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Dec 8th, 2015
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  1. // MaterialCompiler.h
  2.  
  3. // In FMaterialCompiler class
  4. virtual int32 GetStaticIntValue(int32 IntIndex, bool& bSucceeded) = 0;
  5.  
  6. // In FProxyMaterialCompiler
  7. virtual int32 GetStaticIntValue(int32 IntIndex, bool& bSucceeded) override { return Compiler->GetStaticIntValue(IntIndex, bSucceeded); }
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