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- // Use this file to configure your SOURCE DEDICATED server.
- // This config file is executed everytime the server changes levels.
- // This file is made by Lady Racquel, you can visit us @ www.vividclan.com
- // *********** SERVER & PASSWORD INFO ***************
- // Change it to 1 if you want a LAN only Server
- sv_lan 0
- // contact & geo 0=US East coast, 1=US West coast, 2= South America, 3=Europe, 4=Asia, 5=Australia, 6=Middle East, 7=Africa and 255=world.
- // Change the number to the region you live in!!!
- sv_region 3
- // Give your server a name here
- hostname "OPG Ultimate NOT FUN-server"
- // Rcon password is used to give your server orders by using console, so think of a good password
- rcon_password "rumpadildoihär"
- // If you want your server to be private, fill in a password and delete the // in front of sv_password
- // sv_password ""
- heartbeat
- // *********** GAME SETTINGS, YOU CAN CHANGE THESE THE WAY YOU LIKE IT ***************
- // Sets the amount of minutes players are able to buy
- mp_buytime 2
- // Sets the amount of starting money, max=16000
- mp_startmoney 1000
- // Sets the amount of secs before C4 explodes
- mp_c4timer 30
- // 1 enables flashlight, 0 disables it
- mp_flashlight 1
- // 1 enables hearing footsteps, 0 disables it
- mp_footsteps 1
- // 1 enables falling damage, 0 disables it
- mp_falldamage 1
- // Sets the number of hostages a player can kill before they are booted from the server. 0 is disabled
- mp_hostagepenalty 0
- // TIME, WIN & ROUND SETTINGS
- // Timelimit is how many minutes for a map.
- mp_timelimit 45
- // When a team reaches this amount of wins (before the timelimit or the roundlimit is
- // reached), it has won the map. 0=disabled
- mp_winlimit 14
- // When two teams finish playing this amount of rounds (before the timelimit or the
- // winlimit is reached) the map ends. 0=disabled
- mp_maxrounds 21
- // Round time, in minutes. After this amount of minutes has passed,
- // a scenario win is awarded. Min 1, Max 9
- mp_roundtime 2.5
- // Sets the seconds before players can move in the beginning of a round
- mp_freezetime 3
- // TEAMBALANCING
- // Toggles the forcing of clients to join teams to make it balanced. 1=on and 0=off
- mp_autoteambalance 1
- // Sets the maximum number of players that one team can have more than the
- // other team. Use a setting of '0' to completely disable the team limiting.
- mp_limitteams 1
- // FF & TEAMKILL & IDLE
- // Toggles friendly fire 1=on and 0=off
- mp_friendlyfire 0
- // Toggles the forcing of a player to sit out the next round if he
- // has just killed a teammate. 1=on and 0=off
- mp_tkpunish 1
- // Kick idle/team-killing players. 1=on and 0=off
- mp_autokick 1
- // Kick players who team-kill within this many seconds of a round restart.
- mp_spawnprotectiontime 10
- // After this many seconds without a message from a client, the client is dropped
- sv_timeout 40
- // SPECTATORS
- // Restricts spectatorcamera view for dead players. 1=on and 0=off
- mp_forcecamera 1
- // toggles whether the server allows spectator mode or not. 1=on and 0=off
- mp_allowspectators 1
- // ************ IF YOU HAVE LAG ISSUES YOU CAN CHANGE THESE SETTINGS, IF YOU KNOW WHAT YOU ARE DOING *****************
- // SET RATES
- // Max bandwidth rate allowed on server, 0=unlimited, max=20000
- sv_maxrate 8000
- // Min bandwidth rate allowed on server, 0=unlimited, 4000=good to keep dialup gamers off the server
- sv_minrate 1000
- // Maximum updates per second that the server will allow, increasing this will take more cpu power, 100 is max
- sv_maxupdaterate 60
- // Frame rate limiter
- fps_max 300
- // DOWNLOAD
- // Allow clients to download files
- sv_allowdownload 1
- // Allow clients to upload customizations files like logospray files
- sv_allowupload 1
- // *********** IF YOU KNOW WHAT YOU ARE DOING YOU CAN CHANGE THESE SETTINGS AS WELL *************
- // SERVER LOGGING, creates a logfile (needed for statsprograms), "log off" to turn off logging
- log on
- // VOICE disabled, if you want VOICE enabled then change 0 into 1
- sv_voiceenable 0
- // CHEATS & PAUSE
- sv_cheats 0
- // disable clients' ability to pause the server
- sv_pausable 0
- // OTHER SETTINGS
- // amount of seconds players can chat after the game is over
- mp_chattime 5
- // if not 0 then game will restart in the specified number of seconds
- mp_restartgame 0
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