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Sep 27th, 2016
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Python 0.63 KB | None | 0 0
  1. import maya.cmds as mc
  2.  
  3.  
  4. print mc.ls(selection=True)
  5. print mc.ls(selection=True, long=True)
  6. mc.delete('pSphere1')
  7.  
  8. print mc.ls('pSphere1', long=True)
  9.  
  10. mc.ls(transforms=True, long=True)
  11.  
  12. mc.ls(shapes=True, long=True)
  13.  
  14. for meshNode in mc.ls(type="mesh", long=True):
  15.     mc.setAttr(meshNode+".displaySmoothMesh", False)
  16.    
  17.  
  18. mc.ls("group*", long=True)
  19.  
  20. mc.ls("*Shape*", long=True)
  21.  
  22. mc.listConnections("anisotropic1", connections=True, destination=True)
  23. sg = mc.listConnections("anisotropic1", type="shadingEngine")[0]
  24. mc.sets(sg, query=True)
  25. node = "|group1|pSphere1|pSphereShape1"
  26.  
  27. mc.sets(node, edit=True, forceElement=sg)
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