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- import maya.cmds as mc
- print mc.ls(selection=True)
- print mc.ls(selection=True, long=True)
- mc.delete('pSphere1')
- print mc.ls('pSphere1', long=True)
- mc.ls(transforms=True, long=True)
- mc.ls(shapes=True, long=True)
- for meshNode in mc.ls(type="mesh", long=True):
- mc.setAttr(meshNode+".displaySmoothMesh", False)
- mc.ls("group*", long=True)
- mc.ls("*Shape*", long=True)
- mc.listConnections("anisotropic1", connections=True, destination=True)
- sg = mc.listConnections("anisotropic1", type="shadingEngine")[0]
- mc.sets(sg, query=True)
- node = "|group1|pSphere1|pSphereShape1"
- mc.sets(node, edit=True, forceElement=sg)
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