================================================================================
weapon_xm1014
================================================================================
accuracy_divisor = -1.0
accuracy_offset = 0.0
accuracy_quadratic = 0
addon_model =
ai_addon =
alternate_inaccuracy_crouch = 0.0
alternate_inaccuracy_fire = 0.0
alternate_inaccuracy_jump = 0.0
alternate_inaccuracy_ladder = 0.0
alternate_inaccuracy_land = 0.0
alternate_inaccuracy_move = 0.0
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.0
alternate_spread = 0
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = False
class_name = weapon_xm1014
crosshair_delta_distance = 4
crosshair_minimum_distance = 9
cycle_time = 0.25
damage = 22
default_price = 3000
default_primary_clip = 7
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model =
empty_sound =
fired_bullets = 6
flags = 0
full_auto = True
idle_interval = 20.0
inaccuracy_crouch = 0.007499999832361937
inaccuracy_fire = 0.03643999993801117
inaccuracy_jump = 0.41176000237464905
inaccuracy_ladder = 0.07721000164747238
inaccuracy_land = 0.0823500007390976
inaccuracy_move = 0.035440001636743546
inaccuracy_reload = 0.0
inaccuracy_stand = 0.009999999776482582
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 0.0
maximum_player_speed = 240.0
maximum_primary_clip = 7
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 1.2999999523162842
muzzle_flash_style_index = 0
penetration = 1
player_animation_extension = xm1014
position = 0
previous_price = 0
price = 3000
primary_ammo_name = BULLET_PLAYER_BUCKSHOT
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_xm1014
range = 3000.0
range_modifier = 0.699999988079071
recovery_time_crouch = 0.3289400041103363
recovery_time_stand = 0.4605199992656708
reload_npc_sound =
reload_sound =
rumble_effect = -1
secondary_ammo_name =
secondary_ammo_type = 0
shield_view_model =
show_usage_hint = False
silencer_model =
single_npc_sound =
single_sound = Weapon_XM1014.Single
slot_index = 0
special_sound_1 =
special_sound_2 =
special_sound_3 = Default.Zoom
spread = 0.03999999910593033
sprite_count = 0
taunt_sound =
team_index = 0
time_to_idle = 2.0
weapon_armor_radio = 1.0
weapon_type_index = 4
weight = 20
world_model = models/weapons/v_shot_xm1014.mdl
wrong_team_message =
================================================================================
weapon_usp
================================================================================
accuracy_divisor = -1.0
accuracy_offset = 0.0
accuracy_quadratic = 0
addon_model =
ai_addon =
alternate_inaccuracy_crouch = 0.006000000052154064
alternate_inaccuracy_fire = 0.025040000677108765
alternate_inaccuracy_jump = 0.29624998569488525
alternate_inaccuracy_ladder = 0.019750000908970833
alternate_inaccuracy_land = 0.05925000086426735
alternate_inaccuracy_move = 0.0177800003439188
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.00800000037997961
alternate_spread = 994352038
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = True
class_name = weapon_usp
crosshair_delta_distance = 3
crosshair_minimum_distance = 8
cycle_time = 0.15000000596046448
damage = 34
default_price = 500
default_primary_clip = 12
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model =
empty_sound =
fired_bullets = 1
flags = 0
full_auto = False
idle_interval = 20.0
inaccuracy_crouch = 0.006000000052154064
inaccuracy_fire = 0.034949999302625656
inaccuracy_jump = 0.28725001215934753
inaccuracy_ladder = 0.01915000006556511
inaccuracy_land = 0.05745000019669533
inaccuracy_move = 0.017240000888705254
inaccuracy_reload = 0.0
inaccuracy_stand = 0.00800000037997961
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 0.0
maximum_player_speed = 250.0
maximum_primary_clip = 12
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 1.0
muzzle_flash_style_index = 0
penetration = 1
player_animation_extension = pistol
position = 1
previous_price = 0
price = 500
primary_ammo_name = BULLET_PLAYER_45ACP
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_USP45
range = 4096.0
range_modifier = 0.7900000214576721
recovery_time_crouch = 0.23371000587940216
recovery_time_stand = 0.2804499864578247
reload_npc_sound =
reload_sound =
rumble_effect = -1
secondary_ammo_name =
secondary_ammo_type = 0
shield_view_model = models/weapons/v_shield_usp_r.mdl
show_usage_hint = False
silencer_model = models/weapons/w_pist_usp_silencer.mdl
single_npc_sound =
single_sound = Weapon_USP.Single
slot_index = 1
special_sound_1 = Weapon_USP.SilencedShot
special_sound_2 = Weapon_USP.DetachSilencer
special_sound_3 = Weapon_USP.AttachSilencer
spread = 0.004000000189989805
sprite_count = 0
taunt_sound =
team_index = 0
time_to_idle = 2.0
weapon_armor_radio = 1.0
weapon_type_index = 1
weight = 5
world_model = models/weapons/v_pist_usp.mdl
wrong_team_message =
================================================================================
weapon_ump45
================================================================================
accuracy_divisor = 210.0
accuracy_offset = 0.5
accuracy_quadratic = 1
addon_model =
ai_addon =
alternate_inaccuracy_crouch = 0.0
alternate_inaccuracy_fire = 0.0
alternate_inaccuracy_jump = 0.0
alternate_inaccuracy_ladder = 0.0
alternate_inaccuracy_land = 0.0
alternate_inaccuracy_move = 0.0
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.0
alternate_spread = 0
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = False
class_name = weapon_ump45
crosshair_delta_distance = 3
crosshair_minimum_distance = 6
cycle_time = 0.10499999672174454
damage = 30
default_price = 1700
default_primary_clip = 25
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model =
empty_sound =
fired_bullets = 1
flags = 0
full_auto = True
idle_interval = 20.0
inaccuracy_crouch = 0.014390000142157078
inaccuracy_fire = 0.011289999820291996
inaccuracy_jump = 0.16941000521183014
inaccuracy_ladder = 0.04235000163316727
inaccuracy_land = 0.033879999071359634
inaccuracy_move = 0.013659999705851078
inaccuracy_reload = 0.0
inaccuracy_stand = 0.019190000370144844
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 1.0
maximum_player_speed = 250.0
maximum_primary_clip = 25
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 1.149999976158142
muzzle_flash_style_index = 0
penetration = 1
player_animation_extension = ump45
position = 0
previous_price = 0
price = 1700
primary_ammo_name = BULLET_PLAYER_45ACP
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_UMP45
range = 4096.0
range_modifier = 0.8199999928474426
recovery_time_crouch = 0.21709999442100525
recovery_time_stand = 0.3039399981498718
reload_npc_sound =
reload_sound =
rumble_effect = -1
secondary_ammo_name =
secondary_ammo_type = 0
shield_view_model =
show_usage_hint = False
silencer_model =
single_npc_sound =
single_sound = Weapon_UMP45.Single
slot_index = 0
special_sound_1 =
special_sound_2 =
special_sound_3 =
spread = 0.0010000000474974513
sprite_count = 0
taunt_sound =
team_index = 0
time_to_idle = 2.0
weapon_armor_radio = 1.0
weapon_type_index = 2
weight = 25
world_model = models/weapons/v_smg_ump45.mdl
wrong_team_message =
================================================================================
weapon_tmp
================================================================================
accuracy_divisor = 200.0
accuracy_offset = 0.550000011920929
accuracy_quadratic = 0
addon_model =
ai_addon =
alternate_inaccuracy_crouch = 0.0
alternate_inaccuracy_fire = 0.0
alternate_inaccuracy_jump = 0.0
alternate_inaccuracy_ladder = 0.0
alternate_inaccuracy_land = 0.0
alternate_inaccuracy_move = 0.0
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.0
alternate_spread = 0
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = False
class_name = weapon_tmp
crosshair_delta_distance = 3
crosshair_minimum_distance = 7
cycle_time = 0.07000000029802322
damage = 26
default_price = 1250
default_primary_clip = 30
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model =
empty_sound =
fired_bullets = 1
flags = 0
full_auto = True
idle_interval = 20.0
inaccuracy_crouch = 0.014999999664723873
inaccuracy_fire = 0.015939999371767044
inaccuracy_jump = 0.11180000007152557
inaccuracy_ladder = 0.027950000017881393
inaccuracy_land = 0.022360000759363174
inaccuracy_move = 0.0038900000508874655
inaccuracy_reload = 0.0
inaccuracy_stand = 0.019999999552965164
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 1.399999976158142
maximum_player_speed = 250.0
maximum_primary_clip = 30
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 0.800000011920929
muzzle_flash_style_index = -1
penetration = 1
player_animation_extension = tmp
position = 0
previous_price = 0
price = 1250
primary_ammo_name = BULLET_PLAYER_9MM
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_Tmp
range = 4096.0
range_modifier = 0.8399999737739563
recovery_time_crouch = 0.151309996843338
recovery_time_stand = 0.21184000372886658
reload_npc_sound =
reload_sound =
rumble_effect = -1
secondary_ammo_name =
secondary_ammo_type = 0
shield_view_model =
show_usage_hint = False
silencer_model =
single_npc_sound =
single_sound = Weapon_TMP.Single
slot_index = 0
special_sound_1 =
special_sound_2 =
special_sound_3 =
spread = 0.0010000000474974513
sprite_count = 0
taunt_sound =
team_index = 3
time_to_idle = 2.0
weapon_armor_radio = 1.0
weapon_type_index = 2
weight = 25
world_model = models/weapons/v_smg_tmp.mdl
wrong_team_message =
================================================================================
weapon_smokegrenade
================================================================================
accuracy_divisor = -1.0
accuracy_offset = 0.0
accuracy_quadratic = 0
addon_model = models/weapons/w_eq_smokegrenade_thrown.mdl
ai_addon =
alternate_inaccuracy_crouch = 0.0
alternate_inaccuracy_fire = 0.0
alternate_inaccuracy_jump = 0.0
alternate_inaccuracy_ladder = 0.0
alternate_inaccuracy_land = 0.0
alternate_inaccuracy_move = 0.0
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.0
alternate_spread = 0
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = True
class_name = weapon_smokegrenade
crosshair_delta_distance = 3
crosshair_minimum_distance = 4
cycle_time = 0.15000000596046448
damage = 50
default_price = 300
default_primary_clip = 1
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model =
empty_sound =
fired_bullets = 1
flags = 24
full_auto = False
idle_interval = 20.0
inaccuracy_crouch = 0.0
inaccuracy_fire = 0.0
inaccuracy_jump = 0.0
inaccuracy_ladder = 0.0
inaccuracy_land = 0.0
inaccuracy_move = 0.0
inaccuracy_reload = 0.0
inaccuracy_stand = 0.0
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 0.0
maximum_player_speed = 245.0
maximum_primary_clip = -1
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 1.0
muzzle_flash_style_index = -1
penetration = 0
player_animation_extension = gren
position = 3
previous_price = 0
price = 300
primary_ammo_name = AMMO_TYPE_SMOKEGRENADE
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_Smoke_Grenade
range = 4096.0
range_modifier = 0.9900000095367432
recovery_time_crouch = 1.0
recovery_time_stand = 1.0
reload_npc_sound =
reload_sound =
rumble_effect = -1
secondary_ammo_name =
secondary_ammo_type = 0
shield_view_model =
show_usage_hint = False
silencer_model =
single_npc_sound =
single_sound =
slot_index = 3
special_sound_1 =
special_sound_2 =
special_sound_3 =
spread = 0.0
sprite_count = 0
taunt_sound =
team_index = 0
time_to_idle = 2.0
weapon_armor_radio = 1.0
weapon_type_index = 8
weight = 2
world_model = models/weapons/v_eq_smokegrenade.mdl
wrong_team_message =
================================================================================
weapon_sg552
================================================================================
accuracy_divisor = 220.0
accuracy_offset = 0.30000001192092896
accuracy_quadratic = 0
addon_model =
ai_addon =
alternate_inaccuracy_crouch = 0.002839999971911311
alternate_inaccuracy_fire = 0.008589999750256538
alternate_inaccuracy_jump = 0.3346399962902069
alternate_inaccuracy_ladder = 0.08365999907255173
alternate_inaccuracy_land = 0.06693000346422195
alternate_inaccuracy_move = 0.061319999396800995
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.0037799999117851257
alternate_spread = 974997842
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = False
class_name = weapon_sg552
crosshair_delta_distance = 3
crosshair_minimum_distance = 5
cycle_time = 0.09000000357627869
damage = 33
default_price = 3500
default_primary_clip = 30
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model =
empty_sound =
fired_bullets = 1
flags = 0
full_auto = True
idle_interval = 20.0
inaccuracy_crouch = 0.004050000105053186
inaccuracy_fire = 0.012269999831914902
inaccuracy_jump = 0.3346399962902069
inaccuracy_ladder = 0.08365999907255173
inaccuracy_land = 0.06693000346422195
inaccuracy_move = 0.061319999396800995
inaccuracy_reload = 0.0
inaccuracy_stand = 0.005400000140070915
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 1.0
maximum_player_speed = 235.0
maximum_primary_clip = 30
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 1.2999999523162842
muzzle_flash_style_index = 1
penetration = 2
player_animation_extension = sg552
position = 0
previous_price = 0
price = 3500
primary_ammo_name = BULLET_PLAYER_556MM
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_SG552
range = 8192.0
range_modifier = 0.9549999833106995
recovery_time_crouch = 0.276309996843338
recovery_time_stand = 0.38683000206947327
reload_npc_sound =
reload_sound =
rumble_effect = -1
secondary_ammo_name =
secondary_ammo_type = 0
shield_view_model =
show_usage_hint = False
silencer_model =
single_npc_sound =
single_sound = Weapon_SG552.Single
slot_index = 0
special_sound_1 =
special_sound_2 =
special_sound_3 = Default.Zoom
spread = 0.0006000000284984708
sprite_count = 0
taunt_sound =
team_index = 2
time_to_idle = 2.0
weapon_armor_radio = 1.399999976158142
weapon_type_index = 3
weight = 25
world_model = models/weapons/v_rif_sg552.mdl
wrong_team_message =
================================================================================
weapon_sg550
================================================================================
accuracy_divisor = -1.0
accuracy_offset = 0.0
accuracy_quadratic = 0
addon_model =
ai_addon =
alternate_inaccuracy_crouch = 0.001500000013038516
alternate_inaccuracy_fire = 0.03829000145196915
alternate_inaccuracy_jump = 0.43726998567581177
alternate_inaccuracy_ladder = 0.10931999981403351
alternate_inaccuracy_land = 0.0437299981713295
alternate_inaccuracy_move = 0.21863999962806702
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.0020000000949949026
alternate_spread = 966609234
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = False
class_name = weapon_sg550
crosshair_delta_distance = 3
crosshair_minimum_distance = 5
cycle_time = 0.25
damage = 70
default_price = 4200
default_primary_clip = 30
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model =
empty_sound =
fired_bullets = 1
flags = 0
full_auto = True
idle_interval = 60.0
inaccuracy_crouch = 0.019279999658465385
inaccuracy_fire = 0.03829000145196915
inaccuracy_jump = 0.43726998567581177
inaccuracy_ladder = 0.10931999981403351
inaccuracy_land = 0.0437299981713295
inaccuracy_move = 0.21863999962806702
inaccuracy_reload = 0.0
inaccuracy_stand = 0.025699999183416367
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 0.0
maximum_player_speed = 210.0
maximum_primary_clip = 30
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 1.600000023841858
muzzle_flash_style_index = 1
penetration = 2
player_animation_extension = sg550
position = 0
previous_price = 0
price = 4200
primary_ammo_name = BULLET_PLAYER_556MM
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_SG550
range = 8192.0
range_modifier = 0.9800000190734863
recovery_time_crouch = 0.20970000326633453
recovery_time_stand = 0.29357999563217163
reload_npc_sound =
reload_sound =
rumble_effect = -1
secondary_ammo_name =
secondary_ammo_type = 0
shield_view_model =
show_usage_hint = False
silencer_model =
single_npc_sound =
single_sound = Weapon_SG550.Single
slot_index = 0
special_sound_1 =
special_sound_2 =
special_sound_3 = Default.Zoom
spread = 0.0003000000142492354
sprite_count = 0
taunt_sound =
team_index = 3
time_to_idle = 1.7999999523162842
weapon_armor_radio = 1.4500000476837158
weapon_type_index = 5
weight = 20
world_model = models/weapons/v_snip_sg550.mdl
wrong_team_message =
================================================================================
weapon_scout
================================================================================
accuracy_divisor = -1.0
accuracy_offset = 0.0
accuracy_quadratic = 0
addon_model =
ai_addon =
alternate_inaccuracy_crouch = 0.003000000026077032
alternate_inaccuracy_fire = 0.0666700005531311
alternate_inaccuracy_jump = 0.3819499909877777
alternate_inaccuracy_ladder = 0.095490001142025
alternate_inaccuracy_land = 0.038189999759197235
alternate_inaccuracy_move = 0.19097000360488892
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.004000000189989805
alternate_spread = 966609234
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = False
class_name = weapon_scout
crosshair_delta_distance = 3
crosshair_minimum_distance = 5
cycle_time = 1.25
damage = 75
default_price = 2750
default_primary_clip = 10
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model =
empty_sound =
fired_bullets = 1
flags = 0
full_auto = False
idle_interval = 60.0
inaccuracy_crouch = 0.02377999946475029
inaccuracy_fire = 0.0666700005531311
inaccuracy_jump = 0.3819499909877777
inaccuracy_ladder = 0.095490001142025
inaccuracy_land = 0.038189999759197235
inaccuracy_move = 0.19097000360488892
inaccuracy_reload = 0.0
inaccuracy_stand = 0.031700000166893005
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 0.0
maximum_player_speed = 260.0
maximum_primary_clip = 10
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 1.100000023841858
muzzle_flash_style_index = 0
penetration = 3
player_animation_extension = scout
position = 0
previous_price = 0
price = 2750
primary_ammo_name = BULLET_PLAYER_762MM
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_Scout
range = 8192.0
range_modifier = 0.9800000190734863
recovery_time_crouch = 0.17680999636650085
recovery_time_stand = 0.247529998421669
reload_npc_sound =
reload_sound =
rumble_effect = -1
secondary_ammo_name =
secondary_ammo_type = 0
shield_view_model =
show_usage_hint = False
silencer_model =
single_npc_sound =
single_sound = Weapon_Scout.Single
slot_index = 0
special_sound_1 =
special_sound_2 =
special_sound_3 = Default.Zoom
spread = 0.0003000000142492354
sprite_count = 0
taunt_sound =
team_index = 0
time_to_idle = 1.7999999523162842
weapon_armor_radio = 1.7000000476837158
weapon_type_index = 5
weight = 30
world_model = models/weapons/v_snip_scout.mdl
wrong_team_message =
================================================================================
weapon_p90
================================================================================
accuracy_divisor = 175.0
accuracy_offset = 0.44999998807907104
accuracy_quadratic = 1
addon_model =
ai_addon =
alternate_inaccuracy_crouch = 0.0
alternate_inaccuracy_fire = 0.0
alternate_inaccuracy_jump = 0.0
alternate_inaccuracy_ladder = 0.0
alternate_inaccuracy_land = 0.0
alternate_inaccuracy_move = 0.0
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.0
alternate_spread = 0
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = False
class_name = weapon_p90
crosshair_delta_distance = 3
crosshair_minimum_distance = 7
cycle_time = 0.07000000029802322
damage = 26
default_price = 2350
default_primary_clip = 50
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model =
empty_sound =
fired_bullets = 1
flags = 0
full_auto = True
idle_interval = 20.0
inaccuracy_crouch = 0.014630000106990337
inaccuracy_fire = 0.007319999858736992
inaccuracy_jump = 0.1649399995803833
inaccuracy_ladder = 0.04123999923467636
inaccuracy_land = 0.032990001142024994
inaccuracy_move = 0.010619999840855598
inaccuracy_reload = 0.0
inaccuracy_stand = 0.019509999081492424
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 1.0
maximum_player_speed = 245.0
maximum_primary_clip = 50
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 1.2000000476837158
muzzle_flash_style_index = 1
penetration = 1
player_animation_extension = p90
position = 0
previous_price = 0
price = 2350
primary_ammo_name = BULLET_PLAYER_57MM
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_P90
range = 4096.0
range_modifier = 0.8399999737739563
recovery_time_crouch = 0.23288999497890472
recovery_time_stand = 0.3260500133037567
reload_npc_sound =
reload_sound =
rumble_effect = -1
secondary_ammo_name =
secondary_ammo_type = 0
shield_view_model =
show_usage_hint = False
silencer_model =
single_npc_sound =
single_sound = Weapon_P90.Single
slot_index = 0
special_sound_1 =
special_sound_2 =
special_sound_3 =
spread = 0.0010000000474974513
sprite_count = 0
taunt_sound =
team_index = 0
time_to_idle = 2.0
weapon_armor_radio = 1.5
weapon_type_index = 2
weight = 26
world_model = models/weapons/v_smg_p90.mdl
wrong_team_message =
================================================================================
weapon_p228
================================================================================
accuracy_divisor = -1.0
accuracy_offset = 0.0
accuracy_quadratic = 0
addon_model =
ai_addon =
alternate_inaccuracy_crouch = 0.0
alternate_inaccuracy_fire = 0.0
alternate_inaccuracy_jump = 0.0
alternate_inaccuracy_ladder = 0.0
alternate_inaccuracy_land = 0.0
alternate_inaccuracy_move = 0.0
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.0
alternate_spread = 0
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = True
class_name = weapon_p228
crosshair_delta_distance = 3
crosshair_minimum_distance = 8
cycle_time = 0.15000000596046448
damage = 40
default_price = 600
default_primary_clip = 13
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model =
empty_sound =
fired_bullets = 1
flags = 0
full_auto = False
idle_interval = 20.0
inaccuracy_crouch = 0.008249999955296516
inaccuracy_fire = 0.03317999839782715
inaccuracy_jump = 0.2849999964237213
inaccuracy_ladder = 0.01899999938905239
inaccuracy_land = 0.05700000002980232
inaccuracy_move = 0.017100000753998756
inaccuracy_reload = 0.0
inaccuracy_stand = 0.010999999940395355
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 0.0
maximum_player_speed = 250.0
maximum_primary_clip = 13
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 1.0
muzzle_flash_style_index = 0
penetration = 1
player_animation_extension = pistol
position = 1
previous_price = 0
price = 600
primary_ammo_name = BULLET_PLAYER_357SIG
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_P228
range = 4096.0
range_modifier = 0.800000011920929
recovery_time_crouch = 0.2302599996328354
recovery_time_stand = 0.276309996843338
reload_npc_sound =
reload_sound =
rumble_effect = -1
secondary_ammo_name =
secondary_ammo_type = 0
shield_view_model = models/weapons/v_shield_p228_r.mdl
show_usage_hint = False
silencer_model =
single_npc_sound =
single_sound = Weapon_P228.Single
slot_index = 1
special_sound_1 =
special_sound_2 =
special_sound_3 =
spread = 0.004000000189989805
sprite_count = 0
taunt_sound =
team_index = 0
time_to_idle = 2.0
weapon_armor_radio = 1.25
weapon_type_index = 1
weight = 5
world_model = models/weapons/v_pist_p228.mdl
wrong_team_message =
================================================================================
weapon_mp5navy
================================================================================
accuracy_divisor = 220.0
accuracy_offset = 0.44999998807907104
accuracy_quadratic = 0
addon_model =
ai_addon =
alternate_inaccuracy_crouch = 0.0
alternate_inaccuracy_fire = 0.0
alternate_inaccuracy_jump = 0.0
alternate_inaccuracy_ladder = 0.0
alternate_inaccuracy_land = 0.0
alternate_inaccuracy_move = 0.0
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.0
alternate_spread = 0
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = False
class_name = weapon_mp5navy
crosshair_delta_distance = 2
crosshair_minimum_distance = 6
cycle_time = 0.07999999821186066
damage = 26
default_price = 1500
default_primary_clip = 30
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model =
empty_sound =
fired_bullets = 1
flags = 0
full_auto = True
idle_interval = 20.0
inaccuracy_crouch = 0.012889999896287918
inaccuracy_fire = 0.006380000151693821
inaccuracy_jump = 0.23025000095367432
inaccuracy_ladder = 0.05756000056862831
inaccuracy_land = 0.04605000093579292
inaccuracy_move = 0.01785000041127205
inaccuracy_reload = 0.0
inaccuracy_stand = 0.017179999500513077
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 0.75
maximum_player_speed = 250.0
maximum_primary_clip = 30
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 1.100000023841858
muzzle_flash_style_index = 0
penetration = 1
player_animation_extension = mp5
position = 0
previous_price = 0
price = 1500
primary_ammo_name = BULLET_PLAYER_9MM
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_MP5
range = 4096.0
range_modifier = 0.8399999737739563
recovery_time_crouch = 0.27959999442100525
recovery_time_stand = 0.3914400041103363
reload_npc_sound =
reload_sound =
rumble_effect = -1
secondary_ammo_name = BULLET_PLAYER_9MM
secondary_ammo_type = 0
shield_view_model =
show_usage_hint = False
silencer_model =
single_npc_sound =
single_sound = Weapon_MP5Navy.Single
slot_index = 0
special_sound_1 =
special_sound_2 =
special_sound_3 =
spread = 0.0010000000474974513
sprite_count = 0
taunt_sound =
team_index = 0
time_to_idle = 2.0
weapon_armor_radio = 1.0
weapon_type_index = 2
weight = 25
world_model = models/weapons/v_smg_mp5.mdl
wrong_team_message =
================================================================================
weapon_mac10
================================================================================
accuracy_divisor = 200.0
accuracy_offset = 0.6000000238418579
accuracy_quadratic = 0
addon_model =
ai_addon =
alternate_inaccuracy_crouch = 0.0
alternate_inaccuracy_fire = 0.0
alternate_inaccuracy_jump = 0.0
alternate_inaccuracy_ladder = 0.0
alternate_inaccuracy_land = 0.0
alternate_inaccuracy_move = 0.0
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.0
alternate_spread = 0
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = False
class_name = weapon_mac10
crosshair_delta_distance = 3
crosshair_minimum_distance = 9
cycle_time = 0.07500000298023224
damage = 29
default_price = 1400
default_primary_clip = 30
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model =
empty_sound =
fired_bullets = 1
flags = 0
full_auto = True
idle_interval = 20.0
inaccuracy_crouch = 0.01425000000745058
inaccuracy_fire = 0.008449999615550041
inaccuracy_jump = 0.13704000413417816
inaccuracy_ladder = 0.03426000103354454
inaccuracy_land = 0.027410000562667847
inaccuracy_move = 0.006200000178068876
inaccuracy_reload = 0.0
inaccuracy_stand = 0.01899999938905239
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 1.649999976158142
maximum_player_speed = 250.0
maximum_primary_clip = 30
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 1.100000023841858
muzzle_flash_style_index = 0
penetration = 1
player_animation_extension = mac10
position = 0
previous_price = 0
price = 1400
primary_ammo_name = BULLET_PLAYER_45ACP
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_MAC10
range = 4096.0
range_modifier = 0.8199999928474426
recovery_time_crouch = 0.25262999534606934
recovery_time_stand = 0.3536800146102905
reload_npc_sound =
reload_sound =
rumble_effect = -1
secondary_ammo_name =
secondary_ammo_type = 0
shield_view_model =
show_usage_hint = False
silencer_model =
single_npc_sound =
single_sound = Weapon_MAC10.Single
slot_index = 0
special_sound_1 =
special_sound_2 =
special_sound_3 =
spread = 0.0010000000474974513
sprite_count = 0
taunt_sound =
team_index = 2
time_to_idle = 2.0
weapon_armor_radio = 0.949999988079071
weapon_type_index = 2
weight = 25
world_model = models/weapons/v_smg_mac10.mdl
wrong_team_message =
================================================================================
weapon_m4a1
================================================================================
accuracy_divisor = 220.0
accuracy_offset = 0.30000001192092896
accuracy_quadratic = 134093056
addon_model =
ai_addon =
alternate_inaccuracy_crouch = 0.005249999929219484
alternate_inaccuracy_fire = 0.011649999767541885
alternate_inaccuracy_jump = 0.34845998883247375
alternate_inaccuracy_ladder = 0.08711999654769897
alternate_inaccuracy_land = 0.06968999654054642
alternate_inaccuracy_move = 0.0703900009393692
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.007000000216066837
alternate_spread = 973967049
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = False
class_name = weapon_m4a1
crosshair_delta_distance = 3
crosshair_minimum_distance = 4
cycle_time = 0.09000000357627869
damage = 33
default_price = 3100
default_primary_clip = 30
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model =
empty_sound =
fired_bullets = 1
flags = 0
full_auto = True
idle_interval = 60.0
inaccuracy_crouch = 0.005249999929219484
inaccuracy_fire = 0.012659999541938305
inaccuracy_jump = 0.34150999784469604
inaccuracy_ladder = 0.08538000285625458
inaccuracy_land = 0.06830000132322311
inaccuracy_move = 0.06871999800205231
inaccuracy_reload = 0.0
inaccuracy_stand = 0.007000000216066837
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 1.0
maximum_player_speed = 230.0
maximum_primary_clip = 30
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 1.600000023841858
muzzle_flash_style_index = 0
penetration = 2
player_animation_extension = m4
position = 0
previous_price = 604440066
price = 3100
primary_ammo_name = BULLET_PLAYER_556MM
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_M4A1
range = 8192.0
range_modifier = 0.9700000286102295
recovery_time_crouch = 0.26973000168800354
recovery_time_stand = 0.37762001156806946
reload_npc_sound =
reload_sound =
rumble_effect = -1
secondary_ammo_name =
secondary_ammo_type = 0
shield_view_model =
show_usage_hint = False
silencer_model = models/weapons/w_rif_m4a1_silencer.mdl
single_npc_sound =
single_sound = Weapon_M4A1.Single
slot_index = 0
special_sound_1 = Weapon_M4A1.Silenced
special_sound_2 = Weapon_M4A1.Silencer_Off
special_sound_3 = Weapon_M4A1.Silencer_On
spread = 0.0006000000284984708
sprite_count = 0
taunt_sound =
team_index = 3
time_to_idle = 1.5
weapon_armor_radio = 1.399999976158142
weapon_type_index = 3
weight = 25
world_model = models/weapons/v_rif_m4a1.mdl
wrong_team_message =
================================================================================
weapon_m3
================================================================================
accuracy_divisor = -1.0
accuracy_offset = 0.0
accuracy_quadratic = 1297506048
addon_model =
ai_addon =
alternate_inaccuracy_crouch = 0.0
alternate_inaccuracy_fire = 0.0
alternate_inaccuracy_jump = 0.0
alternate_inaccuracy_ladder = 0.0
alternate_inaccuracy_land = 0.0
alternate_inaccuracy_move = 0.0
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.0
alternate_spread = 0
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = False
class_name = weapon_m3
crosshair_delta_distance = 6
crosshair_minimum_distance = 8
cycle_time = 0.8799999952316284
damage = 26
default_price = 1700
default_primary_clip = 8
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model =
empty_sound =
fired_bullets = 9
flags = 0
full_auto = True
idle_interval = 20.0
inaccuracy_crouch = 0.007499999832361937
inaccuracy_fire = 0.04163999855518341
inaccuracy_jump = 0.41999998688697815
inaccuracy_ladder = 0.07874999940395355
inaccuracy_land = 0.08399999886751175
inaccuracy_move = 0.04320000112056732
inaccuracy_reload = 0.0
inaccuracy_stand = 0.009999999776482582
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 0.0
maximum_player_speed = 220.0
maximum_primary_clip = 8
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 1.2999999523162842
muzzle_flash_style_index = 0
penetration = 1
player_animation_extension = m3s90
position = 0
previous_price = 862286441
price = 1700
primary_ammo_name = BULLET_PLAYER_BUCKSHOT
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_m3
range = 3000.0
range_modifier = 0.699999988079071
recovery_time_crouch = 0.2960500121116638
recovery_time_stand = 0.41446998715400696
reload_npc_sound =
reload_sound =
rumble_effect = -1
secondary_ammo_name =
secondary_ammo_type = 0
shield_view_model =
show_usage_hint = False
silencer_model =
single_npc_sound =
single_sound = Weapon_M3.Single
slot_index = 0
special_sound_1 =
special_sound_2 =
special_sound_3 = Default.Zoom
spread = 0.03999999910593033
sprite_count = 0
taunt_sound =
team_index = 0
time_to_idle = 2.0
weapon_armor_radio = 1.0
weapon_type_index = 4
weight = 20
world_model = models/weapons/v_shot_m3super90.mdl
wrong_team_message =
================================================================================
weapon_m249
================================================================================
accuracy_divisor = 175.0
accuracy_offset = 0.4000000059604645
accuracy_quadratic = -645540096
addon_model =
ai_addon =
alternate_inaccuracy_crouch = 0.0
alternate_inaccuracy_fire = 0.0
alternate_inaccuracy_jump = 0.0
alternate_inaccuracy_ladder = 0.0
alternate_inaccuracy_land = 0.0
alternate_inaccuracy_move = 0.0
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.0
alternate_spread = 0
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = False
class_name = weapon_m249
crosshair_delta_distance = 3
crosshair_minimum_distance = 6
cycle_time = 0.07999999821186066
damage = 35
default_price = 5750
default_primary_clip = 100
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model =
empty_sound =
fired_bullets = 1
flags = 0
full_auto = True
idle_interval = 20.0
inaccuracy_crouch = 0.0076299998909235
inaccuracy_fire = 0.004269999917596579
inaccuracy_jump = 0.708299994468689
inaccuracy_ladder = 0.13280999660491943
inaccuracy_land = 0.14166000485420227
inaccuracy_move = 0.10617999732494354
inaccuracy_reload = 0.0
inaccuracy_stand = 0.010169999673962593
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 0.8999999761581421
maximum_player_speed = 220.0
maximum_primary_clip = 100
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 1.5
muzzle_flash_style_index = 1
penetration = 2
player_animation_extension = m249
position = 0
previous_price = -25746430
price = 5750
primary_ammo_name = BULLET_PLAYER_556MM_BOX
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_M249
range = 8192.0
range_modifier = 0.9700000286102295
recovery_time_crouch = 0.5591999888420105
recovery_time_stand = 0.7828800082206726
reload_npc_sound =
reload_sound =
rumble_effect = -1
secondary_ammo_name =
secondary_ammo_type = 0
shield_view_model =
show_usage_hint = False
silencer_model =
single_npc_sound =
single_sound = Weapon_M249.Single
slot_index = 0
special_sound_1 =
special_sound_2 =
special_sound_3 = Default.Zoom
spread = 0.0020000000949949026
sprite_count = 0
taunt_sound =
team_index = 0
time_to_idle = 1.600000023841858
weapon_armor_radio = 1.600000023841858
weapon_type_index = 6
weight = 25
world_model = models/weapons/v_mach_m249para.mdl
wrong_team_message =
================================================================================
weapon_knife
================================================================================
accuracy_divisor = -1.0
accuracy_offset = 0.0
accuracy_quadratic = 247728384
addon_model =
ai_addon =
alternate_inaccuracy_crouch = 0.0
alternate_inaccuracy_fire = 0.0
alternate_inaccuracy_jump = 0.0
alternate_inaccuracy_ladder = 0.0
alternate_inaccuracy_land = 0.0
alternate_inaccuracy_move = 0.0
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.0
alternate_spread = 0
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = True
class_name = weapon_knife
crosshair_delta_distance = 3
crosshair_minimum_distance = 7
cycle_time = 0.15000000596046448
damage = 50
default_price = 0
default_primary_clip = 1
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model =
empty_sound = Default.ClipEmpty_Rifle
fired_bullets = 1
flags = 0
full_auto = False
idle_interval = 20.0
inaccuracy_crouch = 0.0
inaccuracy_fire = 0.0
inaccuracy_jump = 0.0
inaccuracy_ladder = 0.0
inaccuracy_land = 0.0
inaccuracy_move = 0.0
inaccuracy_reload = 0.0
inaccuracy_stand = 0.0
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 0.0
maximum_player_speed = 250.0
maximum_primary_clip = -1
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 0.0
muzzle_flash_style_index = -1
penetration = 1
player_animation_extension = knife
position = 1
previous_price = -1896706596
price = 0
primary_ammo_name =
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_Knife
range = 4096.0
range_modifier = 0.9900000095367432
recovery_time_crouch = 1.0
recovery_time_stand = 1.0
reload_npc_sound =
reload_sound = Default.Reload
rumble_effect = -1
secondary_ammo_name =
secondary_ammo_type = 0
shield_view_model = models/weapons/v_shield_knife_r.mdl
show_usage_hint = False
silencer_model =
single_npc_sound =
single_sound = Weapon_DEagle.Single
slot_index = 2
special_sound_1 =
special_sound_2 =
special_sound_3 =
spread = 0.0
sprite_count = 0
taunt_sound =
team_index = 0
time_to_idle = 2.0
weapon_armor_radio = 1.7000000476837158
weapon_type_index = 0
weight = 0
world_model = models/weapons/v_knife_t.mdl
wrong_team_message =
================================================================================
weapon_hegrenade
================================================================================
accuracy_divisor = -1.0
accuracy_offset = 0.0
accuracy_quadratic = -160306176
addon_model = models/weapons/w_eq_fraggrenade_thrown.mdl
ai_addon =
alternate_inaccuracy_crouch = 0.0
alternate_inaccuracy_fire = 0.0
alternate_inaccuracy_jump = 0.0
alternate_inaccuracy_ladder = 0.0
alternate_inaccuracy_land = 0.0
alternate_inaccuracy_move = 0.0
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.0
alternate_spread = 0
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = True
class_name = weapon_hegrenade
crosshair_delta_distance = 3
crosshair_minimum_distance = 8
cycle_time = 0.15000000596046448
damage = 50
default_price = 300
default_primary_clip = 1
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model =
empty_sound =
fired_bullets = 1
flags = 24
full_auto = False
idle_interval = 20.0
inaccuracy_crouch = 0.0
inaccuracy_fire = 0.0
inaccuracy_jump = 0.0
inaccuracy_ladder = 0.0
inaccuracy_land = 0.0
inaccuracy_move = 0.0
inaccuracy_reload = 0.0
inaccuracy_stand = 0.0
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 0.0
maximum_player_speed = 250.0
maximum_primary_clip = -1
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 0.0
muzzle_flash_style_index = -1
penetration = 1
player_animation_extension = gren
position = 1
previous_price = 33030641
price = 300
primary_ammo_name = AMMO_TYPE_HEGRENADE
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_HE_Grenade
range = 4096.0
range_modifier = 0.9900000095367432
recovery_time_crouch = 1.0
recovery_time_stand = 1.0
reload_npc_sound =
reload_sound =
rumble_effect = -1
secondary_ammo_name =
secondary_ammo_type = 0
shield_view_model =
show_usage_hint = False
silencer_model =
single_npc_sound =
single_sound =
slot_index = 3
special_sound_1 =
special_sound_2 =
special_sound_3 =
spread = 0.0
sprite_count = 0
taunt_sound =
team_index = 0
time_to_idle = 2.0
weapon_armor_radio = 1.475000023841858
weapon_type_index = 8
weight = 2
world_model = models/weapons/v_eq_fraggrenade.mdl
wrong_team_message =
================================================================================
weapon_glock
================================================================================
accuracy_divisor = -1.0
accuracy_offset = 0.0
accuracy_quadratic = -7209216
addon_model =
ai_addon =
alternate_inaccuracy_crouch = 0.007499999832361937
alternate_inaccuracy_fire = 0.02216999977827072
alternate_inaccuracy_jump = 0.2775000035762787
alternate_inaccuracy_ladder = 0.01850000023841858
alternate_inaccuracy_land = 0.05550000071525574
alternate_inaccuracy_move = 0.01665000058710575
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.009999999776482582
alternate_spread = 998445679
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = True
class_name = weapon_glock
crosshair_delta_distance = 3
crosshair_minimum_distance = 8
cycle_time = 0.15000000596046448
damage = 25
default_price = 400
default_primary_clip = 20
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model =
empty_sound =
fired_bullets = 1
flags = 0
full_auto = False
idle_interval = 20.0
inaccuracy_crouch = 0.007499999832361937
inaccuracy_fire = 0.03167000040411949
inaccuracy_jump = 0.2775000035762787
inaccuracy_ladder = 0.01850000023841858
inaccuracy_land = 0.05550000071525574
inaccuracy_move = 0.01665000058710575
inaccuracy_reload = 0.0
inaccuracy_stand = 0.009999999776482582
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 0.0
maximum_player_speed = 250.0
maximum_primary_clip = 20
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 1.0
muzzle_flash_style_index = 0
penetration = 1
player_animation_extension = pistol
position = 1
previous_price = 421071777
price = 400
primary_ammo_name = BULLET_PLAYER_9MM
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_Glock18
range = 4096.0
range_modifier = 0.75
recovery_time_crouch = 0.21875
recovery_time_stand = 0.26249000430107117
reload_npc_sound =
reload_sound =
rumble_effect = -1
secondary_ammo_name =
secondary_ammo_type = 0
shield_view_model = models/weapons/v_shield_glock18_r.mdl
show_usage_hint = False
silencer_model =
single_npc_sound =
single_sound = Weapon_Glock.Single
slot_index = 1
special_sound_1 =
special_sound_2 =
special_sound_3 =
spread = 0.004000000189989805
sprite_count = 0
taunt_sound =
team_index = 0
time_to_idle = 2.0
weapon_armor_radio = 1.0499999523162842
weapon_type_index = 1
weight = 5
world_model = models/weapons/v_pist_glock18.mdl
wrong_team_message =
================================================================================
weapon_galil
================================================================================
accuracy_divisor = 200.0
accuracy_offset = 0.3499999940395355
accuracy_quadratic = 0
addon_model =
ai_addon =
alternate_inaccuracy_crouch = 0.0
alternate_inaccuracy_fire = 0.0
alternate_inaccuracy_jump = 0.0
alternate_inaccuracy_ladder = 0.0
alternate_inaccuracy_land = 0.0
alternate_inaccuracy_move = 0.0
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.0
alternate_spread = 0
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = False
class_name = weapon_galil
crosshair_delta_distance = 3
crosshair_minimum_distance = 4
cycle_time = 0.09000000357627869
damage = 30
default_price = 2000
default_primary_clip = 35
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model =
empty_sound =
fired_bullets = 1
flags = 0
full_auto = True
idle_interval = 20.0
inaccuracy_crouch = 0.009390000253915787
inaccuracy_fire = 0.009840000420808792
inaccuracy_jump = 0.45434001088142395
inaccuracy_ladder = 0.11358000338077545
inaccuracy_land = 0.09087000042200089
inaccuracy_move = 0.10560999810695648
inaccuracy_reload = 0.0
inaccuracy_stand = 0.012529999949038029
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 1.25
maximum_player_speed = 215.0
maximum_primary_clip = 35
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 1.600000023841858
muzzle_flash_style_index = 1
penetration = 2
player_animation_extension = galil
position = 0
previous_price = 0
price = 2000
primary_ammo_name = BULLET_PLAYER_556MM
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_Galil
range = 8192.0
range_modifier = 0.9800000190734863
recovery_time_crouch = 0.35196998715400696
recovery_time_stand = 0.49274998903274536
reload_npc_sound =
reload_sound =
rumble_effect = -1
secondary_ammo_name =
secondary_ammo_type = 0
shield_view_model =
show_usage_hint = False
silencer_model =
single_npc_sound =
single_sound = Weapon_Galil.Single
slot_index = 0
special_sound_1 =
special_sound_2 =
special_sound_3 = Default.Zoom
spread = 0.0006000000284984708
sprite_count = 0
taunt_sound =
team_index = 2
time_to_idle = 1.2799999713897705
weapon_armor_radio = 1.5499999523162842
weapon_type_index = 3
weight = 25
world_model = models/weapons/v_rif_galil.mdl
wrong_team_message =
================================================================================
weapon_g3sg1
================================================================================
accuracy_divisor = -1.0
accuracy_offset = 0.0
accuracy_quadratic = 424548608
addon_model =
ai_addon =
alternate_inaccuracy_crouch = 0.001500000013038516
alternate_inaccuracy_fire = 0.049890000373125076
alternate_inaccuracy_jump = 0.46557000279426575
alternate_inaccuracy_ladder = 0.11638999730348587
alternate_inaccuracy_land = 0.046560000628232956
alternate_inaccuracy_move = 0.2327899932861328
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.0020000000949949026
alternate_spread = 966609234
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = False
class_name = weapon_g3sg1
crosshair_delta_distance = 4
crosshair_minimum_distance = 6
cycle_time = 0.25
damage = 80
default_price = 5000
default_primary_clip = 20
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model =
empty_sound =
fired_bullets = 1
flags = 0
full_auto = True
idle_interval = 60.0
inaccuracy_crouch = 0.019349999725818634
inaccuracy_fire = 0.049890000373125076
inaccuracy_jump = 0.46557000279426575
inaccuracy_ladder = 0.11638999730348587
inaccuracy_land = 0.046560000628232956
inaccuracy_move = 0.2327899932861328
inaccuracy_reload = 0.0
inaccuracy_stand = 0.025800000876188278
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 0.0
maximum_player_speed = 210.0
maximum_primary_clip = 20
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 1.5
muzzle_flash_style_index = 1
penetration = 3
player_animation_extension = g3
position = 0
previous_price = 956708944
price = 5000
primary_ammo_name = BULLET_PLAYER_762MM
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_G3SG1
range = 8192.0
range_modifier = 0.9800000190734863
recovery_time_crouch = 0.22245000302791595
recovery_time_stand = 0.3114199936389923
reload_npc_sound =
reload_sound =
rumble_effect = -1
secondary_ammo_name =
secondary_ammo_type = 0
shield_view_model =
show_usage_hint = False
silencer_model =
single_npc_sound =
single_sound = Weapon_G3SG1.Single
slot_index = 0
special_sound_1 =
special_sound_2 =
special_sound_3 = Default.Zoom
spread = 0.0003000000142492354
sprite_count = 0
taunt_sound =
team_index = 2
time_to_idle = 1.7999999523162842
weapon_armor_radio = 1.649999976158142
weapon_type_index = 5
weight = 20
world_model = models/weapons/v_snip_g3sg1.mdl
wrong_team_message =
================================================================================
weapon_flashbang
================================================================================
accuracy_divisor = -1.0
accuracy_offset = 0.0
accuracy_quadratic = 520223488
addon_model = models/weapons/w_eq_flashbang_thrown.mdl
ai_addon =
alternate_inaccuracy_crouch = 0.0
alternate_inaccuracy_fire = 0.0
alternate_inaccuracy_jump = 0.0
alternate_inaccuracy_ladder = 0.0
alternate_inaccuracy_land = 0.0
alternate_inaccuracy_move = 0.0
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.0
alternate_spread = 0
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = True
class_name = weapon_flashbang
crosshair_delta_distance = 3
crosshair_minimum_distance = 7
cycle_time = 0.15000000596046448
damage = 50
default_price = 200
default_primary_clip = 1
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model =
empty_sound =
fired_bullets = 1
flags = 24
full_auto = False
idle_interval = 20.0
inaccuracy_crouch = 0.0
inaccuracy_fire = 0.0
inaccuracy_jump = 0.0
inaccuracy_ladder = 0.0
inaccuracy_land = 0.0
inaccuracy_move = 0.0
inaccuracy_reload = 0.0
inaccuracy_stand = 0.0
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 0.0
maximum_player_speed = 250.0
maximum_primary_clip = -1
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 0.0
muzzle_flash_style_index = -1
penetration = 1
player_animation_extension = gren
position = 2
previous_price = 18
price = 200
primary_ammo_name = AMMO_TYPE_FLASHBANG
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_Flashbang
range = 4096.0
range_modifier = 0.9900000095367432
recovery_time_crouch = 1.0
recovery_time_stand = 1.0
reload_npc_sound =
reload_sound =
rumble_effect = -1
secondary_ammo_name =
secondary_ammo_type = 0
shield_view_model =
show_usage_hint = False
silencer_model =
single_npc_sound =
single_sound =
slot_index = 3
special_sound_1 =
special_sound_2 =
special_sound_3 =
spread = 0.0
sprite_count = 0
taunt_sound =
team_index = 0
time_to_idle = 2.0
weapon_armor_radio = 1.0
weapon_type_index = 8
weight = 1
world_model = models/weapons/v_eq_flashbang.mdl
wrong_team_message =
================================================================================
weapon_fiveseven
================================================================================
accuracy_divisor = -1.0
accuracy_offset = 0.0
accuracy_quadratic = -78907136
addon_model =
ai_addon =
alternate_inaccuracy_crouch = 0.0
alternate_inaccuracy_fire = 0.0
alternate_inaccuracy_jump = 0.0
alternate_inaccuracy_ladder = 0.0
alternate_inaccuracy_land = 0.0
alternate_inaccuracy_move = 0.0
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.0
alternate_spread = 0
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = True
class_name = weapon_fiveseven
crosshair_delta_distance = 3
crosshair_minimum_distance = 8
cycle_time = 0.15000000596046448
damage = 25
default_price = 750
default_primary_clip = 20
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model =
empty_sound =
fired_bullets = 1
flags = 0
full_auto = False
idle_interval = 20.0
inaccuracy_crouch = 0.006000000052154064
inaccuracy_fire = 0.05883000046014786
inaccuracy_jump = 0.25635001063346863
inaccuracy_ladder = 0.017090000212192535
inaccuracy_land = 0.051270000636577606
inaccuracy_move = 0.01537999976426363
inaccuracy_reload = 0.0
inaccuracy_stand = 0.009999999776482582
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 0.0
maximum_player_speed = 250.0
maximum_primary_clip = 20
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 1.0
muzzle_flash_style_index = 0
penetration = 1
player_animation_extension = pistol
position = 1
previous_price = 1647469107
price = 750
primary_ammo_name = BULLET_PLAYER_57MM
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_FiveSeven
range = 4096.0
range_modifier = 0.8849999904632568
recovery_time_crouch = 0.1862799972295761
recovery_time_stand = 0.22352999448776245
reload_npc_sound =
reload_sound =
rumble_effect = -1
secondary_ammo_name =
secondary_ammo_type = 0
shield_view_model = models/weapons/v_shield_fiveseven_r.mdl
show_usage_hint = False
silencer_model =
single_npc_sound =
single_sound = Weapon_FiveSeven.Single
slot_index = 1
special_sound_1 =
special_sound_2 =
special_sound_3 =
spread = 0.004000000189989805
sprite_count = 0
taunt_sound =
team_index = 3
time_to_idle = 2.0
weapon_armor_radio = 1.5
weapon_type_index = 1
weight = 5
world_model = models/weapons/v_pist_fiveseven.mdl
wrong_team_message =
================================================================================
weapon_famas
================================================================================
accuracy_divisor = 215.0
accuracy_offset = 0.30000001192092896
accuracy_quadratic = -1082130432
addon_model =
ai_addon =
alternate_inaccuracy_crouch = 0.004120000172406435
alternate_inaccuracy_fire = 0.005929999984800816
alternate_inaccuracy_jump = 0.3652699887752533
alternate_inaccuracy_ladder = 0.09132000058889389
alternate_inaccuracy_land = 0.07304999977350235
alternate_inaccuracy_move = 0.0697999969124794
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.005489999894052744
alternate_spread = 974997842
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = False
class_name = weapon_famas
crosshair_delta_distance = 3
crosshair_minimum_distance = 4
cycle_time = 0.09000000357627869
damage = 30
default_price = 2250
default_primary_clip = 25
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model =
empty_sound =
fired_bullets = 1
flags = 0
full_auto = True
idle_interval = 20.0
inaccuracy_crouch = 0.004120000172406435
inaccuracy_fire = 0.011859999969601631
inaccuracy_jump = 0.3652699887752533
inaccuracy_ladder = 0.09132000058889389
inaccuracy_land = 0.07304999977350235
inaccuracy_move = 0.0697999969124794
inaccuracy_reload = 0.0
inaccuracy_stand = 0.005489999894052744
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 1.0
maximum_player_speed = 220.0
maximum_primary_clip = 25
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 1.2999999523162842
muzzle_flash_style_index = 1
penetration = 2
player_animation_extension = famas
position = 0
previous_price = -1082130432
price = 2250
primary_ammo_name = BULLET_PLAYER_556MM
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_Famas
range = 8192.0
range_modifier = 0.9599999785423279
recovery_time_crouch = 0.3032799959182739
recovery_time_stand = 0.4246000051498413
reload_npc_sound =
reload_sound =
rumble_effect = -1
secondary_ammo_name =
secondary_ammo_type = 0
shield_view_model =
show_usage_hint = False
silencer_model =
single_npc_sound =
single_sound = Weapon_FAMAS.Single
slot_index = 0
special_sound_1 =
special_sound_2 =
special_sound_3 =
spread = 0.0006000000284984708
sprite_count = 0
taunt_sound =
team_index = 3
time_to_idle = 1.100000023841858
weapon_armor_radio = 1.399999976158142
weapon_type_index = 3
weight = 75
world_model = models/weapons/v_rif_famas.mdl
wrong_team_message =
================================================================================
weapon_elite
================================================================================
accuracy_divisor = -1.0
accuracy_offset = 0.0
accuracy_quadratic = 1047136512
addon_model = models/weapons/w_pist_elite_single.mdl
ai_addon =
alternate_inaccuracy_crouch = 0.0
alternate_inaccuracy_fire = 0.0
alternate_inaccuracy_jump = 0.0
alternate_inaccuracy_ladder = 0.0
alternate_inaccuracy_land = 0.0
alternate_inaccuracy_move = 0.0
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.0
alternate_spread = 0
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = False
class_name = weapon_elite
crosshair_delta_distance = 3
crosshair_minimum_distance = 4
cycle_time = 0.11999999731779099
damage = 45
default_price = 800
default_primary_clip = 30
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model = models/weapons/w_pist_elite_dropped.mdl
empty_sound =
fired_bullets = 1
flags = 0
full_auto = False
idle_interval = 20.0
inaccuracy_crouch = 0.006000000052154064
inaccuracy_fire = 0.031619999557733536
inaccuracy_jump = 0.29624998569488525
inaccuracy_ladder = 0.019750000908970833
inaccuracy_land = 0.05925000086426735
inaccuracy_move = 0.0177800003439188
inaccuracy_reload = 0.0
inaccuracy_stand = 0.00800000037997961
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 0.0
maximum_player_speed = 250.0
maximum_primary_clip = 30
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 1.0
muzzle_flash_style_index = 0
penetration = 1
player_animation_extension = elites
position = 1
previous_price = -1089751223
price = 800
primary_ammo_name = BULLET_PLAYER_9MM
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_Elites
range = 4096.0
range_modifier = 0.75
recovery_time_crouch = 0.247529998421669
recovery_time_stand = 0.2970300018787384
reload_npc_sound =
reload_sound =
rumble_effect = -1
secondary_ammo_name =
secondary_ammo_type = 0
shield_view_model =
show_usage_hint = False
silencer_model =
single_npc_sound =
single_sound = Weapon_Elite.Single
slot_index = 1
special_sound_1 =
special_sound_2 =
special_sound_3 =
spread = 0.004000000189989805
sprite_count = 0
taunt_sound =
team_index = 2
time_to_idle = 2.0
weapon_armor_radio = 1.0499999523162842
weapon_type_index = 1
weight = 5
world_model = models/weapons/v_pist_elite.mdl
wrong_team_message =
================================================================================
weapon_deagle
================================================================================
accuracy_divisor = -1.0
accuracy_offset = 0.0
accuracy_quadratic = -70321408
addon_model =
ai_addon =
alternate_inaccuracy_crouch = 0.0
alternate_inaccuracy_fire = 0.0
alternate_inaccuracy_jump = 0.0
alternate_inaccuracy_ladder = 0.0
alternate_inaccuracy_land = 0.0
alternate_inaccuracy_move = 0.0
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.0
alternate_spread = 0
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = True
class_name = weapon_deagle
crosshair_delta_distance = 3
crosshair_minimum_distance = 8
cycle_time = 0.22499999403953552
damage = 54
default_price = 650
default_primary_clip = 7
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model =
empty_sound =
fired_bullets = 1
flags = 0
full_auto = False
idle_interval = 20.0
inaccuracy_crouch = 0.009750000201165676
inaccuracy_fire = 0.054999999701976776
inaccuracy_jump = 0.3449999988079071
inaccuracy_ladder = 0.023000000044703484
inaccuracy_land = 0.0689999982714653
inaccuracy_move = 0.02070000022649765
inaccuracy_reload = 0.0
inaccuracy_stand = 0.013000000268220901
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 0.0
maximum_player_speed = 250.0
maximum_primary_clip = 7
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 1.2000000476837158
muzzle_flash_style_index = 0
penetration = 2
player_animation_extension = pistol
position = 1
previous_price = 138249999
price = 650
primary_ammo_name = BULLET_PLAYER_50AE
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_DesertEagle
range = 4096.0
range_modifier = 0.8100000023841858
recovery_time_crouch = 0.32236000895500183
recovery_time_stand = 0.38683000206947327
reload_npc_sound =
reload_sound =
rumble_effect = -1
secondary_ammo_name =
secondary_ammo_type = 0
shield_view_model = models/weapons/v_shield_de_r.mdl
show_usage_hint = False
silencer_model =
single_npc_sound =
single_sound = Weapon_DEagle.Single
slot_index = 1
special_sound_1 =
special_sound_2 =
special_sound_3 =
spread = 0.004000000189989805
sprite_count = 0
taunt_sound =
team_index = 0
time_to_idle = 2.0
weapon_armor_radio = 1.5
weapon_type_index = 1
weight = 7
world_model = models/weapons/v_pist_deagle.mdl
wrong_team_message =
================================================================================
weapon_c4
================================================================================
accuracy_divisor = -1.0
accuracy_offset = 0.0
accuracy_quadratic = 1065353216
addon_model =
ai_addon =
alternate_inaccuracy_crouch = 0.0
alternate_inaccuracy_fire = 0.0
alternate_inaccuracy_jump = 0.0
alternate_inaccuracy_ladder = 0.0
alternate_inaccuracy_land = 0.0
alternate_inaccuracy_move = 0.0
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.0
alternate_spread = 0
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = True
class_name = weapon_c4
crosshair_delta_distance = 3
crosshair_minimum_distance = 6
cycle_time = 0.15000000596046448
damage = 50
default_price = 0
default_primary_clip = 30
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model =
empty_sound =
fired_bullets = 1
flags = 0
full_auto = False
idle_interval = 20.0
inaccuracy_crouch = 0.0
inaccuracy_fire = 0.0
inaccuracy_jump = 0.0
inaccuracy_ladder = 0.0
inaccuracy_land = 0.0
inaccuracy_move = 0.0
inaccuracy_reload = 0.0
inaccuracy_stand = 0.0
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 0.0
maximum_player_speed = 250.0
maximum_primary_clip = 30
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 1.0
muzzle_flash_style_index = 0
penetration = 1
player_animation_extension = c4
position = 0
previous_price = -1082130432
price = 0
primary_ammo_name =
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_C4
range = 4096.0
range_modifier = 0.9900000095367432
recovery_time_crouch = 1.0
recovery_time_stand = 1.0
reload_npc_sound =
reload_sound =
rumble_effect = -1
secondary_ammo_name =
secondary_ammo_type = 0
shield_view_model = models/weapons/v_c4.mdl
show_usage_hint = False
silencer_model =
single_npc_sound =
single_sound =
slot_index = 4
special_sound_1 =
special_sound_2 =
special_sound_3 =
spread = 0.0
sprite_count = 0
taunt_sound =
team_index = 2
time_to_idle = 2.0
weapon_armor_radio = 1.0
weapon_type_index = 7
weight = 0
world_model = models/weapons/v_c4.mdl
wrong_team_message =
================================================================================
weapon_awp
================================================================================
accuracy_divisor = -1.0
accuracy_offset = 0.0
accuracy_quadratic = -1084632576
addon_model =
ai_addon =
alternate_inaccuracy_crouch = 0.001500000013038516
alternate_inaccuracy_fire = 0.14000000059604645
alternate_inaccuracy_jump = 0.5460000038146973
alternate_inaccuracy_ladder = 0.13650000095367432
alternate_inaccuracy_land = 0.05460000038146973
alternate_inaccuracy_move = 0.27300000190734863
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.0020000000949949026
alternate_spread = 961656599
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = False
class_name = weapon_awp
crosshair_delta_distance = 3
crosshair_minimum_distance = 8
cycle_time = 1.5
damage = 115
default_price = 4750
default_primary_clip = 10
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model =
empty_sound =
fired_bullets = 1
flags = 0
full_auto = False
idle_interval = 60.0
inaccuracy_crouch = 0.060600001364946365
inaccuracy_fire = 0.14000000059604645
inaccuracy_jump = 0.5460000038146973
inaccuracy_ladder = 0.13650000095367432
inaccuracy_land = 0.05460000038146973
inaccuracy_move = 0.27300000190734863
inaccuracy_reload = 0.0
inaccuracy_stand = 0.08079999685287476
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 0.0
maximum_player_speed = 210.0
maximum_primary_clip = 10
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 1.350000023841858
muzzle_flash_style_index = 0
penetration = 3
player_animation_extension = awp
position = 0
previous_price = -1088060365
price = 4750
primary_ammo_name = BULLET_PLAYER_338MAG
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_AWP
range = 8192.0
range_modifier = 0.9900000095367432
recovery_time_crouch = 0.24671000242233276
recovery_time_stand = 0.3453899919986725
reload_npc_sound =
reload_sound =
rumble_effect = -1
secondary_ammo_name =
secondary_ammo_type = 0
shield_view_model =
show_usage_hint = False
silencer_model =
single_npc_sound =
single_sound = Weapon_AWP.Single
slot_index = 0
special_sound_1 =
special_sound_2 =
special_sound_3 = Default.Zoom
spread = 0.00019999999494757503
sprite_count = 0
taunt_sound =
team_index = 0
time_to_idle = 2.0
weapon_armor_radio = 1.9500000476837158
weapon_type_index = 5
weight = 30
world_model = models/weapons/v_snip_awp.mdl
wrong_team_message =
================================================================================
weapon_aug
================================================================================
accuracy_divisor = 215.0
accuracy_offset = 0.30000001192092896
accuracy_quadratic = -1651304192
addon_model =
ai_addon =
alternate_inaccuracy_crouch = 0.0028800000436604023
alternate_inaccuracy_fire = 0.010900000110268593
alternate_inaccuracy_jump = 0.3693599998950958
alternate_inaccuracy_ladder = 0.09233999997377396
alternate_inaccuracy_land = 0.07387000322341919
alternate_inaccuracy_move = 0.07267999649047852
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.0038499999791383743
alternate_spread = 974997842
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = False
class_name = weapon_aug
crosshair_delta_distance = 3
crosshair_minimum_distance = 3
cycle_time = 0.09000000357627869
damage = 32
default_price = 3500
default_primary_clip = 30
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model =
empty_sound =
fired_bullets = 1
flags = 0
full_auto = True
idle_interval = 20.0
inaccuracy_crouch = 0.004120000172406435
inaccuracy_fire = 0.010900000110268593
inaccuracy_jump = 0.3693599998950958
inaccuracy_ladder = 0.09233999997377396
inaccuracy_land = 0.07387000322341919
inaccuracy_move = 0.07267999649047852
inaccuracy_reload = 0.0
inaccuracy_stand = 0.005489999894052744
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 1.0
maximum_player_speed = 221.0
maximum_primary_clip = 30
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 1.2999999523162842
muzzle_flash_style_index = 1
penetration = 2
player_animation_extension = aug
position = 0
previous_price = 421068910
price = 3500
primary_ammo_name = BULLET_PLAYER_762MM
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_Aug
range = 8192.0
range_modifier = 0.9599999785423279
recovery_time_crouch = 0.3026300072669983
recovery_time_stand = 0.42368000745773315
reload_npc_sound =
reload_sound =
rumble_effect = -1
secondary_ammo_name =
secondary_ammo_type = 0
shield_view_model =
show_usage_hint = False
silencer_model =
single_npc_sound =
single_sound = Weapon_AUG.Single
slot_index = 0
special_sound_1 =
special_sound_2 =
special_sound_3 =
spread = 0.0006000000284984708
sprite_count = 0
taunt_sound =
team_index = 3
time_to_idle = 1.899999976158142
weapon_armor_radio = 1.399999976158142
weapon_type_index = 3
weight = 25
world_model = models/weapons/v_rif_aug.mdl
wrong_team_message =
================================================================================
weapon_ak47
================================================================================
accuracy_divisor = 200.0
accuracy_offset = 0.3499999940395355
accuracy_quadratic = -1082130432
addon_model =
ai_addon =
alternate_inaccuracy_crouch = 0.0
alternate_inaccuracy_fire = 0.0
alternate_inaccuracy_jump = 0.0
alternate_inaccuracy_ladder = 0.0
alternate_inaccuracy_land = 0.0
alternate_inaccuracy_move = 0.0
alternate_inaccuracy_reload = 0.0
alternate_inaccuracy_stand = 0.0
alternate_spread = 0
animation_prefix = anim
auto_switch_from = True
auto_switch_to = True
bot_audible_range = 2000.0
burst_sound =
can_equip_with_shield = False
class_name = weapon_ak47
crosshair_delta_distance = 4
crosshair_minimum_distance = 4
cycle_time = 0.10000000149011612
damage = 36
default_price = 2500
default_primary_clip = 30
default_secondary_clip = -1
double_npc_sound =
double_sound =
dropped_model =
empty_sound =
fired_bullets = 1
flags = 0
full_auto = True
idle_interval = 20.0
inaccuracy_crouch = 0.006870000157505274
inaccuracy_fire = 0.011579999700188637
inaccuracy_jump = 0.4304400086402893
inaccuracy_ladder = 0.10761000216007233
inaccuracy_land = 0.08608999848365784
inaccuracy_move = 0.0922200009226799
inaccuracy_reload = 0.0
inaccuracy_stand = 0.009159999899566174
is_built_right_handed = False
is_flipping_allowed = False
is_hud_elements_loaded = False
is_melee = False
is_script_parsed = True
maximum_inaccuracy = 1.25
maximum_player_speed = 221.0
maximum_primary_clip = 30
maximum_secondary_clip = -1
melee_hit_sound =
melee_hit_world_sound =
melee_miss_sound =
muzzle_flash_scale = 1.600000023841858
muzzle_flash_style_index = 1
penetration = 2
player_animation_extension = ak
position = 0
previous_price = -1082130432
price = 2500
primary_ammo_name = BULLET_PLAYER_762MM
primary_ammo_type = 0
print_name = #Cstrike_WPNHUD_AK47
range = 8192.0
range_modifier = 0.9800000190734863
recovery_time_crouch = 0.3486799895763397
recovery_time_stand = 0.4881500005722046
reload_npc_sound =
reload_sound =
rumble_effect = -1
secondary_ammo_name =
secondary_ammo_type = 0
shield_view_model =
show_usage_hint = False
silencer_model =
single_npc_sound =
single_sound = Weapon_AK47.Single
slot_index = 0
special_sound_1 =
special_sound_2 =
special_sound_3 =
spread = 0.0006000000284984708
sprite_count = 0
taunt_sound =
team_index = 2
time_to_idle = 1.899999976158142
weapon_armor_radio = 1.5499999523162842
weapon_type_index = 3
weight = 25
world_model = models/weapons/v_rif_ak47.mdl
wrong_team_message =