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doors hardcore script (FIXED)

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Mar 7th, 2023
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  1.  
  2. --]=]
  3.  
  4. print(os.date("%B"))
  5.  
  6. print("Loading")
  7. -----------------------------------------------------------------------------------------------------------------------------------------------------------------
  8. -----------------------------------------------------------------------------------------------------------------------------------------------------------------
  9. -----------------------------------------------------------------------------------------------------------------------------------------------------------------
  10.  
  11. -- DONT TOUCH AT! Or that will break
  12.  
  13. local HardCore = {
  14. Title = "Uhm..", -- Made by MuhammadGames and Volta
  15. Desc = "Join a Match of HardCore For the First Time.",
  16. Reason = "You executed the HardCore script.",
  17. Image = "https://github.com/MuhXd/Models/blob/main/HardCoreDoors.png?raw=true",
  18. id = 1,
  19. }
  20.  
  21. local DepthW = {
  22. Title = "Blue",
  23. Desc = "Encounter Depth",
  24. Reason = "Survive Depth",
  25. Image = "https://github.com/MuhXd/DoorSuff/blob/main/DoorsModes/Png.png?raw=true",
  26. id = 2,
  27. }
  28.  
  29. local Depth = {
  30. Title = "In a mouth",
  31. Desc = "It's So Cold",
  32. Reason = "Dont Survive Depth",
  33. Image = "https://github.com/MuhXd/DoorSuff/blob/main/DoorsModes/Png.png?raw=true",
  34. id = 3,
  35. }
  36.  
  37. local Smiles = {
  38. Title = "Smiling",
  39. Desc = "Stop Smiling",
  40. Reason = "Encounter and Survive Smiler",
  41. Image = "https://tr.rbxcdn.com/74de4e7b5e39c15126ca858f0ad19c80/420/420/Image/Png",
  42. id = 4,
  43. }
  44.  
  45. local SmilesDie = {
  46. Title = "Smile to Fail",
  47. Desc = "Don't Smile",
  48. Reason = "Encounter And Dont Survive Smiler",
  49. Image = "https://tr.rbxcdn.com/74de4e7b5e39c15126ca858f0ad19c80/420/420/Image/Png",
  50. id = 5,
  51. }
  52.  
  53. local NightmareRush ={
  54. Title = "Rush?",
  55. Desc = "Don't Be fooled",
  56. Reason = "Encounter And Survive Nightmare Rush",
  57. Image = "https://tr.rbxcdn.com/74de4e7b5e39c15126ca858f0ad19c80/420/420/Image/Png",
  58. id = 6,
  59. }
  60.  
  61. local NightmareAmbush ={
  62. Title = "Ambush?",
  63. Desc = "Don't Be fooled",
  64. Reason = "Encounter And Survive Nightmare Ambush",
  65. Image = "https://tr.rbxcdn.com/74de4e7b5e39c15126ca858f0ad19c80/420/420/Image/Png",
  66. id = 7,
  67. }
  68.  
  69. local NightmareAmbush ={
  70. Title = "Ambush?",
  71. Desc = "Don't Be fooled",
  72. Reason = "Encounter And Survive Nightmare Ambush",
  73. Image = "https://tr.rbxcdn.com/74de4e7b5e39c15126ca858f0ad19c80/420/420/Image/Png",
  74. id = 8,
  75. }
  76.  
  77.  
  78. -----------------------------------------------------------------------------------------------------------------------------------------------------------------
  79. -----------------------------------------------------------------------------------------------------------------------------------------------------------------
  80. -----------------------------------------------------------------------------------------------------------------------------------------------------------------
  81.  
  82.  
  83.  
  84.  
  85.  
  86.  
  87. -- loadstring(game:HttpGet("https://raw.githubusercontent.com/MuhXd/DoorSuff/main/Whitelist/NewKeySystem.lua"))()
  88.  
  89.  
  90.  
  91. caa = 0
  92. tween = game:GetService("TweenService")
  93. local TestMultplayer = true
  94. if game:GetService("ReplicatedStorage"):FindFirstChild("Extacuted") then
  95. warn("You have Already Loaded")
  96.  
  97. return false
  98. end
  99. local Test = Instance.new("Part")
  100. Test.Name = "Extacuted"
  101. Test.Parent = game:GetService("ReplicatedStorage")
  102. Test = 1
  103.  
  104. loadstring(game:HttpGet("https://raw.githubusercontent.com/MuhXd/DoorSuff/main/OtherSuff/Sprint"))()
  105.  
  106. local SelfModules = {
  107. Functions = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Functions.lua"))(),
  108. }
  109.  
  110.  
  111.  
  112.  
  113.  
  114.  
  115. ------------------------------------------------------------------------------------------------
  116.  
  117. ------------------------------------------------------------------------------------------------
  118.  
  119.  
  120.  
  121.  
  122.  
  123.  
  124.  
  125. local ModName = "HardCore"
  126. local foldername = "AchievementsSaves By Muhammadgames,Helped by RegularVynixu"
  127. local Slipt = string.split(foldername,"|")
  128. local valid2 = isfolder(foldername)
  129. if not valid2 then
  130. makefolder(foldername)
  131. end
  132.  
  133. local fileName = ModName.."Save's.txt"
  134. local filePath = foldername.. "/".. fileName
  135. local valid = isfile(filePath)
  136.  
  137. local Achievements = loadstring(game:HttpGet("https://raw.githubusercontent.com/MuhXd/Models/main/RegularVynixu's%20Achievement%20Modifyer"))()
  138.  
  139. function AchievementsGet(Achievement)
  140. local read = readfile(filePath)
  141. local read2 = tostring(read)
  142. local read2 = string.split(read,"|")
  143. FOUND = false
  144. Find = ""
  145. for i,v in pairs(Achievement) do
  146. if i == "id" then
  147. Find=Find.." "..v
  148. end
  149. end
  150.  
  151. for i,v in pairs(read2) do
  152. if v == Find then
  153. FOUND = true
  154. end
  155. end -- Desc
  156. if FOUND == false then
  157. Achievements.Get(Achievement)
  158. Write = ""
  159. for i,v in pairs(Achievement) do
  160. if i == "id" then
  161. Write=Write.." "..v
  162. end
  163. end
  164. appendfile(filePath,Write.."|")
  165. end
  166. end
  167. -- Creates and displays your custom achievement
  168. -- readfile(<string> path)
  169. if not valid then
  170. writefile(filePath, "Helped by RegularVynixu|")
  171. end
  172.  
  173. AchievementsGet(HardCore)
  174. --[[
  175. ------------------------------------------------------------------------------------------------
  176. ------------------------------------------------------------------------------------------------
  177. Start of real Code!
  178. DON'T SHOW ABOVE!
  179. ............. . .
  180. . . . . .
  181. . . . . .
  182. . . . . .
  183. . . . . .
  184. . . . . .
  185. . . . . .
  186. . . . .........
  187. --]]
  188.  
  189.  
  190.  
  191.  
  192.  
  193.  
  194.  
  195.  
  196.  
  197.  
  198.  
  199.  
  200. if game:GetService("ReplicatedStorage"):FindFirstChild("Guis") then
  201.  
  202. else
  203. Visable = Instance.new("Folder")
  204. Visable.Name = "Guis"
  205. Visable.Parent = game.ReplicatedStorage
  206.  
  207. end
  208. function Gui(Name,Amount1,TextSent)
  209. if game:GetService("Players").localPlayer.PlayerGui.MainUI.Statistics.Frame:FindFirstChild("!"..Name.."!") then
  210. game:GetService("Players").localPlayer.PlayerGui.MainUI.Statistics.Frame["!"..Name.."!"]:Destroy()
  211. end
  212.  
  213. Visable = Instance.new("BoolValue")
  214. Visable.Value = true
  215. Visable.Name = Name
  216. Visable.Parent = game.ReplicatedStorage.Guis
  217.  
  218. game.Players.localPlayer.PlayerGui.MainUI.Statistics.LocksOpened.Visible = true
  219. LocksOpened = game.Players.localPlayer.PlayerGui.MainUI.Statistics.LocksOpened:Clone()
  220. game.Players.localPlayer.PlayerGui.MainUI.Statistics.LocksOpened.Visible = false
  221. LocksOpened.Parent = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame
  222.  
  223. LocksOpened.Visible = game.ReplicatedStorage.Guis:FindFirstChild(Name).Value
  224.  
  225. local Grad = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame["Leftover Gold"].UICorner:Clone()
  226. Grad.Parent = LocksOpened
  227. Grad = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame["Leftover Gold"].UIGradient:Clone()
  228. Grad.Parent = LocksOpened
  229. Grad = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame["Leftover Gold"].Amount:Clone()
  230. Grad.Parent = LocksOpened
  231. Grad.Text = Amount1
  232. Grad.Position = Grad.Position - UDim2.new(0.035,0,0,0)
  233. Grad = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame["Leftover Gold"].Icon:Clone()
  234. Grad.Parent = LocksOpened
  235. Grad.Position = Grad.Position - UDim2.new(0.035,0,0,0)
  236.  
  237. LocksOpened.CloseButton.Position = LocksOpened.CloseButton.Position - UDim2.new(0.021,0,0,0)
  238. LocksOpened.CloseButton.ImageColor3 = Color3.new(0.0313725, 0.854902, 1)
  239. LocksOpened.TextColor3 = Color3.new(0.0313725, 0.854902, 1)
  240. LocksOpened.TextScaled = false
  241. LocksOpened.Name = "!"..Name.."!"
  242. LocksOpened.TextSize = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame["Leftover Gold"].TextSize + 16
  243. LocksOpened.Size = LocksOpened.Parent["Leftover Gold"].Size
  244. LocksOpened.BackgroundColor3 = Color3.new(0.0196078, 0.552941, 0.647059)
  245. LocksOpened.BackgroundTransparency = 0.5
  246.  
  247. LocksOpened.Text = TextSent
  248.  
  249.  
  250.  
  251. game.ReplicatedStorage.Guis:FindFirstChild(Name).changed:connect(function()
  252.  
  253. LocksOpened.Visible = game.ReplicatedStorage.Guis:FindFirstChild(Name).Value
  254. end)
  255. end
  256.  
  257.  
  258.  
  259.  
  260.  
  261.  
  262.  
  263. local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  264.  
  265.  
  266. -- Run the created entity
  267. local Message = function(Message,Enable,N)
  268. local msg = Instance.new("Message")
  269. msg.Parent = game.Workspace
  270. msg.Text = Message
  271. if Enable ~= true then
  272. task.wait(0.1)
  273. msg:Destroy()
  274. end
  275. end
  276.  
  277. -- Message("Thank you For Loading MultplayerBeta 1.2")
  278.  
  279. for ii,vv in pairs(game:GetService("Players"):GetChildren()) do
  280. PlayersIngame = ii
  281. end -- Gets All Players
  282. if TestMultplayer == true then
  283. PlayersIngame = 1000 -- TestMultplayer
  284. end
  285.  
  286. if PlayersIngame > 1 then -- if more then one then waits for link
  287. if game:GetService("ReplicatedStorage").GameData.LatestRoom.Value > 0 then
  288. print("Loaded After door 1! Please wait for everyone to die")
  289. game.StarterGui:SetCore("ChatMakeSystemMessage", {
  290. Text = "Load Before Door 1",
  291. Color = Color3.fromRGB(255, 0, 0),
  292. Font = Enum.Font.SourceSansBold,
  293. TextSize = 18,
  294. })
  295.  
  296. firesignal(game.ReplicatedStorage.Bricks.DeathHint.OnClientEvent, {"You didn't Load it Before Door 1!","Please Wait for the next round"})
  297. game.ReplicatedStorage.GameStats["Player_".. game.Players.LocalPlayer.Name].Total.DeathCause.Value = "Not Loading Before Door 1"
  298. game.Players.LocalPlayer.Character.Humanoid.Health = -100
  299. return false
  300. end
  301.  
  302.  
  303. game.StarterGui:SetCore("ChatMakeSystemMessage", {
  304. Text = "Doors Hard Mode ON! By MuhammadGames (MuhammadGames#0017) and Volta (volta#2161)",
  305. Color = Color3.fromRGB(255, 0, 0),
  306. Font = Enum.Font.SourceSansBold,
  307. TextSize = 18,
  308. })
  309.  
  310. Gui("HardMode","+900","Hard Mode")
  311.  
  312. print("Loaded, Wating to Link to Multplayer") -- waiting to link
  313. c=1
  314.  
  315. repeat task.wait()
  316.  
  317. if c < 10 then
  318. -- Message("MultplayerV1.2B",true,"Welcome")
  319. c=10
  320. end
  321. -- msg:Destroy()
  322. --Kill=true
  323. until game:GetService("ReplicatedStorage").GameData.LatestRoom.Value > 0
  324. print("Linked to Clients") -- linked
  325. game.StarterGui:SetCore("ChatMakeSystemMessage", {
  326. Text = "Linked To Clients",
  327. Color = Color3.fromRGB(0, 255, 0),
  328. Font = Enum.Font.SourceSansBold,
  329. TextSize = 18,
  330. })
  331.  
  332.  
  333.  
  334. Singleplayer = false -- Runs more Then 1 Player Code
  335. else
  336. print("Loaded in Singleplayer") -- loaded in 1 player
  337. repeat task.wait()
  338.  
  339. until game:GetService("ReplicatedStorage").GameData.LatestRoom.Value > 0
  340. print("Started")
  341. Singleplayer = true -- Runs One player Code
  342. end
  343. Testa = 10
  344. getgenv().death = false
  345. Be=false
  346. Many=1
  347. JobId = game:GetService("ReplicatedStorage").GameData.GameStarted.Value
  348. Lowest = string.len(game:GetService("ReplicatedStorage").GameData.GameStarted.Value)
  349. Lowest = tonumber(Lowest)
  350. Stop=Lowest
  351. RanWait2=""
  352. function Depth()
  353. while true do task.wait()
  354. pcall(function()
  355. Be=true
  356.  
  357. wait(30)
  358. wait(10)
  359. local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  360.  
  361. -- Create entity
  362. if game.ReplicatedStorage.GameData.LatestRoom.Value ~= 50 then
  363. game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
  364. else
  365. Wait(20)
  366. end
  367. local Depth = Creator.createEntity({
  368. CustomName = "Depth", -- Custom name of your entity
  369. Model = "https://github.com/sponguss/storage/raw/main/depth.rbxm", -- Can be GitHub file or rbxassetid
  370. Speed = 750, -- Percentage, 100 = default Rush speed
  371. DelayTime = 5,
  372. KillRange=100,-- Time before starting cycles (seconds)
  373. HeightOffset = 1,
  374. CanKill = true,
  375. BreakLights = true,
  376. FlickerLights = {
  377. true, -- Enabled
  378. 1, -- Time (seconds)
  379. },
  380. Cycles = {
  381. Min = 2,
  382. Max = 10,
  383. WaitTime = 2,
  384. },
  385. CamShake = {
  386. true, -- Enabled
  387. {5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)
  388. 100, -- Shake start distance (from Entity to you)
  389. },
  390. Jumpscare = {
  391. true, -- Enabled ('false' if you don't want jumpscare)
  392. {
  393. Image1 = "https://tr.rbxcdn.com/f0f798ca806ed372984f3b70d1b1432f/420/420/Image/Png", -- Image1 url
  394. Image2 = "https://tr.rbxcdn.com/f0f798ca806ed372984f3b70d1b1432f/420/420/Image/Png", -- Image2 url
  395. Shake = true,
  396. Sound1 = {
  397. 10483790459, -- SoundId
  398. { Volume = 0.5 }, -- Sound properties
  399. },
  400. Sound2 = {
  401. 5263560566, -- SoundId
  402. { Volume = 0.5 }, -- Sound properties
  403. },
  404. Flashing = {
  405. true, -- Enabled
  406. Color3.fromRGB(50, 115, 108), -- Color
  407. },
  408. Tease = {
  409. false, -- Enabled ('false' if you don't want tease)
  410. Min = 1,
  411. Max = 5,
  412. },
  413. },
  414. },
  415. CustomDialog = {"You died to who you call Depth", "Depth is faster than rush and ambush", "And he can rebound 2 Times","use what you leared from Ambush and rush tho.","I am Nerfing All Of Entitys","To not spawn in No Hiding Spots Rooms"}, -- Custom death message (can be as long as you want)
  416. })
  417.  
  418. -----[[ Debug -=- Advanced ]]-----
  419. Depth.Debug.OnEntityDespawned = function()
  420. if getgenv().death == false then
  421. AchievementsGet(DepthW)
  422. end
  423. end
  424.  
  425. Depth.Debug.OnDeath = function()
  426. getgenv().death = true
  427.  
  428. AchievementsGet(Depth)
  429. end
  430.  
  431. ------------------------
  432.  
  433. -- Run the created entity
  434. Creator.runEntity(Depth)
  435. end)
  436. end
  437.  
  438.  
  439. end
  440.  
  441. Stop=string.len(JobId)
  442. caa=0
  443. function SmilerSpawn()
  444.  
  445. while true do task.wait()
  446. pcall(function()
  447. -- print("A-60")
  448. wait(40)
  449.  
  450.  
  451.  
  452.  
  453. -- Create entity
  454. local entity = Creator.createEntity({
  455. CustomName = "Smiler", -- Custom name of your entity
  456. Model = "https://github.com/PABMAXICHAC/doors-monsters-models/blob/main/Smiler.rbxm?raw=true", -- Can be GitHub file or rbxassetid
  457. Speed = 850, -- Percentage, 100 = default Rush speed
  458. DelayTime = 12, -- Time before starting cycles (seconds)
  459. HeightOffset = 1,
  460. CanKill = true,
  461. KillRange=100,
  462. BreakLights = true,
  463. FlickerLights = {
  464. true, -- Enabled
  465. 5, -- Time (seconds)
  466. },
  467. Cycles = {
  468. Min = 5,
  469. Max = 20,
  470. WaitTime = 0.3,
  471. },
  472. CamShake = {
  473. true, -- Enabled
  474. {20, 20, 1, 2}, -- Shake values (don't change if you don't know)
  475. 100, -- Shake start distance (from Entity to you)
  476. },
  477. Jumpscare = {
  478. true, -- Enabled ('false' if you don't want jumpscare)
  479. {
  480. Image1 = "rbxassetid://11417375410", -- Image1 url
  481. Image2 = "rbxassetid://11417375410", -- Image2 url
  482. Shake = true,
  483. Sound1 = {
  484. 5263560566, -- SoundId
  485. { Volume = 2.1 }, -- Sound properties
  486. },
  487. Sound2 = {
  488. 5263560566, -- SoundId
  489. { Volume = 2.1 }, -- Sound properties
  490. },
  491. Flashing = {
  492. true, -- Enabled
  493. Color3.fromRGB(255, 0, 0), -- Color
  494. },
  495. Tease = {
  496. false, -- Enabled ('false' if you don't want tease)
  497. Min = 1,
  498. Max = 3,
  499. },
  500. },
  501. },
  502. CustomDialog = {"¡¡ THIS SMILE IS LIKE ABMUSH !!", "Hide and don't Smile", "Don't get Tricked"}, -- Custom death message (can be as long as you want)
  503. })
  504.  
  505. -----[[ Advanced ]]-----
  506. entity.Debug.OnEntitySpawned = function()
  507.  
  508. end
  509.  
  510. entity.Debug.OnEntityDespawned = function()
  511. if getgenv().death == false then
  512.  
  513.  
  514. AchievementsGet(Smiles)
  515. end
  516. entity.Debug.OnEntityStartMoving = function()
  517.  
  518. end
  519.  
  520. entity.Debug.OnEntityFinishedRebound = function()
  521.  
  522. end
  523.  
  524. entity.Debug.OnDeath = function()
  525. getgenv().death = true
  526.  
  527. AchievementsGet(SmilesDie)
  528. end
  529. ------------------------
  530.  
  531. -- Run the created entity
  532. Creator.runEntity(entity)
  533. end
  534. end)
  535. end
  536. end
  537.  
  538. function VhsSansSpawn()
  539. while true do wait(200)
  540. pcall(function()
  541. local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  542.  
  543. -- Create entity
  544. local entity2 = Creator.createEntity({
  545. CustomName = "Mile", -- Custom name of your entity
  546. Model = " ", -- Can be GitHub file or rbxassetid
  547. Speed = 300, -- Percentage, 100 = default Rush speed
  548. DelayTime = 3, -- Time before starting cycles (seconds)
  549. HeightOffset = 0,
  550. CanKill = true,
  551. KillRange = 30,
  552. BreakLights = true,
  553. BackwardsMovement = false,
  554. FlickerLights = {
  555. true, -- Enabled/Disabled
  556. 6, -- Time (seconds)
  557. },
  558. Cycles = {
  559. Min = 3,
  560. Max = 30,
  561. WaitTime = 3,
  562. },
  563. CamShake = {
  564. true, -- Enabled/Disabled
  565. {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
  566. 100, -- Shake start distance (from Entity to you)
  567. },
  568. Jumpscare = {
  569. false, -- Enabled/Disabled
  570. {
  571. Image1 = "rbxassetid://9002021052", -- Image1 url
  572. Image2 = "rbxassetid://9002021052", -- Image2 url
  573. Shake = true,
  574. Sound1 = {
  575. 6314880174, -- SoundId
  576. { Volume = 0.5 }, -- Sound properties
  577. },
  578. Sound2 = {
  579. 6314880174, -- SoundId
  580. { Volume = 0.5 }, -- Sound properties
  581. },
  582. Flashing = {
  583. true, -- Enabled/Disabled
  584. Color3.fromRGB(255, 255, 255), -- Color
  585. },
  586. Tease = {
  587. true, -- Enabled/Disabled
  588. Min = 1,
  589. Max = 1,
  590. },
  591. },
  592. },
  593. CustomDialog = {"You have died to Mile", "if you see a flicker during 6 secondes Hide...", "Try again...", "This time you know how to beat him!"}, -- Custom death message
  594. })
  595.  
  596. ------------------------
  597. Creator.runEntity(entity2)
  598. -- Run the created entity
  599. end)
  600. end
  601. end
  602.  
  603. local function ZoO()
  604. repeat
  605. task.wait()
  606. until game.Workspace.CurrentRooms[game:GetService("ReplicatedStorage").GameData.LatestRoom.Value].Assets:FindFirstChild("Wardrobe")
  607. -- tween:Create(game.Lighting.MainColorCorrection, TweenInfo.new(1), {Contrast = 0.45}):Play()
  608. local ZoO = Creator.createEntity({
  609. CustomName = "200", -- Custom name of your entity
  610. Model = "https://github.com/Isth4t/DoorsModels/blob/main/200Moving.rbxm?raw=true", -- Can be GitHub file or rbxassetid
  611. Speed = 700, -- Percentage, 100 = default Rush speed
  612. DelayTime = 10, -- Time before starting cycles (seconds)
  613. KillRange=20,
  614. HeightOffset = 0,
  615. CanKill = true,
  616. BreakLights = true,
  617. BackwardsMovement = true,
  618. FlickerLights = {
  619. true, -- Enabled
  620. 6, -- Time (seconds)
  621. },
  622. Cycles = {
  623. Min = 4,
  624. Max = 4,
  625. WaitTime = 2,
  626. },
  627. CamShake = {
  628. true, -- Enabled
  629. {5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)
  630. 100, -- Shake start distance (from Entity to you)
  631. },
  632. Jumpscare = {
  633. true, -- Enabled ('false' if you don't want jumpscare)
  634. {
  635. Image1 = "rbxassetid://11400868582", -- Image1 url
  636. Image2 = "rbxassetid://11400871105", -- Image2 url
  637. Shake = true,
  638. Sound1 = {
  639. 530591527, -- SoundId
  640. { Volume = 0.5 }, -- Sound properties
  641. },
  642. Sound2 = {
  643. 530591527, -- SoundId
  644. { Volume = 0.5 }, -- Sound properties
  645. },
  646. Flashing = {
  647. true, -- Enabled
  648. Color3.fromRGB(255, 255, 255), -- Color
  649. },
  650. Tease = {
  651. false, -- Enabled ('false' if you don't want tease)
  652. Min = 1,
  653. Max = 3,
  654. },
  655. },
  656. },
  657. CustomDialog = {"You died to 200.", "It's very fast.", "Hide when you hear it!"}, -- Custom death message (can be as long as you want)
  658. })
  659. Creator.runEntity(ZoO)
  660. end
  661.  
  662.  
  663.  
  664.  
  665. function Baller()
  666. wait(50)
  667. game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
  668. local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  669.  
  670. local Baller = Creator.createEntity({
  671. CustomName = "Baller", -- Custom name of your entity
  672. Model = 11421844649,
  673. KillRange=200,
  674. Speed = 200, -- Percentage, 100 = default Rush speed
  675. DelayTime = 3, -- Time before starting cycles (seconds)
  676. HeightOffset = 0,
  677. CanKill = false,
  678. BreakLights = false,
  679. FlickerLights = {
  680. false, -- Enabled
  681. 5, -- Time (seconds)
  682. },
  683. Cycles = {
  684. Min = 12,
  685. Max = 12,
  686. WaitTime = 3,
  687. },
  688. CamShake = {
  689. false, -- Enabled
  690. {5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)
  691. 1, -- Shake start distance (from Entity to you)
  692. },
  693. Jumpscare = {
  694. false, -- Enabled ('false' if you don't want jumpscare)
  695. {
  696. Image1 = "https://create.roblox.com/marketplace/asset/11151804229/baller?pageNumber=1&pagePosition=18&keyword=", -- Image1 url
  697. Image2 = "https://create.roblox.com/marketplace/asset/11151804229/baller?pageNumber=1&pagePosition=18&keyword=", -- Image2 url
  698. Shake = false,
  699. Sound1 = {
  700. 11400679305, -- SoundId
  701. { Volume = 1 }, -- Sound properties
  702. },
  703. Sound2 = {
  704. 10483837590, -- SoundId
  705. { Volume = 0 }, -- Sound properties
  706. },
  707. Flashing = {
  708. false, -- Enabled
  709. Color3.fromRGB(70, 25, 0), -- Color
  710. },
  711. Tease = {
  712. false, -- Enabled ('false' if you don't want tease)
  713. Min = 1,
  714. Max = 1,
  715. },
  716. },
  717. },
  718. })
  719.  
  720. ------------------------
  721.  
  722. -- Run the created entity
  723. Creator.runEntity(Baller)
  724.  
  725. end
  726.  
  727. caa2=10
  728.  
  729. game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Died:Connect(function()
  730. getgenv().death = true
  731. end)
  732. workspace.ChildAdded:Connect(function(inst)
  733. wait(1)
  734. if inst.Name == "RushMoving" then
  735. BoolValue = Instance.new("BoolValue")
  736. BoolValue.Name = "Nightmare"
  737. BoolValue.Parent = inst
  738. inst.RushNew.Attachment.ParticleEmitter.Texture = "http://www.roblox.com/asset/?id=10888024887"
  739. inst.RushNew.Attachment.ParticleEmitter.Brightness = 10
  740. repeat task.wait()
  741.  
  742. until not inst:FindFirstChild("RushNew")
  743.  
  744. if getgenv().death == false then
  745.  
  746.  
  747. AchievementsGet(NightmareRush)
  748.  
  749. end
  750. a =game:GetService("ReplicatedStorage").GameData.LatestRoom.Value-1
  751. b=a+5
  752. repeat task.wait()
  753.  
  754. until game:GetService("ReplicatedStorage").GameData.LatestRoom.Value >= b
  755. local BallerPas = coroutine.wrap(Baller)
  756. BallerPas()
  757.  
  758. elseif inst.name == "AmbushMoving" then
  759. BoolValue = Instance.new("BoolValue")
  760. BoolValue.Name = "Nightmare"
  761. BoolValue.Parent = inst
  762. inst.RushNew.Attachment.ParticleEmitter.Texture = "https://create.roblox.com/marketplace/asset/10826375579/Nightmare-ambush-png-doors"
  763. inst.RushNew.Attachment.ParticleEmitter.Brightness = 10
  764. repeat task.wait()
  765.  
  766. until not inst:FindFirstChild("RushNew")
  767.  
  768. if getgenv().death == false then
  769. AchievementsGet(NightmareAmbush)
  770. end
  771. a =game:GetService("ReplicatedStorage").GameData.LatestRoom.Value-1
  772. b=a+2
  773. repeat task.wait()
  774.  
  775. until game:GetService("ReplicatedStorage").GameData.LatestRoom.Value >= b
  776. ZoO()
  777. BallerPas()
  778.  
  779. end
  780. end)
  781.  
  782.  
  783. i1=3
  784. i2=5
  785. i3=2
  786.  
  787.  
  788.  
  789.  
  790.  
  791.  
  792.  
  793.  
  794.  
  795.  
  796.  
  797.  
  798.  
  799.  
  800.  
  801. Be=false
  802. function TraumaSpawn()
  803. while true do
  804.  
  805. wait(100)
  806. local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  807.  
  808. -- Create entity
  809. local Trauma = Creator.createEntity({
  810. CustomName = "speedster", -- Custom name of your entity
  811. Model = "11546178972", -- Can be GitHub file or rbxassetid
  812. Speed = 1200, -- Percentage, 100 = default Rush speed
  813. DelayTime = 5,
  814. KillRange=80,-- Time before starting cycles (seconds)
  815. HeightOffset = 1,
  816. CanKill = true,
  817. BreakLights = true,
  818. BackwardsMovement = true,
  819. FlickerLights = {
  820. true, -- Enabled/Disabled
  821. 5, -- Time (seconds)
  822. },
  823. Cycles = {
  824. Min = 9,
  825. Max = 9,
  826. WaitTime = 2,
  827. },
  828. CamShake = {
  829. true, -- Enabled/Disabled
  830. {5.5, 50, 0.5, 2}, -- Shake values (don't change if you don't know)
  831. 100, -- Shake start distance (from Entity to you)
  832. },
  833. Jumpscare = {
  834. true, -- Enabled/Disabled
  835. {
  836. Image1 = "nil", -- Image1 url
  837. Image2 = "rbxassetid://11278624160", -- Image2 url
  838. Shake = true,
  839. Sound1 = {
  840. 10483790459, -- SoundId
  841. { Volume = 0 }, -- Sound properties
  842. },
  843. Sound2 = {
  844. 10483837590, -- SoundId
  845. { Volume = 1000 }, -- Sound properties
  846. },
  847. Flashing = {
  848. true, -- Enabled/Disabled
  849. Color3.fromRGB(255, 255, 255), -- Color
  850. },
  851. Tease = {
  852. true, -- Enabled/Disabled
  853. Min = 0,
  854. Max = 0,
  855. },
  856. },
  857. },
  858. CustomDialog = {"You died to Trauma...", "Use what you've learned from Rush and Ambush!","This Mob Randomly Spawns Theres No Patten to it"}, -- Custom death message
  859. })
  860.  
  861. -----[[ Advanced ]]-----
  862. ------------------------
  863.  
  864. -- Run the created entity
  865. Creator.runEntity(Trauma)
  866. end
  867. end
  868.  
  869.  
  870.  
  871.  
  872.  
  873.  
  874.  
  875.  
  876.  
  877.  
  878.  
  879.  
  880.  
  881.  
  882.  
  883.  
  884.  
  885.  
  886.  
  887.  
  888.  
  889.  
  890.  
  891.  
  892.  
  893.  
  894. pcall(function()
  895. local DepthPas = coroutine.wrap(Depth)
  896. DepthPas()
  897. end)
  898. pcall(function()
  899. local TraumaPas = coroutine.wrap(TraumaSpawn)
  900. TraumaPas()
  901. end)
  902. pcall(function()
  903. local SmilerPas = coroutine.wrap(SmilerSpawn)
  904. SmilerPas()
  905. end)
  906. pcall(function()
  907. local VhsSansPas = coroutine.wrap(VhsSansSpawn)
  908. VhsSansPas()
  909. end)
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