.
  465.                     18 Armor remaining.
  466.                 Thor (Summoner) D (Clan Wolf) takes 5 damage to RA.
  467.                     12 Armor remaining.
  468.                 Thor (Summoner) D (Clan Wolf) takes 5 damage to RTR.
  469.                     2 Armor remaining.
  470.                 Thor (Summoner) D (Clan Wolf) takes 5 damage to LT.
  471.                     17 Armor remaining.
  472.                 Thor (Summoner) D (Clan Wolf) takes 5 damage to LA.
  473.                     7 Armor remaining.
  474.                 Thor (Summoner) D (Clan Wolf) takes 5 damage to LA.
  475.                     2 Armor remaining.
  476.                 Thor (Summoner) D (Clan Wolf) takes 5 damage to RTR.
  477.                     Armor destroyed.
  478.                      12 Internal Structure remaining.
  479.                     Critical hit on RT.         Roll is 6;         no effect.
  480.                 Thor (Summoner) D (Clan Wolf) takes 5 damage to LT.
  481.                     12 Armor remaining.
  482.                 Thor (Summoner) D (Clan Wolf) takes 5 damage to LT.
  483.                     7 Armor remaining.
  484.  
  485.                 Loki (Hellbringer) Prime (Clan Wolf) is hit for 65 damage!
  486.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to RTR.
  487.                     2 Armor remaining.
  488.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to LT.
  489.                     9 Armor remaining.
  490.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to LA (critical).
  491.                     1 Armor remaining.
  492.                     Critical hit on LA.         Roll is 10;         1 location.
  493.                     CRITICAL HIT on ER PPC.
  494.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to CTR.
  495.                     3 Armor remaining.
  496.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to LL.
  497.                     10 Armor remaining.
  498.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to RA.
  499.                     6 Armor remaining.
  500.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to CTR.
  501.                     Armor destroyed.
  502.                      19 Internal Structure remaining.
  503.                     Critical hit on CT.         Roll is 8;         no effect.
  504.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to RTR.
  505.                     Armor destroyed.
  506.                      12 Internal Structure remaining.
  507.                     Critical hit on RT.         Roll is 7;         no effect.
  508.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to RA.
  509.                     1 Armor remaining.
  510.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to RTR.
  511.                      7 Internal Structure remaining.
  512.                     Critical hit on RT.         Roll is 3;         no effect.
  513.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to RA.
  514.                     Armor destroyed.
  515.                      6 Internal Structure remaining.
  516.                     Critical hit on RA.         Roll is 6;         no effect.
  517.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to LA.
  518.                     Armor destroyed.
  519.                      6 Internal Structure remaining.
  520.                     Critical hit on LA.         Roll is 8;         no effect.
  521.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to LL.
  522.                     5 Armor remaining.
  523.  
  524.                 Phantom A (Clan Wolf) is hit for 50 damage!
  525.                 Phantom A (Clan Wolf) takes 5 damage to LL.
  526.                     8 Armor remaining.
  527.                 Phantom A (Clan Wolf) takes 5 damage to CTR.
  528.                     3 Armor remaining.
  529.                 Phantom A (Clan Wolf) takes 5 damage to CTR.
  530.                     Armor destroyed.
  531.                      10 Internal Structure remaining.
  532.                     Critical hit on CT.         Roll is 6;         no effect.
  533.                 Phantom A (Clan Wolf) takes 5 damage to LL.
  534.                     3 Armor remaining.
  535.                 Phantom A (Clan Wolf) takes 5 damage to LL.
  536.                     Armor destroyed.
  537.                      8 Internal Structure remaining.
  538.                     Critical hit on LL.         Roll is 2;         no effect.
  539.                 Phantom A (Clan Wolf) takes 5 damage to CTR.
  540.                      5 Internal Structure remaining.
  541.                     Critical hit on CT.         Roll is 4;         no effect.
  542.                 Phantom A (Clan Wolf) takes 5 damage to CTR.
  543.                      SECTION DESTROYED.
  544.                 Phantom A (Clan Wolf) has taken 6 engine hits this phase.
  545.                 Checking for engine explosion on 10, roll is 3.
  546.                 Engine safety systems remain in place.
  547.         *** Phantom A (Clan Wolf) DESTROYED by damage! ***
  548.                     Critical hit on CT.         Roll is 4;         no effect.
  549.                 Phantom A (Clan Wolf) takes 5 damage to LL.
  550.                      3 Internal Structure remaining.
  551.                     Critical hit on LL.         Roll is 10;         1 location.
  552.                     CRITICAL HIT on Upper Leg.
  553.                 Phantom A (Clan Wolf) takes 5 damage to RL.
  554.                     8 Armor remaining.
  555.                 Phantom A (Clan Wolf) takes 5 damage to RA.
  556.                     7 Armor remaining.
  557.  
  558.                 Ryoken (Stormcrow) B (Clan Wolf) is hit for 60 damage!
  559.                 Ryoken (Stormcrow) B (Clan Wolf) takes 5 damage to LTR.
  560.                     4 Armor remaining.
  561.                 Ryoken (Stormcrow) B (Clan Wolf) takes 5 damage to RTR.
  562.                     4 Armor remaining.
  563.                 Ryoken (Stormcrow) B (Clan Wolf) takes 5 damage to CTR.
  564.                     5 Armor remaining.
  565.                 Ryoken (Stormcrow) B (Clan Wolf) takes 5 damage to RA.
  566.                     13 Armor remaining.
  567.                 Ryoken (Stormcrow) B (Clan Wolf) takes 5 damage to CTR.
  568.                     0 Armor remaining.
  569.                 Ryoken (Stormcrow) B (Clan Wolf) takes 5 damage to LL.
  570.                     20 Armor remaining.
  571.                 Ryoken (Stormcrow) B (Clan Wolf) takes 5 damage to LL.
  572.                     15 Armor remaining.
  573.                 Ryoken (Stormcrow) B (Clan Wolf) takes 5 damage to LTR.
  574.                     Armor destroyed.
  575.                      12 Internal Structure remaining.
  576.                     Critical hit on LT.         Roll is 4;         no effect.
  577.                 Ryoken (Stormcrow) B (Clan Wolf) takes 5 damage to RA.
  578.                     8 Armor remaining.
  579.                 Ryoken (Stormcrow) B (Clan Wolf) takes 5 damage to RA.
  580.                     3 Armor remaining.
  581.                 Ryoken (Stormcrow) B (Clan Wolf) takes 5 damage to RTR.
  582.                     Armor destroyed.
  583.                      12 Internal Structure remaining.
  584.                     Critical hit on RT.         Roll is 5;         no effect.
  585.                 Ryoken (Stormcrow) B (Clan Wolf) takes 5 damage to RL.
  586.                     20 Armor remaining.
  587.  
  588.                 Ryoken (Stormcrow) C (Clan Wolf) is hit for 55 damage!
  589.                 Ryoken (Stormcrow) C (Clan Wolf) takes 5 damage to CTR.
  590.                     5 Armor remaining.
  591.                 Ryoken (Stormcrow) C (Clan Wolf) takes 5 damage to LL.
  592.                     20 Armor remaining.
  593.                 Ryoken (Stormcrow) C (Clan Wolf) takes 5 damage to RTR.
  594.                     4 Armor remaining.
  595.                 Ryoken (Stormcrow) C (Clan Wolf) takes 5 damage to RA.
  596.                     13 Armor remaining.
  597.                 Ryoken (Stormcrow) C (Clan Wolf) takes 5 damage to LTR.
  598.                     4 Armor remaining.
  599.                 Ryoken (Stormcrow) C (Clan Wolf) takes 5 damage to CTR.
  600.                     0 Armor remaining.
  601.                 Ryoken (Stormcrow) C (Clan Wolf) takes 5 damage to LA.
  602.                     13 Armor remaining.
  603.                 Ryoken (Stormcrow) C (Clan Wolf) takes 5 damage to LA.
  604.                     8 Armor remaining.
  605.                 Ryoken (Stormcrow) C (Clan Wolf) takes 5 damage to RL.
  606.                     20 Armor remaining.
  607.                 Ryoken (Stormcrow) C (Clan Wolf) takes 5 damage to CTR.
  608.                      13 Internal Structure remaining.
  609.                     Critical hit on CT.         Roll is 7;         no effect.
  610.                 Ryoken (Stormcrow) C (Clan Wolf) takes 5 damage to CTR.
  611.                      8 Internal Structure remaining.
  612.                     Critical hit on CT.         Roll is 4;         no effect.
  613.  
  614.                 Phantom B (Clan Wolf) is hit for 45 damage!
  615.                 Phantom B (Clan Wolf) takes 5 damage to LA.
  616.                     7 Armor remaining.
  617.                 Phantom B (Clan Wolf) takes 5 damage to CTR.
  618.                     3 Armor remaining.
  619.                 Phantom B (Clan Wolf) takes 5 damage to RTR.
  620.                     2 Armor remaining.
  621.                 Phantom B (Clan Wolf) takes 5 damage to LL.
  622.                     8 Armor remaining.
  623.                 Phantom B (Clan Wolf) takes 5 damage to LL.
  624.                     3 Armor remaining.
  625.                 Phantom B (Clan Wolf) takes 5 damage to RA.
  626.                     7 Armor remaining.
  627.                 Phantom B (Clan Wolf) takes 5 damage to CTR.
  628.                     Armor destroyed.
  629.                      10 Internal Structure remaining.
  630.                     Critical hit on CT.         Roll is 7;         no effect.
  631.                 Phantom B (Clan Wolf) takes 5 damage to RA.
  632.                     2 Armor remaining.
  633.                 Phantom B (Clan Wolf) takes 5 damage to LTR (critical).
  634.                     2 Armor remaining.
  635.                     Critical hit on LT.         Roll is 5;         no effect.
  636.  
  637.                 Fenris (Ice Ferret) C (Clan Wolf) is hit for 40 damage!
  638.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to LL.
  639.                     14 Armor remaining.
  640.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to HD.
  641.                     4 Armor remaining.
  642.  
  643.                 Pilot of Fenris (Ice Ferret) C (Clan Wolf) "Ruo" takes 1 damage (1 total hits).
  644.                 
  645. Pilot of Fenris (Ice Ferret) C (Clan Wolf) "Ruo" needs a 3 to stay conscious. Rolls 9 : successful!
  646.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to RTR.
  647.                     2 Armor remaining.
  648.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to CTR.
  649.                     3 Armor remaining.
  650.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to HD.
  651.                     Armor destroyed.
  652.                      2 Internal Structure remaining.
  653.                     Critical hit on HD.         Roll is 6;         no effect.
  654.  
  655.                 Pilot of Fenris (Ice Ferret) C (Clan Wolf) "Ruo" takes 1 damage (2 total hits).
  656.                 
  657. Pilot of Fenris (Ice Ferret) C (Clan Wolf) "Ruo" needs a 5 to stay conscious. Rolls 7 : successful!
  658.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to LA.
  659.                     9 Armor remaining.
  660.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to RA.
  661.                     9 Armor remaining.
  662.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to LL.
  663.                     9 Armor remaining.
  664.  
  665.                 Elemental Battle Armor [MG] (Clan Wolf) is hit for 75 damage!
  666.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 3.
  667.                     5 Armor remaining.
  668.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 2.
  669.                     5 Armor remaining.
  670.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 4.
  671.                     5 Armor remaining.
  672.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 4.
  673.                     0 Armor remaining.
  674.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 3.
  675.                     0 Armor remaining.
  676.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 4.
  677.                      TROOPER KILLED,
  678.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 5.
  679.                     5 Armor remaining.
  680.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 5.
  681.                     0 Armor remaining.
  682.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 5.
  683.                      TROOPER KILLED,
  684.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  685.                     0 Armor remaining.
  686.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 3.
  687.                      TROOPER KILLED,
  688.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 2.
  689.                     0 Armor remaining.
  690.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  691.                      TROOPER KILLED,
  692.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 2.
  693.                      TROOPER KILLED,
  694.         *** Elemental Battle Armor [MG] (Clan Wolf) DESTROYED by damage! ***
  695.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  696.  
  697.                 Elemental Battle Armor [Flamer] (Clan Wolf) is hit for 75 damage!
  698.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 5.
  699.                      TROOPER KILLED,
  700.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 3.
  701.                      TROOPER KILLED,
  702.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 1.
  703.                     5 Armor remaining.
  704.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 4.
  705.                     1 Armor remaining.
  706.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 4.
  707.                     Armor destroyed.
  708.                      TROOPER KILLED,
  709.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 2.
  710.                     0 Armor remaining.
  711.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 2.
  712.                      TROOPER KILLED,
  713.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 1.
  714.                     0 Armor remaining.
  715.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 1.
  716.                      TROOPER KILLED,
  717.         *** Elemental Battle Armor [Flamer] (Clan Wolf) DESTROYED by damage! ***
  718.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 1.
  719.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 1.
  720.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 1.
  721.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 1.
  722.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 1.
  723.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 1.
  724.  
  725.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) is hit for 70 damage!
  726.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 1.
  727.                     5 Armor remaining.
  728.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 5.
  729.                     5 Armor remaining.
  730.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 3.
  731.                     5 Armor remaining.
  732.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 4.
  733.                     5 Armor remaining.
  734.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 4.
  735.                     0 Armor remaining.
  736.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 5.
  737.                     0 Armor remaining.
  738.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 5.
  739.                      TROOPER KILLED,
  740.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 3.
  741.                     0 Armor remaining.
  742.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 3.
  743.                      TROOPER KILLED,
  744.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 1.
  745.                     0 Armor remaining.
  746.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 4.
  747.                      TROOPER KILLED,
  748.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 1.
  749.                      TROOPER KILLED,
  750.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 2.
  751.                     0 Armor remaining.
  752.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 2.
  753.                      TROOPER KILLED,
  754.         *** Elemental Battle Armor [Flamer] #2 (Clan Wolf) DESTROYED by damage! ***
  755.  
  756.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) is hit for 90 damage!
  757.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 3.
  758.                     0 Armor remaining.
  759.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 3.
  760.                      TROOPER KILLED,
  761.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 2.
  762.                      TROOPER KILLED,
  763.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 4.
  764.                     0 Armor remaining.
  765.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 4.
  766.                      TROOPER KILLED,
  767.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 1.
  768.                     0 Armor remaining.
  769.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 1.
  770.                      TROOPER KILLED,
  771.         *** Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) DESTROYED by damage! ***
  772.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 1.
  773.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 1.
  774.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 1.
  775.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 1.
  776.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 1.
  777.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 1.
  778.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 1.
  779.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 1.
  780.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 1.
  781.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 1.
  782.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 1.
  783.  
  784.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) is hit for 75 damage!
  785.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 4.
  786.                     0 Armor remaining.
  787.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 2.
  788.                     5 Armor remaining.
  789.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 2.
  790.                     0 Armor remaining.
  791.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 5.
  792.                     5 Armor remaining.
  793.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 4.
  794.                      TROOPER KILLED,
  795.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 3.
  796.                     5 Armor remaining.
  797.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 2.
  798.                      TROOPER KILLED,
  799.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 3.
  800.                     0 Armor remaining.
  801.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 3.
  802.                      TROOPER KILLED,
  803.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 5.
  804.                     0 Armor remaining.
  805.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 5.
  806.                      TROOPER KILLED,
  807.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  808.                     5 Armor remaining.
  809.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  810.                     0 Armor remaining.
  811.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  812.                      TROOPER KILLED,
  813.         *** Elemental Battle Armor (Space) [MG] (Clan Wolf) DESTROYED by damage! ***
  814.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  815.  
  816.                 Koshi (Mist Lynx) B (Clan Wolf) is hit for 30 damage!
  817.                 Koshi (Mist Lynx) B (Clan Wolf) takes 5 damage to CTR.
  818.                     1 Armor remaining.
  819.                 Koshi (Mist Lynx) B (Clan Wolf) takes 5 damage to LL.
  820.                     0 Armor remaining.
  821.                 Koshi (Mist Lynx) B (Clan Wolf) takes 5 damage to LA.
  822.                     Armor destroyed.
  823.                      3 Internal Structure remaining.
  824.                     Critical hit on LA.         Roll is 9;         1 location.
  825.                     CRITICAL HIT on ER Medium Laser.
  826.                 Koshi (Mist Lynx) B (Clan Wolf) takes 5 damage to CTR.
  827.                     Armor destroyed.
  828.                      4 Internal Structure remaining.
  829.                     Critical hit on CT.         Roll is 10;         1 location.
  830.                     CRITICAL HIT on Standard Gyro.
  831.                 Koshi (Mist Lynx) B (Clan Wolf) takes 5 damage to RA.
  832.                     Armor destroyed.
  833.                      3 Internal Structure remaining.
  834.                     Critical hit on RA.         Roll is 6;         no effect.
  835.                 Koshi (Mist Lynx) B (Clan Wolf) takes 5 damage to RTR.
  836.                     0 Armor remaining.
  837.  
  838.          Puma (Adder) B takes no damage (sheltered from explosion).
  839.  
  840.                 Locust LCT-3M (Clan Wolf) is hit for 55 damage!
  841.                 Locust LCT-3M (Clan Wolf) takes 5 damage to RL.
  842.                     2 Armor remaining.
  843.                 Locust LCT-3M (Clan Wolf) takes 5 damage to RL.
  844.                     Armor destroyed.
  845.                      1 Internal Structure remaining.
  846.                     Critical hit on RL.         Roll is 5;         no effect.
  847.                 Locust LCT-3M (Clan Wolf) takes 5 damage to LL.
  848.                     2 Armor remaining.
  849.                 Locust LCT-3M (Clan Wolf) takes 5 damage to RL.
  850.                      SECTION DESTROYED.
  851.                 4 damage transfers to RTR.
  852.                     Critical hit on RL.         Roll is 11;         2 locations.
  853.                     CRITICAL HIT on Foot.
  854.                     CRITICAL HIT on Lower Leg.
  855.                 Locust LCT-3M (Clan Wolf) takes 4 damage to RTR.
  856.                     Armor destroyed.
  857.                      3 Internal Structure remaining.
  858.                     Critical hit on RT.         Roll is 9;         1 location.
  859.                     Location is empty, so criticals transfer to CT.
  860.                     CRITICAL HIT on Standard Gyro.
  861.                 Locust LCT-3M (Clan Wolf) takes 5 damage to CTR.
  862.                     Armor destroyed.
  863.                      3 Internal Structure remaining.
  864.                     Critical hit on CT.         Roll is 8;         no effect.
  865.                 Locust LCT-3M (Clan Wolf) takes 5 damage to RA.
  866.                     Armor destroyed.
  867.                      2 Internal Structure remaining.
  868.                     Critical hit on RA.         Roll is 5;         no effect.
  869.                 Locust LCT-3M (Clan Wolf) takes 5 damage to LL (critical).
  870.                     Armor destroyed.
  871.                      1 Internal Structure remaining.
  872.                     Critical hit on LL.         Roll is 5;         no effect.
  873.                     Critical hit on LL.         Roll is 5;         no effect.
  874.                 Locust LCT-3M (Clan Wolf) takes 5 damage to RTR (critical).
  875.                      SECTION DESTROYED.
  876.         LIMB BLOWN OFF Right Arm blown off.
  877.                 2 damage transfers to CTR (critical).
  878.                     Critical hit on RT.         Roll is 9;         1 location.
  879.                     Location is empty, so criticals transfer to CT.
  880.                     CRITICAL HIT on Engine.
  881.                     Critical hit on RT.         Roll is 7;         no effect.
  882.                 Locust LCT-3M (Clan Wolf) takes 2 damage to CTR (critical).
  883.                      1 Internal Structure remaining.
  884.                     Critical hit on CT.         Roll is 6;         no effect.
  885.                 Locust LCT-3M (Clan Wolf) takes 5 damage to RA.
  886.                 5 damage transfers to RTR.
  887.                 Locust LCT-3M (Clan Wolf) takes 5 damage to RTR.
  888.                 5 damage transfers to CTR.
  889.                 Locust LCT-3M (Clan Wolf) takes 5 damage to CTR.
  890.                      SECTION DESTROYED.
  891.                 Locust LCT-3M (Clan Wolf) has taken 6 engine hits this phase.
  892.                 Checking for engine explosion on 10, roll is 2.
  893.                 Engine safety systems remain in place.
  894.         *** Locust LCT-3M (Clan Wolf) DESTROYED by damage! ***
  895.                     Critical hit on CT.         Roll is 6;         no effect.
  896.                 Locust LCT-3M (Clan Wolf) takes 5 damage to CTR.
  897.                 Locust LCT-3M (Clan Wolf) takes 5 damage to LL.
  898.                      SECTION DESTROYED.
  899.                 4 damage transfers to LTR.
  900.                     Critical hit on LL.         Roll is 6;         no effect.
  901.                 Locust LCT-3M (Clan Wolf) takes 4 damage to LTR.
  902.                     Armor destroyed.
  903.                      3 Internal Structure remaining.
  904.                     Critical hit on LT.         Roll is 9;         1 location.
  905.                     CRITICAL HIT on AMS Ammo (12).
  906.                     *** AMS Ammo EXPLODES! 24 DAMAGE! ***
  907.                         Locust LCT-3M (Clan Wolf) takes 24 damage to LT.
  908.                              SECTION DESTROYED.
  909.                 LIMB BLOWN OFF Left Arm blown off.
  910.                             remaining 21 damage prevented by CASE.
  911.                             Critical hit on LT.                 Roll is (3+4) = 7;                 no effect.
  912.  
  913.                 Pilot of Locust LCT-3M (Clan Wolf) "Oda" is already dead, so no damage is dealt!
  914.  
  915.                 Pouncer D (Clan Wolf) is hit for 40 damage!
  916.                 Pouncer D (Clan Wolf) takes 5 damage to RL.
  917.                     8 Armor remaining.
  918.                 Pouncer D (Clan Wolf) takes 5 damage to CTR.
  919.                     3 Armor remaining.
  920.                 Pouncer D (Clan Wolf) takes 5 damage to LTR.
  921.                     2 Armor remaining.
  922.                 Pouncer D (Clan Wolf) takes 5 damage to LA.
  923.                     7 Armor remaining.
  924.                 Pouncer D (Clan Wolf) takes 5 damage to CTR.
  925.                     Armor destroyed.
  926.                      10 Internal Structure remaining.
  927.                     Critical hit on CT.         Roll is 10;         1 location.
  928.                     CRITICAL HIT on Standard Gyro.
  929.                 Pouncer D (Clan Wolf) takes 5 damage to RL.
  930.                     3 Armor remaining.
  931.                 Pouncer D (Clan Wolf) takes 5 damage to CTR.
  932.                      5 Internal Structure remaining.
  933.                     Critical hit on CT.         Roll is 7;         no effect.
  934.                 Pouncer D (Clan Wolf) takes 5 damage to RA.
  935.                     7 Armor remaining.
  936.  
  937.                 Ryoken (Stormcrow) B #2 (Clan Wolf) is hit for 30 damage!
  938.                 Ryoken (Stormcrow) B #2 (Clan Wolf) takes 5 damage to LL.
  939.                     20 Armor remaining.
  940.                 Ryoken (Stormcrow) B #2 (Clan Wolf) takes 5 damage to LL.
  941.                     15 Armor remaining.
  942.                 Ryoken (Stormcrow) B #2 (Clan Wolf) takes 5 damage to LL.
  943.                     10 Armor remaining.
  944.                 Ryoken (Stormcrow) B #2 (Clan Wolf) takes 5 damage to LA.
  945.                     13 Armor remaining.
  946.                 Ryoken (Stormcrow) B #2 (Clan Wolf) takes 5 damage to LA.
  947.                     8 Armor remaining.
  948.                 Ryoken (Stormcrow) B #2 (Clan Wolf) takes 5 damage to LT.
  949.                     12 Armor remaining.
  950.  
  951.                 Ryoken (Stormcrow) A (Clan Wolf) is hit for 45 damage!
  952.                 Ryoken (Stormcrow) A (Clan Wolf) takes 5 damage to LL.
  953.                     20 Armor remaining.
  954.                 Ryoken (Stormcrow) A (Clan Wolf) takes 5 damage to RA.
  955.                     13 Armor remaining.
  956.                 Ryoken (Stormcrow) A (Clan Wolf) takes 5 damage to LTR.
  957.                     4 Armor remaining.
  958.                 Ryoken (Stormcrow) A (Clan Wolf) takes 5 damage to RTR.
  959.                     4 Armor remaining.
  960.                 Ryoken (Stormcrow) A (Clan Wolf) takes 5 damage to CTR.
  961.                     5 Armor remaining.
  962.                 Ryoken (Stormcrow) A (Clan Wolf) takes 5 damage to CTR.
  963.                     0 Armor remaining.
  964.                 Ryoken (Stormcrow) A (Clan Wolf) takes 5 damage to LTR.
  965.                     Armor destroyed.
  966.                      12 Internal Structure remaining.
  967.                     Critical hit on LT.         Roll is 3;         no effect.
  968.                 Ryoken (Stormcrow) A (Clan Wolf) takes 5 damage to RA.
  969.                     8 Armor remaining.
  970.                 Ryoken (Stormcrow) A (Clan Wolf) takes 5 damage to RTR.
  971.                     Armor destroyed.
  972.                      12 Internal Structure remaining.
  973.                     Critical hit on RT.         Roll is 6;         no effect.
  974.  
  975.                 Fenris (Ice Ferret) B (Clan Wolf) is hit for 65 damage!
  976.                 Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to CTR.
  977.                     Armor destroyed.
  978.                      12 Internal Structure remaining.
  979.                     Critical hit on CT.         Roll is 8;         no effect.
  980.                 Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to LTR.
  981.                     Armor destroyed.
  982.                      8 Internal Structure remaining.
  983.                     Critical hit on LT.         Roll is 5;         no effect.
  984.                 Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to LA.
  985.                     9 Armor remaining.
  986.                 Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to CTR.
  987.                      7 Internal Structure remaining.
  988.                     Critical hit on CT.         Roll is 5;         no effect.
  989.                 Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to LTR.
  990.                      3 Internal Structure remaining.
  991.                     Critical hit on LT.         Roll is 8;         no effect.
  992.                 Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to RA.
  993.                     9 Armor remaining.
  994.                 Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to LTR.
  995.                      SECTION DESTROYED.
  996.         LIMB BLOWN OFF Left Arm blown off.
  997.                 2 damage transfers to CTR.
  998.                     Critical hit on LT.         Roll is 4;         no effect.
  999.                 Fenris (Ice Ferret) B (Clan Wolf) takes 2 damage to CTR.
  1000.                      5 Internal Structure remaining.
  1001.                     Critical hit on CT.         Roll is 6;         no effect.
  1002.                 Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to LL.
  1003.                     14 Armor remaining.
  1004.                 Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to RA.
  1005.                     4 Armor remaining.
  1006.                 Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to LL.
  1007.                     9 Armor remaining.
  1008.                 Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to LTR.
  1009.                 5 damage transfers to CTR.
  1010.                 Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to CTR.
  1011.                      SECTION DESTROYED.
  1012.                 Fenris (Ice Ferret) B (Clan Wolf) has taken 8 engine hits this phase.
  1013.                 Checking for engine explosion on 10, roll is 11.
  1014.                 ***The safety systems on the engine fail catastrophically resulting in a cascading engine failure!
  1015.         *** Fenris (Ice Ferret) B (Clan Wolf) DESTROYED by engine explosion! ***
  1016.  
  1017.                 Start Secondary Damage Report.
  1018.                 Medium Standard Building #1811955106 absorbs 36 points of damage.
  1019.                 Heavy Standard Building #1563338792 absorbs 9 points of damage.
  1020.                 Hex 1135: terrain takes 360 damage.
  1021.                 Hex 1134: terrain takes 36 damage.
  1022.                 Hex 1234: terrain takes 36 damage.
  1023.                 Hex 1035: terrain takes 36 damage.
  1024.                 Hex 1034: terrain takes 36 damage.
  1025.                      Light Woods converted to Rough!
  1026.                 Hex 1133: terrain takes 18 damage.
  1027.                 Hex 1334: terrain takes 18 damage.
  1028.                 Hex 1336: terrain takes 18 damage.
  1029.                 Hex 0936: terrain takes 18 damage.
  1030.                 Hex 0934: terrain takes 18 damage.
  1031.                 Hex 1132: terrain takes 9 damage.
  1032.                 Hex 1433: terrain takes 9 damage.
  1033.                 Hex 0836: terrain takes 9 damage.
  1034.                 Hex 0833: terrain takes 9 damage.
  1035.                 Hunchback HBK-4SP (Clan Wolf) is hit for 18 damage!
  1036.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to RT.
  1037.                     15 Armor remaining.
  1038.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to RA.
  1039.                     6 Armor remaining.
  1040.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to RL.
  1041.                     15 Armor remaining.
  1042.                 Hunchback HBK-4SP (Clan Wolf) takes 3 damage to LT.
  1043.                 3 damage transfers to CT.
  1044.                 Hunchback HBK-4SP (Clan Wolf) takes 3 damage to CT.
  1045.  
  1046.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) is hit for 9 damage!
  1047.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 5 damage to LT.
  1048.                     17 Armor remaining.
  1049.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 4 damage to RL.
  1050.                     15 Armor remaining.
  1051.  
  1052.                 Thor (Summoner) D (Clan Wolf) is hit for 18 damage!
  1053.                 Thor (Summoner) D (Clan Wolf) takes 5 damage to LL.
  1054.                     13 Armor remaining.
  1055.                 Thor (Summoner) D (Clan Wolf) takes 5 damage to CTR.
  1056.                     Armor destroyed.
  1057.                      20 Internal Structure remaining.
  1058.                     Critical hit on CT.         Roll is 2;         no effect.
  1059.                 Thor (Summoner) D (Clan Wolf) takes 5 damage to CTR.
  1060.                      15 Internal Structure remaining.
  1061.                     Critical hit on CT.         Roll is 6;         no effect.
  1062.                 Thor (Summoner) D (Clan Wolf) takes 3 damage to LA.
  1063.                     Armor destroyed.
  1064.                      10 Internal Structure remaining.
  1065.                     Critical hit on LA.         Roll is 8;         no effect.
  1066.  
  1067.                 Loki (Hellbringer) Prime (Clan Wolf) is hit for 36 damage!
  1068.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to RA.
  1069.                      1 Internal Structure remaining.
  1070.                     Critical hit on RA.         Roll is 6;         no effect.
  1071.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to LA.
  1072.                      1 Internal Structure remaining.
  1073.                     Critical hit on LA.         Roll is 10;         1 location.
  1074.                     CRITICAL HIT on Shoulder.
  1075.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to RA.
  1076.                      SECTION DESTROYED.
  1077.                 4 damage transfers to RT.
  1078.                     Critical hit on RA.         Roll is 10;         1 location.
  1079.                     CRITICAL HIT on Upper Arm.
  1080.                 Loki (Hellbringer) Prime (Clan Wolf) takes 4 damage to RT.
  1081.                     10 Armor remaining.
  1082.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to LT (critical).
  1083.                     4 Armor remaining.
  1084.                     Critical hit on LT.         Roll is 9;         1 location.
  1085.                     CRITICAL HIT on Targeting Computer.
  1086.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to RL.
  1087.                     10 Armor remaining.
  1088.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to LL.
  1089.                     0 Armor remaining.
  1090.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to RT.
  1091.                     5 Armor remaining.
  1092.                 Loki (Hellbringer) Prime (Clan Wolf) takes 1 damage to RA.
  1093.                 1 damage transfers to RT.
  1094.                 Loki (Hellbringer) Prime (Clan Wolf) takes 1 damage to RT.
  1095.                     4 Armor remaining.
  1096.  
  1097.                 Phantom A (Clan Wolf) is hit for 9 damage!
  1098.                 Phantom A (Clan Wolf) takes 5 damage to CTR.
  1099.                 Phantom A (Clan Wolf) takes 4 damage to CTR (critical).
  1100.  
  1101.                 Ryoken (Stormcrow) B (Clan Wolf) is hit for 9 damage!
  1102.                 Ryoken (Stormcrow) B (Clan Wolf) takes 5 damage to RL.
  1103.                     15 Armor remaining.
  1104.                 Ryoken (Stormcrow) B (Clan Wolf) takes 4 damage to RA.
  1105.                     Armor destroyed.
  1106.                      8 Internal Structure remaining.
  1107.                     Critical hit on RA.         Roll is 8;         no effect.
  1108.  
  1109.                 Elemental Battle Armor [MG] (Clan Wolf) is hit for 9 damage!
  1110.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  1111.                 Elemental Battle Armor [MG] (Clan Wolf) takes 4 damage to Trooper 1.
  1112.  
  1113.                 Elemental Battle Armor [Flamer] (Clan Wolf) is hit for 18 damage!
  1114.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 1.
  1115.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 1.
  1116.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 1.
  1117.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 3 damage to Trooper 1.
  1118.  
  1119.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) is hit for 9 damage!
  1120.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 1.
  1121.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 4 damage to Trooper 1.
  1122.  
  1123.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) is hit for 9 damage!
  1124.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  1125.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 4 damage to Trooper 1.
  1126.  
  1127.                 Puma (Adder) B (Clan Wolf) is hit for 18 damage!
  1128.                 Puma (Adder) B (Clan Wolf) takes 5 damage to RA.
  1129.                     7 Armor remaining.
  1130.                 Puma (Adder) B (Clan Wolf) takes 5 damage to RT.
  1131.                     2 Armor remaining.
  1132.                 Puma (Adder) B (Clan Wolf) takes 5 damage to RL.
  1133.                     9 Armor remaining.
  1134.                 Puma (Adder) B (Clan Wolf) takes 3 damage to RT.
  1135.                     Armor destroyed.
  1136.                      7 Internal Structure remaining.
  1137.                     Critical hit on RT.         Roll is 3;         no effect.
  1138.  
  1139.                 Ryoken (Stormcrow) C #2 (Clan Wolf) is hit for 36 damage!
  1140.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to LL.
  1141.                     20 Armor remaining.
  1142.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to RL.
  1143.                     20 Armor remaining.
  1144.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to CTR.
  1145.                     5 Armor remaining.
  1146.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to CTR.
  1147.                     0 Armor remaining.
  1148.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to CTR.
  1149.                      13 Internal Structure remaining.
  1150.                     Critical hit on CT.         Roll is 8;         no effect.
  1151.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to CTR.
  1152.                      8 Internal Structure remaining.
  1153.                     Critical hit on CT.         Roll is 12;         2 locations.
  1154.                     CRITICAL HIT on Standard Gyro.
  1155.                     CRITICAL HIT on Engine.
  1156.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to LA.
  1157.                     8 Armor remaining.
  1158.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 1 damage to LA.
  1159.                     7 Armor remaining.
  1160.  
  1161.                 Loki (Hellbringer) Prime #2 (Clan Wolf) is hit for 18 damage!
  1162.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to HD.
  1163.                     4 Armor remaining.
  1164.  
  1165.                 Pilot of Loki (Hellbringer) Prime #2 (Clan Wolf) "Jouko" takes 1 damage (1 total hits).
  1166.                 
  1167. Pilot of Loki (Hellbringer) Prime #2 (Clan Wolf) "Jouko" needs a 3 to stay conscious. Rolls 2 : blacks out.
  1168.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to LT.
  1169.                     9 Armor remaining.
  1170.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to RA.
  1171.                     1 Armor remaining.
  1172.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 3 damage to RT.
  1173.                     11 Armor remaining.
  1174.  
  1175.                 Phantom B #2 (Clan Wolf) is hit for 9 damage!
  1176.                 Phantom B #2 (Clan Wolf) takes 5 damage to RL.
  1177.                     8 Armor remaining.
  1178.                 Phantom B #2 (Clan Wolf) takes 4 damage to RL.
  1179.                     4 Armor remaining.
  1180.  
  1181.                 Black Hawk (Nova) D (Clan Wolf) is hit for 9 damage!
  1182.                 Black Hawk (Nova) D (Clan Wolf) takes 5 damage to RA.
  1183.                     11 Armor remaining.
  1184.                 Black Hawk (Nova) D (Clan Wolf) takes 4 damage to LL.
  1185.                     16 Armor remaining.
  1186.  
  1187.  
  1188.                 End Secondary Damage Report.
  1189.                     Critical hit on CT.         Roll is 2;         no effect.
  1190.                 Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to HD.
  1191.                     4 Armor remaining.
  1192.  
  1193.                 Pilot of Fenris (Ice Ferret) B (Clan Wolf) "Yau" is already dead, so no damage is dealt!
  1194.                 Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to RA.
  1195.                     Armor destroyed.
  1196.                      6 Internal Structure remaining.
  1197.                     Critical hit on RA.         Roll is 8;         no effect.
  1198.  
  1199.          Ryoken (Stormcrow) C #2 fails to take shelter from the blast!
  1200.  
  1201.                 Ryoken (Stormcrow) C #2 (Clan Wolf) is hit for 60 damage!
  1202.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to LA.
  1203.                     2 Armor remaining.
  1204.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to CTR.
  1205.                      3 Internal Structure remaining.
  1206.                     Critical hit on CT.         Roll is 7;         no effect.
  1207.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to LL.
  1208.                     15 Armor remaining.
  1209.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to LA.
  1210.                     Armor destroyed.
  1211.                      6 Internal Structure remaining.
  1212.                     Critical hit on LA.         Roll is 5;         no effect.
  1213.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to LT.
  1214.                     12 Armor remaining.
  1215.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to LA.
  1216.                      1 Internal Structure remaining.
  1217.                     Critical hit on LA.         Roll is 2;         no effect.
  1218.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to RA.
  1219.                     13 Armor remaining.
  1220.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to LL.
  1221.                     10 Armor remaining.
  1222.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to CTR.
  1223.                      SECTION DESTROYED.
  1224.                 Ryoken (Stormcrow) C #2 (Clan Wolf) has taken 6 engine hits this phase.
  1225.                 Checking for engine explosion on 10, roll is 3.
  1226.                 Engine safety systems remain in place.
  1227.         *** Ryoken (Stormcrow) C #2 (Clan Wolf) DESTROYED by damage! ***
  1228.                     Critical hit on CT.         Roll is 11;         2 locations.
  1229.                     CRITICAL HIT on Standard Gyro.
  1230.                     CRITICAL HIT on Engine.
  1231.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to RL.
  1232.                     15 Armor remaining.
  1233.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to RA.
  1234.                     8 Armor remaining.
  1235.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to HD.
  1236.                     4 Armor remaining.
  1237.  
  1238.                 Pilot of Ryoken (Stormcrow) C #2 (Clan Wolf) "Masinisan" is already dead, so no damage is dealt!
  1239.  
  1240.                 Ryoken (Stormcrow) C #3 (Clan Wolf) is hit for 75 damage!
  1241.                 Ryoken (Stormcrow) C #3 (Clan Wolf) takes 5 damage to RL.
  1242.                     20 Armor remaining.
  1243.                 Ryoken (Stormcrow) C #3 (Clan Wolf) takes 5 damage to LTR.
  1244.                     4 Armor remaining.
  1245.                 Ryoken (Stormcrow) C #3 (Clan Wolf) takes 5 damage to LTR.
  1246.                     Armor destroyed.
  1247.                      12 Internal Structure remaining.
  1248.                     Critical hit on LT.         Roll is 7;         no effect.
  1249.                 Ryoken (Stormcrow) C #3 (Clan Wolf) takes 5 damage to RT.
  1250.                     12 Armor remaining.
  1251.                 Ryoken (Stormcrow) C #3 (Clan Wolf) takes 5 damage to RL.
  1252.                     15 Armor remaining.
  1253.                 Ryoken (Stormcrow) C #3 (Clan Wolf) takes 5 damage to RL.
  1254.                     10 Armor remaining.
  1255.                 Ryoken (Stormcrow) C #3 (Clan Wolf) takes 5 damage to RL (critical).
  1256.                     5 Armor remaining.
  1257.                     Critical hit on RL.         Roll is 9;         1 location.
  1258.                     CRITICAL HIT on Foot.
  1259.                 Ryoken (Stormcrow) C #3 (Clan Wolf) takes 5 damage to LA.
  1260.                     13 Armor remaining.
  1261.                 Ryoken (Stormcrow) C #3 (Clan Wolf) takes 5 damage to CTR.
  1262.                     5 Armor remaining.
  1263.                 Ryoken (Stormcrow) C #3 (Clan Wolf) takes 5 damage to RL.
  1264.                     0 Armor remaining.
  1265.                 Ryoken (Stormcrow) C #3 (Clan Wolf) takes 5 damage to RL.
  1266.                      8 Internal Structure remaining.
  1267.                     Critical hit on RL.         Roll is 9;         1 location.
  1268.                     CRITICAL HIT on Hip.
  1269.                 Ryoken (Stormcrow) C #3 (Clan Wolf) takes 5 damage to RA.
  1270.                     13 Armor remaining.
  1271.                 Ryoken (Stormcrow) C #3 (Clan Wolf) takes 5 damage to RL.
  1272.                      3 Internal Structure remaining.
  1273.                     Critical hit on RL.         Roll is 2;         no effect.
  1274.                 Ryoken (Stormcrow) C #3 (Clan Wolf) takes 5 damage to CTR.
  1275.                     0 Armor remaining.
  1276.                 Ryoken (Stormcrow) C #3 (Clan Wolf) takes 5 damage to RT.
  1277.                     7 Armor remaining.
  1278.  
  1279.                 Loki (Hellbringer) Prime #2 (Clan Wolf) is hit for 70 damage!
  1280.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to LL.
  1281.                     10 Armor remaining.
  1282.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to CTR.
  1283.                     Armor destroyed.
  1284.                      19 Internal Structure remaining.
  1285.                     Critical hit on CT.         Roll is 11;         2 locations.
  1286.                     CRITICAL HIT on Engine.
  1287.                     CRITICAL HIT on Engine.
  1288.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to CTR.
  1289.                      14 Internal Structure remaining.
  1290.                     Critical hit on CT.         Roll is 4;         no effect.
  1291.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to LA.
  1292.                     6 Armor remaining.
  1293.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to LL.
  1294.                     5 Armor remaining.
  1295.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to LL.
  1296.                     0 Armor remaining.
  1297.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to CTR.
  1298.                      9 Internal Structure remaining.
  1299.                     Critical hit on CT.         Roll is 10;         1 location.
  1300.                     CRITICAL HIT on AMS Ammo (24).
  1301.                     *** AMS Ammo EXPLODES! 48 DAMAGE! ***
  1302.                         Loki (Hellbringer) Prime #2 (Clan Wolf) takes 48 damage to CT.
  1303.                              SECTION DESTROYED.
  1304.                         Loki (Hellbringer) Prime #2 (Clan Wolf) has taken 6 engine hits this phase.
  1305.                         Checking for engine explosion on 10, roll is 5.
  1306.                         Engine safety systems remain in place.
  1307.                 *** Loki (Hellbringer) Prime #2 (Clan Wolf) DESTROYED by damage! ***
  1308.                             Critical hit on CT.                 Roll is (4+4) = 8;                 no effect.
  1309.  
  1310.                 Pilot of Loki (Hellbringer) Prime #2 (Clan Wolf) "Jouko" is already dead, so no damage is dealt!
  1311.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to RTR.
  1312.                     Armor destroyed.
  1313.                      13 Internal Structure remaining.
  1314.                     Critical hit on RT.         Roll is 7;         no effect.
  1315.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to LA.
  1316.                     1 Armor remaining.
  1317.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to LL.
  1318.                      10 Internal Structure remaining.
  1319.                     Critical hit on LL.         Roll is 6;         no effect.
  1320.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to LT.
  1321.                     4 Armor remaining.
  1322.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to LA.
  1323.                     Armor destroyed.
  1324.                      6 Internal Structure remaining.
  1325.                     Critical hit on LA.         Roll is 8;         no effect.
  1326.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to LT.
  1327.                     Armor destroyed.
  1328.                      11 Internal Structure remaining.
  1329.                     Critical hit on LT.         Roll is 4;         no effect.
  1330.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to RA.
  1331.                     Armor destroyed.
  1332.                      6 Internal Structure remaining.
  1333.                     Critical hit on RA.         Roll is 7;         no effect.
  1334.  
  1335.                 Puma (Adder) B #2 (Clan Wolf) is hit for 45 damage!
  1336.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to CTR.
  1337.                     1 Armor remaining.
  1338.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to LTR.
  1339.                     Armor destroyed.
  1340.                      7 Internal Structure remaining.
  1341.                     Critical hit on LT.         Roll is 8;         no effect.
  1342.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to RTR.
  1343.                     Armor destroyed.
  1344.                      7 Internal Structure remaining.
  1345.                     Critical hit on RT.         Roll is 6;         no effect.
  1346.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to CTR.
  1347.                     Armor destroyed.
  1348.                      7 Internal Structure remaining.
  1349.                     Critical hit on CT.         Roll is 11;         2 locations.
  1350.                     CRITICAL HIT on Standard Gyro.
  1351.                     CRITICAL HIT on Standard Gyro.
  1352.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to RA.
  1353.                     7 Armor remaining.
  1354.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to RA.
  1355.                     2 Armor remaining.
  1356.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to RA.
  1357.                     Armor destroyed.
  1358.                      3 Internal Structure remaining.
  1359.                     Critical hit on RA.         Roll is 7;         no effect.
  1360.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to RTR.
  1361.                      2 Internal Structure remaining.
  1362.                     Critical hit on RT.         Roll is 6;         no effect.
  1363.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to RTR.
  1364.                      SECTION DESTROYED.
  1365.         LIMB BLOWN OFF Right Arm blown off.
  1366.                 3 damage transfers to CTR.
  1367.                     Critical hit on RT.         Roll is 8;         no effect.
  1368.                 Puma (Adder) B #2 (Clan Wolf) takes 3 damage to CTR.
  1369.                      4 Internal Structure remaining.
  1370.                     Critical hit on CT.         Roll is 9;         1 location.
  1371.                     CRITICAL HIT on Standard Gyro.
  1372.  
  1373.                 Fenris (Ice Ferret) A (Clan Wolf) is hit for 50 damage!
  1374.                 Fenris (Ice Ferret) A (Clan Wolf) takes 5 damage to LA.
  1375.                     9 Armor remaining.
  1376.                 Fenris (Ice Ferret) A (Clan Wolf) takes 5 damage to RT.
  1377.                     9 Armor remaining.
  1378.                 Fenris (Ice Ferret) A (Clan Wolf) takes 5 damage to LA.
  1379.                     4 Armor remaining.
  1380.                 Fenris (Ice Ferret) A (Clan Wolf) takes 5 damage to CTR.
  1381.                     3 Armor remaining.
  1382.                 Fenris (Ice Ferret) A (Clan Wolf) takes 5 damage to RT.
  1383.                     4 Armor remaining.
  1384.                 Fenris (Ice Ferret) A (Clan Wolf) takes 5 damage to RT.
  1385.                     Armor destroyed.
  1386.                      10 Internal Structure remaining.
  1387.                     Critical hit on RT.         Roll is 11;         2 locations.
  1388.                     CRITICAL HIT on Engine.
  1389.                     CRITICAL HIT on Engine.
  1390.                 Fenris (Ice Ferret) A (Clan Wolf) takes 5 damage to RA.
  1391.                     9 Armor remaining.
  1392.                 Fenris (Ice Ferret) A (Clan Wolf) takes 5 damage to RA.
  1393.                     4 Armor remaining.
  1394.                 Fenris (Ice Ferret) A (Clan Wolf) takes 5 damage to LTR.
  1395.                     2 Armor remaining.
  1396.                 Fenris (Ice Ferret) A (Clan Wolf) takes 5 damage to LA.
  1397.                     Armor destroyed.
  1398.                      6 Internal Structure remaining.
  1399.                     Critical hit on LA.         Roll is 7;         no effect.
  1400.  
  1401.                 Pouncer B (Clan Wolf) is hit for 45 damage!
  1402.                 Pouncer B (Clan Wolf) takes 5 damage to LA.
  1403.                     7 Armor remaining.
  1404.                 Pouncer B (Clan Wolf) takes 5 damage to RTR.
  1405.                     2 Armor remaining.
  1406.                 Pouncer B (Clan Wolf) takes 5 damage to LA.
  1407.                     2 Armor remaining.
  1408.                 Pouncer B (Clan Wolf) takes 5 damage to LL.
  1409.                     8 Armor remaining.
  1410.                 Pouncer B (Clan Wolf) takes 5 damage to LT.
  1411.                     6 Armor remaining.
  1412.                 Pouncer B (Clan Wolf) takes 5 damage to CTR.
  1413.                     3 Armor remaining.
  1414.                 Pouncer B (Clan Wolf) takes 5 damage to HD.
  1415.                     4 Armor remaining.
  1416.  
  1417.                 Pilot of Pouncer B (Clan Wolf) "Maurice" takes 1 damage (1 total hits).
  1418.                 
  1419. Pilot of Pouncer B (Clan Wolf) "Maurice" needs a 3 to stay conscious. Rolls 7 : successful!
  1420.                 Pouncer B (Clan Wolf) takes 5 damage to LA.
  1421.                     Armor destroyed.
  1422.                      3 Internal Structure remaining.
  1423.                     Critical hit on LA.         Roll is 6;         no effect.
  1424.                 Pouncer B (Clan Wolf) takes 5 damage to LT.
  1425.                     1 Armor remaining.
  1426.  
  1427.                 Phantom Prime (Clan Wolf) is hit for 45 damage!
  1428.                 Phantom Prime (Clan Wolf) takes 5 damage to CTR.
  1429.                     3 Armor remaining.
  1430.                 Phantom Prime (Clan Wolf) takes 5 damage to HD.
  1431.                     4 Armor remaining.
  1432.  
  1433.                 Pilot of Phantom Prime (Clan Wolf) "Su-Huey" takes 1 damage (1 total hits).
  1434.                 
  1435. Pilot of Phantom Prime (Clan Wolf) "Su-Huey" needs a 3 to stay conscious. Rolls 3 : successful!
  1436.                 Phantom Prime (Clan Wolf) takes 5 damage to LL.
  1437.                     8 Armor remaining.
  1438.                 Phantom Prime (Clan Wolf) takes 5 damage to CTR.
  1439.                     Armor destroyed.
  1440.                      10 Internal Structure remaining.
  1441.                     Critical hit on CT.         Roll is 8;         no effect.
  1442.                 Phantom Prime (Clan Wolf) takes 5 damage to RA.
  1443.                     7 Armor remaining.
  1444.                 Phantom Prime (Clan Wolf) takes 5 damage to LL.
  1445.                     3 Armor remaining.
  1446.                 Phantom Prime (Clan Wolf) takes 5 damage to LL.
  1447.                     Armor destroyed.
  1448.                      8 Internal Structure remaining.
  1449.                     Critical hit on LL.         Roll is 4;         no effect.
  1450.                 Phantom Prime (Clan Wolf) takes 5 damage to CTR.
  1451.                      5 Internal Structure remaining.
  1452.                     Critical hit on CT.         Roll is 7;         no effect.
  1453.                 Phantom Prime (Clan Wolf) takes 5 damage to LA.
  1454.                     7 Armor remaining.
  1455.  
  1456.                 Ryoken (Stormcrow) E (Clan Wolf) is hit for 40 damage!
  1457.                 Ryoken (Stormcrow) E (Clan Wolf) takes 5 damage to LL.
  1458.                     20 Armor remaining.
  1459.                 Ryoken (Stormcrow) E (Clan Wolf) takes 5 damage to RA.
  1460.                     13 Armor remaining.
  1461.                 Ryoken (Stormcrow) E (Clan Wolf) takes 5 damage to LA.
  1462.                     13 Armor remaining.
  1463.                 Ryoken (Stormcrow) E (Clan Wolf) takes 5 damage to LA.
  1464.                     8 Armor remaining.
  1465.                 Ryoken (Stormcrow) E (Clan Wolf) takes 5 damage to LA.
  1466.                     3 Armor remaining.
  1467.                 Ryoken (Stormcrow) E (Clan Wolf) takes 5 damage to LT.
  1468.                     12 Armor remaining.
  1469.                 Ryoken (Stormcrow) E (Clan Wolf) takes 5 damage to CTR.
  1470.                     5 Armor remaining.
  1471.                 Ryoken (Stormcrow) E (Clan Wolf) takes 5 damage to CTR.
  1472.                     0 Armor remaining.
  1473.  
  1474.                 Fenris (Ice Ferret) Prime (Clan Wolf) is hit for 35 damage!
  1475.                 Fenris (Ice Ferret) Prime (Clan Wolf) takes 5 damage to LTR.
  1476.                     2 Armor remaining.
  1477.                 Fenris (Ice Ferret) Prime (Clan Wolf) takes 5 damage to LL.
  1478.                     14 Armor remaining.
  1479.                 Fenris (Ice Ferret) Prime (Clan Wolf) takes 5 damage to CTR.
  1480.                     3 Armor remaining.
  1481.                 Fenris (Ice Ferret) Prime (Clan Wolf) takes 5 damage to LA.
  1482.                     9 Armor remaining.
  1483.                 Fenris (Ice Ferret) Prime (Clan Wolf) takes 5 damage to LTR.
  1484.                     Armor destroyed.
  1485.                      8 Internal Structure remaining.
  1486.                     Critical hit on LT.         Roll is 6;         no effect.
  1487.                 Fenris (Ice Ferret) Prime (Clan Wolf) takes 5 damage to CTR.
  1488.                     Armor destroyed.
  1489.                      12 Internal Structure remaining.
  1490.                     Critical hit on CT.         Roll is 8;         no effect.
  1491.                 Fenris (Ice Ferret) Prime (Clan Wolf) takes 5 damage to RTR.
  1492.                     2 Armor remaining.
  1493.  
  1494.                 Phantom B #2 (Clan Wolf) is hit for 55 damage!
  1495.                 Phantom B #2 (Clan Wolf) takes 5 damage to LT.
  1496.                     6 Armor remaining.
  1497.                 Phantom B #2 (Clan Wolf) takes 5 damage to RL.
  1498.                     Armor destroyed.
  1499.                      9 Internal Structure remaining.
  1500.                     Critical hit on RL.         Roll is 6;         no effect.
  1501.                 Phantom B #2 (Clan Wolf) takes 5 damage to LT.
  1502.                     1 Armor remaining.
  1503.                 Phantom B #2 (Clan Wolf) takes 5 damage to LA.
  1504.                     7 Armor remaining.
  1505.                 Phantom B #2 (Clan Wolf) takes 5 damage to CT.
  1506.                     7 Armor remaining.
  1507.                 Phantom B #2 (Clan Wolf) takes 5 damage to CT.
  1508.                     2 Armor remaining.
  1509.                 Phantom B #2 (Clan Wolf) takes 5 damage to LT.
  1510.                     Armor destroyed.
  1511.                      6 Internal Structure remaining.
  1512.                     Critical hit on LT.         Roll is 6;         no effect.
  1513.                 Phantom B #2 (Clan Wolf) takes 5 damage to RT.
  1514.                     6 Armor remaining.
  1515.                 Phantom B #2 (Clan Wolf) takes 5 damage to LL.
  1516.                     8 Armor remaining.
  1517.                 Phantom B #2 (Clan Wolf) takes 5 damage to CT.
  1518.                     Armor destroyed.
  1519.                      9 Internal Structure remaining.
  1520.                     Critical hit on CT.         Roll is 11;         2 locations.
  1521.                     CRITICAL HIT on ER Medium Laser.
  1522.                     CRITICAL HIT on Standard Gyro.
  1523.                 Phantom B #2 (Clan Wolf) takes 5 damage to RT.
  1524.                     1 Armor remaining.
  1525.  
  1526.                 Pouncer Prime (Clan Wolf) is hit for 40 damage!
  1527.                 Pouncer Prime (Clan Wolf) takes 5 damage to CTR.
  1528.                     3 Armor remaining.
  1529.                 Pouncer Prime (Clan Wolf) takes 5 damage to CTR.
  1530.                     Armor destroyed.
  1531.                      10 Internal Structure remaining.
  1532.                     Critical hit on CT.         Roll is 8;         no effect.
  1533.                 Pouncer Prime (Clan Wolf) takes 5 damage to RA.
  1534.                     7 Armor remaining.
  1535.                 Pouncer Prime (Clan Wolf) takes 5 damage to LTR.
  1536.                     2 Armor remaining.
  1537.                 Pouncer Prime (Clan Wolf) takes 5 damage to RTR.
  1538.                     2 Armor remaining.
  1539.                 Pouncer Prime (Clan Wolf) takes 5 damage to LL.
  1540.                     8 Armor remaining.
  1541.                 Pouncer Prime (Clan Wolf) takes 5 damage to CTR.
  1542.                      5 Internal Structure remaining.
  1543.                     Critical hit on CT.         Roll is 5;         no effect.
  1544.                 Pouncer Prime (Clan Wolf) takes 5 damage to LA.
  1545.                     7 Armor remaining.
  1546.  
  1547.                 Phantom Prime #2 (Clan Wolf) is hit for 40 damage!
  1548.                 Phantom Prime #2 (Clan Wolf) takes 5 damage to CTR.
  1549.                     3 Armor remaining.
  1550.                 Phantom Prime #2 (Clan Wolf) takes 5 damage to RL.
  1551.                     8 Armor remaining.
  1552.                 Phantom Prime #2 (Clan Wolf) takes 5 damage to CTR.
  1553.                     Armor destroyed.
  1554.                      10 Internal Structure remaining.
  1555.                     Critical hit on CT.         Roll is 5;         no effect.
  1556.                 Phantom Prime #2 (Clan Wolf) takes 5 damage to RTR.
  1557.                     2 Armor remaining.
  1558.                 Phantom Prime #2 (Clan Wolf) takes 5 damage to CTR.
  1559.                      5 Internal Structure remaining.
  1560.                     Critical hit on CT.         Roll is 7;         no effect.
  1561.                 Phantom Prime #2 (Clan Wolf) takes 5 damage to RA.
  1562.                     7 Armor remaining.
  1563.                 Phantom Prime #2 (Clan Wolf) takes 5 damage to CTR.
  1564.                      SECTION DESTROYED.
  1565.                 Phantom Prime #2 (Clan Wolf) has taken 6 engine hits this phase.
  1566.                 Checking for engine explosion on 10, roll is 9.
  1567.                 Engine safety systems remain in place.
  1568.         *** Phantom Prime #2 (Clan Wolf) DESTROYED by damage! ***
  1569.                     Critical hit on CT.         Roll is 2;         no effect.
  1570.                 Phantom Prime #2 (Clan Wolf) takes 5 damage to LT.
  1571.                     6 Armor remaining.
  1572.  
  1573.                 Black Hawk (Nova) D (Clan Wolf) is hit for 50 damage!
  1574.                 Black Hawk (Nova) D (Clan Wolf) takes 5 damage to LL.
  1575.                     11 Armor remaining.
  1576.                 Black Hawk (Nova) D (Clan Wolf) takes 5 damage to LL.
  1577.                     6 Armor remaining.
  1578.                 Black Hawk (Nova) D (Clan Wolf) takes 5 damage to HD.
  1579.                     4 Armor remaining.
  1580.  
  1581.                 Pilot of Black Hawk (Nova) D (Clan Wolf) "Lonergan" takes 1 damage (1 total hits).
  1582.                 
  1583. Pilot of Black Hawk (Nova) D (Clan Wolf) "Lonergan" needs a 3 to stay conscious. Rolls 7 : successful!
  1584.                 Black Hawk (Nova) D (Clan Wolf) takes 5 damage to LL.
  1585.                     1 Armor remaining.
  1586.                 Black Hawk (Nova) D (Clan Wolf) takes 5 damage to LL.
  1587.                     Armor destroyed.
  1588.                      8 Internal Structure remaining.
  1589.                     Critical hit on LL.         Roll is 6;         no effect.
  1590.                 Black Hawk (Nova) D (Clan Wolf) takes 5 damage to RT.
  1591.                     11 Armor remaining.
  1592.                 Black Hawk (Nova) D (Clan Wolf) takes 5 damage to RL.
  1593.                     15 Armor remaining.
  1594.                 Black Hawk (Nova) D (Clan Wolf) takes 5 damage to LA.
  1595.                     11 Armor remaining.
  1596.                 Black Hawk (Nova) D (Clan Wolf) takes 5 damage to LT.
  1597.                     11 Armor remaining.
  1598.                 Black Hawk (Nova) D (Clan Wolf) takes 5 damage to LA.
  1599.                     6 Armor remaining.
  1600.  
  1601.         
  1602.  
  1603. Zeus ZEU-6T (Federated Commonwealth) hit by secondary nuclear effects, roll is 10 + 2 (unit is hardened against EMI)
  1604. .
  1605.         
  1606.  
  1607. Stalker STK-3F (Federated Commonwealth) hit by secondary nuclear effects, roll is 9 + 2 (unit is hardened against EMI)
  1608. .
  1609.         
  1610.  
  1611. Rhino Fire Support Tank (Standard) (Federated Commonwealth) hit by secondary nuclear effects, roll is 5 + 2 (unit is hardened against EMI)
  1612. .
  1613.             Critical hit on RS. Roll is 8; Crew stunned for 1 turns.
  1614. Crew stunned for 2 turns.
  1615.         
  1616.  
  1617. Devastator Heavy Tank (Standard) (Federated Commonwealth) hit by secondary nuclear effects, roll is 10 + 2 (unit is hardened against EMI)
  1618. .
  1619.         
  1620.  
  1621. SRM Carrier (3054 Upgrade) (Federated Commonwealth) hit by secondary nuclear effects, roll is 9 + 2 (unit is hardened against EMI)
  1622. .
  1623.         
  1624.  
  1625. Demolisher Heavy Tank (Standard Mk. I) (Federated Commonwealth) hit by secondary nuclear effects, roll is 5 + 2 (unit is hardened against EMI)
  1626. .
  1627.             Critical hit on LS. Roll is 10; Engine destroyed. Immobile.
  1628. Crew stunned for 1 turns.
  1629.         
  1630.  
  1631. Sturmfeur Heavy Tank (Standard) (Federated Commonwealth) hit by secondary nuclear effects, roll is 5 + 2 (unit is hardened against EMI)
  1632. .
  1633.             Critical hit on TU. Roll is 5; no effect.
  1634. Crew stunned for 1 turns.
  1635.         
  1636.  
  1637. Devastator Heavy Tank (Standard) #2 (Federated Commonwealth) hit by secondary nuclear effects, roll is 8 + 2 (unit is hardened against EMI)
  1638. .
  1639.             Critical hit on LS. Roll is 4; no effect.
  1640. Crew stunned for 1 turns.
  1641.         
  1642.  
  1643. Ryoken (Stormcrow) Prime (Clan Wolf) hit by secondary nuclear effects, roll is 5 + 2 (unit is hardened against EMI)
  1644. .
  1645.             CRITICAL HIT on Shoulder.
  1646.         Pilot of Ryoken (Stormcrow) Prime (Clan Wolf) "Seçkin" takes 2 damage (3 total hits).
  1647.         
  1648.  
  1649. Cauldron-Born (Ebon Jaguar) A (Clan Wolf) hit by secondary nuclear effects, roll is 4 + 2 (unit is hardened against EMI)
  1650. .
  1651.             CRITICAL HIT on Lower Leg.
  1652.             CRITICAL HIT on Foot.
  1653.         Pilot of Cauldron-Born (Ebon Jaguar) A (Clan Wolf) "Mehpare" takes 4 damage (5 total hits).
  1654.         
  1655. Pilot of Cauldron-Born (Ebon Jaguar) A (Clan Wolf) "Mehpare" needs a 5 to stay conscious. Rolls 9 : successful!
  1656.         
  1657. Pilot of Cauldron-Born (Ebon Jaguar) A (Clan Wolf) "Mehpare" needs a 7 to stay conscious. Rolls 7 : successful!
  1658.         
  1659. Pilot of Cauldron-Born (Ebon Jaguar) A (Clan Wolf) "Mehpare" needs a 10 to stay conscious. Rolls 4 : blacks out.
  1660.         
  1661.  
  1662. Thor (Summoner) D (Clan Wolf) hit by secondary nuclear effects, roll is 5 + 2 (unit is hardened against EMI)
  1663. .
  1664.             CRITICAL HIT on Upper Arm.
  1665.         Pilot of Thor (Summoner) D (Clan Wolf) "Kathryne McCaig" takes 2 damage (2 total hits).
  1666.         
  1667. Pilot of Thor (Summoner) D (Clan Wolf) "Kathryne McCaig" needs a 3 to stay conscious. Rolls 8 : successful!
  1668.         
  1669. Pilot of Thor (Summoner) D (Clan Wolf) "Kathryne McCaig" needs a 5 to stay conscious. Rolls 9 : successful!
  1670.         
  1671.  
  1672. Loki (Hellbringer) Prime (Clan Wolf) hit by secondary nuclear effects, roll is 5 + 2 (unit is hardened against EMI)
  1673. .
  1674.             CRITICAL HIT on ER PPC.
  1675.         Pilot of Loki (Hellbringer) Prime (Clan Wolf) "Aatika" takes 2 damage (2 total hits).
  1676.         
  1677. Pilot of Loki (Hellbringer) Prime (Clan Wolf) "Aatika" needs a 3 to stay conscious. Rolls 3 : successful!
  1678.         
  1679. Pilot of Loki (Hellbringer) Prime (Clan Wolf) "Aatika" needs a 5 to stay conscious. Rolls 7 : successful!
  1680.         
  1681.  
  1682. Ryoken (Stormcrow) B (Clan Wolf) hit by secondary nuclear effects, roll is 8 + 2 (unit is hardened against EMI)
  1683. .
  1684.             CRITICAL HIT on Standard Gyro.
  1685.         Pilot of Ryoken (Stormcrow) B (Clan Wolf) "Georgiana" takes 2 damage (2 total hits).
  1686.         
  1687. Pilot of Ryoken (Stormcrow) B (Clan Wolf) "Georgiana" needs a 3 to stay conscious. Rolls 5 : successful!
  1688.         
  1689. Pilot of Ryoken (Stormcrow) B (Clan Wolf) "Georgiana" needs a 5 to stay conscious. Rolls 3 : blacks out.
  1690.         
  1691.  
  1692. Ryoken (Stormcrow) C (Clan Wolf) hit by secondary nuclear effects, roll is 12 + 2 (unit is hardened against EMI)
  1693. .
  1694.         
  1695.  
  1696. Phantom B (Clan Wolf) hit by secondary nuclear effects, roll is 7 + 2 (unit is hardened against EMI)
  1697. .
  1698.             CRITICAL HIT on Upper Arm.
  1699.         Pilot of Phantom B (Clan Wolf) "Harriet" takes 2 damage (2 total hits).
  1700.         
  1701. Pilot of Phantom B (Clan Wolf) "Harriet" needs a 3 to stay conscious. Rolls 2 : blacks out.
  1702.         
  1703.  
  1704. Fenris (Ice Ferret) C (Clan Wolf) hit by secondary nuclear effects, roll is 6 + 2 (unit is hardened against EMI)
  1705. .
  1706.             CRITICAL HIT on LRM 5 (Clan) Artemis-capable Ammo (24).
  1707.             *** LRM 5 (Clan) Artemis-capable Ammo EXPLODES! 120 DAMAGE! ***
  1708.                 Fenris (Ice Ferret) C (Clan Wolf) takes 120 damage to LT.
  1709.                      SECTION DESTROYED.
  1710.         LIMB BLOWN OFF Left Arm blown off.
  1711.                     remaining 109 damage prevented by CASE.
  1712.                     Critical hit on LT.         Roll is (10+4) = 14;         3 locations.
  1713.                     CRITICAL HIT on LRM 5.
  1714.                     CRITICAL HIT on Engine.
  1715.                     CRITICAL HIT on Engine.
  1716.  
  1717.         Pilot of Fenris (Ice Ferret) C (Clan Wolf) "Ruo" takes 1 damage (3 total hits).
  1718.         
  1719. Pilot of Fenris (Ice Ferret) C (Clan Wolf) "Ruo" needs a 7 to stay conscious. Rolls 9 : successful!
  1720.  
  1721.         Pilot of Fenris (Ice Ferret) C (Clan Wolf) "Ruo" takes 2 damage (5 total hits).
  1722.         
  1723. Pilot of Fenris (Ice Ferret) C (Clan Wolf) "Ruo" needs a 10 to stay conscious. Rolls 7 : blacks out.
  1724.         
  1725.  
  1726. Koshi (Mist Lynx) B (Clan Wolf) hit by secondary nuclear effects, roll is 11 + 2 (unit is hardened against EMI)
  1727. .
  1728.         
  1729.  
  1730. Puma (Adder) B (Clan Wolf) hit by secondary nuclear effects, roll is 6 + 2 (unit is hardened against EMI)
  1731. .
  1732.             CRITICAL HIT on Hip.
  1733.         Pilot of Puma (Adder) B (Clan Wolf) "Çalayan" takes 2 damage (2 total hits).
  1734.         
  1735. Pilot of Puma (Adder) B (Clan Wolf) "Çalayan" needs a 3 to stay conscious. Rolls 3 : successful!
  1736.         
  1737. Pilot of Puma (Adder) B (Clan Wolf) "Çalayan" needs a 5 to stay conscious. Rolls 8 : successful!
  1738.         
  1739.  
  1740. Pouncer D (Clan Wolf) hit by secondary nuclear effects, roll is 4 + 2 (unit is hardened against EMI)
  1741. .
  1742.             CRITICAL HIT on Standard Gyro.
  1743.             CRITICAL HIT on Engine.
  1744.         Pilot of Pouncer D (Clan Wolf) "Phedra" takes 4 damage (4 total hits).
  1745.         
  1746. Pilot of Pouncer D (Clan Wolf) "Phedra" needs a 3 to stay conscious. Rolls 9 : successful!
  1747.         
  1748. Pilot of Pouncer D (Clan Wolf) "Phedra" needs a 5 to stay conscious. Rolls 6 : successful!
  1749.         
  1750. Pilot of Pouncer D (Clan Wolf) "Phedra" needs a 7 to stay conscious. Rolls 9 : successful!
  1751.         
  1752. Pilot of Pouncer D (Clan Wolf) "Phedra" needs a 10 to stay conscious. Rolls 7 : blacks out.
  1753.         
  1754.  
  1755. Ryoken (Stormcrow) B #2 (Clan Wolf) hit by secondary nuclear effects, roll is 7 + 2 (unit is hardened against EMI)
  1756. .
  1757.             CRITICAL HIT on Ultra AC/20.
  1758.         Pilot of Ryoken (Stormcrow) B #2 (Clan Wolf) "Sawa" takes 2 damage (2 total hits).
  1759.         
  1760. Pilot of Ryoken (Stormcrow) B #2 (Clan Wolf) "Sawa" needs a 3 to stay conscious. Rolls 7 : successful!
  1761.         
  1762. Pilot of Ryoken (Stormcrow) B #2 (Clan Wolf) "Sawa" needs a 5 to stay conscious. Rolls 9 : successful!
  1763.         
  1764.  
  1765. Ryoken (Stormcrow) A (Clan Wolf) hit by secondary nuclear effects, roll is 11 + 2 (unit is hardened against EMI)
  1766. .
  1767.         
  1768.  
  1769. Ryoken (Stormcrow) C #3 (Clan Wolf) hit by secondary nuclear effects, roll is 6 + 2 (unit is hardened against EMI)
  1770. .
  1771.             CRITICAL HIT on Lower Leg.
  1772.         Pilot of Ryoken (Stormcrow) C #3 (Clan Wolf) "Joana" takes 2 damage (2 total hits).
  1773.         
  1774. Pilot of Ryoken (Stormcrow) C #3 (Clan Wolf) "Joana" needs a 3 to stay conscious. Rolls 11 : successful!
  1775.         
  1776. Pilot of Ryoken (Stormcrow) C #3 (Clan Wolf) "Joana" needs a 5 to stay conscious. Rolls 10 : successful!
  1777.         
  1778.  
  1779. Puma (Adder) B #2 (Clan Wolf) hit by secondary nuclear effects, roll is 7 + 2 (unit is hardened against EMI)
  1780. .
  1781.             CRITICAL HIT on Engine.
  1782. *** Puma (Adder) B #2 (Clan Wolf) DESTROYED by engine destruction! ***
  1783.         Pilot of Puma (Adder) B #2 (Clan Wolf) "Nairna" takes 2 damage (2 total hits).
  1784.         
  1785.  
  1786. Fenris (Ice Ferret) A (Clan Wolf) hit by secondary nuclear effects, roll is 10 + 2 (unit is hardened against EMI)
  1787. .
  1788.         
  1789.  
  1790. Pouncer B (Clan Wolf) hit by secondary nuclear effects, roll is 11 + 2 (unit is hardened against EMI)
  1791. .
  1792.         
  1793.  
  1794. Phantom Prime (Clan Wolf) hit by secondary nuclear effects, roll is 8 + 2 (unit is hardened against EMI)
  1795. .
  1796.             CRITICAL HIT on Engine.
  1797.         Pilot of Phantom Prime (Clan Wolf) "Su-Huey" takes 2 damage (3 total hits).
  1798.         
  1799. Pilot of Phantom Prime (Clan Wolf) "Su-Huey" needs a 5 to stay conscious. Rolls 5 : successful!
  1800.         
  1801. Pilot of Phantom Prime (Clan Wolf) "Su-Huey" needs a 7 to stay conscious. Rolls 11 : successful!
  1802.         
  1803.  
  1804. Ryoken (Stormcrow) E (Clan Wolf) hit by secondary nuclear effects, roll is 8 + 2 (unit is hardened against EMI)
  1805. .
  1806.             CRITICAL HIT on Standard Gyro.
  1807.         Pilot of Ryoken (Stormcrow) E (Clan Wolf) "Kira" takes 2 damage (2 total hits).
  1808.         
  1809. Pilot of Ryoken (Stormcrow) E (Clan Wolf) "Kira" needs a 3 to stay conscious. Rolls 4 : successful!
  1810.         
  1811. Pilot of Ryoken (Stormcrow) E (Clan Wolf) "Kira" needs a 5 to stay conscious. Rolls 3 : blacks out.
  1812.         
  1813.  
  1814. Fenris (Ice Ferret) Prime (Clan Wolf) hit by secondary nuclear effects, roll is 4 + 2 (unit is hardened against EMI)
  1815. .
  1816.             CRITICAL HIT on Engine.
  1817.             CRITICAL HIT on Engine.
  1818.         Pilot of Fenris (Ice Ferret) Prime (Clan Wolf) "Leonidas" takes 4 damage (4 total hits).
  1819.         
  1820. Pilot of Fenris (Ice Ferret) Prime (Clan Wolf) "Leonidas" needs a 3 to stay conscious. Rolls 7 : successful!
  1821.         
  1822. Pilot of Fenris (Ice Ferret) Prime (Clan Wolf) "Leonidas" needs a 5 to stay conscious. Rolls 9 : successful!
  1823.         
  1824. Pilot of Fenris (Ice Ferret) Prime (Clan Wolf) "Leonidas" needs a 7 to stay conscious. Rolls 6 : blacks out.
  1825.         
  1826.  
  1827. Phantom B #2 (Clan Wolf) hit by secondary nuclear effects, roll is 9 + 2 (unit is hardened against EMI)
  1828. .
  1829.         
  1830.  
  1831. Pouncer Prime (Clan Wolf) hit by secondary nuclear effects, roll is 9 + 2 (unit is hardened against EMI)
  1832. .
  1833.         
  1834.  
  1835. Black Hawk (Nova) D (Clan Wolf) hit by secondary nuclear effects, roll is 9 + 2 (unit is hardened against EMI)
  1836. .
  1837.         
  1838.  
  1839. MechWarrior Natia (Clan Wolf) hit by secondary nuclear effects, roll is 5
  1840. .
  1841. *** MechWarrior Natia (Clan Wolf) DESTROYED by nuclear explosion secondary effects! ***
  1842.     End of nuclear resolution
  1843.  
  1844.  
  1845.     Arrow IV at Hex: 0943 (Artillery); needs 4, rolls 7 : hits the intended hex 0943.
  1846.     
  1847.  
  1848.  
  1849. A nuclear weapon goes off in hex 0943!!!
  1850.                 Light Standard Building #1773962815 absorbs 15 points of damage.
  1851.                 Medium Standard Building #2003636941 absorbs 5 points of damage.
  1852.                 Medium Standard Building #1086280434 absorbs 5 points of damage.
  1853.                 Medium Standard Building #464474658 absorbs 15 points of damage.
  1854.                 Medium Standard Building #1441148736 absorbs 5 points of damage.
  1855.                  BUILDING DESTROYED
  1856.                 Medium Standard Building #9001793 absorbs 35 points of damage.
  1857.                 Light Standard Building #145087882 absorbs 15 points of damage.
  1858.                 Light Standard Building #145087882 absorbs 10 points of damage.
  1859.                 Medium Standard Building #1324230347 absorbs 5 points of damage.
  1860.                 Medium Standard Building #1343442201 absorbs 35 points of damage.
  1861.                 Light Standard Building #235014141 absorbs 30 points of damage.
  1862.                 Light Standard Building #235014141 absorbs 25 points of damage.
  1863.                 Medium Standard Building #871614449 absorbs 25 points of damage.
  1864.                 Light Standard Building #291966462 absorbs 15 points of damage.
  1865.                  BUILDING DESTROYED
  1866.                 Light Standard Building #291966462 absorbs 15 points of damage.
  1867.                  BUILDING DESTROYED
  1868.                 Heavy Standard Building #2086684655 absorbs 10 points of damage.
  1869.                 Medium Standard Building #1584553159 absorbs 5 points of damage.
  1870.                 Heavy Standard Building #923897474 absorbs 5 points of damage.
  1871.                 Heavy Standard Building #408407637 absorbs 25 points of damage.
  1872.                  BUILDING DESTROYED
  1873.                 Medium Standard Building #1811955106 absorbs 50 points of damage.
  1874.                 Medium Standard Building #355048400 absorbs 40 points of damage.
  1875.                 Medium Standard Building #400994405 absorbs 25 points of damage.
  1876.                  BUILDING DESTROYED
  1877.                 Heavy Standard Building #1840554835 absorbs 25 points of damage.
  1878.                 Heavy Standard Building #1563338792 absorbs 50 points of damage.
  1879.                 Medium Standard Building #256491288 absorbs 40 points of damage.
  1880.                 Medium Standard Building #1536085026 absorbs 35 points of damage.
  1881.                  BUILDING DESTROYED
  1882.                 Medium Standard Building #1536085026 absorbs 40 points of damage.
  1883.                  BUILDING DESTROYED
  1884.                 Medium Standard Building #1894819957 absorbs 30 points of damage.
  1885.                  BUILDING DESTROYED
  1886.                 Medium Standard Building #178436931 absorbs 30 points of damage.
  1887.                  BUILDING DESTROYED
  1888.                 Medium Standard Building #1738928466 absorbs 25 points of damage.
  1889.                 Heavy Standard Building #1853721101 absorbs 25 points of damage.
  1890.                 Heavy Standard Bridge #1252115653 absorbs 5 points of damage.
  1891.                 Heavy Standard Bridge #1252115653 absorbs 10 points of damage.
  1892.                 Light Standard Building #1745309055 absorbs 40 points of damage.
  1893.                 Light Standard Building #1745309055 absorbs 45 points of damage.
  1894.                 Light Standard Building #1745309055 absorbs 50 points of damage.
  1895.                 Medium Standard Building #703848249 absorbs 35 points of damage.
  1896.                  BUILDING DESTROYED
  1897.                 Medium Standard Building #703848249 absorbs 40 points of damage.
  1898.                  BUILDING DESTROYED
  1899.                 Light Standard Building #593819414 absorbs 55 points of damage.
  1900.                 Medium Standard Building #1151124886 absorbs 55 points of damage.
  1901.                 Heavy Standard Building #181778676 absorbs 45 points of damage.
  1902.                  BUILDING DESTROYED
  1903.                 Heavy Standard Building #1543098261 absorbs 35 points of damage.
  1904.                  BUILDING DESTROYED
  1905.                 Heavy Standard Building #1543098261 absorbs 30 points of damage.
  1906.                 Medium Standard Building #1059520219 absorbs 25 points of damage.
  1907.                 Medium Standard Building #1059520219 absorbs 25 points of damage.
  1908.                 Light Standard Building #803780787 absorbs 20 points of damage.
  1909.                  BUILDING DESTROYED
  1910.                 Medium Standard Building #1181702005 absorbs 60 points of damage.
  1911.                 Light Standard Building #371133519 absorbs 15 points of damage.
  1912.                  BUILDING DESTROYED
  1913.                 Heavy Standard Building #420029168 absorbs 5 points of damage.
  1914.                 Heavy Standard Building #420029168 absorbs 5 points of damage.
  1915.                 Medium Standard Building #148037224 absorbs 35 points of damage.
  1916.                  BUILDING DESTROYED
  1917.                 Medium Standard Building #1708495993 absorbs 30 points of damage.
  1918.                 Medium Standard Building #1708495993 absorbs 25 points of damage.
  1919.                 Medium Standard Building #782523668 absorbs 10 points of damage.
  1920.                 Light Standard Building #497005409 absorbs 60 points of damage.
  1921.                 Light Standard Building #2091615860 absorbs 25 points of damage.
  1922.                  BUILDING DESTROYED
  1923.                 Light Standard Building #2091615860 absorbs 20 points of damage.
  1924.                  BUILDING DESTROYED
  1925.                 Light Standard Building #2091615860 absorbs 20 points of damage.
  1926.                  BUILDING DESTROYED
  1927.                 Light Standard Building #2091615860 absorbs 15 points of damage.
  1928.                  BUILDING DESTROYED
  1929.                 Light Standard Building #2091615860 absorbs 20 points of damage.
  1930.                  BUILDING DESTROYED
  1931.                 Medium Standard Building #1484245180 absorbs 5 points of damage.
  1932.                 Medium Standard Building #1484245180 absorbs 10 points of damage.
  1933.                 Heavy Standard Building #383659897 absorbs 60 points of damage.
  1934.                  BUILDING DESTROYED
  1935.                 Heavy Standard Building #383659897 absorbs 55 points of damage.
  1936.                  BUILDING DESTROYED
  1937.                 Heavy Standard Building #1388427620 absorbs 50 points of damage.
  1938.                  BUILDING DESTROYED
  1939.                 Medium Standard Building #1396069540 absorbs 5 points of damage.
  1940.                 Medium Standard Building #1792919439 absorbs 45 points of damage.
  1941.                  BUILDING DESTROYED
  1942.                 Light Standard Building #1961157079 absorbs 15 points of damage.
  1943.                  BUILDING DESTROYED
  1944.                 Medium Standard Building #1146646902 absorbs 75 points of damage.
  1945.                  BUILDING DESTROYED
  1946.                 Heavy Standard Building #1770418475 absorbs 40 points of damage.
  1947.                  BUILDING DESTROYED
  1948.                 Medium Standard Building #2062854364 absorbs 90 points of damage.
  1949.                 Heavy Standard Building #751576390 absorbs 75 points of damage.
  1950.                  BUILDING DESTROYED
  1951.                 Light Standard Building #64818862 absorbs 70 points of damage.
  1952.                 Medium Standard Building #1507130402 absorbs 55 points of damage.
  1953.                  BUILDING DESTROYED
  1954.                 Medium Standard Building #984917099 absorbs 50 points of damage.
  1955.                  BUILDING DESTROYED
  1956.                 Medium Standard Building #984917099 absorbs 50 points of damage.
  1957.                  BUILDING DESTROYED
  1958.                 Heavy Standard Building #530515811 absorbs 25 points of damage.
  1959.                 Medium Standard Building #419043424 absorbs 70 points of damage.
  1960.                  BUILDING DESTROYED
  1961.                 Medium Standard Building #827021186 absorbs 45 points of damage.
  1962.                  BUILDING DESTROYED
  1963.                 Medium Standard Building #1175561119 absorbs 10 points of damage.
  1964.                 Medium Standard Building #1175561119 absorbs 5 points of damage.
  1965.                 Heavy Standard Building #315458066 absorbs 55 points of damage.
  1966.                  BUILDING DESTROYED
  1967.                 Medium Standard Building #811157533 absorbs 35 points of damage.
  1968.                 Medium Standard Building #811157533 absorbs 30 points of damage.
  1969.                 Medium Standard Building #1418099027 absorbs 25 points of damage.
  1970.                 Medium Standard Building #1418099027 absorbs 20 points of damage.
  1971.                 Medium Standard Building #1418099027 absorbs 25 points of damage.
  1972.                 Medium Standard Building #2013541690 absorbs 20 points of damage.
  1973.                 Heavy Standard Building #173448251 absorbs 15 points of damage.
  1974.                 Light Standard Building #1479632993 absorbs 10 points of damage.
  1975.                 Hex 1144: terrain takes 90 damage.
  1976.                 Hex 0946: terrain takes 85 damage.
  1977.                      Light Woods converted to Rough!
  1978.                 Hex 0440: terrain takes 75 damage.
  1979.                 Hex 0936: terrain takes 65 damage.
  1980.                 Hex 0934: terrain takes 55 damage.
  1981.                 Hex 1938: terrain takes 50 damage.
  1982.                 Hex 0953: terrain takes 50 damage.
  1983.                      Light Woods converted to Rough!
  1984.                 Hex 2037: terrain takes 45 damage.
  1985.                 Hex 0931: terrain takes 40 damage.
  1986.                 Hex 2137: terrain takes 40 damage.
  1987.                 Hex 2149: terrain takes 40 damage.
  1988.                      Heavy Woods converted to Light Woods!
  1989.                 Hex 0955: terrain takes 40 damage.
  1990.                 Hex 2236: terrain takes 35 damage.
  1991.                 Hex 2249: terrain takes 35 damage.
  1992.                 Hex 2336: terrain takes 30 damage.
  1993.                 Hex 0957: terrain takes 30 damage.
  1994.                 Hex 2435: terrain takes 25 damage.
  1995.                 Hex 0958: terrain takes 25 damage.
  1996.                 Hex 2535: terrain takes 20 damage.
  1997.                 Hex 2634: terrain takes 15 damage.
  1998.                 Hex 0925: terrain takes 10 damage.
  1999.                 Hex 2752: terrain takes 10 damage.
  2000.                 Hex 0961: terrain takes 10 damage.
  2001.                 Hex 0962: terrain takes 5 damage.
  2002.                 SRM Carrier (3054 Upgrade) (Federated Commonwealth) is hit for 30 damage!
  2003.                 SRM Carrier (3054 Upgrade) (Federated Commonwealth) takes 5 damage to FR.
  2004.                     9 Armor remaining.
  2005.                 SRM Carrier (3054 Upgrade) (Federated Commonwealth) takes 5 damage to LS.
  2006.                     9 Armor remaining.
  2007.                     Chance for motive system damage.         Roll is 5;         (w/ +0 bonus)
  2008.                      no effect.
  2009.                 SRM Carrier (3054 Upgrade) (Federated Commonwealth) takes 5 damage to FR.
  2010.                     4 Armor remaining.
  2011.                 SRM Carrier (3054 Upgrade) (Federated Commonwealth) takes 5 damage to FR.
  2012.                     Armor destroyed.
  2013.                      5 Internal Structure remaining.
  2014.                     Chance for motive system damage.         Roll is 9;         (w/ +0 bonus)
  2015.                      Moderate damage, +2 to driving skill rolls, -1 MP.
  2016.                     Critical hit on FR.         Roll is 4;         no effect.
  2017.                 SRM Carrier (3054 Upgrade) (Federated Commonwealth) takes 5 damage to FR.
  2018.                      SECTION DESTROYED.
  2019.         *** SRM Carrier (3054 Upgrade) (Federated Commonwealth) DESTROYED by damage! ***
  2020.                     Critical hit on FR.         Roll is 4;         no effect.
  2021.                 SRM Carrier (3054 Upgrade) (Federated Commonwealth) takes 5 damage to LS.
  2022.                     4 Armor remaining.
  2023.                     Chance for motive system damage.         Roll is 7;         (w/ +0 bonus)
  2024.                      Minor damage, +1 to driving skill rolls.
  2025.  
  2026.                 Hunchback HBK-4SP (Clan Wolf) is hit for 55 damage!
  2027.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to LL.
  2028.                     10 Armor remaining.
  2029.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to CT.
  2030.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to RA.
  2031.                     1 Armor remaining.
  2032.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to RT.
  2033.                     10 Armor remaining.
  2034.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to CT.
  2035.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to CT.
  2036.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to RL.
  2037.                     10 Armor remaining.
  2038.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to HD.
  2039.                     4 Armor remaining.
  2040.  
  2041.                 Pilot of Hunchback HBK-4SP (Clan Wolf) "Natia" has ejected, so no damage is dealt!
  2042.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to LL.
  2043.                     5 Armor remaining.
  2044.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to LT.
  2045.                 5 damage transfers to CT.
  2046.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to CT.
  2047.                 Hunchback HBK-4SP (Clan Wolf) takes 5 damage to CT.
  2048.  
  2049.                 Ryoken (Stormcrow) Prime (Clan Wolf) is hit for 70 damage!
  2050.                 Ryoken (Stormcrow) Prime (Clan Wolf) takes 5 damage to RT.
  2051.                     12 Armor remaining.
  2052.                 Ryoken (Stormcrow) Prime (Clan Wolf) takes 5 damage to RT.
  2053.                     7 Armor remaining.
  2054.                 Ryoken (Stormcrow) Prime (Clan Wolf) takes 5 damage to CTR.
  2055.                      3 Internal Structure remaining.
  2056.                     Critical hit on CT.         Roll is 8;         no effect.
  2057.                 Ryoken (Stormcrow) Prime (Clan Wolf) takes 5 damage to RL.
  2058.                     15 Armor remaining.
  2059.                 Ryoken (Stormcrow) Prime (Clan Wolf) takes 5 damage to RA.
  2060.                     13 Armor remaining.
  2061.                 Ryoken (Stormcrow) Prime (Clan Wolf) takes 5 damage to RA.
  2062.                     8 Armor remaining.
  2063.                 Ryoken (Stormcrow) Prime (Clan Wolf) takes 5 damage to RT.
  2064.                     2 Armor remaining.
  2065.                 Ryoken (Stormcrow) Prime (Clan Wolf) takes 5 damage to RL.
  2066.                     10 Armor remaining.
  2067.                 Ryoken (Stormcrow) Prime (Clan Wolf) takes 5 damage to CTR.
  2068.                      SECTION DESTROYED.
  2069.                 Ryoken (Stormcrow) Prime (Clan Wolf) has taken 6 engine hits this phase.
  2070.                 Checking for engine explosion on 10, roll is 8.
  2071.                 Engine safety systems remain in place.
  2072.         *** Ryoken (Stormcrow) Prime (Clan Wolf) DESTROYED by damage! ***
  2073.                     Critical hit on CT.         Roll is 5;         no effect.
  2074.                 Ryoken (Stormcrow) Prime (Clan Wolf) takes 5 damage to RA.
  2075.                     3 Armor remaining.
  2076.                 Ryoken (Stormcrow) Prime (Clan Wolf) takes 5 damage to RA.
  2077.                     Armor destroyed.
  2078.                      7 Internal Structure remaining.
  2079.                     Critical hit on RA.         Roll is 4;         no effect.
  2080.                 Ryoken (Stormcrow) Prime (Clan Wolf) takes 5 damage to RA.
  2081.                      2 Internal Structure remaining.
  2082.                     Critical hit on RA.         Roll is 7;         no effect.
  2083.                 Ryoken (Stormcrow) Prime (Clan Wolf) takes 5 damage to RA.
  2084.                      SECTION DESTROYED.
  2085.                 3 damage transfers to RT.
  2086.                     Critical hit on RA.         Roll is 7;         no effect.
  2087.                 Ryoken (Stormcrow) Prime (Clan Wolf) takes 3 damage to RT.
  2088.                     Armor destroyed.
  2089.                      12 Internal Structure remaining.
  2090.                     Critical hit on RT.         Roll is 5;         no effect.
  2091.                 Ryoken (Stormcrow) Prime (Clan Wolf) takes 5 damage to RA.
  2092.                 5 damage transfers to RT.
  2093.                 Ryoken (Stormcrow) Prime (Clan Wolf) takes 5 damage to RT.
  2094.                      7 Internal Structure remaining.
  2095.                     Critical hit on RT.         Roll is 7;         no effect.
  2096.  
  2097.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) is hit for 45 damage!
  2098.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 5 damage to RT.
  2099.                     7 Armor remaining.
  2100.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 5 damage to LA.
  2101.                     Armor destroyed.
  2102.                      7 Internal Structure remaining.
  2103.                     Critical hit on LA.         Roll is 9;         1 location.
  2104.                     CRITICAL HIT on Upper Arm.
  2105.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 5 damage to RL.
  2106.                     10 Armor remaining.
  2107.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 5 damage to LT.
  2108.                     12 Armor remaining.
  2109.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 5 damage to RT.
  2110.                     2 Armor remaining.
  2111.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 5 damage to RA.
  2112.                      SECTION DESTROYED.
  2113.                 3 damage transfers to RT.
  2114.                     Critical hit on RA.         Roll is 7;         no effect.
  2115.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 3 damage to RT.
  2116.                     Armor destroyed.
  2117.                      14 Internal Structure remaining.
  2118.                     Critical hit on RT.         Roll is 8;         no effect.
  2119.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 5 damage to CT.
  2120.                     27 Armor remaining.
  2121.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 5 damage to LL.
  2122.                     9 Armor remaining.
  2123.                 Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 5 damage to LL.
  2124.                     4 Armor remaining.
  2125.  
  2126.                 Thor (Summoner) D (Clan Wolf) is hit for 45 damage!
  2127.                 Thor (Summoner) D (Clan Wolf) takes 5 damage to RL.
  2128.                     18 Armor remaining.
  2129.                 Thor (Summoner) D (Clan Wolf) takes 5 damage to CTR.
  2130.                      10 Internal Structure remaining.
  2131.                     Critical hit on CT.         Roll is 11;         2 locations.
  2132.                     CRITICAL HIT on Engine.
  2133.                     CRITICAL HIT on Engine.
  2134.                 Thor (Summoner) D (Clan Wolf) takes 5 damage to LL.
  2135.                     8 Armor remaining.
  2136.                 Thor (Summoner) D (Clan Wolf) takes 5 damage to RA.
  2137.                     7 Armor remaining.
  2138.                 Thor (Summoner) D (Clan Wolf) takes 5 damage to RL.
  2139.                     13 Armor remaining.
  2140.                 Thor (Summoner) D (Clan Wolf) takes 5 damage to RT.
  2141.                     17 Armor remaining.
  2142.                 Thor (Summoner) D (Clan Wolf) takes 5 damage to LA.
  2143.                      5 Internal Structure remaining.
  2144.                     Critical hit on LA.         Roll is 7;         no effect.
  2145.                 Thor (Summoner) D (Clan Wolf) takes 5 damage to CTR.
  2146.                      5 Internal Structure remaining.
  2147.                     Critical hit on CT.         Roll is 5;         no effect.
  2148.                 Thor (Summoner) D (Clan Wolf) takes 5 damage to CTR.
  2149.                      SECTION DESTROYED.
  2150.                 Thor (Summoner) D (Clan Wolf) has taken 6 engine hits this phase.
  2151.                 Checking for engine explosion on 10, roll is 5.
  2152.                 Engine safety systems remain in place.
  2153.         *** Thor (Summoner) D (Clan Wolf) DESTROYED by damage! ***
  2154.                     Critical hit on CT.         Roll is 7;         no effect.
  2155.  
  2156.                 Loki (Hellbringer) Prime (Clan Wolf) is hit for 60 damage!
  2157.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to RL.
  2158.                     5 Armor remaining.
  2159.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to RL.
  2160.                     0 Armor remaining.
  2161.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to RL.
  2162.                      10 Internal Structure remaining.
  2163.                     Critical hit on RL.         Roll is 7;         no effect.
  2164.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to HD.
  2165.                     4 Armor remaining.
  2166.  
  2167.                 Pilot of Loki (Hellbringer) Prime (Clan Wolf) "Aatika" takes 1 damage (3 total hits).
  2168.                 
  2169. Pilot of Loki (Hellbringer) Prime (Clan Wolf) "Aatika" needs a 7 to stay conscious. Rolls 4 : blacks out.
  2170.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to RL.
  2171.                      5 Internal Structure remaining.
  2172.                     Critical hit on RL.         Roll is 9;         1 location.
  2173.                     CRITICAL HIT on Lower Leg.
  2174.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to RT.
  2175.                     Armor destroyed.
  2176.                      6 Internal Structure remaining.
  2177.                     Critical hit on RT.         Roll is 4;         no effect.
  2178.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to RA.
  2179.                 5 damage transfers to RT.
  2180.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to RT.
  2181.                      1 Internal Structure remaining.
  2182.                     Critical hit on RT.         Roll is 6;         no effect.
  2183.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to RL.
  2184.                      SECTION DESTROYED.
  2185.                     Critical hit on RL.         Roll is 11;         2 locations.
  2186.                     CRITICAL HIT on A-Pod.
  2187.                     CRITICAL HIT on A-Pod.
  2188.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to RL.
  2189.                 5 damage transfers to RT.
  2190.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to RT.
  2191.                      SECTION DESTROYED.
  2192.                 4 damage transfers to CT.
  2193.                     Critical hit on RT.         Roll is 11;         2 locations.
  2194.                     CRITICAL HIT on Streak SRM 6.
  2195.                     CRITICAL HIT on Streak SRM 6.
  2196.                 Loki (Hellbringer) Prime (Clan Wolf) takes 4 damage to CT.
  2197.                     13 Armor remaining.
  2198.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to HD.
  2199.                     Armor destroyed.
  2200.                      2 Internal Structure remaining.
  2201.                     Critical hit on HD.         Roll is 7;         no effect.
  2202.  
  2203.                 Pilot of Loki (Hellbringer) Prime (Clan Wolf) "Aatika" takes 1 damage (4 total hits).
  2204.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to RL.
  2205.                 5 damage transfers to RT.
  2206.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to RT.
  2207.                 5 damage transfers to CT.
  2208.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to CT.
  2209.                     8 Armor remaining.
  2210.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to RT.
  2211.                 5 damage transfers to CT.
  2212.                 Loki (Hellbringer) Prime (Clan Wolf) takes 5 damage to CT.
  2213.                     3 Armor remaining.
  2214.  
  2215.          Phantom A takes no damage (sheltered from explosion).
  2216.  
  2217.                 Ryoken (Stormcrow) B (Clan Wolf) is hit for 70 damage!
  2218.                 Ryoken (Stormcrow) B (Clan Wolf) takes 5 damage to RT.
  2219.                     12 Armor remaining.
  2220.                 Ryoken (Stormcrow) B (Clan Wolf) takes 5 damage to HD.
  2221.                     4 Armor remaining.
  2222.  
  2223.                 Pilot of Ryoken (Stormcrow) B (Clan Wolf) "Georgiana" takes 1 damage (3 total hits).
  2224.                 Ryoken (Stormcrow) B (Clan Wolf) takes 5 damage to RA.
  2225.                      3 Internal Structure remaining.
  2226.                     Critical hit on RA.         Roll is 8;         no effect.
  2227.                 Ryoken (Stormcrow) B (Clan Wolf) takes 5 damage to LA.
  2228.                     13 Armor remaining.
  2229.                 Ryoken (Stormcrow) B (Clan Wolf) takes 5 damage to LA.
  2230.                     8 Armor remaining.
  2231.                 Ryoken (Stormcrow) B (Clan Wolf) takes 5 damage to RT.
  2232.                     7 Armor remaining.
  2233.                 Ryoken (Stormcrow) B (Clan Wolf) takes 5 damage to CT.
  2234.                     20 Armor remaining.
  2235.                 Ryoken (Stormcrow) B (Clan Wolf) takes 5 damage to RL.
  2236.                     10 Armor remaining.
  2237.                 Ryoken (Stormcrow) B (Clan Wolf) takes 5 damage to LL.
  2238.                     10 Armor remaining.
  2239.                 Ryoken (Stormcrow) B (Clan Wolf) takes 5 damage to RT.
  2240.                     2 Armor remaining.
  2241.                 Ryoken (Stormcrow) B (Clan Wolf) takes 5 damage to LT.
  2242.                     12 Armor remaining.
  2243.                 Ryoken (Stormcrow) B (Clan Wolf) takes 5 damage to LL.
  2244.                     5 Armor remaining.
  2245.                 Ryoken (Stormcrow) B (Clan Wolf) takes 5 damage to HD.
  2246.                     Armor destroyed.
  2247.                      2 Internal Structure remaining.
  2248.                     Critical hit on HD.         Roll is 2;         no effect.
  2249.  
  2250.                 Pilot of Ryoken (Stormcrow) B (Clan Wolf) "Georgiana" takes 1 damage (4 total hits).
  2251.                 Ryoken (Stormcrow) B (Clan Wolf) takes 5 damage to LL.
  2252.                     0 Armor remaining.
  2253.  
  2254.                 Ryoken (Stormcrow) C (Clan Wolf) is hit for 75 damage!
  2255.                 Ryoken (Stormcrow) C (Clan Wolf) takes 5 damage to HD.
  2256.                     4 Armor remaining.
  2257.  
  2258.                 Pilot of Ryoken (Stormcrow) C (Clan Wolf) "José" takes 1 damage (1 total hits).
  2259.                 
  2260. Pilot of Ryoken (Stormcrow) C (Clan Wolf) "José" needs a 3 to stay conscious. Rolls 7 : successful!
  2261.                 Ryoken (Stormcrow) C (Clan Wolf) takes 5 damage to LL.
  2262.                     15 Armor remaining.
  2263.                 Ryoken (Stormcrow) C (Clan Wolf) takes 5 damage to LT.
  2264.                     12 Armor remaining.
  2265.                 Ryoken (Stormcrow) C (Clan Wolf) takes 5 damage to RA.
  2266.                     8 Armor remaining.
  2267.                 Ryoken (Stormcrow) C (Clan Wolf) takes 5 damage to LL.
  2268.                     10 Armor remaining.
  2269.                 Ryoken (Stormcrow) C (Clan Wolf) takes 5 damage to LL.
  2270.                     5 Armor remaining.
  2271.                 Ryoken (Stormcrow) C (Clan Wolf) takes 5 damage to CT.
  2272.                     20 Armor remaining.
  2273.                 Ryoken (Stormcrow) C (Clan Wolf) takes 5 damage to RT.
  2274.                     12 Armor remaining.
  2275.                 Ryoken (Stormcrow) C (Clan Wolf) takes 5 damage to LT.
  2276.                     7 Armor remaining.
  2277.                 Ryoken (Stormcrow) C (Clan Wolf) takes 5 damage to RT.
  2278.                     7 Armor remaining.
  2279.                 Ryoken (Stormcrow) C (Clan Wolf) takes 5 damage to RT.
  2280.                     2 Armor remaining.
  2281.                 Ryoken (Stormcrow) C (Clan Wolf) takes 5 damage to LT.
  2282.                     2 Armor remaining.
  2283.                 Ryoken (Stormcrow) C (Clan Wolf) takes 5 damage to RT.
  2284.                     Armor destroyed.
  2285.                      10 Internal Structure remaining.
  2286.                     Critical hit on RT.         Roll is 8;         no effect.
  2287.                 Ryoken (Stormcrow) C (Clan Wolf) takes 5 damage to LL.
  2288.                     0 Armor remaining.
  2289.                 Ryoken (Stormcrow) C (Clan Wolf) takes 5 damage to LL.
  2290.                      8 Internal Structure remaining.
  2291.                     Critical hit on LL.         Roll is 4;         no effect.
  2292.  
  2293.          Phantom B fails to take shelter from the blast!
  2294.  
  2295.                 Phantom B (Clan Wolf) is hit for 45 damage!
  2296.                 Phantom B (Clan Wolf) takes 5 damage to RL.
  2297.                     8 Armor remaining.
  2298.                 Phantom B (Clan Wolf) takes 5 damage to RA.
  2299.                     Armor destroyed.
  2300.                      3 Internal Structure remaining.
  2301.                     Critical hit on RA.         Roll is 8;         no effect.
  2302.                 Phantom B (Clan Wolf) takes 5 damage to LTR.
  2303.                     Armor destroyed.
  2304.                      7 Internal Structure remaining.
  2305.                     Critical hit on LT.         Roll is 6;         no effect.
  2306.                 Phantom B (Clan Wolf) takes 5 damage to RT.
  2307.                     6 Armor remaining.
  2308.                 Phantom B (Clan Wolf) takes 5 damage to RL.
  2309.                     3 Armor remaining.
  2310.                 Phantom B (Clan Wolf) takes 5 damage to RT.
  2311.                     1 Armor remaining.
  2312.                 Phantom B (Clan Wolf) takes 5 damage to RT.
  2313.                     Armor destroyed.
  2314.                      6 Internal Structure remaining.
  2315.                     Critical hit on RT.         Roll is 9;         1 location.
  2316.                     CRITICAL HIT on Engine.
  2317.                 Phantom B (Clan Wolf) takes 5 damage to RA.
  2318.                      SECTION DESTROYED.
  2319.                 2 damage transfers to RT.
  2320.                     Critical hit on RA.         Roll is 5;         no effect.
  2321.                 Phantom B (Clan Wolf) takes 2 damage to RT.
  2322.                      4 Internal Structure remaining.
  2323.                     Critical hit on RT.         Roll is 8;         no effect.
  2324.                 Phantom B (Clan Wolf) takes 5 damage to LTR.
  2325.                      2 Internal Structure remaining.
  2326.                     Critical hit on LT.         Roll is 3;         no effect.
  2327.  
  2328.                 Fenris (Ice Ferret) C (Clan Wolf) is hit for 70 damage!
  2329.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to RL.
  2330.                     14 Armor remaining.
  2331.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to LA.
  2332.                 5 damage transfers to LT.
  2333.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to LT.
  2334.                 5 damage transfers to CT.
  2335.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to CT.
  2336.                     14 Armor remaining.
  2337.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to RT.
  2338.                     9 Armor remaining.
  2339.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to LA.
  2340.                 5 damage transfers to LT.
  2341.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to LT.
  2342.                 5 damage transfers to CT.
  2343.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to CT.
  2344.                     9 Armor remaining.
  2345.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to RA.
  2346.                     4 Armor remaining.
  2347.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to RT.
  2348.                     4 Armor remaining.
  2349.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to RL.
  2350.                     9 Armor remaining.
  2351.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to RL.
  2352.                     4 Armor remaining.
  2353.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to LTR.
  2354.                 5 damage transfers to CTR.
  2355.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to CTR.
  2356.                     Armor destroyed.
  2357.                      12 Internal Structure remaining.
  2358.                     Critical hit on CT.         Roll is 7;         no effect.
  2359.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to RL.
  2360.                     Armor destroyed.
  2361.                      10 Internal Structure remaining.
  2362.                     Critical hit on RL.         Roll is 8;         no effect.
  2363.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to RL.
  2364.                      5 Internal Structure remaining.
  2365.                     Critical hit on RL.         Roll is 7;         no effect.
  2366.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to LTR.
  2367.                 5 damage transfers to CTR.
  2368.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to CTR.
  2369.                      7 Internal Structure remaining.
  2370.                     Critical hit on CT.         Roll is 11;         2 locations.
  2371.                     CRITICAL HIT on Engine.
  2372.         *** Fenris (Ice Ferret) C (Clan Wolf) DESTROYED by engine destruction! ***
  2373.                     CRITICAL HIT on Engine.
  2374.                 Fenris (Ice Ferret) C (Clan Wolf) has taken 4 engine hits this phase.
  2375.                 Checking for engine explosion on 10, roll is 7.
  2376.                 Engine safety systems remain in place.
  2377.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to LA.
  2378.                 5 damage transfers to LT.
  2379.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to LT.
  2380.                 5 damage transfers to CT.
  2381.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to CT.
  2382.                     4 Armor remaining.
  2383.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to LTR.
  2384.                 5 damage transfers to CTR.
  2385.                 Fenris (Ice Ferret) C (Clan Wolf) takes 5 damage to CTR.
  2386.                      2 Internal Structure remaining.
  2387.                     Critical hit on CT.         Roll is 8;         no effect.
  2388.  
  2389.                 Elemental Battle Armor [MG] (Clan Wolf) is hit for 65 damage!
  2390.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  2391.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  2392.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  2393.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  2394.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  2395.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  2396.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  2397.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  2398.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  2399.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  2400.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  2401.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  2402.                 Elemental Battle Armor [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  2403.  
  2404.                 Elemental Battle Armor [Flamer] (Clan Wolf) is hit for 60 damage!
  2405.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 1.
  2406.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 1.
  2407.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 1.
  2408.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 1.
  2409.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 1.
  2410.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 1.
  2411.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 1.
  2412.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 1.
  2413.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 1.
  2414.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 1.
  2415.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 1.
  2416.                 Elemental Battle Armor [Flamer] (Clan Wolf) takes 5 damage to Trooper 1.
  2417.  
  2418.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) is hit for 70 damage!
  2419.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 1.
  2420.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 1.
  2421.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 1.
  2422.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 1.
  2423.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 1.
  2424.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 1.
  2425.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 1.
  2426.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 1.
  2427.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 1.
  2428.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 1.
  2429.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 1.
  2430.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 1.
  2431.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 1.
  2432.                 Elemental Battle Armor [Flamer] #2 (Clan Wolf) takes 5 damage to Trooper 1.
  2433.  
  2434.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) is hit for 50 damage!
  2435.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 1.
  2436.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 1.
  2437.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 1.
  2438.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 1.
  2439.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 1.
  2440.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 1.
  2441.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 1.
  2442.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 1.
  2443.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 1.
  2444.                 Infiltrator Mk. I Battle Armor 'Waddle' (Clan Wolf) takes 5 damage to Trooper 1.
  2445.  
  2446.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) is hit for 65 damage!
  2447.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  2448.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  2449.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  2450.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  2451.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  2452.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  2453.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  2454.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  2455.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  2456.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  2457.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  2458.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  2459.                 Elemental Battle Armor (Space) [MG] (Clan Wolf) takes 5 damage to Trooper 1.
  2460.  
  2461.                 Koshi (Mist Lynx) B (Clan Wolf) is hit for 60 damage!
  2462.                 Koshi (Mist Lynx) B (Clan Wolf) takes 5 damage to CTR.
  2463.                      SECTION DESTROYED.
  2464.                 Koshi (Mist Lynx) B (Clan Wolf) has taken 6 engine hits this phase.
  2465.                 Checking for engine explosion on 10, roll is 5.
  2466.                 Engine safety systems remain in place.
  2467.         *** Koshi (Mist Lynx) B (Clan Wolf) DESTROYED by damage! ***
  2468.                     Critical hit on CT.         Roll is 5;         no effect.
  2469.                 Koshi (Mist Lynx) B (Clan Wolf) takes 5 damage to RA (critical).
  2470.                      SECTION DESTROYED.
  2471.                 2 damage transfers to RT (critical).
  2472.                     Critical hit on RA.         Roll is 8;         no effect.
  2473.                     Critical hit on RA.         Roll is 7;         no effect.
  2474.                 Koshi (Mist Lynx) B (Clan Wolf) takes 2 damage to RT (critical).
  2475.                     5 Armor remaining.
  2476.                 Koshi (Mist Lynx) B (Clan Wolf) takes 5 damage to RA.
  2477.                 5 damage transfers to RT.
  2478.                 Koshi (Mist Lynx) B (Clan Wolf) takes 5 damage to RT.
  2479.                     0 Armor remaining.
  2480.                 Koshi (Mist Lynx) B (Clan Wolf) takes 5 damage to RT.
  2481.                      1 Internal Structure remaining.
  2482.                     Critical hit on RT.         Roll is 8;         no effect.
  2483.                 Koshi (Mist Lynx) B (Clan Wolf) takes 5 damage to RL.
  2484.                     0 Armor remaining.
  2485.                 Koshi (Mist Lynx) B (Clan Wolf) takes 5 damage to HD (critical).
  2486.                     4 Armor remaining.
  2487.                     Critical hit on HD.         Roll is 6;         no effect.
  2488.  
  2489.                 Pilot of Koshi (Mist Lynx) B (Clan Wolf) "Roberto" is already dead, so no damage is dealt!
  2490.                 Koshi (Mist Lynx) B (Clan Wolf) takes 5 damage to LTR.
  2491.                     0 Armor remaining.
  2492.                 Koshi (Mist Lynx) B (Clan Wolf) takes 5 damage to RL.
  2493.                      1 Internal Structure remaining.
  2494.                     Critical hit on RL.         Roll is 5;         no effect.
  2495.                 Koshi (Mist Lynx) B (Clan Wolf) takes 5 damage to RA.
  2496.                 5 damage transfers to RT.
  2497.                 Koshi (Mist Lynx) B (Clan Wolf) takes 5 damage to RT.
  2498.                      SECTION DESTROYED.
  2499.                 4 damage transfers to CT.
  2500.                     Critical hit on RT.         Roll is 2;         no effect.
  2501.                 Koshi (Mist Lynx) B (Clan Wolf) takes 4 damage to CT.
  2502.                 Koshi (Mist Lynx) B (Clan Wolf) takes 5 damage to RA.
  2503.                 5 damage transfers to RT.
  2504.                 Koshi (Mist Lynx) B (Clan Wolf) takes 5 damage to RT.
  2505.                 5 damage transfers to CT.
  2506.                 Koshi (Mist Lynx) B (Clan Wolf) takes 5 damage to CT.
  2507.                 Koshi (Mist Lynx) B (Clan Wolf) takes 5 damage to RA.
  2508.                 5 damage transfers to RT.
  2509.                 Koshi (Mist Lynx) B (Clan Wolf) takes 5 damage to RT.
  2510.                 5 damage transfers to CT.
  2511.                 Koshi (Mist Lynx) B (Clan Wolf) takes 5 damage to CT.
  2512.                 Koshi (Mist Lynx) B (Clan Wolf) takes 5 damage to RA.
  2513.                 5 damage transfers to RT.
  2514.                 Koshi (Mist Lynx) B (Clan Wolf) takes 5 damage to RT.
  2515.                 5 damage transfers to CT.
  2516.                 Koshi (Mist Lynx) B (Clan Wolf) takes 5 damage to CT.
  2517.  
  2518.                 Puma (Adder) B (Clan Wolf) is hit for 45 damage!
  2519.                 Puma (Adder) B (Clan Wolf) takes 5 damage to LA.
  2520.                     7 Armor remaining.
  2521.                 Puma (Adder) B (Clan Wolf) takes 5 damage to RL.
  2522.                     4 Armor remaining.
  2523.                 Puma (Adder) B (Clan Wolf) takes 5 damage to RA.
  2524.                     2 Armor remaining.
  2525.                 Puma (Adder) B (Clan Wolf) takes 5 damage to CT.
  2526.                     11 Armor remaining.
  2527.                 Puma (Adder) B (Clan Wolf) takes 5 damage to RT.
  2528.                      2 Internal Structure remaining.
  2529.                     Critical hit on RT.         Roll is 10;         1 location.
  2530.                     CRITICAL HIT on Engine.
  2531.                 Puma (Adder) B (Clan Wolf) takes 5 damage to RL.
  2532.                     Armor destroyed.
  2533.                      7 Internal Structure remaining.
  2534.                     Critical hit on RL.         Roll is 7;         no effect.
  2535.                 Puma (Adder) B (Clan Wolf) takes 5 damage to RL.
  2536.                      2 Internal Structure remaining.
  2537.                     Critical hit on RL.         Roll is 12;         2 locations.
  2538.                     CRITICAL HIT on Hip.
  2539.                     CRITICAL HIT on Foot.
  2540.                 Puma (Adder) B (Clan Wolf) takes 5 damage to RA.
  2541.                     Armor destroyed.
  2542.                      3 Internal Structure remaining.
  2543.                     Critical hit on RA.         Roll is 2;         no effect.
  2544.                 Puma (Adder) B (Clan Wolf) takes 5 damage to LA.
  2545.                     2 Armor remaining.
  2546.  
  2547.                 Locust LCT-3M (Clan Wolf) is hit for 70 damage!
  2548.                 Locust LCT-3M (Clan Wolf) takes 5 damage to RT.
  2549.                 5 damage transfers to CT.
  2550.                 Locust LCT-3M (Clan Wolf) takes 5 damage to CT.
  2551.                 Locust LCT-3M (Clan Wolf) takes 5 damage to CT.
  2552.                 Locust LCT-3M (Clan Wolf) takes 5 damage to RA.
  2553.                 5 damage transfers to RT.
  2554.                 Locust LCT-3M (Clan Wolf) takes 5 damage to RT.
  2555.                 5 damage transfers to CT.
  2556.                 Locust LCT-3M (Clan Wolf) takes 5 damage to CT.
  2557.                 Locust LCT-3M (Clan Wolf) takes 5 damage to LL.
  2558.                 5 damage transfers to LT.
  2559.                 Locust LCT-3M (Clan Wolf) takes 5 damage to LT.
  2560.                 5 damage transfers to CT.
  2561.                 Locust LCT-3M (Clan Wolf) takes 5 damage to CT.
  2562.                 Locust LCT-3M (Clan Wolf) takes 5 damage to LA.
  2563.                 5 damage transfers to LT.
  2564.                 Locust LCT-3M (Clan Wolf) takes 5 damage to LT.
  2565.                 5 damage transfers to CT.
  2566.                 Locust LCT-3M (Clan Wolf) takes 5 damage to CT.
  2567.                 Locust LCT-3M (Clan Wolf) takes 5 damage to LL.
  2568.                 5 damage transfers to LT.
  2569.                 Locust LCT-3M (Clan Wolf) takes 5 damage to LT.
  2570.                 5 damage transfers to CT.
  2571.                 Locust LCT-3M (Clan Wolf) takes 5 damage to CT.
  2572.                 Locust LCT-3M (Clan Wolf) takes 5 damage to LL.
  2573.                 5 damage transfers to LT.
  2574.                 Locust LCT-3M (Clan Wolf) takes 5 damage to LT.
  2575.                 5 damage transfers to CT.
  2576.                 Locust LCT-3M (Clan Wolf) takes 5 damage to CT.
  2577.                 Locust LCT-3M (Clan Wolf) takes 5 damage to RL.
  2578.                 5 damage transfers to RT.
  2579.                 Locust LCT-3M (Clan Wolf) takes 5 damage to RT.
  2580.                 5 damage transfers to CT.
  2581.                 Locust LCT-3M (Clan Wolf) takes 5 damage to CT.
  2582.                 Locust LCT-3M (Clan Wolf) takes 5 damage to LT.
  2583.                 5 damage transfers to CT.
  2584.                 Locust LCT-3M (Clan Wolf) takes 5 damage to CT.
  2585.                 Locust LCT-3M (Clan Wolf) takes 5 damage to RA.
  2586.                 5 damage transfers to RT.
  2587.                 Locust LCT-3M (Clan Wolf) takes 5 damage to RT.
  2588.                 5 damage transfers to CT.
  2589.                 Locust LCT-3M (Clan Wolf) takes 5 damage to CT.
  2590.                 Locust LCT-3M (Clan Wolf) takes 5 damage to LT.
  2591.                 5 damage transfers to CT.
  2592.                 Locust LCT-3M (Clan Wolf) takes 5 damage to CT.
  2593.                 Locust LCT-3M (Clan Wolf) takes 5 damage to RT.
  2594.                 5 damage transfers to CT.
  2595.                 Locust LCT-3M (Clan Wolf) takes 5 damage to CT.
  2596.                 Locust LCT-3M (Clan Wolf) takes 5 damage to RL.
  2597.                 5 damage transfers to RT.
  2598.                 Locust LCT-3M (Clan Wolf) takes 5 damage to RT.
  2599.                 5 damage transfers to CT.
  2600.                 Locust LCT-3M (Clan Wolf) takes 5 damage to CT.
  2601.                 Locust LCT-3M (Clan Wolf) takes 5 damage to LL.
  2602.                 5 damage transfers to LT.
  2603.                 Locust LCT-3M (Clan Wolf) takes 5 damage to LT.
  2604.                 5 damage transfers to CT.
  2605.                 Locust LCT-3M (Clan Wolf) takes 5 damage to CT.
  2606.  
  2607.                 Pouncer D (Clan Wolf) is hit for 80 damage!
  2608.                 Pouncer D (Clan Wolf) takes 5 damage to LTR.
  2609.                     Armor destroyed.
  2610.                      7 Internal Structure remaining.
  2611.                     Critical hit on LT.         Roll is 11;         2 locations.
  2612.                     CRITICAL HIT on Targeting Computer.
  2613.                     CRITICAL HIT on Jump Jet.
  2614.                 Pouncer D (Clan Wolf) takes 5 damage to RL.
  2615.                     Armor destroyed.
  2616.                      8 Internal Structure remaining.
  2617.                     Critical hit on RL.         Roll is 5;         no effect.
  2618.                 Pouncer D (Clan Wolf) takes 5 damage to RT.
  2619.                     6 Armor remaining.
  2620.                 Pouncer D (Clan Wolf) takes 5 damage to RL.
  2621.                      3 Internal Structure remaining.
  2622.                     Critical hit on RL.         Roll is 8;         no effect.
  2623.                 Pouncer D (Clan Wolf) takes 5 damage to CTR.
  2624.                      SECTION DESTROYED.
  2625.                 Pouncer D (Clan Wolf) has taken 6 engine hits this phase.
  2626.                 Checking for engine explosion on 10, roll is 5.
  2627.                 Engine safety systems remain in place.
  2628.         *** Pouncer D (Clan Wolf) DESTROYED by damage! ***
  2629.                     Critical hit on CT.         Roll is 7;         no effect.
  2630.                 Pouncer D (Clan Wolf) takes 5 damage to RL.
  2631.                      SECTION DESTROYED.
  2632.                 2 damage transfers to RT.
  2633.                     Critical hit on RL.         Roll is 11;         2 locations.
  2634.                     CRITICAL HIT on Lower Leg.
  2635.                     CRITICAL HIT on Hip.
  2636.                 Pouncer D (Clan Wolf) takes 2 damage to RT.
  2637.                     4 Armor remaining.
  2638.                 Pouncer D (Clan Wolf) takes 5 damage to RT.
  2639.                     Armor destroyed.
  2640.                      9 Internal Structure remaining.
  2641.                     Critical hit on RT.         Roll is 5;         no effect.
  2642.                 Pouncer D (Clan Wolf) takes 5 damage to LL.
  2643.                     8 Armor remaining.
  2644.                 Pouncer D (Clan Wolf) takes 5 damage to RA.
  2645.                     2 Armor remaining.
  2646.                 Pouncer D (Clan Wolf) takes 5 damage to RT.
  2647.                      4 Internal Structure remaining.
  2648.                     Critical hit on RT.         Roll is 6;         no effect.
  2649.                 Pouncer D (Clan Wolf) takes 5 damage to RT.
  2650.                      SECTION DESTROYED.
  2651.         LIMB BLOWN OFF Right Arm blown off.
  2652.                 1 damage transfers to CT.
  2653.                     Critical hit on RT.         Roll is 7;         no effect.
  2654.                 Pouncer D (Clan Wolf) takes 1 damage to CT.
  2655.                 Pouncer D (Clan Wolf) takes 5 damage to CTR (critical).
  2656.                 Pouncer D (Clan Wolf) takes 5 damage to RL.
  2657.                 5 damage transfers to RT.
  2658.                 Pouncer D (Clan Wolf) takes 5 damage to RT.
  2659.                 5 damage transfers to CT.
  2660.                 Pouncer D (Clan Wolf) takes 5 damage to CT.
  2661.                 Pouncer D (Clan Wolf) takes 5 damage to RL.
  2662.                 5 damage transfers to RT.
  2663.                 Pouncer D (Clan Wolf) takes 5 damage to RT.
  2664.                 5 damage transfers to CT.
  2665.                 Pouncer D (Clan Wolf) takes 5 damage to CT.
  2666.                 Pouncer D (Clan Wolf) takes 5 damage to RT.
  2667.                 5 damage transfers to CT.
  2668.                 Pouncer D (Clan Wolf) takes 5 damage to CT.
  2669.                 Pouncer D (Clan Wolf) takes 5 damage to LL.
  2670.                     3 Armor remaining.
  2671.  
  2672.                 Ryoken (Stormcrow) B #2 (Clan Wolf) is hit for 75 damage!
  2673.                 Ryoken (Stormcrow) B #2 (Clan Wolf) takes 5 damage to LA.
  2674.                     3 Armor remaining.
  2675.                 Ryoken (Stormcrow) B #2 (Clan Wolf) takes 5 damage to LTR.
  2676.                     4 Armor remaining.
  2677.                 Ryoken (Stormcrow) B #2 (Clan Wolf) takes 5 damage to LA.
  2678.                     Armor destroyed.
  2679.                      7 Internal Structure remaining.
  2680.                     Critical hit on LA.         Roll is 11;         2 locations.
  2681.                     CRITICAL HIT on Shoulder.
  2682.                     CRITICAL HIT on Ultra AC/20.
  2683.                 Ryoken (Stormcrow) B #2 (Clan Wolf) takes 5 damage to RA.
  2684.                     13 Armor remaining.
  2685.                 Ryoken (Stormcrow) B #2 (Clan Wolf) takes 5 damage to LTR.
  2686.                     Armor destroyed.
  2687.                      12 Internal Structure remaining.
  2688.                     Critical hit on LT.         Roll is 6;         no effect.
  2689.                 Ryoken (Stormcrow) B #2 (Clan Wolf) takes 5 damage to RL.
  2690.                     20 Armor remaining.
  2691.                 Ryoken (Stormcrow) B #2 (Clan Wolf) takes 5 damage to LA.
  2692.                      2 Internal Structure remaining.
  2693.                     Critical hit on LA.         Roll is 7;         no effect.
  2694.                 Ryoken (Stormcrow) B #2 (Clan Wolf) takes 5 damage to LA.
  2695.                      SECTION DESTROYED.
  2696.                 3 damage transfers to LTR.
  2697.                     Critical hit on LA.         Roll is 4;         no effect.
  2698.                 Ryoken (Stormcrow) B #2 (Clan Wolf) takes 3 damage to LTR.
  2699.                      9 Internal Structure remaining.
  2700.                     Critical hit on LT.         Roll is 5;         no effect.
  2701.                 Ryoken (Stormcrow) B #2 (Clan Wolf) takes 5 damage to RA.
  2702.                     8 Armor remaining.
  2703.                 Ryoken (Stormcrow) B #2 (Clan Wolf) takes 5 damage to RA.
  2704.                     3 Armor remaining.
  2705.                 Ryoken (Stormcrow) B #2 (Clan Wolf) takes 5 damage to LTR.
  2706.                      4 Internal Structure remaining.
  2707.                     Critical hit on LT.         Roll is 10;         1 location.
  2708.                     CRITICAL HIT on Ultra AC/20 Ammo (5).
  2709.                     *** Ultra AC/20 Ammo EXPLODES! 100 DAMAGE! ***
  2710.                         Ryoken (Stormcrow) B #2 (Clan Wolf) takes 100 damage to LT.
  2711.                              SECTION DESTROYED.
  2712.                             remaining 96 damage prevented by CASE.
  2713.                             Critical hit on LT.                 Roll is (8+4) = 12;                 2 locations.
  2714.                             CRITICAL HIT on Ultra AC/20 Ammo (5).
  2715.                             *** Ultra AC/20 Ammo EXPLODES! 100 DAMAGE! ***
  2716.                                 Ryoken (Stormcrow) B #2 (Clan Wolf) takes 100 damage to LT.
  2717.                                     remaining 100 damage prevented by CASE.
  2718.  
  2719.                         Pilot of Ryoken (Stormcrow) B #2 (Clan Wolf) "Sawa" takes 1 damage (3 total hits).
  2720.                         
  2721. Pilot of Ryoken (Stormcrow) B #2 (Clan Wolf) "Sawa" needs a 7 to stay conscious. Rolls 6 : blacks out.
  2722.  
  2723.                             Location has no more hittable critical slots.
  2724.  
  2725.                 Pilot of Ryoken (Stormcrow) B #2 (Clan Wolf) "Sawa" takes 1 damage (4 total hits).
  2726.  
  2727.                 Ryoken (Stormcrow) B #2 (Clan Wolf) takes 5 damage to RL.
  2728.                     15 Armor remaining.
  2729.                 Ryoken (Stormcrow) B #2 (Clan Wolf) takes 5 damage to RTR.
  2730.                     4 Armor remaining.
  2731.                 Ryoken (Stormcrow) B #2 (Clan Wolf) takes 5 damage to LTR.
  2732.                 5 damage transfers to CTR.
  2733.                 Ryoken (Stormcrow) B #2 (Clan Wolf) takes 5 damage to CTR.
  2734.                     5 Armor remaining.
  2735.                 Ryoken (Stormcrow) B #2 (Clan Wolf) takes 5 damage to CTR.
  2736.                     0 Armor remaining.
  2737.  
  2738.                 Ryoken (Stormcrow) A (Clan Wolf) is hit for 35 damage!
  2739.                 Ryoken (Stormcrow) A (Clan Wolf) takes 5 damage to RA.
  2740.                     3 Armor remaining.
  2741.                 Ryoken (Stormcrow) A (Clan Wolf) takes 5 damage to LA.
  2742.                     13 Armor remaining.
  2743.                 Ryoken (Stormcrow) A (Clan Wolf) takes 5 damage to LA.
  2744.                     8 Armor remaining.
  2745.                 Ryoken (Stormcrow) A (Clan Wolf) takes 5 damage to RT.
  2746.                     12 Armor remaining.
  2747.                 Ryoken (Stormcrow) A (Clan Wolf) takes 5 damage to HD.
  2748.                     4 Armor remaining.
  2749.  
  2750.                 Pilot of Ryoken (Stormcrow) A (Clan Wolf) "Zotico" takes 1 damage (1 total hits).
  2751.                 
  2752. Pilot of Ryoken (Stormcrow) A (Clan Wolf) "Zotico" needs a 3 to stay conscious. Rolls 10 : successful!
  2753.                 Ryoken (Stormcrow) A (Clan Wolf) takes 5 damage to LTR.
  2754.                      7 Internal Structure remaining.
  2755.                     Critical hit on LT.         Roll is 8;         no effect.
  2756.                 Ryoken (Stormcrow) A (Clan Wolf) takes 5 damage to HD.
  2757.                     Armor destroyed.
  2758.                      2 Internal Structure remaining.
  2759.                     Critical hit on HD.         Roll is 10;         1 location.
  2760.                     CRITICAL HIT on Standard Cockpit.
  2761.  
  2762.         *** Ryoken (Stormcrow) A (Clan Wolf) DESTROYED by pilot death! ***
  2763.  
  2764.                 Pilot of Ryoken (Stormcrow) A (Clan Wolf) "Zotico" is already dead, so no damage is dealt!
  2765.  
  2766.                 Fenris (Ice Ferret) B (Clan Wolf) is hit for 55 damage!
  2767.                 Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to LA.
  2768.                 5 damage transfers to LT.
  2769.                 Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to LT.
  2770.                 5 damage transfers to CT.
  2771.                 Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to CT.
  2772.                 Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to LT.
  2773.                 5 damage transfers to CT.
  2774.                 Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to CT.
  2775.                 Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to RT.
  2776.                     9 Armor remaining.
  2777.                 Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to RT.
  2778.                     4 Armor remaining.
  2779.                 Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to RT.
  2780.                     Armor destroyed.
  2781.                      10 Internal Structure remaining.
  2782.                     Critical hit on RT.         Roll is 11;         2 locations.
  2783.                     CRITICAL HIT on Engine.
  2784.                     CRITICAL HIT on Engine.
  2785.                 Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to RL.
  2786.                     14 Armor remaining.
  2787.                 Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to CT.
  2788.                 Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to RT.
  2789.                      5 Internal Structure remaining.
  2790.                     Critical hit on RT.         Roll is 8;         no effect.
  2791.                 Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to RL.
  2792.                     9 Armor remaining.
  2793.                 Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to LL.
  2794.                     4 Armor remaining.
  2795.                 Fenris (Ice Ferret) B (Clan Wolf) takes 5 damage to CT (critical).
  2796.  
  2797.                 Ryoken (Stormcrow) C #2 (Clan Wolf) is hit for 50 damage!
  2798.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to RL.
  2799.                     10 Armor remaining.
  2800.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to RA.
  2801.                     3 Armor remaining.
  2802.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to LA.
  2803.                      SECTION DESTROYED.
  2804.                 4 damage transfers to LT.
  2805.                     Critical hit on LA.         Roll is 7;         no effect.
  2806.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 4 damage to LT.
  2807.                     8 Armor remaining.
  2808.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to HD.
  2809.                     Armor destroyed.
  2810.                      2 Internal Structure remaining.
  2811.                     Critical hit on HD.         Roll is 6;         no effect.
  2812.  
  2813.                 Pilot of Ryoken (Stormcrow) C #2 (Clan Wolf) "Masinisan" is already dead, so no damage is dealt!
  2814.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to RA.
  2815.                     Armor destroyed.
  2816.                      7 Internal Structure remaining.
  2817.                     Critical hit on RA.         Roll is 3;         no effect.
  2818.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to RL.
  2819.                     5 Armor remaining.
  2820.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to RL.
  2821.                     0 Armor remaining.
  2822.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to RL.
  2823.                      8 Internal Structure remaining.
  2824.                     Critical hit on RL.         Roll is 5;         no effect.
  2825.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to CTR.
  2826.                 Ryoken (Stormcrow) C #2 (Clan Wolf) takes 5 damage to CTR.
  2827.  
  2828.                 Ryoken (Stormcrow) C #3 (Clan Wolf) is hit for 40 damage!
  2829.                 Ryoken (Stormcrow) C #3 (Clan Wolf) takes 5 damage to CT.
  2830.                     20 Armor remaining.
  2831.                 Ryoken (Stormcrow) C #3 (Clan Wolf) takes 5 damage to RA.
  2832.                     8 Armor remaining.
  2833.                 Ryoken (Stormcrow) C #3 (Clan Wolf) takes 5 damage to RL.
  2834.                      SECTION DESTROYED.
  2835.                 2 damage transfers to RT.
  2836.                     Critical hit on RL.         Roll is 7;         no effect.
  2837.                 Ryoken (Stormcrow) C #3 (Clan Wolf) takes 2 damage to RT.
  2838.                     5 Armor remaining.
  2839.                 Ryoken (Stormcrow) C #3 (Clan Wolf) takes 5 damage to RA.
  2840.                     3 Armor remaining.
  2841.                 Ryoken (Stormcrow) C #3 (Clan Wolf) takes 5 damage to LT.
  2842.                     12 Armor remaining.
  2843.                 Ryoken (Stormcrow) C #3 (Clan Wolf) takes 5 damage to RT.
  2844.                     0 Armor remaining.
  2845.                 Ryoken (Stormcrow) C #3 (Clan Wolf) takes 5 damage to LA.
  2846.                     8 Armor remaining.
  2847.                 Ryoken (Stormcrow) C #3 (Clan Wolf) takes 5 damage to RT.
  2848.                      8 Internal Structure remaining.
  2849.                     Critical hit on RT.         Roll is 11;         2 locations.
  2850.                     CRITICAL HIT on Medium Pulse Laser.
  2851.                     CRITICAL HIT on Engine.
  2852.  
  2853.                 Loki (Hellbringer) Prime #2 (Clan Wolf) is hit for 50 damage!
  2854.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to LL.
  2855.                      5 Internal Structure remaining.
  2856.                     Critical hit on LL.         Roll is 3;         no effect.
  2857.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to RT.
  2858.                     6 Armor remaining.
  2859.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to CTR.
  2860.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to RT.
  2861.                     1 Armor remaining.
  2862.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to RT.
  2863.                     Armor destroyed.
  2864.                      9 Internal Structure remaining.
  2865.                     Critical hit on RT.         Roll is 9;         1 location.
  2866.                     CRITICAL HIT on Streak SRM 6.
  2867.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to RA.
  2868.                      1 Internal Structure remaining.
  2869.                     Critical hit on RA.         Roll is 5;         no effect.
  2870.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to RA.
  2871.                      SECTION DESTROYED.
  2872.                 4 damage transfers to RT.
  2873.                     Critical hit on RA.         Roll is 5;         no effect.
  2874.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 4 damage to RT.
  2875.                      5 Internal Structure remaining.
  2876.                     Critical hit on RT.         Roll is 9;         1 location.
  2877.                     CRITICAL HIT on Streak SRM 6.
  2878.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to RL.
  2879.                     5 Armor remaining.
  2880.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to RA.
  2881.                 5 damage transfers to RT.
  2882.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to RT.
  2883.                      SECTION DESTROYED.
  2884.                     Critical hit on RT.         Roll is 6;         no effect.
  2885.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to RT.
  2886.                 5 damage transfers to CT.
  2887.                 Loki (Hellbringer) Prime #2 (Clan Wolf) takes 5 damage to CT.
  2888.  
  2889.                 Puma (Adder) B #2 (Clan Wolf) is hit for 75 damage!
  2890.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to LTR.
  2891.                      2 Internal Structure remaining.
  2892.                     Critical hit on LT.         Roll is 8;         no effect.
  2893.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to RA.
  2894.                 5 damage transfers to RT.
  2895.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to RT.
  2896.                 5 damage transfers to CT.
  2897.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to CT.
  2898.                     11 Armor remaining.
  2899.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to RL.
  2900.                     9 Armor remaining.
  2901.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to RT.
  2902.                 5 damage transfers to CT.
  2903.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to CT.
  2904.                     6 Armor remaining.
  2905.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to RL.
  2906.                     4 Armor remaining.
  2907.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to RA.
  2908.                 5 damage transfers to RT.
  2909.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to RT.
  2910.                 5 damage transfers to CT.
  2911.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to CT.
  2912.                     1 Armor remaining.
  2913.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to RL.
  2914.                     Armor destroyed.
  2915.                      7 Internal Structure remaining.
  2916.                     Critical hit on RL.         Roll is 6;         no effect.
  2917.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to CTR.
  2918.                      SECTION DESTROYED.
  2919.                 Puma (Adder) B #2 (Clan Wolf) has taken 9 engine hits this phase.
  2920.                 Checking for engine explosion on 10, roll is 5.
  2921.                 Engine safety systems remain in place.
  2922.                     Critical hit on CT.         Roll is 2;         no effect.
  2923.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to LL.
  2924.                     9 Armor remaining.
  2925.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to RA.
  2926.                 5 damage transfers to RT.
  2927.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to RT.
  2928.                 5 damage transfers to CT.
  2929.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to CT.
  2930.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to LA.
  2931.                     7 Armor remaining.
  2932.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to RT.
  2933.                 5 damage transfers to CT.
  2934.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to CT.
  2935.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to RL.
  2936.                      2 Internal Structure remaining.
  2937.                     Critical hit on RL.         Roll is 8;         no effect.
  2938.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to LTR.
  2939.                      SECTION DESTROYED.
  2940.         LIMB BLOWN OFF Left Arm blown off.
  2941.                 3 damage transfers to CTR.
  2942.                     Critical hit on LT.         Roll is 5;         no effect.
  2943.                 Puma (Adder) B #2 (Clan Wolf) takes 3 damage to CTR.
  2944.                 Puma (Adder) B #2 (Clan Wolf) takes 5 damage to RL.
  2945.                      SECTION DESTROYED.
  2946.                 3 damage transfers to RT.
  2947.                     Critical hit on RL.         Roll is 11;         2 locations.
  2948.                     CRITICAL HIT on Lower Leg.
  2949.                     CRITICAL HIT on Hip.
  2950.                 Puma (Adder) B #2 (Clan Wolf) takes 3 damage to RT.
  2951.                 3 damage transfers to CT.
  2952.                 Puma (Adder) B #2 (Clan Wolf) takes 3 damage to CT.
  2953.  
  2954.                 Fenris (Ice Ferret) A (Clan Wolf) is hit for 35 damage!
  2955.                 Fenris (Ice Ferret) A (Clan Wolf) takes 5 damage to CT.
  2956.                     14 Armor remaining.
  2957.                 Fenris (Ice Ferret) A (Clan Wolf) takes 5 damage to HD.
  2958.                     4 Armor remaining.
  2959.  
  2960.                 Pilot of Fenris (Ice Ferret) A (Clan Wolf) "Bree" takes 1 damage (1 total hits).
  2961.                 
  2962. Pilot of Fenris (Ice Ferret) A (Clan Wolf) "Bree" needs a 3 to stay conscious. Rolls 7 : successful!
  2963.                 Fenris (Ice Ferret) A (Clan Wolf) takes 5 damage to RT.
  2964.                      5 Internal Structure remaining.
  2965.                     Critical hit on RT.         Roll is 5;         no effect.
  2966.                 Fenris (Ice Ferret) A (Clan Wolf) takes 5 damage to LT.
  2967.                     9 Armor remaining.
  2968.                 Fenris (Ice Ferret) A (Clan Wolf) takes 5 damage to LA.
  2969.                      1 Internal Structure remaining.
  2970.                     Critical hit on LA.         Roll is 3;         no effect.
  2971.                 Fenris (Ice Ferret) A (Clan Wolf) takes 5 damage to LL.
  2972.                     14 Armor remaining.
  2973.                 Fenris (Ice Ferret) A (Clan Wolf) takes 5 damage to CT.
  2974.                     9 Armor remaining.
  2975.  
  2976.                 Pouncer B (Clan Wolf) is hit for 65 damage!
  2977.                 Pouncer B (Clan Wolf) takes 5 damage to CTR.
  2978.                     Armor destroyed.
  2979.                      10 Internal Structure remaining.
  2980.                     Critical hit on CT.         Roll is 6;         no effect.
  2981.                 Pouncer B (Clan Wolf) takes 5 damage to CTR.
  2982.                      5 Internal Structure remaining.
  2983.                     Critical hit on CT.         Roll is 6;         no effect.
  2984.                 Pouncer B (Clan Wolf) takes 5 damage to CTR.
  2985.                      SECTION DESTROYED.
  2986.                 Pouncer B (Clan Wolf) has taken 6 engine hits this phase.
  2987.                 Checking for engine explosion on 10, roll is 9.
  2988.                 Engine safety systems remain in place.
  2989.         *** Pouncer B (Clan Wolf) DESTROYED by damage! ***
  2990.                     Critical hit on CT.         Roll is 7;         no effect.
  2991.                 Pouncer B (Clan Wolf) takes 5 damage to CTR.
  2992.                 Pouncer B (Clan Wolf) takes 5 damage to LL.
  2993.                     3 Armor remaining.
  2994.                 Pouncer B (Clan Wolf) takes 5 damage to LL.
  2995.                     Armor destroyed.
  2996.                      8 Internal Structure remaining.
  2997.                     Critical hit on LL.         Roll is 5;         no effect.
  2998.                 Pouncer B (Clan Wolf) takes 5 damage to CTR.
  2999.                 Pouncer B (Clan Wolf) takes 5 damage to LTR.
  3000.                     2 Armor remaining.
  3001.                 Pouncer B (Clan Wolf) takes 5 damage to LTR.
  3002.                     Armor destroyed.
  3003.                      7 Internal Structure remaining.
  3004.                     Critical hit on LT.         Roll is 9;         1 location.
  3005.                     CRITICAL HIT on Engine.
  3006.                 Pouncer B (Clan Wolf) takes 5 damage to LL.
  3007.                      3 Internal Structure remaining.
  3008.                     Critical hit on LL.         Roll is 9;         1 location.
  3009.                     CRITICAL HIT on Lower Leg.
  3010.                 Pouncer B (Clan Wolf) takes 5 damage to LA.
  3011.                      SECTION DESTROYED.
  3012.                 2 damage transfers to LTR.
  3013.                     Critical hit on LA.         Roll is 9;         1 location.
  3014.                     CRITICAL HIT on Lower Arm.
  3015.                 Pouncer B (Clan Wolf) takes 2 damage to LTR.
  3016.                      5 Internal Structure remaining.
  3017.                     Critical hit on LT.         Roll is 7;         no effect.
  3018.                 Pouncer B (Clan Wolf) takes 5 damage to LL.
  3019.                      SECTION DESTROYED.
  3020.                 2 damage transfers to LTR.
  3021.                     Critical hit on LL.         Roll is 5;         no effect.
  3022.                 Pouncer B (Clan Wolf) takes 2 damage to LTR.
  3023.                      3 Internal Structure remaining.
  3024.                     Critical hit on LT.         Roll is 9;         1 location.
  3025.                     CRITICAL HIT on Jump Jet.
  3026.                 Pouncer B (Clan Wolf) takes 5 damage to RL.
  3027.                     8 Armor remaining.
  3028.  
  3029.                 Phantom Prime (Clan Wolf) is hit for 70 damage!
  3030.                 Phantom Prime (Clan Wolf) takes 5 damage to LA.
  3031.                     2 Armor remaining.
  3032.                 Phantom Prime (Clan Wolf) takes 5 damage to LA.
  3033.                     Armor destroyed.
  3034.                      3 Internal Structure remaining.
  3035.                     Critical hit on LA.         Roll is 3;         no effect.
  3036.                 Phantom Prime (Clan Wolf) takes 5 damage to RL.
  3037.                     8 Armor remaining.
  3038.                 Phantom Prime (Clan Wolf) takes 5 damage to LTR.
  3039.                     2 Armor remaining.
  3040.                 Phantom Prime (Clan Wolf) takes 5 damage to LA.
  3041.                      SECTION DESTROYED.
  3042.                 2 damage transfers to LTR.
  3043.                     Critical hit on LA.         Roll is 4;         no effect.
  3044.                 Phantom Prime (Clan Wolf) takes 2 damage to LTR.
  3045.                     0 Armor remaining.
  3046.                 Phantom Prime (Clan Wolf) takes 5 damage to RL.
  3047.                     3 Armor remaining.
  3048.                 Phantom Prime (Clan Wolf) takes 5 damage to RTR.
  3049.                     2 Armor remaining.
  3050.                 Phantom Prime (Clan Wolf) takes 5 damage to LA.
  3051.                 5 damage transfers to LTR.
  3052.                 Phantom Prime (Clan Wolf) takes 5 damage to LTR.
  3053.                      5 Internal Structure remaining.
  3054.                     Critical hit on LT.         Roll is 5;         no effect.
  3055.                 Phantom Prime (Clan Wolf) takes 5 damage to RTR.
  3056.                     Armor destroyed.
  3057.                      7 Internal Structure remaining.
  3058.                     Critical hit on RT.         Roll is 6;         no effect.
  3059.                 Phantom Prime (Clan Wolf) takes 5 damage to CTR.
  3060.                      SECTION DESTROYED.
  3061.                 Phantom Prime (Clan Wolf) has taken 7 engine hits this phase.
  3062.                 Checking for engine explosion on 10, roll is 6.
  3063.                 Engine safety systems remain in place.
  3064.         *** Phantom Prime (Clan Wolf) DESTROYED by damage! ***
  3065.                     Critical hit on CT.         Roll is 5;         no effect.
  3066.                 Phantom Prime (Clan Wolf) takes 5 damage to LTR.
  3067.                      SECTION DESTROYED.
  3068.                     Critical hit on LT.         Roll is 11;         2 locations.
  3069.                     CRITICAL HIT on ER Small Laser.
  3070.                     CRITICAL HIT on Clan TAG.
  3071.                 Phantom Prime (Clan Wolf) takes 5 damage to CTR.
  3072.                 Phantom Prime (Clan Wolf) takes 5 damage to RTR.
  3073.                      2 Internal Structure remaining.
  3074.                     Critical hit on RT.         Roll is 7;         no effect.
  3075.                 Phantom Prime (Clan Wolf) takes 5 damage to LL.
  3076.                      3 Internal Structure remaining.
  3077.                     Critical hit on LL.         Roll is 7;         no effect.
  3078.  
  3079.                 Ryoken (Stormcrow) E (Clan Wolf) is hit for 65 damage!
  3080.                 Ryoken (Stormcrow) E (Clan Wolf) takes 5 damage to LTR.
  3081.                     4 Armor remaining.
  3082.                 Ryoken (Stormcrow) E (Clan Wolf) takes 5 damage to LA.
  3083.                     Armor destroyed.
  3084.                      7 Internal Structure remaining.
  3085.                     Critical hit on LA.         Roll is 12;         2 locations.
  3086.                     CRITICAL HIT on ATM 9 HE Ammo (7).
  3087.                     *** ATM 9 HE Ammo EXPLODES! 189 DAMAGE! ***
  3088.                         Ryoken (Stormcrow) E (Clan Wolf) takes 189 damage to LA.
  3089.                              SECTION DESTROYED.
  3090.                             remaining 182 damage prevented by CASE.
  3091.                             Critical hit on LA.                 Roll is (3+4) = 7;                 no effect.
  3092.  
  3093.                 Pilot of Ryoken (Stormcrow) E (Clan Wolf) "Kira" takes 1 damage (3 total hits).
  3094.  
  3095.                     Location has no more hittable critical slots.
  3096.                 Ryoken (Stormcrow) E (Clan Wolf) takes 5 damage to RTR.
  3097.                     4 Armor remaining.
  3098.                 Ryoken (Stormcrow) E (Clan Wolf) takes 5 damage to LTR.
  3099.                     Armor destroyed.
  3100.                      12 Internal Structure remaining.
  3101.                     Critical hit on LT.         Roll is 5;         no effect.
  3102.                 Ryoken (Stormcrow) E (Clan Wolf) takes 5 damage to LL.
  3103.                     15 Armor remaining.
  3104.                 Ryoken (Stormcrow) E (Clan Wolf) takes 5 damage to LTR.
  3105.                      7 Internal Structure remaining.
  3106.                     Critical hit on LT.         Roll is 6;         no effect.
  3107.                 Ryoken (Stormcrow) E (Clan Wolf) takes 5 damage to RTR.
  3108.                     Armor destroyed.
  3109.                      12 Internal Structure remaining.
  3110.                     Critical hit on RT.         Roll is 6;         no effect.
  3111.                 Ryoken (Stormcrow) E (Clan Wolf) takes 5 damage to CTR.
  3112.                      13 Internal Structure remaining.
  3113.                     Critical hit on CT.         Roll is 5;         no effect.
  3114.                 Ryoken (Stormcrow) E (Clan Wolf) takes 5 damage to CTR.
  3115.                      8 Internal Structure remaining.
  3116.                     Critical hit on CT.         Roll is 6;         no effect.
  3117.                 Ryoken (Stormcrow) E (Clan Wolf) takes 5 damage to LL.
  3118.                     10 Armor remaining.
  3119.                 Ryoken (Stormcrow) E (Clan Wolf) takes 5 damage to RTR.
  3120.                      7 Internal Structure remaining.
  3121.                     Critical hit on RT.         Roll is 6;         no effect.
  3122.                 Ryoken (Stormcrow) E (Clan Wolf) takes 5 damage to RL.
  3123.                     20 Armor remaining.
  3124.                 Ryoken (Stormcrow) E (Clan Wolf) takes 5 damage to RL.
  3125.                     15 Armor remaining.
  3126.  
  3127.                 Fenris (Ice Ferret) Prime (Clan Wolf) is hit for 75 damage!
  3128.                 Fenris (Ice Ferret) Prime (Clan Wolf) takes 5 damage to RT.
  3129.                     9 Armor remaining.
  3130.                 Fenris (Ice Ferret) Prime (Clan Wolf) takes 5 damage to RT.
  3131.                     4 Armor remaining.
  3132.                 Fenris (Ice Ferret) Prime (Clan Wolf) takes 5 damage to RL.
  3133.                     14 Armor remaining.
  3134.                 Fenris (Ice Ferret) Prime (Clan Wolf) takes 5 damage to CTR.
  3135.                      7 Internal Structure remaining.
  3136.                     Critical hit on CT.         Roll is 12;         2 locations.
  3137.                     CRITICAL HIT on Standard Gyro.
  3138.                     CRITICAL HIT on Standard Gyro.
  3139.                 Fenris (Ice Ferret) Prime (Clan Wolf) takes 5 damage to RL.
  3140.                     9 Armor remaining.
  3141.                 Fenris (Ice Ferret) Prime (Clan Wolf) takes 5 damage to LL.
  3142.                     9 Armor remaining.
  3143.                 Fenris (Ice Ferret) Prime (Clan Wolf) takes 5 damage to RA.
  3144.                     9 Armor remaining.
  3145.                 Fenris (Ice Ferret) Prime (Clan Wolf) takes 5 damage to RL.
  3146.                     4 Armor remaining.
  3147.                 Fenris (Ice Ferret) Prime (Clan Wolf) takes 5 damage to RL.
  3148.                     Armor destroyed.
  3149.                      10 Internal Structure remaining.
  3150.                     Critical hit on RL.         Roll is 9;         1 location.
  3151.                     CRITICAL HIT on Upper Leg.
  3152.                 Fenris (Ice Ferret) Prime (Clan Wolf) takes 5 damage to HD.
  3153.                     4 Armor remaining.
  3154.  
  3155.                 Pilot of Fenris (Ice Ferret) Prime (Clan Wolf) "Leonidas" takes 1 damage (5 total hits).
  3156.                 Fenris (Ice Ferret) Prime (Clan Wolf) takes 5 damage to RA.
  3157.                     4 Armor remaining.
  3158.                 Fenris (Ice Ferret) Prime (Clan Wolf) takes 5 damage to LTR.
  3159.                      3 Internal Structure remaining.
  3160.                     Critical hit on LT.         Roll is 11;         2 locations.
  3161.                     CRITICAL HIT on Engine.
  3162.         *** Fenris (Ice Ferret) Prime (Clan Wolf) DESTROYED by engine destruction! ***
  3163.                     Location has no more hittable critical slots.
  3164.                 Fenris (Ice Ferret) Prime (Clan Wolf) takes 5 damage to CTR.
  3165.                      2 Internal Structure remaining.
  3166.                     Critical hit on CT.         Roll is 8;         no effect.
  3167.                 Fenris (Ice Ferret) Prime (Clan Wolf) takes 5 damage to RL.
  3168.                      5 Internal Structure remaining.
  3169.                     Critical hit on RL.         Roll is 9;         1 location.
  3170.                     CRITICAL HIT on Hip.
  3171.                 Fenris (Ice Ferret) Prime (Clan Wolf) takes 5 damage to RT.
  3172.                     Armor destroyed.
  3173.                      10 Internal Structure remaining.
  3174.                     Critical hit on RT.         Roll is 7;         no effect.
  3175.  
  3176.                 Phantom B #2 (Clan Wolf) is hit for 40 damage!
  3177.                 Phantom B #2 (Clan Wolf) takes 5 damage to LT.
  3178.                      1 Internal Structure remaining.
  3179.                     Critical hit on LT.         Roll is 7;         no effect.
  3180.                 Phantom B #2 (Clan Wolf) takes 5 damage to LA.
  3181.                     2 Armor remaining.
  3182.                 Phantom B #2 (Clan Wolf) takes 5 damage to LL.
  3183.                     3 Armor remaining.
  3184.                 Phantom B #2 (Clan Wolf) takes 5 damage to RT.
  3185.                     Armor destroyed.
  3186.                      6 Internal Structure remaining.
  3187.                     Critical hit on RT.         Roll is 10;         1 location.
  3188.                     CRITICAL HIT on ER Small Laser (R).
  3189.                 Phantom B #2 (Clan Wolf) takes 5 damage to LA.
  3190.                     Armor destroyed.
  3191.                      3 Internal Structure remaining.
  3192.                     Critical hit on LA.         Roll is 9;         1 location.
  3193.                     CRITICAL HIT on SRM 4.
  3194.                 Phantom B #2 (Clan Wolf) takes 5 damage to RL.
  3195.                      4 Internal Structure remaining.
  3196.                     Critical hit on RL.         Roll is 6;         no effect.
  3197.                 Phantom B #2 (Clan Wolf) takes 5 damage to LL.
  3198.                     Armor destroyed.
  3199.                      8 Internal Structure remaining.
  3200.                     Critical hit on LL.         Roll is 7;         no effect.
  3201.                 Phantom B #2 (Clan Wolf) takes 5 damage to LL.
  3202.                      3 Internal Structure remaining.
  3203.                     Critical hit on LL.         Roll is 2;         no effect.
  3204.  
  3205.                 Pouncer Prime (Clan Wolf) is hit for 75 damage!
  3206.                 Pouncer Prime (Clan Wolf) takes 5 damage to RT.
  3207.                     6 Armor remaining.
  3208.                 Pouncer Prime (Clan Wolf) takes 5 damage to LTR.
  3209.                     Armor destroyed.
  3210.                      7 Internal Structure remaining.
  3211.                     Critical hit on LT.         Roll is 11;         2 locations.
  3212.                     CRITICAL HIT on Engine.
  3213.                     CRITICAL HIT on Jump Jet.
  3214.                 Pouncer Prime (Clan Wolf) takes 5 damage to LTR.
  3215.                      2 Internal Structure remaining.
  3216.                     Critical hit on LT.         Roll is 8;         no effect.
  3217.                 Pouncer Prime (Clan Wolf) takes 5 damage to CTR.
  3218.                      SECTION DESTROYED.
  3219.                 Pouncer Prime (Clan Wolf) has taken 7 engine hits this phase.
  3220.                 Checking for engine explosion on 10, roll is 8.
  3221.                 Engine safety systems remain in place.
  3222.         *** Pouncer Prime (Clan Wolf) DESTROYED by damage! ***
  3223.                     Critical hit on CT.         Roll is 10;         1 location.
  3224.                     CRITICAL HIT on Engine.
  3225.                 Pouncer Prime (Clan Wolf) takes 5 damage to LTR.
  3226.                      SECTION DESTROYED.
  3227.         LIMB BLOWN OFF Left Arm blown off.
  3228.                 3 damage transfers to CTR.
  3229.                     Critical hit on LT.         Roll is 7;         no effect.
  3230.                 Pouncer Prime (Clan Wolf) takes 3 damage to CTR.
  3231.                 Pouncer Prime (Clan Wolf) takes 5 damage to RA.
  3232.                     2 Armor remaining.
  3233.                 Pouncer Prime (Clan Wolf) takes 5 damage to LL.
  3234.                     3 Armor remaining.
  3235.                 Pouncer Prime (Clan Wolf) takes 5 damage to RL.
  3236.                     8 Armor remaining.
  3237.                 Pouncer Prime (Clan Wolf) takes 5 damage to CTR.
  3238.                 Pouncer Prime (Clan Wolf) takes 5 damage to RL.
  3239.                     3 Armor remaining.
  3240.                 Pouncer Prime (Clan Wolf) takes 5 damage to LTR.
  3241.                 5 damage transfers to CTR.
  3242.                 Pouncer Prime (Clan Wolf) takes 5 damage to CTR.
  3243.                 Pouncer Prime (Clan Wolf) takes 5 damage to LL.
  3244.                     Armor destroyed.
  3245.                      8 Internal Structure remaining.
  3246.                     Critical hit on LL.         Roll is 5;         no effect.
  3247.                 Pouncer Prime (Clan Wolf) takes 5 damage to CTR.
  3248.                 Pouncer Prime (Clan Wolf) takes 5 damage to CTR.
  3249.                 Pouncer Prime (Clan Wolf) takes 5 damage to RA.
  3250.                     Armor destroyed.
  3251.                      3 Internal Structure remaining.
  3252.                     Critical hit on RA.         Roll is 6;         no effect.
  3253.  
  3254.                 Phantom Prime #2 (Clan Wolf) is hit for 40 damage!
  3255.                 Phantom Prime #2 (Clan Wolf) takes 5 damage to RTR.
  3256.                     Armor destroyed.
  3257.                      7 Internal Structure remaining.
  3258.                     Critical hit on RT.         Roll is 7;         no effect.
  3259.                 Phantom Prime #2 (Clan Wolf) takes 5 damage to RA.
  3260.                     2 Armor remaining.
  3261.                 Phantom Prime #2 (Clan Wolf) takes 5 damage to LTR.
  3262.                     2 Armor remaining.
  3263.                 Phantom Prime #2 (Clan Wolf) takes 5 damage to RA.
  3264.                     Armor destroyed.
  3265.                      3 Internal Structure remaining.
  3266.                     Critical hit on RA.         Roll is 4;         no effect.
  3267.                 Phantom Prime #2 (Clan Wolf) takes 5 damage to CTR.
  3268.                 Phantom Prime #2 (Clan Wolf) takes 5 damage to RA.
  3269.                      SECTION DESTROYED.
  3270.                 2 damage transfers to RTR.
  3271.                     Critical hit on RA.         Roll is 8;         no effect.
  3272.                 Phantom Prime #2 (Clan Wolf) takes 2 damage to RTR.
  3273.                      5 Internal Structure remaining.
  3274.                     Critical hit on RT.         Roll is 10;         1 location.
  3275.                     CRITICAL HIT on Engine.
  3276.                 Phantom Prime #2 (Clan Wolf) takes 5 damage to RTR.
  3277.                      SECTION DESTROYED.
  3278.                     Critical hit on RT.         Roll is 9;         1 location.
  3279.                     CRITICAL HIT on Engine.
  3280.                 Phantom Prime #2 (Clan Wolf) takes 5 damage to RL (critical).
  3281.                     3 Armor remaining.
  3282.                     Critical hit on RL.         Roll is 9;         1 location.
  3283.                     CRITICAL HIT on Lower Leg.
  3284.  
  3285.                 Black Hawk (Nova) D (Clan Wolf) is hit for 40 damage!
  3286.                 Black Hawk (Nova) D (Clan Wolf) takes 5 damage to RA.
  3287.                     6 Armor remaining.
  3288.                 Black Hawk (Nova) D (Clan Wolf) takes 5 damage to LT.
  3289.                     6 Armor remaining.
  3290.                 Black Hawk (Nova) D (Clan Wolf) takes 5 damage to RL.
  3291.                     10 Armor remaining.
  3292.                 Black Hawk (Nova) D (Clan Wolf) takes 5 damage to LL.
  3293.                      3 Internal Structure remaining.
  3294.                     Critical hit on LL.         Roll is 10;         1 location.
  3295.                     CRITICAL HIT on Lower Leg.
  3296.                 Black Hawk (Nova) D (Clan Wolf) takes 5 damage to CT.
  3297.                     18 Armor remaining.
  3298.                 Black Hawk (Nova) D (Clan Wolf) takes 5 damage to CT.
  3299.                     13 Armor remaining.
  3300.                 Black Hawk (Nova) D (Clan Wolf) takes 5 damage to RA.
  3301.                     1 Armor remaining.
  3302.                 Black Hawk (Nova) D (Clan Wolf) takes 5 damage to RL.
  3303.                     5 Armor remaining.
  3304.  
  3305.         
  3306.  
  3307. Zeus ZEU-6T (Federated Commonwealth) hit by secondary nuclear effects, roll is 11 + 2 (unit is hardened against EMI)
  3308. .
  3309.         
  3310.  
  3311. Stalker STK-3F (Federated Commonwealth) hit by secondary nuclear effects, roll is 6 + 2 (unit is hardened against EMI)
  3312. .
  3313.             CRITICAL HIT on Hip.
  3314.         Pilot of Stalker STK-3F (Federated Commonwealth) "Jada Han" takes 2 damage (2 total hits).
  3315.         
  3316. Pilot of Stalker STK-3F (Federated Commonwealth) "Jada Han" needs a 3 to stay conscious. Rolls 12 : successful!
  3317.         
  3318. Pilot of Stalker STK-3F (Federated Commonwealth) "Jada Han" needs a 5 to stay conscious. Rolls 8 : successful!
  3319.         
  3320.  
  3321. Rhino Fire Support Tank (Standard) (Federated Commonwealth) hit by secondary nuclear effects, roll is 10 + 2 (unit is hardened against EMI)
  3322. .
  3323.         
  3324.  
  3325. Devastator Heavy Tank (Standard) (Federated Commonwealth) hit by secondary nuclear effects, roll is 4 + 2 (unit is hardened against EMI)
  3326. .
  3327.             Critical hit on RR. Roll is 6; Engine destroyed. Immobile.
  3328.             Critical hit on RR. Roll is 3; no effect.
  3329. Crew killed.
  3330.         
  3331.  
  3332. Demolisher Heavy Tank (Standard Mk. I) (Federated Commonwealth) hit by secondary nuclear effects, roll is 5 + 2 (unit is hardened against EMI)
  3333. .
  3334.             Critical hit on TU. Roll is 2; no effect.
  3335. Crew stunned for 2 turns.
  3336.         
  3337.  
  3338. Sturmfeur Heavy Tank (Standard) (Federated Commonwealth) hit by secondary nuclear effects, roll is 9 + 2 (unit is hardened against EMI)
  3339. .
  3340.         
  3341.  
  3342. Devastator Heavy Tank (Standard) #2 (Federated Commonwealth) hit by secondary nuclear effects, roll is 10 + 2 (unit is hardened against EMI)
  3343. .
  3344.         
  3345.  
  3346. Cauldron-Born (Ebon Jaguar) A (Clan Wolf) hit by secondary nuclear effects, roll is 10 + 2 (unit is hardened against EMI)
  3347. .
  3348.         
  3349.  
  3350. Loki (Hellbringer) Prime (Clan Wolf) hit by secondary nuclear effects, roll is 2 + 2 (unit is hardened against EMI)
  3351. .
  3352. *** Loki (Hellbringer) Prime (Clan Wolf) DESTROYED by nuclear explosion secondary effects! ***
  3353.         
  3354.  
  3355. Ryoken (Stormcrow) B (Clan Wolf) hit by secondary nuclear effects, roll is 9 + 2 (unit is hardened against EMI)
  3356. .
  3357.         
  3358.  
  3359. Ryoken (Stormcrow) C (Clan Wolf) hit by secondary nuclear effects, roll is 11 + 2 (unit is hardened against EMI)
  3360. .
  3361.         
  3362.  
  3363. Phantom B (Clan Wolf) hit by secondary nuclear effects, roll is 8 + 2 (unit is hardened against EMI)
  3364. .
  3365.             CRITICAL HIT on Hip.
  3366.         Pilot of Phantom B (Clan Wolf) "Harriet" takes 2 damage (4 total hits).
  3367.         
  3368.  
  3369. Puma (Adder) B (Clan Wolf) hit by secondary nuclear effects, roll is 2 + 2 (unit is hardened against EMI)
  3370. .
  3371. *** Puma (Adder) B (Clan Wolf) DESTROYED by nuclear explosion secondary effects! ***
  3372.         
  3373.  
  3374. Ryoken (Stormcrow) B #2 (Clan Wolf) hit by secondary nuclear effects, roll is 6 + 2 (unit is hardened against EMI)
  3375. .
  3376.             Location has no more hittable critical slots.
  3377.         Pilot of Ryoken (Stormcrow) B #2 (Clan Wolf) "Sawa" takes 2 damage, killing the pilot (6 total hits).
  3378. *** Ryoken (Stormcrow) B #2 (Clan Wolf) DESTROYED by pilot death! ***
  3379.         
  3380.  
  3381. Ryoken (Stormcrow) C #3 (Clan Wolf) hit by secondary nuclear effects, roll is 7 + 2 (unit is hardened against EMI)
  3382. .
  3383.             CRITICAL HIT on Hand.
  3384.         Pilot of Ryoken (Stormcrow) C #3 (Clan Wolf) "Joana" takes 2 damage (4 total hits).
  3385.         
  3386. Pilot of Ryoken (Stormcrow) C #3 (Clan Wolf) "Joana" needs a 7 to stay conscious. Rolls 2 : blacks out.
  3387.         
  3388.  
  3389. Fenris (Ice Ferret) A (Clan Wolf) hit by secondary nuclear effects, roll is 10 + 2 (unit is hardened against EMI)
  3390. .
  3391.         
  3392.  
  3393. Ryoken (Stormcrow) E (Clan Wolf) hit by secondary nuclear effects, roll is 5 + 2 (unit is hardened against EMI)
  3394. .
  3395.             CRITICAL HIT on Engine.
  3396.         Pilot of Ryoken (Stormcrow) E (Clan Wolf) "Kira" takes 2 damage (5 total hits).
  3397.         
  3398.  
  3399. Phantom B #2 (Clan Wolf) hit by secondary nuclear effects, roll is 11 + 2 (unit is hardened against EMI)
  3400. .
  3401.         
  3402.  
  3403. Black Hawk (Nova) D (Clan Wolf) hit by secondary nuclear effects, roll is 5 + 2 (unit is hardened against EMI)
  3404. .
  3405.             CRITICAL HIT on Double Heat Sink.
  3406.         Pilot of Black Hawk (Nova) D (Clan Wolf) "Lonergan" takes 2 damage (3 total hits).
  3407.         
  3408. Pilot of Black Hawk (Nova) D (Clan Wolf) "Lonergan" needs a 5 to stay conscious. Rolls 6 : successful!
  3409.         
  3410. Pilot of Black Hawk (Nova) D (Clan Wolf) "Lonergan" needs a 7 to stay conscious. Rolls 10 : successful!
  3411.     End of nuclear resolution
  3412.  
  3413.  
  3414.  
  3415.  
  3416. Building #871614449 collapses due to damage.
  3417.  
  3418. Building #408407637 collapses due to damage.
  3419.  
  3420. Building #181778676 collapses due to damage.
  3421.  
  3422. Building #2062854364 collapses due to damage.
  3423.  
  3424. Building #1086280434 collapses due to damage.
  3425.  
  3426. Building #371133519 collapses due to damage.
  3427.  
  3428. Building #256491288 collapses due to damage.
  3429.  
  3430. Building #1666105111 collapses due to damage.
  3431.  
  3432. Bridge #955858065 collapses due to damage.
  3433.  
  3434. Building #1543098261 collapses due to damage.
  3435.  
  3436. Building #593819414 collapses due to damage.
  3437.  
  3438. Building #1894819957 collapses due to damage.
  3439.  
  3440. Building #291966462 collapses due to damage.
  3441.  
  3442. Building #291966462 collapses due to damage.
  3443.  
  3444. Building #419043424 collapses due to damage.
  3445.  
  3446. Building #1441148736 collapses due to damage.
  3447.  
  3448. Building #1770418475 collapses due to damage.
  3449.  
  3450. Building #148037224 collapses due to damage.
  3451.  
  3452. Building #827021186 collapses due to damage.
  3453.  
  3454. Bridge #2106561349 collapses due to damage.
  3455.  
  3456. Bridge #2106561349 collapses due to damage.
  3457.  
  3458. Bridge #2106561349 collapses due to damage.
  3459.  
  3460. Building #703848249 collapses due to damage.
  3461.  
  3462. Building #703848249 collapses due to damage.
  3463.  
  3464. Building #2091615860 collapses due to damage.
  3465.  
  3466. Building #2091615860 collapses due to damage.
  3467.  
  3468. Building #2091615860 collapses due to damage.
  3469.  
  3470. Building #2091615860 collapses due to damage.
  3471.  
  3472. Building #2091615860 collapses due to damage.
  3473.  
  3474. Building #984917099 collapses due to damage.
  3475.  
  3476. Building #984917099 collapses due to damage.
  3477.  
  3478. Building #315458066 collapses due to damage.
  3479.  
  3480. Building #355048400 collapses due to damage.
  3481.  
  3482. Building #497005409 collapses due to damage.
  3483.  
  3484. Building #1563338792 collapses due to damage.
  3485.  
  3486. Building #1343442201 collapses due to damage.
  3487.  
  3488. Building #1151124886 collapses due to damage.
  3489.  
  3490. Building #1181702005 collapses due to damage.
  3491.  
  3492. Building #1146646902 collapses due to damage.
  3493.  
  3494. Building #145087882 collapses due to damage.
  3495.  
  3496. Building #145087882 collapses due to damage.
  3497.  
  3498. Building #1961157079 collapses due to damage.
  3499.  
  3500. Building #1792919439 collapses due to damage.
  3501.  
  3502. Building #803780787 collapses due to damage.
  3503.  
  3504. Building #64818862 collapses due to damage.
  3505.  
  3506. Building #1745309055 collapses due to damage.
  3507.  
  3508. Building #1745309055 collapses due to damage.
  3509.  
  3510. Building #1745309055 collapses due to damage.
  3511.  
  3512. Building #1773962815 collapses due to damage.
  3513.  
  3514. Building #400994405 collapses due to damage.
  3515.  
  3516. Building #751576390 collapses due to damage.
  3517.  
  3518. Building #464474658 collapses due to damage.
  3519.  
  3520. Building #243967769 collapses due to damage.
  3521.  
  3522. Building #2003636941 collapses due to damage.
  3523.  
  3524. Building #1811955106 collapses due to damage.
  3525.  
  3526. Building #1388427620 collapses due to damage.
  3527.  
  3528. Building #383659897 collapses due to damage.
  3529.     Koshi (Mist Lynx) B (Clan Wolf) is hit by falling debris for 5 damage.
  3530.         Koshi (Mist Lynx) B (Clan Wolf) takes 5 damage to LL.
  3531.              1 Internal Structure remaining.
  3532.             Critical hit on LL. Roll is 7; no effect.
  3533.  
  3534. Koshi (Mist Lynx) B (Clan Wolf) falls 2 level(s) into hex 1741
  3535.     Koshi (Mist Lynx) B (Clan Wolf) falls on its left side, suffering 9 damage.
  3536.         Koshi (Mist Lynx) B (Clan Wolf) takes 5 damage to LL.
  3537.              SECTION DESTROYED.
  3538.         4 damage transfers to LT.
  3539.             Critical hit on LL. Roll is 7; no effect.
  3540.         Koshi (Mist Lynx) B (Clan Wolf) takes 4 damage to LT.
  3541.             3 Armor remaining.
  3542.         Koshi (Mist Lynx) B (Clan Wolf) takes 4 damage to LL.
  3543.         4 damage transfers to LT.
  3544.         Koshi (Mist Lynx) B (Clan Wolf) takes 4 damage to LT.
  3545.             Armor destroyed.
  3546.              5 Internal Structure remaining.
  3547.             Critical hit on LT. Roll is 6; no effect.
  3548.  
  3549. Pilot of Koshi (Mist Lynx) B (Clan Wolf) "Roberto" must roll 1 to avoid damage; rolls 3 : succeeds.
  3550.  
  3551. Building #383659897 collapses due to damage.
  3552.  
  3553. Building #1536085026 collapses due to damage.
  3554.  
  3555. Building #1536085026 collapses due to damage.
  3556.  
  3557. Building #9001793 collapses due to damage.
  3558.  
  3559. Bridge #220753124 collapses due to damage.
  3560.  
  3561. Building #178436931 collapses due to damage.
  3562.  
  3563. Building #178257277 collapses due to damage.
  3564.  
  3565. Building #1507130402 collapses due to damage.
  3566.  
  3567. Building #235014141 collapses due to damage.
  3568.  
  3569. Building #235014141 collapses due to damage.
  3570.  
  3571. Stalker STK-3F (Federated Commonwealth) must make 1 piloting skill roll(s) (hip actuator hit).
  3572. The base target is 4 [4 (Base piloting skill)].
  3573.     Roll #1, (4 (Base piloting skill) + 2 (hip actuator hit)); needs 6, rolls 7 : succeeds.
  3574.  
  3575. Cauldron-Born (Ebon Jaguar) A (Clan Wolf) must make 5 piloting skill roll(s) and automatically fails (Pilot unconscious).
  3576.     Cauldron-Born (Ebon Jaguar) A (Clan Wolf) falls on its left side, suffering 7 damage.
  3577.         Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 5 damage to LL.
  3578.             Armor destroyed.
  3579.              14 Internal Structure remaining.
  3580.             Critical hit on LL. Roll is 7; no effect.
  3581.         Cauldron-Born (Ebon Jaguar) A (Clan Wolf) takes 2 damage to LL.
  3582.              12 Internal Structure remaining.
  3583.             Critical hit on LL. Roll is 9; 1 location.
  3584.             CRITICAL HIT on Lower Leg.
  3585.     
  3586. Pilot of Cauldron-Born (Ebon Jaguar) A (Clan Wolf) "Mehpare" cannot avoid damage.
  3587.         Pilot of Cauldron-Born (Ebon Jaguar) A (Clan Wolf) "Mehpare" takes 1 damage, killing the pilot (6 total hits).
  3588. *** Cauldron-Born (Ebon Jaguar) A (Clan Wolf) DESTROYED by pilot death! ***
  3589.  
  3590.  
  3591. Ryoken (Stormcrow) B (Clan Wolf) must make 4 piloting skill roll(s) and automatically fails (Pilot unconscious).
  3592.     Ryoken (Stormcrow) B (Clan Wolf) falls on its front, suffering 6 damage.
  3593.         Ryoken (Stormcrow) B (Clan Wolf) takes 5 damage to LA.
  3594.             3 Armor remaining.
  3595.         Ryoken (Stormcrow) B (Clan Wolf) takes 1 damage to RL.
  3596.             9 Armor remaining.
  3597.     
  3598. Pilot of Ryoken (Stormcrow) B (Clan Wolf) "Georgiana" cannot avoid damage.
  3599.         Pilot of Ryoken (Stormcrow) B (Clan Wolf) "Georgiana" takes 1 damage (5 total hits).
  3600.  
  3601.  
  3602. Ryoken (Stormcrow) C (Clan Wolf) must make 3 piloting skill roll(s) (hit by nuclear blast; hit by nuclear blast; 120+ damage).
  3603. The base target is 3 [3 (Base piloting skill)].
  3604.     Roll #1, (3 (Base piloting skill) + 6 (hit by nuclear blast) + 6 (hit by nuclear blast) + 6 (120+ damage)); needs 21, rolls 7 : falls.
  3605.     Ryoken (Stormcrow) C (Clan Wolf) falls on its left side, suffering 6 damage.
  3606.         Ryoken (Stormcrow) C (Clan Wolf) takes 5 damage to LL.
  3607.              3 Internal Structure remaining.
  3608.             Critical hit on LL. Roll is 3; no effect.
  3609.         Ryoken (Stormcrow) C (Clan Wolf) takes 1 damage to CTR.
  3610.              7 Internal Structure remaining.
  3611.             Critical hit on CT. Roll is 9; 1 location.
  3612.             CRITICAL HIT on Standard Gyro.
  3613.  
  3614. Pilot of Ryoken (Stormcrow) C (Clan Wolf) "José" must roll 21 to avoid damage; rolls 6 : fails.
  3615.         Pilot of Ryoken (Stormcrow) C (Clan Wolf) "José" takes 1 damage (2 total hits).
  3616.         
  3617. Pilot of Ryoken (Stormcrow) C (Clan Wolf) "José" needs a 5 to stay conscious. Rolls 7 : successful!
  3618.  
  3619.  
  3620. Phantom B (Clan Wolf) must make 4 piloting skill roll(s) and automatically fails (Pilot unconscious).
  3621.     Phantom B (Clan Wolf) falls on its left side, suffering 4 damage.
  3622.         Phantom B (Clan Wolf) takes 4 damage to HD.
  3623.             5 Armor remaining.
  3624.  
  3625.         Pilot of Phantom B (Clan Wolf) "Harriet" takes 1 damage (5 total hits).
  3626.     
  3627. Pilot of Phantom B (Clan Wolf) "Harriet" cannot avoid damage.
  3628.         Pilot of Phantom B (Clan Wolf) "Harriet" takes 1 damage, killing the pilot (6 total hits).
  3629. *** Phantom B (Clan Wolf) DESTROYED by pilot death! ***
  3630.  
  3631.  
  3632. Ryoken (Stormcrow) C #3 (Clan Wolf) must make 7 piloting skill roll(s) and automatically fails (Pilot unconscious).
  3633.     Ryoken (Stormcrow) C #3 (Clan Wolf) falls on its right side, suffering 6 damage.
  3634.         Ryoken (Stormcrow) C #3 (Clan Wolf) takes 5 damage to RT.
  3635.              3 Internal Structure remaining.
  3636.             Critical hit on RT. Roll is 7; no effect.
  3637.         Ryoken (Stormcrow) C #3 (Clan Wolf) takes 1 damage to RA.
  3638.             2 Armor remaining.
  3639.     
  3640. Pilot of Ryoken (Stormcrow) C #3 (Clan Wolf) "Joana" cannot avoid damage.
  3641.         Pilot of Ryoken (Stormcrow) C #3 (Clan Wolf) "Joana" takes 1 damage (5 total hits).
  3642.  
  3643.  
  3644. Fenris (Ice Ferret) A (Clan Wolf) must make 3 piloting skill roll(s) (hit by nuclear blast; hit by nuclear blast; 80+ damage).
  3645. The base target is 2 [2 (Base piloting skill)].
  3646.     Roll #1, (2 (Base piloting skill) + 6 (hit by nuclear blast) + 6 (hit by nuclear blast) + 4 (80+ damage)); needs 18, rolls 9 : falls.
  3647.     Fenris (Ice Ferret) A (Clan Wolf) falls on its left side, suffering 5 damage.
  3648.         Fenris (Ice Ferret) A (Clan Wolf) takes 5 damage to LT.
  3649.             4 Armor remaining.
  3650.  
  3651. Pilot of Fenris (Ice Ferret) A (Clan Wolf) "Bree" must roll 18 to avoid damage; rolls 6 : fails.
  3652.         Pilot of Fenris (Ice Ferret) A (Clan Wolf) "Bree" takes 1 damage (2 total hits).
  3653.         
  3654. Pilot of Fenris (Ice Ferret) A (Clan Wolf) "Bree" needs a 5 to stay conscious. Rolls 8 : successful!
  3655.  
  3656.  
  3657. Ryoken (Stormcrow) E (Clan Wolf) must make 4 piloting skill roll(s) and automatically fails (Pilot unconscious).
  3658.     Ryoken (Stormcrow) E (Clan Wolf) falls on its left side, suffering 6 damage.
  3659.         Ryoken (Stormcrow) E (Clan Wolf) takes 5 damage to LT.
  3660.             7 Armor remaining.
  3661.         Ryoken (Stormcrow) E (Clan Wolf) takes 1 damage to HD.
  3662.             8 Armor remaining.
  3663.  
  3664.         Pilot of Ryoken (Stormcrow) E (Clan Wolf) "Kira" takes 1 damage, killing the pilot (6 total hits).
  3665. *** Ryoken (Stormcrow) E (Clan Wolf) DESTROYED by pilot death! ***
  3666.     
  3667. Pilot of Ryoken (Stormcrow) E (Clan Wolf) "Kira" cannot avoid damage.
  3668.         Pilot of Ryoken (Stormcrow) E (Clan Wolf) "Kira" is already dead, so no damage is dealt!
  3669.  
  3670.  
  3671. Phantom B #2 (Clan Wolf) must make 4 piloting skill roll(s) (gyro hit; hit by nuclear blast; hit by nuclear blast; 100+ damage).
  3672. The base target is 3 [3 (Base piloting skill)].
  3673.     Roll #1, (3 (Base piloting skill) + 3 (gyro hit) + 6 (hit by nuclear blast) + 6 (hit by nuclear blast) + 5 (100+ damage)); needs 23, rolls 10 : falls.
  3674.     Phantom B #2 (Clan Wolf) falls on its rear, suffering 4 damage.
  3675.         Phantom B #2 (Clan Wolf) takes 4 damage to LA.
  3676.              SECTION DESTROYED.
  3677.         1 damage transfers to LTR.
  3678.             Critical hit on LA. Roll is 3; no effect.
  3679.         Phantom B #2 (Clan Wolf) takes 1 damage to LTR.
  3680.             6 Armor remaining.
  3681.  
  3682. Pilot of Phantom B #2 (Clan Wolf) "Bedric" must roll 23 to avoid damage; rolls 7 : fails.
  3683.         Pilot of Phantom B #2 (Clan Wolf) "Bedric" takes 1 damage (1 total hits).
  3684.         
  3685. Pilot of Phantom B #2 (Clan Wolf) "Bedric" needs a 3 to stay conscious. Rolls 12 : successful!
  3686.  
  3687.  
  3688. Black Hawk (Nova) D (Clan Wolf) must make 4 piloting skill roll(s) (hit by nuclear blast; leg/foot actuator hit; hit by nuclear blast; 80+ damage).
  3689. The base target is 3 [3 (Base piloting skill)].
  3690.     Roll #1, (3 (Base piloting skill) + 6 (hit by nuclear blast) + 1 (leg/foot actuator hit) + 6 (hit by nuclear blast) + 4 (80+ damage)); needs 20, rolls 12 : falls.
  3691.     Black Hawk (Nova) D (Clan Wolf) falls on its left side, suffering 5 damage.
  3692.         Black Hawk (Nova) D (Clan Wolf) takes 5 damage to LA.
  3693.             1 Armor remaining.
  3694.  
  3695. Pilot of Black Hawk (Nova) D (Clan Wolf) "Lonergan" must roll 20 to avoid damage; rolls 9 : fails.
  3696.         Pilot of Black Hawk (Nova) D (Clan Wolf) "Lonergan" takes 1 damage (4 total hits).
  3697.         
  3698. Pilot of Black Hawk (Nova) D (Clan Wolf) "Lonergan" needs a 10 to stay conscious. Rolls 9 : blacks out.
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