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- You regenerate 5% energy per second
- You regenerate .005% health per second
- You can be killed by auto attacks in 10 seconds.
- Head
- Cleanse - Removes all debuffs and movement impairing effects (except silence).
- Empowerment - Instantly restores energy.
- Desperate Prayer - Heals you by 15%. 20 second cooldown. Uses 20% energy.
- Boots
- Sprint - Increases your movement speed by 50% for 3 seconds. 20 second cooldown. Uses 20% energy.
- Run - Increases your movement speed by 30% for 7 seconds. 20 second cooldown. Uses 20% energy.
- Dash - Charge to an enemy
- Flee - Increase your movement speed by 40% for 10 seconds. You can't cast spells for 30 seconds, and your damage is reduced. 60 second cooldown. Uses 20% Energy.
- Plate - Strong against physical, weak against magical
- Returns physical damage dealt to you. (2-4%)
- Increases your maximum hit points. (.003-.005%)
- Reconstitution - Restores your hitpoints over 7 seconds.
- War Stomp - Deals damage and roots all enemies near the caster for a moment.
- Anti-Magic Barrier - Creates a shield that absorbs an amount of damage for 5 seconds and reflects 50% of magic damage to the attacker.
- Leather - Strong against nothing, weak against nothing
- Increases your movement speed by 1.5-3%
- Increases your attack speed by 5-10%
- Shield - Creates a shield that absorbs damage for 5 seconds.
- Regrowth - Restores Health and Energy over time.
- Wither - Ignites all enemies around you. They burn for some time, taking periodic magic damage.
- Shriek - Deals 150% weapon damage and silences all enemies around the caster for 3 seconds. 10 second cooldown. Uses 20% energy.
- Cloth - Strong against magical, weak against physical
- Reduces your ability cooldowns.
- Increases your maximum energy.
- Inner Focus - Restores energy over time.
- Frost Nova - Reduces the movement speed of all enemies near the caster.
- Energy Shield - Creates a shield that absorbs an amount of damage for 5 seconds and reflects 50% of physical damage to the attacker.
- Healing Circle - Heals you and all allies near you by 10%.
- Broadsword - 133 Damage - 1 second speed - Physical - Range 3
- Each Auto Attack increases your physical armor for a short duration. The effect doesn't stack.
- Each auto attack restores 10% energy
- Increases your auto attack damage by 10%.
- Dash - Dashes to target enemy player.
- Defensive Stance - Increases your armor and magic resistance for a few seconds.
- Taunt - Increases aggression of near mobs towards you.
- Hamstring - Deals damage and reduces the movement speed of an enemy.
- Sunder Armor - Deals damage and reduces target's armor and magic resist for a short time.
- Axe - 133 Damage - 1 second speed - Physical - Range 3
- Each auto attack has a chance to increase your movement speed for a short moment.
- Each auto attack heals you for a small percentage of the damage you dealt.
- Increases your auto attack damage by 10%.
- Decapitate - Deals damage to a single enemy.
- Rage - Increases your movement speed, attack speed and CC resistance for a few seconds.
- Rend - Deals damage over time to a single enemy.
- Hammer - 133 Damage - 1 second speed - Physical - Range 3
- Each auto attack has a chance to stun your target.
- Each auto attack restores 10% energy
- Increases your auto attack damage by 10%.
- Bash - Deals 250% weapon damage and stuns an enemy for 2 seconds.
- Thunder Clap - Deals 150% weapon damage and reduces the movement speed of all enemies near the caster for 5 seconds. 10 seconds cooldown. Uses 20% energy.
- Skullcrusher - Deals physical damage and silences an enemy for 5 seconds. 10 second cooldown. Uses 10% Energy.
- Shield - Physical
- Shield Slam - Deals damage and stuns target enemy for 2 seconds.
- Shield Wall - You create a shield than absorbs an amount of damage dealt to you.
- Rescue - Dashes to target ally and creates a shield around him that absorbs an amount of damage.
- Longbow - 120 Damage - 1 second speed - Physical - Range 10
- Increases your auto attack damage by 10%.
- Your attack range is increased.
- Each auto attack has a chance to slow the target.
- Arcane Shot - Deals damage and reduces target's energy.
- Frost Arrow - You fire an arrow that damages and slows a single target enemy.
- Crippling Shot - You fire an arrow at a single target that deals damage and reduces target's attack speed.
- Burning Shot - Deals magic damage and additional magic damage every second for 5 seconds to a single enemy.
- Take Aim - Doubles your physical damage for 5 seconds but also reduces your movement speed.
- Barrage - Deals physical damage to target enemy and all enemies with 5 meters around the target.
- Throwing Knives - 100 Damage - 1 second speed - Physical - Range 9
- Each auto attack has a chance to increase your movement speed for a short moment.
- Each auto attack heals you for a small percentage of the damage you dealt.
- Increases your auto attack damage by 10%.
- Poisoned Knife - Deals magic damage over 5 seconds to a single enemy.
- Hamstring - Deals damage and reduces the movement speed of an enemy.
- Dash - Dashes to target enemy player.
- Horn - Physical
- Call of the Greyhound - Grants you and all allies near you +20% movement speed for 5 seconds. 20 second cooldown. Uses 20% Energy.
- Call of the Bear - Grants you and all allies near you +30% damage for 5 seconds. 20 second cooldown. Uses 20% Energy.
- Call of the Raven - Instantly restores 100% energy to you and all allies near you. 20 second cooldown. Uses 20% Energy.
- Staff of Restoration - 100 Damage. 1 second speed - Magical - Range 9
- Each auto attack restores 10% energy
- Your attack range is increased.
- Increases your auto attack damage by 10%.
- Greater Heal - Heals you or an ally by 30%.
- Renew - Heals target ally for 5% every second for 5 seconds.
- Purify - Removes all debuffs and crowd control effects from target ally and increases their crowd control resistance for a few seconds (including silence).
- Healing Circle - Heals you and allies near you by 10%.
- Entangling Roots - Roots target enemy and deals damage over 3 seconds.
- Staff of Annihilation - 100 Damage. 1 second speed - Magical - Range 9
- Each auto attack restores 10% energy
- Your attack range is increased.
- Increases your auto attack damage by 10%.
- Fire Bolt - Deals magic damage to a single target.
- Incinerate - Deals periodic magic damage over 5 seconds.
- Fireball - Deals damage to target enemy and all enemies within 5 meters. They burn for a few seconds.
- Fire Nova - Ingites all enemies around you. They burn for some time, taking periodic magic damage.
- Inner Fire - Increases your armor, auto attack damage and spell damage for a few seconds.
- Tome of Spells - Magical
- Silence - Makes an enemy unable to use any abilities for 5 seconds. 10 second cooldown. Uses 20% Energy.
- Heal - Heals you or an ally by 15%.
- Staff of Domination - 100 Damage. 1 second speed - Magical - Range 9
- Each auto attack restores 10% energy
- Your attack range is increased.
- Increases your auto attack damage by 10%.
- Sleep - Put target enemy to sleep. Target is unable to move or attack for the duration. Effect ends when taking damage.
- Curse - Reduce target enemy's armor, magic resistance and cc resistance for a few seconds.
- Slow - Slow target enemy's movement speed and reduces his attack speed.
- Magic Barrier - You create a shield around a target ally or yourself that absorbs an amount of damage dealt to the target.
- Soul Steal - Reduces energy of target enemy.
- Crossbow - 180 Damage - 0.666 Speed - Physical - Range 8
- Increases your auto attack damage by 10%.
- Your attack range is increased.
- Each auto attack has a chance to slow the target.
- Bash - Deals physical damage and stuns an enemy for a short duration.
- Crippling Shot - You fire an arrow at a single target that deals damage and reduces target's attack speed.
- Take Aim - Doubles your physical damage for 5 seconds but also reduces your movement speed.
- Barbed Shot - Deals physical damage and damage over time to a single enemy
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