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- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: font_old_15_white_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_OLD_15_WHITE_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: font_old_15_white_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_OLD_15_WHITE_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: FONT_10_MENU_NEW_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_10_MENU_NEW_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: font_old_15_white_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_OLD_15_WHITE_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 4 B: GMAN: MenuScreen .... <oGameManager.cpp,#766>
- [i] 00:23 Info: 3 B: GMAN: Entering Menu-Section .... <oGameManager.cpp,#1227>
- [i] 00:23 Info: 3 B: VID: Videomode found .... <oGameManager.cpp,#1034>
- [i] 00:23 Info: 3 B: VID: Secure videomode found: 640x480x16 .... <oGameManager.cpp,#1038>
- [i] 00:23 Info: 4 B: GMAN: Menu started (outgame) .... <oGameManager.cpp,#1252>
- [i] 00:23 Info: 5 U: FNT: Loading Font: font_old_15_white_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_OLD_15_WHITE_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: font_old_15_white_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_OLD_15_WHITE_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: font_old_15_white_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_OLD_15_WHITE_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: font_old_15_white_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_OLD_15_WHITE_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: font_old_15_white_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_OLD_15_WHITE_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: font_old_15_white_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_OLD_15_WHITE_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: font_old_15_white_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_OLD_15_WHITE_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: font_old_15_white_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_OLD_15_WHITE_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: font_old_15_white_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_OLD_15_WHITE_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: font_old_15_white_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_OLD_15_WHITE_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: font_old_10_white.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_OLD_10_WHITE.FNT .... <zFonts.cpp,#361>
- [i] 00:23 Info: 5 U: FNT: Loading Font: font_old_10_white_hi.tga .... <zFonts.cpp,#196>
- [i] 00:23 Info: 4 B: FONT: Loading Font-Data: \_WORK\DATA\TEXTURES\_COMPILED\FONT_OLD_10_WHITE_HI.FNT .... <zFonts.cpp,#361>
- [i] 00:24 Info: 5 X: [LoadThemeByScript]: Loaded first music band. .... <zError.cpp,#462>
- [i] 00:24 Info: 4 B: GMAN: Menu finished .... <oGameManager.cpp,#1258>
- [i] 00:24 Info: 4 B: MENU: NEW_GAME .... <oGameManager.cpp,#1307>
- [i] 00:24 Info: 4 B: GMAN: Menu-Selection "New Game" World.zen .... <oGameManager.cpp,#1329>
- [i] 00:24 Info: 1 B: GMAN: Loading the World ... .... <oGameManager.cpp,#1333>
- [i] 00:24 Info: 5 U: INF: 1479 Infos found. .... <zError.cpp,#462>
- [i] 00:24 Info: 5 B: GAME: OpenLoadscreen .... <oGame.cpp,#931>
- [i] 00:24 Info: 5 B: GAME: OpenLoadscreen finished .... <oGame.cpp,#976>
- [i] 00:24 Info: 3 B: ---------- 0% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:24 Info: 3 B: ---------- 11% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:24 Info: 3 U: GAM: Loading startup-data: "World.zen"... .... <oGame.cpp,#2917>
- [i] 00:24 Info: 1 D: WORLD: Loading WorldFile.. WORLD.ZEN .... <zWorld.cpp,#2300>
- [i] 00:24 Info: 3 B: ---------- 13% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:24 Info: 3 D: BSP: Loading Mesh & BSP.. .... <zBSP.cpp,#5363>
- [i] 00:24 Info: 3 D: MESH: Loading Mesh.. .... <zBSP.cpp,#5401>
- [i] 00:25 Info: 3 D: BSP : Loading Tree.. .... <zBSP.cpp,#5413>
- [i] 00:25 Info: 5 D: WORLD: Loading VobTree .. .... <zError.cpp,#462>
- [i] 00:25 Info: 3 B: ---------- 19% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:25 Info: 5 D: MDL: Loading Model-MDL 'BEDLOW_OC.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:25 Info: 2 D: MDL: Loading Model-Script '\_WORK\DATA\ANIMS\MDS_MOBSI\CHESTBIG_OCCHESTLARGE.MDS' ... .... <zModelProto.cpp,#3965>
- [i] 00:25 Info: 5 D: MDL: Loading Model-Hierarchy: CHESTBIG_OCCHESTLARGE.mdh .... <zModelProto.cpp,#1664>
- [i] 00:25 Info: 3 D: MDL: Loading Model-Mesh: CHESTBIG_OCCHESTLARGE.mdm .... <zModelProto.cpp,#4343>
- [i] 00:25 Info: 5 D: MDL: Parsing 'aniEnum'... .... <zModelProto.cpp,#3445>
- [i] 00:25 Info: 5 C: Creating Sound Instance CHEST_TRY (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:25 Info: 5 C: Creating Sound Instance CHEST_OPEN (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:25 Info: 5 C: Creating Sound Instance CHEST_CLOSE (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:25 Info: 5 C: Creating Sound Instance HAMMER (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:25 Info: 5 C: Creating Sound Instance HAMMER (alternative: 1) .... <zSndMSS.cpp,#1208>
- [i] 00:25 Info: 5 C: Creating Sound Instance HAMMER (alternative: 2) .... <zSndMSS.cpp,#1208>
- [i] 00:25 Info: 5 D: MDL: numAnis: 5, numMAN: 5 .... <zModelProto.cpp,#3924>
- [i] 00:25 Info: 5 D: MDL: fpsRates min, max, avg: 25, 25, 25 .... <zModelProto.cpp,#3926>
- [i] 00:25 Info: 5 D: MDL: Loading Model-MDL 'FIREPLACE_GROUND.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:25 Info: 2 D: MDL: Loading Model-Script '\_WORK\DATA\ANIMS\MDS_MOBSI\CHESTSMALL_OCCRATESMALLLOCKED.MDS' ... .... <zModelProto.cpp,#3965>
- [i] 00:25 Info: 5 D: MDL: Loading Model-Hierarchy: CHESTSMALL_OCCRATESMALLLOCKED.mdh .... <zModelProto.cpp,#1664>
- [i] 00:25 Info: 3 D: MDL: Loading Model-Mesh: CHESTSMALL_OCCRATESMALLLOCKED.mdm .... <zModelProto.cpp,#4343>
- [i] 00:25 Info: 5 D: MDL: Parsing 'aniEnum'... .... <zModelProto.cpp,#3445>
- [i] 00:25 Info: 5 C: Creating Sound Instance CHEST_UNLOCK (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:25 Info: 5 D: MDL: numAnis: 7, numMAN: 6 .... <zModelProto.cpp,#3924>
- [i] 00:25 Info: 5 D: MDL: fpsRates min, max, avg: 25, 25, 25 .... <zModelProto.cpp,#3926>
- [i] 00:25 Info: 3 B: ---------- 20% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:25 Info: 5 D: MDL: Loading Model-MDL 'CHAIR_THRONE.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:26 Info: 5 D: MDL: Loading Model-MDL 'BEDLOW_PC.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:26 Info: 5 D: MDL: Loading Model-MDL 'FIREPLACE_MIDDLE.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:26 Info: 5 D: MDL: Loading Model-MDL 'LADDER_5.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:26 Info: 5 D: MDL: Loading Model-MDL 'BEDLOW_PSI.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:26 Info: 2 D: MDL: Loading Model-Script '\_WORK\DATA\ANIMS\MDS_MOBSI\SMOKE_WATERPIPE.MDS' ... .... <zModelProto.cpp,#3965>
- [i] 00:26 Info: 5 D: MDL: Loading Model-Hierarchy: SMOKE_WATERPIPE.mdh .... <zModelProto.cpp,#1664>
- [i] 00:26 Info: 3 D: MDL: Loading Model-Mesh: SMOKE_WATERPIPE.mdm .... <zModelProto.cpp,#4343>
- [i] 00:26 Info: 5 D: MDL: Parsing 'aniEnum'... .... <zModelProto.cpp,#3445>
- [i] 00:26 Info: 5 C: Creating Sound Instance PIPE_BUBBLES (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:26 Info: 5 D: MDL: numAnis: 4, numMAN: 3 .... <zModelProto.cpp,#3924>
- [i] 00:26 Info: 5 D: MDL: fpsRates min, max, avg: 15, 25, 21.67 .... <zModelProto.cpp,#3926>
- [i] 00:26 Info: 5 C: Creating Sound Instance INSECTSFROGS_NIGHT (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:26 Info: 5 C: Creating Sound Instance INSECTSFROGS_NIGHT5 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:26 Info: 5 C: Creating Sound Instance INSECTSFROGS_NIGHT3 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:26 Info: 5 C: Creating Sound Instance INSECTS_ONLY2 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:26 Info: 5 C: Creating Sound Instance INSECTS_ONLY1 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:26 Info: 5 D: MDL: Loading Model-MDL 'CHAIR_1_PC.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:26 Info: 5 D: MDL: Loading Model-MDL 'BEDHIGH_PC.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:26 Info: 5 D: MDL: Loading Model-MDL 'CHAIR_3_PC.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:26 Info: 3 B: ---------- 21% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:26 Info: 5 D: MDL: Loading Model-MDL 'CAULDRON_OC.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:26 Info: 5 D: MDL: Loading Model-MDL 'REPAIR_PLANK.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:26 Info: 2 D: MDL: Loading Model-Script '\_WORK\DATA\ANIMS\MDS_MOBSI\BSCOOL_OC.MDS' ... .... <zModelProto.cpp,#3965>
- [i] 00:26 Info: 5 D: MDL: Loading Model-Hierarchy: BSCOOL_OC.mdh .... <zModelProto.cpp,#1664>
- [i] 00:26 Info: 3 D: MDL: Loading Model-Mesh: BSCOOL_OC.mdm .... <zModelProto.cpp,#4343>
- [i] 00:26 Info: 5 D: MDL: Parsing 'aniEnum'... .... <zModelProto.cpp,#3445>
- [i] 00:26 Info: 5 C: Creating Sound Instance FORGE_WATER (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:26 Info: 5 D: MDL: numAnis: 4, numMAN: 4 .... <zModelProto.cpp,#3924>
- [i] 00:26 Info: 5 D: MDL: fpsRates min, max, avg: 25, 25, 25 .... <zModelProto.cpp,#3926>
- [i] 00:26 Info: 2 D: MDL: Loading Model-Script '\_WORK\DATA\ANIMS\MDS_MOBSI\BSSHARP_OC.MDS' ... .... <zModelProto.cpp,#3965>
- [i] 00:26 Info: 5 D: MDL: Loading Model-Hierarchy: BSSHARP_OC.mdh .... <zModelProto.cpp,#1664>
- [i] 00:26 Info: 3 D: MDL: Loading Model-Mesh: BSSHARP_OC.mdm .... <zModelProto.cpp,#4343>
- [i] 00:26 Info: 5 D: MDL: Parsing 'aniEnum'... .... <zModelProto.cpp,#3445>
- [i] 00:26 Info: 5 C: Creating Sound Instance FORGE_SHARPEN (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:26 Info: 5 D: MDL: numAnis: 4, numMAN: 4 .... <zModelProto.cpp,#3924>
- [i] 00:26 Info: 5 D: MDL: fpsRates min, max, avg: 25, 25, 25 .... <zModelProto.cpp,#3926>
- [i] 00:26 Info: 2 D: MDL: Loading Model-Script '\_WORK\DATA\ANIMS\MDS_MOBSI\CHESTBIG_OCCRATELARGELOCKED.MDS' ... .... <zModelProto.cpp,#3965>
- [i] 00:26 Info: 5 D: MDL: Loading Model-Hierarchy: CHESTBIG_OCCRATELARGELOCKED.mdh .... <zModelProto.cpp,#1664>
- [i] 00:26 Info: 3 D: MDL: Loading Model-Mesh: CHESTBIG_OCCRATELARGELOCKED.mdm .... <zModelProto.cpp,#4343>
- [i] 00:26 Info: 5 D: MDL: Parsing 'aniEnum'... .... <zModelProto.cpp,#3445>
- [i] 00:26 Info: 5 D: MDL: numAnis: 7, numMAN: 6 .... <zModelProto.cpp,#3924>
- [i] 00:26 Info: 5 D: MDL: fpsRates min, max, avg: 25, 25, 25 .... <zModelProto.cpp,#3926>
- [i] 00:26 Info: 2 D: MDL: Loading Model-Script '\_WORK\DATA\ANIMS\MDS_MOBSI\BOOK_BLUE.MDS' ... .... <zModelProto.cpp,#3965>
- [i] 00:26 Info: 5 D: MDL: Loading Model-Hierarchy: BOOK_BLUE.mdh .... <zModelProto.cpp,#1664>
- [i] 00:26 Info: 3 D: MDL: Loading Model-Mesh: BOOK_BLUE.mdm .... <zModelProto.cpp,#4343>
- [i] 00:26 Info: 5 D: MDL: Parsing 'aniEnum'... .... <zModelProto.cpp,#3445>
- [i] 00:26 Info: 5 C: Creating Sound Instance BOOK_NEXTPAGE (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:26 Info: 5 D: MDL: numAnis: 4, numMAN: 3 .... <zModelProto.cpp,#3924>
- [i] 00:26 Info: 5 D: MDL: fpsRates min, max, avg: 25, 25, 25 .... <zModelProto.cpp,#3926>
- [i] 00:26 Info: 2 D: MDL: Loading Model-Script '\_WORK\DATA\ANIMS\MDS_MOBSI\PAN_OC.MDS' ... .... <zModelProto.cpp,#3965>
- [i] 00:26 Info: 5 D: MDL: Loading Model-Hierarchy: PAN_OC.mdh .... <zModelProto.cpp,#1664>
- [i] 00:26 Info: 3 D: MDL: Loading Model-Mesh: PAN_OC.mdm .... <zModelProto.cpp,#4343>
- [i] 00:26 Info: 5 D: MDL: Parsing 'aniEnum'... .... <zModelProto.cpp,#3445>
- [i] 00:26 Info: 5 C: Creating Sound Instance PAN_FRYING (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:26 Info: 5 D: MDL: numAnis: 4, numMAN: 4 .... <zModelProto.cpp,#3924>
- [i] 00:26 Info: 5 D: MDL: fpsRates min, max, avg: 25, 25, 25 .... <zModelProto.cpp,#3926>
- [i] 00:27 Info: 3 B: ---------- 22% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:27 Info: 2 D: MDL: Loading Model-Script '\_WORK\DATA\ANIMS\MDS_MOBSI\CHESTBIG_OCCHESTMEDIUMLOCKED.MDS' ... .... <zModelProto.cpp,#3965>
- [i] 00:27 Info: 5 D: MDL: Loading Model-Hierarchy: CHESTBIG_OCCHESTMEDIUMLOCKED.mdh .... <zModelProto.cpp,#1664>
- [i] 00:27 Info: 3 D: MDL: Loading Model-Mesh: CHESTBIG_OCCHESTMEDIUMLOCKED.mdm .... <zModelProto.cpp,#4343>
- [i] 00:27 Info: 5 D: MDL: Parsing 'aniEnum'... .... <zModelProto.cpp,#3445>
- [i] 00:27 Info: 5 D: MDL: numAnis: 7, numMAN: 6 .... <zModelProto.cpp,#3924>
- [i] 00:27 Info: 5 D: MDL: fpsRates min, max, avg: 25, 25, 25 .... <zModelProto.cpp,#3926>
- [w] 00:27 Warn: 0 R: ITEM: item "Recepta" causes DAM_INDEX_BARRIER damage. Most likely it contains an assignment to DAMAGE instead of DAMAGETOTAL !!! .... <oItem.cpp,#397>
- [i] 00:27 Info: 3 D: MORPH: Loading MorphMesh: FLAG_OC1_BIG_WINDY.mmb .... <zMorphMesh.cpp,#374>
- [i] 00:27 Info: 3 D: MORPH: Loading MorphMesh: FLAG_OC1_BIG_CALM.mmb .... <zMorphMesh.cpp,#374>
- [i] 00:27 Info: 3 D: MORPH: Loading MorphMesh: FLAG_OC1_SMALL_CALM.mmb .... <zMorphMesh.cpp,#374>
- [w] 00:27 Warn: 0 R: ITEM: item "Recepta" causes DAM_INDEX_BARRIER damage. Most likely it contains an assignment to DAMAGE instead of DAMAGETOTAL !!! .... <oItem.cpp,#397>
- [i] 00:27 Info: 5 D: MDL: Loading Model-MDL 'CHAIR_2_NC.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:27 Info: 5 D: MDL: Loading Model-MDL 'FIREPLACE_HIGH2.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:27 Info: 3 D: MORPH: Loading MorphMesh: ITRWCROSSBOW1.mmb .... <zMorphMesh.cpp,#374>
- [i] 00:27 Info: 3 D: MORPH: Loading MorphMesh: ITRW_BOW_LONG_01.mmb .... <zMorphMesh.cpp,#374>
- [i] 00:27 Info: 5 D: MDL: Loading Model-MDL 'CHAIR_1_NC.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:27 Info: 5 D: MDL: Loading Model-MDL 'BEDLOW_NC.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:27 Info: 2 D: MDL: Loading Model-Script '\_WORK\DATA\ANIMS\MDS_MOBSI\BENCH_1_OC.MDS' ... .... <zModelProto.cpp,#3965>
- [i] 00:27 Info: 5 D: MDL: Loading Model-Hierarchy: BENCH_1_OC.mdh .... <zModelProto.cpp,#1664>
- [i] 00:27 Info: 3 D: MDL: Loading Model-Mesh: BENCH_1_OC.mdm .... <zModelProto.cpp,#4343>
- [i] 00:27 Info: 2 D: MDL: Loading Model-Script '\_WORK\DATA\ANIMS\MDS_MOBSI\BARBQ_SCAV.MDS' ... .... <zModelProto.cpp,#3965>
- [i] 00:27 Info: 5 D: MDL: Loading Model-Hierarchy: BARBQ_SCAV.mdh .... <zModelProto.cpp,#1664>
- [i] 00:27 Info: 3 D: MDL: Loading Model-Mesh: BARBQ_SCAV.mdm .... <zModelProto.cpp,#4343>
- [i] 00:27 Info: 5 D: MDL: Parsing 'aniEnum'... .... <zModelProto.cpp,#3445>
- [i] 00:27 Info: 5 C: Creating Sound Instance BBQ_SCAVENGER (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:27 Info: 5 C: Creating Sound Instance BBQ_SCAVENGER (alternative: 1) .... <zSndMSS.cpp,#1208>
- [i] 00:27 Info: 5 D: MDL: numAnis: 4, numMAN: 3 .... <zModelProto.cpp,#3924>
- [i] 00:27 Info: 5 D: MDL: fpsRates min, max, avg: 25, 30, 26.67 .... <zModelProto.cpp,#3926>
- [i] 00:27 Info: 5 C: Creating Sound Instance CAMPFIRE1 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:27 Info: 3 B: ---------- 23% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:27 Info: 2 D: MDL: Loading Model-Script '\_WORK\DATA\ANIMS\MDS_MOBSI\CHESTBIG_OCCHESTLARGELOCKED.MDS' ... .... <zModelProto.cpp,#3965>
- [i] 00:27 Info: 5 D: MDL: Loading Model-Hierarchy: CHESTBIG_OCCHESTLARGELOCKED.mdh .... <zModelProto.cpp,#1664>
- [i] 00:27 Info: 3 D: MDL: Loading Model-Mesh: CHESTBIG_OCCHESTLARGELOCKED.mdm .... <zModelProto.cpp,#4343>
- [i] 00:27 Info: 5 D: MDL: Parsing 'aniEnum'... .... <zModelProto.cpp,#3445>
- [i] 00:27 Info: 5 D: MDL: numAnis: 7, numMAN: 6 .... <zModelProto.cpp,#3924>
- [i] 00:27 Info: 5 D: MDL: fpsRates min, max, avg: 25, 25, 25 .... <zModelProto.cpp,#3926>
- [i] 00:28 Info: 5 D: MDL: Loading Model-MDL 'BEDHIGH_2_OC.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:28 Info: 5 D: MDL: Loading Model-MDL 'BENCH_1_NC.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:28 Info: 2 D: MDL: Loading Model-Script '\_WORK\DATA\ANIMS\MDS_MOBSI\VWHEEL_1_OC.MDS' ... .... <zModelProto.cpp,#3965>
- [i] 00:28 Info: 5 D: MDL: Loading Model-Hierarchy: VWHEEL_1_OC.mdh .... <zModelProto.cpp,#1664>
- [i] 00:28 Info: 3 D: MDL: Loading Model-Mesh: VWHEEL_1_OC.mdm .... <zModelProto.cpp,#4343>
- [i] 00:28 Info: 5 D: MDL: Parsing 'aniEnum'... .... <zModelProto.cpp,#3445>
- [i] 00:28 Info: 5 C: Creating Sound Instance VWHEEL_TURN (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:28 Info: 5 D: MDL: numAnis: 4, numMAN: 3 .... <zModelProto.cpp,#3924>
- [i] 00:28 Info: 5 D: MDL: fpsRates min, max, avg: 25, 25, 25 .... <zModelProto.cpp,#3926>
- [i] 00:28 Info: 5 D: MDL: Loading Model-MDL 'LADDER_4.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:28 Info: 5 C: Creating Sound Instance COULDRON_BOIL (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:28 Info: 3 B: ---------- 24% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:28 Info: 5 D: MDL: Loading Model-MDL 'FIREPLACE_NCSTONE.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:28 Info: 5 D: MDL: Loading Model-MDL 'BED_2_OC.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:28 Info: 5 C: Creating Sound Instance OW_WATERHITSSTONE (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 C: Creating Sound Instance OW_SHIPWREKORBRIDGE (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 C: Creating Sound Instance OW_SHIPWREKORBRIDGE (alternative: 1) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 C: Creating Sound Instance OW_SHIPWREKORBRIDGE (alternative: 2) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 C: Creating Sound Instance OW_SHIPWREKORBRIDGE (alternative: 3) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 C: Creating Sound Instance OW_RIVER2 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 C: Creating Sound Instance OW_WATERFALL1 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 C: Creating Sound Instance OW_WINDCAVE3 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 C: Creating Sound Instance OW_WINDCAVE (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 C: Creating Sound Instance OW_WINDCAVE2 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 C: Creating Sound Instance DROPSINCAVE (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 C: Creating Sound Instance AMBIENTTONE_01_HIGH (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 C: Creating Sound Instance AMBIENTTONE_02_DARK_SHORT (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 C: Creating Sound Instance AMBIENTTONE_03_DARK (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 D: MDL: Loading Model-MDL 'CHAIR_1_OC.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:29 Info: 5 C: Creating Sound Instance OW_WATERFALL2 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 2 D: MDL: Loading Model-Script '\_WORK\DATA\ANIMS\MDS_MOBSI\LAB_PSI.MDS' ... .... <zModelProto.cpp,#3965>
- [i] 00:29 Info: 5 D: MDL: Loading Model-Hierarchy: LAB_PSI.mdh .... <zModelProto.cpp,#1664>
- [i] 00:29 Info: 3 D: MDL: Loading Model-Mesh: LAB_PSI.mdm .... <zModelProto.cpp,#4343>
- [i] 00:29 Info: 5 D: MDL: Parsing 'aniEnum'... .... <zModelProto.cpp,#3445>
- [i] 00:29 Info: 5 C: Creating Sound Instance PSILAB_DRAWLIQUID (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 C: Creating Sound Instance PSILAB_POURLIQUID (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 C: Creating Sound Instance PSILAB_DRAWLIQUID2 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 C: Creating Sound Instance PSILAB_BOILING (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 C: Creating Sound Instance PSILAB_PLACEBOTTLE (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 C: Creating Sound Instance PSILAB_GETRESULT (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 D: MDL: numAnis: 4, numMAN: 3 .... <zModelProto.cpp,#3924>
- [i] 00:29 Info: 5 D: MDL: fpsRates min, max, avg: 25, 25, 25 .... <zModelProto.cpp,#3926>
- [i] 00:29 Info: 3 B: ---------- 25% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:29 Info: 5 C: Creating Sound Instance OW_WOOD_CRACKLE (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 C: Creating Sound Instance OW_WOOD_CRACKLE (alternative: 1) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 C: Creating Sound Instance OW_WOOD_CRACKLE (alternative: 2) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 C: Creating Sound Instance OW_WINDMEDIUM (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 C: Creating Sound Instance OW_EAGLESCREAM (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 C: Creating Sound Instance OW_EAGLESCREAM (alternative: 1) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 C: Creating Sound Instance OW_EAGLESCREAM (alternative: 2) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 C: Creating Sound Instance WELL_SLOSH (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 C: Creating Sound Instance WELL_SLOSH (alternative: 1) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 C: Creating Sound Instance WELL_SLOSH (alternative: 2) .... <zSndMSS.cpp,#1208>
- [i] 00:29 Info: 5 D: MDL: Loading Model-MDL 'BENCH_THRONE.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:29 Info: 5 C: Creating Sound WIND_CAVE2.WAV (single) .... <zSndMSS.cpp,#1037>
- [i] 00:29 Info: 5 C: Creating Sound WIND_CAVE.WAV (single) .... <zSndMSS.cpp,#1037>
- [i] 00:29 Info: 5 C: Creating Sound WIND_GENTLE_CAVE.WAV (single) .... <zSndMSS.cpp,#1037>
- [i] 00:29 Info: 5 C: Creating Sound WATER_DROPSINCAVE.wav (single) .... <zSndMSS.cpp,#1037>
- [i] 00:29 Info: 5 C: Creating Sound GATE_LOOP.WAV (single) .... <zSndMSS.cpp,#1037>
- [i] 00:29 Info: 3 B: ---------- 26% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:30 Info: 2 D: MDL: Loading Model-Script '\_WORK\DATA\ANIMS\MDS_MOBSI\CHESTSMALL_OCCHESTSMALLLOCKED.MDS' ... .... <zModelProto.cpp,#3965>
- [i] 00:30 Info: 5 D: MDL: Loading Model-Hierarchy: CHESTSMALL_OCCHESTSMALLLOCKED.mdh .... <zModelProto.cpp,#1664>
- [i] 00:30 Info: 3 D: MDL: Loading Model-Mesh: CHESTSMALL_OCCHESTSMALLLOCKED.mdm .... <zModelProto.cpp,#4343>
- [i] 00:30 Info: 5 D: MDL: Parsing 'aniEnum'... .... <zModelProto.cpp,#3445>
- [i] 00:30 Info: 5 D: MDL: numAnis: 7, numMAN: 6 .... <zModelProto.cpp,#3924>
- [i] 00:30 Info: 5 D: MDL: fpsRates min, max, avg: 25, 25, 25 .... <zModelProto.cpp,#3926>
- [i] 00:30 Info: 5 D: MDL: Loading Model-MDL 'LADDER_8.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:30 Info: 2 D: MDL: Loading Model-Script '\_WORK\DATA\ANIMS\MDS_MOBSI\DOOR_WOODEN.MDS' ... .... <zModelProto.cpp,#3965>
- [i] 00:30 Info: 5 D: MDL: Loading Model-Hierarchy: DOOR_WOODEN.mdh .... <zModelProto.cpp,#1664>
- [i] 00:30 Info: 3 D: MDL: Loading Model-Mesh: DOOR_WOODEN.mdm .... <zModelProto.cpp,#4343>
- [i] 00:30 Info: 5 D: MDL: Parsing 'aniEnum'... .... <zModelProto.cpp,#3445>
- [i] 00:30 Info: 5 C: Creating Sound Instance DOOR_OPEN (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 C: Creating Sound Instance DOOR_CLOSE (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 C: Creating Sound Instance DOOR_UNLOCK (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 C: Creating Sound Instance DOOR_TRY (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 D: MDL: numAnis: 7, numMAN: 6 .... <zModelProto.cpp,#3924>
- [i] 00:30 Info: 5 D: MDL: fpsRates min, max, avg: 25, 25, 25 .... <zModelProto.cpp,#3926>
- [i] 00:30 Info: 5 D: MDL: Loading Model-MDL 'ORE_GROUND.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:30 Info: 5 C: Creating Sound Instance FIRE_MEDIUM (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 D: MDL: Loading Model-MDL 'CHAIR_3_OC.ASC' .... <zModelProto.cpp,#4029>
- [w] 00:30 Warn: 0 R: ITEM: item "Recepta" causes DAM_INDEX_BARRIER damage. Most likely it contains an assignment to DAMAGE instead of DAMAGETOTAL !!! .... <oItem.cpp,#397>
- [i] 00:30 Info: 5 C: Creating Sound Instance WOOD_NEARWATER1 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [w] 00:30 Warn: 0 C: zSndMSS(zCSndSys_MSS::LoadSoundFXByIdentifier): Sound Identifier "" unknown ! .... <zSndMSS.cpp,#1066>
- [i] 00:30 Info: 5 C: Creating Sound Instance WOOD_NEARWATER2 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 C: Creating Sound Instance OW_OWL1 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 C: Creating Sound Instance OW_OWL1 (alternative: 1) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 C: Creating Sound Instance OW_CROW (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 C: Creating Sound Instance OW_CROW (alternative: 1) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 C: Creating Sound Instance OW_CROW (alternative: 2) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 C: Creating Sound Instance OW_BIRD8 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 C: Creating Sound Instance OW_BIRD8 (alternative: 1) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 C: Creating Sound Instance OW_BIRD8 (alternative: 2) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 C: Creating Sound Instance OW_BIRD8 (alternative: 3) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 C: Creating Sound Instance OW_BIRD8 (alternative: 4) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 C: Creating Sound Instance OW_BIRD8 (alternative: 5) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 C: Creating Sound Instance OW_BIRD8 (alternative: 6) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 C: Creating Sound Instance OW_BIRD7 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 C: Creating Sound Instance OW_BIRD7 (alternative: 1) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 C: Creating Sound Instance OW_BIRD7 (alternative: 2) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 C: Creating Sound Instance OW_BIRD7 (alternative: 3) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 C: Creating Sound Instance OW_BIRD7 (alternative: 4) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 C: Creating Sound Instance OW_BIRD7 (alternative: 5) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 2 D: MDL: Loading Model-Script '\_WORK\DATA\ANIMS\MDS_MOBSI\BSFIRE_OC.MDS' ... .... <zModelProto.cpp,#3965>
- [i] 00:30 Info: 5 D: MDL: Loading Model-Hierarchy: BSFIRE_OC.mdh .... <zModelProto.cpp,#1664>
- [i] 00:30 Info: 3 D: MDL: Loading Model-Mesh: BSFIRE_OC.mdm .... <zModelProto.cpp,#4343>
- [i] 00:30 Info: 5 D: MDL: Parsing 'aniEnum'... .... <zModelProto.cpp,#3445>
- [i] 00:30 Info: 5 C: Creating Sound Instance FORGE_FIRE (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 D: MDL: numAnis: 4, numMAN: 4 .... <zModelProto.cpp,#3924>
- [i] 00:30 Info: 5 D: MDL: fpsRates min, max, avg: 25, 25, 25 .... <zModelProto.cpp,#3926>
- [i] 00:30 Info: 2 D: MDL: Loading Model-Script '\_WORK\DATA\ANIMS\MDS_MOBSI\BSANVIL_OC.MDS' ... .... <zModelProto.cpp,#3965>
- [i] 00:30 Info: 5 D: MDL: Loading Model-Hierarchy: BSANVIL_OC.mdh .... <zModelProto.cpp,#1664>
- [i] 00:30 Info: 3 D: MDL: Loading Model-Mesh: BSANVIL_OC.mdm .... <zModelProto.cpp,#4343>
- [i] 00:30 Info: 5 D: MDL: Parsing 'aniEnum'... .... <zModelProto.cpp,#3445>
- [i] 00:30 Info: 5 C: Creating Sound Instance FORGE_ANVIL (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 C: Creating Sound Instance FORGE_ANVIL (alternative: 1) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 D: MDL: numAnis: 4, numMAN: 4 .... <zModelProto.cpp,#3924>
- [i] 00:30 Info: 5 D: MDL: fpsRates min, max, avg: 25, 25, 25 .... <zModelProto.cpp,#3926>
- [i] 00:30 Info: 3 D: MORPH: Loading MorphMesh: ITRW_BOW_LONG_03.mmb .... <zMorphMesh.cpp,#374>
- [w] 00:30 Warn: 0 R: ITEM: item "Recepta" causes DAM_INDEX_BARRIER damage. Most likely it contains an assignment to DAMAGE instead of DAMAGETOTAL !!! .... <oItem.cpp,#397>
- [w] 00:30 Warn: 0 R: ITEM: item "Recepta" causes DAM_INDEX_BARRIER damage. Most likely it contains an assignment to DAMAGE instead of DAMAGETOTAL !!! .... <oItem.cpp,#397>
- [i] 00:30 Info: 3 B: ---------- 27% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:30 Info: 2 D: MDL: Loading Model-Script '\_WORK\DATA\ANIMS\MDS_MOBSI\BENCH_1_NC.MDS' ... .... <zModelProto.cpp,#3965>
- [i] 00:30 Info: 5 D: MDL: Loading Model-Hierarchy: BENCH_1_NC.mdh .... <zModelProto.cpp,#1664>
- [i] 00:30 Info: 3 D: MDL: Loading Model-Mesh: BENCH_1_NC.mdm .... <zModelProto.cpp,#4343>
- [i] 00:30 Info: 2 D: MDL: Loading Model-Script '\_WORK\DATA\ANIMS\MDS_MOBSI\HERB_PSI.MDS' ... .... <zModelProto.cpp,#3965>
- [i] 00:30 Info: 5 D: MDL: Loading Model-Hierarchy: HERB_PSI.mdh .... <zModelProto.cpp,#1664>
- [i] 00:30 Info: 3 D: MDL: Loading Model-Mesh: HERB_PSI.mdm .... <zModelProto.cpp,#4343>
- [i] 00:30 Info: 5 D: MDL: Parsing 'aniEnum'... .... <zModelProto.cpp,#3445>
- [i] 00:30 Info: 5 C: Creating Sound Instance HERB_STOMP (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 C: Creating Sound Instance HERB_STOMP (alternative: 1) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 C: Creating Sound Instance HERB_STOMP (alternative: 2) .... <zSndMSS.cpp,#1208>
- [i] 00:30 Info: 5 D: MDL: numAnis: 4, numMAN: 4 .... <zModelProto.cpp,#3924>
- [i] 00:30 Info: 5 D: MDL: fpsRates min, max, avg: 5, 25, 10 .... <zModelProto.cpp,#3926>
- [i] 00:31 Info: 5 D: MDL: Loading Model-MDL 'LADDER_3.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:31 Info: 5 C: Creating Sound Instance FIRE_SMALL (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:31 Info: 5 D: MDL: Loading Model-MDL 'BENCH_1_OC.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:31 Info: 2 D: MDL: Loading Model-Script '\_WORK\DATA\ANIMS\MDS_MOBSI\TOUCHPLATE_STONE.MDS' ... .... <zModelProto.cpp,#3965>
- [i] 00:31 Info: 5 D: MDL: Loading Model-Hierarchy: TOUCHPLATE_STONE.mdh .... <zModelProto.cpp,#1664>
- [i] 00:31 Info: 3 D: MDL: Loading Model-Mesh: TOUCHPLATE_STONE.mdm .... <zModelProto.cpp,#4343>
- [i] 00:31 Info: 5 D: MDL: Parsing 'aniEnum'... .... <zModelProto.cpp,#3445>
- [i] 00:31 Info: 5 C: Creating Sound Instance TOUCHPLATE_STONE_PUSH (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:31 Info: 5 D: MDL: numAnis: 4, numMAN: 2 .... <zModelProto.cpp,#3924>
- [i] 00:31 Info: 5 D: MDL: fpsRates min, max, avg: 25, 25, 25 .... <zModelProto.cpp,#3926>
- [i] 00:31 Info: 2 D: MDL: Loading Model-Script '\_WORK\DATA\ANIMS\MDS_MOBSI\CHESTSMALL_OCCRATESMALL.MDS' ... .... <zModelProto.cpp,#3965>
- [i] 00:31 Info: 5 D: MDL: Loading Model-Hierarchy: CHESTSMALL_OCCRATESMALL.mdh .... <zModelProto.cpp,#1664>
- [i] 00:31 Info: 3 D: MDL: Loading Model-Mesh: CHESTSMALL_OCCRATESMALL.mdm .... <zModelProto.cpp,#4343>
- [i] 00:31 Info: 5 D: MDL: Parsing 'aniEnum'... .... <zModelProto.cpp,#3445>
- [i] 00:31 Info: 5 D: MDL: numAnis: 5, numMAN: 5 .... <zModelProto.cpp,#3924>
- [i] 00:31 Info: 5 D: MDL: fpsRates min, max, avg: 25, 25, 25 .... <zModelProto.cpp,#3926>
- [i] 00:31 Info: 2 D: MDL: Loading Model-Script '\_WORK\DATA\ANIMS\MDS_MOBSI\CHESTBIG_OCCRATELARGE.MDS' ... .... <zModelProto.cpp,#3965>
- [i] 00:31 Info: 5 D: MDL: Loading Model-Hierarchy: CHESTBIG_OCCRATELARGE.mdh .... <zModelProto.cpp,#1664>
- [i] 00:31 Info: 3 D: MDL: Loading Model-Mesh: CHESTBIG_OCCRATELARGE.mdm .... <zModelProto.cpp,#4343>
- [i] 00:31 Info: 5 D: MDL: Parsing 'aniEnum'... .... <zModelProto.cpp,#3445>
- [i] 00:31 Info: 5 D: MDL: numAnis: 5, numMAN: 5 .... <zModelProto.cpp,#3924>
- [i] 00:31 Info: 5 D: MDL: fpsRates min, max, avg: 25, 25, 25 .... <zModelProto.cpp,#3926>
- [i] 00:31 Info: 5 C: Creating Sound Instance STONE_LOOP (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:31 Info: 3 B: ---------- 28% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:31 Info: 2 D: MDL: Loading Model-Script '\_WORK\DATA\ANIMS\MDS_MOBSI\PILLAR_7M.MDS' ... .... <zModelProto.cpp,#3965>
- [i] 00:31 Info: 5 D: MDL: Loading Model-Hierarchy: PILLAR_7M.mdh .... <zModelProto.cpp,#1664>
- [i] 00:31 Info: 3 D: MDL: Loading Model-Mesh: PILLAR_7M.mdm .... <zModelProto.cpp,#4343>
- [i] 00:31 Info: 5 D: MDL: Parsing 'aniEnum'... .... <zModelProto.cpp,#3445>
- [i] 00:31 Info: 5 C: Creating Sound Instance PILLAR_MOVE (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:31 Info: 5 C: Creating Sound Instance PILLAR_CRASH (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:31 Info: 5 D: MDL: numAnis: 2, numMAN: 2 .... <zModelProto.cpp,#3924>
- [i] 00:31 Info: 5 D: MDL: fpsRates min, max, avg: 25, 25, 25 .... <zModelProto.cpp,#3926>
- [w] 00:31 Warn: 0 D: zModel(zCModelAni::ResolveReferences): Could not find nextAni: S_S1, this:T_S0_2_S1 .... <zModelProto.cpp,#3313>
- [i] 00:31 Info: 5 D: MDL: Loading Model-MDL 'ORCDRUM_1.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:31 Info: 2 D: MDL: Loading Model-Script '\_WORK\DATA\ANIMS\MDS_MOBSI\LEVER_1_OC.MDS' ... .... <zModelProto.cpp,#3965>
- [i] 00:31 Info: 5 D: MDL: Loading Model-Hierarchy: LEVER_1_OC.mdh .... <zModelProto.cpp,#1664>
- [i] 00:31 Info: 3 D: MDL: Loading Model-Mesh: LEVER_1_OC.mdm .... <zModelProto.cpp,#4343>
- [i] 00:31 Info: 5 D: MDL: Parsing 'aniEnum'... .... <zModelProto.cpp,#3445>
- [i] 00:31 Info: 5 C: Creating Sound Instance LEVER_DOWN (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:31 Info: 5 C: Creating Sound Instance LEVER_UP (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:31 Info: 5 C: Creating Sound Instance LEVER_LOCKED (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:31 Info: 5 D: MDL: numAnis: 5, numMAN: 5 .... <zModelProto.cpp,#3924>
- [i] 00:31 Info: 5 D: MDL: fpsRates min, max, avg: 25, 25, 25 .... <zModelProto.cpp,#3926>
- [i] 00:31 Info: 5 C: Creating Sound Instance GATE_LOOP (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:31 Info: 5 D: MDL: Loading Model-MDL 'LADDER_10.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:31 Info: 5 D: MDL: Loading Model-MDL 'LADDER_9.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:32 Info: 3 B: ---------- 29% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:32 Info: 2 D: MDL: Loading Model-Script '\_WORK\DATA\ANIMS\DOOR_NW_POOR_01.MDS' ... .... <zModelProto.cpp,#3965>
- [i] 00:32 Info: 5 D: MDL: Loading Model-Hierarchy: DOOR_NW_POOR_01.mdh .... <zModelProto.cpp,#1664>
- [i] 00:32 Info: 3 D: MDL: Loading Model-Mesh: DOOR_NW_POOR_01.mdm .... <zModelProto.cpp,#4343>
- [i] 00:32 Info: 5 D: MDL: Parsing 'aniEnum'... .... <zModelProto.cpp,#3445>
- [i] 00:32 Info: 5 D: MDL: numAnis: 7, numMAN: 6 .... <zModelProto.cpp,#3924>
- [i] 00:32 Info: 5 D: MDL: fpsRates min, max, avg: 25, 25, 25 .... <zModelProto.cpp,#3926>
- [i] 00:32 Info: 3 B: ---------- 30% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:32 Info: 5 C: Creating Sound Instance OW_SQUIRREL (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:32 Info: 5 C: Creating Sound Instance OW_SQUIRREL (alternative: 1) .... <zSndMSS.cpp,#1208>
- [i] 00:32 Info: 5 C: Creating Sound Instance MYSTERIOUSAMBIENCE (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:33 Info: 5 C: Creating Sound Instance OW_RIVER (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:33 Info: 3 B: ---------- 31% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:33 Info: 3 D: MORPH: Loading MorphMesh: WATERPLANT_1.mmb .... <zMorphMesh.cpp,#374>
- [i] 00:33 Info: 3 B: ---------- 32% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:33 Info: 5 D: MDL: Loading Model-MDL 'FIREPLACE_GROUND2.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:34 Info: 5 D: MDL: Loading Model-MDL 'FIREPLACE_HIGH.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:34 Info: 5 D: MDL: Loading Model-MDL 'FIREPLACE_PCHIGH2.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:34 Info: 3 B: ---------- 33% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:35 Info: 5 C: Creating Sound Instance INSECTSFROGS_NIGHT2 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:35 Info: 3 B: ---------- 34% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:35 Info: 5 C: Creating Sound Instance FLIES (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:35 Info: 3 B: ---------- 35% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:36 Info: 3 B: ---------- 36% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:36 Info: 5 C: Creating Sound Instance WOOD_BIRDAMBIENCE1 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:36 Info: 5 C: Creating Sound Instance OW_WINDLIGHT (alternative: 0) .... <zSndMSS.cpp,#1208>
- [w] 00:36 Warn: 0 C: zSndMSS(zCSndSys_MSS::LoadSoundFXByIdentifier): Sound Identifier "OW_WINDCAVE1" unknown ! .... <zSndMSS.cpp,#1066>
- [i] 00:36 Info: 5 C: Creating Sound Instance OW_EAGLEAMBIENT (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:36 Info: 5 C: Creating Sound Instance OW_WINDHIGH2 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:36 Info: 5 C: Creating Sound Instance OW_RIVERRAPID1 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:36 Info: 5 C: Creating Sound Instance OW_WINDHEAVY2 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:36 Info: 5 C: Creating Sound Instance OW_COASTHEAVY (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:36 Info: 5 C: Creating Sound Instance OW_COASTLIGHT (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:36 Info: 5 C: Creating Sound Instance OW_WINDHIGH1 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:36 Info: 5 C: Creating Sound Instance OW_WATERFALL3 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:36 Info: 5 C: Creating Sound Instance OW_RIVERBRIDGE (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:36 Info: 5 C: Creating Sound Instance OW_WINDHEAVY1 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:36 Info: 5 C: Creating Sound Instance OW_WFALLCAVE (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:36 Info: 5 C: Creating Sound Instance OW_RIVERRAPID2 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:36 Info: 3 B: ---------- 37% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:36 Info: 5 C: Creating Sound Instance OW_OWL2 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:37 Info: 5 C: Creating Sound Instance WOOD_BIRDAMBIENCE2 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:37 Info: 5 C: Creating Sound Instance WOOD_DAY2 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:37 Info: 5 C: Creating Sound Instance AMBIENTSCREAM_2 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:37 Info: 3 B: ---------- 38% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:38 Info: 3 B: ---------- 39% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:38 Info: 3 B: ---------- 40% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:39 Info: 3 B: ---------- 41% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:39 Info: 3 B: ---------- 42% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:40 Info: 5 C: Creating Sound Instance FIRE_LARGE (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:40 Info: 3 D: MORPH: Loading MorphMesh: ITRW_BOW_SMALL_04.mmb .... <zMorphMesh.cpp,#374>
- [i] 00:40 Info: 3 D: MORPH: Loading MorphMesh: ITRW_BOW_LONG_02.mmb .... <zMorphMesh.cpp,#374>
- [i] 00:40 Info: 5 C: Creating Sound Instance STONE_SMALL_LOOP (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:40 Info: 3 D: MORPH: Loading MorphMesh: ITRW_BOW_SMALL_02.mmb .... <zMorphMesh.cpp,#374>
- [i] 00:40 Info: 3 B: ---------- 43% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:40 Info: 5 D: MDL: Loading Model-MDL 'BAUMSAEGE_1.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:40 Info: 5 D: MDL: Loading Model-MDL 'BAUMSAEGEB_2.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:40 Info: 3 B: ---------- 44% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:41 Info: 5 D: MDL: Loading Model-MDL 'TREASURE_ADDON_01.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:41 Info: 3 D: MORPH: Loading MorphMesh: ITRW_BOW_SMALL_01.mmb .... <zMorphMesh.cpp,#374>
- [i] 00:41 Info: 3 B: ---------- 45% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:41 Info: 5 D: MDL: Loading Model-MDL 'CHESTBIG_ORCMUMMY.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:41 Info: 5 D: MDL: Loading Model-MDL 'CHAIR_2_OC.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:42 Info: 5 D: MDL: Loading Model-MDL 'BATHTUB_WOODEN.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:42 Info: 5 D: MDL: Loading Model-MDL 'BABEBED_1.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:42 Info: 5 C: Creating Sound Instance CS_INEXTREMO (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:42 Info: 5 D: MDL: Loading Model-MDL 'MPIPE_IE.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:42 Info: 3 B: ---------- 46% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:42 Info: 5 D: MDL: Loading Model-MDL 'BENCH_2_OC.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:42 Info: 5 C: Creating Sound Instance CAMPFIRE2 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:42 Info: 5 D: MDL: Loading Model-MDL 'BED_1_OC.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:42 Info: 5 D: MDL: Loading Model-MDL 'SMOKE_WATERPIPE.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:42 Info: 3 B: ---------- 47% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:43 Info: 3 B: ---------- 48% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:44 Info: 3 B: ---------- 49% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:44 Info: 5 D: MDL: Loading Model-MDL 'PAUKE_IE.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:44 Info: 5 D: MDL: Loading Model-MDL 'MLUTE_IE.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:44 Info: 5 D: MDL: Loading Model-MDL 'MCELLO_IE.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:44 Info: 5 D: MDL: Loading Model-MDL 'MDRUMSCHEIT_IE.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:44 Info: 5 D: MDL: Loading Model-MDL 'MHARP_IE.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:44 Info: 3 B: ---------- 50% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:45 Info: 2 D: MDL: Loading Model-Script '\_WORK\DATA\ANIMS\MDS_MOBSI\CHESTBIG_OCCHESTMEDIUM.MDS' ... .... <zModelProto.cpp,#3965>
- [i] 00:45 Info: 5 D: MDL: Loading Model-Hierarchy: CHESTBIG_OCCHESTMEDIUM.mdh .... <zModelProto.cpp,#1664>
- [i] 00:45 Info: 3 D: MDL: Loading Model-Mesh: CHESTBIG_OCCHESTMEDIUM.mdm .... <zModelProto.cpp,#4343>
- [i] 00:45 Info: 5 D: MDL: Parsing 'aniEnum'... .... <zModelProto.cpp,#3445>
- [i] 00:45 Info: 5 D: MDL: numAnis: 5, numMAN: 5 .... <zModelProto.cpp,#3924>
- [i] 00:45 Info: 5 D: MDL: fpsRates min, max, avg: 25, 25, 25 .... <zModelProto.cpp,#3926>
- [i] 00:45 Info: 5 D: MDL: Loading Model-MDL 'THRONE_BIG.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:45 Info: 3 B: ---------- 51% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:45 Info: 5 D: MDL: Loading Model-MDL 'BENCH_3_OC.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:45 Info: 5 D: MDL: Loading Model-MDL 'BARRELO_OC.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:45 Info: 5 D: MDL: Loading Model-MDL 'WASH_SLOT.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:45 Info: 5 D: MDL: Loading Model-MDL 'LADDER_6.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:45 Info: 5 D: MDL: Loading Model-MDL 'LADDER_7.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:46 Info: 3 B: ---------- 52% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:46 Info: 3 B: ---------- 53% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:46 Info: 5 C: Creating Sound Instance WATEROUTLET1 (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:47 Info: 3 B: ---------- 54% ---------- .... <zviewprogressbar.cpp,#142>
- [w] 00:47 Warn: 0 R: ITEM: item "Recepta" causes DAM_INDEX_BARRIER damage. Most likely it contains an assignment to DAMAGE instead of DAMAGETOTAL !!! .... <oItem.cpp,#397>
- [i] 00:47 Info: 3 B: ---------- 55% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:47 Info: 5 C: Creating Sound Instance OW_RAVEN (alternative: 0) .... <zSndMSS.cpp,#1208>
- [i] 00:47 Info: 3 D: MORPH: Loading MorphMesh: FLAG_OC1_SMALL_WINDY.mmb .... <zMorphMesh.cpp,#374>
- [i] 00:48 Info: 5 D: MDL: Loading Model-MDL 'DOOR_WOODEN.ASC' .... <zModelProto.cpp,#4029>
- [i] 00:48 Info: 2 D: MDL: Loading Model-Script '\_WORK\DATA\ANIMS\MDS_MOBSI\FIREPLACE_GROUND3.MDS' ... .... <zModelProto.cpp,#3965>
- [i] 00:48 Info: 5 D: MDL: Loading Model-Hierarchy: FIREPLACE_GROUND3.mdh .... <zModelProto.cpp,#1664>
- [i] 00:48 Info: 3 D: MDL: Loading Model-Mesh: FIREPLACE_GROUND3.mdm .... <zModelProto.cpp,#4343>
- [i] 00:48 Info: 5 D: MDL: Parsing 'aniEnum'... .... <zModelProto.cpp,#3445>
- [i] 00:48 Info: 5 D: MDL: numAnis: 3, numMAN: 3 .... <zModelProto.cpp,#3924>
- [i] 00:48 Info: 5 D: MDL: fpsRates min, max, avg: 25, 25, 25 .... <zModelProto.cpp,#3926>
- [i] 00:48 Info: 3 B: ---------- 56% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:48 Info: 5 U: WAY: Reading Waynet. .... <zWaynet.cpp,#1599>
- [w] 00:48 Warn: 0 U: WAY: Ladder highpoint error (HC_BRIDGE2_LETTER_DOWN/HC_RICKHOUSE_02 .... <oWaynet.cpp,#236>
- [w] 00:48 Warn: 0 U: WAY: Ladder highpoint error (OW_QUARRY_TOP2_01/OW_QUARRY_TOP_06_2 .... <oWaynet.cpp,#236>
- [w] 00:48 Warn: 0 U: WAY: Ladder highpoint error (OMC_LETTER02_1/OMC_LETTER02_0 .... <oWaynet.cpp,#236>
- [w] 00:48 Warn: 0 U: WAY: Ladder highpoint error (OMC_LETTER01_1/OMC_LETTER01_0 .... <oWaynet.cpp,#236>
- [w] 00:48 Warn: 0 U: WAY:Found multiple ladders on path WATCHTOWER2_AT2_4/WATCHTOWER2_TOP1 .... <oWaynet.cpp,#226>
- [w] 00:48 Warn: 0 U: WAY: Ladder highpoint error (HC_RANGED2/OM_WATCHTOWER01_ON1_3 .... <oWaynet.cpp,#236>
- [w] 00:48 Warn: 0 U: WAY: Ladder highpoint error (OCR_PALISADE_WALK_28/OCR_PALISADE_WALK_28_LADDER .... <oWaynet.cpp,#236>
- [w] 00:48 Warn: 0 U: WAY: Ladder highpoint error (OCR_LADDER_TOP_05/OCR_PALISADE_WALK_21 .... <oWaynet.cpp,#236>
- [w] 00:49 Warn: 0 U: WAY: Ladder highpoint error (OCC_TOWER_01/OCC_UP_TOWER_PLATFORM .... <oWaynet.cpp,#236>
- [w] 00:49 Warn: 0 U: WAY: Ladder highpoint error (OCC_RIGHT_TOWER/OCC_RIGHT_TOWER_LADDER_BOTTOM .... <oWaynet.cpp,#236>
- [w] 00:49 Warn: 0 U: WAY: Ladder highpoint error (PSI_GUARD_TEMPLE_5/PSI_PATH_TEMPLE_4 .... <oWaynet.cpp,#236>
- [w] 00:49 Warn: 0 U: WAY: Ladder highpoint error (PSI_GUARD_TEMPLE_5_1/PSI_GUARD_TEMPLE_5 .... <oWaynet.cpp,#236>
- [w] 00:50 Warn: 0 U: WAY: Ladder highpoint error (LOCATION_11_15/LOCATION_11_16 .... <oWaynet.cpp,#236>
- [w] 00:50 Warn: 0 U: WAY: Ladder highpoint error (LOCATION_11_15/LOCATION_11_02 .... <oWaynet.cpp,#236>
- [w] 00:50 Warn: 0 U: WAY: Ladder highpoint error (WAY_PATHMAGE/WAY1-2 .... <oWaynet.cpp,#236>
- [w] 00:50 Warn: 0 U: WAY: Ladder highpoint error (WAY1-2/PATHMAGE .... <oWaynet.cpp,#236>
- [w] 00:50 Warn: 0 U: WAY: Ladder highpoint error (WATCHTOWER2_AT1_1/WATCHTOWER2_UNDER2 .... <oWaynet.cpp,#236>
- [w] 00:50 Warn: 0 U: WAY: Ladder highpoint error (HC_NEAR_WATCHTOWER3_2/WATCHTOWER3_UNDER2 .... <oWaynet.cpp,#236>
- [i] 00:50 Info: 5 U: WAY: Waynet ok. .... <zWaynet.cpp,#1653>
- [i] 00:50 Info: 3 B: ---------- 70% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:50 Info: 5 D: ARC: .. Closing (37570 objects) .... <zError.cpp,#462>
- [i] 00:50 Info: 3 U: GAM: Loading startup-data "World.zen" finished. .... <oGame.cpp,#2921>
- [i] 00:50 Info: 3 B: ---------- 71% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:50 Info: 3 U: GAM: Cleaning world... .... <oGame.cpp,#2928>
- [i] 00:50 Info: 3 U: GAM: .. finished .... <oGame.cpp,#2930>
- [i] 00:50 Info: 3 B: ---------- 73% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:50 Info: 3 U: GAM: Calling Startup-Script ... .... <oGame.cpp,#822>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 3 B: ---------- 74% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:50 Info: 5 D: WORLD: Loading VobTree .. .... <zError.cpp,#462>
- [i] 00:50 Info: 3 B: ---------- 75% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:50 Info: 3 D: Loading 3DS-File: "ITEMS\RW_BOWS\ITAM_ARROW_01.3DS" ... .... <zFile3d.cpp,#982>
- [i] 00:50 Info: 3 D: FlushMeshBuffer (45 verts) .... <zFile3d.cpp,#923>
- [i] 00:50 Info: 5 U: WAY: Reading Waynet. .... <zWaynet.cpp,#1599>
- [i] 00:50 Info: 5 U: WAY: Waynet ok. .... <zWaynet.cpp,#1653>
- [i] 00:50 Info: 3 B: ---------- 89% ---------- .... <zviewprogressbar.cpp,#142>
- [i] 00:50 Info: 5 D: ARC: .. Closing (13 objects) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 D: WORLD: Loading VobTree .. .... <zError.cpp,#462>
- [w] 00:50 Warn: 0 D: zArchiver(::ReadObject): class from file does not match class from 'objectUseThis', file: zCMesh, obj: zCProgMeshProto .... <zArchiverGeneric.cpp,#1220>
- [i] 00:50 Info: 5 U: WAY: Reading Waynet. .... <zWaynet.cpp,#1599>
- [i] 00:50 Info: 5 U: WAY: Waynet ok. .... <zWaynet.cpp,#1653>
- [i] 00:50 Info: 5 D: ARC: .. Closing (13 objects) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 D: WORLD: Loading VobTree .. .... <zError.cpp,#462>
- [w] 00:50 Warn: 0 D: zArchiver(::ReadObject): class from file does not match class from 'objectUseThis', file: zCMesh, obj: zCProgMeshProto .... <zArchiverGeneric.cpp,#1220>
- [i] 00:50 Info: 5 U: WAY: Reading Waynet. .... <zWaynet.cpp,#1599>
- [i] 00:50 Info: 5 U: WAY: Waynet ok. .... <zWaynet.cpp,#1653>
- [i] 00:50 Info: 5 D: ARC: .. Closing (13 objects) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 D: WORLD: Loading VobTree .. .... <zError.cpp,#462>
- [i] 00:50 Info: 3 D: Loading 3DS-File: "ITEMS\RW_BOWS\ITAM_ARROW_01.3DS" ... .... <zFile3d.cpp,#982>
- [i] 00:50 Info: 3 D: FlushMeshBuffer (45 verts) .... <zFile3d.cpp,#923>
- [i] 00:50 Info: 5 U: WAY: Reading Waynet. .... <zWaynet.cpp,#1599>
- [i] 00:50 Info: 5 U: WAY: Waynet ok. .... <zWaynet.cpp,#1653>
- [i] 00:50 Info: 5 D: ARC: .. Closing (13 objects) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:50 Info: 3 D: MORPH: Loading MorphMesh: ITRWCROSSBOW2.mmb .... <zMorphMesh.cpp,#374>
- [w] 00:50 Warn: 0 R: ITEM: item "Recepta" causes DAM_INDEX_BARRIER damage. Most likely it contains an assignment to DAMAGE instead of DAMAGETOTAL !!! .... <oItem.cpp,#397>
- [i] 00:50 Info: 3 D: MORPH: Loading MorphMesh: ITRWCROSSBOW4.mmb .... <zMorphMesh.cpp,#374>
- [i] 00:51 Info: 3 D: MORPH: Loading MorphMesh: ITRW_BOW_SMALL_03.mmb .... <zMorphMesh.cpp,#374>
- [i] 00:51 Info: 3 D: MORPH: Loading MorphMesh: ITRW_BOW_SMALL_05.mmb .... <zMorphMesh.cpp,#374>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint PSI_TEACH_TRAIN_GUR not found. Npc PSI_GURUZOMBIE cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint PSI_HANGAROUND_GUR not found. Npc PSI_GURUZOMBIE cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint PSI_22_EX_GUARD not found. Npc PSI_GURUZOMBIE cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint PSI_PSI_TEMPLE_COURT_1 not found. Npc PSI_NOVLZOMBIE cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint PSI_PSI_TEMPLE_COURT_2_MOVE not found. Npc PSI_NOVLZOMBIE cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint PSI_PSI_TEMPLE_COURT_3_MOVE not found. Npc PSI_NOVLZOMBIE cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint PSI_PSI_TEMPLE_COURT_4_MOVE not found. Npc PSI_NOVLZOMBIE cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint PSI_PSI_TEMPLE_COURT_3 not found. Npc PSI_NOVHZOMBIE cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint PSI_PSI_TEMPLE_COURT_4 not found. Npc PSI_NOVHZOMBIE cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint PSI_SWAMP_3 not found. Npc PSI_NOVMZOMBIE cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint PSI_SWAMP_3 not found. Npc PSI_NOVLZOMBIE cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint PSI_PSI_TEMPLE_COURT_1_MOVE not found. Npc PSI_NOVLZOMBIE cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint PSI_PATH_TEMPLE not found. Npc PSI_NOVMZOMBIE cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint PSI_TEMPLE_COURT_GUARD not found. Npc PSI_TPLLZOMBIE cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint PSI_TRAINNING_1 not found. Npc PSI_TPLLZOMBIE cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint PSI_PATH_TEMPLE_3_MOVEMENT not found. Npc PSI_TPLHZOMBIE cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint PSI_SWAMP_3 not found. Npc SKELETON cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint PSI_PATH_TEMPLE not found. Npc SKELETON cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 3 D: MORPH: Loading MorphMesh: ITRW_BOW_WAR_02.mmb .... <zMorphMesh.cpp,#374>
- [i] 00:51 Info: 3 D: MORPH: Loading MorphMesh: ITRWCROSSBOW3.mmb .... <zMorphMesh.cpp,#374>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint TRUP5 not found. Npc SKELETONWARRIOR cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint OW_GROBOWIEC_02 not found. Npc MOLERAT cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint OW_GROBOWIEC_02 not found. Npc MOLERAT cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint OW_GROBOWIEC_02 not found. Npc MOLERAT cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint OW_GROBOWIEC_02 not found. Npc MOLERAT cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint OW_GROBOWIEC_02 not found. Npc MOLERAT cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint OW_MOVEMENT_LURKER_NEARGOBBO01 not found. Npc YOUNG_ALIGATOR cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint OW_MOVEMENT_LURKER_NEARGOBBO01 not found. Npc ALIGATOR cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint OW_MOVEMENT_LURKER_NEARGOBBO01 not found. Npc ALIGATOR cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint OW_MOVEMENT_LURKER_NEARGOBBO03 not found. Npc ALIGATOR cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:51 Warn: 0 U: SPAWN: Spawnpoint SPAWN_OW_BLACKGOBBO_A3 not found. Npc ALIGATOR cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:51 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:52 Warn: 0 U: SPAWN: Spawnpoint OW_MONSTER_NAVIGATE02 not found. Npc SNAPPER cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:52 Warn: 0 U: SPAWN: Spawnpoint OW_MONSTER_NAVIGATE02 not found. Npc SNAPPER cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [w] 00:52 Warn: 0 U: SPAWN: Spawnpoint PATH_TAKEHERB_2_1 not found. Npc DRACONIANSCOUT cannot be spawned. .... <oSpawn.cpp,#386>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:52 Info: 3 D: MORPH: Loading MorphMesh: ITRW_BOW_LONG_06.mmb .... <zMorphMesh.cpp,#374>
- [i] 00:53 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:53 Info: 5 D: WORLD: Loading VobTree .. .... <zError.cpp,#462>
- [w] 00:53 Warn: 0 D: zArchiver(::ReadObject): class from file does not match class from 'objectUseThis', file: zCMesh, obj: zCProgMeshProto .... <zArchiverGeneric.cpp,#1220>
- [i] 00:53 Info: 5 U: WAY: Reading Waynet. .... <zWaynet.cpp,#1599>
- [i] 00:53 Info: 5 U: WAY: Waynet ok. .... <zWaynet.cpp,#1653>
- [i] 00:53 Info: 5 D: ARC: .. Closing (13 objects) .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: RespawnID_ArrID: 1 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 50, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 51, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 1 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 52, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 2 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 53, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 3 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 54, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 4 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 55, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 5 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 56, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 6 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 57, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 7 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 58, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 8 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 59, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 9 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 60, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 10 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 61, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 11 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 62, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 12 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 63, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 13 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 64, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 14 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 65, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 15 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 66, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 16 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 67, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 17 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 68, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 18 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 69, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 19 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 70, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 20 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 71, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 21 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 72, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 22 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 73, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 23 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 74, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 24 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 75, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 25 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 76, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 26 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 77, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 27 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 78, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 28 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 79, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 29 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 80, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 30 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 81, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 31 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 82, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 83, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 1 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 84, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 2 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 85, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 3 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 86, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 4 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 87, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 5 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 88, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 6 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 89, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 7 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 90, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 8 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 91, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 9 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 92, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 10 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 93, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 11 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 94, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 12 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 95, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 13 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 96, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 14 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 97, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 15 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 98, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 16 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 99, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 17 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 50, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 51, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 1 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 52, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 2 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 53, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 3 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 54, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 4 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 55, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 5 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 56, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 6 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 57, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 7 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 58, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 8 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 59, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 9 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 60, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 10 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 61, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 11 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 62, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 12 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 63, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 13 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 64, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 14 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 65, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 15 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 66, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 16 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 67, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 17 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 68, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 18 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 69, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 19 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 70, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 20 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 71, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 21 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 72, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 22 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 73, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 23 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 74, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 24 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 75, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 25 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 76, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 26 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 77, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 27 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 78, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 28 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 79, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 29 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 80, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 30 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 81, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 0, bitOff: 31 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 82, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 83, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 1 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 84, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 2 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 85, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 3 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 86, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 4 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 87, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 5 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 88, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 6 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 89, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 7 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 90, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 8 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 91, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 9 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 92, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 10 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 93, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 11 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 94, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 12 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 95, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 13 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 96, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 14 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 97, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 15 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 98, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 16 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: passed offset: 99, val: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 17 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: RespawnWP_ArrID: 3 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: RespawnDAY_ArrID: 4 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Update Controls! .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Warning: STR_GetCharAt: Reading out of bounds! returning 0. .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: =>0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Warning: STR_GetCharAt: Reading out of bounds! returning 0. .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: =>0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Warning: STR_GetCharAt: Reading out of bounds! returning 0. .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: =>0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Warning: STR_GetCharAt: Reading out of bounds! returning 0. .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: =>0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Warning: STR_GetCharAt: Reading out of bounds! returning 0. .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: =>0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Warning: STR_GetCharAt: Reading out of bounds! returning 0. .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: =>0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Warning: STR_GetCharAt: Reading out of bounds! returning 0. .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: =>0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Warning: STR_GetCharAt: Reading out of bounds! returning 0. .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: =>0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Warning: STR_GetCharAt: Reading out of bounds! returning 0. .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: =>0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Warning: STR_GetCharAt: Reading out of bounds! returning 0. .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: =>0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Warning: STR_GetCharAt: Reading out of bounds! returning 0. .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: =>0 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: GUILDS:Guild-attitude-table changed : GIL_ATTITUDES .... <oGuilds.cpp,#132>
- [i] 00:53 Info: 5 U: Skript: Warning: MEM_AssignContentInst: ptr is NULL. Use MEM_AssignContentInstNull if that's what you want. .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: forward_str: c800c700 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: forward[0]: 200 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: forward[1]: 199 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Key1: 25 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Key2: 30 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: ># left[0]: 203 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: ># left[1]: 210 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: ># Key_tRight1[0]: 205 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: ># Key_tRight2[1]: 201 .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Warning: STR_SubStr: The end of the desired substring exceeds the end of the string. .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Warning: STR_SubStr: The end of the desired substring exceeds the end of the string. .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: ># ERROR: MEM_Copy: src or dst is invalid (<= 0) .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Warning: STR_SubStr: The desired start of the substring lies beyond the end of the string. .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Warning: STR_SubStr: The end of the desired substring exceeds the end of the string. .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Warning: STR_SubStr: The end of the desired substring exceeds the end of the string. .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: ># ERROR: MEM_Copy: src or dst is invalid (<= 0) .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Warning: STR_SubStr: The desired start of the substring lies beyond the end of the string. .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Warning: STR_SubStr: The end of the desired substring exceeds the end of the string. .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Warning: STR_SubStr: The end of the desired substring exceeds the end of the string. .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: ># ERROR: MEM_Copy: src or dst is invalid (<= 0) .... <zError.cpp,#462>
- [i] 00:53 Info: 5 U: Skript: Warning: STR_SubStr: The desired start of the substring lies beyond the end of the string. .... <zError.cpp,#462>
- [i] 00:53 Info: 5 C: Shutting down MSS .... <zSndMSS.cpp,#554>
- [i] 00:53 Info: 5 X: EmergencyExit: Releasing all DirectX-Objects ... .... <zRndD3D_Render.cpp,#266>
- [i] 00:54 Info: 5 X: EmergencyExit: D3DXUninitialize done .... <zRndD3D_Render.cpp,#284>
- [w] 00:54 Warn: 0 X: [RND3D-Destructor]: Can't uninitialize D3DX Utility Library ! Error: D3DXERR_D3DXNOTSTARTEDYET .... <zRndD3D.h,#124>
- [i] 00:54 Info: 5 X: [RND3D-Destructor]: D3DXUninitialize done .... <zRndD3D_Render.cpp,#292>
- [w] 00:56 Warn: 0 C: lost focus, setting to windowed mode .... <zWin32.cpp,#1244>
- [i] 00:56 Info: 5 X: Vid_SetScreenMode: Setting New Mode... .... <zRndD3D_Vid.cpp,#577>
- [w] 00:56 Warn: 0 == ===================================== UNHANDLED EXCEPTION OCCURED ====================================================== .... <zError.cpp,#467>
- [w] 00:56 Warn: 0 == ============================================ CRASH INFOS: ============================================================== .... <zError.cpp,#467>
- [w] 00:56 Warn: 0 GO THIC 1.08k_mod, Parser Version: 50 .... <zError.cpp,#467>
- [w] 00:56 Warn: 0 Us er: hajducek, CPUType: 586, Mem: 1024 MB total, 1024 MB free .... <zError.cpp,#467>
- [w] 00:56 Warn: 0 St artup Options: .... <zWin32.cpp,#2393>
- [w] 00:56 Warn: 0 -g ame:czaszaplaty.ini -zlog:5,s
- .... <zWin32.cpp,#2394>
- [w] 00:56 Warn: 0 == ============================================= CALLSTACK : ============================================================== .... <zError.cpp,#467>
- [w] 00:56 Warn: 0 00 23:18769AF5 (0x13553DCD 0x00000015 0x0000001F 0x00000000) <UNKNOWN> .... <zError.cpp,#467>
- [w] 00:56 Warn: 0 == ===================================== UNHANDLED EXCEPTION OCCURED ====================================================== .... <zError.cpp,#467>
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