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- class Scene_Title < Scene_Base
- def command_new_game
- Graphics.fadeout(60)
- SceneManager.goto(Scene_Title)
- end
- def command_continue
- Graphics.fadeout(60)
- SceneManager.goto(Scene_Title)
- end
- def command_shutdown
- Graphics.fadeout(60)
- SceneManager.goto(Scene_Title)
- end
- end
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