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- Sir Dagobert
- Medium humanoid (human), lawful good
- Armor Class 19 (Plate Armor, Defense Fighting Style, Shield)
- Hit Points 64 (6d10 + 24)
- Speed 30 ft.
- Str 18 (+4), Dex 14 (+2), Con 16 (+3), Int 12 (+1), Wis 13 (+1), Cha 10 (+0)
- Saving Throws Str +7, Con +6
- Skills Athletics +7, History +4, Insight +4, Intimidation +3, Perception +4
- Senses passive Perception 14
- Languages Common, Draconic
- Challenge 6 (2,300 XP)
- Action Surge (1/Short or Long Rest). On his turn, Dagobert can take an additional action on top of his regular action and a possible bonus action.
- Dragon Slayer. Dagobert's weapon attacks score a critical hit on a roll of 19 or 20 and deal an extra 3d6 damage to dragons.
- Dragonbane Aura (1/Long Rest). As a bonus action, Dagobert can create an aura of dread against dragons that lasts for 1 minute. Any dragon that starts its turn within 10 feet of him must make a DC 14 Wisdom saving throw. On a failed save, the dragon is frightened until the aura ends.
- Second Wind (1/Short or Long Rest). On his turn, Dagobert can use a bonus action to regain 1d10+6 hit points.
- Sentinel. Dagobert has mastered techniques to take advantage of every drop in any enemy's guard. Creatures provoke opportunity attacks from Dagobert even if they've taken the Disengage action. When Dagobert hits a creature with an opportunity attack, that creature's speed becomes 0 until the end of the current turn. Also, when a creature within Dagobert's reach makes an attack against a target other than Dagobert, he can use his reaction to make a melee weapon attack against that creature.
- Actions
- Multiattack. Dagobert makes two melee attacks.
- Longsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 10 (1d10 + 4) slashing damage if used with two hands. Against dragons, the sword deals an extra 3d6 damage.
- Reactions
- Opportunity Attack. Dagobert makes one melee attack against a provoking creature. The creature's speed becomes 0 until the end of the current turn.
- Sentinel Attack. When a creature within Dagobert's reach makes an attack against a target other than Dagobert, he can use his reaction to make a melee weapon attack against that creature.
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