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- Based on brStalker's findings posted on GameFAQs, plus Jakub/Ritchie's Pastebin with the Skills Improvements, and Avengah's research on GameFAQs too, I did this list, in order to inform how much Skill Boosters of any type you will need to max your Pokémon's Skills.
- If you need to contact me, pointing corrections, fixes, suggestions and etc, you can find me on GameFaqs as KaleoX, on the Pokémon Shuffle 3DS board.
- Original links:
- - Jakub/Ritchie's Pastebin: http://pastebin.com/A6fKsWvp
- - brStalker's calculations: http://www.gamefaqs.com/boards/114531-pokemon-shuffle/73779434/852336981
- - Avengah's calculations: http://www.gamefaqs.com/boards/114531-pokemon-shuffle/73747618/852077259
- * Update history:
- 1.4 (July 26): Rockify, Relentless and Rock Break++ were added (Graveler, Vigoroth and Electrode).
- 1.3 (June 28): Constrict, Ground Forces and Paralysis Combo were added (Alternate skills for Tangela, Donphan and Ampharos).
- 1.2 (June 14): Cheer, L-Boost and Nosedive were added as available skills (Shiny Magikarp, Shiny Gyarados and Unfezant).
- 1.1.1 (June 2): Small fixes regarding Crowd Power, Counterattack and Whirlpool on the second list. Thanks avengah, for pointing that!
- 1.1 (May 31): Whirlpool has been added as an available skill (Kingdra).
- 1.0 (May 24): This pastebin has been created.
- Currently, there's six different Skill EXP groups; skills are listed below accordingly to the in-game menu order.
- When more skills become available for use and testing, I'll be editing this Pastebin to include them.
- For reference:
- Personalized Skill Booster: 1 Skill Point (1 SP)
- Skill Booster S: 3 Skill Points (3 SP)
- Skill Booster M: 10 Skill Points (10 SP)
- Skill Booster L: 30 Skill Points (30 SP)
- Group 1: 50 Skill Points
- LV2: 1->3 SP
- LV3: 4->10 SP
- LV4: 11->25 SP
- LV5: 26->50 SP
- * Skills:
- Cheer (60%, 100%, 100%; Increased Activation by +10%, +15%, +20%, +40%)
- Opportunist (5%, 10%, 10%; x1.5 base damage; Increased Damage by x2.1, x2.7, x3, x5.1)
- Prank (20%, 40%, 100%; Increased Activation by +10%, +20%, +30%, +40%)
- Vitality Drain (5%, 20%, 50%; Increased Activation by +5%, +10%, +20%, +30%)
- Poisonous Mist (10%, 25%, 30%; Increased Activation by +10%, +15%, +20%, +25%)
- Downpour (10%, 25%, 30%; Increased Activation by +10%, +15%, +20%, +25%)
- Rock Break (100%, 100%, 100%; Increased Damage by x1.5, x1.7, x1.8, x2)
- Cloud Clear (100%, 100%, 100%; Increased Damage by x1.5, x1.7, x1.8, x2)
- Block Smash (100%, 100%, 100%, Increased Damage by x1.5, x1.7, x1.8, x2)
- Quirky (30%, 50%, 100%; Increased Activation by +30%, +40%, +50%, +70%)
- Swap (30%, 50%, 100%; Increased Activation by +20%, +30%, +50%, +70%)
- Group 2: 70 Skill Points (Fast Start)
- LV2: 1->2 SP
- LV3: 3->9 SP
- LV4: 10->30 SP
- Lv5: 31->70 SP
- * Skills:
- Hyper Punch (10%, 50%, 50%; x3 base damage; Increased Activation by +10%, +15%, +20%, +30%)
- Risk-Taker (50%, 70%, 100%; Increased Damage by x1.5, x1.8, x2, x2.5)
- Astonish (20%, 30%, 100%; Increased Damage by x1.1, x1.2, x1.4, x1.5)
- Paralyze (10%, 30%, 80%; Increased Activation by +5%, +8%, +10%, +15%)
- Whirlpool (30%, 60%, 90%; Increased Activation by +5%, +10%, +15%, +20%)
- Chill (20%, 30%, 100%; Increased Activation by +10%, +20%, +25%, +30%)
- Quake (20%, 35%, 60%; x1.2 base damage; Increased Activation by +10%, +20%, +30%, +40%)
- Swarm (60%, 80%, 100%; x2 base damage; Increased Activation by +10%, +20%, +30%, +40%)
- Paralysis Combo (40%, 60%, 100%; x1.5 base damage; Increased Activation by +20%, +25%, +30%, +40%)
- Swat (20%, 40%, 100%; Increased Damage by x1.1, x1.2, x1.4, x1.6)
- Brute Force (50%, 100%, 100%; Increased Damage by x2, x2.5, x3, x4)
- Eject (100%, 100%, 100%; Increased Damage by x1.5, x1.7, x1.8, x2)
- Barrier Bash (100%, 100%, 100%; Increased Damage by x1.2, x1.5, x1.7, x2)
- Quirky+ (25%, 35%, 100%; Increased Activation by +10%, +20%, +40%, +65%)
- Stabilize (30%, 50%, 100%; Increased Activation by +10%, +20%, +50%, +70%)
- Rockify (60%, 80%, 100%; Increased Activation by +5%, +10%, +15%, +20%)
- Group 3: 70 Skill Points (Slow Start)
- LV2: 1->5 SP
- LV3: 6->15 SP
- LV4: 16->40 SP
- LV5: 41->70 SP
- * Skills:
- Heavy Hitter (20%, 50%, 80%; x1.5 base damage; Increased Damage by x2.25, x3, x3.3, x4.05)
- Dragon Talon (40%, 70%, 100%; x1.5 base damage; Increased Activation by +10%, +15%, +20%, +30%)
- Group 4: 100 Skill Points (Fast Start)
- LV2: 1->2 SP
- LV3: 3->9 SP
- LV4: 10->30 SP
- LV5: 31->100 SP
- * Skills:
- +-Boost (100%, 100%, 100%; x2 base damage; Increased Damage by x2.2, x2.4, x2.8, x3)
- L-Boost (100%, 100%, 100%; x2 base damage; Increased Damage by x2.2, x2.4, x2.8, x3)
- T-Boost (100%, 100%, 100%; x2 base damage; Increased Damage by x2.2, x2.4, x2.8, x3)
- Super Bolt (10%, 20%, 50%; x10 base damage; Increased Damage by x11, x12, x13, x15)
- Counterattack (25%, 75%, 100%; +20 base damage per rock, block and coin - prbc; Increased Damage by +30, +35, +40, +50 prbc)
- Group 5: 100 Skill Points (Slow Start)
- LV2: 1->5 SP
- LV3: 6->20 SP
- LV4: 21->40 SP
- LV5: 41->100 SP
- *Skills:
- Mega Boost (50%, 100%, 100%; +3 icons to Mega-Bar; Increased Activation by +10%, +15%, +20%, +40%)
- Spookify (5%, 45%, 80%; Increased Activation by +10%, +15%, +20%, +30%)
- Freeze (5%, 35%, 70%; Increased Activation by +10%, +12%, +15%, +20%)
- Sleep Charm (5%, 30%, 80%; Increased Activation by +10%, +15%, +18%, +25%)
- Shock Attack (20%, 30%, 80%; Increased Activation by +5%, +7%, +10%, +15%)
- Constrict (20%, 50%, 90%; x2 base damage; Increased Activation by +5%, +10%, +15%, +20%)
- Flap (20%, 30%, 100%; Increased Damage by x1.1, x1.2, x1.4, x1.5)
- Mind Zap (10%, 40%, 100%; Increased Activation by +5%, +10%, +20%, +25%)
- Last-Ditch Effort (50%, 100%, 100%; x2 base damage; Increased Damage by x2.4, x3, x4, x6)
- Steely Resolve (60%, 80%, 100%; x2 base damage; Increased Damage by x2.2, x2.4, x5, x7)
- Double Normal (20%, 60%, 80%; x2.5 base damage; Increased Activation by, +5%, +10%, +15%, +20%)
- Dancing Dragons (60%, 100%, 100%; x1.2 base damage; Increased Activation by +10%, +15%, +20%, +30%)
- Pixie Power (15%, 40%, 80%; x1.5 base damage; Increased Activation by +20%, +25%, +30%, +40%)
- Sinister Power (15%, 40%, 80%; x1.5 base damage; Increased Activation by +20%, +25%, +30%, +40%)
- Ground Forces (20%, 60%, 80%; x1.2 base damage; Increased Activation by +10%, +15%, +20%, +25%)
- Sleep Combo (40%, 60%, 100%; x1.5 base damage; Increased Activation by +20%, +25%, +30%, +40%)
- Crowd Power (25%, 70%, 90%; +50 base damage per counted Pokémon - pcp; Increased Damage by +60 +70, +80, +100 pcp)
- Crowd Control (20%, 60%, 80%; +50 base damage per counted Pokémon; Increased Activation by +10%, +15%, +20%, +40%)
- Hitting Streak (60%, 100%, 100%; x1.2 base damage; Increased Activation by +10%, +15%, +20%, +30%)
- Damage Streak (60%, 100%, 100%; x1.2 base damage; Increased Damage by x1.32, x1.56, x1.8, x2.4)
- Stabilize+ (20%, 50%, 80%; Increased Activation by +10%, +20%, +40%, +50%)
- Relentless (70%, 80%, 100%; x1.2 base damage; Increased Damage by x1.44, x1.56, x1.8, x2.04)
- Group 6: 120 Skill Points
- LV2: 1->5 SP
- LV3: 6->30 SP
- LV4: 31->70 SP
- LV5: 71->120 SP
- *Skills:
- Power of 4 (0%, 100%, 0%; x1.5 base damage; Increased Damage by x2.25, x2.7, x3.15, x3.6)
- Power of 4+ (0%, 80%, 0%; x3 base damage; Increased Damage by x3.3, x3.6, x3.9, x4.5)
- Power of 5 (0%, 0%, 100%; x1.5 base damage; Increased Damage by x2.25, x2.7, x3.15, x3.6)
- Power of 5+ (0%, 0%, 80%; x3 base damage; Increased Damage by x3.3, x3.6, x4.2, x5.1)
- Nosedive (15%, 40%, 70%; x5 base damage; Increased Activation by +10%, +15%, +20%, +30%)
- Mega Boost+ (50%, 100%, 100%; +6 icons to Mega-Bar; Increased Activation by +5%, +10%, +20%, +30%)
- Burn (5%, 55%, 80%; Increased Activation by +5%, +10%, +15%, +20%)
- Pyre (50%, 100%, 100%; x1.2 base damage; Increased Activation by +10%, +20%, +30%, +40%)
- Pummel (15%, 50%, 100%; x1.2 base damage; Increased Activation by +20%, +25%, +40%, +50%)
- Sky Blast (10%, 60%, 90%; x2 base damage; Increased Activation by +5%, +10%, +15%, +20%)
- Rock Break+ (50%, 100%, 100%; Increased Activation by +10%, +15%, +20%, +30%)
- Rock Break++ (40%, 100%, 100%; Increased Activation by +5%, +10%, +15%, +20%)
- Cloud Clear+ (50%, 100%, 100%; Increased Activation by +10%, +15%, +20%, +30%)
- Cloud Clear++ (40%, 100%, 100%; Increased Activation by +5%, +10%, +15%, +20%)
- Block Smash+ (50%, 100%, 100%; Increased Activation by +10%, +15%, +20%, +30%)
- Eject+ (50%, 100%, 100%; Increased Activation by +10%, +15%, +20%, +30%)
- Barrier Bash+ (50%, 100%, 100%; Increased Activation by +10%, +15%, +20%, +30%)
- Swap+ (25%, 50%, 100%; Increased Activation by +10%, +20%, +30%, +35%)
- Swap++ (20%, 50%, 100%; Increased Activation by +5%, +10%, +20%, +30%)
- ***
- Besides that, generally speaking, all the Skills were divided into two other groups related to the Skill Boosters usage; the ones with increased damage, and the ones with increased activation rates. Below, you'll have a simple list with all of them.
- - Increased Activation Rates
- Cheer
- Mega Boost
- Mega Boost+
- Hyper Punch
- Dragon Talon
- Nosedive
- Burn
- Spookify
- Freeze
- Sleep Charm
- Paralyze
- Shock Attack
- Whirlpool
- Constrict
- Chill
- Prank
- Mind Zap
- Quake
- Swarm
- Pyre
- Pummel
- Double Normal
- Sky Blast
- Dancing Dragons
- Pixie Power
- Sinister Power
- Ground Forces
- Paralysis Combo
- Sleep Combo
- Crowd Control
- Vitality Drain
- Poisonous Mist
- Downpour
- Hitting Streak
- Rock Break+
- Rock Break++
- Cloud Clear+
- Cloud Clear++
- Block Smash+
- Eject+
- Barrier Bash+
- Quirky
- Quirky+
- Stabilize
- Stabilize+
- Swap
- Swap+
- Swap++
- - Increased Damage
- Opportunist
- Power of 4
- Power of 4+
- Power of 5
- Power of 5+
- +-Boost
- L-Boost
- T-Boost
- Heavy Hitter:
- Super Bolt
- Risk-Taker:
- Astonish
- Flap
- Last-Ditch Effort:
- Steely Resolve
- Crowd Power *(Different method of increased damage. Look at Group 5 above for more details)
- Counterattack *(Different method of increased damage. Look at Group 4 above for more details)
- Damage Streak
- Swat
- Brute Force
- Rock Break
- Cloud Clear
- Block Smash
- Eject
- Barrier Bash
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