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  1. 00007FF6A33CD960 IntegerSum(A, B): Sum
  2. 00007FF6A33CD980 IntegerSubtract(A, B): Result
  3. 00007FF6A33CD9A0 IntegerProduct(A, B): Product
  4. 00007FF6A33CD9C0 IntegerDivide(A, B): Quotient
  5. 00007FF6A33CD9E0 IntegerMin(A, B): Minimum
  6. 00007FF6A33CDA00 IntegerMax(A, B): Maximum
  7. 00007FF6A33CDA20 IntegerModulo(Num, Mod): Return
  8. 00007FF6A33CDA40 RealSum(A, B): Sum
  9. 00007FF6A33CDA60 RealSubtract(A, B): Result
  10. 00007FF6A33CDA80 RealProduct(A, B): Product
  11. 00007FF6A33CDAA0 RealDivide(A, B): Quotient
  12. 00007FF6A33CDAC0 RealMin(A, B): Minimum
  13. 00007FF6A33CDB00 RealMax(A, B): Maximum
  14. 00007FF6A33CDB40 RealToInteger(R): I
  15. 00007FF6A33CDB60 IntegerToReal(I): R
  16. 00007FF6A33CDB80 Random(Modulo): Random
  17. 00007FF6A33DA310 AppearAt(Character, Target, PlaySpawn, CustomSpawnAnimation, AppearedEvent)
  18. 00007FF6A33DA330 AppearAtPosition(Character, X, Y, Z, PlaySpawn, CustomSpawnAnimation, AppearedEvent)
  19. 00007FF6A33DA350 AppearOutOfSightTo(Character, Target, DirectionFrom, PlaySpawn, CustomSpawnAnimation, AppearedEvent)
  20. 00007FF6A33DA370 AppearOutOfSightToPosition(Character, X, Y, Z, DirectionFrom, PlaySpawn, CustomSpawnAnimation, AppearedEvent)
  21. 00007FF6A33DA390 AppearOnTrailOutOfSightTo(Character, Target, DirectionFrom, PlaySpawn, CustomSpawnAnimation, AppearedEvent)
  22. 00007FF6A33DA3D0 DisappearOutOfSightTo(Character, Target, MovementSpeed, IncreaseSpeed, DisappearEvent)
  23. 00007FF6A33DA5D0 FleeFrom(Character, FleeFromRelationType, FleeRange)
  24. 00007FF6A33DA760 FleeFromObject(FleeingCharacter, FleeFrom, FleeRange)
  25. 00007FF6A33DA860 TeleportPartiesWithMovie(Target, Event, Movie)
  26. 00007FF6A33DA920 TeleportPartiesWithMovieRequestCallback(Target, Event)
  27. 00007FF6A33DA9A0 SetTeleportMovie(UserId, Movie)
  28. 00007FF6A33DAA40 AddExplorationExperience(Character, Gain)
  29. 00007FF6A33DAA80 Resurrect(Character, ResurrectAnimationOverride, ResetXPReward)
  30. 00007FF6A33DAC20 IsDead(Character): Bool
  31. 00007FF6A33DAC60 GetDeathType(Character): DeathType
  32. 00007FF6A33DACF0 AddSpell(Character, Spell, ShowNotification, AddContainerSpells)
  33. 00007FF6A33DADA0 RemoveSpell(Character, Spell, RemoveContainerSpells)
  34. 00007FF6A33DAE60 HasSpell(Character, Spell): Bool
  35. 00007FF6A33DAFD0 UseSpell(Character, SpellID, Target, Target2)
  36. 00007FF6A33DAFE0 UseSpellAtPosition(Character, SpellID, X, Y, Z)
  37. 00007FF6A33DAFF0 HasSkill(Character, Skill): Value
  38. 00007FF6A33DB0A0 Pickup(Character, Item, Event)
  39. 00007FF6A33DB1B0 Use(Character, Item, UseItem, IsInteraction, Event)
  40. 00007FF6A33DB2E0 MoveItemTo(Character, Item, Target, Amount, Event)
  41. 00007FF6A33DB550 CharacterMoveTo(Character, Target, MovementSpeed, Event)
  42. 00007FF6A33DB420 CharacterMoveToPosition(Character, X, Y, Z, MovementSpeed, Event)
  43. 00007FF6A33DB8F0 CharacterMoveToAndTalk(Character, Target, Dialog, MoveID, MovementSpeed, Timeout)
  44. 00007FF6A33DBAA0 CharacterMoveToAndTalkFail(Character, Target, MoveId, Reason)
  45. 00007FF6A33DBC30 IterateCharacters(Event, CompletionEvent)
  46. 00007FF6A33DBD20 IterateCharactersAround(Center, Radius, Event, CompletionEvent)
  47. 00007FF6A33DBF70 PartyAddGold(Character, Count)
  48. 00007FF6A33DBFE0 PartyGetGold(Character): Gold
  49. 00007FF6A33DC030 UserAddGold(Character, Count)
  50. 00007FF6A33DC100 UserGetGold(Character): Gold
  51. 00007FF6A33DC1A0 SetWeaponUnsheathed(Character, Enabled, Immediately)
  52. 00007FF6A33DC200 IsWeaponUnsheathed(Character): Bool
  53. 00007FF6A33DC240 ReadyCheckStart(Player, Id, Force)
  54. 00007FF6A33DC410 SetReadyCheckBlocked(Character, Value)
  55. 00007FF6A33DC450 LookFromTrigger(Character, Trigger, SnapToTarget)
  56. 00007FF6A33DC540 LookAt(Character, Target, BoneAttachTo, ForceFullbodyTurn, IsPersistent)
  57. 00007FF6A33DC6E0 CanSee(Character, Target): Bool
  58. 00007FF6A33DC870 StartSightEvents(Character)
  59. 00007FF6A33DC8E0 StopSightEvents(Character)
  60. 00007FF6A33DC950 CanMove(Character): Bool
  61. 00007FF6A33DC9D0 IsMovementBlocked(Character): Bool
  62. 00007FF6A33DCA50 GetAbility(Character, Attribute): Value
  63. 00007FF6A33DCB40 PartySetIdentifyPriceModifier(NPCtrader, PartyMember, Modifier)
  64. 00007FF6A33DCB60 PartySetRepairPriceModifier(NPCtrader, PartyMember, Modifier)
  65. 00007FF6A33DCB80 PartySetShopPriceModifier(NPCtrader, PartyMember, Modifier)
  66. 00007FF6A33DCBA0 SetTagPriceModifier(NPCtrader, Tag, Modifier)
  67. 00007FF6A33DE570 Freeze(Character)
  68. 00007FF6A33DE5A0 Unfreeze(Character)
  69. 00007FF6A33DEA00 OpenMessageBox(Character, Message)
  70. 00007FF6A33DEB00 OpenMessageBoxYesNo(Character, Message)
  71. 00007FF6A33DEC00 OpenMessageBoxChoice(Character, Message, Choice_1, Choice_2)
  72. 00007FF6A33DF2B0 Equip(Character, Item)
  73. 00007FF6A33DCC30 TransferItemsToCharacter(Character, ToCharacter)
  74. 00007FF6A33DCD00 TransferItemsToParty(Character)
  75. 00007FF6A33DCD60 TransferItemsToUser(Character)
  76. 00007FF6A33DF360 Unequip(Character, Item)
  77. 00007FF6A33DCEF0 Follow(Follower, Leader)
  78. 00007FF6A33DCFD0 StopFollow(Follower)
  79. 00007FF6A33DF100 ClearTradeGeneratedItems(Character)
  80. 00007FF6A33DF070 SetCustomTradeTreasure(Character, Treasure)
  81. 00007FF6A33DE870 GenerateItems(Player, Trader)
  82. 00007FF6A33DD040 GetReservedUserID(Character): UserID
  83. 00007FF6A33DD090 GetCurrentCharacter(User): Character
  84. 00007FF6A33DF9B0 IsControlled(Character): IsControlled
  85. 00007FF6A33DD0E0 SetSpectating(Character, Spectating)
  86. 00007FF6A33DD140 IsSpectating(Character): Bool
  87. 00007FF6A33DD180 Attack(Character, Target, AlwaysHit)
  88. 00007FF6A33DD410 MakePlayer(TargetCharacter, OwnerCharacter, CanBeReassigned)
  89. 00007FF6A33DD4C0 AssignToUser(UserID, Character)
  90. 00007FF6A33DD530 MakeNPC(Character)
  91. 00007FF6A33DD7B0 AddPartyFollower(Follower, Leader)
  92. 00007FF6A33DD850 RemovePartyFollower(Follower, Leader)
  93. 00007FF6A33DD8E0 RemoveAllPartyFollowers(Character)
  94. 00007FF6A33DD5B0 IsPartyMember(Character, IncludeNotControlable): Bool
  95. 00007FF6A33DD600 IsInPartyWith(Character, Target): Bool
  96. 00007FF6A33DD6B0 IsOnlyPlayer(Character): Bool
  97. 00007FF6A33DD740 IsOnlyPlayerInParty(Character): Bool
  98. 00007FF6A33DD9C0 SetReactionPriority(ItemOrChar, Reaction, Priority)
  99. 00007FF6A33DDB30 GetAttitudeTowardsPlayer(Character, Player): Attitude
  100. 00007FF6A33DE350 SetSubRegionName(Character, SubRegionID, ShowNotification)
  101. 00007FF6A33DE210 IsImmortal(Character): Bool
  102. 00007FF6A33DE260 SetImmortal(Character, Bool)
  103. 00007FF6A33DE2B0 GetHostCharacter(): Character
  104. 00007FF6A33DE340 GetDebugCharacter(): Character
  105. 00007FF6A33DE450 FlushOsirisQueue(Character)
  106. 00007FF6A33DE490 PurgeOsirisQueue(Character)
  107. 00007FF6A33DE4D0 SetCanTrade(Trader, Bool)
  108. 00007FF6A33DE510 CanTrade(Trader): Bool
  109. 00007FF6A33DE6D0 StopAllEffectsWithName(Character, FxName)
  110. 00007FF6A33DE5D0 IsInDangerousSurfaceFor(X, Y, X, Character, Radius, AlsoIfCanStopMovement): IsDangerous
  111. 00007FF6A33DE680 CharacterGetOwner(Character): Owner
  112. 00007FF6A33DE8D0 ActivateTrade(Player, Trader, CanRepair, CanIdentify, CanSell)
  113. 00007FF6A33DF140 StartPickpocket(Player, NPC, Success)
  114. 00007FF6A33DE960 ExecuteDeal(Character, Deal, AttitudeDiff)
  115. 00007FF6A33DDB90 GetEquippedWeapon(Character): Item
  116. 00007FF6A33DDCC0 GetEquippedShield(Character): Item
  117. 00007FF6A33DDDF0 GetEquippedItem(Character, Slotname): Item
  118. 00007FF6A33DEDB0 SetFollowCharacter(Follower, Leader)
  119. 00007FF6A33DEEB0 AttachToPartyGroup(Attaching, ToCharacter)
  120. 00007FF6A33DEF50 DetachFromPartyGroup(Character)
  121. 00007FF6A33DEFF0 InSamePartyGroup(Character1, Character2): Bool
  122. 00007FF6A33DDAA0 AddAttitudeTowardsPlayer(Character, Player, Delta)
  123. 00007FF6A33DE800 GetGender(Character, AllowShapeshiftOverride): Gender
  124. 00007FF6A33DF240 SetCanSpotSneakers(Character, CanSpotSneakers)
  125. 00007FF6A33DF1F0 CanSpotSneakers(Character): Bool
  126. 00007FF6A33DDF30 MoveWeaponsToContainer(Character, Container)
  127. 00007FF6A33DF410 UnlockRecipe(Character, RecipeID, ShowNotification)
  128. 00007FF6A33DF4E0 HasRecipeUnlocked(Character, RecipeID): Bool
  129. 00007FF6A33DF5A0 SetAnimationSetOverride(Character, AnimationSetResource)
  130. 00007FF6A33DFA30 ResetCooldowns(Character)
  131. 00007FF6A33DF740 ShowStoryElementUI(Character, Type, UIInstance)
  132. 00007FF6A33DF7E0 CloseStoryElementUI(Character, Type, UIInstance)
  133. 00007FF6A33DF880 CharacterSendGlobalCombatCounter(Character, Turn)
  134. 00007FF6A33DF890 PlayHUDSoundResource(Character, SoundResource)
  135. 00007FF6A33DF920 PlayHUDSound(Character, SoundEvent)
  136. 00007FF6A33DFCB0 CharacterRegisterCrime(Player, CrimeType, Evidence, Victim, CrimeID)
  137. 00007FF6A33DFAF0 CharacterRegisterCrimeWithPosition(Player, CrimeType, Evidence, Victim, X, Y, Z, CrimeID)
  138. 00007FF6A33DFE80 CharacterStopCrime(Player, CrimeType, Evidence)
  139. 00007FF6A33DFF50 CharacterStopCrimeWithID(Player, Crime)
  140. 00007FF6A33DFFC0 CharacterIgnoreCharacterActiveCrimes(Character, Player, Timer)
  141. 00007FF6A33E0030 CharacterCanIgnoreActiveCrimes(Character): Bool
  142. 00007FF6A33E00A0 CharacterIgnoreActiveCrimes(Character): Bool
  143. 00007FF6A33DFA90 RemoveSummons(Character, Die)
  144. 00007FF6A33E0270 CharacterDisableCrime(Character, Crime)
  145. 00007FF6A33E01F0 CharacterIsCrimeEnabled(Character, Crime): Bool
  146. 00007FF6A33E0110 CharacterGetCrimeRegion(Character): Region
  147. 00007FF6A33E0330 CharacterEnableCrime(Character, Crime)
  148. 00007FF6A33E02F0 CharacterDisableAllCrimes(Character)
  149. 00007FF6A33E03B0 CharacterEnableAllCrimes(Character)
  150. 00007FF6A33E03E0 CharacterEnableCrimeWarnings(Character, Enable)
  151. 00007FF6A33E0450 BlockNewCrimeReactions(Character, Block)
  152. 00007FF6A33E04C0 CharacterGetCrimeDialog(Character): InstanceID
  153. 00007FF6A33E0C30 IsSummon(Character): Bool
  154. 00007FF6A33E0C90 IsPartyFollower(Character): Bool
  155. 00007FF6A33E0CE0 IsInteractionDisabled(Character): Bool
  156. 00007FF6A33E0DE0 IsDialogueBlocked(Character): Bool
  157. 00007FF6A33E0EE0 IsGameMaster(Character): Bool
  158. 00007FF6A33E0F20 IsPlayer(Character): Bool
  159. 00007FF6A33E0F70 CopyCharacterEquipment(Target, Source)
  160. 00007FF6A33E1010 CharacterGiveEquipmentSet(Target, EquipmentSet)
  161. 00007FF6A33E0530 CharacterCanSpotCrimes(Character): Bool
  162. 00007FF6A33E0580 CharacterCanReactToCrime(Character, CrimeType): Bool
  163. 00007FF6A33E0690 CrimeInvestigatorEnterReactionState(CrimeID, Investigator, Suspect): Bool
  164. 0000000000000082 OnCrimeResetInterrogationForCriminal(CrimeID, Criminal)
  165. 0000000000000083 OnCrimeInvestigatorSwitchedState(CrimeID, Investigator, fromState, toState)
  166. 00007FF6A33E0710 IsCrimeInterrogationEnabled(Character, CrimeID): Bool
  167. 00007FF6A33E07A0 IgnoreCrimesInRadiusWithTagsForDuration(Criminal, Radius, OptionalTagExpression, Duration)
  168. 00007FF6A33E09D0 IgnoreCrimeInRadiusWithTags(Criminal, CrimeID, Radius, OptionalTagExpression)
  169. 00007FF6A33E0BD0 GetHandlingCrimeID(Character): CrimeID
  170. 00007FF6A33E10B0 AddPreferredAiTargetTag(Character, Tag)
  171. 00007FF6A33E1130 RemovePreferredAiTargetTag(Character, Tag)
  172. 00007FF6A33E11B0 AiAddInterestingItem(Character, Item)
  173. 00007FF6A33E1220 AiRemoveInterestingItem(Character, Item)
  174. 00007FF6A33E1290 GetRace(Player, CanPolymorphOverride): Race
  175. 00007FF6A33E1300 GetOrigin(Player, CanPolymorphOverride): Origin
  176. 00007FF6A33E1440 GetInstrument(Player): Instrument
  177. 00007FF6A33E1490 SetDoNotFaceFlag(Character, Value)
  178. 00007FF6A33E14F0 SetCharacterLootable(Character, Value)
  179. 00007FF6A33E1580 SetCharacterLootOwned(Character, Bool)
  180. 00007FF6A33E1610 SetDetached(Character, Value)
  181. 00007FF6A33E1670 RequestDeleteTemporary(Character)
  182. 00007FF6A33E16F0 GetDefaultState(Character): State
  183. 00007FF6A33E1760 CharacterLinkGhost(Character, Ghost)
  184. 00007FF6A33E1810 CharacterUnlinkGhost(Character, Ghost)
  185. 00007FF6A33E18C0 SetHotbarItem(Player, Item)
  186. 00007FF6A33E19D0 GetGoldInMagicPockets(Player): Amount
  187. 00007FF6A33E1A60 AddGoldToMagicPockets(Player, Amount)
  188. 00007FF6A33E1B10 RemoveGoldFromMagicPockets(Player, Amount)
  189. 00007FF6A33E1BC0 IsInMagicPockets(Item, Player): Bool
  190. 00007FF6A33E1CD0 TemplateGetCountInMagicPockets(Template, Player): Amount
  191. 00007FF6A33E1E10 TaggedItemsGetCountInMagicPockets(Tags, Player): Amount
  192. 00007FF6A33E2080 MagicPocketsRemoveItem(Player, Item)
  193. 00007FF6A33E21D0 MagicPocketsRemoveTemplate(Player, ItemTemplate, Amount)
  194. 00007FF6A33E2310 MagicPocketsRemoveTaggedItems(Player, Tags, Amount)
  195. 00007FF6A33E2540 MagicPocketsTakeItem(Player, Item, DestinationInventory, ShowNotification, ClearOriginalOwner)
  196. 00007FF6A33E26C0 MagicPocketsTakeTemplate(Player, ItemTemplate, Amount, DestinationInventory, ShowNotification, ClearOriginalOwner)
  197. 00007FF6A33E28A0 MagicPocketsTakeTaggedItems(Player, Tags, Amount, DestinationInventory, ShowNotification, ClearOriginalOwner)
  198. 00007FF6A33E2BA0 PartyIncreaseActionResourceValue(Player, ResourceName, Delta)
  199. 00007FF6A33E2D80 PartyGetActionResourceValue(Player, ResourceName): Amount
  200. 00007FF6A33E2F10 CharacterTransformAppearanceTo(Character, Target, CopyDisplayNameAndIcon)
  201. 00007FF6A33E3080 SetStoryShortRestDisabled(Character, Reason)
  202. 00007FF6A33E3110 SetStoryShortRestEnabled(Character)
  203. 0000000000000049 Teleported(Target, Cause, OldX, OldY, OldZ, NewX, NewY, NewZ, Spell)
  204. 0000000000000051 TeleportToWaypoint(Character, Trigger)
  205. 0000000000000052 TeleportToFleeWaypoint(Character, Trigger)
  206. 0000000000000053 TeleportToFromCamp(Character)
  207. 0000000000000001 Dying(Character)
  208. 0000000000000000 Died(Character)
  209. 0000000000000002 Resurrected(Character)
  210. 0000000000000035 LeveledUp(Character)
  211. 0000000000000036 ObjectAvailableLevelChanged(Character, OldLevel, NewLevel)
  212. 0000000000000026 CastedSpell(Character, Spell, SpellType, SpellElement, StoryActionID)
  213. 0000000000000027 CastSpell(Character, Spell, SpellType, SpellElement, StoryActionID)
  214. 0000000000000028 CastSpellFailed(Character, Spell, SpellType, SpellElement, StoryActionID)
  215. 0000000000000021 UsingSpell(Character, Spell, SpellType, SpellElement, StoryActionID)
  216. 0000000000000022 UsingSpellAtPosition(Character, X, Y, Z, Spell, SpellType, SpellElement, StoryActionID)
  217. 0000000000000023 UsingSpellOnTarget(Character, Target, Spell, SpellType, SpellElement, StoryActionID)
  218. 0000000000000024 UsingSpellOnZoneWithTarget(Character, Target, Spell, SpellType, SpellElement, StoryActionID)
  219. 0000000000000025 UsingSpellInTrigger(Character, Spell, SpellType, SpellElement, Trigger, StoryActionID)
  220. 0000000000000029 LearnedSpell(Character, Spell)
  221. 000000000000002A SpellAdded(Character, Spell, Learned)
  222. 000000000000002B SpellActivated(Character, Spell)
  223. 000000000000002C SpellDeactivated(Character, Spell)
  224. 0000000000000042 StoppedCombining(Character, Item_1, Item_2, Item_3, Item_4, Item_5)
  225. 0000000000000043 StartedLockpicking(Character, Item)
  226. 0000000000000044 StoppedLockpicking(Character, Item)
  227. 0000000000000009 Used(Character, Item)
  228. 000000000000000A UsedTemplate(Character, Template, Item)
  229. 0000000000000045 StoppedUsing(Character, Item)
  230. 000000000000000B UsedFailed(Character, Item)
  231. 000000000000001C PreMovedBy(Item, Character)
  232. 000000000000001D MovedBy(Item, Character)
  233. 000000000000004A CharacterMoveToAndTalkFailed(Character, Target, MoveID, FailureReason)
  234. 000000000000004B CharacterMoveToAndTalkRequestDialog(Character, Target, Dialog, MoveID)
  235. 00000000000000AA ReadyCheckPassed(Id)
  236. 00000000000000AB ReadyCheckFailed(Id)
  237. 000000000000000F Saw(Character, TargetCharacter, TargetWasSneaking)
  238. 0000000000000010 LostSightOf(Character, TargetCharacter)
  239. 0000000000000012 BlockedBy(Defender, AttackOwner, Attacker, StoryActionID)
  240. 0000000000000013 MissedBy(Defender, AttackOwner, Attacker, StoryActionID)
  241. 0000000000000014 CriticalHitBy(Defender, AttackOwner, Attacker, StoryActionID)
  242. 0000000000000015 KilledBy(Defender, AttackOwner, Attacker, StoryActionID)
  243. 0000000000000016 TemplateKilledBy(CharacterTemplate, Defender, AttackOwner, Attacker, StoryActionID)
  244. 0000000000000017 StartAttack(Defender, AttackOwner, Attacker, StoryActionID)
  245. 0000000000000018 StartAttackPosition(X, Y, Z, AttackOwner, Attacker, StoryActionID)
  246. 000000000000001A EnteredTrigger(Character, Trigger)
  247. 000000000000001B LeftTrigger(Character, Trigger)
  248. 0000000000000038 CharacterPickpocketSuccess(Player, NPC, Item, Amount)
  249. 000000000000001E AttitudeTowardsPlayerChanged(Character, Player, NewAttitude)
  250. 0000000000000037 ItemSendToCampEvent(Player, Item)
  251. 000000000000002D RequestPickpocket(Player, NPC)
  252. 000000000000002E CharacterPickpocketFailed(Player, NPC)
  253. 0000000000000047 CharacterLootedCharacter(Player, LootedCharacter)
  254. 0000000000000031 RequestTrade(Character, Trader)
  255. 0000000000000032 HappyWithDeal(Character, Trader, CharacterValue, TraderValue)
  256. 0000000000000033 TradeEnds(Character, Trader)
  257. 0000000000000034 CharacterMadePlayer(Character)
  258. 000000000000003B MessageBoxClosed(Character, Message)
  259. 000000000000003C MessageBoxYesNoClosed(Character, Message, Result)
  260. 000000000000003D MessageBoxChoiceClosed(Character, Message, ResultChoice)
  261. 000000000000003E TutorialBoxClosed(Character, Message)
  262. 0000000000000040 CharacterGuarded(Character)
  263. 0000000000000041 CharacterReservedUserIDChanged(Character, OldUserID, NewUserID)
  264. 0000000000000039 AttachedToPartyGroup(Character)
  265. 000000000000003A DetachedFromPartyGroup(Character)
  266. 0000000000000046 CharacterOnCrimeSensibleActionNotification(Character, CrimeRegion, CrimeID, PriortiyName, PrimaryDialog, Criminal1, Criminal2, Criminal3, Criminal4, IsPrimary)
  267. 000000000000002F CharacterSelectedAsBestUnavailableFallbackLead(Character, CrimeRegion, UnavailableForCrimeID, BusyCrimeID)
  268. 0000000000000030 CrimeIsRegistered(Victim, CrimeType, CrimeID, Evidence, Criminal1, Criminal2, Criminal3, Criminal4)
  269. 0000000000000003 CharacterSelectedForUser(Character, UserID)
  270. 0000000000000004 CompanionSelectedForUser(Character, UserID)
  271. 0000000000000048 CreatedInArena(Character, Team)
  272. 000000000000004C CharacterJoinedParty(Character)
  273. 000000000000004D CharacterLeftParty(Character)
  274. 000000000000004E CharacterLoadedInPreset(Character)
  275. 000000000000004F PolymorphedInto(Character, Race)
  276. 0000000000000050 PolymorphStopped(Character)
  277. 000000000000000C CharacterStoleItem(Character, Item, X, Y, Z, OldOwner, SrcContainer, Amount)
  278. 0000000000000005 RestRequested(Character)
  279. 0000000000000054 UnlockedRecipe(Character, Recipe)
  280. 0000000000000055 CharacterGhostRevealed(Character, Ghost)
  281. 0000000000000057 StoppedSneaking(Character)
  282. 0000000000000056 GotUp(Target)
  283. 0000000000000058 GainedControl(Target)
  284. 0000000000000059 OnStoryOverride(Target)
  285. 000000000000005A InventorySharingChanged(Character, SharingEnabled)
  286. 000000000000005B InteractionCapabilityChanged(Character, IsEnabled)
  287. 000000000000005C DialogueCapabilityChanged(Character, IsEnabled)
  288. 000000000000005D MoveCapabilityChanged(Character, IsEnabled)
  289. 000000000000005E CanBeLootedCapabilityChanged(LootingTarget, canBeLooted)
  290. 00007FF6A33E8C00 ItemDragTo(Item, Trigger)
  291. 00007FF6A33E8C80 ItemDragToPosition(Item, X, Y, Z)
  292. 00007FF6A33E8CE0 ItemMoveTo(Item, Target, Speed, Acceleration, UseRotation, Event, DoHits)
  293. 00007FF6A33E8DF0 ItemMoveToPosition(Item, X, Y, Z, Speed, Acceleration, Event, DoHits)
  294. 00007FF6A33E8EB0 ItemRotateY(Item, AngleDeg, SpeedDegPerSec)
  295. 00007FF6A33E8F60 ItemRotateYToAngle(Item, AngleDeg, SpeedDegPerSec)
  296. 00007FF6A33E92A0 ItemGetGoldValue(Item): Value
  297. 00007FF6A33E9E00 ItemIsInPartyInventory(Item, Character, MoveAndReport): Bool
  298. 00007FF6A33E9F60 ItemIsInUserInventory(Item, Character, MoveAndReport): Bool
  299. 00007FF6A33E9BD0 ItemTagIsInInventory(Tags, InventoryHolder): Count
  300. 00007FF6A33EA130 TemplateIsInInventory(ItemTemplate, InventoryHolder): Count
  301. 00007FF6A33EA230 TemplateIsInPartyInventory(ItemTemplate, Character, MoveAndReport): CountMoved
  302. 00007FF6A33EA640 TemplateIsInUserInventory(ItemTemplate, Character, MoveAndReport): Count
  303. 00007FF6A33EAAB0 GetItemByTemplateInInventory(ItemTemplate, InventoryHolder): Item
  304. 00007FF6A33EB060 GetItemByTemplateInPartyInventory(ItemTemplate, Character): Item
  305. 00007FF6A33EB160 GetItemByTemplateInUserInventory(ItemTemplate, Character): Item
  306. 00007FF6A33EB870 TemplateAddTo(ItemTemplate, InventoryHolder, Count, ShowNotification)
  307. 00007FF6A33EB970 TemplateRemoveFrom(ItemTemplate, Object, Count)
  308. 00007FF6A33EBA30 TemplateRemoveFromParty(ItemTemplate, Character, Count)
  309. 00007FF6A33EBB40 TemplateRemoveFromUser(ItemTemplate, Character, Count)
  310. 00007FF6A33EBCA0 TemplateGetDisplayString(ItemTemplate): StringHandle: ReferenceString
  311. 00007FF6A33E92E0 ToTransform(Item, X, Y, Z, Pitch, Yaw, Roll)
  312. 00007FF6A33E95F0 ToInventory(Item, TargetObject, Amount, ShowNotification, ClearOriginalOwner)
  313. 00007FF6A33E9720 TemplateDropFromCharacter(ItemTemplate, Character, Count)
  314. 00007FF6A33E98B0 ScatterAt(Item, X, Y, Z)
  315. 00007FF6A33EC820 GetDebugItem(Index): Template
  316. 00007FF6A33E96A0 Drop(Item)
  317. 00007FF6A33E99A0 RequestDelete(Item)
  318. 00007FF6A33ED8A0 MoveAllItemsTo(FromObject, ToObject, MoveEquippedArmor, MoveEquippedWeapons, ClearOriginalOwner)
  319. 00007FF6A33EBDB0 ContainerIdentifyAll(FromContainer)
  320. 00007FF6A33EC830 Lock(Item, Key)
  321. 00007FF6A33EC8E0 Unlock(Item)
  322. 00007FF6A33ECA30 IsOpened(Item): Opened
  323. 00007FF6A33ECAB0 IsOpening(Door): Opening
  324. 00007FF6A33ECA70 IsClosed(Item): Closed
  325. 00007FF6A33ECAF0 IsClosing(Door): Closing
  326. 00007FF6A33ECB30 IsLocked(Item): Locked
  327. 00007FF6A33ECB70 IsContainer(Item): IsContainer
  328. 00007FF6A33ED7E0 HasOnUse(Item, UseAction): Bool
  329. 00007FF6A33ECBB0 LockUnequip(Item, Lock)
  330. 00007FF6A33ECC10 IsPoisoned(Item): IsPoisoned
  331. 00007FF6A33ECC60 IsTorch(Item): Bool
  332. 00007FF6A33ECCB0 IsMovable(Item): Bool
  333. 00007FF6A33ECCF0 IsMoving(Item): Bool
  334. 00007FF6A33ECD30 IsFalling(Item): Bool
  335. 00007FF6A33ECD70 SetGravity(Item, Bool)
  336. 00007FF6A33ED820 IsEquipable(Item): Bool
  337. 00007FF6A33ED860 IsEquipped(Item): Bool
  338. 00007FF6A33EC920 Open(Item)
  339. 00007FF6A33EC960 Close(Item)
  340. 00007FF6A33ECE30 IsDestroyed(Item): Destroyed
  341. 00007FF6A33ECEC0 ClearOwnership(Item)
  342. 00007FF6A33ECF00 ClearOriginalOwner(Item)
  343. 00007FF6A33ED000 GetOwner(Item): Character
  344. 00007FF6A33ED050 GetOriginalOwner(Item): Character
  345. 00007FF6A33ED0A0 SetCanInteract(Item, Bool)
  346. 00007FF6A33ED100 GetUseRemotely(Item): Bool
  347. 00007FF6A33ED140 SetUseRemotely(Item, Bool)
  348. 00007FF6A33ED180 GetTeleportTarget(Item): TeleportTarget
  349. 00007FF6A33ED210 GetDisableUse(Item): Bool
  350. 00007FF6A33ED290 SetDisableUse(Item, Bool)
  351. 00007FF6A33ED2D0 GetCanPickUp(Item): Bool
  352. 00007FF6A33ED320 SetCanPickUp(Item, Bool)
  353. 00007FF6A33ED3E0 SetMovable(Item, Bool)
  354. 00007FF6A33ECF30 SetOwner(Item, NewOwner)
  355. 00007FF6A33ECF90 SetOriginalOwner(Item, NewOwner)
  356. 00007FF6A33ED380 SetOnlyOwnerCanUse(Item, Bool)
  357. 00007FF6A33ED440 SetStoryItem(Item, Bool)
  358. 00007FF6A33ED790 IsStoryItem(Item): Bool
  359. 00007FF6A33E9A90 IsRangedWeapon(Item, IncludeThrown): Bool
  360. 00007FF6A33ED4A0 GetDurability(Item): Durability
  361. 00007FF6A33ED4F0 SetDurability(Item, Durability)
  362. 00007FF6A33ED580 GetMaxStackAmount(Item): MaxAmount
  363. 00007FF6A33ED5C0 GetStackAmount(Item): Amount
  364. 00007FF6A33ED600 SetStackAmount(Item, Amount)
  365. 00007FF6A33ED670 IsDestructible(Item): Bool
  366. 00007FF6A33ED6B0 CanSitOn(Item): Bool
  367. 00007FF6A33ED700 IsLadder(Item): Bool
  368. 00007FF6A33ED750 TemplateCanSitOn(ItemTemplate): Bool
  369. 00007FF6A33EC9A0 SetKnown(Item, Bool)
  370. 00007FF6A33EABB0 GetItemByTagInInventory(Tags, InventoryHolder): Item
  371. 00007FF6A33EADD0 GetItemByTemplateTagInInventory(ItemTemplate, Tags, InventoryHolder): Item
  372. 00007FF6A33EB2A0 GetItemByTagInPartyInventory(Tags, Character): Item
  373. 00007FF6A33EB560 GetItemByTagInUserInventory(Tags, Character): Item
  374. 00007FF6A33EBDF0 CharacterRemoveTaggedItems(Character, Tags, Amount): AmountRemoved
  375. 00007FF6A33EBFA0 PartyRemoveTaggedItems(Character, Tags, Amount): AmountRemoved
  376. 00007FF6A33EC1B0 UserRemoveTaggedItems(Character, Tags, Amount): AmountRemoved
  377. 00007FF6A33EC400 UserTransferTaggedItems(Character, ToObject, Tags, Amount): AmountTransfered
  378. 00007FF6A33EDBB0 IsPublicDomain(Item): Bool
  379. 00007FF6A33EDC00 IgnoreGenerics(Item): Bool
  380. 00007FF6A33EC650 HasTaggedItem(Entity, Tags): Bool
  381. 00007FF6A33EDC50 IsJunk(Item): Bool
  382. 00000000000000DC Combined(Item_1, Item_2, Item_3, Item_4, Item_5, Character, NewItem)
  383. 00000000000000DB TemplatesCombined(Template_1, Template_2, Template_3, Template_4, Template_5, Character, NewItem)
  384. 00000000000000CE Moved(Item)
  385. 00000000000000CF MovedFromTo(Item, FromObject, ToObject, IsTrade)
  386. 00000000000000D6 Opened(Item)
  387. 00000000000000D7 TemplateOpening(ItemTemplate, Item, Character)
  388. 00000000000000D8 DestroyingBy(Item, Destroyer, DestroyerOwner, StoryActionID)
  389. 00000000000000D9 DestroyedBy(Item, Destroyer, DestroyerOwner, StoryActionID)
  390. 00000000000000DA TemplateDestroyedBy(ItemTemplate, Item, Destroyer, DestroyerOwner, StoryActionID)
  391. 00000000000000D5 Closed(Item)
  392. 00000000000000D4 DroppedBy(Item, Mover)
  393. 00000000000000D0 ItemEnteredTrigger(Item, Trigger, Mover)
  394. FFFFFFFF000000D1 TemplateEnteredTrigger(ItemTemplate, Item, Trigger, Owner, Mover)
  395. 00000000000000D2 ItemLeftTrigger(Item, Trigger, Mover)
  396. 00000000000000D3 TemplateLeftTrigger(ItemTemplate, Item, Trigger, Owner, Mover)
  397. 00000000000000C6 AddedTo(Item, InventoryHolder)
  398. 00000000000000C7 TemplateAddedTo(ItemTemplate, Item, InventoryHolder)
  399. 00000000000000C8 RemovedFrom(Item, InventoryHolder)
  400. 00000000000000C9 TemplateRemovedFrom(ItemTemplate, Item, InventoryHolder)
  401. 00000000000000CA Equipped(Item, Character)
  402. 00000000000000CB Unequipped(Item, Character)
  403. 00000000000000CC TemplateEquipped(ItemTemplate, Character)
  404. 00000000000000CD TemplateUnequipped(ItemTemplate, Character)
  405. 00000000000000DD StackedWith(Item, StackedWithItem)
  406. 00000000000000DE ScatteredAt(Item, X, Y, Z)
  407. 00000000000000DF TradeGenerationStarted(Trader)
  408. 00000000000000E0 TradeGenerationEnded(Trader)
  409. 00000000000000E1 Unlocked(Item, Character, Key)
  410. 00000000000000E2 UnequipFailed(Item, Character)
  411. 00000000000000E3 AttemptedDisarm(DisarmableItem, Character, ItemUsedToDisarm, Bool)
  412. 00007FF6A33EF050 DialogRequestStopForDialog(Dialog, Speaker)
  413. 00007FF6A33EEFD0 DialogRequestStop(Speaker)
  414. 00007FF6A33EF150 DialogGetNumberOfInvolvedPlayers(InstanceID): Count
  415. 00007FF6A33EF220 DialogGetInvolvedPlayer(InstanceID, Index): Player
  416. 00007FF6A33EF350 DialogGetCategory(InstanceID): Category
  417. 00007FF6A33EF3B0 DialogGetNumberOfInvolvedNPCs(InstanceID): NumberOfNPCs
  418. 00007FF6A33EF490 DialogGetInvolvedNPC(InstanceID, Index): NPC
  419. 00007FF6A33EF500 SetFlag(Flag, Object, DialogInstance)
  420. 00007FF6A33EF690 GetFlag(Flag, Object): FlagState
  421. 00007FF6A33EF840 ClearFlag(Flag, Object, DialogInstance)
  422. 00007FF6A33EF9D0 SetMagicPocketsFlag(Character, Flag)
  423. 00007FF6A33EF9F0 ClearMagicPocketsFlag(Character, Flag)
  424. 00000000000000E5 DialogStarted(Dialog, InstanceID)
  425. 00000000000000E6 AutomatedDialogStarted(Dialog, InstanceID)
  426. 00000000000000E4 DualDialogStart(Dialog, InstanceID)
  427. 00000000000000E8 AutomatedDialogEnded(Dialog, InstanceID)
  428. 00000000000000E7 DialogEnded(Dialog, InstanceID)
  429. 00000000000000E9 DialogRequestFailed(Dialog, InstanceID)
  430. 00000000000000F2 DialogActorJoined(Dialog, InstanceID, Actor, SpeakerIndex)
  431. 00000000000000F3 DialogActorLeft(Dialog, InstanceID, Actor, InstanceEnded)
  432. 00000000000000EA AutomatedDialogRequestFailed(Dialog, InstanceID)
  433. 00000000000000EB DialogStartRequested(Target, Player)
  434. 00000000000000EC FlagSet(Flag, Speaker, DialogInstance)
  435. 00000000000000ED FlagCleared(Flag, Speaker, DialogInstance)
  436. 00000000000000F1 PersuasionResult(Character, Success, Dialog)
  437. 00007FF6A3404B80 CreateAt(TemplateId, X, Y, Z, Temporary, PlaySpawn, SpawnFinishEvent): CreatedObject
  438. 00007FF6A3404D90 CreateAtObject(TemplateId, Anchor, Temporary, PlaySpawn, SpawnFinishEvent): CreatedObject
  439. 00007FF6A3404FC0 CreateOutOfSightAtDirection(TemplateId, X, Y, Z, DirectionAngle, Temporary, PlaySpawn, SpawnFinishEvent): CreatedObject
  440. 00007FF6A3405170 CreateOutOfSightAtDirectionFromObject(TemplateId, AnchorObject, DirectionFrom, Temporary, PlaySpawn, SpawnFinishEvent): CreatedObject
  441. 00007FF6A3405410 AddActionPoints(Object, Amount)
  442. 00007FF6A3405670 TeleportToPosition(SourceObject, X, Y, Z, Event, TeleportLinkedCharacters, TeleportPartyFollowers, LeaveCombat)
  443. 00007FF6A3405800 TeleportTo(SourceObject, TargetObject, Event, TeleportLinkedCharacters, TeleportPartyFollowers, LeaveCombat)
  444. 00007FF6A3405A20 SetLevel(Object, Level)
  445. 00007FF6A3405B10 GetLevel(Object): Level
  446. 00007FF6A3405B60 SetEntityEvent(Object, Event)
  447. 00007FF6A3405D00 SetDualEntityEvent(Object1, Object2, Event)
  448. 00007FF6A3406030 SetEntityEventReal(Object, Event, RealParam)
  449. 00007FF6A34062F0 SetDualEntityEventReal(Object1, Object2, Event, RealParam)
  450. 00007FF6A3406730 SetEntityEventDialog(Object, Event, Dialog)
  451. 00007FF6A3406A20 SetDualEntityEventDialog(Object1, Object2, Event, Dialog)
  452. 00007FF6A3406E90 FireOsirisEvents()
  453. 00007FF6A3406EB0 IteratePlayerCharacters(Event, CompletionEvent)
  454. 00007FF6A3407670 ScatterStoryItems(InventoryHolder)
  455. 00007FF6A3406FB0 IterateUsers(Event, CompletionEvent)
  456. 00007FF6A3407090 IterateInventory(InventoryHolder, Event, CompletionEvent)
  457. 00007FF6A34071F0 IterateInventoryByTag(InventoryHolder, Tags, Event, CompletionEvent)
  458. 00007FF6A3407460 IterateInventoryByTemplate(InventoryHolder, Template, Event, CompletionEvent)
  459. 00007FF6A3407930 IsInInventory(Object): Bool
  460. 00007FF6A3407970 IsInInventoryOf(Object, Inventory): Bool
  461. 00007FF6A34079E0 GetInventoryOwner(Object): TopLevelInventoryHolder
  462. 00007FF6A3407A70 GetPosition(Target): X: Y: Z
  463. 00007FF6A3407B40 GetRotation(Target): XDeg: YDeg: ZDeg
  464. 00007FF6A3408090 GetDistanceTo(Object1, Object2): Dist
  465. 00007FF6A3408290 GetInnerDistanceTo(Object1, Object2): Dist
  466. 00007FF6A3408400 GetDistanceToPosition(Object, X, Y, Z): Dist
  467. 00007FF6A34085F0 GetInnerDistanceToPosition(Object, X, Y, Z): Dist
  468. 00007FF6A3408720 GetAngleXToDirection(DirFromX, DirFromZ, DirToX, DirToZ): AngleDeg
  469. 00007FF6A3408770 GetWorldTransformFromLocal(Object, LocX, LocY, LocZ, LocXDeg, LocYDeg, LocZDeg): WorldX: WorldY: WorldZ: WorldXDeg
  470. 00007FF6A3409060 Exists(Object): Bool
  471. 00007FF6A3409110 IsGlobal(Object): Bool
  472. 00007FF6A34091B0 IsCharacter(Object): Bool
  473. 00007FF6A3409150 IsItem(Object): Bool
  474. 00007FF6A3409210 IsOnStage(Object): Bool
  475. 00007FF6A34092E0 SetOnStage(Object, Bool)
  476. 00007FF6A34093A0 GetGold(InventoryHolder): Amount
  477. 00007FF6A3409410 AddGold(InventoryHolder, Amount)
  478. 00007FF6A34094B0 InventoryGetGoldValue(InventoryHolder): Value
  479. 00007FF6A3409520 HasLineOfSight(Source, Target): Bool
  480. 00007FF6A34095D0 IsFloating(Object): Bool
  481. 00007FF6A3409670 GetStatString(Object): Statname
  482. 00007FF6A34097D0 IsInTrigger(Object, Trigger): Bool
  483. 00007FF6A34098B0 PositionIsInTrigger(x, Y, Z, Trigger): Bool
  484. 00007FF6A3409940 FindValidPosition(SourceX, SourceY, SourceZ, Radius, Object, AvoidDangerousSurfaces): ValidPositionX: ValidPositionY: ValidPositionZ
  485. 00007FF6A340C540 PlayEffect(Object, FxName, Bone, Scale)
  486. 00007FF6A340C990 PlayLoopEffect(Object, FxName, BoneName, Scale): FxHandle
  487. 00007FF6A340CCC0 StopLoopEffect(FxHandle)
  488. 00007FF6A340CD30 PlayBeamEffect(Object, Target, FxName, SourceBone, TargetBone)
  489. 00007FF6A340CF30 PlayLoopBeamEffect(Object, Target, FxName, SourceBone, TargetBone): FxHandle
  490. 00007FF6A340C650 PlayEffectAtPosition(FxName, X, Y, Z, Scale)
  491. 00007FF6A340C800 PlayEffectAtPositionAndRotation(FxName, X, Y, Z, Yangle, Scale)
  492. 00007FF6A340CAF0 PlayLoopEffectAtPosition(FxName, X, Y, Z, Scale): FxHandle
  493. 00007FF6A340D150 PlaySound(Object, SoundEvent)
  494. 00007FF6A340D240 AddTrackedSoundEntity(Object)
  495. 00007FF6A340D2C0 RemoveTrackedSoundEntity(Object)
  496. 00007FF6A340D340 PlaySoundResource(Object, SoundResource)
  497. 00007FF6A340D430 DebugText(Object, Text)
  498. 00007FF6A340D450 SetVisible(Object, Bool)
  499. 00007FF6A3411940 ShowMapMarker(Character, MarkerID, Show)
  500. 00007FF6A34119F0 MapMarkerChangeLevel(MarkerID, NewRegionID)
  501. 00007FF6A3409A80 TimerLaunch(Timer, Time)
  502. 00007FF6A3409B30 TimerCancel(Timer)
  503. 00007FF6A3409BC0 TimerPause(Timer)
  504. 00007FF6A3409C50 TimerUnpause(Timer)
  505. 00007FF6A3409CE0 ObjectTimerLaunch(Entity, Timer, Time, ShouldTickOnTurnStart)
  506. 00007FF6A3409E10 ObjectTimerCancel(Entity, Timer)
  507. 00007FF6A3409EF0 RealtimeObjectTimerLaunch(Entity, Timer, Time)
  508. 00007FF6A340A010 RealtimeObjectTimerCancel(Entity, Timer)
  509. 00007FF6A340A150 SetHitpoints(Entity, HP)
  510. 00007FF6A340A1E0 GetHitpoints(Entity): HP
  511. 00007FF6A340A280 SetHitpointsPercentage(Entity, Percentage)
  512. 00007FF6A340A390 GetHitpointsPercentage(Entity): Percentage
  513. 00007FF6A340A470 GetMaxHitpoints(Entity): MaxHP
  514. 00007FF6A340A510 GetDisplayName(Target): TranslatedStringKey: TranslatedString
  515. 00007FF6A340A670 SetStoryDisplayName(Target, LocalizedTextKey)
  516. 00007FF6A340FF70 MusicPlayForPeer(Character, EventName)
  517. 00007FF6A340FFF0 MusicPlayForPeerWithInstrument(Character, Character, EventName)
  518. 00007FF6A3410180 MusicPlayOnCharacter(Character, EventName)
  519. 00007FF6A3410200 MusicPlayGeneral(EventName)
  520. 00007FF6A3410570 MoviePlay(Character, Event)
  521. 00007FF6A3410240 PlayMovieForDialog(Character, DialogGuidString, NodePrefix)
  522. 00007FF6A34106C0 CameraActivate(Character, Name, Time, HideUI, Smooth, HideShroud)
  523. 00007FF6A34107D0 SetSelectorCameraMode(Character, Bool)
  524. 00007FF6A3410C50 QuestAdd(Character, QuestID)
  525. 00007FF6A3410CE0 QuestClose(QuestID)
  526. 00007FF6A3410D50 QuestUpdate(Character, QuestID, StateID)
  527. 00007FF6A3410E30 QuestUpdateExists(QuestID, StateID): Result
  528. 00007FF6A3410F10 QuestUpdateGetTopLevel(QuestID, StateID): TopLevelQuestID
  529. 00007FF6A3411100 QuestIsAccepted(Character, Quest): Bool
  530. 00007FF6A34162F0 SendArenaNotification(NotificationType, StringParam, InNumberOfRounds)
  531. 00007FF6A34111C0 QuestIsClosed(Quest): Bool
  532. 00007FF6A3411230 QuestGetRewardTarget(Quest): RewardTarget
  533. 00007FF6A34112D0 QuestSetCategory(Quest, CategoryID)
  534. 00007FF6A3411000 QuestUpdateIsUnlocked(Character, Quest, Update): Bool
  535. 00007FF6A34113D0 UnlockJournalRecipe(RecipeID)
  536. 00007FF6A34115F0 MysteryUpdate(MysteryID, MysteryStepID)
  537. 00007FF6A34116C0 MysteryClose(MysteryID)
  538. 00007FF6A340A770 ActOver()
  539. 00007FF6A340A7A0 GameEnd()
  540. 00007FF6A340A7E0 GameEndWithMovie(Movie)
  541. 00007FF6A340A850 GameEndWithMovieRequestCallback(CallbackID)
  542. 00007FF6A340A8A0 EnqueueGameEndMovie(UserID, Movie, Music)
  543. 00007FF6A340AA60 EnqueueGameEndDialogMovie(Character, DialogName, PlaylistId, Music)
  544. 00007FF6A340AD40 FinalizeGameEndMovieQueue(UserID)
  545. 00007FF6A340AD90 SetGameEndMovie(UserID, Movie)
  546. 00007FF6A340F8F0 ShroudRender(Enable)
  547. 00007FF6A340F940 DebugBreak(Message)
  548. 00007FF6A340F960 FadeToBlack(Character, Seconds, ToBlack, FadeID)
  549. 00007FF6A340FA80 FadeToWhite(Character, Seconds, ToWhite, FadeID)
  550. 00007FF6A340FBB0 FadeOutBlack(Character, Seconds, FadeID)
  551. 00007FF6A340FCF0 FadeOutWhite(Character, Seconds, FadeID)
  552. 00007FF6A340FE30 FadeIn(Character, Seconds, FadeID)
  553. 00007FF6A3419440 OpenCustomBookUI(Character, Bookname)
  554. 00007FF6A3410880 AddEntryToCustomBook(Bookname, Entryname)
  555. 00007FF6A3410920 RemoveEntryFromCustomBook(Bookname, Entryname)
  556. 00007FF6A3419720 OpenWaypointUI(Character, CurrentWaypoint, Item, IsFleeing)
  557. 00007FF6A3419900 CloseUI(Character, UIName)
  558. 00007FF6A3419360 OpenCraftUI(Character, Item)
  559. 00007FF6A3410A60 UnlockWaypoint(WaypointName, Trigger, Character)
  560. 00007FF6A34109C0 LockWaypoint(WaypointName, Character)
  561. 00007FF6A3410B30 RegisterWaypoint(WaypointName, Item)
  562. 00007FF6A3410BF0 SecretRegionSetLocked(SecretRegionTrigger, Bool)
  563. 00007FF6A340AF20 CreateSurface(Target, SurfaceType, Radius, Lifetime, Source)
  564. 00007FF6A340B100 CreateSurfaceAtPosition(x, Y, Z, SurfaceType, Radius, Lifetime, Source)
  565. 00007FF6A340B2E0 RemoveSurfaceLayer(Target, SurfaceLayer, Radius)
  566. 00007FF6A340B460 RemoveSurfaceLayerAtPosition(x, Y, Z, SurfaceLayer, Radius)
  567. 00007FF6A340B5E0 CreatePuddle(Target, SurfaceType, CellAmountMin, CellAmountMax, GrowAmountMin, GrowAmountMax, GrowTime)
  568. 00007FF6A340B7A0 TransformSurface(Target, TransformType, TransformLayer, Radius, Lifetime, Owner)
  569. 00007FF6A340B9B0 TransformSurfaceAtPosition(X, Y, Z, TransformType, TransformLayer, Radius, Lifetime, Owner)
  570. 00007FF6A340BBB0 GetSurfaceGroundAt(Target): Surface
  571. 00007FF6A340BC10 GetSurfaceCloudAt(Target): Surface
  572. 00007FF6A340BC70 GetSurfaceGroundOwnerAt(Target): OwnerCharacter: OwnerItem
  573. 00007FF6A340BD60 GetSurfaceCloudOwnerAt(Target): OwnerCharacter: OwnerItem
  574. 00007FF6A340BE50 GetSurfaceTypeIndex(Surface): Index
  575. 00007FF6A340BEB0 GetSurfaceNameByTypeIndex(SurfaceIndex): SurfaceName
  576. 00007FF6A340BEF0 DrawSurfaceOnPath(OwnerObject, FollowObject, SurfaceType, Radius, LifeTime): SurfaceActionHandle
  577. 00007FF6A340C080 StopDrawSurfaceOnPath(SurfaceActionHandle)
  578. 00007FF6A340C100 GetSurfaceSize(Target, SurfaceLayer): SurfaceSize
  579. 00007FF6A340C2B0 GetSurfaceTurns(Target, SurfaceLayer): SurfaceTurns
  580. 00007FF6A340C460 EndCombat(CombatGuid)
  581. 00007FF6A340D8D0 MakePlayerActive(Target)
  582. 00007FF6A340DD00 CombatGetInvolvedPlayersCount(CombatGuid): NumPlayers
  583. 00007FF6A340DEF0 CombatGetInvolvedPartyMembersCount(CombatGuid): NumPartyMembers
  584. 00007FF6A340E0E0 CombatGetInvolvedPlayer(CombatGuid, PlayerIndex): Player
  585. 00007FF6A340E2E0 CombatGetInvolvedPartyMember(CombatGuid, PartyMemberIndex): PartyMember
  586. 00007FF6A340E4E0 CombatGetGuidFor(Object): CombatGuid
  587. 00007FF6A340E630 CombatGetActiveEntity(CombatGuid): CurrentEntity
  588. 00007FF6A340E870 CombatIsActive(CombatGuid): Active
  589. 00007FF6A340E970 CombatKillFor(Object)
  590. 00007FF6A340EEA0 IsInCombat(Entity): Bool
  591. 00007FF6A340EF90 SetCanFight(Entity, Enabled)
  592. 00007FF6A340F030 CanFight(Entity): Bool
  593. 00007FF6A340F130 SetCanJoinCombat(Entity, Enabled)
  594. 00007FF6A340F1D0 CanJoinCombat(Entity): Bool
  595. 00007FF6A340F2D0 HasMeleeWeaponEquipped(Entity, Mainhand_Offhand_Any): Bool
  596. 00007FF6A340F4E0 HasRangedWeaponEquipped(Entity, Mainhand_Offhand_Any): Bool
  597. 00007FF6A340D4B0 CreateExplosion(Target, SpellID, CasterLevel, Caster)
  598. 00007FF6A340D620 CreateExplosionAtPosition(X, Y, Z, SpellID, CasterLevel, Caster)
  599. 00007FF6A340D750 CreateProjectileStrikeAt(Target, SpellID)
  600. 00007FF6A340D850 CreateProjectileStrikeAtPosition(X, Y, Z, SpellID)
  601. 00007FF6A340D9B0 GetMultiplayerCharacter(Character): MultiplayerCharacter
  602. 00007FF6A3411C90 AutoSave()
  603. 00007FF6A3411C00 ShowGameOverMenu()
  604. 00007FF6A3411CB0 OnCompanionDismissed(Character)
  605. 00007FF6A3411A70 ShowNotification(Character, Text)
  606. 00007FF6A3411B50 ShowError(Character, Error)
  607. 00007FF6A3411CF0 ShowTutorial(Character, TutorialGuid)
  608. 00007FF6A3411E00 UnlockAchievement(AchievementID, Character)
  609. 00007FF6A3411EA0 ProgressAchievement(AchievementID, Character, Progress)
  610. 00007FF6A3411F40 SetAchievementProgress(AchievementID, Value)
  611. 00007FF6A3411730 SetWaypointTravelState(State, Character)
  612. 00007FF6A3411780 GetWaypointTravelState(Character): State
  613. 00007FF6A34117D0 EnableSendToCamp(Bool)
  614. 00007FF6A34117F0 SetRestState(Character, State)
  615. 00007FF6A3411840 EnableCampWaypoint(Character, Enabled)
  616. 00007FF6A3411890 SetIsInCamp(Character, IsInCamp)
  617. 00007FF6A34118F0 SetIsInDangerZone(Character, IsInDangerZone)
  618. 00007FF6A3412060 IsHardcoreMode(): Bool
  619. 00007FF6A3411FC0 CharacterHasDLC(Character, DLCName): HasDLC
  620. 00007FF6A3412090 GetUserCount(): UserCount
  621. 00007FF6A340DB40 GenerateTreasure(InventoryHolder, TreasureID, Level, Finder, IsIdentified)
  622. 00007FF6A34120B0 PlayAnimation(SourceObject, Animation, Event)
  623. 00007FF6A341BDA0 AttachSpring(SpringObject, AttachedBone, AttachToObject, AttachToBone)
  624. 00007FF6A341C190 DetachSpring(SpringObject, AttachedBone)
  625. 00007FF6A341C2E0 ClearSpring(SpringObject)
  626. 00007FF6A34122D0 PlayLoopingAnimation(SourceObject, Animation)
  627. 00007FF6A34124D0 StopAnimation(Target)
  628. 00007FF6A34125F0 GetVarObject(Source, VarName): UUID
  629. 00007FF6A3412830 SetVarObject(Source, VarName, Object)
  630. 00007FF6A34129E0 ClearVarObject(Source, VarName)
  631. 00007FF6A3412B20 SetTag(Target, Tag)
  632. 00007FF6A3412C80 ClearTag(Target, Tag)
  633. 00007FF6A3412DE0 IsTagged(Target, Tag): Bool
  634. 00007FF6A3412FE0 SatisfiesTagExpression(Target, TagExpression): Bool
  635. 00007FF6A3413180 GetVarInteger(Source, VarName): VarValue
  636. 00007FF6A34132B0 GetVarFloat(Source, VarName): VarValue
  637. 00007FF6A34133E0 GetVarString(Source, VarName): VarValue
  638. 00007FF6A34135A0 GetVarFixedString(Source, VarName): VarValue
  639. 00007FF6A3413730 GetVarFixedStringUUID(Source, VarName): VarValue
  640. 00007FF6A3413A20 SetVarInteger(Target, VarName, VarValue)
  641. 00007FF6A3413B80 SetVarFloat(Target, VarName, VarValue)
  642. 00007FF6A3413CD0 SetVarString(Target, VarName, VarValue)
  643. 00007FF6A3413E30 SetVarFixedString(Target, VarName, VarValue)
  644. 00007FF6A3413FC0 SetVarFloat3(Target, VarName, X, Y, Z)
  645. 00007FF6A34138C0 GetVarFloat3(Target, VarName): X: Y: Z
  646. 00007FF6A3414130 ApplyStatus(Object, Status, Duration, Force, Source)
  647. 00007FF6A34142A0 RemoveStatus(Target, Status)
  648. 00007FF6A3414370 RemoveStatusesWithGroup(Target, StatusGroup)
  649. 00007FF6A3414440 RemoveHarmfulStatuses(Target)
  650. 00007FF6A34144C0 HasActiveStatus(Target, Status): Bool
  651. 00007FF6A34145A0 HasActiveStatusWithGroup(Target, StatusGroup): Bool
  652. 00007FF6A3414680 HasAppliedStatus(Target, Status): Bool
  653. 00007FF6A3414760 GetStatusType(StatusID): StatusType
  654. 00007FF6A34147F0 GetStatusTurns(Source, StatusID): Turns
  655. 00007FF6A34148A0 IsImmuneToStatus(Target, Status): Bool
  656. 00007FF6A34149E0 IsImmuneToStatusGroup(Target, StatusGroup): Bool
  657. 00007FF6A3414B20 GetHealStat(StatusID): HealStat
  658. 00007FF6A3414BC0 HasPassive(Entity, PassiveID): BoolHasPassive
  659. 00007FF6A3414D70 GetUUID(Target): UUID
  660. 00007FF6A3414DC0 IsForceUpdate(Target): Bool
  661. 00007FF6A3414E70 SetForceUpdate(Target, Bool)
  662. 00007FF6A3414F20 GetClosestPlayer(Target): Player: Distance
  663. 00007FF6A3414FD0 GetClosestAlivePlayer(Target): Player: Distance
  664. 00007FF6A3415080 GetClosestAliveUserPlayer(Target, UserID): Player: Distance
  665. 00007FF6A3415130 GetClosestPlayerToPosition(X, Y, Z): Player: Distance
  666. 00007FF6A3415310 Transform(Object, RootTemplate, ShapeshiftRules)
  667. 00007FF6A3415270 RemoveTransforms(Object)
  668. 00007FF6A3415480 GetRegion(Object): Region
  669. 00007FF6A34155F0 RequestProcessed(Character, RequestId, RequestAccepted)
  670. 00007FF6A3415680 LootRequestProcessed(Character, RequestAccepted)
  671. 00007FF6A3415700 EnterChasmProcessed(Object, HandledInStory)
  672. 00007FF6A3415780 GetUserName(UserId): UserName
  673. 00007FF6A3415840 GetUserProfileID(UserId): UserProfileID
  674. 00007FF6A3416950 LoadGame(Savegame)
  675. 00007FF6A34158B0 LeaveParty(UserId)
  676. 00007FF6A3415900 AddToParty(Source, Target)
  677. 00007FF6A3415960 LoadPartyPreset(Preset, TeleportToTarget)
  678. 00007FF6A3417400 CrimeGetType(CrimeID): Type
  679. 00007FF6A3417450 CrimeGetDetectionRange(CrimeID): Range
  680. 00007FF6A3417490 CrimeGetTension(CrimeID): Tension
  681. 00007FF6A34174D0 CrimeTypeGetTension(CrimeType): Tension
  682. 00007FF6A3417560 CrimeGetNewID(): CrimeID
  683. 00007FF6A3417590 CrimeIsTensionOverWarningTreshold(Character): Bool
  684. 00007FF6A3416AB0 CrimeClearAll()
  685. 00007FF6A3416AD0 CrimeFindEvidence(CrimeID, Searcher, Criminal1, Criminal2, Criminal3, Criminal4): EvidenceFoundForCurrentCrime: EvidenceFound: GuiltyFound
  686. 00007FF6A3416EA0 CrimeInterrogationDone(CrimeID, Interrogator, FoundEvidence, Criminal1, Criminal2, Criminal3, Criminal4)
  687. 00007FF6A34173C0 CrimeConfrontationDone(CrimeID, Interrogator)
  688. 00007FF6A3418150 CrimeGetLeadInvestigator(CrimeID): LeadInvestigator
  689. 00007FF6A34181E0 CrimeInvestigatorEnterInterrogationState(CrimeID, Investigator): Success
  690. 00007FF6A3418240 CrimeGetInterrogationDialog(CrimeID, Interrogator): InterrogationDialog
  691. 00007FF6A3418320 CrimeSuspend(CrimeID)
  692. 00007FF6A3418350 CrimeResumeWithPosition(CrimeID, X, Y, Z)
  693. 00007FF6A34183A0 CrimeIsSuspended(CrimeID): IsSuspended
  694. 00007FF6A3415B70 SetIsBoss(Target, Enabled)
  695. 00007FF6A3415A80 IsBoss(Target): Bool
  696. 00007FF6A3415CE0 SetStayInAiHints(Target, Enabled)
  697. 00007FF6A3415BF0 StayInAiHints(Target): Bool
  698. 00007FF6A3415D60 GetAiHint(Target): AiHint
  699. 00007FF6A3415E80 SetAiHint(Target, AiHint)
  700. 00007FF6A34160A0 GetArchetype(Target): Archetype
  701. 00007FF6A3415F80 SetArchetype(Target, Archetype)
  702. 00007FF6A3416190 GetCombatGroupID(Target): GroupID
  703. 00007FF6A3416230 SetCombatGroupID(Target, GroupID)
  704. 00007FF6A340EE00 EndTurn(Target)
  705. 00007FF6A34175E0 CrimeAreaSetTensionModifier(CrimeArea, Modifier)
  706. 00007FF6A3417660 CrimeAreaGetTensionModifier(CrimeArea): Modifier
  707. 00007FF6A34176D0 CrimeAreaResetTensionModifier(CrimeArea)
  708. 00007FF6A3417730 CrimeGetVictim(CrimeID): CrimeVictim
  709. 00007FF6A34177B0 CrimeTransferEvidenceTo(CrimeID, Target)
  710. 00007FF6A34179F0 CrimeGetEvidence(CrimeID, Index): Evidence
  711. 00007FF6A3417B90 CrimeGetNumberOfEvidence(CrimeID): NumEvidence
  712. 00007FF6A3417BD0 CrimeIsContinuous(CrimeID): Bool
  713. 00007FF6A3417C10 ShutdownCrimeSystem()
  714. 00007FF6A3417C30 CrimeGetCriminals(CrimeID): Criminal1: Criminal2: Criminal3: Criminal4
  715. 00007FF6A3417D30 CrimeGetCriminalsCount(CrimeID): CriminalsCount
  716. 00007FF6A3417D70 CrimeGetCriminal(CrimeID, CriminalIndex): Criminal
  717. 00007FF6A3417E10 CrimeTransferLeadershipTo(OldLead, CrimeID, NewLead): Bool
  718. 00007FF6A3417E90 CrimeEnableInterrogation(NPC, Bool)
  719. 00007FF6A3417ED0 CrimeIgnoreAllCrimesForCriminal(Criminal, NPC, IgnoreDuration)
  720. 00007FF6A3417FA0 CrimeResetInterrogationForCriminals(CrimeID, Criminal1, Criminal2, Criminal3, Criminal4)
  721. 00007FF6A3417230 CrimeIgnoreCrime(CrimeID, NPC)
  722. 00007FF6A3417270 CrimeAddCriminal(CrimeID, Criminal): Bool
  723. 00007FF6A3417330 CrimeAddEvidence(CrimeID, Evidence): Bool
  724. 00007FF6A340F700 DestroyPlatform(Platform)
  725. 00007FF6A340F780 PlatformMoveTo(Platform, TargetX, TargetY, TargetZ, Speed, EventId)
  726. 00007FF6A341BB30 StartCharacterCreation()
  727. 00007FF6A341BB90 StartRespec(Target)
  728. 00007FF6A341BC70 RequestRespec(Target)
  729. 00007FF6A341BD30 RequestAutoLevel(Target)
  730. 00007FF6A341C4C0 RequestInitialLevel(Target)
  731. 00007FF6A3416390 NotifyCharacterCreationFinished()
  732. 00007FF6A34163A0 NotifyCharacterCreationSkipped()
  733. 00007FF6A3409730 SetHasDialog(Speaker, HasDialog)
  734. 00007FF6A3409790 GetHasDialog(Speaker): HasDialog
  735. 00007FF6A34163B0 EnterCombat(Source, Target)
  736. 00007FF6A3416460 LeaveCombat(Target)
  737. 00007FF6A34164D0 PauseCombat(CombatGuid)
  738. 00007FF6A34165C0 ResumeCombat(CombatGuid)
  739. 00007FF6A34166B0 IsInForceTurnBasedMode(PlayerCharacter): IsInFTB
  740. 00007FF6A34167A0 ForceTurnBasedMode(PlayerCharacter, OnOff)
  741. 00007FF6A34183F0 SetFaction(Target, Faction)
  742. 00007FF6A34184C0 GetFaction(Target): Faction
  743. 00007FF6A3418640 GetBaseFaction(Target): Faction
  744. 00007FF6A34187C0 GetRelation(SourceFaction, TargetFaction): Relation
  745. 00007FF6A3418930 SetRelation(SourceFaction, TargetFaction, Relation)
  746. 00007FF6A3418AB0 SetRelationTemporaryHostile(Character, OtherCharacter)
  747. 00007FF6A3418B50 IsEnemy(Character, OtherCharacter): Bool
  748. 00007FF6A3418C30 IsAlly(Character, OtherCharacter): Bool
  749. 00007FF6A3418D10 IsNeutral(Character, OtherCharacter): Bool
  750. 00007FF6A3418DF0 ChangeApprovalRating(RatingOwner, RatedCharacter, Delta): Bool
  751. 00007FF6A3418ED0 RemoveApprovalRating(RatingOwner, RatedCharacter): Bool
  752. 00007FF6A3418F90 Die(Target, DeathType, Source, GenerateTreasure, Immediate)
  753. 00007FF6A341A1A0 GetTemplate(Target): Template
  754. 00007FF6A3419140 Rest(Character)
  755. 00007FF6A3419180 RequestLongRest()
  756. 00007FF6A34191C0 RequestLongRestFinish(Timeline)
  757. 00007FF6A34192E0 RequestLongRestWaiting()
  758. 00007FF6A3419320 RequestLongRestDeny()
  759. 00007FF6A34199D0 GetSpellFromSet(SpellSetID, SpellIndex): SpellID
  760. 00007FF6A3419A70 IsSpellActive(Character, SpellID): Bool
  761. 00007FF6A3419C60 IsActive(Object): Active
  762. 00007FF6A3419D20 StartCameraSpline(Spline, Character, FadeTime, HideUI, Freeze, StartIndex)
  763. 00007FF6A3419E80 StopCameraSpline(Spline, Character)
  764. 00007FF6A3419F70 ApplyDamage(Object, Damage, DamageType, Source)
  765. 00007FF6A341A290 MakePeace(Source, Target, IgnoreVote)
  766. 00007FF6A341A380 MakeWar(Source, Target, IgnoreVote)
  767. 00007FF6A341A570 ActivatePersistentLevelTemplateWithCombat(LevelTemplate)
  768. 00007FF6A341A470 ActivatePersistentLevelTemplate(LevelTemplate)
  769. 00007FF6A341A660 LoadLevelTemplate(LevelTemplate)
  770. 00007FF6A341A7D0 UnloadLevelTemplate(LevelTemplate)
  771. 00007FF6A341AB00 IsGameLevel(LevelName): Bool
  772. 00007FF6A341AB30 IsCharacterCreationLevel(LevelName): Bool
  773. 00007FF6A3411440 HasRecipeUnlockedWithIngredient(Player, ItemTemplate): Bool
  774. 00007FF6A341ABB0 GetGlobalPriceModifier(): Modifier
  775. 00007FF6A341ABD0 SetGlobalPriceModifier(Modifier)
  776. 00007FF6A341AC20 AbilityGetDifficultyLevelMappedValue(Difficulty, Level): AbilityValue
  777. 00007FF6A341AD90 SonyRealtimeMultiplayerEvent(Character, EventName)
  778. 00007FF6A341AE70 AddBoosts(Object, Boosts, SourceID, Cause)
  779. 00007FF6A341B1F0 RemoveBoosts(Roller, RollSubject, Boosts, RemoveOnlyFirstDescMatch, SourceID, Cause)
  780. 00007FF6A341B3A0 ClearStoryBoosts(Object)
  781. 00007FF6A341B490 RequestPassiveRoll(Roller, RollSubject, RollType, SkillOrAbility, DC, RollerAdvantage, Event)
  782. 00007FF6A341B4A0 RequestActiveRoll(Roller, RollSubject, RollType, SkillOrAbility, DC, RollerAdvantage, Event)
  783. 00007FF6A341B4B0 RequestPassiveRollVersusSkill(Roller, RollSubject, RollType, RollerSkillOrAbility, SubjectSkillOrAbility, RollerAdvantage, SubjectAdvantage, Event)
  784. 00007FF6A341B4C0 RequestActiveRollVersusSkill(Roller, RollSubject, RollType, RollerSkillOrAbility, SubjectSkillOrAbility, RollerAdvantage, SubjectAdvantage, Event)
  785. 00007FF6A341B4D0 CalculatePassiveSkill(Target, TargetSkill): SkillValue
  786. 00007FF6A341B630 DEV_EnableAnubis(Object, Config)
  787. 00007FF6A341B790 GetObscuredState(Object): ObscuredState
  788. 00007FF6A341B860 GetObscuredStateAtPosition(X, Y, Z): ObscuredState
  789. 00007FF6A340D440 DebugDialogSkillCheck(Flag)
  790. 00007FF6A341B8E0 ObjectGetTitle(Object): TranslatedStringKey
  791. 00007FF6A341B940 ObjectSetTitle(Object, LocalizedTextKey)
  792. 00007FF6A341C530 SetShortRestAvailable(IsEnabled)
  793. 00007FF6A341C580 SetLongRestAvailable(IsEnabled)
  794. 00007FF6A341C5D0 RequestModalTutorial(Player, TutorialID)
  795. 0000000000000061 LevelGameplayStarted(LevelName, IsEditorMode)
  796. 0000000000000062 OnShutdown(IsEditorMode)
  797. 000000000000006C GameModeStarted(GameMode, IsEditorMode)
  798. 000000000000005F TimerFinished(Timer)
  799. 00000000000000B7 ObjectTimerFinished(Object, Timer)
  800. 0000000000000060 LevelLoaded(NewLevel)
  801. 0000000000000064 LevelUnloading(Level)
  802. 000000000000000D EnteredRegion(Object, Region)
  803. 000000000000000E LeftRegion(Object, Region)
  804. 000000000000006D CreditsEnded()
  805. 000000000000006E DLCUpdated(DLCName, UserID, Installed)
  806. 000000000000006F RelationChanged(SourceFaction, TargetFaction, NewRelation, Permanent)
  807. 0000000000000071 TemporaryHostileRelationRequestHandled(Character1, Character2, Success)
  808. 0000000000000070 TemporaryHostileRelationRemoved(Enemy, SourceFaction, TargetFaction)
  809. 0000000000000074 RequestCanCombine(Character, Item_1, Item_2, Item_3, Item_4, Item_5, RequestID)
  810. 0000000000000075 RequestCanLockpick(Character, Item, RequestID)
  811. 0000000000000076 RequestCanMove(Character, Item, RequestID)
  812. 0000000000000077 RequestCanPickup(Character, Item, RequestID)
  813. 0000000000000078 RequestCanUse(Character, Item, RequestID)
  814. 0000000000000079 RequestCanLoot(Looter, Target)
  815. 0000000000000072 EntityEvent(Object, Event)
  816. 0000000000000073 DualEntityEvent(Object1, Object2, Event)
  817. 000000000000008A WentOnStage(Object, IsOnStageNow)
  818. 00000000000000B5 Activated(Object)
  819. 00000000000000B6 Deactivated(Object)
  820. 0000000000000019 HitpointsChanged(Entity, Percentage)
  821. 0000000000000006 StatusAttempt(Object, Status, Causee)
  822. 0000000000000007 StatusApplied(Object, Status, Causee)
  823. 0000000000000008 StatusRemoved(Object, Status, Causee)
  824. 0000000000000065 GameBookInterfaceClosed(Item, Character)
  825. 0000000000000066 SavegameLoaded(Major, Minor, Revision, Build)
  826. 0000000000000069 MovieFinished(MovieName)
  827. 000000000000006A MoviePlaylistFinished(MovieName)
  828. 000000000000006B DifficultyChanged(DifficultyLevel)
  829. 000000000000007A UserConnected(UserID, UserName, UserProfileID)
  830. 000000000000009E FadeOutDone(UserID, FadeID)
  831. 000000000000009F FadeInDone(UserID, FadeID)
  832. 00000000000000A0 FadeDone(UserID, FadeID)
  833. 00000000000000A1 ClearFadeDone(UserID, FadeID)
  834. 000000000000007B UserDisconnected(UserID, UserName, UserProfileID)
  835. 000000000000007C UserEvent(UserID, UserEvent)
  836. 000000000000007D UserMakeWar(SourceUserID, TargetUserID, War)
  837. 0000000000000011 AttackedBy(Defender, AttackerOwner, Attacker, DamageType, DamageAmount, DamageCause, StoryActionID)
  838. 0000000000000063 FleeingCombat(Character)
  839. 000000000000007E OnCrimeResolved(CrimeID, Victim, Criminal1, Criminal2, Criminal3, Criminal4)
  840. 000000000000007F OnCrimeRemoved(CrimeID, Victim, Criminal1, Criminal2, Criminal3, Criminal4)
  841. 0000000000000080 OnCrimeConfrontationDone(CrimeID, Investigator, WasLead, Criminal1, Criminal2, Criminal3, Criminal4)
  842. 0000000000000081 OnCriminalMergedWithCrime(CrimeID, Criminal)
  843. 0000000000000084 OnCrimeMergedWith(OldCrimeID, NewCrimeID)
  844. 0000000000000087 OnMutatorEnabledAtTurn(Mutator, Turn)
  845. 0000000000000088 OnArenaRoundStarted(ArenaMode)
  846. 0000000000000089 OnArenaRoundForceEnded()
  847. 000000000000008B TagSet(Target, Tag)
  848. 000000000000008C TagCleared(Target, Tag)
  849. 000000000000008D EnteredCombat(Object, CombatGuid)
  850. FFFFFFFF0000008E EnterCombatFailed(OpponentLeft, OpponentRight)
  851. 0000000000000096 CombatStarted(CombatGuid)
  852. 0000000000000097 CombatRoundStarted(CombatGuid, Round)
  853. 0000000000000098 CombatEnded(CombatGuid)
  854. 000000000000008F SwitchedCombat(Object, OldCombatGuid, NewCombatGuid)
  855. 0000000000000090 LeftCombat(Object, CombatGuid)
  856. 0000000000000091 ReadyInCombat(Object, CombatGuid)
  857. 0000000000000099 CombatPaused(Object, CombatGuid)
  858. 000000000000009A CombatResumed(Object, CombatGuid)
  859. 0000000000000092 TurnStarted(Object)
  860. 0000000000000093 TurnEnded(Object)
  861. 000000000000009B EnteredForceTurnBased(Object)
  862. 000000000000009C LeftForceTurnBased(Object)
  863. 000000000000009D ObjectTransformed(Object, ToTemplate)
  864. 0000000000000094 CrimeDisabled(Character, Crime)
  865. 0000000000000095 CrimeEnabled(Character, Crime)
  866. 0000000000000085 CrimeProcessingStarted(CrimeID, ActedOnImmediately)
  867. 00000000000000A2 GMCampaignModeStarted(CampaignMode)
  868. 00000000000000A3 PartyPresetLoaded(PartyPreset)
  869. 00000000000000A4 QuestShared(Character, Quest, IsShared)
  870. 00000000000000A6 QuestAccepted(Character, QuestID)
  871. 00000000000000A7 QuestUpdateUnlocked(Character, TopLevelQuestID, StateID)
  872. 00000000000000A8 SubQuestUpdateUnlocked(Character, SubQuestID, StateID)
  873. 00000000000000A9 QuestClosed(QuestID)
  874. 00000000000000AC TeleportRequestMovie(UserId, EventId)
  875. 00000000000000AD EndGameRequestMovie(UserId, EventId)
  876. 00000000000000AE CustomBookUIClosed(Character, BookName)
  877. 00000000000000AF PuzzleUIUsed(Character, UIInstance, Type, Command, ElementId)
  878. 00000000000000B0 PuzzleUIClosed(Character, UIInstance, Type)
  879. 00000000000000B1 CameraReachedNode(Spline, Character, event, index, last)
  880. 00000000000000B2 QueuePurged(Object)
  881. 00000000000000B3 RollResult(EventName, Roller, RollSubject, Success)
  882. 00000000000000B4 BaseFactionChanged(Target, Faction)
  883. 00000000000000B8 Falling(Target)
  884. 00000000000000B9 Fell(Target)
  885. 00000000000000BA OnThrown(ThrownObject, ThrownObjectTemplate, Thrower, StoryActionID, throwPosX, throwPosY, throwPosZ)
  886. 00000000000000BB ObscuredStateChanged(Object, ObscuredState)
  887. 00000000000000BC EnteredChasm(Object, Cause, Chasm, fallbackPosX, fallbackPosY, fallbackPosZ)
  888. 00000000000000BD PlatformDestroyed(Object)
  889. 00000000000000BE PlatformMovementFinished(Object, EventId)
  890. 00000000000000BF PlatformMovementCanceled(Object, EventId)
  891. 0000000000000067 CharacterCreationStarted()
  892. 0000000000000068 CharacterCreationFinished()
  893. 00000000000000C0 ApprovalRatingChanged(RatingOwner, RatedEntity, Amount)
  894. 00000000000000C1 ShortRestProcessing(Character)
  895. 00000000000000C2 ShortRested(Character)
  896. 00000000000000C3 ShortRestCapable(Character, Capable)
  897. 00000000000000C4 LongRestStarted()
  898. 00000000000000C5 UserCharacterLongRested(Character)
  899. 00007FF6A3421280 TriggerLaunchIterator(Trigger, Event)
  900. 00007FF6A3421000 TriggerRemoveItemTemplates(Trigger, ItemTemplate)
  901. 00007FF6A3421930 TriggerRegisterForCharacter(Trigger, Character)
  902. 00007FF6A34219F0 TriggerUnregisterForCharacter(Trigger, Character)
  903. 00007FF6A3421730 TriggerRegisterForPlayers(Trigger)
  904. 00007FF6A3421830 TriggerUnregisterForPlayers(Trigger)
  905. 00007FF6A3421AB0 TriggerRegisterForItems(Trigger)
  906. 00007FF6A3421AF0 TriggerUnregisterForItems(Trigger)
  907. 00007FF6A3421560 CharacterTemplatesInTrigger(Template, Trigger): Count
  908. 00007FF6A3421B30 TriggerSetAtmosphere(Trigger, AtmosphereUUID)
  909. 00007FF6A3421BF0 TriggerResetAtmosphere(Trigger)
  910. 00007FF6A3421C50 TriggerSetLighting(Trigger, LightingUUID)
  911. 00007FF6A3421D10 TriggerResetLighting(Trigger)
  912. 00007FF6A3422010 TriggerSetSoundState(Trigger, StateGroup, State, Recursive)
  913. 00007FF6A34221A0 TriggerSetSoundRTPC(Trigger, Name, Value, Recursive)
  914. 00007FF6A3420B00 TriggerSetItemsOwner(AreaTrigger, Owner)
  915. 00007FF6A3420E70 TriggerClearItemsOwner(AreaTrigger)
  916. 00007FF6A3420CC0 TriggerClearItemsTemplateOwners(Trigger, ItemTemplate)
  917. 00007FF6A3421D70 TriggerGetRandomPosition(Trigger): X: Y: Z
  918. 00007FF6A3422940 Concatenate(StringA, StringB): Result
  919. 00007FF6A34229E0 ConcatenateInteger(String, Number): Result
  920. 00007FF6A3422A80 ConcatenateReal(String, Number): Result
  921. 00007FF6A3422B20 IsSubstring(StringA, StringB): Bool
  922. 00007FF6A3422CB0 Substring(String, Start, Count): Result
  923. 00007FF6A3422D90 IntegerToString(Integer): Result
  924. 00007FF6A3422EA0 GUIDToString(GUIDstring): Result
  925. 00007FF6A3424B00 StartDialog_Internal(Dialog, AllowAttack, Speaker1, Speaker2, Speaker3, Speaker4, Speaker5, Speaker6): Success
  926. 00007FF6A3424B70 StartDialog_Internal_NoDeadCheck(Dialog, AllowAttack, Speaker1, Speaker2, Speaker3, Speaker4, Speaker5, Speaker6): Success
  927. 00007FF6A3425640 DialogStartCrimeDialog(CrimeID, Dialog, NPC, Criminal1, Criminal2, Criminal3, Criminal4): success
  928. 00007FF6A34258F0 DialogIsCrimeDialog(InstanceID): IsCrimeDialog
  929. 00007FF6A3425920 DialogAddActor(InstanceID, Actor)
  930. 00007FF6A34259E0 DialogAddActorAt(InstanceID, Actor, Index)
  931. 00007FF6A3425AB0 DialogAddActorAtReservedSlot(InstanceID, Actor, Force, Verbose)
  932. 00007FF6A3425C50 DialogRemoveActorFromDialog(InstanceID, Actor): success
  933. 00007FF6A3424EE0 DialogStartPartyDialog(Dialog, ParentInstanceID, NewInstanceID, Player1, Player2, Player3, Player4): success
  934. 00007FF6A3424ED0 DialogStartChildDialog(Dialog, ParentInstanceID, NewInstanceID, Player1, Player2, Player3, Player4): success
  935. 00007FF6A3425F20 DialogResume(InstanceID)
  936. 00007FF6A3425D20 IsSpeakerReserved(Speaker): success
  937. 00007FF6A3425DC0 SpeakerGetInteractiveDialog(Speaker): Dialog: InstanceID
  938. 00007FF6A3425F70 DialogIsAutomated(Dialog): IsAutomated
  939. 00007FF6A3425FB0 StartVoiceBark(Bark, Source)
  940. 00007FF6A3425FC0 StartInteractiveVoiceBark(Bark, Source)
  941. 00000000000000EE VoiceBarkStarted(Bark, InstanceID)
  942. 00000000000000EF VoiceBarkFailed(Bark)
  943. 00000000000000F0 VoiceBarkEnded(Bark, InstanceID)
  944. 00000000000000F4 DualDialogRequested(Dialog, InstanceID, TargetInstanceID)
  945. 00000000000000F5 ChildDialogRequested(Dialog, InstanceID, TargetInstanceID)
  946. 00007FF6A3426090 DialogSetVariableString(Dialog, Variable, Value)
  947. 00007FF6A3426390 DialogSetVariableInt(Dialog, Variable, Value)
  948. 00007FF6A3426500 DialogSetVariableFloat(Dialog, Variable, Value)
  949. 00007FF6A3426200 DialogSetVariableFixedString(Dialog, Variable, Value)
  950. 00007FF6A3426670 DialogSetVariableTranslatedString(Dialog, Variable, StringHandleValue, ReferenceStringValue)
  951. 00007FF6A3426840 DialogSetVariableStringForInstance(InstanceID, Variable, Value)
  952. 00007FF6A3426A80 DialogSetVariableIntForInstance(InstanceID, Variable, Value)
  953. 00007FF6A3426B90 DialogSetVariableFloatForInstance(InstanceID, Variable, Value)
  954. 00007FF6A3426950 DialogSetVariableFixedStringForInstance(InstanceID, Variable, Value)
  955. 00007FF6A3426C90 DialogSetVariableTranslatedStringForInstance(InstanceID, Variable, StringHandleValue, ReferenceStringValue)
  956. 00007FF6A34250E0 GetDefaultDialog(Character): Dialog
  957. 00007FF6A3426E10 FindGossipCamp(Trigger): Dialog: Type
  958. 00007FF6A3426EB0 FindGossipWorld(Character): Dialog: Type
  959. 00007FF6A3426F70 GetGossipSpeaker(Dialog, Index): Speaker
  960. 00007FF6A3427020 GossipCompleted(Dialog, Successful)
  961. 00007FF6A3427090 SetCanGossip(Character, CanGossip)
  962. 00007FF6A34270F0 IsPeanutAvailable(Character): Bool
  963. 00000000000000F6 DialogAttackRequested(Target, Player)
  964. 00007FF6A3428930 StartGameplayTimeline(Timeline, Speaker1, Speaker2, Speaker3, Speaker4, Speaker5, Speaker6): Success
  965. 00000000000000F7 TextEvent(Event)
  966. 00007FF6A2E98260 GetTextEventParamString(Number): Value
  967. 00007FF6A2E982D0 GetTextEventParamInteger(Number): Value
  968. 00007FF6A2E98340 GetTextEventParamReal(Number): Value
  969. 00007FF6A2E983B0 GetTextEventParamUUID(Number): Value
  970.