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Badguy1945

Zeleno

Sep 17th, 2013
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  1. //Zelenogorsk Military Encampment by Badguy1945
  2.  
  3. // How to install the map addition
  4. // 1. Rename this file to Zeleno.sqf
  5. // 2. Place the .sqf file inside your mission.pbo file
  6. // 3. Open "init.sqf" and put this at the end:
  7. // [] execVM "Zeleno.sqf";
  8.  
  9. //Or if you want to have lots of map additions:
  10.  
  11. // 1. Rename this file to Zeleno.sqf
  12. // 2. Make a new folder in the pbo called mapadds (or whatever you like)
  13. // 3. Place the .sqf files inside your mapadds folder in the pbo
  14. // 4. Open "init.sqf" and put this at the end::
  15. // [] ExecVM "mapadds\Zeleno.sqf";
  16.  
  17. if (isServer) then {
  18.  
  19.  
  20. _vehicle_39 = objNull;
  21. if (true) then
  22. {
  23. _this = createVehicle ["Misc_cargo_cont_net3", [2583.2214, 5099.3032, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  24. _vehicle_39 = _this;
  25. _this setDir 64.797661;
  26. _this setPos [2583.2214, 5099.3032, 1.5258789e-005];
  27. };
  28.  
  29. _vehicle_53 = objNull;
  30. if (true) then
  31. {
  32. _this = createVehicle ["PowGen_Big", [2575.9414, 5088.1025, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  33. _vehicle_53 = _this;
  34. _this setDir 115.30836;
  35. _this setPos [2575.9414, 5088.1025, 3.0517578e-005];
  36. };
  37.  
  38. _vehicle_55 = objNull;
  39. if (true) then
  40. {
  41. _this = createVehicle ["CampEast_EP1", [2482.845, 5094.2964], [], 0, "CAN_COLLIDE"];
  42. _vehicle_55 = _this;
  43. _this setDir -34.793667;
  44. _this setPos [2482.845, 5094.2964];
  45. };
  46.  
  47. _vehicle_56 = objNull;
  48. if (true) then
  49. {
  50. _this = createVehicle ["CampEast_EP1", [2473.6167, 5087.9341, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  51. _vehicle_56 = _this;
  52. _this setDir -35.780399;
  53. _this setPos [2473.6167, 5087.9341, 1.5258789e-005];
  54. };
  55.  
  56. _vehicle_59 = objNull;
  57. if (true) then
  58. {
  59. _this = createVehicle ["Land_GuardShed", [2581.4839, 5051.5996, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  60. _vehicle_59 = _this;
  61. _this setDir -30.83482;
  62. _this setPos [2581.4839, 5051.5996, 4.5776367e-005];
  63. };
  64.  
  65. _vehicle_60 = objNull;
  66. if (true) then
  67. {
  68. _this = createVehicle ["Land_GuardShed", [2574.3459, 5047.1187, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  69. _vehicle_60 = _this;
  70. _this setDir -32.396629;
  71. _this setPos [2574.3459, 5047.1187, 1.5258789e-005];
  72. };
  73.  
  74. _vehicle_67 = objNull;
  75. if (true) then
  76. {
  77. _this = createVehicle ["Land_HBarrier5", [2568.9126, 5043.3589, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  78. _vehicle_67 = _this;
  79. _this setDir -32.130699;
  80. _this setPos [2568.9126, 5043.3589, -3.0517578e-005];
  81. };
  82.  
  83. _vehicle_72 = objNull;
  84. if (true) then
  85. {
  86. _this = createVehicle ["Land_HBarrier5", [2564.0261, 5040.3164], [], 0, "CAN_COLLIDE"];
  87. _vehicle_72 = _this;
  88. _this setDir -32.130699;
  89. _this setPos [2564.0261, 5040.3164];
  90. };
  91.  
  92. _vehicle_74 = objNull;
  93. if (true) then
  94. {
  95. _this = createVehicle ["Land_HBarrier5", [2559.1758, 5037.3496, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  96. _vehicle_74 = _this;
  97. _this setDir -32.369465;
  98. _this setPos [2559.1758, 5037.3496, 1.5258789e-005];
  99. };
  100.  
  101. _vehicle_76 = objNull;
  102. if (true) then
  103. {
  104. _this = createVehicle ["Land_HBarrier5", [2554.3196, 5034.3589, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  105. _vehicle_76 = _this;
  106. _this setDir -32.130699;
  107. _this setPos [2554.3196, 5034.3589, 1.5258789e-005];
  108. };
  109.  
  110. _vehicle_78 = objNull;
  111. if (true) then
  112. {
  113. _this = createVehicle ["Land_HBarrier5", [2549.5645, 5031.3843, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  114. _vehicle_78 = _this;
  115. _this setDir -32.130699;
  116. _this setPos [2549.5645, 5031.3843, 3.0517578e-005];
  117. };
  118.  
  119. _vehicle_80 = objNull;
  120. if (true) then
  121. {
  122. _this = createVehicle ["Land_HBarrier5", [2544.8633, 5028.4028], [], 0, "CAN_COLLIDE"];
  123. _vehicle_80 = _this;
  124. _this setDir -32.130699;
  125. _this setPos [2544.8633, 5028.4028];
  126. };
  127.  
  128. _vehicle_82 = objNull;
  129. if (true) then
  130. {
  131. _this = createVehicle ["Land_HBarrier5", [2540.0999, 5025.4502, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  132. _vehicle_82 = _this;
  133. _this setDir -32.130699;
  134. _this setPos [2540.0999, 5025.4502, -1.5258789e-005];
  135. };
  136.  
  137. _vehicle_84 = objNull;
  138. if (true) then
  139. {
  140. _this = createVehicle ["Land_HBarrier5", [2535.4304, 5022.3911], [], 0, "CAN_COLLIDE"];
  141. _vehicle_84 = _this;
  142. _this setDir -33.683506;
  143. _this setPos [2535.4304, 5022.3911];
  144. };
  145.  
  146. _vehicle_86 = objNull;
  147. if (true) then
  148. {
  149. _this = createVehicle ["Land_HBarrier5", [2530.876, 5019.1157, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  150. _vehicle_86 = _this;
  151. _this setDir -34.766876;
  152. _this setPos [2530.876, 5019.1157, 4.5776367e-005];
  153. };
  154.  
  155. _vehicle_88 = objNull;
  156. if (true) then
  157. {
  158. _this = createVehicle ["Land_HBarrier5", [2526.3027, 5015.6743, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  159. _vehicle_88 = _this;
  160. _this setDir -36.95591;
  161. _this setPos [2526.3027, 5015.6743, 7.6293945e-005];
  162. };
  163.  
  164. _vehicle_91 = objNull;
  165. if (true) then
  166. {
  167. _this = createVehicle ["Land_HBarrier5", [2522.1821, 5011.7432, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  168. _vehicle_91 = _this;
  169. _this setDir -44.622948;
  170. _this setPos [2522.1821, 5011.7432, 1.5258789e-005];
  171. };
  172.  
  173. _vehicle_93 = objNull;
  174. if (true) then
  175. {
  176. _this = createVehicle ["Land_HBarrier5", [2518.3972, 5007.4644, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  177. _vehicle_93 = _this;
  178. _this setDir -48.788368;
  179. _this setPos [2518.3972, 5007.4644, 1.5258789e-005];
  180. };
  181.  
  182. _vehicle_95 = objNull;
  183. if (true) then
  184. {
  185. _this = createVehicle ["Land_HBarrier5", [2515.2175, 5002.8643], [], 0, "CAN_COLLIDE"];
  186. _vehicle_95 = _this;
  187. _this setDir -55.298996;
  188. _this setPos [2515.2175, 5002.8643];
  189. };
  190.  
  191. _vehicle_98 = objNull;
  192. if (true) then
  193. {
  194. _this = createVehicle ["Land_Fort_Watchtower", [2508.5898, 5004.2764, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  195. _vehicle_98 = _this;
  196. _this setDir -58.059414;
  197. _this setPos [2508.5898, 5004.2764, 4.5776367e-005];
  198. };
  199.  
  200. _vehicle_99 = objNull;
  201. if (true) then
  202. {
  203. _this = createVehicle ["Land_HBarrier5", [2498.8464, 5008.1567], [], 0, "CAN_COLLIDE"];
  204. _vehicle_99 = _this;
  205. _this setDir 33.618893;
  206. _this setPos [2498.8464, 5008.1567];
  207. };
  208.  
  209. _vehicle_102 = objNull;
  210. if (true) then
  211. {
  212. _this = createVehicle ["Land_HBarrier5", [2494.3088, 5011.2363], [], 0, "CAN_COLLIDE"];
  213. _vehicle_102 = _this;
  214. _this setDir 34.707272;
  215. _this setPos [2494.3088, 5011.2363];
  216. };
  217.  
  218. _vehicle_104 = objNull;
  219. if (true) then
  220. {
  221. _this = createVehicle ["Land_HBarrier5", [2489.6887, 5014.3164, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  222. _vehicle_104 = _this;
  223. _this setDir 34.707272;
  224. _this setPos [2489.6887, 5014.3164, 3.0517578e-005];
  225. };
  226.  
  227. _vehicle_106 = objNull;
  228. if (true) then
  229. {
  230. _this = createVehicle ["Land_HBarrier5", [2485.0608, 5017.5332, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  231. _vehicle_106 = _this;
  232. _this setDir 34.707272;
  233. _this setPos [2485.0608, 5017.5332, 1.5258789e-005];
  234. };
  235.  
  236. _vehicle_110 = objNull;
  237. if (true) then
  238. {
  239. _this = createVehicle ["Land_Fort_Watchtower", [2483.135, 5022.0801], [], 0, "CAN_COLLIDE"];
  240. _vehicle_110 = _this;
  241. _this setDir 23.228559;
  242. _this setPos [2483.135, 5022.0801];
  243. };
  244.  
  245. _vehicle_112 = objNull;
  246. if (true) then
  247. {
  248. _this = createVehicle ["Land_HBarrier5", [2483.2488, 5028.1494], [], 0, "CAN_COLLIDE"];
  249. _vehicle_112 = _this;
  250. _this setDir -63.953743;
  251. _this setPos [2483.2488, 5028.1494];
  252. };
  253.  
  254. _vehicle_115 = objNull;
  255. if (true) then
  256. {
  257. _this = createVehicle ["Land_HBarrier5", [2485.7185, 5033.1387, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  258. _vehicle_115 = _this;
  259. _this setDir -63.953743;
  260. _this setPos [2485.7185, 5033.1387, -1.5258789e-005];
  261. };
  262.  
  263. _vehicle_120 = objNull;
  264. if (true) then
  265. {
  266. _this = createVehicle ["Land_HBarrier3", [2488.2458, 5041.6787], [], 0, "CAN_COLLIDE"];
  267. _vehicle_120 = _this;
  268. _this setDir 59.789524;
  269. _this setPos [2488.2458, 5041.6787];
  270. };
  271.  
  272. _vehicle_122 = objNull;
  273. if (true) then
  274. {
  275. _this = createVehicle ["Land_Fort_Watchtower", [2457.3933, 5111.1753], [], 0, "CAN_COLLIDE"];
  276. _vehicle_122 = _this;
  277. _this setDir -13.116634;
  278. _this setPos [2457.3933, 5111.1753];
  279. };
  280.  
  281. _vehicle_123 = objNull;
  282. if (true) then
  283. {
  284. _this = createVehicle ["Land_Fort_Watchtower", [2570.5471, 5130.8916, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  285. _vehicle_123 = _this;
  286. _this setDir 146.953;
  287. _this setPos [2570.5471, 5130.8916, -4.5776367e-005];
  288. };
  289.  
  290. _vehicle_124 = objNull;
  291. if (true) then
  292. {
  293. _this = createVehicle ["Land_HBarrier5", [2577.6199, 5123.0659, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  294. _vehicle_124 = _this;
  295. _this setDir -114.99218;
  296. _this setPos [2577.6199, 5123.0659, 4.5776367e-005];
  297. };
  298.  
  299. _vehicle_127 = objNull;
  300. if (true) then
  301. {
  302. _this = createVehicle ["Land_HBarrier5", [2579.8025, 5117.9893, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  303. _vehicle_127 = _this;
  304. _this setDir -113.85875;
  305. _this setPos [2579.8025, 5117.9893, 6.1035156e-005];
  306. };
  307.  
  308. _vehicle_129 = objNull;
  309. if (true) then
  310. {
  311. _this = createVehicle ["Land_HBarrier5", [2582.0381, 5112.7852], [], 0, "CAN_COLLIDE"];
  312. _vehicle_129 = _this;
  313. _this setDir -114.39864;
  314. _this setPos [2582.0381, 5112.7852];
  315. };
  316.  
  317. _vehicle_131 = objNull;
  318. if (true) then
  319. {
  320. _this = createVehicle ["Land_HBarrier5", [2584.3606, 5107.5815], [], 0, "CAN_COLLIDE"];
  321. _vehicle_131 = _this;
  322. _this setDir -114.04914;
  323. _this setPos [2584.3606, 5107.5815];
  324. };
  325.  
  326. _vehicle_140 = objNull;
  327. if (true) then
  328. {
  329. _this = createVehicle ["Land_HBarrier5", [2602.0298, 5097.5469, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  330. _vehicle_140 = _this;
  331. _this setDir -143.09151;
  332. _this setPos [2602.0298, 5097.5469, 3.0517578e-005];
  333. };
  334.  
  335. _vehicle_143 = objNull;
  336. if (true) then
  337. {
  338. _this = createVehicle ["Land_Fort_Watchtower", [2590.0928, 5103.2827, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  339. _vehicle_143 = _this;
  340. _this setDir 67.499542;
  341. _this setPos [2590.0928, 5103.2827, 4.5776367e-005];
  342. };
  343.  
  344. _vehicle_145 = objNull;
  345. if (true) then
  346. {
  347. _this = createVehicle ["Land_HBarrier5", [2606.9292, 5095.0996, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  348. _vehicle_145 = _this;
  349. _this setDir -153.71501;
  350. _this setPos [2606.9292, 5095.0996, 7.6293945e-005];
  351. };
  352.  
  353. _vehicle_149 = objNull;
  354. if (true) then
  355. {
  356. _this = createVehicle ["Land_HBarrier1", [2586.1411, 5107.8369, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  357. _vehicle_149 = _this;
  358. _this setDir 266.30228;
  359. _this setPos [2586.1411, 5107.8369, 7.6293945e-005];
  360. };
  361.  
  362. _vehicle_150 = objNull;
  363. if (true) then
  364. {
  365. _this = createVehicle ["Land_HBarrier1", [2585.4426, 5105.3262, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  366. _vehicle_150 = _this;
  367. _this setDir 243.80591;
  368. _this setPos [2585.4426, 5105.3262, 9.1552734e-005];
  369. };
  370.  
  371. _vehicle_151 = objNull;
  372. if (true) then
  373. {
  374. _this = createVehicle ["Land_HBarrier5", [2617.8064, 5083.7026, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  375. _vehicle_151 = _this;
  376. _this setDir -121.19143;
  377. _this setPos [2617.8064, 5083.7026, 4.5776367e-005];
  378. };
  379.  
  380. _vehicle_153 = objNull;
  381. if (true) then
  382. {
  383. _this = createVehicle ["Land_HBarrier5", [2614.812, 5088.3184, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  384. _vehicle_153 = _this;
  385. _this setDir -122.37424;
  386. _this setPos [2614.812, 5088.3184, 6.1035156e-005];
  387. };
  388.  
  389. _vehicle_155 = objNull;
  390. if (true) then
  391. {
  392. _this = createVehicle ["Land_HBarrier5", [2612.5769, 5094.9443, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  393. _vehicle_155 = _this;
  394. _this setDir -181.39012;
  395. _this setPos [2612.5769, 5094.9443, 1.5258789e-005];
  396. };
  397.  
  398. _vehicle_157 = objNull;
  399. if (true) then
  400. {
  401. _this = createVehicle ["Land_HBarrier5", [2597.7312, 5101.0269, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  402. _vehicle_157 = _this;
  403. _this setDir -137.91412;
  404. _this setPos [2597.7312, 5101.0269, 3.0517578e-005];
  405. };
  406.  
  407. _vehicle_162 = objNull;
  408. if (true) then
  409. {
  410. _this = createVehicle ["CampEast_EP1", [2502.9595, 5107.144, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  411. _vehicle_162 = _this;
  412. _this setDir -34.237892;
  413. _this setPos [2502.9595, 5107.144, -3.0517578e-005];
  414. };
  415.  
  416. _vehicle_163 = objNull;
  417. if (true) then
  418. {
  419. _this = createVehicle ["CampEast_EP1", [2493.6716, 5100.8716, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  420. _vehicle_163 = _this;
  421. _this setDir -35.224621;
  422. _this setPos [2493.6716, 5100.8716, -1.5258789e-005];
  423. };
  424.  
  425. _vehicle_166 = objNull;
  426. if (true) then
  427. {
  428. _this = createVehicle ["CampEast_EP1", [2524.0371, 5096.6436, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  429. _vehicle_166 = _this;
  430. _this setDir 56.415817;
  431. _this setPos [2524.0371, 5096.6436, 6.1035156e-005];
  432. };
  433.  
  434. _vehicle_167 = objNull;
  435. if (true) then
  436. {
  437. _this = createVehicle ["CampEast_EP1", [2517.8699, 5106.002, 0.12219238], [], 0, "CAN_COLLIDE"];
  438. _vehicle_167 = _this;
  439. _this setDir 55.429096;
  440. _this setPos [2517.8699, 5106.002, 0.12219238];
  441. };
  442.  
  443. _vehicle_172 = objNull;
  444. if (true) then
  445. {
  446. _this = createVehicle ["Land_Fire_barrel", [2480.9529, 5086.6938], [], 0, "CAN_COLLIDE"];
  447. _vehicle_172 = _this;
  448. _this setPos [2480.9529, 5086.6938];
  449. };
  450.  
  451. _vehicle_173 = objNull;
  452. if (true) then
  453. {
  454. _this = createVehicle ["Land_Campfire_burning", [2506.6907, 5093.5889, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  455. _vehicle_173 = _this;
  456. _this setPos [2506.6907, 5093.5889, -1.5258789e-005];
  457. };
  458.  
  459. _vehicle_174 = objNull;
  460. if (true) then
  461. {
  462. _this = createVehicle ["Land_Toilet", [2471.9692, 5078.9063, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  463. _vehicle_174 = _this;
  464. _this setDir -123.30905;
  465. _this setPos [2471.9692, 5078.9063, 4.5776367e-005];
  466. };
  467.  
  468. _vehicle_176 = objNull;
  469. if (true) then
  470. {
  471. _this = createVehicle ["Land_Toilet", [2472.8398, 5077.6128, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  472. _vehicle_176 = _this;
  473. _this setDir -123.30905;
  474. _this setPos [2472.8398, 5077.6128, 3.0517578e-005];
  475. };
  476.  
  477. _vehicle_178 = objNull;
  478. if (true) then
  479. {
  480. _this = createVehicle ["Land_Toilet", [2473.7078, 5076.2456, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  481. _vehicle_178 = _this;
  482. _this setDir -123.30905;
  483. _this setPos [2473.7078, 5076.2456, 3.0517578e-005];
  484. };
  485.  
  486. _vehicle_180 = objNull;
  487. if (true) then
  488. {
  489. _this = createVehicle ["Land_Toilet", [2474.5376, 5074.9604, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  490. _vehicle_180 = _this;
  491. _this setDir -123.30905;
  492. _this setPos [2474.5376, 5074.9604, 3.0517578e-005];
  493. };
  494.  
  495. _vehicle_182 = objNull;
  496. if (true) then
  497. {
  498. _this = createVehicle ["Land_Toilet", [2475.3997, 5073.6587, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  499. _vehicle_182 = _this;
  500. _this setDir -123.30905;
  501. _this setPos [2475.3997, 5073.6587, 6.1035156e-005];
  502. };
  503.  
  504. _vehicle_195 = objNull;
  505. if (true) then
  506. {
  507. _this = createVehicle ["FlagCarrierNATO_EP1", [2569.916, 5045.8218], [], 0, "CAN_COLLIDE"];
  508. _vehicle_195 = _this;
  509. _this setDir -1.6228459;
  510. _this setPos [2569.916, 5045.8218];
  511. };
  512.  
  513. _vehicle_197 = objNull;
  514. if (true) then
  515. {
  516. _this = createVehicle ["FlagCarrierCDF_EP1", [2571.3013, 5046.7217, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  517. _vehicle_197 = _this;
  518. _this setPos [2571.3013, 5046.7217, 1.5258789e-005];
  519. };
  520.  
  521. _vehicle_201 = objNull;
  522. if (true) then
  523. {
  524. _this = createVehicle ["ZavoraAnim", [2579.2861, 5053.0547, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  525. _vehicle_201 = _this;
  526. _this setDir -31.233263;
  527. _this setPos [2579.2861, 5053.0547, 4.5776367e-005];
  528. };
  529.  
  530. _vehicle_207 = objNull;
  531. if (true) then
  532. {
  533. _this = createVehicle ["Land_radar", [2570.0256, 5087.77, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  534. _vehicle_207 = _this;
  535. _this setDir -27.487131;
  536. _this setPos [2570.0256, 5087.77, 6.1035156e-005];
  537. };
  538.  
  539. _vehicle_217 = objNull;
  540. if (true) then
  541. {
  542. _this = createVehicle ["Camp", [2555.48, 5041.5171, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  543. _vehicle_217 = _this;
  544. _this setDir -124.0531;
  545. _this setPos [2555.48, 5041.5171, 1.5258789e-005];
  546. };
  547.  
  548. _vehicle_220 = objNull;
  549. if (true) then
  550. {
  551. _this = createVehicle ["Camp", [2551.3101, 5047.3755], [], 0, "CAN_COLLIDE"];
  552. _vehicle_220 = _this;
  553. _this setDir -124.0531;
  554. _this setPos [2551.3101, 5047.3755];
  555. };
  556.  
  557. _vehicle_222 = objNull;
  558. if (true) then
  559. {
  560. _this = createVehicle ["Camp", [2547.2642, 5053.2642, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  561. _vehicle_222 = _this;
  562. _this setDir -124.0531;
  563. _this setPos [2547.2642, 5053.2642, 1.5258789e-005];
  564. };
  565.  
  566. _vehicle_224 = objNull;
  567. if (true) then
  568. {
  569. _this = createVehicle ["Camp", [2543.2976, 5059.2651, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  570. _vehicle_224 = _this;
  571. _this setDir -124.0531;
  572. _this setPos [2543.2976, 5059.2651, 1.5258789e-005];
  573. };
  574.  
  575. _vehicle_226 = objNull;
  576. if (true) then
  577. {
  578. _this = createVehicle ["Camp", [2539.4238, 5065.2974, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  579. _vehicle_226 = _this;
  580. _this setDir -124.0531;
  581. _this setPos [2539.4238, 5065.2974, -1.5258789e-005];
  582. };
  583.  
  584. _vehicle_228 = objNull;
  585. if (true) then
  586. {
  587. _this = createVehicle ["Camp", [2527.7407, 5058.0605], [], 0, "CAN_COLLIDE"];
  588. _vehicle_228 = _this;
  589. _this setDir 53.706314;
  590. _this setPos [2527.7407, 5058.0605];
  591. };
  592.  
  593. _vehicle_233 = objNull;
  594. if (true) then
  595. {
  596. _this = createVehicle ["Camp", [2532.0923, 5052.2607], [], 0, "CAN_COLLIDE"];
  597. _vehicle_233 = _this;
  598. _this setDir 55.771816;
  599. _this setPos [2532.0923, 5052.2607];
  600. };
  601.  
  602. _vehicle_235 = objNull;
  603. if (true) then
  604. {
  605. _this = createVehicle ["Camp", [2536.0896, 5046.3604, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  606. _vehicle_235 = _this;
  607. _this setDir 55.771816;
  608. _this setPos [2536.0896, 5046.3604, -1.5258789e-005];
  609. };
  610.  
  611. _vehicle_237 = objNull;
  612. if (true) then
  613. {
  614. _this = createVehicle ["Camp", [2540.3926, 5040.4604, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  615. _vehicle_237 = _this;
  616. _this setDir 55.771816;
  617. _this setPos [2540.3926, 5040.4604, 1.5258789e-005];
  618. };
  619.  
  620. _vehicle_239 = objNull;
  621. if (true) then
  622. {
  623. _this = createVehicle ["Camp", [2544.3499, 5034.5034], [], 0, "CAN_COLLIDE"];
  624. _vehicle_239 = _this;
  625. _this setDir 55.771816;
  626. _this setPos [2544.3499, 5034.5034];
  627. };
  628.  
  629. _vehicle_320 = objNull;
  630. if (true) then
  631. {
  632. _this = createVehicle ["Camp", [2538.4866, 5030.6206, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  633. _vehicle_320 = _this;
  634. _this setDir -124.0531;
  635. _this setPos [2538.4866, 5030.6206, -1.5258789e-005];
  636. };
  637.  
  638. _vehicle_321 = objNull;
  639. if (true) then
  640. {
  641. _this = createVehicle ["Camp", [2534.3667, 5036.52, -0.0055389404], [], 0, "CAN_COLLIDE"];
  642. _vehicle_321 = _this;
  643. _this setDir -124.0531;
  644. _this setPos [2534.3667, 5036.52, -0.0055389404];
  645. };
  646.  
  647. _vehicle_322 = objNull;
  648. if (true) then
  649. {
  650. _this = createVehicle ["Camp", [2530.2842, 5042.3804, -0.013778687], [], 0, "CAN_COLLIDE"];
  651. _vehicle_322 = _this;
  652. _this setDir -124.0531;
  653. _this setPos [2530.2842, 5042.3804, -0.013778687];
  654. };
  655.  
  656. _vehicle_323 = objNull;
  657. if (true) then
  658. {
  659. _this = createVehicle ["Camp", [2526.3257, 5048.4233, -0.012649536], [], 0, "CAN_COLLIDE"];
  660. _vehicle_323 = _this;
  661. _this setDir -124.0531;
  662. _this setPos [2526.3257, 5048.4233, -0.012649536];
  663. };
  664.  
  665. _vehicle_324 = objNull;
  666. if (true) then
  667. {
  668. _this = createVehicle ["Camp", [2522.0007, 5054.3472, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  669. _vehicle_324 = _this;
  670. _this setDir -124.96539;
  671. _this setPos [2522.0007, 5054.3472, -3.0517578e-005];
  672. };
  673.  
  674. _vehicle_325 = objNull;
  675. if (true) then
  676. {
  677. _this = createVehicle ["Camp", [2510.8513, 5045.4624, 0.16136169], [], 0, "CAN_COLLIDE"];
  678. _vehicle_325 = _this;
  679. _this setDir 55.771816;
  680. _this setPos [2510.8513, 5045.4624, 0.16136169];
  681. };
  682.  
  683. _vehicle_326 = objNull;
  684. if (true) then
  685. {
  686. _this = createVehicle ["Camp", [2515.0649, 5039.9946, 0.073242188], [], 0, "CAN_COLLIDE"];
  687. _vehicle_326 = _this;
  688. _this setDir 55.771816;
  689. _this setPos [2515.0649, 5039.9946, 0.073242188];
  690. };
  691.  
  692. _vehicle_327 = objNull;
  693. if (true) then
  694. {
  695. _this = createVehicle ["Camp", [2518.6853, 5034.3965, -0.0080566406], [], 0, "CAN_COLLIDE"];
  696. _vehicle_327 = _this;
  697. _this setDir 55.771816;
  698. _this setPos [2518.6853, 5034.3965, -0.0080566406];
  699. };
  700.  
  701. _vehicle_328 = objNull;
  702. if (true) then
  703. {
  704. _this = createVehicle ["Camp", [2522.3987, 5028.9126, -0.028930664], [], 0, "CAN_COLLIDE"];
  705. _vehicle_328 = _this;
  706. _this setDir 55.771816;
  707. _this setPos [2522.3987, 5028.9126, -0.028930664];
  708. };
  709.  
  710. _vehicle_329 = objNull;
  711. if (true) then
  712. {
  713. _this = createVehicle ["Camp", [2526.3486, 5022.8442, -0.024734497], [], 0, "CAN_COLLIDE"];
  714. _vehicle_329 = _this;
  715. _this setDir 55.771816;
  716. _this setPos [2526.3486, 5022.8442, -0.024734497];
  717. };
  718.  
  719. _vehicle_348 = objNull;
  720. if (true) then
  721. {
  722. _this = createVehicle ["Land_fortified_nest_big", [2560.1208, 5087.3335, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  723. _vehicle_348 = _this;
  724. _this setDir 149.04271;
  725. _this setPos [2560.1208, 5087.3335, 1.5258789e-005];
  726. };
  727.  
  728. _vehicle_378 = objNull;
  729. if (true) then
  730. {
  731. _this = createVehicle ["Land_fort_bagfence_long", [2560.3625, 5041.001, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  732. _vehicle_378 = _this;
  733. _this setDir 58.275928;
  734. _this setPos [2560.3625, 5041.001, -1.5258789e-005];
  735. };
  736.  
  737. _vehicle_380 = objNull;
  738. if (true) then
  739. {
  740. _this = createVehicle ["Land_fort_bagfence_long", [2558.6882, 5043.6357], [], 0, "CAN_COLLIDE"];
  741. _vehicle_380 = _this;
  742. _this setDir 58.275928;
  743. _this setPos [2558.6882, 5043.6357];
  744. };
  745.  
  746. _vehicle_383 = objNull;
  747. if (true) then
  748. {
  749. _this = createVehicle ["Land_fort_bagfence_long", [2557.0767, 5046.2422, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  750. _vehicle_383 = _this;
  751. _this setDir 58.275928;
  752. _this setPos [2557.0767, 5046.2422, -1.5258789e-005];
  753. };
  754.  
  755. _vehicle_385 = objNull;
  756. if (true) then
  757. {
  758. _this = createVehicle ["Land_fort_bagfence_long", [2555.4751, 5048.8701], [], 0, "CAN_COLLIDE"];
  759. _vehicle_385 = _this;
  760. _this setDir 58.275928;
  761. _this setPos [2555.4751, 5048.8701];
  762. };
  763.  
  764. _vehicle_387 = objNull;
  765. if (true) then
  766. {
  767. _this = createVehicle ["Land_fort_bagfence_long", [2553.8193, 5051.501, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  768. _vehicle_387 = _this;
  769. _this setDir 58.275928;
  770. _this setPos [2553.8193, 5051.501, -3.0517578e-005];
  771. };
  772.  
  773. _vehicle_394 = objNull;
  774. if (true) then
  775. {
  776. _this = createVehicle ["Land_fort_bagfence_long", [2552.2395, 5054.061, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  777. _vehicle_394 = _this;
  778. _this setDir 58.275928;
  779. _this setPos [2552.2395, 5054.061, 1.5258789e-005];
  780. };
  781.  
  782. _vehicle_395 = objNull;
  783. if (true) then
  784. {
  785. _this = createVehicle ["Land_fort_bagfence_long", [2550.6003, 5056.5771, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  786. _vehicle_395 = _this;
  787. _this setDir 58.275928;
  788. _this setPos [2550.6003, 5056.5771, 3.0517578e-005];
  789. };
  790.  
  791. _vehicle_396 = objNull;
  792. if (true) then
  793. {
  794. _this = createVehicle ["Land_fort_bagfence_long", [2548.9365, 5059.249, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  795. _vehicle_396 = _this;
  796. _this setDir 58.275928;
  797. _this setPos [2548.9365, 5059.249, 1.5258789e-005];
  798. };
  799.  
  800. _vehicle_397 = objNull;
  801. if (true) then
  802. {
  803. _this = createVehicle ["Land_fort_bagfence_long", [2547.252, 5061.9336, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  804. _vehicle_397 = _this;
  805. _this setDir 58.275928;
  806. _this setPos [2547.252, 5061.9336, 3.0517578e-005];
  807. };
  808.  
  809. _vehicle_398 = objNull;
  810. if (true) then
  811. {
  812. _this = createVehicle ["Land_fort_bagfence_long", [2545.573, 5064.6787], [], 0, "CAN_COLLIDE"];
  813. _vehicle_398 = _this;
  814. _this setDir 58.275928;
  815. _this setPos [2545.573, 5064.6787];
  816. };
  817.  
  818. _vehicle_404 = objNull;
  819. if (true) then
  820. {
  821. _this = createVehicle ["Land_fort_bagfence_long", [2543.865, 5067.3335, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  822. _vehicle_404 = _this;
  823. _this setDir 58.275928;
  824. _this setPos [2543.865, 5067.3335, -1.5258789e-005];
  825. };
  826.  
  827. _vehicle_415 = objNull;
  828. if (true) then
  829. {
  830. _this = createVehicle ["Land_fort_bagfence_long", [2536.5083, 5071.1929, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  831. _vehicle_415 = _this;
  832. _this setDir -34.795002;
  833. _this setPos [2536.5083, 5071.1929, -7.6293945e-005];
  834. };
  835.  
  836. _vehicle_416 = objNull;
  837. if (true) then
  838. {
  839. _this = createVehicle ["Land_fort_bagfence_long", [2533.947, 5069.3672, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  840. _vehicle_416 = _this;
  841. _this setDir -35.50457;
  842. _this setPos [2533.947, 5069.3672, -3.0517578e-005];
  843. };
  844.  
  845. _vehicle_420 = objNull;
  846. if (true) then
  847. {
  848. _this = createVehicle ["Barrels", [2514.3074, 5115.4297, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  849. _vehicle_420 = _this;
  850. _this setDir -25.891798;
  851. _this setPos [2514.3074, 5115.4297, 1.5258789e-005];
  852. };
  853.  
  854. _vehicle_421 = objNull;
  855. if (true) then
  856. {
  857. _this = createVehicle ["Barrels", [2515.1809, 5113.8379], [], 0, "CAN_COLLIDE"];
  858. _vehicle_421 = _this;
  859. _this setDir -29.417589;
  860. _this setPos [2515.1809, 5113.8379];
  861. };
  862.  
  863. _vehicle_427 = objNull;
  864. if (true) then
  865. {
  866. _this = createVehicle ["Land_Fire_barrel", [2534.9431, 5067.8599, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  867. _vehicle_427 = _this;
  868. _this setPos [2534.9431, 5067.8599, 3.0517578e-005];
  869. };
  870.  
  871. _vehicle_437 = objNull;
  872. if (true) then
  873. {
  874. _this = createVehicle ["Satelit", [2512.5127, 5104.1357, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  875. _vehicle_437 = _this;
  876. _this setDir 29.547604;
  877. _this setPos [2512.5127, 5104.1357, -1.5258789e-005];
  878. };
  879.  
  880. _vehicle_445 = objNull;
  881. if (true) then
  882. {
  883. _this = createVehicle ["Land_tent_east", [2499.7529, 5085.0024, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  884. _vehicle_445 = _this;
  885. _this setDir 145.12094;
  886. _this setPos [2499.7529, 5085.0024, -1.5258789e-005];
  887. };
  888.  
  889. _vehicle_446 = objNull;
  890. if (true) then
  891. {
  892. _this = createVehicle ["Land_tent_east", [2487.0654, 5075.4585, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  893. _vehicle_446 = _this;
  894. _this setDir -35.793247;
  895. _this setPos [2487.0654, 5075.4585, -4.5776367e-005];
  896. };
  897.  
  898. _vehicle_465 = objNull;
  899. if (true) then
  900. {
  901. _this = createVehicle ["Land_bags_stack_EP1", [2505.5208, 5083.8252], [], 0, "CAN_COLLIDE"];
  902. _vehicle_465 = _this;
  903. _this setPos [2505.5208, 5083.8252];
  904. };
  905.  
  906. _vehicle_466 = objNull;
  907. if (true) then
  908. {
  909. _this = createVehicle ["Land_bags_stack_EP1", [2486.063, 5069.2778, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  910. _vehicle_466 = _this;
  911. _this setDir -43.071716;
  912. _this setPos [2486.063, 5069.2778, -3.0517578e-005];
  913. };
  914.  
  915. _vehicle_467 = objNull;
  916. if (true) then
  917. {
  918. _this = createVehicle ["Land_Misc_IronPipes_EP1", [2517.5405, 5090.5425, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  919. _vehicle_467 = _this;
  920. _this setDir 8.1532202;
  921. _this setPos [2517.5405, 5090.5425, -1.5258789e-005];
  922. };
  923.  
  924. _vehicle_480 = objNull;
  925. if (true) then
  926. {
  927. _this = createVehicle ["Land_fort_bagfence_long", [2524.9883, 5017.668, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  928. _vehicle_480 = _this;
  929. _this setDir 55.840714;
  930. _this setPos [2524.9883, 5017.668, 1.5258789e-005];
  931. };
  932.  
  933. _vehicle_481 = objNull;
  934. if (true) then
  935. {
  936. _this = createVehicle ["Land_fort_bagfence_long", [2523.2539, 5020.2251, -0.0033416748], [], 0, "CAN_COLLIDE"];
  937. _vehicle_481 = _this;
  938. _this setDir 55.913532;
  939. _this setPos [2523.2539, 5020.2251, -0.0033416748];
  940. };
  941.  
  942. _vehicle_482 = objNull;
  943. if (true) then
  944. {
  945. _this = createVehicle ["Land_fort_bagfence_long", [2521.5662, 5022.75, -0.0057983398], [], 0, "CAN_COLLIDE"];
  946. _vehicle_482 = _this;
  947. _this setDir 55.752274;
  948. _this setPos [2521.5662, 5022.75, -0.0057983398];
  949. };
  950.  
  951. _vehicle_483 = objNull;
  952. if (true) then
  953. {
  954. _this = createVehicle ["Land_fort_bagfence_long", [2519.8252, 5025.2769, -0.008895874], [], 0, "CAN_COLLIDE"];
  955. _vehicle_483 = _this;
  956. _this setDir 54.692333;
  957. _this setPos [2519.8252, 5025.2769, -0.008895874];
  958. };
  959.  
  960. _vehicle_484 = objNull;
  961. if (true) then
  962. {
  963. _this = createVehicle ["Land_fort_bagfence_long", [2518.0999, 5027.7007, -0.013198853], [], 0, "CAN_COLLIDE"];
  964. _vehicle_484 = _this;
  965. _this setDir 55.501823;
  966. _this setPos [2518.0999, 5027.7007, -0.013198853];
  967. };
  968.  
  969. _vehicle_485 = objNull;
  970. if (true) then
  971. {
  972. _this = createVehicle ["Land_fort_bagfence_long", [2516.3726, 5030.1812, -0.017501831], [], 0, "CAN_COLLIDE"];
  973. _vehicle_485 = _this;
  974. _this setDir 54.554485;
  975. _this setPos [2516.3726, 5030.1812, -0.017501831];
  976. };
  977.  
  978. _vehicle_486 = objNull;
  979. if (true) then
  980. {
  981. _this = createVehicle ["Land_fort_bagfence_long", [2514.6135, 5032.6709, -0.022003174], [], 0, "CAN_COLLIDE"];
  982. _vehicle_486 = _this;
  983. _this setDir 54.451633;
  984. _this setPos [2514.6135, 5032.6709, -0.022003174];
  985. };
  986.  
  987. _vehicle_487 = objNull;
  988. if (true) then
  989. {
  990. _this = createVehicle ["Land_fort_bagfence_long", [2512.9346, 5035.1934, -0.02633667], [], 0, "CAN_COLLIDE"];
  991. _vehicle_487 = _this;
  992. _this setDir 55.364288;
  993. _this setPos [2512.9346, 5035.1934, -0.02633667];
  994. };
  995.  
  996. _vehicle_504 = objNull;
  997. if (true) then
  998. {
  999. _this = createVehicle ["Land_fort_bagfence_long", [2511.1365, 5037.6655], [], 0, "CAN_COLLIDE"];
  1000. _vehicle_504 = _this;
  1001. _this setDir 53.973236;
  1002. _this setPos [2511.1365, 5037.6655];
  1003. };
  1004.  
  1005. _vehicle_505 = objNull;
  1006. if (true) then
  1007. {
  1008. _this = createVehicle ["Land_fort_bagfence_long", [2509.3894, 5040.062, 0.002166748], [], 0, "CAN_COLLIDE"];
  1009. _vehicle_505 = _this;
  1010. _this setDir 54.4659;
  1011. _this setPos [2509.3894, 5040.062, 0.002166748];
  1012. };
  1013.  
  1014. _vehicle_506 = objNull;
  1015. if (true) then
  1016. {
  1017. _this = createVehicle ["Land_fort_bagfence_long", [2507.7642, 5042.395, 0.006942749], [], 0, "CAN_COLLIDE"];
  1018. _vehicle_506 = _this;
  1019. _this setDir 53.973236;
  1020. _this setPos [2507.7642, 5042.395, 0.006942749];
  1021. };
  1022.  
  1023. _vehicle_523 = objNull;
  1024. if (true) then
  1025. {
  1026. _this = createVehicle ["Land_fort_bagfence_long", [2507.4238, 5050.3394], [], 0, "CAN_COLLIDE"];
  1027. _vehicle_523 = _this;
  1028. _this setDir -36.001675;
  1029. _this setPos [2507.4238, 5050.3394];
  1030. };
  1031.  
  1032. _vehicle_525 = objNull;
  1033. if (true) then
  1034. {
  1035. _this = createVehicle ["Land_fort_bagfence_long", [2509.9316, 5052.3218], [], 0, "CAN_COLLIDE"];
  1036. _vehicle_525 = _this;
  1037. _this setDir 143.80049;
  1038. _this setPos [2509.9316, 5052.3218];
  1039. };
  1040.  
  1041. _vehicle_531 = objNull;
  1042. if (true) then
  1043. {
  1044. _this = createVehicle ["MASH_EP1", [2520.1006, 5016.6479, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1045. _vehicle_531 = _this;
  1046. _this setDir -37.653049;
  1047. _this setPos [2520.1006, 5016.6479, 3.0517578e-005];
  1048. };
  1049.  
  1050. _vehicle_532 = objNull;
  1051. if (true) then
  1052. {
  1053. _this = createVehicle ["MASH_EP1", [2512.5232, 5013.3032, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1054. _vehicle_532 = _this;
  1055. _this setDir -1.4174829;
  1056. _this setPos [2512.5232, 5013.3032, -3.0517578e-005];
  1057. };
  1058.  
  1059. _vehicle_538 = objNull;
  1060. if (true) then
  1061. {
  1062. _this = createVehicle ["HMMWVWreck", [2545.8936, 5106.0005, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1063. _vehicle_538 = _this;
  1064. _this setDir -33.178337;
  1065. _this setPos [2545.8936, 5106.0005, -6.1035156e-005];
  1066. };
  1067.  
  1068. _vehicle_539 = objNull;
  1069. if (true) then
  1070. {
  1071. _this = createVehicle ["HMMWVWreck", [2516.6611, 5081.252, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1072. _vehicle_539 = _this;
  1073. _this setDir 113.18459;
  1074. _this setPos [2516.6611, 5081.252, -1.5258789e-005];
  1075. };
  1076.  
  1077. _vehicle_540 = objNull;
  1078. if (true) then
  1079. {
  1080. _this = createVehicle ["HMMWVWreck", [2505.7759, 5055.8301, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1081. _vehicle_540 = _this;
  1082. _this setDir 141.92477;
  1083. _this setPos [2505.7759, 5055.8301, 4.5776367e-005];
  1084. };
  1085.  
  1086. _vehicle_541 = objNull;
  1087. if (true) then
  1088. {
  1089. _this = createVehicle ["UralWreck", [2565.355, 5119.2119, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  1090. _vehicle_541 = _this;
  1091. _this setDir -36.812916;
  1092. _this setPos [2565.355, 5119.2119, -7.6293945e-005];
  1093. };
  1094.  
  1095. _vehicle_542 = objNull;
  1096. if (true) then
  1097. {
  1098. _this = createVehicle ["UAZWreck", [2491.2385, 5067.2505, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1099. _vehicle_542 = _this;
  1100. _this setDir -31.669315;
  1101. _this setPos [2491.2385, 5067.2505, -3.0517578e-005];
  1102. };
  1103.  
  1104. _vehicle_543 = objNull;
  1105. if (true) then
  1106. {
  1107. _this = createVehicle ["UralWreck", [2511.6387, 5068.127], [], 0, "CAN_COLLIDE"];
  1108. _vehicle_543 = _this;
  1109. _this setDir -120.61356;
  1110. _this setPos [2511.6387, 5068.127];
  1111. };
  1112.  
  1113. _vehicle_544 = objNull;
  1114. if (true) then
  1115. {
  1116. _this = createVehicle ["UralWreck", [2554.0398, 5056.8076, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1117. _vehicle_544 = _this;
  1118. _this setDir 344.33994;
  1119. _this setPos [2554.0398, 5056.8076, 6.1035156e-005];
  1120. };
  1121.  
  1122. _vehicle_547 = objNull;
  1123. if (true) then
  1124. {
  1125. _this = createVehicle ["BRDMWreck", [2530.6733, 5086.897, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1126. _vehicle_547 = _this;
  1127. _this setDir 19.654778;
  1128. _this setPos [2530.6733, 5086.897, -1.5258789e-005];
  1129. };
  1130.  
  1131. _vehicle_548 = objNull;
  1132. if (true) then
  1133. {
  1134. _this = createVehicle ["BMP2Wreck", [2539.6726, 5071.7437, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1135. _vehicle_548 = _this;
  1136. _this setDir 197.50285;
  1137. _this setPos [2539.6726, 5071.7437, 3.0517578e-005];
  1138. };
  1139.  
  1140. _vehicle_549 = objNull;
  1141. if (true) then
  1142. {
  1143. _this = createVehicle ["HMMWVWreck", [2553.0295, 5074.5254, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1144. _vehicle_549 = _this;
  1145. _this setDir 101.88657;
  1146. _this setPos [2553.0295, 5074.5254, 4.5776367e-005];
  1147. };
  1148.  
  1149. _vehicle_550 = objNull;
  1150. if (true) then
  1151. {
  1152. _this = createVehicle ["UralWreck", [2598.6145, 5087.9312, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1153. _vehicle_550 = _this;
  1154. _this setDir 13.664787;
  1155. _this setPos [2598.6145, 5087.9312, 1.5258789e-005];
  1156. };
  1157.  
  1158. _vehicle_551 = objNull;
  1159. if (true) then
  1160. {
  1161. _this = createVehicle ["UralWreck", [2536.5901, 5113.0498, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1162. _vehicle_551 = _this;
  1163. _this setDir 156.61713;
  1164. _this setPos [2536.5901, 5113.0498, -1.5258789e-005];
  1165. };
  1166.  
  1167. _vehicle_552 = objNull;
  1168. if (true) then
  1169. {
  1170. _this = createVehicle ["T72Wreck", [2547.0615, 5086.6772], [], 0, "CAN_COLLIDE"];
  1171. _vehicle_552 = _this;
  1172. _this setPos [2547.0615, 5086.6772];
  1173. };
  1174.  
  1175. _vehicle_553 = objNull;
  1176. if (true) then
  1177. {
  1178. _this = createVehicle ["T72WreckTurret", [2541.0051, 5095.4795], [], 0, "CAN_COLLIDE"];
  1179. _vehicle_553 = _this;
  1180. _this setDir 106.01849;
  1181. _this setPos [2541.0051, 5095.4795];
  1182. };
  1183.  
  1184. _vehicle_555 = objNull;
  1185. if (true) then
  1186. {
  1187. _this = createVehicle ["HMMWVWreck", [2506.6082, 5032.3867], [], 0, "CAN_COLLIDE"];
  1188. _vehicle_555 = _this;
  1189. _this setDir -104.70033;
  1190. _this setPos [2506.6082, 5032.3867];
  1191. };
  1192.  
  1193. _vehicle_556 = objNull;
  1194. if (true) then
  1195. {
  1196. _this = createVehicle ["UralWreck", [2522.678, 5074.7988], [], 0, "CAN_COLLIDE"];
  1197. _vehicle_556 = _this;
  1198. _this setDir -115.45281;
  1199. _this setPos [2522.678, 5074.7988];
  1200. };
  1201.  
  1202. _vehicle_557 = objNull;
  1203. if (true) then
  1204. {
  1205. _this = createVehicle ["UAZWreck", [2503.269, 5076.8604, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1206. _vehicle_557 = _this;
  1207. _this setDir 103.8354;
  1208. _this setPos [2503.269, 5076.8604, 3.0517578e-005];
  1209. };
  1210.  
  1211. _vehicle_558 = objNull;
  1212. if (true) then
  1213. {
  1214. _this = createVehicle ["UralWreck", [2559.583, 5098.0039, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1215. _vehicle_558 = _this;
  1216. _this setDir 88.31118;
  1217. _this setPos [2559.583, 5098.0039, -1.5258789e-005];
  1218. };
  1219.  
  1220. _vehicle_559 = objNull;
  1221. if (true) then
  1222. {
  1223. _this = createVehicle ["FlagCarrierRedCross_EP1", [2494.4497, 5035.1523, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1224. _vehicle_559 = _this;
  1225. _this setPos [2494.4497, 5035.1523, -1.5258789e-005];
  1226. };
  1227.  
  1228. _vehicle_564 = objNull;
  1229. if (true) then
  1230. {
  1231. _this = createVehicle ["Land_fort_bagfence_long", [2526.0872, 5063.9038, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1232. _vehicle_564 = _this;
  1233. _this setDir 143.35583;
  1234. _this setPos [2526.0872, 5063.9038, 1.5258789e-005];
  1235. };
  1236.  
  1237. _vehicle_565 = objNull;
  1238. if (true) then
  1239. {
  1240. _this = createVehicle ["Land_fort_bagfence_long", [2523.7319, 5062.0679, 0.0064239502], [], 0, "CAN_COLLIDE"];
  1241. _vehicle_565 = _this;
  1242. _this setDir -36.001675;
  1243. _this setPos [2523.7319, 5062.0679, 0.0064239502];
  1244. };
  1245.  
  1246. _vehicle_568 = objNull;
  1247. if (true) then
  1248. {
  1249. _this = createVehicle ["Land_fort_bagfence_long", [2519.1221, 5058.9844, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1250. _vehicle_568 = _this;
  1251. _this setDir 143.35583;
  1252. _this setPos [2519.1221, 5058.9844, -1.5258789e-005];
  1253. };
  1254.  
  1255. _vehicle_569 = objNull;
  1256. if (true) then
  1257. {
  1258. _this = createVehicle ["Land_fort_bagfence_long", [2516.7188, 5057.1626, 0.0063934326], [], 0, "CAN_COLLIDE"];
  1259. _vehicle_569 = _this;
  1260. _this setDir -36.001675;
  1261. _this setPos [2516.7188, 5057.1626, 0.0063934326];
  1262. };
  1263.  
  1264. _vehicle_573 = objNull;
  1265. if (true) then
  1266. {
  1267. _this = createVehicle ["Land_Fire_barrel", [2522.877, 5059.1348, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1268. _vehicle_573 = _this;
  1269. _this setPos [2522.877, 5059.1348, 1.5258789e-005];
  1270. };
  1271.  
  1272. _vehicle_575 = objNull;
  1273. if (true) then
  1274. {
  1275. _this = createVehicle ["Land_Fire_barrel", [2511.2954, 5051.0435, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1276. _vehicle_575 = _this;
  1277. _this setPos [2511.2954, 5051.0435, 1.5258789e-005];
  1278. };
  1279.  
  1280. _vehicle_580 = objNull;
  1281. if (true) then
  1282. {
  1283. _this = createVehicle ["Land_fort_bagfence_long", [2542.2227, 5070.0181, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1284. _vehicle_580 = _this;
  1285. _this setDir 58.275928;
  1286. _this setPos [2542.2227, 5070.0181, 3.0517578e-005];
  1287. };
  1288.  
  1289. _vehicle_583 = objNull;
  1290. if (true) then
  1291. {
  1292. _this = createVehicle ["BMP2Wreck", [2467.3774, 5101.9893, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1293. _vehicle_583 = _this;
  1294. _this setDir 105.54479;
  1295. _this setPos [2467.3774, 5101.9893, -1.5258789e-005];
  1296. };
  1297.  
  1298. _vehicle_586 = objNull;
  1299. if (true) then
  1300. {
  1301. _this = createVehicle ["UralWreck", [2499.1777, 5116.1558, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1302. _vehicle_586 = _this;
  1303. _this setDir 70.107513;
  1304. _this setPos [2499.1777, 5116.1558, 1.5258789e-005];
  1305. };
  1306.  
  1307. _vehicle_588 = objNull;
  1308. if (true) then
  1309. {
  1310. _this = createVehicle ["UralWreck", [2497.5293, 5046.2422, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1311. _vehicle_588 = _this;
  1312. _this setDir -181.94771;
  1313. _this setPos [2497.5293, 5046.2422, 1.5258789e-005];
  1314. };
  1315.  
  1316. _vehicle_589 = objNull;
  1317. if (true) then
  1318. {
  1319. _this = createVehicle ["USMC_WarfareBFieldhHospital", [2498.676, 5017.4526, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1320. _vehicle_589 = _this;
  1321. _this setDir 123.7058;
  1322. _this setPos [2498.676, 5017.4526, -1.5258789e-005];
  1323. };
  1324.  
  1325. _vehicle_590 = objNull;
  1326. if (true) then
  1327. {
  1328. _this = createVehicle ["Base_WarfareBBarrier10x", [2525.7241, 5090.6631], [], 0, "CAN_COLLIDE"];
  1329. _vehicle_590 = _this;
  1330. _this setDir -34.11528;
  1331. _this setPos [2525.7241, 5090.6631];
  1332. };
  1333.  
  1334. _vehicle_592 = objNull;
  1335. if (true) then
  1336. {
  1337. _this = createVehicle ["Base_WarfareBBarrier10x", [2528.8728, 5101.5649], [], 0, "CAN_COLLIDE"];
  1338. _vehicle_592 = _this;
  1339. _this setDir 57.977192;
  1340. _this setPos [2528.8728, 5101.5649];
  1341. };
  1342.  
  1343. _vehicle_595 = objNull;
  1344. if (true) then
  1345. {
  1346. _this = createVehicle ["Misc_Cargo1Bo_civil", [2576.281, 5107.4766], [], 0, "CAN_COLLIDE"];
  1347. _vehicle_595 = _this;
  1348. _this setDir -41.889088;
  1349. _this setPos [2576.281, 5107.4766];
  1350. };
  1351.  
  1352. _vehicle_596 = objNull;
  1353. if (true) then
  1354. {
  1355. _this = createVehicle ["Misc_Cargo1Bo_civil", [2569.437, 5104.3462, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1356. _vehicle_596 = _this;
  1357. _this setDir 153.5775;
  1358. _this setPos [2569.437, 5104.3462, -3.0517578e-005];
  1359. };
  1360.  
  1361. _vehicle_604 = objNull;
  1362. if (true) then
  1363. {
  1364. _this = createVehicle ["Land_fort_bagfence_corner", [2505.0032, 5047.2754, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1365. _vehicle_604 = _this;
  1366. _this setDir 53.83622;
  1367. _this setPos [2505.0032, 5047.2754, -1.5258789e-005];
  1368. };
  1369.  
  1370. _vehicle_607 = objNull;
  1371. if (true) then
  1372. {
  1373. _this = createVehicle ["Land_fort_bagfence_long", [2506.3503, 5044.3955, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1374. _vehicle_607 = _this;
  1375. _this setDir 53.973236;
  1376. _this setPos [2506.3503, 5044.3955, 3.0517578e-005];
  1377. };
  1378.  
  1379. _vehicle_609 = objNull;
  1380. if (true) then
  1381. {
  1382. _this = createVehicle ["Land_fort_bagfence_round", [2519.8428, 5062.5874, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1383. _vehicle_609 = _this;
  1384. _this setDir -36.541843;
  1385. _this setPos [2519.8428, 5062.5874, -1.5258789e-005];
  1386. };
  1387.  
  1388. _vehicle_619 = objNull;
  1389. if (true) then
  1390. {
  1391. _this = createVehicle ["HeliH", [2566.2185, 5064.7393, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1392. _vehicle_619 = _this;
  1393. _this setPos [2566.2185, 5064.7393, -1.5258789e-005];
  1394. };
  1395.  
  1396. _vehicle_632 = objNull;
  1397. if (true) then
  1398. {
  1399. _this = createVehicle ["Land_fort_bagfence_long", [2575.0266, 5061.4434], [], 0, "CAN_COLLIDE"];
  1400. _vehicle_632 = _this;
  1401. _this setDir 149.38118;
  1402. _this setPos [2575.0266, 5061.4434];
  1403. };
  1404.  
  1405. _vehicle_634 = objNull;
  1406. if (true) then
  1407. {
  1408. _this = createVehicle ["Land_fort_bagfence_long", [2572.4622, 5059.9092], [], 0, "CAN_COLLIDE"];
  1409. _vehicle_634 = _this;
  1410. _this setDir 148.43118;
  1411. _this setPos [2572.4622, 5059.9092];
  1412. };
  1413.  
  1414. _vehicle_638 = objNull;
  1415. if (true) then
  1416. {
  1417. _this = createVehicle ["Land_fort_bagfence_long", [2569.96, 5058.314], [], 0, "CAN_COLLIDE"];
  1418. _vehicle_638 = _this;
  1419. _this setDir 149.38118;
  1420. _this setPos [2569.96, 5058.314];
  1421. };
  1422.  
  1423. _vehicle_639 = objNull;
  1424. if (true) then
  1425. {
  1426. _this = createVehicle ["Land_fort_bagfence_long", [2567.3955, 5056.7798], [], 0, "CAN_COLLIDE"];
  1427. _vehicle_639 = _this;
  1428. _this setDir 148.43118;
  1429. _this setPos [2567.3955, 5056.7798];
  1430. };
  1431.  
  1432. _vehicle_644 = objNull;
  1433. if (true) then
  1434. {
  1435. _this = createVehicle ["Land_fort_bagfence_corner", [2564.2903, 5055.5806, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1436. _vehicle_644 = _this;
  1437. _this setDir -30.100737;
  1438. _this setPos [2564.2903, 5055.5806, 1.5258789e-005];
  1439. };
  1440.  
  1441. _vehicle_645 = objNull;
  1442. if (true) then
  1443. {
  1444. _this = createVehicle ["Land_fort_bagfence_long", [2561.4937, 5058.2124, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1445. _vehicle_645 = _this;
  1446. _this setDir 239.39268;
  1447. _this setPos [2561.4937, 5058.2124, -3.0517578e-005];
  1448. };
  1449.  
  1450. _vehicle_646 = objNull;
  1451. if (true) then
  1452. {
  1453. _this = createVehicle ["Land_fort_bagfence_long", [2559.8552, 5060.96, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1454. _vehicle_646 = _this;
  1455. _this setDir 238.44267;
  1456. _this setPos [2559.8552, 5060.96, -3.0517578e-005];
  1457. };
  1458.  
  1459. _vehicle_649 = objNull;
  1460. if (true) then
  1461. {
  1462. _this = createVehicle ["Land_fort_bagfence_long", [2558.1665, 5063.771, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1463. _vehicle_649 = _this;
  1464. _this setDir 239.32462;
  1465. _this setPos [2558.1665, 5063.771, -4.5776367e-005];
  1466. };
  1467.  
  1468. _vehicle_653 = objNull;
  1469. if (true) then
  1470. {
  1471. _this = createVehicle ["UralWreck", [2563.2927, 5046.709], [], 0, "CAN_COLLIDE"];
  1472. _vehicle_653 = _this;
  1473. _this setDir -103.16278;
  1474. _this setPos [2563.2927, 5046.709];
  1475. };
  1476.  
  1477. _vehicle_655 = objNull;
  1478. if (true) then
  1479. {
  1480. _this = createVehicle ["datsun02Wreck", [2568.0129, 5048.2017, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1481. _vehicle_655 = _this;
  1482. _this setDir 125.16322;
  1483. _this setPos [2568.0129, 5048.2017, -1.5258789e-005];
  1484. };
  1485.  
  1486. _vehicle_663 = objNull;
  1487. if (true) then
  1488. {
  1489. _this = createVehicle ["Base_WarfareBBarrier10x", [2520.6389, 5114.9209, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1490. _vehicle_663 = _this;
  1491. _this setDir 57.977192;
  1492. _this setPos [2520.6389, 5114.9209, 1.5258789e-005];
  1493. };
  1494.  
  1495. _vehicle_666 = objNull;
  1496. if (true) then
  1497. {
  1498. _this = createVehicle ["PowGen_Big", [2512.0647, 5112.6851], [], 0, "CAN_COLLIDE"];
  1499. _vehicle_666 = _this;
  1500. _this setDir 188.62566;
  1501. _this setPos [2512.0647, 5112.6851];
  1502. };
  1503.  
  1504. _vehicle_674 = objNull;
  1505. if (true) then
  1506. {
  1507. _this = createVehicle ["hiluxWreck", [2530.26, 5109.5537, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1508. _vehicle_674 = _this;
  1509. _this setDir -31.912577;
  1510. _this setPos [2530.26, 5109.5537, -4.5776367e-005];
  1511. };
  1512.  
  1513. _vehicle_675 = objNull;
  1514. if (true) then
  1515. {
  1516. _this = createVehicle ["WoodChair", [2507.0173, 5095.3154, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1517. _vehicle_675 = _this;
  1518. _this setDir 5.1159043;
  1519. _this setPos [2507.0173, 5095.3154, 1.5258789e-005];
  1520. };
  1521.  
  1522. _vehicle_676 = objNull;
  1523. if (true) then
  1524. {
  1525. _this = createVehicle ["WoodChair", [2508.0361, 5094.8467, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1526. _vehicle_676 = _this;
  1527. _this setDir 37.116333;
  1528. _this setPos [2508.0361, 5094.8467, 1.5258789e-005];
  1529. };
  1530.  
  1531. _vehicle_677 = objNull;
  1532. if (true) then
  1533. {
  1534. _this = createVehicle ["Land_Crates_EP1", [2508.3889, 5093.9136, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1535. _vehicle_677 = _this;
  1536. _this setPos [2508.3889, 5093.9136, 1.5258789e-005];
  1537. };
  1538.  
  1539. _vehicle_679 = objNull;
  1540. if (true) then
  1541. {
  1542. _this = createVehicle ["Land_Chair_EP1", [2505.0229, 5094.1196], [], 0, "CAN_COLLIDE"];
  1543. _vehicle_679 = _this;
  1544. _this setDir 14.879378;
  1545. _this setPos [2505.0229, 5094.1196];
  1546. };
  1547.  
  1548. _vehicle_686 = objNull;
  1549. if (true) then
  1550. {
  1551. _this = createVehicle ["Land_Bench_EP1", [2507.324, 5091.9609], [], 0, "CAN_COLLIDE"];
  1552. _vehicle_686 = _this;
  1553. _this setDir 72.849457;
  1554. _this setPos [2507.324, 5091.9609];
  1555. };
  1556.  
  1557. _vehicle_688 = objNull;
  1558. if (true) then
  1559. {
  1560. _this = createVehicle ["UAZWreck", [2514.1907, 5024.0005, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1561. _vehicle_688 = _this;
  1562. _this setDir 103.8354;
  1563. _this setPos [2514.1907, 5024.0005, 1.5258789e-005];
  1564. };
  1565.  
  1566. };
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