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  1. void ADelegateActor::IntFunction(int32 x)
  2. {
  3.     GLog->Log("Output from IntFunction: " + FString::FromInt(x));
  4. }
  5.  
  6. void ADelegateActor::SecondIntFunction(int32 x)
  7. {
  8.     GLog->Log("Output from SecondIntFunction: " + FString::FromInt(x*2));
  9. }
  10.  
  11. void ADelegateActor::ThirdIntFunction(int32 x)
  12. {
  13.     //x to square
  14.     float power = FMath::Pow(x, 2);
  15.     GLog->Log("Third Int Function: "+FString::SanitizeFloat(power));
  16. }
  17.  
  18. void ADelegateActor::SomeFunction()
  19. {
  20.     GLog->Log("Some function log");
  21. }
');