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- // MaterialCompiler.h
- // In FMaterialCompiler class
- virtual int32 GetStaticIntValue(int32 IntIndex, bool& bSucceeded) = 0;
- // In FProxyMaterialCompiler
- virtual int32 GetStaticIntValue(int32 IntIndex, bool& bSucceeded) override { return Compiler->GetStaticIntValue(IntIndex, bSucceeded); }
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