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- -- Version: 2.82
- -- Instances:
- local ChatGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local LogPanel = Instance.new("ScrollingFrame")
- local Close = Instance.new("TextButton")
- local Mini = Instance.new("TextButton")
- local Log = Instance.new("TextButton")
- local title = Instance.new("TextLabel")
- --Properties:
- ChatGui.Name = "ChatGui"
- ChatGui.Parent = game.Players.LocalPlayer.PlayerGui
- ChatGui.ResetOnSpawn = false
- Frame.Parent = ChatGui
- Frame.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0.0278396439, 0, 0.565217376, 0)
- Frame.Size = UDim2.new(0, 392, 0, 25)
- Frame.Active = true
- Frame.Draggable = true
- LogPanel.Name = "LogPanel"
- LogPanel.Parent = Frame
- LogPanel.BackgroundColor3 = Color3.new(0, 0, 0)
- LogPanel.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529)
- LogPanel.Position = UDim2.new(-0.000221580267, 0, 0.968695641, 0)
- LogPanel.Size = UDim2.new(0, 392, 0, 203)
- LogPanel.ScrollBarThickness = 5
- LogPanel.ScrollingEnabled = true
- LogPanel.CanvasSize=UDim2.new(2,0,100,0)
- Close.Name = "Close"
- Close.Parent = Frame
- Close.BackgroundColor3 = Color3.new(1, 1, 1)
- Close.BackgroundTransparency = 1
- Close.Position = UDim2.new(0.823979557, 0, 0.0399999991, 0)
- Close.Size = UDim2.new(0, 69, 0, 24)
- Close.Font = Enum.Font.SourceSans
- Close.Text = "Close"
- Close.TextColor3 = Color3.new(1, 1, 1)
- Close.TextSize = 14
- Mini.Name = "Mini"
- Mini.Parent = Frame
- Mini.BackgroundColor3 = Color3.new(1, 1, 1)
- Mini.BackgroundTransparency = 1
- Mini.Position = UDim2.new(0.647959173, 0, 0, 0)
- Mini.Size = UDim2.new(0, 69, 0, 24)
- Mini.Font = Enum.Font.SourceSans
- Mini.Text = "Minimize"
- Mini.TextColor3 = Color3.new(1, 1, 1)
- Mini.TextSize = 14
- Log.Name = "Log"
- Log.Parent = Frame
- Log.BackgroundColor3 = Color3.new(1, 1, 1)
- Log.BackgroundTransparency = 1
- Log.Position = UDim2.new(0.293367326, 0, 0, 0)
- Log.Size = UDim2.new(0, 69, 0, 24)
- Log.Font = Enum.Font.SourceSans
- Log.Text = "Log Chat [ON]"
- Log.TextColor3 = Color3.new(1, 1, 1)
- Log.TextSize = 14
- title.Name = "title"
- title.Parent = Frame
- title.BackgroundColor3 = Color3.new(1, 1, 1)
- title.BackgroundTransparency = 1
- title.Size = UDim2.new(0, 115, 0, 24)
- title.Font = Enum.Font.SourceSans
- title.Text = "Chat GUI"
- title.TextColor3 = Color3.new(1, 1, 1)
- title.TextSize = 14
- title.TextXAlignment = Enum.TextXAlignment.Left
- -- Scripts:
- local logging = true
- local minimized = false
- Log.MouseButton1Down:Connect(function()
- logging = not logging
- if logging then Log.Text = "Log Chat [ON]" else Log.Text = "Log Chat [OFF]" end
- end)
- Mini.MouseButton1Down:Connect(function()
- if minimized then
- LogPanel:TweenSize(UDim2.new(0, 392, 0, 203), "InOut", "Sine", 0.5, false, nil)
- else
- LogPanel:TweenSize(UDim2.new(0, 392, 0, 0), "InOut", "Sine", 0.5, false, nil)
- end
- minimized = not minimized
- end)
- Close.MouseButton1Down:Connect(function()
- ChatGui:Destroy()
- end)
- local prevOutputPos = 0
- function output(plr, msg)
- if not logging then return end
- local colour = Color3.fromRGB(255,255,255)
- if string.sub(msg, 1,1) == ":" or string.sub(msg,1,1) == ";" then colour = Color3.fromRGB(255,0,0) elseif string.sub(msg,1,2) == "/w" or string.sub(msg,1,7) == "/whisper" or string.sub(msg,1,5) == "/team" or string.sub(msg,1,2) == "/t" then colour = Color3.fromRGB(0,0,255) else colour = Color3.fromRGB(255,255,255) end
- local o = Instance.new("TextLabel",LogPanel)
- o.Text = plr.Name .. ": " .. msg
- o.Size = UDim2.new(0.5,0,.006,0)
- o.Position = UDim2.new(0,0,.007 + prevOutputPos ,0)
- o.Font = Enum.Font.SourceSansSemibold
- o.TextColor3 = colour
- o.TextStrokeTransparency = 0
- o.BackgroundTransparency = 0
- o.BackgroundColor3 = Color3.new(0,0,0)
- o.BorderSizePixel = 0
- o.BorderColor3 = Color3.new(0,0,0)
- o.FontSize = "Size14"
- o.TextXAlignment = Enum.TextXAlignment.Left
- o.ClipsDescendants = true
- prevOutputPos = prevOutputPos + 0.007
- end
- for i,v in pairs(game.Players:GetChildren()) do
- v.Chatted:Connect(function(msg)
- output(v, msg)
- end)
- end
- game.Players.ChildAdded:Connect(function(plr)
- if plr:IsA("Player") then
- plr.Chatted:Connect(function(msg)
- output(plr, msg)
- end)
- end
- end)
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