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- /* Small C++ script, credits to AuxProductions. */
- #include "StdAfx.h"
- #include "Setup.h"
- #ifdef WIN32
- #pragma warning(disable:4305) // warning C4305: 'argument' : truncation from 'double' to 'float'
- #endif
- void OnFirstEnterWorld(Player * pPlayer)
- {
- static const char* classes[12] = {"None", "Warrior", "Paladin", "Hunter", "Rogue", "Priest", "Death Knight", "Shaman", "Mage", "Warlock", "None", "Druid"};
- char message[500];
- sprintf(message, "[SERVERNAME] Welcome our new %s, %s to the server!", classes[pPlayer->getClass()], pPlayer->GetName());
- sWorld.SendWorldWideScreenText(message);
- }
- void SetupOnFirstEnterWorld(ScriptMgr * mgr)
- {
- mgr->register_hook(SERVER_HOOK_EVENT_ON_FIRST_ENTER_WORLD, OnFirstEnterWorld);
- }
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