<?xml version="1.0" encoding="UTF-8"?>
<fwAllConfigs>
<ConfigArray>
<!-- Base configuration, applies to all platforms and builds. -->
<Item>
<Build>Any</Build>
<Platforms>Any</Platforms>
<Config type="CGameConfig">
<PoolSizes>
<Entries>
<!-- Keep these sorted -->
<Item>
<PoolName>AnimatedBuilding</PoolName>
<PoolSize value="210"/>
</Item>
<Item>
<PoolName>AttachmentExtension</PoolName>
<PoolSize value="290"/>
</Item>
<Item>
<PoolName>BlendshapeStore</PoolName>
<PoolSize value="75"/>
</Item>
<Item>
<PoolName>Building</PoolName>
<PoolSize value="28500"/>
</Item>
<Item>
<!-- Size of CVehicleRecordingMgr's streaming module. -->
<PoolName>carrec</PoolName>
<PoolSize value="3700"/>
</Item>
<Item>
<PoolName>CBoatChaseDirector</PoolName>
<PoolSize value="4"/>
</Item>
<Item>
<PoolName>CVehicleCombatAvoidanceArea</PoolName>
<PoolSize value="5"/>
</Item>
<Item>
<PoolName>CCargen</PoolName>
<PoolSize value="750"/>
</Item>
<Item>
<PoolName>CCargenForScenarios</PoolName>
<PoolSize value="150"/>
</Item>
<Item>
<PoolName>CCombatDirector</PoolName>
<PoolSize value="5"/>
</Item>
<Item>
<PoolName>CCombatInfo</PoolName>
<PoolSize value="16"/>
</Item>
<Item>
<PoolName>CCombatSituation</PoolName>
<PoolSize value="6"/>
</Item>
<Item>
<PoolName>CCoverFinder</PoolName>
<PoolSize value="40"/>
</Item>
<Item>
<PoolName>CDefaultCrimeInfo</PoolName>
<PoolSize value="13"/>
</Item>
<Item>
<PoolName>CTacticalAnalysis</PoolName>
<PoolSize value="3"/>
</Item>
<Item>
<PoolName>AnimStore</PoolName>
<PoolSize value="9750"/>
</Item>
<Item>
<PoolName>CGameScriptResource</PoolName>
<PoolSize value="1500"/>
</Item>
<Item>
<PoolName>ClothStore</PoolName>
<PoolSize value="60"/>
</Item>
<Item>
<PoolName>CombatMeleeManager_Groups</PoolName>
<PoolSize value="3"/>
</Item>
<Item>
<PoolName>CombatMountedManager_Attacks</PoolName>
<PoolSize value="1"/>
</Item>
<Item>
<PoolName>CompEntity</PoolName>
<PoolSize value="39"/>
</Item>
<Item>
<PoolName>CPrioritizedClipSetBucket</PoolName>
<PoolSize value="22"/>
</Item>
<Item>
<PoolName>CPrioritizedClipSetRequest</PoolName>
<PoolSize value="106"/>
</Item>
<Item>
<PoolName>CRoadBlock</PoolName>
<PoolSize value="3"/>
</Item>
<Item>
<PoolName>CStuntJump</PoolName>
<PoolSize value="64"/>
</Item>
<Item>
<PoolName>CScenarioInfo</PoolName>
<PoolSize value="215"/>
</Item>
<Item>
<PoolName>CScenarioPointExtraData</PoolName>
<PoolSize value="220"/>
</Item>
<Item>
<PoolName>CutsceneStore</PoolName>
<PoolSize value="400"/>
</Item>
<Item>
<PoolName>CScriptEntityExtension</PoolName>
<PoolSize value="150"/>
</Item>
<Item>
<PoolName>CVehicleChaseDirector</PoolName>
<PoolSize value="4"/>
</Item>
<Item>
<PoolName>CVehicleClipRequestHelper</PoolName>
<PoolSize value="45"/>
</Item>
<Item>
<PoolName>CPathNodeRouteSearchHelper</PoolName>
<PoolSize value="119"/>
</Item>
<Item>
<PoolName>CGrabHelper</PoolName>
<PoolSize value="8"/>
</Item>
<Item>
<PoolName>CGpsNumNodesStored</PoolName>
<PoolSize value="1024"/>
</Item>
<Item>
<PoolName>CClimbHandHoldDetected</PoolName>
<PoolSize value="16"/>
</Item>
<Item>
<PoolName>CAmbientLookAt</PoolName>
<PoolSize value="40"/>
</Item>
<Item>
<PoolName>DrawableStore</PoolName>
<PoolSize value="50000"/>
</Item>
<Item>
<PoolName>Dummy Object</PoolName>
<PoolSize value="8000"/>
</Item>
<Item>
<PoolName>DwdStore</PoolName>
<PoolSize value="10650"/>
</Item>
<Item>
<PoolName>EntityBatch</PoolName>
<PoolSize value="5000"/>
</Item>
<Item>
<PoolName>GrassBatch</PoolName>
<PoolSize value="5000"/>
</Item>
<Item>
<PoolName>ExprDictStore</PoolName>
<PoolSize value="190"/>
</Item>
<Item>
<PoolName>FrameFilterStore</PoolName>
<PoolSize value="14"/>
</Item>
<Item>
<PoolName>FragmentStore</PoolName>
<PoolSize value="4255"/>
</Item>
<Item>
<PoolName>GamePlayerBroadcastDataHandler_Remote</PoolName>
<PoolSize value="500"/>
</Item>
<Item>
<PoolName>InteriorInst</PoolName>
<PoolSize value="80"/>
</Item>
<Item>
<PoolName>InteriorProxy</PoolName>
<PoolSize value="475"/>
</Item>
<Item>
<PoolName>IplStore</PoolName>
<PoolSize value="3000"/>
</Item>
<Item>
<PoolName>MaxLoadedInfo</PoolName>
<PoolSize value="6000"/>
</Item>
<Item>
<PoolName>MaxLoadRequestedInfo</PoolName>
<PoolSize value="3000"/>
</Item>
<Item>
<PoolName>ActiveLoadedInfo</PoolName>
<PoolSize value="3000"/>
</Item>
<Item>
<PoolName>ActivePersistentLoadedInfo</PoolName>
<PoolSize value="1439"/>
</Item>
<Item>
<PoolName>Known Refs</PoolName>
<PoolSize value="11500"/>
</Item>
<Item>
<PoolName>LightEntity</PoolName>
<PoolSize value="2000"/>
</Item>
<Item>
<PoolName>MapDataLoadedNode</PoolName>
<PoolSize value="566"/>
</Item>
<Item>
<PoolName>MapDataStore</PoolName>
<PoolSize value="4300"/>
</Item>
<Item>
<PoolName>MapTypesStore</PoolName>
<PoolSize value="800"/>
</Item>
<Item>
<PoolName>MetaDataStore</PoolName>
<PoolSize value="1551"/>
</Item>
<Item>
<PoolName>NavMeshes</PoolName>
<PoolSize value="10100"/>
</Item>
<Item>
<PoolName>NetworkDefStore</PoolName>
<PoolSize value="118"/>
</Item>
<Item>
<PoolName>NetworkCrewDataMgr</PoolName>
<PoolSize value="16"/>
</Item>
<Item>
<PoolName>Object</PoolName>
<PoolSize value="800"/>
</Item>
<Item>
<PoolName>OcclusionInteriorInfo</PoolName>
<PoolSize value="50"/>
</Item>
<Item>
<PoolName>OcclusionPathNode</PoolName>
<PoolSize value="2300"/>
</Item>
<Item>
<PoolName>OcclusionPortalEntity</PoolName>
<PoolSize value="163"/>
</Item>
<Item>
<PoolName>OcclusionPortalInfo</PoolName>
<PoolSize value="250"/>
</Item>
<Item>
<PoolName>Peds</PoolName>
<PoolSize value="110"/>
</Item>
<Item>
<PoolName>ScenarioPedsMultiplier</PoolName>
<PoolSize value="100"/>
</Item>
<Item>
<PoolName>AmbientPedsMultiplier</PoolName>
<PoolSize value="100"/>
</Item>
<Item>
<PoolName>MaxTotalPeds</PoolName>
<PoolSize value="100"/>
</Item>
<Item>
<PoolName>CWeapon</PoolName>
<PoolSize value="117"/>
</Item>
<Item>
<PoolName>phInstGta</PoolName>
<PoolSize value="2214"/>
</Item>
<Item>
<PoolName>PhysicsBounds</PoolName>
<PoolSize value="1450"/>
</Item>
<Item>
<PoolName>CPickup</PoolName>
<PoolSize value="73"/>
</Item>
<Item>
<PoolName>CPickupPlacement</PoolName>
<PoolSize value="280"/>
</Item>
<Item>
<PoolName>CPickupPlacementCustomScriptData</PoolName>
<PoolSize value="60"/>
</Item>
<Item>
<PoolName>CRegenerationInfo</PoolName>
<PoolSize value="56"/>
</Item>
<Item>
<PoolName>PedMemoryMultiplier</PoolName>
<PoolSize value="500" />
</Item>
<Item>
<PoolName>PedsForVehicles</PoolName>
<PoolSize value="75" />
</Item>
<Item>
<PoolName>PortalInst</PoolName>
<PoolSize value="95" />
</Item>
<Item>
<PoolName>PoseMatcherStore</PoolName>
<PoolSize value="20" />
</Item>
<Item>
<PoolName>PMStore</PoolName>
<PoolSize value="100"/>
</Item>
<Item>
<PoolName>PtFxSortedEntity</PoolName>
<PoolSize value="30"/>
</Item>
<Item>
<PoolName>PtFxAssetStore</PoolName>
<PoolSize value="250"/>
</Item>
<Item>
<PoolName>QuadTreeNodes</PoolName>
<PoolSize value="1310"/>
</Item>
<Item>
<PoolName>ScaleformStore</PoolName>
<PoolSize value="642"/>
</Item>
<Item>
<PoolName>ScaleformMgrArray</PoolName>
<PoolSize value="40"/>
</Item>
<Item>
<PoolName>ScriptStore</PoolName>
<PoolSize value="780"/>
</Item>
<Item>
<PoolName>StaticBounds</PoolName>
<PoolSize value="10520"/>
</Item>
<Item>
<PoolName>tcBox</PoolName>
<PoolSize value="1300"/>
</Item>
<Item>
<PoolName>TrafficLightInfos</PoolName>
<PoolSize value="84"/>
</Item>
<Item>
<PoolName>TxdStore</PoolName>
<PoolSize value="27300"/>
</Item>
<Item>
<PoolName>Vehicles</PoolName>
<PoolSize value="148"/>
</Item>
<Item>
<PoolName>VehicleAmbientDensityMultiplier</PoolName>
<PoolSize value="100"/>
</Item>
<Item>
<PoolName>VehicleMemoryMultiplier</PoolName>
<PoolSize value="300"/>
</Item>
<Item>
<PoolName>VehicleParkedDensityMultiplier</PoolName>
<PoolSize value="100"/>
</Item>
<Item>
<PoolName>VehicleParkedDensityMax</PoolName>
<PoolSize value="80"/>
</Item>
<Item>
<PoolName>VehicleStreamRequest</PoolName>
<PoolSize value="30"/>
</Item>
<Item>
<PoolName>VehicleStreamRender</PoolName>
<PoolSize value="35"/>
</Item>
<Item>
<PoolName>VehicleStruct</PoolName>
<PoolSize value="53"/>
</Item>
<Item>
<PoolName>VehicleUpperLimit</PoolName>
<PoolSize value="60"/>
</Item>
<Item>
<PoolName>VehicleUpperLimitMP</PoolName>
<PoolSize value="20"/>
</Item>
<Item>
<PoolName>VehicleUpperLimitMP</PoolName>
<PoolSize value="20"/>
</Item>
<Item>
<PoolName>VehicleKeyholeShapeInnerThickness</PoolName>
<PoolSize value="50"/>
</Item>
<Item>
<PoolName>VehicleKeyholeShapeOuterThickness</PoolName>
<PoolSize value="60"/>
</Item>
<Item>
<PoolName>VehicleKeyholeShapeInnerRadius</PoolName>
<PoolSize value="50"/>
</Item>
<Item>
<PoolName>VehicleKeyholdShapeOuterRadius</PoolName>
<PoolSize value="165"/>
</Item>
<Item>
<PoolName>VehicleKeyholeSideWallThickness</PoolName>
<PoolSize value="60"/>
</Item>
<Item>
<PoolName>VehicleMaxCreationDistance</PoolName>
<PoolSize value="225"/>
</Item>
<Item>
<PoolName>VehicleMaxCreationDistanceOffscreen</PoolName>
<PoolSize value="50"/>
</Item>
<Item>
<PoolName>VehicleCullRange</PoolName>
<PoolSize value="251"/>
</Item>
<Item>
<PoolName>VehicleCullRangeOffScreen</PoolName>
<PoolSize value="100"/>
</Item>
<Item>
<PoolName>DensityBasedRemovalRateScale</PoolName>
<PoolSize value="36"/>
</Item>
<Item>
<PoolName>DensityBasedRemovalTargetHeadroom</PoolName>
<PoolSize value="10"/>
</Item>
<Item>
<PoolName>VehicleSpacing[0]</PoolName>
<PoolSize value="1"/>
</Item>
<Item>
<PoolName>VehicleSpacing[1]</PoolName>
<PoolSize value="172"/>
</Item>
<Item>
<PoolName>VehicleSpacing[2]</PoolName>
<PoolSize value="150"/>
</Item>
<Item>
<PoolName>VehicleSpacing[3]</PoolName>
<PoolSize value="129"/>
</Item>
<Item>
<PoolName>VehicleSpacing[4]</PoolName>
<PoolSize value="110"/>
</Item>
<Item>
<PoolName>VehicleSpacing[5]</PoolName>
<PoolSize value="88"/>
</Item>
<Item>
<PoolName>VehicleSpacing[6]</PoolName>
<PoolSize value="55"/>
</Item>
<Item>
<PoolName>VehicleSpacing[7]</PoolName>
<PoolSize value="52"/>
</Item>
<Item>
<PoolName>VehicleSpacing[8]</PoolName>
<PoolSize value="45"/>
</Item>
<Item>
<PoolName>VehicleSpacing[9]</PoolName>
<PoolSize value="40"/>
</Item>
<Item>
<PoolName>VehicleSpacing[10]</PoolName>
<PoolSize value="34"/>
</Item>
<Item>
<PoolName>VehicleSpacing[11]</PoolName>
<PoolSize value="27"/>
</Item>
<Item>
<PoolName>VehicleSpacing[12]</PoolName>
<PoolSize value="22"/>
</Item>
<Item>
<PoolName>VehicleSpacing[13]</PoolName>
<PoolSize value="20"/>
</Item>
<Item>
<PoolName>VehicleSpacing[14]</PoolName>
<PoolSize value="19"/>
</Item>
<Item>
<PoolName>VehicleSpacing[15]</PoolName>
<PoolSize value="18"/>
</Item>
<Item>
<PoolName>PlayersRoadScanDistance</PoolName>
<PoolSize value="300"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[0]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[1]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[2]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[3]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[4]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[5]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[6]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[7]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[8]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[9]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[10]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[11]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[12]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[13]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[14]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[15]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[0]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[1]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[2]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[3]</PoolName>
<PoolSize value="1"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[4]</PoolName>
<PoolSize value="1"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[5]</PoolName>
<PoolSize value="1"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[6]</PoolName>
<PoolSize value="1"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[7]</PoolName>
<PoolSize value="2"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[8]</PoolName>
<PoolSize value="2"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[9]</PoolName>
<PoolSize value="2"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[10]</PoolName>
<PoolSize value="2"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[11]</PoolName>
<PoolSize value="2"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[12]</PoolName>
<PoolSize value="3"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[13]</PoolName>
<PoolSize value="3"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[14]</PoolName>
<PoolSize value="3"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[15]</PoolName>
<PoolSize value="3"/>
</Item>
<Item>
<PoolName>VehiclePopulationFrameRate</PoolName>
<PoolSize value="25"/>
</Item>
<Item>
<PoolName>VehiclePopulationCyclesPerFrame</PoolName>
<PoolSize value="1"/>
</Item>
<Item>
<!-- Size of the CWaypointRecording streaming module. -->
<PoolName>wptrec</PoolName>
<PoolSize value="768"/>
</Item>
<Item>
<PoolName>fwLodNode</PoolName>
<PoolSize value="12500"/>
</Item>
<Item>
<PoolName>CTask</PoolName>
<PoolSize value="1450"/>
</Item>
<Item>
<PoolName>CEvent</PoolName>
<PoolSize value="500"/>
</Item>
<Item>
<PoolName>CMoveObject</PoolName>
<PoolSize value="112"/>
</Item>
<Item>
<PoolName>CMoveAnimatedBuilding</PoolName>
<PoolSize value="161"/>
</Item>
<Item>
<PoolName>atDScriptObjectNode</PoolName>
<PoolSize value="450"/>
</Item>
<Item>
<PoolName>fwDynamicArchetypeComponent</PoolName>
<PoolSize value="6830"/>
</Item>
<Item>
<PoolName>fwDynamicEntityComponent</PoolName>
<PoolSize value="1000"/>
</Item>
<Item>
<PoolName>fwEntityContainer</PoolName>
<PoolSize value="615"/>
</Item>
<Item>
<PoolName>fwMatrixTransform</PoolName>
<PoolSize value="1536"/>
</Item>
<Item>
<PoolName>fwQuaternionTransform</PoolName>
<PoolSize value="12958"/>
</Item>
<Item>
<PoolName>fwSimpleTransform</PoolName>
<PoolSize value="30720"/>
</Item>
<Item>
<PoolName>ScenarioCarGensPerRegion</PoolName>
<PoolSize value="80"/>
</Item>
<Item>
<PoolName>ScenarioPointsAndEdgesPerRegion</PoolName>
<PoolSize value="1000"/>
</Item>
<Item>
<PoolName>ScenarioPoint</PoolName>
<PoolSize value="900"/>
</Item>
<Item>
<PoolName>ScenarioPointEntity</PoolName>
<PoolSize value="350"/>
</Item>
<Item>
<PoolName>ScenarioPointWorld</PoolName>
<PoolSize value="1400"/>
</Item>
<Item>
<PoolName>MaxNonRegionScenarioPointSpatialObjects</PoolName>
<PoolSize value="900"/>
</Item>
<Item>
<PoolName>ObjectIntelligence</PoolName>
<PoolSize value="37"/>
</Item>
<Item>
<PoolName>VehicleScenarioAttractors</PoolName>
<PoolSize value="64"/>
</Item>
<Item>
<PoolName>AircraftFlames</PoolName>
<PoolSize value="34"/>
</Item>
<Item>
<PoolName>CScenarioPointChainUseInfo</PoolName>
<PoolSize value="76"/>
</Item>
<Item>
<PoolName>CScenarioClusterSpawnedTrackingData</PoolName>
<PoolSize value="190"/>
</Item>
<Item>
<PoolName>CSPClusterFSMWrapper</PoolName>
<PoolSize value="192"/>
</Item>
<Item>
<PoolName>fwArchetypePooledMap</PoolName>
<PoolSize value="36497"/>
</Item>
<Item>
<PoolName>CTaskConversationHelper</PoolName>
<PoolSize value="4"/>
</Item>
<Item>
<PoolName>SyncedScenes</PoolName>
<PoolSize value="10"/>
</Item>
<Item>
<PoolName>CPropManagementHelper</PoolName>
<PoolSize value="77"/>
</Item>
<Item>
<PoolName>ActionTable_Definitions</PoolName>
<PoolSize value="271"/>
</Item>
<Item>
<PoolName>ActionTable_Results</PoolName>
<PoolSize value="426"/>
</Item>
<Item>
<PoolName>ActionTable_Impulses</PoolName>
<PoolSize value="20"/>
</Item>
<Item>
<PoolName>ActionTable_Interrelations</PoolName>
<PoolSize value="60"/>
</Item>
<Item>
<PoolName>ActionTable_Homings</PoolName>
<PoolSize value="156"/>
</Item>
<Item>
<PoolName>ActionTable_Damages</PoolName>
<PoolSize value="21"/>
</Item>
<Item>
<PoolName>ActionTable_StrikeBones</PoolName>
<PoolSize value="15"/>
</Item>
<Item>
<PoolName>ActionTable_Rumbles</PoolName>
<PoolSize value="5"/>
</Item>
<Item>
<PoolName>ActionTable_Branches</PoolName>
<PoolSize value="15"/>
</Item>
<Item>
<PoolName>ActionTable_StealthKills</PoolName>
<PoolSize value="10"/>
</Item>
<Item>
<PoolName>ActionTable_Vfx</PoolName>
<PoolSize value="30"/>
</Item>
<Item>
<PoolName>ActionTable_FacialAnimSets</PoolName>
<PoolSize value="5"/>
</Item>
<Item>
<PoolName>NetworkEntityAreas</PoolName>
<PoolSize value="64"/>
</Item>
<Item>
<PoolName>NavMeshRoute</PoolName>
<PoolSize value="113"/>
</Item>
</Entries>
</PoolSizes>
<Config2dEffects>
<MaxAttrsAudio value="280"/>
<MaxAttrsBuoyancy value="100"/>
<MaxAttrsDecal value="50"/>
<MaxAttrsExplosion value="50"/>
<MaxAttrsLadder value="122"/>
<MaxAttrsLightShaft value="600"/>
<MaxAttrsParticle value="2500"/>
<MaxAttrsProcObj value="100"/>
<MaxAttrsScrollBar value="1"/>
<MaxAttrsSpawnPoint value="500"/>
<MaxAttrsWindDisturbance value="50"/>
<MaxAttrsWorldPoint value="600"/>
<MaxEffectsWorld2d value="600"/>
</Config2dEffects>
<ConfigModelInfo>
<defaultPlayerName>player_zero</defaultPlayerName>
<MaxAvoidancePoints value="700"/>
<MaxBaseModelInfos value="2"/>
<MaxCompEntityModelInfos value="100"/>
<MaxMloInstances value="18000"/>
<MaxMloModelInfos value="220"/>
<MaxPedModelInfos value="725"/>
<MaxTimeModelInfos value="1800"/>
<MaxVehicleModelInfos value="310"/>
<MaxWeaponModelInfos value="115"/>
<MaxExtraPedModelInfos value="100"/>
<MaxExtraVehicleModelInfos value="100"/>
<MaxExtraWeaponModelInfos value="100"/>
</ConfigModelInfo>
<ConfigExtensions>
<MaxDoorExtensions value="25"/>
<MaxLightExtensions value="600"/>
<MaxSpawnPointOverrideExtensions value="100"/>
<MaxExpressionExtensions value="30"/>
</ConfigExtensions>
<ConfigStreamingEngine>
<ArchiveCount value="1280"/>
<PhysicalStreamingBuffer value="350000"/>
<VirtualStreamingBuffer value="0"/>
</ConfigStreamingEngine>
<UseVehicleBurnoutTexture>CB_TRUE</UseVehicleBurnoutTexture>
<AllowCrouchedMovement>CB_FALSE</AllowCrouchedMovement>
<AllowParachuting>CB_TRUE</AllowParachuting>
<AllowStealthMovement>CB_TRUE</AllowStealthMovement>
<DebugScriptsPath>x:\gta5\script\dev\singleplayer\sco\DEBUG\</DebugScriptsPath>
<Threads>
<Item key="Streamer">
<Priority>PRIO_NORMAL</Priority>
</Item>
<Item key="Update">
<Priority>PRIO_NORMAL</Priority>
</Item>
<Item key="Render">
<Priority>PRIO_NORMAL</Priority>
</Item>
<Item key="PathServer">
<Priority>PRIO_LOWEST</Priority>
</Item>
<Item key="SysTask">
<Priority>PRIO_ABOVE_NORMAL</Priority>
</Item>
<Item key="PostScanHelper">
<Priority>PRIO_ABOVE_NORMAL</Priority>
</Item>
<Item key="ControlMgrUpdateThread">
<Priority>PRIO_ABOVE_NORMAL</Priority>
</Item>
</Threads>
<ConfigOnlineServices>
<RosTitleName>gta5</RosTitleName>
<RosTitleVersion value="11"/>
<RosScVersion value="11"/>
</ConfigOnlineServices>
<ConfigUGCDescriptions>
<MaxDescriptionLength value="255"/>
<MaxNumDescriptions value="640"/>
<SizeOfDescriptionBuffer value="60000"/>
</ConfigUGCDescriptions>
<ConfigNetScriptBroadcastData>
<HostBroadcastData>
<Item>
<SizeOfData value="15000"/>
<MaxParticipants value="18"/>
<NumInstances value="1"/>
</Item>
<Item>
<SizeOfData value="9600"/>
<MaxParticipants value="18"/>
<NumInstances value="1"/>
</Item>
<Item>
<SizeOfData value="7500"/>
<MaxParticipants value="18"/>
<NumInstances value="1"/>
</Item>
<Item>
<SizeOfData value="4000"/>
<MaxParticipants value="18"/>
<NumInstances value="2"/>
</Item>
<Item>
<SizeOfData value="2000"/>
<MaxParticipants value="18"/>
<NumInstances value="2"/>
</Item>
<Item>
<SizeOfData value="1500"/>
<MaxParticipants value="18"/>
<NumInstances value="2"/>
</Item>
<Item>
<SizeOfData value="1000"/>
<MaxParticipants value="18"/>
<NumInstances value="4"/>
</Item>
<Item>
<SizeOfData value="500"/>
<MaxParticipants value="18"/>
<NumInstances value="3"/>
</Item>
<Item>
<SizeOfData value="250"/>
<MaxParticipants value="18"/>
<NumInstances value="4"/>
</Item>
<Item>
<SizeOfData value="120"/>
<MaxParticipants value="18"/>
<NumInstances value="12"/>
</Item>
</HostBroadcastData>
<PlayerBroadcastData>
<Item>
<SizeOfData value="1700"/>
<MaxParticipants value="18"/>
<NumInstances value="1"/>
</Item>
<Item>
<SizeOfData value="1100"/>
<MaxParticipants value="18"/>
<NumInstances value="2"/>
</Item>
<Item>
<SizeOfData value="512"/>
<MaxParticipants value="18"/>
<NumInstances value="2"/>
</Item>
<Item>
<SizeOfData value="270"/>
<MaxParticipants value="18"/>
<NumInstances value="2"/>
</Item>
<Item>
<SizeOfData value="200"/>
<MaxParticipants value="18"/>
<NumInstances value="2"/>
</Item>
<Item>
<SizeOfData value="128"/>
<MaxParticipants value="18"/>
<NumInstances value="2"/>
</Item>
<Item>
<SizeOfData value="64"/>
<MaxParticipants value="18"/>
<NumInstances value="4"/>
</Item>
<Item>
<SizeOfData value="32"/>
<MaxParticipants value="18"/>
<NumInstances value="4"/>
</Item>
<Item>
<SizeOfData value="16"/>
<MaxParticipants value="18"/>
<NumInstances value="8"/>
</Item>
<Item>
<SizeOfData value="0"/>
<MaxParticipants value="0"/>
<NumInstances value="0"/>
</Item>
</PlayerBroadcastData>
</ConfigNetScriptBroadcastData>
<ConfigScriptStackSizes>
<StackSizeData>
<Item>
<StackName>MICRO</StackName>
<SizeOfStack value="128"/>
<NumberOfStacksOfThisSize value="20"/>
</Item>
<Item>
<StackName>MINI</StackName>
<SizeOfStack value="512"/>
<NumberOfStacksOfThisSize value="20"/>
</Item>
<Item>
<StackName>DEFAULT</StackName>
<SizeOfStack value="1024"/>
<NumberOfStacksOfThisSize value="68"/>
</Item>
<Item>
<StackName>FRIEND</StackName>
<SizeOfStack value="1820"/>
<NumberOfStacksOfThisSize value="10"/>
</Item>
<Item>
<StackName>SPECIAL_ABILITY</StackName>
<SizeOfStack value="1828"/>
<NumberOfStacksOfThisSize value="5"/>
</Item>
<Item>
<StackName>SHOP</StackName>
<SizeOfStack value="2024"/>
<NumberOfStacksOfThisSize value="6"/>
</Item>
<Item>
<StackName>CELLPHONE</StackName>
<SizeOfStack value="2552"/>
<NumberOfStacksOfThisSize value="3"/>
</Item>
<Item>
<StackName>CONTACTS_APP</StackName>
<SizeOfStack value="2800"/>
<NumberOfStacksOfThisSize value="1"/>
</Item>
<Item>
<StackName>PAUSE_MENU_SCRIPT</StackName>
<SizeOfStack value="3076"/>
<NumberOfStacksOfThisSize value="2"/>
</Item>
<Item>
<StackName>MULTIPLAYER_MISSION</StackName>
<SizeOfStack value="3150"/>
<NumberOfStacksOfThisSize value="8"/>
</Item>
<Item>
<StackName>SCRIPT_XML</StackName>
<SizeOfStack value="4592"/>
<NumberOfStacksOfThisSize value="4"/>
</Item>
<Item>
<StackName>INGAMEHUD</StackName>
<SizeOfStack value="4600"/>
<NumberOfStacksOfThisSize value="1"/>
</Item>
<Item>
<StackName>TRANSITION</StackName>
<SizeOfStack value="8032"/>
<NumberOfStacksOfThisSize value="1"/>
</Item>
<Item>
<StackName>FMMC_LAUNCHER</StackName>
<SizeOfStack value="9016"/>
<NumberOfStacksOfThisSize value="1"/>
</Item>
<Item>
<StackName>MULTIPLAYER_FREEMODE</StackName>
<SizeOfStack value="13300"/>
<NumberOfStacksOfThisSize value="1"/>
</Item>
<Item>
<StackName>MISSION</StackName>
<SizeOfStack value="15000"/>
<NumberOfStacksOfThisSize value="1"/>
</Item>
</StackSizeData>
</ConfigScriptStackSizes>
<ConfigScriptTextLines>
<ArrayOfMaximumTextLines>
<Item>
<NameOfScriptTextLine>ScriptTextLinesZeroOrOneNumbers</NameOfScriptTextLine>
<MaximumNumber value="160"/>
</Item>
<Item>
<NameOfScriptTextLine>ScriptTextLinesOneSubstring</NameOfScriptTextLine>
<MaximumNumber value="100"/>
</Item>
<Item>
<NameOfScriptTextLine>ScriptTextLinesFourSubstringsThreeNumbers</NameOfScriptTextLine>
<MaximumNumber value="25"/>
</Item>
</ArrayOfMaximumTextLines>
</ConfigScriptTextLines>
</Config>
</Item>
<!-- Beta configuration overrides -->
<Item>
<Build>beta</Build>
<Platforms>Any</Platforms>
<Config type="CGameConfig">
<PoolSizes>
<Entries>
<!-- test_startup creates lots of peds and cars around Pershing Square -->
<Item>
<PoolName>CScriptEntityExtension</PoolName>
<PoolSize value="150"/>
</Item>
</Entries>
</PoolSizes>
</Config>
</Item>
<!-- Xbox 360 configuration overrides -->
<Item>
<Build>Any</Build>
<Platforms>xbox360</Platforms>
<Config type="CGameConfig">
<PoolSizes>
<Entries>
<Item>
<PoolName>TxdStore</PoolName>
<PoolSize value="35700"/>
</Item>
</Entries>
</PoolSizes>
<ConfigStreamingEngine>
<PhysicalStreamingBuffer value="270336"/>
<VirtualStreamingBuffer value="0"/>
</ConfigStreamingEngine>
<Threads>
<Item key="Update">
<Priority>PRIO_HIGHEST</Priority>
<CpuAffinity value="0"/>
</Item>
<Item key="AsyncShapeTestMgr">
<Priority>PRIO_HIGHEST</Priority>
<CpuAffinity value="1"/>
</Item>
<Item key="NorthAudioUpdate">
<Priority>PRIO_NORMAL</Priority>
<CpuAffinity value="1"/>
</Item>
<Item key="Streamer">
<Priority>PRIO_LOWEST</Priority>
<CpuAffinity value="2"/>
</Item>
<Item key="Reader">
<Priority>PRIO_HIGHEST</Priority>
<CpuAffinity value="3"/>
</Item>
<Item key="Render">
<Priority>PRIO_BELOW_NORMAL</Priority>
<CpuAffinity value="3"/>
</Item>
<Item key="ControlMgrUpdateThread">
<Priority>PRIO_ABOVE_NORMAL</Priority>
<CpuAffinity value="5"/>
</Item>
<Item key="RageAudioEngineThread">
<Priority>PRIO_NORMAL</Priority>
<CpuAffinity value="5"/>
</Item>
<Item key="RageNetSend">
<Priority>PRIO_BELOW_NORMAL</Priority>
<CpuAffinity value="5"/>
</Item>
<Item key="RageNetRecv">
<Priority>PRIO_BELOW_NORMAL</Priority>
<CpuAffinity value="5"/>
</Item>
<Item key="RageVoiceChatWorker">
<Priority>PRIO_BELOW_NORMAL</Priority>
<CpuAffinity value="5"/>
</Item>
<Item key="PathServer">
<Priority>PRIO_IDLE</Priority>
<CpuAffinity value="5"/>
</Item>
<Item key="PostScanHelper">
<Priority>PRIO_ABOVE_NORMAL</Priority>
<CpuAffinity value="2"/>
</Item>
</Threads>
</Config>
</Item>
<!-- PS3 configuration overrides -->
<Item>
<Build>Any</Build>
<Platforms>ps3</Platforms>
<Config type="CGameConfig">
<PoolSizes>
<Entries>
</Entries>
</PoolSizes>
<ConfigStreamingEngine>
<PhysicalStreamingBuffer value="156000"/>
<VirtualStreamingBuffer value="87000"/>
</ConfigStreamingEngine>
<Threads>
<Item key="NorthAudioUpdate">
<Priority>PRIO_NORMAL</Priority>
</Item>
<Item key="Streamer">
<Priority>PRIO_ABOVE_NORMAL</Priority>
</Item>
<Item key="Reader">
<Priority>PRIO_ABOVE_NORMAL</Priority>
</Item>
<Item key="Update">
<Priority>PRIO_HIGHEST</Priority>
</Item>
<Item key="AsyncShapeTestMgr">
<Priority>PRIO_HIGHEST</Priority>
</Item>
</Threads>
</Config>
</Item>
<Item>
<Build>Final</Build>
<Platforms>xbox360</Platforms>
<Config type="CGameConfig">
<ConfigStreamingEngine>
<PhysicalStreamingBuffer value="279552"/>
<VirtualStreamingBuffer value="0"/>
</ConfigStreamingEngine>
</Config>
</Item>
<!-- PC configuration overrides -->
<Item>
<Build>Any</Build>
<Platforms>pc</Platforms>
<Config type="CGameConfig">
<PoolSizes>
<Entries>
<Item>
<PoolName>AnimatedBuilding</PoolName>
<PoolSize value="600"/>
</Item>
<Item>
<PoolName>Building</PoolName>
<PoolSize value="3200DUMPSECTIONFAILED
<PoolName>CPathNodeRouteSearchHelper</PoolName>
<PoolSize value="2DUMPSECTIONFAILED
<Item>
<PoolName>CTask</PoolName>
<PoolSize value="8192"/>
</Item>
<Item>
<PoolName>Dummy Object</PoolName>
<PoolSize value="10000"/>
</Item>
<Item>
<PoolName>FragmentStore</PoolName>
<PoolSize value="8200"/>
</Item>
<Item>
<PoolName>fwArchetypePooledMap</PoolName>
<PoolSize value="62000"/>
</Item>
<Item>
<PoolName>fwMatrixTransform</PoolName>
<PoolSize value="1536"/>
</Item>
<Item>
<PoolName>fwSimpleTransform</PoolName>
<PoolSize value="30208"/>
</Item>
<Item>
<PoolName>Known Refs</PoolName>
<PoolSize value="24000"/>
</Item>
<Item>
<PoolName>LightEntity</PoolName>
<PoolSize value="2000"/>
</Item>
<Item>
<PoolName>MaxLoadedInfo</PoolName>
<PoolSize value="32768"/>
</Item>
<Item>
<PoolName>MetaDataStore</PoolName>
<PoolSize value="2048"/>
</Item>
<Item>
<PoolName>Object</PoolName>
<PoolSize value="8192"/>
</Item>
<Item>
<PoolName>Peds</PoolName>
<PoolSize value="256"/>
</Item>
<Item>
<PoolName>fwDynamicEntityComponent</PoolName>
<PoolSize value="8192"/>
</Item>
<Item>
<PoolName>ScenarioPedsMultiplier</PoolName>
<PoolSize value="200"/>
</Item>
<Item>
<PoolName>AmbientPedsMultiplier</PoolName>
<PoolSize value="200"/>
</Item>
<Item>
<PoolName>MaxTotalPeds</PoolName>
<PoolSize value="200"/>
</Item>
<Item>
<PoolName>CWeapon</PoolName>
<PoolSize value="1024"/>
</Item>
<Item>
<PoolName>CPropManagementHelper</PoolName>
<PoolSize value="256"/>
</Item>
<Item>
<PoolName>NavMeshRoute</PoolName>
<PoolSize value="1024"/>
</Item>
<Item>
<PoolName>phInstGta</PoolName>
<PoolSize value="8192"/>
</Item>
<Item>
<PoolName>TrafficLightInfos</PoolName>
<PoolSize value="512"/>
</Item>
<Item>
<PoolName>TxdStore</PoolName>
<PoolSize value="30000"/>
</Item>
<Item>
<PoolName>Vehicles</PoolName>
<PoolSize value="256"/>
</Item>
<Item>
<PoolName>VehicleStruct</PoolName>
<PoolSize value="256"/>
</Item>
<Item>
<PoolName>VehicleAmbientDensityMultiplier</PoolName>
<PoolSize value="100"/>
</Item>
<Item>
<PoolName>VehicleParkedDensityMultiplier</PoolName>
<PoolSize value="100"/>
</Item>
<Item>
<PoolName>VehicleUpperLimit</PoolName>
<PoolSize value="150"/>
</Item>
<Item>
<PoolName>VehicleUpperLimitMP</PoolName>
<PoolSize value="20"/>
</Item>
<Item>
<PoolName>VehicleUpperLimitMP</PoolName>
<PoolSize value="20"/>
</Item>
<Item>
<PoolName>VehicleKeyholeShapeInnerThickness</PoolName>
<PoolSize value="80"/>
</Item>
<Item>
<PoolName>VehicleKeyholeShapeOuterThickness</PoolName>
<PoolSize value="60"/>
</Item>
<Item>
<PoolName>VehicleKeyholeShapeInnerRadius</PoolName>
<PoolSize value="50"/>
</Item>
<Item>
<PoolName>VehicleKeyholdShapeOuterRadius</PoolName>
<PoolSize value="225"/>
</Item>
<Item>
<PoolName>VehicleMaxCreationDistance</PoolName>
<PoolSize value="285"/>
</Item>
<Item>
<PoolName>VehicleMaxCreationDistanceOffscreen</PoolName>
<PoolSize value="50"/>
</Item>
<Item>
<PoolName>VehicleCullRange</PoolName>
<PoolSize value="311"/>
</Item>
<Item>
<PoolName>VehicleCullRangeOffScreen</PoolName>
<PoolSize value="130"/>
</Item>
<Item>
<PoolName>VehicleSpacing[0]</PoolName>
<PoolSize value="1"/>
</Item>
<Item>
<PoolName>VehicleSpacing[1]</PoolName>
<PoolSize value="172"/>
</Item>
<Item>
<PoolName>VehicleSpacing[2]</PoolName>
<PoolSize value="150"/>
</Item>
<Item>
<PoolName>VehicleSpacing[3]</PoolName>
<PoolSize value="129"/>
</Item>
<Item>
<PoolName>VehicleSpacing[4]</PoolName>
<PoolSize value="110"/>
</Item>
<Item>
<PoolName>VehicleSpacing[5]</PoolName>
<PoolSize value="88"/>
</Item>
<Item>
<PoolName>VehicleSpacing[6]</PoolName>
<PoolSize value="55"/>
</Item>
<Item>
<PoolName>VehicleSpacing[7]</PoolName>
<PoolSize value="52"/>
</Item>
<Item>
<PoolName>VehicleSpacing[8]</PoolName>
<PoolSize value="45"/>
</Item>
<Item>
<PoolName>VehicleSpacing[9]</PoolName>
<PoolSize value="40"/>
</Item>
<Item>
<PoolName>VehicleSpacing[10]</PoolName>
<PoolSize value="34"/>
</Item>
<Item>
<PoolName>VehicleSpacing[11]</PoolName>
<PoolSize value="27"/>
</Item>
<Item>
<PoolName>VehicleSpacing[12]</PoolName>
<PoolSize value="22"/>
</Item>
<Item>
<PoolName>VehicleSpacing[13]</PoolName>
<PoolSize value="20"/>
</Item>
<Item>
<PoolName>VehicleSpacing[14]</PoolName>
<PoolSize value="19"/>
</Item>
<Item>
<PoolName>VehicleSpacing[15]</PoolName>
<PoolSize value="18"/>
</Item>
<Item>
<PoolName>PlayersRoadScanDistance</PoolName>
<PoolSize value="330"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[0]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[1]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[2]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[3]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[4]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[5]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[6]</PoolName>
<PoolSize value="2"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[7]</PoolName>
<PoolSize value="2"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[8]</PoolName>
<PoolSize value="2"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[9]</PoolName>
<PoolSize value="2"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[10]</PoolName>
<PoolSize value="2"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[11]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[12]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[13]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[14]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>PlayerRoadDensityInc[15]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[0]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[1]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[2]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[3]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[4]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[5]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[6]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[7]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[8]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[9]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[10]</PoolName>
<PoolSize value="0"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[11]</PoolName>
<PoolSize value="1"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[12]</PoolName>
<PoolSize value="2"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[13]</PoolName>
<PoolSize value="3"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[14]</PoolName>
<PoolSize value="4"/>
</Item>
<Item>
<PoolName>NonPlayerRoadDensityDec[15]</PoolName>
<PoolSize value="5"/>
</Item>
<Item>
<PoolName>VehiclePopulationFrameRate</PoolName>
<PoolSize value="25"/>
</Item>
<Item>
<PoolName>VehiclePopulationCyclesPerFrame</PoolName>
<PoolSize value="2"/>
</Item>
</Entries>
</PoolSizes>
<ConfigExtensions>
<MaxDoorExtensions value="64"/>
<MaxLightExtensions value="1024"/>
<MaxSpawnPointOverrideExtensions value="255"/>
<MaxExpressionExtensions value="255"/>
</ConfigExtensions>
<ConfigStreamingEngine>
<PhysicalStreamingBuffer value="1000"/>
<VirtualStreamingBuffer value="0"/>
</ConfigStreamingEngine>
</Config>
</Item>
<Item>
<Build>any</Build>
<Platforms>orbis</Platforms>
<Config type="CGameConfig">
<PoolSizes>
<Entries>
<Item>
<PoolName>CTask</PoolName>
<PoolSize value="2000"/>
</Item>
</Entries>
</PoolSizes>
<ConfigStreamingEngine>
<PhysicalStreamingBuffer value="1500"/>
</ConfigStreamingEngine>
</Config>
</Item>
<Item>
<Build>nonfinal</Build>
<Platforms>any</Platforms>
<Config type="CGameConfig">
<ConfigScriptStackSizes>
<StackSizeData>
<Item>
<StackName>DEBUG_SCRIPT</StackName>
<SizeOfStack value="4080"/>
<NumberOfStacksOfThisSize value="1"/>
</Item>
<Item>
<StackName>SOAK_TEST</StackName>
<SizeOfStack value="4088"/>
<NumberOfStacksOfThisSize value="1"/>
</Item>
<Item>
<StackName>NETWORK_BOT</StackName>
<SizeOfStack value="4096"/>
<NumberOfStacksOfThisSize value="31"/>
</Item>
<Item>
<StackName>DEBUG_MENU</StackName>
<SizeOfStack value="32000"/>
<NumberOfStacksOfThisSize value="1"/>
</Item>
</StackSizeData>
</ConfigScriptStackSizes>
</Config>
</Item>
<Item>
<Build>nonfinal</Build>
<Platforms>any</Platforms>
<Config type="CGameConfig">
<ConfigScriptResourceExpectedMaximums>
<ExpectedMaximumsArray>
<Item>
<ResourceTypeName>PTFX</ResourceTypeName>
<ExpectedMaximum value="61"/>
</Item>
<Item>
<ResourceTypeName>PTFX_ASSET</ResourceTypeName>
<ExpectedMaximum value="4"/>
</Item>
<Item>
<ResourceTypeName>FIRE</ResourceTypeName>
<ExpectedMaximum value="32"/>
</Item>
<Item>
<ResourceTypeName>PEDGROUP</ResourceTypeName>
<ExpectedMaximum value="6"/>
</Item>
<Item>
<ResourceTypeName>SEQUENCE_TASK</ResourceTypeName>
<ExpectedMaximum value="21"/>
</Item>
<Item>
<ResourceTypeName>DECISION_MAKER</ResourceTypeName>
<ExpectedMaximum value="5"/>
</Item>
<Item>
<ResourceTypeName>CHECKPOINT</ResourceTypeName>
<ExpectedMaximum value="8"/>
</Item>
<Item>
<ResourceTypeName>TEXTURE_DICTIONARY</ResourceTypeName>
<ExpectedMaximum value="31"/>
</Item>
<Item>
<ResourceTypeName>DRAWABLE_DICTIONARY</ResourceTypeName>
<ExpectedMaximum value="31"/>
</Item>
<Item>
<ResourceTypeName>CLOTH_DICTIONARY</ResourceTypeName>
<ExpectedMaximum value="2"/>
</Item>
<Item>
<ResourceTypeName>FRAG_DICTIONARY</ResourceTypeName>
<ExpectedMaximum value="28"/>
</Item>
<Item>
<ResourceTypeName>DRAWABLE</ResourceTypeName>
<ExpectedMaximum value="15"/>
</Item>
<Item>
<ResourceTypeName>COVERPOINT</ResourceTypeName>
<ExpectedMaximum value="51"/>
</Item>
<Item>
<ResourceTypeName>ANIMATION</ResourceTypeName>
<ExpectedMaximum value="34"/>
</Item>
<Item>
<ResourceTypeName>MODEL</ResourceTypeName>
<ExpectedMaximum value="63"/>
</Item>
<Item>
<ResourceTypeName>RADAR_BLIP</ResourceTypeName>
<ExpectedMaximum value="800"/>
</Item>
<Item>
<ResourceTypeName>ROPE</ResourceTypeName>
<ExpectedMaximum value="12"/>
</Item>
<Item>
<ResourceTypeName>CAMERA</ResourceTypeName>
<ExpectedMaximum value="27"/>
</Item>
<Item>
<ResourceTypeName>PATROL_ROUTE</ResourceTypeName>
<ExpectedMaximum value="10"/>
</Item>
<Item>
<ResourceTypeName>MLO</ResourceTypeName>
<ExpectedMaximum value="5"/>
</Item>
<Item>
<ResourceTypeName>RELATIONSHIP_GROUP</ResourceTypeName>
<ExpectedMaximum value="222"/>
</Item>
<Item>
<ResourceTypeName>SCALEFORM_MOVIE</ResourceTypeName>
<ExpectedMaximum value="8"/>
</Item>
<Item>
<ResourceTypeName>STREAMED_SCRIPT</ResourceTypeName>
<ExpectedMaximum value="53"/>
</Item>
<Item>
<ResourceTypeName>ITEM_SET</ResourceTypeName>
<ExpectedMaximum value="6"/>
</Item>
<Item>
<ResourceTypeName>VOLUME</ResourceTypeName>
<ExpectedMaximum value="1"/>
</Item>
<Item>
<ResourceTypeName>SPEED_ZONE</ResourceTypeName>
<ExpectedMaximum value="64"/>
</Item>
<Item>
<ResourceTypeName>WEAPON_ASSET</ResourceTypeName>
<ExpectedMaximum value="30"/>
</Item>
<Item>
<ResourceTypeName>VEHICLE_ASSET</ResourceTypeName>
<ExpectedMaximum value="4"/>
</Item>
<Item>
<ResourceTypeName>POPSCHEDULE_OVERRIDE</ResourceTypeName>
<ExpectedMaximum value="1"/>
</Item>
<Item>
<ResourceTypeName>POPSCHEDULE_OVERRIDE_VEHICLE_MODEL</ResourceTypeName>
<ExpectedMaximum value="12"/>
</Item>
<Item>
<ResourceTypeName>SCENARIO_BLOCKING_AREA</ResourceTypeName>
<ExpectedMaximum value="18"/>
</Item>
<Item>
<ResourceTypeName>BINK_MOVIE</ResourceTypeName>
<ExpectedMaximum value="1"/>
</Item>
<Item>
<ResourceTypeName>MOVIE_MESH_SET</ResourceTypeName>
<ExpectedMaximum value="7"/>
</Item>
<Item>
<ResourceTypeName>SET_REL_GROUP_DONT_AFFECT_WANTED_LEVEL</ResourceTypeName>
<ExpectedMaximum value="1"/>
</Item>
<Item>
<ResourceTypeName>VEHICLE_COMBAT_AVOIDANCE_AREA</ResourceTypeName>
<ExpectedMaximum value="3"/>
</Item>
<Item>
<ResourceTypeName>DISPATCH_TIME_BETWEEN_SPAWN_ATTEMPTS</ResourceTypeName>
<ExpectedMaximum value="3"/>
</Item>
<Item>
<ResourceTypeName>DISPATCH_TIME_BETWEEN_SPAWN_ATTEMPTS_MULTIPLIER</ResourceTypeName>
<ExpectedMaximum value="3"/>
</Item>
<Item>
<ResourceTypeName>SYNCED_SCENE</ResourceTypeName>
<ExpectedMaximum value="11"/>
</Item>
<Item>
<ResourceTypeName>VEHICLE_RECORDING</ResourceTypeName>
<ExpectedMaximum value="105"/>
</Item>
<Item>
<ResourceTypeName>MOVEMENT_MODE_ASSET</ResourceTypeName>
<ExpectedMaximum value="2"/>
</Item>
<Item>
<ResourceTypeName>CUT_SCENE</ResourceTypeName>
<ExpectedMaximum value="3"/>
</Item>
</ExpectedMaximumsArray>
</ConfigScriptResourceExpectedMaximums>
</Config>
</Item>
</ConfigArray>
</fwAllConfigs>