123
aa_DESIGN_AdhesionContributionPctMax = "0.0"
aa_DESIGN_AdhesionContributionPctMaxZoom = "0.0"
aa_DESIGN_AdhesionOptimalRadius = "0.0"
aa_DESIGN_FrictionMultiplierMax = "0.0"
aa_DESIGN_FrictionMultiplierMaxZoom = "0.0"
aa_DESIGN_FrictionMultiplierMin = "0.0"
aa_DESIGN_FrictionMultiplierMinZoom = "0.0"
aa_DESIGN_FrictionOptimalRadius = "0.0"
aa_DESIGN_override = "0"
aa_enableAdhesionOverride = "1"
aa_mpAdhesionOffInput = "1"
aa_OPTIONS_AdhesionScalar = "1.0"
aa_OPTIONS_FrictionScalar = "1.0"
aa_OPTIONS_TargetSnapAllowed = "1"
aa_targetAdhesionPlayerLookSpeedThreshold = "0.1"
aa_targetAdhesionPlayerSpeedThreshold = "0.1905"
aa_targetForceUseDefaults = "0"
aa_targetZoomSnapMode = "0"
aa_useMPAdhesion = "1"
aa_useMPFriction = "1"
aas_alwaysRecacheRoutes = "0"
aas_debugSaveQuery = ""
aas_debugTraversals = "0"
aas_drawAreaFilled = "0"
aas_drawAreaNums = "1"
aas_drawAreaOutline = "1"
aas_drawClosestAreaEdge = "0"
aas_drawClusterNums = "0"
aas_drawEdgeDirection = "0"
aas_drawEdgeNums = "0"
aas_drawNormals = "0"
aas_drawReaches = "0"
aas_drawVertexNums = "0"
aas_history_enable = "0"
aas_locationMemory = "0"
aas_obstacle_reachedEpsilon = "0.1905"
aas_obstacleAvoidance_useHeight = "1"
aas_pullPlayer = "0"
aas_randomPullPlayer = "0"
aas_showAreaBounds = "0"
aas_showAreaNumber = "0"
aas_showAreas = "0"
aas_showAreasByCluster = "0"
aas_showAreasInCluster = "0"
aas_showBadAreas = "0"
aas_showCacheMisses = "0"
aas_showCover = "0"
aas_showCoverNum = "-1"
aas_showDisabledAreas = "0"
aas_showFloorTrace = "0.0f"
aas_showFuncObstacles = "0"
aas_showHeightTrace = "0"
aas_showHopPath = "0"
aas_showManualReachabilities = "0"
aas_showNearestInsideArea = "0"
aas_showObstacleAvoidance = "0"
aas_showObstaclePVS = "0"
aas_showObstaclePVSClipModels = "0"
aas_showObstacleScale = "1"
aas_showOptimizedPath = "0"
aas_showPath = "0"
aas_showPathTree = "0"
aas_showPushIntoArea = "0"
aas_showReachabilities = "0"
aas_showReachabilityTravelTimes = "0"
aas_showTravelTime = "0"
aas_showTraversalCoords = "0"
aas_showTraversals = "0"
aas_showTraversalsTypeFilter = "0"
aas_showWallEdgeNums = "0"
aas_showWallEdges = "0"
aas_skipObstacleAvoidance = "0"
aas_subdivisionSize = "1.2192"
aas_test = "aas_monster48"
aas_testArea = "-1"
aas_testObstacleAvoidance = ""
aas_timeClipGridToAreas = "0"
aas_tree = "0"
aas_useDebugTarget = "1"
aas_useObstacleAvoidanceJobs = "1"
aasgui = "0"
abilityRuin_debug = "0"
abilityRuin_delayDebugDrawTime = "2.0"
achievements_timeUpdateInterval = "1000"
actor_debugDamageTracker = "0"
actor_debugFailedDrop = "0"
actor_forceHostileFootstep = "0"
actor_forceNonLocalFootstep = "0"
actormod_debugPrint = "0"
af_blendDuration = "0.01"
af_body_overrideDensity = "-1.0"
af_body_overrideSelfCollision = "-1"
af_breakingThreshold = "2000"
af_collisionReductionMass = "0.9"
af_constraint_overrideFriction = "-1"
af_constraintRampDuration = "500"
af_contactFrictionScale = "0"
af_debugSolidTest = "0"
af_debugStartVelocity = "0"
af_disable = "0"
af_drawDebug = "0"
af_drawDebugBodies = "0"
af_drawDebugCollision = "0"
af_drawDebugJointsFromBodies = "0"
af_drawDebugLocation = "0"
af_drawDebugTrail = "0"
af_enable = "1"
af_enableSerializeSnapshot = "0"
af_expandLimits = "1"
af_forceScale = "0.3"
af_gen_hingeLimitMode = "2"
af_gen_massDensity = "32.8"
af_gen_minBodyWidth = "0.0975"
af_highlightBody = ""
af_highlightConstraint = ""
af_inheritVelocity = "1"
af_jointFrictionScale = "0"
af_loadCached = "0"
af_maxAngularVelocity = "1.57"
af_maxAuxiliaryConstraints = "1024"
af_maxLinearVelocity = "128"
af_neverRest = "0"
af_showActive = "0"
af_showBodies = "0"
af_showBodyNames = "0"
af_showConstrainedBodies = "0"
af_showConstraintNames = "0"
af_showConstraints = "0"
af_showInertia = "0"
af_showLimits = "0"
af_showMass = "0"
af_showPrimaryOnly = "0"
af_showTimings = "0"
af_showTotalMass = "0"
af_showTrees = "0"
af_showVelocity = "0"
af_skipAirFriction = "0"
af_skipFriction = "0"
af_skipLimits = "0"
af_skipSelfCollision = "0"
af_spamJointWarnings = "0"
af_spamUnmatchedAnimators = "0"
af_startRagdollFromFloor = "0"
af_syncTestMargin = "0.1"
af_testSolid = "0"
af_testSolidDebug = "0"
af_timeScale = "1"
af_useDeferred = "0"
af_useLinearTime = "1"
ai_accuracy = "-1"
ai_af_inheritVelocity_pvp = "0"
ai_aiManager_endFrameAsync = "1"
ai_aiManager_updateAsync = "1"
ai_airFriction = "1.905"
ai_alignToPointDist = "-1.0"
ai_allowCollapse = "0"
ai_allowDisableTouchComponent = "0"
ai_allowJobs = "1"
ai_allowStaggerPain = "1"
ai_alwaysStagger = "0"
ai_animation_rateScale = "1.0"
ai_animBlendWindowOverride_StartFrame_Enabled = "1"
ai_animfsm_allowImmediateUpdate = "1"
ai_animfsm_overrideFullUpdateInterval = "-1.0"
ai_animState_debug = "0"
ai_animwebAbort_test = "0"
ai_arachno_debugFSM = "0"
ai_arachno_enableGrenadeDebug = "0"
ai_arachno_enableGrid = "0"
ai_arrivalFallbackDistance = "0.762"
ai_attack_allowOptimizations = "1"
ai_attack_debugArcAlpha = "0.05"
ai_attack_ignoreTimers = "0"
ai_attack_timeout = "0.2"
ai_attack_traversalMaxHeightDelta = "2.4384"
ai_auditInvalid_trap = "0"
ai_autokill_z_enable = "1"
ai_autokill_z_override = "0.0f"
ai_baitTime = "0"
ai_blendDurationCorrection = "0"
ai_blendTreeName = ""
ai_bodyOrientAccelRate = "-1"
ai_bossDoomHunterVOCooldownMS = "3750"
ai_bossVOCooldownMS = "1000"
ai_cacodemonSnareTurnPlayer = "1"
ai_CD_ChargeRocketTelegraphTime = "650"
ai_chainsawPainMS = "1000"
ai_checkShieldVisibilityChecks = "0"
ai_checkStuck = "1"
ai_client_damage_authoritative = "1"
ai_client_enableFocusTracking = "1"
ai_client_kill_buffer_client_time_ms = "500"
ai_client_kill_buffer_server_time_ms = "0"
ai_client_kill_server_resolution = "0"
ai_client_pain_authoritative = "1"
ai_client_pain_authoritative_lerpOutSecs = "0.5"
ai_client_pain_authoritativeDuration = "2.0"
ai_client_pain_authoritativeDuration_death = "4.0"
ai_clipDeltaToNavGraph = "1"
ai_collision_pushablesClipExpand = "0.0381"
ai_collision_pushablesDeltaScale = "3.0"
ai_combat_alwaysAllow = "0"
ai_cookGrenades = "0"
ai_cornerCircleRadius = "0.0"
ai_cover_hangoutFilterMode = "0"
ai_cover_maxVerticalRatio = "1"
ai_cover_minNodes = "8"
ai_cover_overridePathUpdateInterval = "-1.0"
ai_coverRadiusOverride = "-1"
ai_cyberdemonDashDistance = "34.29"
ai_cyberdemonDashTrackDivisor = "7.62"
ai_cyberdemonMBTopDown_overlapPercent = "-0.15"
ai_cyberdemonMBTopDown_PlayerSafeZoneRadius = "0"
ai_cyberdemonMBTopDown_postTargetingWait = "250"
ai_cyberdemonMBTopDown_radius = "180"
ai_cyberdemonMBTopDown_RowCount = "8"
ai_cyberdemonMBTopDown_SafeZoneRadius = "256"
ai_cyberdemonMissileBarrageDropStagger = "35"
ai_cyberdemonMissileBarrageLandingAngle = "3.0"
ai_cyberdemonMissileBarrageRotationSpeed = "2000"
ai_cyberdemonMissileBarrageSpeed = "28.575"
ai_cyberdemonMissileBarrageSwirlArmLength = "450"
ai_cyberdemonMissileBarrageSwirlTime = "3000"
ai_cyberdemonMissileBarrageTargetingDuration = "1500"
ai_cyberdemonMissileBarrageTargetSpacing = "3.048"
ai_damage_overrideIntensity = "-1"
ai_damage_ragdollOnDeath = "1"
ai_damage_useVsAISettings = "1"
ai_damageGroup_debug = "0"
ai_damageScale = "1.0"
ai_damageState_debug = "0"
ai_data_debug = "0"
ai_data_frameTimeout = "10"
ai_death_delayForRagdollClear = "0"
ai_death_FadeDelay = "-1"
ai_death_forceRagdoll = "0"
ai_death_modelFadePhysDisable = "0.7"
ai_death_removeMSAfterBurn = "-1"
ai_death_revenant_forceJetpackDeath = "0"
ai_death_stopAllChannels = "1"
ai_death_stopSoundsDelayMS_gib = "2500"
ai_death_stopSoundsDelayMS_intact = "2500"
ai_deathAnimScale = "1.0"
ai_debug_frozen = "1"
ai_debug_predictionAccuracy = "0"
ai_debugActionNodes = "0"
ai_debugActionScript = "0"
ai_debugAim = "0"
ai_debugAimRotationTracker = "0"
ai_debugAimSubgraphFailureInfo = "0"
ai_debugAnimatorAimTracker = "0"
ai_debugAnimDeltaCorrection = "0"
ai_debugAnimDeltaCorrection_Text = "0"
ai_debugAnimDeltaCorrectionType = "1"
ai_debugAnimQueries = "0"
ai_debugAnimQueriesDrawMs = "500"
ai_debugAnimWebTransitions = "0"
ai_debugAttackIndex = "-1"
ai_debugAttacks = "0"
ai_debugBadZones = "0"
ai_debugBallisticImpulse = "0"
ai_debugBlendTree = "-1"
ai_debugBreakpointMode = "0"
ai_debugCacodemon = "0"
ai_debugCacodemonHealth = "0"
ai_debugCam = "0"
ai_debugCDHealth = "0"
ai_debugClipDeltaToNavGraph = "0"
ai_debugCollision = "0"
ai_debugCover = "0"
ai_debugDeath = "0"
ai_debugDeathVolumes = "0"
ai_debugDodge = "0"
ai_debugDrawTraversalReservationRadius = "0"
ai_debugEncounterGroupRoles = "0"
ai_debugEvents = "0"
ai_debugExtendedSenses = "0"
ai_debugEyePos = "0"
ai_debugFlightMap = "0"
ai_debugFlightMapShowBlockers = "0"
ai_debugFlightMapShowChildren = "0"
ai_debugForwardRunIndex = "0"
ai_debugGladiatorHealth = "0"
ai_debugGoodWill = "0"
ai_debugGore = "0"
ai_debugGrenadeHints = "0"
ai_debugHealth = "0"
ai_debugInjured = "0"
ai_debugLandingZones = "0"
ai_debugLocalPlayerPredictionTime = "0"
ai_debugLook = "0"
ai_debugLookRotationTracker = "0"
ai_debugLostSoul = "0"
ai_debugMajorPositioning = "0"
ai_debugmelee = "0"
ai_debugMissileBarrage = "0"
ai_debugMove = "0"
ai_debugMoveFSM = "0"
ai_debugMovementIntents = "0"
ai_debugNewtonianDelta = "0"
ai_debugOliviasGuardHealth = "0"
ai_debugOrientation = "0"
ai_debugPain = "0"
ai_debugPathToEnemy = "0"
ai_debugPinky = "0"
ai_debugPositionComponent = "-1"
ai_debugPositionDamage = "-1"
ai_debugPositioning = "0"
ai_debugPushPlayer = "0"
ai_debugRage = "0"
ai_debugRenderModelFade = "1"
ai_debugRenderModelFadeEnable = "0"
ai_debugResurrectorFade = "1"
ai_debugResurrectorFadeEnable = "0"
ai_debugRetaliate = "0"
ai_debugRocketSpirals = "0"
ai_debugSearch = "0"
ai_debugSharedMem = "0"
ai_debugShieldComponent = "0"
ai_debugShieldPlacement = "0"
ai_debugSMMHealth = "0"
ai_debugSpawning = "0"
ai_debugStagger = "0"
ai_debugStrategy = "0"
ai_debugStuck = "0"
ai_debugTransientFocus = "0"
ai_debugTwitch = "0"
ai_debugVisibility = "0"
ai_debugVoice = "0"
ai_debugWander = "0"
ai_debugWaveBlast = "0"
ai_debugWeakSpots = "0"
ai_debugWorldAnimQueries = "-1"
ai_debugWorldAnimQueries_inline = "0"
ai_debugWorldAnimQueries_ms = "1000"
ai_debugWorldAnimQueries_type = "4"
ai_debugWorldPlacementQueries = "-1"
ai_debugWorldPlacementQueriesMS = "1000"
ai_debugWorldSplineQueries = "-1"
ai_debugWorldSplineQueries_ms = "1000"
ai_debugWorldSplineQueries_type = "4"
ai_defaultChainForceFrames = "0"
ai_deferRagdoll = "1"
ai_deltaCorrection_lookAheadMagic = "1"
ai_deltaCorrection_lookAheadMagic_finalFrame = "0"
ai_deltaCorrectionMinRatescale = "0.85"
ai_difficulty_accuracyWanderSeconds = "1.0"
ai_difficulty_movementSpeedScale = "-1.0"
ai_difficulty_predictionAccuracy = "-1.0"
ai_difficulty_projectileSpeedScale = "-1.0"
ai_disableGKOutline = "0"
ai_disablePullTrigger = "0"
ai_disableRepositions = "0"
ai_disableWander = "0"
ai_displayHangoutDeadEnds = "0"
ai_drawBounds = "0"
ai_dropCookingProjectiles = "1"
ai_droppedLootDistance = "2.667"
ai_droppedProjectilePlayerAvoidanceAngle = "30"
ai_droppedProjectileSpeedMax = "15.24"
ai_droppedProjectileSpeedMin = "7.62"
ai_droppedProjectileZ = "0.00952"
ai_dropProjectilePainMS = "100"
ai_enable = "1"
ai_enableAIvsAIClip = "0"
ai_enableAIvsAICollisions = "1"
ai_enableAttacks = "1"
ai_enableDeltaCorrection = "1"
ai_enableDormancy = "0"
ai_enableFSMDebugging = "1"
ai_enableHeartbeat = "1"
ai_enableIdleTurns = "1"
ai_enableInjuredRuns = "1"
ai_enableMovingDeaths = "1"
ai_enableMovingPains = "1"
ai_enablePhysics = "1"
ai_enablePositionAwareness = "1"
ai_enableScrambles = "1"
ai_enableSenseVolumes = "1"
ai_enableWaveBlasts = "1"
ai_explicitMissDegrees = "20"
ai_extendedSenses_numTraceSets = "2"
ai_faceFocus = "0"
ai_faction_clearPerceptsWhenEmpty = "0"
ai_faction_overrideDepth = "-1"
ai_faction_overrideEmotion_ai = "-1"
ai_faction_overrideEmotion_player = "-1"
ai_faction_perceptArraysPerNode = "4"
ai_fireControl_jobs = "1"
ai_fireControl_weaponThink = "0"
ai_firePainMS = "5500"
ai_flashIfLootable = "0"
ai_flightAnimBasedBanking = "1"
ai_flightAnimBasedMovement = "1"
ai_flightStuckCollisionTimeoutMS = "500"
ai_focus_enable = "1"
ai_focus_maxFocusPointDeltaFraction = "3"
ai_focus_overrideUpdateInterval = "-1.0"
ai_focus_printTagChangesForDebugEntity = "1"
ai_focus_useEffectorCacheCache = "1"
ai_focus_useEffectorChainCache = "1"
ai_focus_useEffectorPoseCache = "1"
ai_focus_useJointDeltaCache = "1"
ai_forceBodyTurnRate = "0"
ai_forceCharge = "0"
ai_forceDeathWebNode = ""
ai_forceHealth = "-1"
ai_forceIdle = "0"
ai_forceIdle = "0"
ai_forceStrafing = "0"
ai_forceWalk = "0"
ai_freezeMovement = "0"
ai_fsm_newUpdate = "1"
ai_fsm_shareStates = "1"
ai_fsm_singleActionUpdate = "1"
ai_fsm_verifyLayouts = "1"
ai_fsmLog_enable = "0"
ai_genTraversal_debugLevel = "0"
ai_genTraversal_maxSamples = "2048"
ai_genTraversal_spacing_end = "2.0"
ai_genTraversal_spacing_start = "2.0"
ai_grid_debug = "0"
ai_groundFriction_ContactFriction = "1.905"
ai_haste_overrideRate = "-1.0"
ai_havokUseBehaviors = "0"
ai_heartbeatIntervalInSec = "0.2"
ai_heartbeatSpawnIntervalInSec = "1.75"
ai_highlightOnEncounterFinish = "0"
ai_highlightOnEncounterFinish_colorInStr = "( 0.0f, 1.5f, 0.0f, 0.5f )"
ai_highlightOnEncounterFinish_debug = "0"
ai_highlightOnEncounterFinish_maxAICount = "3"
ai_highlightOnEncounterFinish_thresholdAliveTimeInSec = "5.0"
ai_highlightOnEncounterFinish_thresholdLastSeenTimeInSec = "7.5"
ai_highlightOnEncounterFinish_thresholdWaitTimeInSec = "2.5"
ai_hk_scytheDestroyMode = "1"
ai_hk_scytheLifetime = "6.0"
ai_ignoreEvents = "0"
ai_ignorePathObstructions = "0"
ai_interactionView_CorrectionDistance = "4.7625"
ai_interactionView_Distance = "1.04775"
ai_interactionView_FOV = "80"
ai_interactionView_keepPitch = "1"
ai_interactionView_OffsetToPlayer = "1"
ai_interactionView_PitchOffset = "15"
ai_interactionView_RollOffset = "0"
ai_interactionView_xoffset = "0"
ai_interactionView_YawOffset = "-23"
ai_interactionView_yoffset = "0"
ai_interactionView_zoffset = "-0.09525"
ai_invulnerable = "0"
ai_jetpack_havokScalar = "1.0f"
ai_landingZoneExpandDist = "0.5"
ai_landingZoneKnockback = "20.0"
ai_landingZoneMinPush = "0.5"
ai_laser_sweep_arcRoll = "0"
ai_laser_sweep_arcYaw = "90"
ai_laser_sweep_prediction = "0.0"
ai_laser_sweep_rate = "45"
ai_laser_useSweep = "0"
ai_laserSweep_farDist = "28.575"
ai_laserSweep_minRatio = "0.1"
ai_laserSweep_nearDist = "4.8768"
ai_locomotionForceFrames = "-1"
ai_lookRate = "-1"
ai_lootDelay = "1.25"
ai_lostSoulNoCharge = "0"
ai_marauder_fixPointBlank = "0"
ai_marauderMuzzleHackOffset = "0.2"
ai_marauderMuzzleHackTooCloseDistance = "2.0"
ai_maxBodyTurnRate = "360"
ai_maxCorpses = "16"
ai_maxDeferDeathTime = "250"
ai_maxOffLimitsTimeMS = "4000"
ai_maxResurrectionProxies = "12"
ai_megaBeam_debug = "0"
ai_minBodyTurnRate = "15"
ai_minHeartbeatCheckIntervalnSec = "2.0"
ai_minNetworkFailSafeStateSyncCheckIntervalInSec = "1.0"
ai_minPathDelta = "0.0019"
ai_minTimeToHideAIOnRoundStart = "3.0"
ai_missileBarrageAppex1Rotation = "40.0"
ai_missileBarrageAppex2Rotation = "45.0"
ai_missileBarrageLandingSpread = "7.62"
ai_missileBarrageLaunchArc = "-17.0f"
ai_move_allowFakeMove = "1"
ai_move_allowSlowCorners = "1"
ai_move_assertDist = "-1.0"
ai_move_badZoneRateMultiplier = "3.0"
ai_move_defaultArrivalHeight = "-1"
ai_move_defaultArrivalRadius = "0.1"
ai_move_maxIdleTime = "1"
ai_move_minObstructedSeconds = "0.2"
ai_movement_enable = "1"
ai_moveOrientAccelRate = "-1"
ai_moveOrientTurnRate = "-1"
ai_moveSpeedRTPCRampFactor = "2.0"
ai_nav_wallPushDist = "0.02"
ai_navdebugtraces = "0"
ai_navdebugtracesrendertime = "0"
ai_navdepthtest = "0"
ai_navMeta_clusterGridSpacing = "1.0"
ai_navMeta_clusterKD_depthForData = "2"
ai_navMeta_clusterKD_maxDataPerNode = "8"
ai_navMeta_clusterKD_maxDepth = "32"
ai_navMeta_clusterKD_zSplitHeight = "20.0"
ai_navMeta_clusterRadius_max = "6.6675"
ai_navMeta_clusterRadius_min = "4"
ai_navMeta_clusterRadius_overlap = "1.5"
ai_navMeta_debugDist = "-1.0"
ai_navMeta_forceLowDetail = "0"
ai_navMeta_heightOffset_standard = "1.5"
ai_navMeta_randomSeed = "11"
ai_navMeta_spacing = "2.4384"
ai_navMeta_visDebugTime = "0"
ai_navMeta_visDitherTimeCutoff = "3000"
ai_navMeta_visDitherUpdateTime = "1000"
ai_navMeta_visMaxTraceDist = "47.625"
ai_navMeta_visTracesPerFrame = "24"
ai_navMeta_visUnseenUpdateCutoff = "4000"
ai_navMeta_visUnseenUpdateTime = "6000"
ai_navObstacle_enableCutting = "1"
ai_network_client_safeDeathCheck = "0"
ai_network_client_safeDeathCheckExcludesNonRagdoll = "1"
ai_network_debugAnims = "0"
ai_network_usePath = "1"
ai_noDeath = "0"
ai_nodeFailsafeTime = "8"
ai_obstacleAvoidance_overrideCornerDetailDistance = "0.5"
ai_obstacleAvoidance_overridePathUpdateInterval = "-1.0"
ai_obstacleAvoidance_overrideTraversalDetailDistance = "2.0"
ai_optimizationFlags_update = "1"
ai_orbiter_attractorRate = "1"
ai_orbiter_repulsorDist = "1"
ai_orbiter_repulsorRate = "10"
ai_orbiter_surfAttractorRate = "0.01"
ai_orbiters_enable = "1"
ai_orientation_rampDown = "300"
ai_orientation_rampUp = "2000"
ai_overrideOffsetDist = "-1.0"
ai_overrideOffsetHeight = "0.0"
ai_overrideOffsetRate = "-1.0"
ai_pain_allowFallbacks = "1"
ai_pain_allowTwitchPain = "1"
ai_pain_forceFallbackPathSize = "1"
ai_pain_movingImpulseScale = "0.5f"
ai_pain_mpForceTwitches = "1"
ai_pain_noStaggerOnSlope = "0"
ai_pain_recoveryHealthMitigation = "-1.0f"
ai_pain_staggerTimescale = "1.0f"
ai_painBlendFrames = "4"
ai_painStimulusScale = "1.0"
ai_path_allowSpline = "1"
ai_path_badTraversalDistance = "0.0"
ai_path_badTraversalScale = "0.0"
ai_path_cardinalDistanceBias = "1.5"
ai_path_destroyBlockingObstacles = "0"
ai_path_flatten_graph = "1"
ai_path_immediateServiceTime_highPriority = "0.2"
ai_path_immediateServiceTime_lowPriority = "0.5"
ai_path_inline = "0"
ai_path_maxPendingSearches = "64"
ai_path_newPathsPerJob = "8"
ai_path_printNoAvailable = "0"
ai_path_printQueueOverrun = "0"
ai_path_show_execution_iterations = "0"
ai_path_showAStar = "0"
ai_path_showMetrics = "999"
ai_path_showWaitWarning = "10"
ai_path_snapDestToAASHeight = "1"
ai_path_staleIncompleteSeconds = "0.2"
ai_path_use_all_edges = "0"
ai_path_useJobs = "1"
ai_pathDebugDisplayTime = "1.0"
ai_pathManager_overrideNoAIDistance = "-1"
ai_pathNodesPerFramePerJob = "500"
ai_phaseShift_forceCurrentValue = "-1"
ai_phaseShift_forceGoalValue = "-1"
ai_phaseShift_hideShowHack = "1"
ai_phaseShift_hideShowHackThreshold = "0.35"
ai_physics_allowedGroundOffset = "0.01"
ai_physics_clipNewtonianToNavGraph = "1"
ai_physics_stepMove_downwardTraceMinZDiff = "0.7"
ai_physics_stepUpHeight = "0.4"
ai_physics_stepUpHeightForMover = "1.0"
ai_physics_trapDeltaSize = "-1"
ai_pinkyChargeArrivalHeight = "1.905"
ai_playInteractionVoiceOver_defaultLeaveDistance = "3.81"
ai_pool_enable = "1"
ai_pool_enable_pvp = "1"
ai_pool_fakeFailure = "0"
ai_pool_reInitAF = "1"
ai_poolMmeasures_enable = "0"
ai_position_debug = "0"
ai_position_intentExpansionRadius = "0.3048"
ai_position_job = "1"
ai_position_pathSampleInterval = "4.0"
ai_position_printSizes = "0"
ai_position_rasters_enable = "0"
ai_position_showTime = "0"
ai_position_useMelee = "1"
ai_positioningLevelDepth = "256.0"
ai_positioningMinimizeFragmentation = "0"
ai_possessionTime = "0"
ai_postthink_animation = "1"
ai_postthink_immediate = "1"
ai_postthink_updateDeaths = "1"
ai_prediction_normalizationSpeed = "8.09625"
ai_prediction_useAccuracy = "1"
ai_prediction_useCache = "1"
ai_prediction_useRandomSubSampling = "1"
ai_prePhys_touchComponent = "1"
ai_prethink_animweb = "1"
ai_printDeltas = "0"
ai_priority_debug = "0"
ai_projectiles_useExtraInfos = "1"
ai_pushVelocityTolerance = "0.28575"
ai_radar_forwardBlockedDist = "1.2192"
ai_ragdollBlendOutSeconds = "0.2"
ai_relativeSpeedBlendDebug = "-1.0"
ai_repulsors_show = "0"
ai_rotationTrackerSwapTime_Parms = "1.0"
ai_rotationTrackerSwapTime_Tags = "0.3"
ai_runPhysicsInPostThink = "1"
ai_scale_override = "-1.0f"
ai_scrambleTime = "2000"
ai_senses_aggregation_debug = "0"
ai_senses_consolidation_job = "1"
ai_senses_debug = "0"
ai_senses_enable = "1"
ai_senses_enableGunfirePerception = "0"
ai_senses_forcePriority = "0"
ai_senses_jitterScale = "1.0f"
ai_senses_perceptTimeoutSec = "8.0f"
ai_senses_playerProximityBias = "8.0f"
ai_senses_tracesPerFrame = "32"
ai_shield_deflectAlwaysCollide = "0"
ai_shieldDeflect_aiContribution = "1.0"
ai_shieldDeflect_avoidTargetMultiply = "0.95"
ai_shieldDeflect_jitterDist = "1"
ai_shieldDeflect_jitterSize = "0.4"
ai_shieldDeflect_projectileContribution = "1.0"
ai_shieldDeflect_rawZMultiply = "0.0"
ai_showAnimCollisionFlagVerboseDebug = "0"
ai_showBlendTree = "0"
ai_showBlendTreeWeb = "0"
ai_showDamageImpulseDirections = "0"
ai_showGoalInfo = "0"
ai_showMaxAttackingPlayerWarning = "0"
ai_showObstacleAvoidance = "0"
ai_showPath = "0"
ai_showTeam = "0"
ai_shutdownOnBecameHost = "0"
ai_skipReleaseStaticListsOnShutdown = "1"
ai_sledDetachDebug = "0"
ai_sledMode = "1"
ai_slideToIdle_enable = "1"
ai_slideToIdleMagicFactor = "0.7"
ai_spawn_embeddSpawnerName = "0"
ai_spawnTeleportFXBackoff = "0.1"
ai_speed_applicationDist = "-1.0"
ai_speed_inertia = "-1.0"
ai_speed_normalizationSpeed = "-1.0"
ai_spewTagMismatchWarnings = "0"
ai_stagger_rateOverride = "-1.0f"
ai_stagger_rateScale = "1.0f"
ai_stairWalkRate = "0.8"
ai_standingTraversalReservationTime = "500"
ai_stuckCheckMinTranslationLength = "0.381"
ai_stuckDistanceFraction = "0.9"
ai_suicide_trap = "0"
ai_suicideCheck_aasDistXY = "-1.0"
ai_suicideCheck_aasDistZ = "-1.0"
ai_suicideCheck_aiCountToTest = "-1"
ai_suicideCheck_audit_enable = "0"
ai_suicideCheck_disable = "0"
ai_suicideCheck_noSightSeconds = "-1.0"
ai_suicideCheck_numStrikes = "-1"
ai_summon_enable = "1"
ai_summon_numUngroupedSpawns = "8"
ai_summon_overrideSummonTime = "-1.0f"
ai_sync_allowKillPlayer = "1"
ai_sync_blendSeconds = "0.12"
ai_sync_fullbody_impulse = "1000.0"
ai_sync_onlyDieFromGK = "0"
ai_testLeanBlends = "0"
ai_testmove_flightOffset = "3"
ai_testmove_flightTolerance = "0.5"
ai_testmove_hangoutRadius = "1"
ai_testmove_lookAheadForce = "0"
ai_token_overrideCap_easy = "0"
ai_token_overrideCap_hard = "2"
ai_token_overrideCap_nightmare = "3"
ai_token_overrideCap_normal = "1"
ai_token_overrideDebug = "0"
ai_token_overrideDist = "100.0f"
ai_token_overrideEnable = "1"
ai_token_overrideFOV = "32.0f"
ai_token_overrideNum = "3"
ai_trajectory_boxSize = "3"
ai_trajectory_closeTargetDist = "9.7536"
ai_trajectory_overrideNumQueries = "-1"
ai_trajectory_useBox = "1"
ai_transientFocus_enable = "0"
ai_transientFocus_force = "0"
ai_trapCatastrophicMoveErrors = "0"
ai_trapTraversalIssues = "0"
ai_traversal_enableIK = "1"
ai_traversal_groundCheckDepth = "1.0"
ai_traversalReservationDistance = "-1.0"
ai_traversalReservationTime = "-1.0"
ai_traversals_forceCorrectBlendOp = "1"
ai_traversalTransition_checkDist = "2.0"
ai_unawareDamageScale = "1.0"
ai_updateRoleInterval = "0.0"
ai_use_temp_modbot_fix = "1"
ai_useAimTracker = "1"
ai_useAnimBasedMovement = "1"
ai_useBrakingTurns = "1"
ai_useCombatGroupingCoverFilter = "1"
ai_useCustomJobs = "1"
ai_useDeathAnims = "1"
ai_useDeferredFiring = "1"
ai_useFlightObstacleAvoidance = "1"
ai_useGrenades = "0"
ai_useHybridRepulsorsVsAI = "0"
ai_useInternalSim = "0"
ai_useMovingAim = "1"
ai_useOAAnimQueries = "1"
ai_useObstacleAvoidance = "1"
ai_useOriginFrameLookAhead = "1"
ai_useStartTransitions = "1"
ai_useStepTransitions = "1"
ai_useStopTransitions = "1"
ai_useSyncInitialPhase = "1"
ai_useThrowAttacks = "1"
ai_useTokenManager = "1"
ai_useWeaponSpread = "1"
ai_walkRate = "-1.0"
ai_waveblast_enableEmitterEntityPool = "0"
ai_waveblast_overrideSeekRate = "-1.0"
ai_waveblast_overrideSeekUpdateDelay = "-1.0"
ai_waveblast_overrideSpeed = "-1.0"
ai_waveblast_overrideSplineBlendDuration = "-1.0"
ai_waveblast_particleCleanupTimeout = "960"
ai_waveblast_splineBlendTolerance = "0.01"
ai_waveblast_tracesPerFrame_fx_summoner = "16"
ai_waveblast_useDeferredLists = "1"
ai_whiplash_clearoutCollisionBackoff = "0.5f"
ai_whiplash_clearoutTargetOvershoot = "2.0f"
ai_whiplash_debug = "0"
ai_whiplash_enableRibbons = "1"
ai_whiplash_maxWhipSegments = "64"
ai_whiplash_scaleLerpTimeMS = "250"
ai_whiplash_traceDebugTimeMS = "1000"
ai_whiplash_traversalTraceExtension = "10.0f"
ai_whiplash_whipScaleOverride = "0.0f"
ai_worldAnimQueries_aasPushDist = "0.9144"
ai_worldAnimQueries_allowedClampCeiling = "2.0"
ai_worldAnimQueries_btContactHeight = "0.1524"
ai_worldAnimQueries_maxBoundsTranslations = "64"
ai_worldAnimQueries_maxContentsChecks = "64"
ai_worldAnimQueries_maxNavTraces = "256"
ai_worldAnimQueries_maxNavVolumeChecks = "8"
ai_worldAnimQueries_maxPathfinds = "16"
ai_worldAnimQueries_maxTraces = "64"
ai_worldAnimQueries_maxTrajectories = "16"
ai_worldAnimQueries_showMetrics = "999"
ai_worldAnimQueries_showWaitWarning = "15"
ai_worldAnimQueries_useEyeBox = "1"
ai_worldAnimQueries_useMuzzleBox = "1"
ai_worldAnimQueries_useSphere = "1"
ai_XList_debug = "0"
ai_XList_enableAuditing = "0"
ai_XListMaxEntries = "32000"
ai_XListMaxSize = "4000"
ai_zeroRollInTracking = "1"
aiCam_lerpScale = "1.0f"
aiCam_scale = "0.0f"
aievents_preventUnprocessedTimeout = "1"
aievents_print = "0"
aievents_show = "0"
aigui = "0"
aigui_imgui_demo = "0"
aigui_keyboardUse = "2"
aigui_new = "0"
aigui_scale = "0.25"
aigui_titleSafe = "0.0"
aimAssist_adhes_LookSpeedThreshold = "1.0"
aimAssist_Debug = "0"
aimAssist_Debug_Show_DeclSettings = "0"
aimAssist_DebugAdhession = "1"
aimAssist_DebugFriction = "1"
aimAssist_DebugTracking = "0"
aimAssist_InterpolateValues = "1"
aimAssist_InterpolateValues_Rate = "0.65"
aimCompensationScalar_hitscan = "0.0"
aimCompensationScalar_projectile = "0.0"
alignedEnt_animIsDoneFrames = "4"
alignedEnt_debugfc = "0"
alignedEnt_debugweb = "0"
alignedEnt_defaultAdditiveAlphaRate = "10"
alignedEnt_defaultAnimBlendDurationFrames = "1"
alignedEnt_defaultCameraBlendDurationMS = "50"
alignedEnt_defaultCameraViewConeDeg = "30"
alignedEnt_drawAlignJoint = "0"
alignedEnt_drawTargetJoint = "0"
alignedEnt_jointModTaperDistance = "0.1905"
alignedEnt_syncAttackCameraBlendDurationMS = "0"
alignedEnt_syncInteractionCameraBlendDurationMS = "500"
alignedEnt_traceAlign = "0"
alignedEnt_traceAnims = "0"
alignedEnt_traceOriginDeltas = "0"
alignedEnt_tracePos = "0"
alignedEnt_useJointMods = "1"
alignedEnt_useRandomHandOffsets = "1"
alignedEnt_useTAanimDeltaLogic = "0"
amqp_baseRetryConnectionDelay = "20"
amqp_connectionURI = "amqp://zion:zion@rabbitmq.forge.prod-dal-id.idtech.services:5672/dallas.id"
amqp_enable = "1"
amqp_heartbeatDelay = "600"
amqp_maxChannels = "0"
amqp_maxFrameSize = "0"
amqp_maxRetryConnectionAttempts = "9"
amqp_verbose = "0"
anim_attemptRewrite = "1"
anim_blendSnapshotDebug = "0"
anim_blendSnapshotNoLerp = "0"
anim_createSphereTree = "1"
anim_debugEvents = "0"
anim_debugEvents_Name = ""
anim_debugFilterLogic = "0"
anim_debugFilterLogicCode = "0"
anim_debugSpawnId = "-2"
anim_debugTorsoTracker = "0"
anim_debugWebEventHandler = "0"
anim_debugWebPrintAlreadyThere = "1"
anim_debugWebSerialization = "0"
anim_drawPose = "0"
anim_enableSynchronization = "1"
anim_events_useActual = "1"
anim_events_useAnimSys = "1"
anim_forceCompression = "-1"
anim_fxDeclName = ""
anim_individualJobs = "1"
anim_joinScaleLimit = "50.0f"
anim_parseTree_originLookAheadStart = "0.0f"
anim_parseTree_originLookAheadStart_ai = "0.0f"
anim_parseTree_originLookAheadStart_ai_deferred = "-1.0f"
anim_parseTree_originLookAheadStart_deferred = "1.0f"
anim_SerializeBlendTreeMem = "0"
anim_showJointTrace = ""
anim_showJointTraceTime = "5.0"
anim_skipAdditives = "0"
anim_skipJointMods = "0"
anim_skipModulus = "1"
anim_sourceVersionCvar = "7"
anim_torsoApplyOffsetToEndJointOnly = "0"
anim_torsoTrackerZeroPitch = "0"
anim_torsoTrackerZeroYaw = "0"
anim_tracker_disable = "0"
anim_trackParents = "1"
anim_useAnimSys = "0"
anim_verifyPaths = "0"
anim_webTimeThreshold = "1.0"
animated_dormancyDistance = "15.0f"
animated_skipInstanceAnimatorUpdate = "0"
animated_useInstanceManager = "0"
animatedAttachment_animIsDoneFrames = "2"
animatedAttachment_defaultBlendDurationFrames = "1"
animatedAttachment_traceAnims = "0"
animSys_debugNodeState = "0"
animsysGui_alpha = "0.85"
animsysGui_scale = "0.2"
animsysGui_show = "0"
animweb_hackExportEnabled = "0"
animweb_showFramesOrGameTime = "0"
animweb_skipWritingSubWebAnims = ""
arachno_damageBreaksPerch = "0"
arachno_DripMaxHeight = "47.625"
arachno_enableTeleportSyncAttack = "1"
arachno_handsChannelBlendMs = "200"
arachno_maxRunAnimRate = "1.05f"
arachno_maxWalkAnimRate = "1.0f"
arachno_meleeAnimDuration = "750"
arachno_meleeDirectionRandom = "0.4f"
arachno_meleeDisableSwipe = "0"
arachno_meleeMaxTimeForButton = "300"
arachno_meleeRefireDelay = "750"
arachno_meleeRequireHandsReady = "1"
arachno_meleeSyncAttemptTime = "50"
arachno_meleeTargetTransitionTime = "250"
arachno_meleeWindupTime = "200"
arachno_minRunAnimRate = "0.5f"
arachno_minWalkAnimRate = "0.005f"
arachno_movementSpeedDampener = "0.5f"
arachno_movementSpeedMax = "11.43"
arachno_perchDripPoolFXLifetime = "15000"
arachno_perchFXLifetime = "15000"
arachno_perchFXWallOffsetXY = "0.1905"
arachno_perchFXWallOffsetZ = "0.5715"
arachno_perchModelLerpTime = "120"
arachno_perchOnSolid = "1"
arachno_perchPlacementDebug = "0"
arachno_perchPlacementDebugTime = "5000"
arachno_perchViewFollowsModel = "1"
arachno_postWorldTeleportRefireDelay = "100"
arachno_snatchDebug = "0"
arachno_snatchDebugTime = "5000"
arachno_snatchedVictimDestRadius = "0.9525"
arachno_snatchedVictimsUseDeathCam = "1"
arachno_snatchLerpClampDuration = "500"
arachno_snatchLerpDebug = "0"
arachno_snatchLerpDebugTime = "10000"
arachno_snatchLerpRadius = "1.905"
arachno_snatchLerpRate = "9.525"
arachno_snatchLerpTraceDebug = "0"
arachno_snatchLerpTraceDebugTime = "10000"
arachno_teleportAltContentCheckDist = "9.525"
arachno_teleportAltTraceFromSticky = "1"
arachno_teleportAltTraceMinDot = "0.966"
arachno_teleportAltTraceToWall = "1"
arachno_teleportArriveTimeGround = "0"
arachno_teleportDestinationFXInTransit = "0"
arachno_teleportInputWindowTime = "120"
arachno_teleportLOSDebug = "1"
arachno_teleportMaxDist = "15.0"
arachno_teleportMaxSegmentDist = "9.525"
arachno_teleportMinDist = "0.0"
arachno_teleportRefireDelay = "0"
arachno_teleportRotateDuringTravel = "0"
arachno_teleportSurfaceDotMaxCeiling = "-0.94f"
arachno_teleportSurfaceDotMinFloor = "0.707f"
arachno_teleportSyncAttackCameraLimitAngle = "30"
arachno_teleportSyncAttackCameraLimitRate = "180"
arachno_teleportSyncAttackDebug = "0"
arachno_teleportSyncAttackDebugTime = "100"
arachno_teleportSyncAttackMinLength = "0.01905"
arachno_teleportSyncAttackRequireLOS = "1"
arachno_teleportSyncAttackRequirePassThrough = "0"
arachno_teleportSyncAttackUseCarryOffset = "0"
arachno_teleportSyncAttackUseCarryOffsetLocal = "0"
arachno_teleportSyncAttackWeightAlongPath = "0.75"
arachno_teleportSyncAttackWeightFromPath = "0.25"
arachno_teleportTargetFeedbackTime = "500"
arachno_teleportToTeleporterDebug = "0"
arachno_teleportToTeleporterZOffset = "-0.762"
arachno_teleportTraceUseClip = "0"
arachno_teleportTravelAccelPerc = "0.2f"
arachno_teleportTravelDebug = "0"
arachno_teleportTravelDropCooldown = "1000"
arachno_teleportTravelDropEnabled = "0"
arachno_teleportTravelMinTime = "250"
arachno_teleportTravelTeleportAllowed = "0"
arachno_teleportUseExplicitMove = "0"
arachno_teleportWallPerchDotCurrentMax = "0.75f"
arachno_teleportWallPerchParallelDistMin = "1.905"
arachno_walkRunRangeScale = "0.10f"
archvile_arcTeleport = "1"
archvile_arcTeleportGravityScale = "0.1f"
archvile_arcTeleportInitialAngle = "-20.0f"
archvile_arcTeleportNumTraces = "20"
archvile_arcTeleportRadialCheck = "1"
archvile_arcTeleportRadialCheckDistance = "0.6f"
archvile_arcTeleportRadialDebug = "0"
archvile_arcVelocityPerPoint = "0.08f"
archvile_debugArcTeleport = "0"
archvile_flameWallFireTime = "750"
archvile_flameWallPlacementDebug = "0"
archvile_flameWallPlacementEnable = "0"
archvile_flameWallPlacementForwardLength = "4.0f"
archvile_flameWallPlacementLeftLength = "3.0f"
archvile_flameWallPlacementZOffset = "1.0f"
archvile_flameWallTraceDist = "5"
archvile_handsChannelBlendMs = "0"
archvile_handsChannelBlendOutMs = "300"
archvile_mainFireTime = "750"
archvile_teleportAllowAirDest = "0"
archvile_teleportNavSearchSize = "1.5f"
archvile_teleportNavSizeToUse = "1"
argent_completeDelay = "2000"
argent_selectDelay = "1000"
auger_debugSpeed = "0"
auger_enableExplosion = "1"
auger_enableVibration = "1"
auger_showDebugBar = "1"
auger_showPos = "0"
auger_showTrace = "0"
automap_clampCameraToMapBounds = "1"
automap_deadzone = "0.2"
autoMap_DrawDebugFogOfWarGrid = "0"
automap_encounter_debug = "0"
automap_fog_tile_min_height = "1.0"
automap_fog_tile_min_width = "1.0"
automap_fogofwar_player_reveal_enabled = "1"
automap_fogofwar_reset_before_player_reveal = "0"
automap_force_completion_percentage = "0.0"
automap_light_core_fade_time = "1.0"
automap_light_pulse_delay = "1.0"
automap_mapGroup_bounds_renderDebug = "0"
automap_maxPitchDegrees = "80.0"
automap_maxZoom = "500.0"
automap_minPanSpeedModifier = "100.0"
automap_minPitchDegrees = "1.0"
automap_minZoom = "20.0"
automap_object_bobAmount = "0.5f"
automap_object_bobRate = "8.0f"
automap_object_orbit_max_zoom = "40.0f"
automap_object_orbit_min_zoom = "1.0f"
automap_object_spinRate = "180.0f"
automap_panSpeedController = "1.25"
automap_panSpeedKeyboard = "1.25"
automap_panSpeedMouse = "0.00125"
automap_player_debug_draw_reveal_radius = "0"
autoMap_player_fogofwar_reveal_nottraversed_radius = "-1.0"
autoMap_player_fogofwar_reveal_traversed_radius = "-1.0"
automap_print_progressionManager_items = "0"
automap_pulseDotsDensity_factor = "0.06"
automap_reset_completed_encounters = "0"
automap_reset_persistent_discovered_objects = "0"
automap_rotatePitchYawRatio = "0.8"
automap_rotateSpeedController = "150.0"
automap_rotateSpeedMouse = "0.1"
automap_serialize_debug = "0"
automap_serialize_fogofwar_data = "1"
automap_serialize_object_data = "1"
autoMap_SerializeFogOfWar = "1"
automap_zoomSpeedController = "500.0"
automap_zoomSpeedMouseDrag = "1.0"
automap_zoomSpeedMouseScroll = "30.0"
awcmd_debug = "0"
awcmd_debugLevel = "0"
baron_chargeAnimBlendTime = "750"
baron_chargeAutoStartMinSpeed = "5.715"
baron_chargeEnableBlur = "0"
baron_chargeEnableBlurForce = "0"
baron_chargeFOV = "100"
baron_chargeMinForwardInput = "50"
baron_chargeMinSpeed = "3.81"
baron_chargeMinValueForBob = "0.2"
baron_chargeRightMoveModifier = "0.6f"
baron_chargeTurnRateModifier = "0.7f"
baron_debugCharge = "0"
baron_debugGroundPound = "0"
baron_groundLeapGravityScale = "2.0f"
baron_groundLeapSpeedScale = "1.0f"
baron_groundPoundAirControlForward = "57.15"
baron_groundPoundAirControlLateral = "38.1"
baron_groundPoundBlocksSyncTarget = "0"
baron_groundPoundCenterPitch = "-10.0f"
baron_groundPoundConstrainRate = "180.0f"
baron_groundPoundContrainPos = "1"
baron_groundPoundContrainView = "1"
baron_groundPoundEnableLine = "1"
baron_groundPoundForceOrigin = "1"
baron_groundPoundLineParentCheck = "2"
baron_groundPoundLineRange = "19.05"
baron_groundPoundLineSpikeSpacing = "1.8288"
baron_groundPoundLineWidth = "4.8768"
baron_groundPoundMaxDeltaPitch = "5.0f"
baron_groundPoundMaxDeltaYaw = "5.0f"
baron_groundPoundMaxForwardSpeed = "19.05"
baron_groundPoundMaxLateralSpeed = "19.05"
baron_groundPoundMaxTimeForButton = "100"
baron_groundPoundMinForwardSpeed = "1.905"
baron_groundPoundRefireDelay = "500"
baron_groundPoundSpikeAlignToNormal = "1"
baron_groundPoundSpikeCheckContents = "3"
baron_groundPoundSpikeCheckContentsZ = "0.1524"
baron_groundPoundSpikeCheckLOS = "1"
baron_groundPoundSpikeCheckLOSDirect = "0"
baron_groundPoundSpikeClimbDown = "1.8288"
baron_groundPoundSpikeClimbUp = "1.8288"
baron_groundPoundSpikeDebug = "0"
baron_groundPoundSpikeDebugContents = "0"
baron_groundPoundSpikeDebugHeight = "0.6096"
baron_groundPoundSpikeDebugLifetime = "5000"
baron_groundPoundSpikeDebugParents = "0"
baron_groundPoundSpikeLifetime = "5000"
baron_groundPoundSpikeLOSHeight = "0.3048"
baron_groundPoundSpikeMinNormalDot = "0.7f"
baron_groundPoundSpikePointsInWave = "6"
baron_groundPoundSpikeRandRangeAngle = "180.0f"
baron_groundPoundSpikeSpacing = "2.4384"
baron_groundPoundSpikeWaveTime = "50"
baron_meleeAnimDuration = "750"
baron_meleeDisableSwipe = "0"
baron_meleeMaxTimeForButton = "300"
baron_meleeRefireDelay = "1000"
baron_meleeSyncAttemptTime = "50"
baron_meleeTargetTransitionTime = "250"
baron_meleeWindupTime = "200"
battleArena_peerConnectionOptions = ""
battleArena_peerConnectionProviders = "playfabparty,dtlsv4psk"
berzerk_retryPreviousWeaponTimeSec = "0.5"
bfgarc_debug = "0"
bindset = "0"
bink_audioScale = "0.6"
bink_audioScaleCinematic = "0.7"
bink_debug = "0"
bink_disable = "0"
bink_lerpInAudioFrames = "200"
bink_lerpOutAudioFrames = "30"
bink_useStreamIo = "1"
blendTree_maxNodeSpacing = "100"
blendTree_panZoomEnable = "0"
blendTree_panZoomFixedDepth = "0"
blendTree_panZoomNodeScale = "1"
blendTree_panZoomScale = "1"
blendTree_panZoomXOffset = "0"
blendTree_panZoomYOffset = "0"
blendTree_scale = "1.0f"
blendTree_x = "0"
blendTree_y = "0"
boss_gl_drawArcDamageTest = "0"
boss_gl_drawDamageStates = "0"
boss_gl_drawFlailDamageTest = "0"
boss_gl_drawFlailStates = "0"
boss_gl_enableMeatHook = "1"
boss_ios_debugHeadingAngle = "0"
boss_ios_debugMeteorRain = "0"
boss_ios_debugPitchCoef = "0"
boss_ios_detonationDuration = "6"
boss_ios_drawArmorHealth = "0"
boss_ios_laserHeadingAngle = "0"
boss_ios_laserPitchCoef = "0.0"
boss_ios_meteorSpeed = "60"
boss_ios_meteorTimeBase = "0.25"
boss_ios_meteorTimeRange = "0.75"
boss_ios_pitchAngleScale = "48"
boss_ios_stage1IntroIndex = "0"
boss_ios_stage1RechargeType = "2"
boss_ios_stage2StartLocIndex = "1"
boss_km_AdditiveScale = "0.0"
boss_km_aerialFacePlayer = "0"
boss_km_aerialUseCarpetBomb = "1"
boss_km_drawFireStates = "0"
boss_km_drawPurifyingBeamDebug = "0"
boss_km_drawSacrificeDebug = "0"
bot_addAllAtOnce = "1"
bot_aimSkill = "-1"
bot_allowFallBackAASLoading = "1"
bot_allowGrabItems = "1"
bot_allowJumping = "1"
bot_allowLedgeGrabbing = "1"
bot_allowWeapons = "1"
bot_alwaysShowErrors = "0"
bot_debugDrawFSM = "0"
bot_debugMoveCmds = "0"
bot_debugTraceManager = "0"
bot_disableWorldState = "-1"
bot_drawBounds = "0"
bot_drawHealth = "0"
bot_drawRoamGoal = "0"
bot_enable = "1"
bot_enable_sp = "0"
bot_enableCoverManager = "0"
bot_enableMoveDebugging = "0"
bot_entityManagerDebug = "0"
bot_fakePing = "1"
bot_followBot = "0"
bot_followPlayer = "0"
bot_forceCrouch = "0"
bot_forceEquipmentThrowTimeMS = "0"
bot_forceFireWeapon = "0"
bot_forceJumping = "0"
bot_forceMelee = "0"
bot_forceWeaponFireMode = "0"
bot_freezeMovement = "0"
bot_goalManagerTickRate = "0"
bot_ignoreAimRequests = "0"
bot_minClients = "0"
bot_numBotsToProtectPlayer = "0"
bot_pathManagerDebugRoutes = "0"
bot_pathManagerShowPath = "0"
bot_pause = "0"
bot_perfectAim = "0"
bot_recordTrace = "0"
bot_regressionReporting = "0"
bot_roamGoal_ArrivalRadius = "7.3152"
bot_showAimPoint = "-1"
bot_showPath = "-1"
bot_showPOIEntities = "0"
bot_skill = "2"
bot_standardName = "0"
bot_targetAIOnly = "0"
bot_targetBotsOnly = "0"
bot_targetEnemyHead = "0"
bot_targetHumansOnly = "0"
bot_targetMaxDist = "0"
bot_trackPlayer = "0"
bot_useADS = "1"
bot_useGrenades = "1"
bot_useMelee = "1"
bot_useObstacleAvoidance = "1"
bot_weaponFireModeUseTime = "8.0f"
botGUI = "0"
bp_debug = "0"
breakable_debugGoreEquations = "0"
breakable_jobPhysics = "0"
breakable_NoFadeAndRemove = "0"
breakable_SpawnUpwardOffset = "0.15f"
build_binaryCorrelation = "1053659"
build_binaryName = "20200319-232225-taupe-peach"
build_binaryRelevantChangelists = "1053659"
build_binaryRequestor = "user:ben.miles:ff818"
build_binarySource = "forged"
build_binaryURL = "http://www.eden.idsoftware.com/builds/binaries/20200319-232225-taupe-peach"
build_binaryVersion = "7.1.1"
build_candidateDiscNumber = "1"
build_candidateName = "20200319-232548-early-yak"
build_discLayoutName = "20200319-232509-nitrogen-relish"
build_packageCorrelation = "1049067"
build_packageName = "20200306-145343-asphalt-drill"
build_packageRelevantChangelists = "1049067"
build_packageRequestor = "user:ben.miles:ff818"
build_packageSource = "forged"
build_packageURL = "http://www.eden.idsoftware.com/builds/packages/20200306-145343-asphalt-drill"
cacodemon_bumperFlight = "0"
cacodemon_debugSnareAttack = "0"
cacodemon_meleeSyncAttackDebugTime = "100"
cacodemon_meleeSyncAttackMinLength = "0.01905"
cacodemon_meleeSyncAttackRotationTime = "125"
cacodemon_meleeSyncAttackWeightAlongPath = "0.75"
cacodemon_meleeSyncAttackWeightFromPath = "0.25"
cacodemon_requiresCharge = "1"
cacodemon_spawnOffset = "2.286"
cacodemon_summonCameraOffset = "1.59067"
cam_accelerateMultiplier = "2.0"
cam_cutsceneFreecam = "0"
cam_debugOverTheShoulder = "0"
cam_debugRendering = "0"
cam_decelerateMultiplier = "0.5"
cam_demoPlaybackHackRotateMultiplier = "1.0"
cam_enableSceneDirectorCameraData = "1"
cam_lerpRate = "0.25"
cam_maxDist = "9.525"
cam_maxSpeed = "10.0f"
cam_minDist = "2.8575"
cam_minDistFromFocalPoint = "0.47625"
cam_otsFadeBeginDistance = "0.47625"
cam_otsFadeEndDistance = "0.47625"
cam_otsFadeMinAlpha = "0.0f"
cam_otsIdealEyeOffsetX = "-1.905"
cam_otsIdealEyeOffsetY = "-0.9525"
cam_otsIdealEyeOffsetZ = "0.1905"
cam_otsLookTargetOffsetX = "1.905"
cam_otsLookTargetOffsetY = "0"
cam_otsLookTargetOffsetZ = "0"
cam_otsWorstEyeOffsetX = "-0.47625"
cam_printAnimCameraFocalInfo = "0"
cam_spectateInterpolationBuffer = "2.0"
cam_spectateInterpolationBufferLerp = "0.15"
cam_spectateInterpolationMaxDelta = "500.0"
cam_spectateInterpolationMaxTravel = "1.25"
cam_targetLerpRate = "0.1"
campaign_damageScaleAItoDP = "1"
campaign_damageScaleDPtoAI = "40"
cg_predictProjectileAllowTearOff = "1"
cg_predictProjectileExpire = "2"
cg_predictProjectiles = "1"
cg_projectile_clientAuthoritative = "1"
cg_projectile_clientAuthoritative_maxCatchup = "750"
cg_tracerMuzzleAxisError = "0.5"
cg_tracerSoundDebug = "0"
chaingun_QuickSpinupBlend = "0"
chainsaw_autoStart = "1"
chainsaw_chainJitterAmmount = "0.005"
chainsaw_chainJitterRandVal = "4"
chainsaw_debugCanRun = "-1"
chainsaw_debugDrawing = "0"
chainsaw_debugSounds = "0"
chainsaw_debugStates = "0"
chainsaw_debugTraceCuttingKicks = "0"
chainsaw_EnableAttackFinisher = "0"
chainsaw_forceChainSpeed = "-1"
chainsaw_gloryKillsCostNoAmmo = "0"
chainsaw_kickPosAccuracy = "0.05715"
chainsaw_kickPosImpulse = "30"
chainsaw_kickPosIntervalMaxMS = "1"
chainsaw_kickPosIntervalMinMS = "1"
chainsaw_kickPosSeparation = "1.3335"
chainsaw_kickViewPitchDegs = "0.5"
chainsaw_kickViewRollDegs = "0"
chainsaw_kickViewYawDegs = "0.5"
chainsaw_noSound = "0"
chainsaw_requiresHandsIdleTest = "0"
chainsaw_RevSpringK = "15"
chainsaw_wWiseSounds = "1"
challenge_titleText_cascadeEndWaitTime = "1250"
challenge_titleText_cascadeFadeInTime = "600"
challenge_titleText_cascadeFadeOutTime = "600"
challenge_titleText_cascadeInitialWaitTime = "750"
challenge_titleText_cascadeVelocity = "150"
challengesAlwaysShowProgress = "0"
chargeAttack_debug = "0"
cheat_code_distanceBetweenGridAndScrollBar = "10.0f"
cheat_code_distanceBetweenItems = "-20.0f"
cheat_code_distanceBetweenItemsVertical = "10.0f"
cheatcodes_are_active = "0"
cheatcodes_debug_always_activate = "0"
cheatcodes_debug_quakecon_glorykill = "0"
cheatcodes_ignore_save_game_rules = "0"
cheatcodes_map_must_be_completed = "1"
cheatcodes_show_debug_info = "0"
cine_cam_debug = "0"
cine_captureFrames = "0"
clientGame_impactDist = "0.3048"
clip_useSweptBoxGathers = "1"
cm_backFaceCull = "0"
cm_catchLargeQueries = "99999"
cm_catchLargeQueriesDrawTime = "10000"
cm_catchLargeQueriesMode = "2"
cm_checkCollisionDirectory = "1"
cm_convexHullExpansionDistance = "0.02"
cm_debugCollision = "0"
cm_debugCovenHullSurfaceType = "0"
cm_debugRotation = "1"
cm_debugSetParms = "1"
cm_debugTimeoutError = "0"
cm_debugTimeoutWaitingForQueryResults = "16"
cm_debugTranslation = "1"
cm_depthTest = "0"
cm_DisableCollisionQueryStats = "0"
cm_drawArrows = "0"
cm_drawColor = "1 0 0 .5"
cm_drawFilled = "0"
cm_drawIndexScale = "0.02"
cm_drawIndices = "0"
cm_drawInternal = "1"
cm_drawMask = "all"
cm_drawNormals = "0"
cm_drawSubModelBounds = "0"
cm_drawSurfaceColor = "0"
cm_enableConvexHullsInTriangleMeshes = "1"
cm_enableStreaming = "1"
cm_havokBuildConnectivityOnBrushes = "0"
cm_havokEnableShrinkByRadiusOnBrushes = "1"
cm_havokInstancePartitioningMethod = "1"
cm_havokMaxAllowedShapeKeyBits = "14"
cm_havokMergeCoPlanarTriangles = "0"
cm_havokShapeWarnBadMaterialsOnTriangles = "0"
cm_havokShrinkDistanceTolerance = "0.10f"
cm_havokSmallestBoxShapeShrinkRadius = "0.04"
cm_havokSmallestConvexRadius = "0.001"
cm_havokSmallestShapeVolume_HACK = "0.0f"
cm_havokTriangleMeshMaxVertexError = "0.001"
cm_loadDebugNames = "0"
cm_showCollisionModelMaterial = "textures/common/flatShadeTwoSidedDimRed"
cm_showDependencies = "0"
cm_showMemory = "0"
cm_showProfile = "0"
cm_showStreamedData = "0"
cm_testAngle = "60"
cm_testBox = "-16 -16 0 16 16 64"
cm_testBoxRotation = "0 0 0"
cm_testCollision = "0"
cm_testLength = "19.5072"
cm_testModel = "0"
cm_testOrigin = "0 0 0"
cm_testQueries = "0"
cm_testRadius = "1.2192"
cm_testRandomMany = "0"
cm_testReset = "0"
cm_testRotation = "1"
cm_testTimes = "1000"
cm_testTranslation = "1"
cm_testWalk = "1"
cm_useHavokInstancePartitioning = "1"
cm_useHavokTriangleMeshCompression = "1"
cm_useHavokTriangleMeshOptimization = "1"
cm_useJobs = "2"
cm_useSubModelQueries = "1"
codex_checkpointTutorialDelayTime = "1000"
collectibleViewer_angleFriction = "1000000.0"
collectibleViewer_cameraLerpSpeed = "20.0"
collectibleViewer_clampOrbiting = "1"
collectibleViewer_offsetFriction = "1000000.0"
collectibleViewer_printMusicProgress = "0"
collectibleViewer_requireCollectible = "1"
collectibleViewer_showValues = "0"
com_adaptiveTick = "1"
com_adaptiveTick_MaxRate = "1000"
com_adaptiveTick_StressTest = "0"
com_adaptiveTick_StressTest_BaseHZ = "60"
com_adaptiveTick_StressTest_RandomHZAdjust = "20"
com_adaptiveTick_StressTest_RandomHZAdjustDelay = "100"
com_adaptiveTickAdjHz = "1"
com_adaptiveTickImmediateMode = "1"
com_adaptiveTickMaxHz = "1000"
com_adaptiveTickMinHz = "30"
com_adaptiveTickSettleMS = "1"
com_additionalExecPath = ""
com_allowFallbackPrintf = "0"
com_allowRefreshOnPrint = "1"
com_assert_autoIgnoreAllDialogs = "0"
com_assertOnce = "0"
com_assertOutOfDebugger = "0"
com_assertSkipsDialogInDebugger = "0"
com_breakableDialogBoxOnPCFatalError = "0"
com_BreakInDebuggerForErrors = "0"
com_breakOnWarnings = "0"
com_captureFilename = ""
com_captureFrameCount = "0"
com_captureFrames = "0"
com_capturePath = ""
com_captureSamples = "1"
com_captureStartIn = "0"
com_captureTGA = "0"
com_cookAssetsHint = "0"
com_CrashOnFatal = "0"
com_debugFixedTic = "0"
com_debugHUD = "0"
com_debugUXTracker = "0"
com_deviceZeroOverride = "-1"
com_disableGameScripts = "0"
com_displayReferenceStrings = "0"
com_drawThreadSpeeds = "0"
com_editorActive = "0"
com_enableCmdSystemTypoSuggestions = "0"
com_enableCrashHandler = "0"
com_enableCrashReporter = "1"
com_exitAfterTests = "0"
com_exitProcessOnError = "0"
com_filterWarnings = "1"
com_fixedTic = "1"
com_forceAllMapLayersToLoad = "0"
com_forceImmediateHz = "-1"
com_forceProductionCvars = "1"
com_frameLockHz = "0"
com_frameLockMode = "0"
com_frameStampPrints = "0"
com_hidePrintWarnings = "0"
com_hitchThresholdMS = "33"
com_ignoreFixedTicClamp = "0"
com_InstallCheck = "1"
com_jobTrace = "0"
com_loadlooseLanguages = "0"
com_maxResidualGameFrames = "0"
com_override_dof = "1"
com_override_dof_far_end = "19.5072"
com_override_dof_far_start = "19.5072"
com_override_dof_intensity = "1.0"
com_override_dof_near_end = "1.905"
com_override_dof_near_start = "1.905"
com_overrideDOF = "0"
com_parallelDeclInit = "1"
com_pid = "7592"
com_platform = "-1"
com_prefixPrints = "1"
com_printFilter = ""
com_production = "0"
com_removeVmtrOnLoad = "0"
com_resetResidualTime = "1"
com_runMainThreadOnJobs = "2"
com_safemode = "0"
com_saveAttemptTimeout = "15000"
com_screenshotMode = "0"
com_sendSnapshots = "1"
com_showCameraPosition = "0"
com_showConsumerPerfMetrics = "1"
com_showFPS = "0"
com_showMemoryUsage = "0"
com_showMemoryUsageTagName = ""
com_showReminders = "0"
com_skipGameRenderView = "0"
com_skipIntroVideo = "1"
com_skipJoystickRumble = "0"
com_skipKeyPressOnLoadScreens = "0"
com_skipShellMap = "0"
com_skipSignInManager = "0"
com_sleepGame = "0"
com_sourceControl = "perforce"
com_speeds = "0"
com_structuredLogFileName = "structured.log"
com_syncToTime = "1"
com_threadSpeedScale = "10.0"
com_timer = "0"
com_timeStampPrints = "0"
com_typoSuggestionTolerance = "0.55"
com_useEntitiesFiles = "1"
com_useMapHeap = "1"
com_warningSeverityFilter = "4"
compass_showObjectivesDelayTime = "0"
con_AdvancedKeypress = "0"
con_cpuUtilizationFrequency = "5"
con_fontSize = "10"
con_logThreadSpeeds = "0"
con_noPrint = "1"
con_notifyTime = "3"
con_speed = "3"
controlpanel_itemYOffset = "-5.0"
controlpanel_kbmXOffset = "-1.0"
corpse_optimzationStartTime = "100"
corpseManager_Debug = "0"
corpseManager_MaxEntities = "-1"
corpseManager_MaxTime = "-1"
crucible_activatingTimeSec = "1.06"
crucible_CanUseInfiniteAmmoCheat = "1"
crucible_retryPreviousWeaponTimeSec = "0.5"
crusher_debug = "0"
crusher_debug_timeMS = "1000"
crusher_jobCheckDistance = "40.0f"
cyberdemon_offsetScale = "3.81"
cyberdemon_swarmMissilesTrackEnemy = "0"
cyberdemon_trackingScale = "1"
cyberdemon_trackingTransitionScale = "30"
cyberdemon_userDeferredFiring = "0"
cyberdemon_useTestTarget = "0"
cylinderDamage_checkHitTestBounds = "1"
damage_useGatheredRadialJoints = "1"
damageNumberCompiler_debug = "0"
damageNumberCompiler_serverAuth = "0"
dash_animLocal = "0"
dash_autoAttachWallClimb = "1"
dash_debug = "0"
dash_dropGracePeriodMs = "100"
dash_usesTouchingBoundsForCollide = "1"
dashboard_ShowStunMeters = "0"
dashMeter_Debug = "0"
dc_client_cooldown_remaining_percantage_threshold = "0.0275f"
dc_client_predict_cooldown_restrictions = "1"
dc_debug = "0"
dc_targetSpawnSurfaceOffsetDemon = "1.5f"
dc_targetSpawnSurfaceOffsetEntity = "0.2f"
dc_upVecCos = "0.4f"
dc_usageChecks = "1"
dcdc_clientMessageSpamBufferMS = "250"
dcdc_clientMessageStateBufferMS = "100"
dcdc_debug = "0"
dcdc_ShowDbgCardBar = "1"
dcdc_ShowDbgOverallBar = "0"
dcdc_ShowDbgPipBar = "1"
dcdc_spawnDemonGlobalCooldown = "0"
dcdc_spawnTargetInvalidSurfaceDist = "1.0f"
deathMenu_demoMode = "0"
debug_battlemode_tutorial_screenfade = "1"
debug_battlemode_tutorial_screenfade_delay = "3000.0"
debug_channelWeight = "-1"
debug_dashDamageView = "0.0f"
debug_dashVelocity = "0.0f"
debug_dof = "0"
debug_globalFXManager_forceUpdateDuringStopTime = "0"
debug_hud_bink = ""
debug_hud_overlay = ""
debug_hud_string = ""
debug_layerStateChange = "0"
debug_print_game_settings = "0"
debug_showGuiComponentOrigins = "0"
debug_timelines = "0"
debug_weaponTrace = "0"
debugHighlightUseRenderPos = "1"
debugIgnoreCustomRequirements = "0"
debugLevelScoreBreakDown = "0"
debugLogicNodeRotate = "0"
debugMapSpecificChallenges = "0"
debugNode_eventListener = "0"
debugWallHackDrawTraces = "0"
debugWallHackEnable = "0"
debugWallHackLifeMS = "200"
debugWallHackPulse = "0.002f"
debugWallHackRadius = "1.5f"
decal_DrawGroup = "0"
decal_ForceFadeOutDuration = "10000"
decal_goreBloodPoolPriority = "10"
decal_MaxDecalGroupingRadius = "3.81"
decal_MaxDecalsInRadius = "10"
decal_skipDecals = "0"
declOverride_verbose = "0"
demo_disableCapture = "1"
demo_ignoreBuildCheck = "0"
demo_netdebug_buildSnapshotSummary = "0"
demo_netdebug_largeSnapshotSize = "3000"
demo_netdebug_slowSnapshotDelay = "250"
demo_numPacketsPerCheckpoint = "30"
demo_pause = "0"
demo_processPauseBreakType = "0"
demo_processStoredReliables = "1"
demo_recording_globaldisable = "0"
demo_useFirstPerson = "0"
demonBounty_Debug = "0"
demonBounty_Enabled = "1"
demonBounty_preferMostRecentFriendsCount = "9"
demonBounty_RequestTimeout = "10000"
demonCam_debug = "0"
demonCam_enableKick = "1"
demonCam_lerpScale = "1.0f"
demonCam_scale = "0.0f"
demonCardWheel_joyStickDeadZone = "0.7f"
demonCardWheel_selectStick = "1"
demonHands_bobCycleBlendAlphaSpringK = "100"
demonHands_bobCycleChangeDelay = "5"
demonHands_bobCycleDebug = "0"
demonHands_bobCycleDebugForwardMove = "0"
demonHands_bobCycleDebugRightMove = "0"
demonHands_bobCycleDebugWeb = "0"
demonHands_bobCycleDirectionSpringK = "100"
demonHands_bobCycleDoubleJumpIdleDelayMS = "900"
demonHands_bobCycleEnable = "1"
demonHands_bobCycleFallIdleDelayMS = "400"
demonHands_bobCycleFootStepEventTimeoutMS = "5"
demonHands_bobCycleIdleCmdTimeThreshold = "150"
demonHands_bobCycleJumpIdleDelayMS = "750"
demonHands_bobCycleShowBlendTree = "0"
demonHands_bobCycleSprintEnable = "1"
demonHands_bobCycleSprintMinForward = "100"
demonHands_debugLag = "0"
demonHands_debugMeleeImpactDecal = "0"
demonHands_hitReactionsDebugTraceStates = "0"
demonHands_hitReactionsDebugWeb = "0"
demonHands_hitReactionsEnable = "1"
demonHands_hitReactionsTimeoutMs = "100"
demonHands_hitReactionsYawSmoothSpringK = "150"
demonHands_lagEnable = "1"
demonHands_lagForwardBackEnable = "1"
demonHands_lagPitchEnable = "1"
demonHands_lagStrafeEnable = "1"
demonHands_lagYawEnable = "1"
demonHands_meleeUsesTagData = "0"
demonHands_meleeVerticalOffsetCheck = "0.4572"
demonHands_updatePos = "1"
demonLockCam_debug = "0"
demonLockCam_lockDistance = "2.8575"
demonLockCam_offsetDist = "2.8575"
demonLockCam_turnBlendTime = "250"
Desstructible_CollapseAfterDistance = "50.0f"
Destructible_AlwaysAllocate = "0"
Destructible_DebugDraw = "0"
destructible_DebugEquations = "0"
Destructible_DebugPool = "0"
Destructible_HACKIntersectPlayerClipOnly = "0"
Destructible_MaxAngularVelocity = "31.42f"
Destructible_MaxLinearVelocity = "30.0f"
Destructible_PerformanceReduction = "1.0f"
Destructible_UseJob = "0"
devgui = "0"
devgui_aasTestType = "3"
devgui_botTeamNum = "0"
devgui_botToGiveItem = "0"
devgui_curDebugLightingValue = "0"
devgui_currentSyncMeleeAINum = "0"
devgui_currentSyncMeleeNum = "0"
devgui_demonNumToGive = "0"
devgui_drawClipType = "0"
devgui_forceAITeam = "4"
devgui_killBotNum = "0"
devgui_powerUpNumToGive = "0"
devgui_showAASObstacles = "0"
devgui_showClipMaterialName = "0"
devgui_showSessionStats = "0"
devgui_teleportAI = "0"
devgui_teleportBotNum = "0"
diagnostics_debugHealthValue = "0"
diagnostics_distanceScale = "10.0"
diagnostics_maxOpacity = "1.0f"
diagnostics_overrideMaxVisible = "-1"
diagnostics_visibilityAlphaTime = "1000"
diagnostics_visibilityTime = "5000"
dialog_boostersFollowerCountRefreshDelay = "30000"
dialog_partyInviteRefreshDelay = "10000"
dialog_saveClearLevel1 = "1000"
dialog_showSaveIndicator = "1"
dialogmenu_declName = "dialog"
dict_debugCheckSum = "0"
dict_strictSaveRules = "0"
dof_blur = "0.35"
dof_far = "100000.0"
dof_focus = "-1.0"
dof_focusScale = "2.0"
dof_lerpPerFrame = "0.1"
dof_near = "0.0"
dof_useFocusScale = "1"
doomLevel_debug = "0"
dossier_automapIdentifyMissingItems = "0"
dossier_automapMapFastTravelX = "1.0"
dossier_automapMapFastTravelY = "27.0"
dossier_automapMapGroupsShowAllWarpPoints = "0"
dossier_automapUseMapGroups = "1"
dossier_challengesTabList_minimumItemWidth = "20.0f"
dossier_challengesTabList_nextButtonOffset = "20.0f"
dossier_challengesTabList_spaceBetweenTabs = "-56.0f"
dossier_codex_categoryTabs_nextButtonOffset = "48.0f"
dossier_codex_categoryTabs_prevButtonOffset = "-12.0f"
dossier_codex_categoryTabs_spaceBetweenTabs = "-56.0f"
dossier_codex_entryList_bottomScrollPadding = "185.0f"
dossier_codex_entryList_focusOnRollover = "0"
dossier_codex_entryList_spaceAboveSections = "50.0f"
dossier_codex_entryList_spaceBetweenOptions = "0.0f"
dossier_codex_entryList_topScrollPadding = "175.0f"
dossier_codex_markReadOnSelect = "1"
dossier_codex_scrollPanel_mouseScrollOnHoverOnly = "1"
dossier_codex_scrollPanel_paddingBottom = "0.0f"
dossier_codex_scrollPanel_paddingTop = "24.0f"
dossier_codex_scrollPanel_scrollStep = "135.0f"
dossier_fastTravelCombatRestricted = "1"
dossier_fastTravelScrollMilliseconds = "250"
dossier_overlayTabList_nextButtonOffset = "20.0f"
dossier_overlayTabList_spaceBetweenTabs = "-56.0f"
dossier_weapon_challenge_grid_distanceBetweenGridAndScrollBar = "-1600.0f"
dossier_weapon_challenge_grid_distanceBetweenItems = "-10.0f"
dossier_weapon_challenge_grid_grid_distanceBetweenItemsVertical = "0.0f"
dossier_weaponFov = "40.0f"
dotLoot_debug = "0"
dotLoot_enableDamageExclusions = "0"
dp_action_inhibit_debug = "0"
dp_aimFireAxisDebug = "0"
dp_aimFireAxisMinDot = "0.8"
dp_aimMuzzlePosDebug = "0"
dp_aimMuzzlePosDist = "0.60198"
dp_aimTrackerDebug = "0"
dp_aimTrackerDisableBlendTime = "200"
dp_aimTrackerEnable = "1"
dp_aimViewMuzzlePercentDiff = "0.8f"
dp_allowForceCameraPitch = "1"
dp_animLeanLerpRate = "0.1f"
dp_animLeanMinSpeed = "3.81"
dp_animWebLerpRate = "0.05"
dp_animWebLerpScale = "0.1"
dp_controlTimeToAddDueToSpawn = "2000"
dp_critHitFXDebug = "0"
dp_customStepUp = "0.8f"
dp_dashAuto = "1"
dp_deadHideDemonTime = "100"
dp_deadMaxSpeedForStationary = "0.9525"
dp_deadRemoveDemonTime = "10000"
dp_debugAnimatorAimTracker = "0"
dp_debugCameraDistance = "0"
dp_debugCameraYawOffset = "0"
dp_debugControlTime = "0"
dp_debugControlTimeOverrideMS = "0"
dp_debugDashAnims = "0"
dp_debugDeath = "0"
dp_debugFSM = "0"
dp_debugGhostRTPCDistance = "0"
dp_debugInterpolation = "0"
dp_debugMeleeTag = "0"
dp_debugMeleeTargetPoints = "0"
dp_debugPoint = "0"
dp_debugScalars = "0"
dp_debugScalarsPrint = "0"
dp_debugShield = "0"
dp_debugShowVerboseSummonedAIInfo = "0"
dp_debugSpawning = "0"
dp_debugSpeed = "0"
dp_debugTurningAnims = "0"
dp_disableMeleeGloryKill = "0"
dp_disguiseCameraDistance = "4.0f"
dp_dissolveDoorDebug = "0"
dp_enableLavaDeathAnim = "1"
dp_enableThirdPersonWalkAnimData = "1"
dp_enableWalkIK = "1"
dp_filterAnimBodyVelocity = "1"
dp_forceFovScale = "-1.0f"
dp_forceHornFovScale = "-1.0f"
dp_forceShieldAbsorbDamage = "0"
dp_freezePhysicsDuringSync = "1"
dp_fsmAllowQueuing = "1"
dp_fsmPreserveQueued = "1"
dp_fxDebug = "0"
dp_fxLimitThirdPerson = "1"
dp_gloryKillDemonDamageTakenMultiplier = "0.25f"
dp_gloryKillMaxAllowableDistanceForRandom = "0.381"
dp_groundHeightCheckDebug = "0"
dp_groundHeightCheckDistanceDown = "100.0"
dp_groundHeightCheckDistanceUp = "0.1"
dp_groundHeightCheckInAirDistance = "0.55"
dp_hornsDebug = "0"
dp_invulnerabilityOnSpawnDuration = "1000"
dp_jumpDebug = "0"
dp_jumpLaunchDuration = "300"
dp_ledgeGrabDebug = "0"
dp_ledgeGrabHeightCheckDistance = "0.3048"
dp_maxHealthScalar = "1.0"
dp_meleeAutoLunge = "127"
dp_meleeDo2dLunge = "1"
dp_meshHideDistance = "60.0_gu"
dp_modelRotationBiasDot = "-0.5"
dp_modelRotationRate = "720.0f"
dp_modelScaleOverride = "1.0f"
dp_movePlayerToSpawnPos = "1"
dp_moveSpeedThresholdStart = "0.09525"
dp_moveSpeedThresholdStop = "0.01905"
dp_painAdditiveAlpha = "1.0"
dp_painAnim = ""
dp_painAnimDebug = "0"
dp_painAnimDelay = "500"
dp_painAnimEnabled = "1"
dp_painAnimForce = "0"
dp_painBlendInTimeMS = "150"
dp_painBlendOutTimeMS = "300"
dp_painSoundDelay = "1500"
dp_possessionTargetDebug = "0"
dp_possessionTargetPossessDistance = "5.0"
dp_possessionTargetShootableScale = "1.75f"
dp_possessionTargetViewAngle = "45.0"
dp_possessionTargetViewDistance = "15.0"
dp_printDemonPlayerData = "0"
dp_printDmg = "0"
dp_ragdollDeath = "1"
dp_repulseOnlyMoving = "1"
dp_repulsionAIRadiusModifier = "0.0"
dp_revealDemonAnimation = "1"
dp_revealDemonTimeDelayMS = "1000"
dp_slayerSightDeltaTimeMS = "2000"
dp_slayerSightMessage_debug = "1"
dp_slayerSightMessage_send = "1"
dp_soundObjectOffset = "1.1f"
dp_spawnClipDebug = "0"
dp_spawnClipEnableMode = "0"
dp_spawnDamageMitigationDebug = "0"
dp_spawnDamageMitigationEnable = "0"
dp_spawnHeight = "0.01905"
dp_strafeThreshold = "0.5f"
dp_useWeakpointsForDamage = "0"
dp_validPickupCheckAAS = "1"
dp_validPickupCheckAASBounds = "1"
dp_validPickupCheckAASDistanceZ = "1.905"
dp_validPickupClipHeight = "3.6195"
dp_validPickupClipTaperWidth = "0.762"
dp_validPickupClipWidth = "0.9144"
dp_validPickupDebug = "0"
dp_validPickupDebugAAS = "0"
dp_validPickupIgnoreContentsHeight = "1.905"
dp_validPickupNormalCheck = "0.5f"
dp_walkRunBlendWindowSize = "0.1f"
dp_walkRunBlendWindowStart = "0.2f"
dplg_AnimBlendFrames = "5"
dplg_BlockCheckUse8x8 = "0"
dplg_CheckVerticalVelocity = "1"
dplg_Debug = "0"
dplg_DebugActivateNoQueryUpdateOnGrab = "0"
dplg_DebugCylinderDurationMS = "0"
dplg_DebugNoQueryUpdate = "0"
dplg_DebugTextForwardDist = "1.905"
dplg_DebugTextOffset = "0.05715"
dplg_DebugTextResultsOffset = "0.381"
dplg_DebugTextSideSpacing = "0.9525"
dplg_DebugTraceStates = "0"
dplg_doProbeForCanStandCheckPosition = "1"
dplg_Enable = "1"
dplg_EnableDeferredTraces = "1"
dplg_EnableRailingAboveLedgeGrab = "1"
dplg_ForceState = "-1"
dplg_HeightFudge = "0.29"
dplg_InitiateLookAtMaxAngle = "15"
dplg_InitiateMaxAngle = "45"
dplg_LedgeFaceMaxDegsFromVertical = "20"
dplg_LedgeSurfaceMaxDegsFromHorizontal = "20"
dplg_MinInputToInitiate = "0.1"
dplg_NoGrabTimeMS = "500"
dplg_OutputDeltaMove = "0"
dplg_RequireLookAtLedge = "0"
dplg_UseAnyValidPos = "1"
dplg_ZOffsetOnTraceContact = "0.0"
dpp_debug = "0"
dpp_debugDistance = "0"
dpp_debugFXPosition = "0"
dpp_debugFXPositionLifetime = "4000"
dpp_enable = "0"
dpp_fxAroundDemonChance = "75"
dpp_fxAroundDemonPitchRange = "50.0f"
dpp_fxAroundDemonYawRange = "180.0f"
dpp_fxLOSChecksEnabled = "1"
dpp_fxMaxValidCheckDirection = "6"
dpp_fxMinLifetimeMs = "500"
dpp_fxRandomBellCurveAccuracy = "3"
dpp_fxRandomPitchRange = "50.0f"
dpp_fxRandomYawRange = "180.0f"
dpp_fxSpacingCloseAngle = "35"
dpp_fxSpacingCloseDistance = "1.905"
dpp_fxSpacingFarAngle = "4"
dpp_fxSpacingFarDistance = "14.2875"
dpp_fxValidFailedDelay = "500"
dpp_spacingDist = "1.905"
dpp_useNormalDistCheck = "1"
dpp_useOcclusion = "1"
dpp_useSpacingDistCheck = "0"
dtls_cipherSuitesPreference = "DTLS_PSK_WITH_AES_128_GCM_SHA256"
dtls_cookiesCallsLimit = "10000"
dtls_cookiesGracePeriodMS = "60000"
dtls_cookiesLifetimeMS = "600000"
dtls_enableAlternateSignatureAlgorithms = "1"
dtls_enableCertificateTypes = "0"
dtls_enableEncryptThenMAC = "1"
dtls_enableHeartbeatRequests = "1"
dtls_enableHeartbeats = "0"
dtls_enableRenegotiationInfo = "1"
dtls_enableTruncatedHMAC = "1"
dtls_maxCbcExtraPaddingBlocks = "0"
dtls_maximumFragmentLength = "0"
dtls_maximumHandshakeMessageRetransmit = "10"
dtls_verbose = "0"
dummyFireEntity_allowJob = "1"
dynamicChallenge_animTime = "2000"
dynEnt_dormancyDistance = "5.0f"
dynEnt_useMoveComp = "0"
echo_glitch_value = "1.0"
encounterScript_aiEncounterEndNumToCheck = "2"
encounterScript_debug = "0"
encounterScript_debugCombatGroups = "0"
encounterScript_debugSpawners = "0"
encounterScript_debugSpawners_PauseUpdates = "0"
encounterScript_disable = "0"
encounterScript_fastTravelUnassignedCanExit = "1"
encounterScript_forceEmpowered = "0"
encounterScript_globalMaxAI = "90"
end_of_level_credits_overlayFadeInTime = "250"
end_of_level_credits_overlayFadeOutTime = "250"
end_of_level_credits_overlayShowTime = "3000"
end_of_level_credits_skipCreditsFadeTime = "1500"
endOfLevel_minHeaderWidth = "100.0f"
endOfLevelCompletionSectionName = "MapCompletionList"
endOfLevelCompletionVersion = "1"
endOfLevelMapCompletionSuffix = "_completed"
energyShell_debugDamage = "0"
energyShell_debugSphere = "0"
energyShell_repulseLength = "0.1f"
energyShell_testAlwaysClipping = "0"
envSuit_dashAuto = "1"
envSuit_dashIgnoreMeter = "0"
envSuit_dashRetriggerTime = "500"
envSuit_dbgReviveFromProps = "0"
envSuit_debugHazards = "0"
envSuit_disableHazardMeter = "0"
eol_allowReturnToLevel = "0"
eol_alwaysPlayAnimations = "0"
eol_alwaysShowCredits = "0"
eol_challenges_delayBetweenChallenges = "400"
eol_challenges_initialDelay = "200"
eol_challenges_progressBarDuration = "800"
eol_challenges_progressBarShowDuration = "300"
eol_challenges_progressBarTweenEaseFunction = "easeOutSine"
eol_challenges_showChallengesDelay = "800"
eol_combat_distanceBetweenPointLists = "-50"
eol_combat_headerMinimumWidth = "920.0f"
eol_combat_headerWidthReduction = "250"
eol_combat_initialDelay = "500"
eol_combat_pipFillDuration = "300"
eol_combat_pipFrameWidth = "131.4"
eol_combat_pipTweenEaseFunction = "easeInOutSine"
eol_combat_pipWaitDuration = "50"
eol_combat_pipWidth = "254"
eol_combat_pointListsPositionOffset = "-50"
eol_combat_sectionCompletePostDelay = "400"
eol_combat_sectionCompletePreDelay = "100"
eol_items_beforeCategoryDelay = "220"
eol_items_categoryDelay = "500"
eol_items_initialDelay = "200"
eol_items_itemDelay = "150"
eol_override_hideChallenges = "0"
eol_override_hideCombat = "0"
eol_override_hideItems = "0"
eol_rewards_refreshInitialDelayMS = "5000"
eol_rewards_refreshRetryDelayMS = "3000"
eol_rewards_seasons_animTime_showAndAnimateXPCounter = "1850"
eol_rewards_seasons_animTime_showSeasons = "650"
eol_rewards_stats_animTime_initial = "200"
eol_rewards_stats_animTime_showAndAnimateXPCounter = "1750"
eol_rewards_stats_animTime_showPlayerBadgeIn = "200"
eol_rewards_stats_animTime_showPlayerBadgeOut = "325"
eol_rewards_xpCounterFrameStep = "2"
eol_rewards_xpCounterTweenDuration = "1000"
eol_summary_delayBetweenCategories = "400"
eol_summary_initialDelay = "200"
eol_summary_progressBarShowDuration = "300"
eol_summary_progressBarTweenDuration = "800"
eol_summary_progressBarTweenEaseFunction = "easeOutSine"
eol_summary_showCategoryDelay = "800"
eol_transitionDelayTimeMS = "300"
equipmentLauncher_debugTraceStates = "0"
equipmentLauncher_fragUpgradeLaunchDelay = "500"
escapePod_debug = "0"
escapePod_rollScale = "1000"
escapePod_timeoutMS = "1000"
fasttravel_disable = "0"
faust_turnDeltaScale = "0.5"
faust_turnDeltaScaleController = "2.0"
fnc_show = "0"
focus_defaultUsableDistance = "3.048"
forceEnableAllTextChatChannels = "0"
forge_crashReportNetwork = ""
forge_currentNetwork = "dallas.id"
forge_taskName = ""
forge_userId = "user:unknown:forge"
fs_arbitraryZipSupport = "0"
fs_atomicFileWrite = "1"
fs_basepath = ""
fs_benchmarkSeekMicroseconds = "20000"
fs_cachepath = "C:\Users\death\AppData\Local\id Software\DOOMEternal"
fs_caseSensitiveFS = "0"
fs_copyfiles = ""
fs_debug = "0"
fs_generatedPath = "generated"
fs_installpath = ""
fs_maxBubbleLength = "262144"
fs_mtpWholeReadThreshold = "524288"
fs_nfsRetries = "30"
fs_nfsRetryWait = "1"
fs_noCheckout = "0"
fs_noOverlappedIO = "0"
fs_OnDemandZipReads = "0"
fs_pathDeclOverride = ""
fs_randomReadFailureRate = "0"
fs_readOnly = "0"
fs_reportReads = "0"
fs_requestRetryLimit = "4"
fs_savepath = "C:\Users\death\Saved Games\id Software\DOOMEternal"
fs_shareRetry = "0"
fs_slowIOEmulation = "0"
fs_sourceControlEnable = "0"
fs_sourceControlGetWholeFolders = "0"
fs_sourceControlWorkspace = ""
fs_sourcepath = ""
fs_streamCacheSize = "512"
fs_streamLog = "0"
fs_streamUncachedReservation = "0"
fs_throttleStepUpAfter = "10"
fs_useFstatCache = "0"
fxRandom_allowJob = "1"
fxRigidBody_collVelFraction = "0.1f"
fxRigidBody_Debug = "0"
fxRigidBody_deltaSettleTranslation = "0.1f"
fxRigidBody_FrictionMultiplier = "0.01f"
fxRigidBody_minCollFrac = "0.01"
fxRigidBody_settledVelocity = "0.5f"
g_activatePushDistMult = "0.0f"
g_ai_enabledPrethink_Priority = "1"
g_aiHomingRocketDebug = "0"
g_aiHomingRocketGlobalPositionSetCooldownMS = "1000"
g_aiHomingRocketLostTargetSpread = "2.0"
g_aiIncomingDamageScale_DIFFICULTY_EASY = "1.0"
g_aiIncomingDamageScale_DIFFICULTY_HARD = "1.0"
g_aiIncomingDamageScale_DIFFICULTY_MEDIUM = "1.0"
g_aiIncomingDamageScale_DIFFICULTY_ULTRA_NIGHTMARE = "1.0"
g_aiPrintFunctionUsingClockTicksTimer = "0"
g_aiSpawnFilter = ""
g_allowChainMasterDeferrNonEssential = "1"
g_allowDamageInPhotoMode = "0"
g_allowDemonPickup = "1"
g_allowPhotoMode = "0"
g_allowReloadsWhenFull = "0"
g_allowSingleEntityDebug = "0"
g_allowWeaponSwitchToEmpty = "0"
g_ammoDropScale = "-1"
g_ammoPickupScale = "-1"
g_AmmoScalar = "1.0"
g_armorDropScale = "-1"
g_armorPickupScale = "-1"
g_attackPauseMSAfterDemonPossession = "250"
g_autoDeselectFistsTimeMS = "1000"
g_autoDOFOnGK = "1"
g_autoDOFOnGK_FadeoutTime = "200"
g_autoDOFOnGK_Far = "14.6304"
g_autoDOFOnGK_Focus = "1.905"
g_autoDOFOnGK_Near = "0.9525"
g_autoMotionBlurOnGK = "0"
g_bfgAmmoDropScale = "-1"
g_bfgAmmoPickupScale = "-1"
g_blendedZoom_disable = "0"
g_blendedZoom_fovDelay = "132"
g_blendedZoom_nonLinear = "1"
g_blendRoot = ""
g_bloodEffects = "1"
g_BloodPunchBonusUIBar_Height = "0.05f"
g_BloodPunchBonusUIBar_Width = "0.15f"
g_BloodPunchBonusUIBarPosition_X = "0.75f"
g_BloodPunchBonusUIBarPosition_Y = "0.7f"
g_bloodPunchDropsGKLoot = "1"
g_BloodPunchSoundInterval = "500"
g_boundsExpandParametricMM = "3.0f"
g_boundsExpandParametricMMPlyr = "0.10f"
g_breakableAngular = "0.09525"
g_breakableDebugDecals = "0"
g_breakableDebugIslands = "0"
g_breakableDebugPos = "0"
g_breakableDuration = "5"
g_breakablefloorsplatfromceiling = "0"
g_breakableFXRandomPercentage = "0.0f"
g_breakableImpulseScale = "3"
g_breakableMass = "10.0_lb"
g_breakableMaxHeightDifference = "9.525"
g_breakableOffset = "0.5715"
g_breakablePropUseCenterMassForRadiusDamage = "1"
g_breakableRadius = "9.7536"
g_breakableRayUpPercent = "10"
g_breakableSpin = "4.7625"
g_bypassGivingTheSameObjectiveTwice = "0"
g_cameraPlayerHack = "0"
g_checkForClientDeleteVerificationAmount = "100"
g_clientDrop_debug = "0"
g_clientDrop_Dist = "2.0955"
g_clientFire_checkDeathDebug = "0"
g_clientFire_checkDeathMode = "2"
g_clientFire_clientHitScanOnDeath = "0"
g_clientFire_damageMessageCutoffMs = "3000"
g_clientFire_useBackupWeapon = "1"
g_clientPredictedSemiTearOff = "1"
g_clientUpdateInfoAllowIfWrongSpawnId = "0"
g_clonePortalRendermodels = "0"
g_closeHiddenCinematicsImmediately = "1"
g_clusterBombDebug = "0"
g_coop_revivePCT = "0.5"
g_damage_debugExpansion = "0"
g_damage_overrideExpansionSpeed = "-1.0"
g_damage_useExpansionSpeed = "1"
g_damageHealthLimitHeavy = "0.25"
g_damageHealthLimitMedium = "0.31"
g_damageImpulseMultiplier = "20000.0_lb"
g_damageSave = "1"
g_damageScaleAItoDP = "0"
g_damageScaleAItoSlayer = "1"
g_damageScaleAllToAI = "1.0"
g_damageScaleAllToSlayer = "1"
g_damageScaleDPtoAI = "2.5"
g_damageScaleDPtoDP = "1"
g_damageScaleDPtoSlayer = "1.0"
g_damageScaleSlayertoDP = "1.0"
g_damageScaleSlayertoSlayer = "0.1"
g_deactivatedEntityPruneThreshold = "128"
g_DeactivateEntityJob_BatchSize = "200"
g_debug_overdrive = "0"
g_debug_static_damage_impulse = "0"
g_debug_static_damage_springs = "0"
g_debugActorModifiers = "0"
g_debugActorRepulsors = "0"
g_debugAISpawnNodes = "0"
g_debugBrutalEfficiency = "0"
g_debugChargeablePistol = "0"
g_debugCheckpointAmmo = "1"
g_debugCheckpointArmor = "1"
g_debugCheckpointHealth = "1"
g_debugCombatScoring = "0"
g_debugDamage = "0"
g_debugDamageGroup = "0"
g_debugDeviation = "0"
g_debugDormancy = "0"
g_debugDormancyActivation = "0"
g_debugDrawEntityInterpolation = "0"
g_debugEBolt = "0"
g_debugEjectShells = "0"
g_debugEntityInactiveForClient = "0"
g_debugEntityInterpolation = "0"
g_debugEquipmentPull = "0"
g_debugEventQueue = "0"
g_debugEventQueueDuplicates = "0"
g_debugFireManager = "0"
g_debugFireSounds = "0"
g_debugFixedSpreadRandomDecals = "0"
g_debugFootStepEffect = "0"
g_debugGore = "0"
g_debugHUDOverlay = "0"
g_debugImpactEffect = "0"
g_debugImpactMgr = "0"
g_debugLaserSight = "0"
g_debugLayerChanges = "0"
g_debugLayers = "0"
g_debugLines = "0"
g_debugManagedObjectRegistration = "0"
g_debugMeleeTraces = "0"
g_debugMeleeTracesLifetime = "4000"
g_debugMove = "0"
g_debugMover = "0"
g_debugMoverModifiers = "0"
g_debugMoverSpeedSoundBindings = "0"
g_debugParametricMM = "0"
g_debugParametricSplineAngles = "0"
g_debugParametricSplineMovement = "0"
g_debugParametricSplineVelocity = "0"
g_debugPlayer = "-1"
g_debugPlayerRespawn = "0"
g_debugPlayerZoom = "0"
g_debugPowerWeaponPickup = "0"
g_debugPushPMMms = "12000"
g_debugRagdollImpulses = "0"
g_debugRenderForceDepthTest = "0"
g_debugRewards = "1"
g_debugRibbons = "0"
g_debugShowMoverAttachmentAxis = "0"
g_debugSiphon = "0"
g_debugSiphonRadius = "0"
g_debugSounds = "0"
g_debugSphereModelTrace = "0"
g_debugStaticCannon = "0"
g_debugSyncEntity = "0"
g_debugTriggers = "0"
g_debugUIWalkthroughHighlights = "0"
g_debugUIWalkthroughHighlightsCoords = "0.5 0.5"
g_debugUIWalkthroughHighlightsScale = "1 1"
g_debugUIWalkthroughIDs = "0"
g_debugUIWalkthroughLogic = "0"
g_debugUIWalkthroughSWFEvents = "0"
g_debugUIWalkthroughTextBoxes = "0"
g_debugUIWalkthroughTextBoxesCoords = "0.5 0.5"
g_debugVisibilityControllerRadius = "0"
g_debugVisibilityControllerTargetBounds = "0"
g_debugVisibilityControllerTriggerBounds = "0"
g_debugWeapon = "0"
g_debugWeaponDisplayDuration = "5000"
g_debugWeaponJointHits = "0"
g_debugWeaponMagnetism = "0"
g_debugWeaponStats = "0"
g_debugWeaponSwitch = "0"
g_debugZoomBlur = "0"
g_demoAmmo = "0"
g_demoHealth = "0"
g_demoMode = "0"
g_demon_KillCountRequired = "4"
g_demonPickupDebug = "0"
g_demonPickupOverrideIncomingTimeMS = "-1"
g_demonSelect = "0"
g_destructble_fade_and_remove = "0"
g_disableBFG = "0"
g_disableHealthFlash = "0"
g_disablePressButtonToFadeIn = "0"
g_disablePropAttraction = "0"
g_discreteAnimationSplitSurfaces = "0"
g_dominationPointMinTeamControl = "0.35"
g_doom5Melee_allowAirborne = "1"
g_doom5Melee_debug = "0"
g_doom5Melee_debugDrawMS = "5000"
g_doom5Melee_enable = "1"
g_doom5Melee_enableForCrucible = "1"
g_doom5Melee_forceMeleeLevel = "0"
g_doom5Melee_hitComboMS = "-1"
g_doom5Melee_knockbackMaxInputDegs = "60"
g_doom5Melee_meleeScaleBase = "2.0"
g_doom5Melee_meleeScaleHitScaleHoldMS = "15"
g_doom5Melee_meleeScaleOnHit = "0.05"
g_doom5Melee_meleeScaleSpringK = "20"
g_doom5Melee_sweepMaxInputDegs = "120"
g_dragDamping = "0.5"
g_dragEntity = "0"
g_dragEntityViewOffset = "0.6096"
g_dragShowSelection = "0"
g_drawAASAroundPlayer = "0"
g_drawAASCentersAroundPlayer = "0"
g_drawAASIslandsAroundPlayer = "0"
g_drawDPSFromPlayer = "0"
g_drawDPSFromPlayerHeight = "1.905"
g_drawDPSFromPlayerScale = "0.5"
g_drawObstructedNavmesh = "0"
g_drawPlayerAngles = "0"
g_drawPlayerGround = "0"
g_drawPlayerHealth = "0"
g_drawPlayerInput = "0"
g_drawPlayerInventory = "0"
g_drawPlayerModelTransform = "0"
g_drawPlayerPos = "0"
g_drawPlayerSpeed = "0"
g_drawPlayerUpgradeInfo = "0"
g_drawPlayerVel = "0"
g_drawPlayerViewAngles = "0"
g_drawPlayerViewPos = "0"
g_drawPlayerWaterLevel = "0"
g_drawPlayerWeaponEngagementInfo = "0"
g_drawUCmdTracker1ViewAngles = "0"
g_drawUCmdTracker2ViewAngles = "0"
g_drawWeaponLineAngleIncrement = "10"
g_drawWeaponLines = "0"
g_droppedLootDistance = "2.667"
g_dumpActiveEntities = "0"
g_dumpActors = "0"
g_dumpSpawnedEntities = "0"
g_dvc_EnableWasInsideTriggerSafeChecks = "0"
g_EBoltDamageEpsilon = "0.15f"
g_eboltDebug = "0"
g_eboltMaxBranchLevels = "1000"
g_eboltMaxSubdivisions = "1000"
g_echoPulseTimeScalar = "1.0f"
g_editEntityCloneDist = "2.4384"
g_editEntityGridSize = "0"
g_editEntityMode = "0"
g_editEntityMouseDrag = "0"
g_ejectShells = "1"
g_enable_animated_visibility_box = "1"
g_enable_DeactivateEntityJob = "0"
g_enable_destructble_visibility_box = "1"
g_enable_jobSyncs_parallelJob = "1"
g_enable_light_visibility_Box = "1"
g_enable_prop2_during_cinematic_lifetime_loot_drop_sec = "10.0f"
g_enable_prop2_handle_cinematic_loot_drop = "1"
g_enable_prop2_visibility_box = "1"
g_enable_prop2_visibility_lootbox_dist = "6.0f"
g_enable_prop2_visibility_lootbox_dist_with_magnetism = "15.0f"
g_enable_visibility_Box = "1"
g_enableChainedGloryKills = "0"
g_enableDamageRecording = "0"
g_enableDirectDamageFeedback = "0"
g_enableDormancy = "1"
g_enableGameTimeScaling = "1"
g_EnableGore = "1"
g_enableGoreOnDemonPossession = "1"
g_enableHologramTraces = "0"
g_enableMPGloryKills = "1"
g_enableMPGloryKillsMaxSpeed = "0"
g_enableMPGloryKillsMaxSpeedDebug = "0"
g_enableMPGloryKillsMaxSpeedTime = "100"
g_enablePhysicsReadBackJob = "1"
g_enablePistol = "0"
g_enableRotateAroundAxis = "1"
g_enableScaledHz = "0"
g_entDirector_debug = "0"
g_entDirector_debugEntityDelete = "0"
g_entDirector_Disable = "0"
g_entDirector_DistributionRadius = "80"
g_entDirector_dormant_radius = "10.0f"
g_entDirector_entCostError = "4.0f"
g_entDirector_entCostWarning = "3.0f"
g_entDirector_EntityPadding = "64"
g_entDirector_graphAllEnts = "0"
g_entDirector_linkCoopJobs = "0"
g_entDirector_MinEntitiesPerJob = "0"
g_entDirector_Priority_CoopEntJobs = "2"
g_entDirector_Priority_EntJobs = "1"
g_entDirector_Priority_PreprocessJobs = "3"
g_entDirector_ps4ToPcMultiplier = "2.8f"
g_entDirector_RoundRobinPreprocess = "1"
g_entDirector_runFullEntExec = "1"
g_entDirector_sequentialPreProcessJobs = "0"
g_entDirector_sleepAfterRadius = "1"
g_entDirector_useCoopJobs = "1"
g_entDirector_usePreProcessjob = "1"
g_entDirector_VerifyEntityAdd = "1"
g_entity_forceFillUpdateList = "0"
g_entityDrawSerialized = "0"
g_entityPerf_DrawEnts = "-1"
g_entityPoolLog = "0"
g_entityPoolMode = "1"
g_entityPoolTypeInfoClone = "0"
g_entityPoolValidityCheck = "1"
g_EntityShowSpawns = "0"
g_EnvironmentalDamageHurtTriggerJob = "1"
g_EnvironmentDamageDebug = "0"
g_EnvironmentGeneralDebug = "0"
g_explodeOriginEnts = "0"
g_extraLife_Enabled = "1"
g_extraLives_AlwaysRestoreHealthOnPickup = "0"
g_extraLives_Max = "-1"
g_extraLivesDropLevel = "2"
g_fireManager_triggerLifeTimeMS = "500"
g_fireManagerShapeMaxScaleCountPerEmitter = "10"
g_fixupForAdaptiveTick = "1"
g_fixupForAdaptiveTick_PrecisionMode = "1"
g_flameBelchRechargesEquipment = "1"
g_focusedEntityNumber = "-1"
g_forceWeaponSwitchOnDryFire = "1"
g_fov = "100"
g_freeCam = "0"
g_freeCamSpeed = "0.015"
g_freezeTime = "0"
g_fxDebug = "0"
g_fxDebugMaxDistanceTrace = "0"
g_fxDebugMaxDistanceTraceHitDist = "-1"
g_fxDebugUseDebugNames = "0"
g_fxDebugVerbose = "0"
g_fxDisable = "0"
g_fxDisableSounds = "0"
g_fxDistanceCullingDistance = "160"
g_fxDistanceCullingEnabled = "0"
g_fxManagerGUI = "0"
g_fxRecycleResourcesOnRestart = "0"
g_fxUseJob = "0"
g_fxUseJobPriority = "3"
g_gameDifficulty = "3"
g_gameStartGiveExtraLives_Easy = "3"
g_gameStartGiveExtraLives_Hard = "3"
g_gameStartGiveExtraLives_Medium = "3"
g_gameStartGiveExtraLives_Nightmare = "3"
g_geomCacheSkipPlayback = "0"
g_giveExtraLives = "0"
g_giveExtraLives_NewGame = "0"
g_globalBounds = "-0.4572 -0.4572 0 0.4572 0.4572 1.8288"
g_gore_serializeAllWounds = "1"
g_goreAllowBloodSplatters = "1"
g_goreCheatOverrideFXDisablesDestructibles = "1"
g_goreChunkJob = "1"
g_goreClientAuthFBG = "1"
g_goreConstraintImpulseMultA = "1.0"
g_goreConstraintImpulseMultB = "1.0"
g_goreDamageMultiplier = "1.0"
g_goreDeadDamageMultiplier = "10.0"
g_goreEnableWoundsImplicitly = "1"
g_goreForceGibs = "0"
g_goreJointRadius = "0.09525"
g_goreJointRadiusSplash = "0.381"
g_goreLogRagdollVelSum = "0"
g_goreNoFullBodyGibs = "0"
g_goreRagdollLinearVelSumThreshold = "0.2"
g_goreSpawnChunksOnInit = "0"
g_goreSplashJointsUsed = "10"
g_goreSplatterDecalTime = "1000"
g_goreWoundFramesTillActive = "3"
g_goreWoundLookAheadDist = "4.0"
g_gravity = "20.307301"
g_havokAllowVisualDebugger = "1"
g_havokDebugMovement = "0"
g_havokDebugTrackManifoldEvents = "0"
g_havokDeltaHintSteps = "5"
g_havokDiagnosticSeverity = "0"
g_havokDumpTaskGraph = "0"
g_havokEnableDirectWrites = "0"
g_havokEnableWorldCollisionFilter = "1"
g_havokFloatErrorSeverity = "0"
g_havokForceCoverGameTime = "1"
g_havokForceSerialCollisionQueries = "0"
g_havokHeapLimitMB = "100"
g_havokLogMonitorStreamErrors = "0"
g_havokMaxLinearVelocity = "260"
g_HavokRagdollHingeLoadDirect = "0"
g_HavokRagdollVerboseLoad = "0"
g_havokSimulationRate = "120"
g_havokSuppressDiagnostics = "0"
g_havokSyncOnSameFrame = "0"
g_havokTrackableMemory = "0"
g_havokUseDeferredTracesLookupTable = "1"
g_havokUseHeap = "1"
g_havokUseHeapInitialSize = "128"
g_havokUseJobs = "1"
g_havokUseShapeCache = "0"
g_havokVDBHideTriggers = "0"
g_havokVerboseGarbageCollect = "1"
g_havokVerboseMemoryAlloc = "0"
g_havokVersion = "hk_2016.2.0-r1"
g_healthDropScale = "-1"
g_healthPickupScale = "-1"
g_heartBeatIntervals = "400"
g_hints_disable = "0"
g_hitConfirmSoundCooldownMS = "10"
g_hitConfirmSoundInvulnerable = "0"
g_hitConfirmSoundPlayer = "0"
g_hitConfirmSoundSummon = "0"
g_ignoreQuickUseCooldown = "0"
g_ImNotAnonymous = "0"
g_impactSoundInterval = "0"
g_infiniteAmmo = "0"
g_infiniteClips = "0"
g_infiniteEnergy = "0"
g_infiniteExtraLives = "0"
g_infiniteThrowItems = "0"
g_inhibitAI = "0"
g_invisibilityDissolveTime = "0.75f"
g_invulnerabilityOnRespawnDurationSeconds = "1.0f"
g_jobPhysicsReadback_parallelJob_BatchSize = "16"
g_jobSyncs_parallelJob_BatchSize = "200"
g_keepCompletedObjectivesOnScreen = "1"
g_kickAmplitude = "1"
g_kickBarrelProjectileLift = "0.3f"
g_kickBarrelProjectileSpeed = "28.575"
g_kickTime = "1"
g_killStreak_KillCountRequired = "1"
g_KillTimeDisplayTime = "10"
g_KillTimeRestartTime = "10000"
g_knockback = "-1"
g_laser_fadeout_delta = "0.9f"
g_laser_fadeout_distance = "1.47637"
g_loadAI = "1"
g_loadAllLayers = "0"
g_loadingPacifier = "1"
g_loadTouchActiveLayers = "0"
g_lootDropMovementDelayAddition = "250"
g_LootDropOffsetLength = "0.381"
g_lootDropPopUpVelocity = "0"
g_lootDropShowRadius = "0"
g_lootDropVaccumDebug = "0"
g_marauderBarHeight = "0.025"
g_marauderBarLeftX = "0.04"
g_marauderBarLeftY = "0.73"
g_marauderBarRightX = "0.74"
g_marauderBarRightY = "0.73"
g_marauderBarWidth = "0.15"
g_marauderBarYSpacing = "0.03"
g_marauderMainFireTime = "750"
g_marketingTools = "1"
g_maxNetLagToDisconnectClientsMs = "12000"
g_maxNetLagToUnpauseClientsMs = "1000"
g_maxSpawnLocations = "150"
g_maxTurretPitch = "40"
g_maxTurretYaw = "70"
g_meleeTracePreviousPositionUpdate = "1"
g_minLoadMapTimeMs = "0"
g_minNetLagToPauseClientsMs = "3000"
g_mpGloryKillDamageTakenMultiplier = "0.0f"
g_noFadeIn = "0"
g_noFiringSpread = "0"
g_noPassThrough = "0"
g_noWeaponOverheat = "0"
g_oldRuneRechargesEquipment = "0"
g_onlineDebug = "0"
g_overdrive_PointsRequired = "200"
g_penetrationScale = "0.15"
g_permaGodMode = "0"
g_pieceEmitterMaxTorque = "0.00065"
g_playerAccessibility_DebugDraw = "0"
g_playerAllowDevLoadSaves = "1"
g_playerExecutionOnly = "0"
g_playerHealthAndArmorScale_DIFFICULTY_EASY = "1.0"
g_playerHealthAndArmorScale_DIFFICULTY_HARD = "1.0"
g_playerHealthAndArmorScale_DIFFICULTY_MEDIUM = "1.0"
g_playerHealthAndArmorScale_DIFFICULTY_ULTRA_NIGHTMARE = "1.0"
g_playerHealthRegenDelay = "5"
g_playerHealthRegenInterval = "0.5"
g_playerHealthRegenRate = "1"
g_playerIncomingDamageScale_DIFFICULTY_EASY = "1.0"
g_playerIncomingDamageScale_DIFFICULTY_HARD = "1.0"
g_playerIncomingDamageScale_DIFFICULTY_MEDIUM = "1.0"
g_playerIncomingDamageScale_DIFFICULTY_ULTRA_NIGHTMARE = "1.0"
g_playerShieldRegenDelay = "5"
g_playerShieldRegenInterval = "0.5"
g_playerShieldRegenRate = "0"
g_playerShowStats = "-1"
g_predictHit = "0"
g_predictUseDamageDeclClientAuth = "1"
g_projectileAdjustStart = "0.1143"
g_projectileAttachToCollisionSphere = "1"
g_projectileClientAuthoritative = "1"
g_projectileClientDontMove = "0"
g_projectileDebug = "0"
g_projectileDebugLifetime = "5000"
g_projectileDebugShieldReflection = "0"
g_projectileDebugSimulation = "0"
g_projectileDebugSolidHandler = "0"
g_projectileDebugStuck = "0"
g_projectileDelayedProjectileDebug = "0"
g_projectileDisplaySphere = "0"
g_projectileEMPstick = "0.66675"
g_projectileExplosionEntSpawnOffset = "0.2"
g_projectileImpactDistance = "0.01905"
g_projectileImpale = "1"
g_projectileMaxLife = "30000"
g_projectileProxFlareDebug = "0"
g_projectileProxFlareDebugSphereMS = "10000"
g_projectileProxFlareDebugTextSize = "0.1"
g_projectileProxFlareTestAheadFrames = "8"
g_projectileReplicationDebug = "0"
g_projectileRocketImpactDistance = "1.905"
g_projectileRollingFireAngleCheck = "1"
g_projectileTraceSeek = "0"
g_projectileUnStuck = "1"
g_projectileUseJobs = "1"
g_projectileUsePlayerViewInfo = "1"
g_prop2DebugMovement = "0"
g_propDropHeightOffset = "40.0_gu"
g_propDropPlayerVelMod = "1.0f"
g_propDropVelocity = "4.7625"
g_propOverrideRespawnTimeMs = "-1"
g_pushFixParametricMM = "0.001f"
g_pvsLocationMemory = ""
g_radiusDamage_clientMax = "3"
g_radiusDamage_debugMsg = "0"
g_radiusDamageBackoff = "0.1"
g_radiusDamageHitProjectiles = "0"
g_radiusDamageMultiplier = "1"
g_radiusDamageRadiusDemonMultiplier = "2.0f"
g_radiusDamageRadiusMultiplier = "1"
g_radiusDamageUseSimpleHitMsg = "0"
g_recordDamageSecs = "2"
g_recordingSyncInterval = "1000"
g_reflectDamage = "0"
g_RestoreJumpAfterGloryKillOfHoveringTarget = "1"
g_reticleMode = "0"
g_reticleModeMP = "0"
g_runCmdOnMapGameplay = ""
g_runCmdOnMapGameplayDelay = "180"
g_runEntityDeletionAtFrameStart = "1"
g_RuneRechargesEquipmentBasedOnDeath = "1"
g_runFrames = "0"
g_runPausedThinkersWhenTimeStopped = "1"
g_saveGameIndicator_debug = "0"
g_saveGameSerializer_jobPriority = "3"
g_screenshots = "0"
g_SeasonsLevelTextSpacing = "20"
g_sentinelArmor_Enabled = "1"
g_sentinelArmor_OnlyOnBosses = "1"
g_sentinelArmor_RequiredDeaths = "2"
g_sentinelArmor_Reset = "0"
g_serialiseLimbLoss = "1"
g_set_max_touch_entities = "0"
g_SetShowWeaknessIndicator = "0"
g_setting_aim_assist = "1"
g_setting_blood_punch_info = "1"
g_setting_boss_health = "1"
g_setting_combatScoring = "1"
g_setting_compass = "1"
g_setting_dash_info = "1"
g_setting_equipment_info = "1"
g_setting_gk_highlight = "1"
g_setting_hands_bob = "1"
g_setting_health_info = "1"
g_setting_hud_auto_dismiss_tutorials = "0"
g_setting_hud_extra_lives = "1"
g_setting_hud_hint = "1"
g_setting_hud_mission_challenges = "1"
g_setting_hud_powerup = "1"
g_setting_hud_show = "1"
g_setting_hudNotifications = "1"
g_setting_interact_prompt = "1"
g_setting_keycard = "1"
g_setting_killcam = "0"
g_setting_motion_aim = "0"
g_setting_notification_ammo_pickup = "1"
g_setting_notification_health_pickup = "1"
g_setting_notification_level_up = "1"
g_setting_notification_major = "1"
g_setting_notification_menu = "1"
g_setting_notification_minor = "1"
g_setting_objectiveMarkers = "1"
g_setting_photomode = "0"
g_setting_rune_info = "1"
g_setting_sentinel_armor = "1"
g_setting_speaker = "1"
g_setting_subtitles = "1"
g_setting_tutorials = "1"
g_setting_weapon_info = "1"
g_showAASUnderPlayerCrosshair = "0"
g_showActiveEntities = "0"
g_showBlendTree = "-1"
g_showBreakableCollision = "0"
g_showCollisionDistance = "40.0"
g_showCollisionModels = "0"
g_showCollisionNoSkipEntity = "0"
g_showCollisionQueries = "0"
g_showCollisionQueryFilter = ""
g_showCollisionQueryLifeTime = "0"
g_showCollisionQueryNames = "0"
g_showCollisionQueryStats = "0"
g_showCollisionSpheres = "0"
g_showCollisionSubModels = "0"
g_showCollisionSurfaces = "0"
g_showCollisionSurfacesDebug = "0"
g_showCollisionSurfacesDistance = "50"
g_showCollisionSurfacesFilled = "0"
g_showCollisionTraces = "0"
g_showCollisionWorld = "0"
g_showCrosshairInfo = "0"
g_showDormant = "0"
g_showEditEntityDepthTested = "0"
g_showEditEntityDialog = "0"
g_showEditEntityInfo = "0"
g_showEditEntityInfoActive = "0"
g_showEditEntityLocalAxes = "0"
g_showEditLayerNames = "0"
g_showEffectsModelRecyclerStats = "0"
g_showEntityInfo = "0"
g_showEntityInfoType = ""
g_showEntityRenderParms = "0"
g_showEntityWarnings = "0"
g_showFlareDebug = "0"
g_showFxResourceErrors = "0"
g_showFxResourceLights = "0"
g_showFxResourceParticles = "0"
g_showFxResourceStats = "0"
g_showGameDeclHeapWarnings = "0"
g_showHavokActiveBodies = "0"
g_showHavokBodies = "0"
g_showHavokCollision = "0"
g_showHavokCollisionAlpha = "0.0"
g_showHavokCollisionBad = "0"
g_showHavokCollisionContentsFilter = "0"
g_showHavokCollisionMaxPrimitives = "10000"
g_showHavokCollisionSkipPlayer = "1"
g_showHavokContactImpulseEvents = "0"
g_showHavokDistanceFar = "3"
g_showHavokDistanceNear = "1"
g_showHavokTriangleMeshVertices = "0"
g_showHud = "1"
g_showKillTime = "0"
g_showLayerData = "0"
g_showLightEntities = "0"
g_showMapUpdate = "1"
g_showMoverMods = "0"
g_showNumActiveEntities = "0"
g_showPieceCollision = "-1"
g_showPlayerShadow = "0"
g_showPlayerSprintInfo = "0"
g_showPoiInfo = "1"
g_showPrefetchGraph = "0"
g_showPushes = "0"
g_showSpeeds = "-1"
g_showSpread = "0"
g_showStatics = "0"
g_showSwarmSplines = "0"
g_showTargets = "0"
g_showThinks = "0"
g_showTrajectories = "0"
g_showTrajectoryStats = "0"
g_showTrajectoryTime = "5000"
g_showTriggers = "0"
g_showXPGainInfo = "0"
g_singleVisibilityControllerTrigger = "1"
g_skipAnimEventSounds = "0"
g_skipBreakableParticles = "0"
g_skipFlightVolumesOnLoad = "0"
g_skipGuiThinkOnPause = "0"
g_skipImpacts = "0"
g_skipSpawning_enable = "0"
g_skipSpawning_entityDef = ""
g_skipViewEffects = "0"
g_sleep = "0"
g_spatialDebug_distance = "2.0"
g_spatialDebug_draw = "0"
g_spatialDebug_enable = "0"
g_spatialDebug_fov = "0.0"
g_spatialDebug_radius = "0.5"
g_SpawnablePropShotImpulse = "258.75"
g_spawnDebugInfluencerGroup = "-1"
g_spawnDebugLevel = "2"
g_spawnDebugPauseBotsWhenSpawn = "0"
g_spawnDebugRenderDuration = "999999"
g_spawnDebugShowInfluencerRanges = "0"
g_spawnDebugShowSpawnNodes = "0"
g_spawnJitter = "0.0"
g_spawnLightRig = "1"
g_spectateTeammatesAfterDeath = "1"
g_spectateTeammatesAfterDeathDelay = "1500"
g_spectatorAllowFrozenLocalPlayerTargets = "0"
g_spectatorAllowFrozenRemotePlayerTargets = "0"
g_sphereModelTrace_enable = "1"
g_splinePathEnable = "1"
g_splinePause = "0"
g_spread_noSpread = "0"
g_spreadRNG = "1"
g_stopTime = "0"
g_suppressFriendlyFireImpactEffects = "0"
g_testDeath = "0"
g_testFxName = ""
g_testMaterial = ""
g_testParticleName = ""
g_threadedSubmitCollisionQueries = "0"
g_timeEntities = "0"
g_timer = "0"
g_traceGameTimeScaling = "0"
g_tracePlayerAccel = "0"
g_tracePlayerAngles = "0"
g_tracePlayerDamage = "0"
g_tracePlayerPos = "0"
g_tracePlayerVel = "0"
g_tracePlayerViewAngles = "0"
g_tracePlayerViewPos = "0"
g_trajectoryArcSegments = "32"
g_triggerEmitterManagerDebugDraw = "0"
g_triggerEmitterManagerDeferredTrace = "1"
g_triggerRagdoll = "0"
g_uiWalkthroughRestrictedPressAndHold = "1"
g_uiWalkthroughsDisabled = "0"
g_uiWalkthroughWidgetHidingEnabled = "1"
g_ultraNightmareMinDistance = "0.01905"
g_universalAmmoDirectToClip = "1"
g_useDeferredDecalManagerForWeapons = "1"
g_useEntityDirector = "1"
g_useGaussianAimSpread = "1"
g_useImpactColor = "0"
g_useLayerSpawnIdCache = "1"
g_useMPSimplifiedDamageJoints = "1"
g_usePlayerDemoHUD = "0"
g_useRadialTracePattern = "1"
g_useReverseRadialTraces = "1"
g_useSpreadMagnetism = "0"
g_viewNodalX = "0"
g_viewNodalZ = "0"
g_visorHeavyDamageThreshold = "25"
g_VolumeClientDeath = "1"
g_VolumeDebug = "0"
g_VolumeUMBFriendlyCheck = "1"
g_weapon_info_hide_tooltips = "1"
g_weapon_useMultiHitTrace = "1"
g_weaponAutoEquipNew = "1"
g_weaponAutoSwitchOnEmpty = "1"
g_weaponChangeMinIntervalMS = "375"
g_weaponDoomClassicPose = "0"
g_weaponDoomClassicPoseMP = "0"
g_weaponDoomMPUseDoomHands = "0"
g_weaponkick = "1"
g_weaponKickBackRatio = "0.75"
g_weaponKickBackRatio_doomGravity = "0.75"
g_weaponShowRibbon = "0"
g_weaponSkipSound = "0"
g_weaponSpreadScale = "1.0"
g_weaponTraceDebug = "0"
g_weaponUpdateLaser = "1"
gamedate = "Mar 13 2020"
gc_autoRecordDemos = "0"
gc_avengerTimeLimit = "3.0"
gc_bleedOutDamage = "1.0f"
gc_bleedOutDamageInterval = "1000"
gc_closeAndPersonalDistance = "3.81"
gc_coop_assistPct = "0.3"
gc_coop_defendTime = "2000"
gc_coop_killStreakTimeLimit = "2.0"
gc_criticismTimeLimit = "5000"
gc_debugFSM = "0"
gc_debugGameEventCallouts = "0"
gc_debugRespawnAllowed = "0"
gc_disableNameplates = "0"
gc_enableMultipleLOSChecksForHighlights = "1"
gc_gameOverEndDurationMS = "25000"
gc_genocideMinPlayerCount = "2"
gc_humiliatorTimeLimit = "1000"
gc_incapacitatedStartingHealth = "10.0f"
gc_killedCalloutDelayMS = "5000"
gc_killStreakTimeLimit = "10.0"
gc_longshotDistance = "57.15"
gc_oneHitKillDamageAmount = "100"
gc_oneHitKillTimeLimit = "10000"
gc_preGameDurationMS = "0"
gc_protectorTimeLimit = "1.0"
gc_runebaitDistance = "4.8768"
gc_surpriseTimeLimit = "1000"
gc_survivorHealthLimit = "20.0"
gc_teamSuperRequestMS = "100"
gc_testCheckPointReload = "0"
gc_totalReviveTimeRequired = "3000"
geomcache_compressionLevel = "0"
geomcache_maxDecompressAhead = "1"
geomcache_maxStreamAhead = "5"
geomcache_minStreamAhead = "2.5"
geomcache_readCombineSize = "1024"
geomcache_streamingPoolDefrag = "1"
geomcache_streamingPoolDefragLimitCount = "8"
geomcache_streamingPoolDefragLimitKB = "128"
geomcache_streamingPoolDefragTimeout = "100"
geomcache_streamingPoolSize = "56"
geomcache_streamingPoolUsage = "2"
geomcache_update = "1"
giveOfflineAchievements = "1"
globalCursor_RayLength = "1.905"
globalEncounterScript_debug = "0"
gore_forceAFSync = "1"
gore_forceCreateFullBodyWound = "0"
gore_minDistanceforDirectionCalc = "1.905"
gore_neverFadeAndRemove = "0"
goreGUI = "0"
goreNest_debug = "0"
grenade_bounceSpeedThreshold = "10.0f"
grenade_debugClusterBombs = "0"
grenade_launchDistMinimum = "0.015f"
grenade_restVelocityMinimum = "0.01f"
gs_cascadeLods = "1"
gs_debugTelemetryPlots = "0"
gs_gatherAllLayers = "0"
gs_maxGatherFoV = "90.0f"
gs_maximumInflightReads = "64"
gs_plotStats = "1"
gs_showStats = "0"
gs_update = "1"
gui_dedicatedVertexBufferSize = "120000"
gui_enablePersistentBuffers = "1"
guiEnt_coopJob = "1"
guiEnt_earlyCull = "1"
guiEnt_heightScale = "1.0"
guient_maxDot = "0.6"
guiEnt_purgeAtlasDistance = "80"
guiEnt_pvsCull = "1"
guient_pvsScale = "1.0"
guiEnt_widthScale = "1.0"