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- zurba@zurba-laptop:~/make/tee/teeworlds-b177-r50edfd37-source$ /home/zurba/make/tee/bam-0.4.0/bam release
- auto configuration
- configuration:
- AUTO compiler gcc
- AUTO stackprotector yes
- AUTO zlib (in system path)
- AUTO sdl using sdl-config
- AUTO freetype using freetype-config
- notes:
- saved configuration to 'config.lua'
- [ 1/149] #1 c++ src/tools/packetgen.cpp
- [ 2/149] #1 c++ src/engine/shared/network_console_conn.cpp
- [ 3/149] #1 c++ src/engine/shared/network.cpp
- [ 4/149] #1 c++ src/engine/shared/console.cpp
- [ 5/149] #1 c++ src/engine/shared/demo.cpp
- [ 6/149] #1 c++ src/engine/shared/memheap.cpp
- [ 7/149] #1 c++ src/engine/shared/kernel.cpp
- [ 8/149] #1 c++ src/engine/shared/network_client.cpp
- [ 9/149] #1 c++ src/engine/shared/compression.cpp
- [ 10/149] #1 c++ src/engine/shared/jobs.cpp
- [ 11/149] #1 c++ src/engine/shared/filecollection.cpp
- [ 12/149] #1 c++ src/engine/shared/config.cpp
- [ 13/149] #1 c++ src/engine/shared/network_server.cpp
- [ 14/149] #1 c++ src/engine/shared/packer.cpp
- [ 15/149] #1 c++ src/engine/shared/network_console.cpp
- [ 16/149] #1 c++ src/engine/shared/datafile.cpp
- [ 17/149] #1 c++ src/engine/shared/masterserver.cpp
- [ 18/149] #1 c++ src/engine/shared/mapchecker.cpp
- [ 19/149] #1 c++ src/engine/shared/map.cpp
- [ 20/149] #1 c++ src/engine/shared/snapshot.cpp
- [ 21/149] #1 c++ src/engine/shared/storage.cpp
- [ 22/149] #1 c++ src/engine/shared/engine.cpp
- [ 23/149] #1 c++ src/engine/shared/ringbuffer.cpp
- [ 24/149] #1 c++ src/engine/shared/linereader.cpp
- [ 25/149] #1 c++ src/engine/shared/huffman.cpp
- [ 26/149] #1 c++ src/engine/shared/econ.cpp
- [ 27/149] #1 c++ src/engine/shared/network_conn.cpp
- [ 28/149] #1 c src/base/system.c
- [ 29/149] #1 c src/engine/external/zlib/zutil.c
- [ 30/149] #1 c src/engine/external/zlib/inflate.c
- [ 31/149] #1 c src/engine/external/zlib/inftrees.c
- [ 32/149] #1 c src/engine/external/zlib/inffast.c
- [ 33/149] #1 c src/engine/external/zlib/deflate.c
- [ 34/149] #1 c src/engine/external/zlib/adler32.c
- [ 35/149] #1 c src/engine/external/zlib/gzio.c
- [ 36/149] #1 c src/engine/external/zlib/infback.c
- [ 37/149] #1 c src/engine/external/zlib/compress.c
- [ 38/149] #1 c src/engine/external/zlib/trees.c
- [ 39/149] #1 c src/engine/external/zlib/crc32.c
- [ 40/149] #1 c src/engine/external/zlib/uncompr.c
- [ 41/149] #1 c src/engine/external/pnglite/pnglite.c
- [ 42/149] #1 link packetgen
- [ 43/149] #1 c++ src/tools/dilate.cpp
- [ 44/149] #1 link dilate
- [ 45/149] #1 c++ src/tools/tileset_borderfix.cpp
- [ 46/149] #1 link tileset_borderfix
- [ 47/149] #1 c++ src/tools/map_version.cpp
- [ 48/149] #1 link map_version
- [ 49/149] #1 c++ src/tools/fake_server.cpp
- [ 50/149] #1 link fake_server
- [ 51/149] #1 c++ src/tools/crapnet.cpp
- [ 52/149] #1 link crapnet
- [ 53/149] #1 c++ src/tools/map_resave.cpp
- [ 54/149] #1 link map_resave
- [ 55/149] #1 c++ src/mastersrv/mastersrv.cpp
- [ 56/149] #1 link mastersrv
- [ 57/149] #1 c++ src/versionsrv/versionsrv.cpp
- [ 58/149] #1 link versionsrv
- [ 59/149] #1 c++ src/engine/server/server.cpp
- [ 60/149] #1 c++ src/engine/server/register.cpp
- [ 61/149] #1 network_header > src/game/generated/protocol.h
- [ 62/149] #1 c++ src/game/gamecore.cpp
- [ 63/149] #1 c++ src/game/layers.cpp
- [ 64/149] #1 c++ src/game/collision.cpp
- [ 65/149] #1 c++ src/game/localization.cpp
- [ 66/149] #1 cmd5 src/game/generated/nethash.cpp
- [ 67/149] #1 c++ src/game/generated/nethash.cpp
- [ 68/149] #1 network_source > src/game/generated/protocol.cpp
- [ 69/149] #1 c++ src/game/generated/protocol.cpp
- [ 70/149] #1 server_content_header > src/game/generated/server_data.h
- [ 71/149] #1 c++ src/game/server/entities/character.cpp
- [ 72/149] #1 c++ src/game/server/entities/projectile.cpp
- [ 73/149] #1 c++ src/game/server/entities/pickup.cpp
- [ 74/149] #1 c++ src/game/server/entities/flag.cpp
- [ 75/149] #1 c++ src/game/server/entities/laser.cpp
- [ 76/149] #1 c++ src/game/server/eventhandler.cpp
- [ 77/149] #1 c++ src/game/server/player.cpp
- [ 78/149] #1 c++ src/game/server/gamemodes/tdm.cpp
- [ 79/149] #1 c++ src/game/server/gamemodes/mod.cpp
- [ 80/149] #1 c++ src/game/server/gamemodes/ctf.cpp
- [ 81/149] #1 c++ src/game/server/gamemodes/dm.cpp
- [ 82/149] #1 c++ src/game/server/gamecontext.cpp
- [ 83/149] #1 c++ src/game/server/entity.cpp
- [ 84/149] #1 c++ src/game/server/gameworld.cpp
- [ 85/149] #1 c++ src/game/server/gamecontroller.cpp
- [ 86/149] #1 server_content_source > src/game/generated/server_data.cpp
- [ 87/149] #1 c++ src/game/generated/server_data.cpp
- [ 88/149] #1 link teeworlds_srv
- [ 89/149] #1 client_content_header > src/game/generated/client_data.h
- [ 90/149] #1 c++ src/game/client/render.cpp
- [ 91/149] #1 c++ src/game/client/gameclient.cpp
- [ 92/149] #1 c++ src/game/client/render_map.cpp
- [ 93/149] #1 c++ src/game/client/lineinput.cpp
- [ 94/149] #1 c++ src/game/client/components/voting.cpp
- [ 95/149] #1 c++ src/game/client/components/nameplates.cpp
- [ 96/149] #1 c++ src/game/client/components/items.cpp
- [ 97/149] #1 c++ src/game/client/components/console.cpp
- [ 98/149] #1 c++ src/game/client/components/effects.cpp
- [ 99/149] #1 c++ src/game/client/components/chat.cpp
- [100/149] #1 c++ src/game/client/components/spectator.cpp
- [101/149] #1 c++ src/game/client/components/mapimages.cpp
- [102/149] #1 c++ src/game/client/components/skins.cpp
- [103/149] #1 c++ src/game/client/components/flow.cpp
- [104/149] #1 c++ src/game/client/components/countryflags.cpp
- [105/149] #1 c++ src/game/client/components/emoticon.cpp
- [106/149] #1 c++ src/game/client/components/binds.cpp
- [107/149] #1 c++ src/game/client/components/camera.cpp
- [108/149] #1 c++ src/game/client/components/debughud.cpp
- [109/149] #1 c++ src/game/client/components/maplayers.cpp
- [110/149] #1 c++ src/game/client/components/damageind.cpp
- [111/149] #1 c++ src/game/client/components/menus_browser.cpp
- [112/149] #1 c++ src/game/client/components/particles.cpp
- [113/149] #1 c++ src/game/client/components/menus.cpp
- [114/149] #1 c++ src/game/client/components/scoreboard.cpp
- [115/149] #1 c++ src/game/client/components/menus_settings.cpp
- [116/149] #1 c++ src/game/client/components/sounds.cpp
- [117/149] #1 c++ src/game/client/components/broadcast.cpp
- [118/149] #1 c++ src/game/client/components/players.cpp
- [119/149] #1 c++ src/game/client/components/menus_ingame.cpp
- [120/149] #1 c++ src/game/client/components/menus_demo.cpp
- [121/149] #1 c++ src/game/client/components/killmessages.cpp
- [122/149] #1 c++ src/game/client/components/controls.cpp
- [123/149] #1 c++ src/game/client/components/hud.cpp
- [124/149] #1 c++ src/game/client/components/motd.cpp
- [125/149] #1 c++ src/game/client/ui.cpp
- [126/149] #1 c++ src/game/client/animstate.cpp
- [127/149] #1 client_content_source > src/game/generated/client_data.cpp
- [128/149] #1 c++ src/game/generated/client_data.cpp
- [129/149] #1 c++ src/engine/client/text.cpp
- [130/149] #1 c++ src/engine/client/client.cpp
- [131/149] #1 c++ src/engine/client/graphics.cpp
- src/engine/client/graphics.cpp: In member function ‘void CGraphics_OpenGL::Flush()’:
- src/engine/client/graphics.cpp:77:22: error: ‘glVertexPointer’ was not declared in this scope
- src/engine/client/graphics.cpp:80:40: error: ‘glTexCoordPointer’ was not declared in this scope
- src/engine/client/graphics.cpp:83:40: error: ‘glColorPointer’ was not declared in this scope
- src/engine/client/graphics.cpp:84:22: error: ‘GL_VERTEX_ARRAY’ was not declared in this scope
- src/engine/client/graphics.cpp:84:37: error: ‘glEnableClientState’ was not declared in this scope
- src/engine/client/graphics.cpp:85:22: error: ‘GL_TEXTURE_COORD_ARRAY’ was not declared in this scope
- src/engine/client/graphics.cpp:86:22: error: ‘GL_COLOR_ARRAY’ was not declared in this scope
- src/engine/client/graphics.cpp:91:17: error: ‘GL_QUADS’ was not declared in this scope
- src/engine/client/graphics.cpp: In member function ‘virtual void CGraphics_OpenGL::MapScreen(float, float, float, float)’:
- src/engine/client/graphics.cpp:230:15: error: ‘GL_PROJECTION’ was not declared in this scope
- src/engine/client/graphics.cpp:230:28: error: ‘glMatrixMode’ was not declared in this scope
- src/engine/client/graphics.cpp:231:17: error: ‘glLoadIdentity’ was not declared in this scope
- src/engine/client/graphics.cpp:232:68: error: ‘glOrtho’ was not declared in this scope
- src/engine/client/graphics.cpp: In member function ‘virtual int CGraphics_OpenGL::LoadTextureRaw(int, int, int, const void*, int, int)’:
- src/engine/client/graphics.cpp:360:103: error: ‘gluBuild2DMipmaps’ was not declared in this scope
- src/engine/client/graphics.cpp: In member function ‘virtual bool CGraphics_OpenGL::Init()’:
- src/engine/client/graphics.cpp:724:15: error: ‘GL_MODELVIEW’ was not declared in this scope
- src/engine/client/graphics.cpp:724:27: error: ‘glMatrixMode’ was not declared in this scope
- src/engine/client/graphics.cpp:725:17: error: ‘glLoadIdentity’ was not declared in this scope
- src/engine/client/graphics.cpp:727:27: error: ‘glAlphaFunc’ was not declared in this scope
- src/engine/client/graphics.cpp:728:11: error: ‘GL_ALPHA_TEST’ was not declared in this scope
- bam: 'objs/engine/client/graphics.o' error 256
- [132/149] #1 c++ src/engine/client/serverbrowser.cpp
- [133/149] #1 c++ src/engine/client/sound.cpp
- [134/149] #1 c++ src/engine/client/input.cpp
- [135/149] #1 c++ src/engine/client/friends.cpp
- [136/149] #1 c++ src/game/editor/layer_tiles.cpp
- [137/149] #1 c++ src/game/editor/editor.cpp
- [138/149] #1 c++ src/game/editor/layer_game.cpp
- [139/149] #1 c++ src/game/editor/io.cpp
- [140/149] #1 c++ src/game/editor/layer_quads.cpp
- [141/149] #1 c++ src/game/editor/auto_map.cpp
- [142/149] #1 c++ src/game/editor/popups.cpp
- [143/149] #1 c src/engine/external/wavpack/words.c
- [144/149] #1 c src/engine/external/wavpack/unpack.c
- [145/149] #1 c src/engine/external/wavpack/wputils.c
- [146/149] #1 c src/engine/external/wavpack/metadata.c
- [147/149] #1 c src/engine/external/wavpack/float.c
- [148/149] #1 c src/engine/external/wavpack/bits.c
- bam: error: a build step failed
- zurba@zurba-laptop:~/make/tee/teeworlds-b177-r50edfd37-source$ ^C
- zurba@zurba-laptop:~/make/tee/teeworlds-b177-r50edfd37-source$
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