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- 12/12(Saturday) Inspection and update announcement.
- ◆ maintenance: 06:00~06:40
- >Market system changes.
- >Items will appear in the market list 2 hours after registering the item in the market.
- >The seller's identity will be hidden when registering an item.
- >Market UI has been changed.
- >When registering, cancelling, and buying market items, there is an error where a higher item is obtained instead. (This will be fixed in the future)
- >Client was optimized.
- >Skill modifications and updates.
- >Skill ranks have been changed.
- 1) Swordsman Class
- >Pistol equipping sound has been added.
- >Squire C3: Mitigate Penalty skill added.
- >Doppelsoeldner C2: added, Redel, Zornhau and Zucken
- >Doppelsoeldner C2 added attributes, Zornhau: enhance, Zucken: Enhance, Redel: Enhance.
- >Dragoon skills can be used when mounted on a companion. (All of them.)
- >Dragon Soar: the phenomenon where ability points did not renew in the UI during shock effect has been fixed.
- >Templar's 'Battle Orders', upgraded.
- >Cyclone: resist - harmful effect resistance possibility has increased (Cyclone lv.3)
- 2) Archer Class
- >Rogue, changed to C3: Burrow.
- >Fletcher, changed to C3: Singijeon
- >Schwartzer Reiter C2, added Wild Shot
- >Schwartzer Reiter, Wild shot: enhance (C2)
- >Burrow skill's critical hit rate has been added.
- >Falconer C2, Blistering Thrash added.
- >Falconer skills Circling, Hovering, Pheasant Cooldown time reduced.
- >Musketeer's Covering Fire, intersection/crossroad increase.
- >When using Vendetta, the phenomenon where the strength increase figures were displayed as decimals has been fixed.
- >Blistering Thrash: enhance (C2)
- >Cannon Mastery: Penetrate - Cannoneer skill block penetration chance increase (C1)
- 3) Wizard Class
- >Sorcerer, changed to C2: Attack Ground, Obey, Morph, Hold.
- >Chronomancer, changed to C3: Back Masking
- >Necromancer, changed to C2: Disinter, Corpse Tower, Raise Dead.
- >Alchemist, changed to C2: Gem roasting, Magnum Opus
- >The phenomenon where party members could enter Item Awakening even at Lv.1 has been fixed.
- >Sorcerer, Evocation: enhance (C3)
- >Sorcerer, Desmodus: ehnance: enhance (C3)
- >(Note, the above skills are new. Evocation and Desmodus added to Sorcerer C3)
- >Featherfoot's Bone Pointing changed to magic attack.
- >Sub-zero Shield: Ice properties changes, and is self-only application (not a party buff anymore), probability reduced.
- >Item Awakening, stimulation option amount at maximum will be applied starting from 50%
- 4) Cleric Class
- >Oracle, changed to C2: Death Verdict
- >Monk, changed to C3: Golden Bell Shield
- >Druid, changed to C2: Sterea Trofh, Chortasmata
- >Kabbalist C1, Notarikon skill added.
- >Revenged Sevenfold, the phenomenon where holy property changes and bonus damage application did not happen has been fixed.
- >Stone skin's block rate reduced.
- >Bloodletting: SP consumption reduction parts have been modified.
- >Pardoner C3, Dekatos skill added.
- >Resist elements, magic defense reduction tool tip modified.
- >Field events have been added to Level 217+ areas.
- >4 types of field bosses have been added.
- >Mirtis, Helgascircle, Rexipher and Marnox added as Field Bosses
- >World map UI and area locations have been changed.
- >Guild events have been changed to preparing status. (They will be opened after deciding rewards)
- >Warp scroll and megaphone items have been removed, Fedimian warp scroll has been added.
- >Orsha district beginner monster abilities have been downgraded.
- >Potions and megaphones are given automatically to new characters.
- >Channels can be seen from friends list.
- >TP will be consumed when changing character or team name.
- >Guild chat: /ㅎ (it will probably be /g for international release), Guild invite: /guild [team name] functions have been added.
- >Private trades cannot be done
- * Errors and Corrections.
- >Where Aggressive monsters did not attack
- >Scroll bar image error correction.
- >The phenomenon that happened when more than two attributes were learned in a premium PC room and when playing the game in a non-premium PC room, the attribute could still be applied has been fixed. (a PC room is a service/store that lets you use their computers after paying a fee.) -> attributes that go over the level limit will be corrected in a batch after this update
- >Soul crystal cool down removed
- >the problem where the monsters in the mini-game, the fortress that lasts longer than the king, did not attack
- >The phenomenon where treasure boxes in some areas were not added
- >Orsha's, "Goddess Austrine statue', can be clicked in mouse mode
- >Big Red Kepa will not drop 'Klaipeda warp scroll' anymore
- >the issue where some sub-quests could not be accepted has been fixed.
- >the phenomenon where level 1 gems did not get destroyed after extraction has been fixed
- Quest errors have been fixed.
- >"A Pilgrim's Road" area quest.
- >Istora Ruins "Panel removal" quest progression order.
- >King's Plateau "Stonemason family's treasure map (3)" quest could not be restarted if abandoned
- >the phenomenon where "Recapture of the Garrison(2)" quest could not be played in mouse mode has been fixed.
- >Gateway of the Great King, "insane recorder (3)" quest, the problem where the mini-game monster did not move
- >the phenomenon where some items were displayed with red when placed in the quick slot has been fixed.
- >some UI has been changed.
- Credit to indigou for the translation.
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