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- --]=]
- print(os.date("%B"))
- print("Loading")
- -----------------------------------------------------------------------------------------------------------------------------------------------------------------
- -----------------------------------------------------------------------------------------------------------------------------------------------------------------
- -----------------------------------------------------------------------------------------------------------------------------------------------------------------
- -- DONT TOUCH AT! Or that will break
- local HardCore = {
- Title = "Uhm..", -- Made by MuhammadGames and Volta
- Desc = "Join a Match of HardCore For the First Time.",
- Reason = "You executed the HardCore script.",
- Image = "https://github.com/MuhXd/Models/blob/main/HardCoreDoors.png?raw=true",
- id = 1,
- }
- local DepthW = {
- Title = "Blue",
- Desc = "Encounter Depth",
- Reason = "Survive Depth",
- Image = "https://github.com/MuhXd/DoorSuff/blob/main/DoorsModes/Png.png?raw=true",
- id = 2,
- }
- local Depth = {
- Title = "In a mouth",
- Desc = "It's So Cold",
- Reason = "Dont Survive Depth",
- Image = "https://github.com/MuhXd/DoorSuff/blob/main/DoorsModes/Png.png?raw=true",
- id = 3,
- }
- local Smiles = {
- Title = "Smiling",
- Desc = "Stop Smiling",
- Reason = "Encounter and Survive Smiler",
- Image = "https://tr.rbxcdn.com/74de4e7b5e39c15126ca858f0ad19c80/420/420/Image/Png",
- id = 4,
- }
- local SmilesDie = {
- Title = "Smile to Fail",
- Desc = "Don't Smile",
- Reason = "Encounter And Dont Survive Smiler",
- Image = "https://tr.rbxcdn.com/74de4e7b5e39c15126ca858f0ad19c80/420/420/Image/Png",
- id = 5,
- }
- local NightmareRush ={
- Title = "Rush?",
- Desc = "Don't Be fooled",
- Reason = "Encounter And Survive Nightmare Rush",
- Image = "https://tr.rbxcdn.com/74de4e7b5e39c15126ca858f0ad19c80/420/420/Image/Png",
- id = 6,
- }
- local NightmareAmbush ={
- Title = "Ambush?",
- Desc = "Don't Be fooled",
- Reason = "Encounter And Survive Nightmare Ambush",
- Image = "https://tr.rbxcdn.com/74de4e7b5e39c15126ca858f0ad19c80/420/420/Image/Png",
- id = 7,
- }
- local NightmareAmbush ={
- Title = "Ambush?",
- Desc = "Don't Be fooled",
- Reason = "Encounter And Survive Nightmare Ambush",
- Image = "https://tr.rbxcdn.com/74de4e7b5e39c15126ca858f0ad19c80/420/420/Image/Png",
- id = 8,
- }
- -----------------------------------------------------------------------------------------------------------------------------------------------------------------
- -----------------------------------------------------------------------------------------------------------------------------------------------------------------
- -----------------------------------------------------------------------------------------------------------------------------------------------------------------
- -- loadstring(game:HttpGet("https://raw.githubusercontent.com/MuhXd/DoorSuff/main/Whitelist/NewKeySystem.lua"))()
- caa = 0
- tween = game:GetService("TweenService")
- local TestMultplayer = true
- if game:GetService("ReplicatedStorage"):FindFirstChild("Extacuted") then
- warn("You have Already Loaded")
- return false
- end
- local Test = Instance.new("Part")
- Test.Name = "Extacuted"
- Test.Parent = game:GetService("ReplicatedStorage")
- Test = 1
- loadstring(game:HttpGet("https://raw.githubusercontent.com/MuhXd/DoorSuff/main/OtherSuff/Sprint"))()
- local SelfModules = {
- Functions = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Functions.lua"))(),
- }
- ------------------------------------------------------------------------------------------------
- ------------------------------------------------------------------------------------------------
- local ModName = "HardCore"
- local foldername = "AchievementsSaves By Muhammadgames,Helped by RegularVynixu"
- local Slipt = string.split(foldername,"|")
- local valid2 = isfolder(foldername)
- if not valid2 then
- makefolder(foldername)
- end
- local fileName = ModName.."Save's.txt"
- local filePath = foldername.. "/".. fileName
- local valid = isfile(filePath)
- local Achievements = loadstring(game:HttpGet("https://raw.githubusercontent.com/MuhXd/Models/main/RegularVynixu's%20Achievement%20Modifyer"))()
- function AchievementsGet(Achievement)
- local read = readfile(filePath)
- local read2 = tostring(read)
- local read2 = string.split(read,"|")
- FOUND = false
- Find = ""
- for i,v in pairs(Achievement) do
- if i == "id" then
- Find=Find.." "..v
- end
- end
- for i,v in pairs(read2) do
- if v == Find then
- FOUND = true
- end
- end -- Desc
- if FOUND == false then
- Achievements.Get(Achievement)
- Write = ""
- for i,v in pairs(Achievement) do
- if i == "id" then
- Write=Write.." "..v
- end
- end
- appendfile(filePath,Write.."|")
- end
- end
- -- Creates and displays your custom achievement
- -- readfile(<string> path)
- if not valid then
- writefile(filePath, "Helped by RegularVynixu|")
- end
- AchievementsGet(HardCore)
- --[[
- ------------------------------------------------------------------------------------------------
- ------------------------------------------------------------------------------------------------
- Start of real Code!
- DON'T SHOW ABOVE!
- ............. . .
- . . . . .
- . . . . .
- . . . . .
- . . . . .
- . . . . .
- . . . . .
- . . . .........
- --]]
- if game:GetService("ReplicatedStorage"):FindFirstChild("Guis") then
- else
- Visable = Instance.new("Folder")
- Visable.Name = "Guis"
- Visable.Parent = game.ReplicatedStorage
- end
- function Gui(Name,Amount1,TextSent)
- if game:GetService("Players").localPlayer.PlayerGui.MainUI.Statistics.Frame:FindFirstChild("!"..Name.."!") then
- game:GetService("Players").localPlayer.PlayerGui.MainUI.Statistics.Frame["!"..Name.."!"]:Destroy()
- end
- Visable = Instance.new("BoolValue")
- Visable.Value = true
- Visable.Name = Name
- Visable.Parent = game.ReplicatedStorage.Guis
- game.Players.localPlayer.PlayerGui.MainUI.Statistics.LocksOpened.Visible = true
- LocksOpened = game.Players.localPlayer.PlayerGui.MainUI.Statistics.LocksOpened:Clone()
- game.Players.localPlayer.PlayerGui.MainUI.Statistics.LocksOpened.Visible = false
- LocksOpened.Parent = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame
- LocksOpened.Visible = game.ReplicatedStorage.Guis:FindFirstChild(Name).Value
- local Grad = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame["Leftover Gold"].UICorner:Clone()
- Grad.Parent = LocksOpened
- Grad = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame["Leftover Gold"].UIGradient:Clone()
- Grad.Parent = LocksOpened
- Grad = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame["Leftover Gold"].Amount:Clone()
- Grad.Parent = LocksOpened
- Grad.Text = Amount1
- Grad.Position = Grad.Position - UDim2.new(0.035,0,0,0)
- Grad = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame["Leftover Gold"].Icon:Clone()
- Grad.Parent = LocksOpened
- Grad.Position = Grad.Position - UDim2.new(0.035,0,0,0)
- LocksOpened.CloseButton.Position = LocksOpened.CloseButton.Position - UDim2.new(0.021,0,0,0)
- LocksOpened.CloseButton.ImageColor3 = Color3.new(0.0313725, 0.854902, 1)
- LocksOpened.TextColor3 = Color3.new(0.0313725, 0.854902, 1)
- LocksOpened.TextScaled = false
- LocksOpened.Name = "!"..Name.."!"
- LocksOpened.TextSize = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame["Leftover Gold"].TextSize + 16
- LocksOpened.Size = LocksOpened.Parent["Leftover Gold"].Size
- LocksOpened.BackgroundColor3 = Color3.new(0.0196078, 0.552941, 0.647059)
- LocksOpened.BackgroundTransparency = 0.5
- LocksOpened.Text = TextSent
- game.ReplicatedStorage.Guis:FindFirstChild(Name).changed:connect(function()
- LocksOpened.Visible = game.ReplicatedStorage.Guis:FindFirstChild(Name).Value
- end)
- end
- local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
- -- Run the created entity
- local Message = function(Message,Enable,N)
- local msg = Instance.new("Message")
- msg.Parent = game.Workspace
- msg.Text = Message
- if Enable ~= true then
- task.wait(0.1)
- msg:Destroy()
- end
- end
- -- Message("Thank you For Loading MultplayerBeta 1.2")
- for ii,vv in pairs(game:GetService("Players"):GetChildren()) do
- PlayersIngame = ii
- end -- Gets All Players
- if TestMultplayer == true then
- PlayersIngame = 1000 -- TestMultplayer
- end
- if PlayersIngame > 1 then -- if more then one then waits for link
- if game:GetService("ReplicatedStorage").GameData.LatestRoom.Value > 0 then
- print("Loaded After door 1! Please wait for everyone to die")
- game.StarterGui:SetCore("ChatMakeSystemMessage", {
- Text = "Load Before Door 1",
- Color = Color3.fromRGB(255, 0, 0),
- Font = Enum.Font.SourceSansBold,
- TextSize = 18,
- })
- firesignal(game.ReplicatedStorage.Bricks.DeathHint.OnClientEvent, {"You didn't Load it Before Door 1!","Please Wait for the next round"})
- game.ReplicatedStorage.GameStats["Player_".. game.Players.LocalPlayer.Name].Total.DeathCause.Value = "Not Loading Before Door 1"
- game.Players.LocalPlayer.Character.Humanoid.Health = -100
- return false
- end
- game.StarterGui:SetCore("ChatMakeSystemMessage", {
- Text = "Doors Hard Mode ON! By MuhammadGames (MuhammadGames#0017) and Volta (volta#2161)",
- Color = Color3.fromRGB(255, 0, 0),
- Font = Enum.Font.SourceSansBold,
- TextSize = 18,
- })
- Gui("HardMode","+900","Hard Mode")
- print("Loaded, Wating to Link to Multplayer") -- waiting to link
- c=1
- repeat task.wait()
- if c < 10 then
- -- Message("MultplayerV1.2B",true,"Welcome")
- c=10
- end
- -- msg:Destroy()
- --Kill=true
- until game:GetService("ReplicatedStorage").GameData.LatestRoom.Value > 0
- print("Linked to Clients") -- linked
- game.StarterGui:SetCore("ChatMakeSystemMessage", {
- Text = "Linked To Clients",
- Color = Color3.fromRGB(0, 255, 0),
- Font = Enum.Font.SourceSansBold,
- TextSize = 18,
- })
- Singleplayer = false -- Runs more Then 1 Player Code
- else
- print("Loaded in Singleplayer") -- loaded in 1 player
- repeat task.wait()
- until game:GetService("ReplicatedStorage").GameData.LatestRoom.Value > 0
- print("Started")
- Singleplayer = true -- Runs One player Code
- end
- Testa = 10
- getgenv().death = false
- Be=false
- Many=1
- JobId = game:GetService("ReplicatedStorage").GameData.GameStarted.Value
- Lowest = string.len(game:GetService("ReplicatedStorage").GameData.GameStarted.Value)
- Lowest = tonumber(Lowest)
- Stop=Lowest
- RanWait2=""
- function Depth()
- while true do task.wait()
- pcall(function()
- Be=true
- wait(30)
- wait(10)
- local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
- -- Create entity
- if game.ReplicatedStorage.GameData.LatestRoom.Value ~= 50 then
- game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
- else
- Wait(20)
- end
- local Depth = Creator.createEntity({
- CustomName = "Depth", -- Custom name of your entity
- Model = "https://github.com/sponguss/storage/raw/main/depth.rbxm", -- Can be GitHub file or rbxassetid
- Speed = 750, -- Percentage, 100 = default Rush speed
- DelayTime = 5,
- KillRange=100,-- Time before starting cycles (seconds)
- HeightOffset = 1,
- CanKill = true,
- BreakLights = true,
- FlickerLights = {
- true, -- Enabled
- 1, -- Time (seconds)
- },
- Cycles = {
- Min = 2,
- Max = 10,
- WaitTime = 2,
- },
- CamShake = {
- true, -- Enabled
- {5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)
- 100, -- Shake start distance (from Entity to you)
- },
- Jumpscare = {
- true, -- Enabled ('false' if you don't want jumpscare)
- {
- Image1 = "https://tr.rbxcdn.com/f0f798ca806ed372984f3b70d1b1432f/420/420/Image/Png", -- Image1 url
- Image2 = "https://tr.rbxcdn.com/f0f798ca806ed372984f3b70d1b1432f/420/420/Image/Png", -- Image2 url
- Shake = true,
- Sound1 = {
- 10483790459, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Sound2 = {
- 5263560566, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Flashing = {
- true, -- Enabled
- Color3.fromRGB(50, 115, 108), -- Color
- },
- Tease = {
- false, -- Enabled ('false' if you don't want tease)
- Min = 1,
- Max = 5,
- },
- },
- },
- CustomDialog = {"You died to who you call Depth", "Depth is faster than rush and ambush", "And he can rebound 2 Times","use what you leared from Ambush and rush tho.","I am Nerfing All Of Entitys","To not spawn in No Hiding Spots Rooms"}, -- Custom death message (can be as long as you want)
- })
- -----[[ Debug -=- Advanced ]]-----
- Depth.Debug.OnEntityDespawned = function()
- if getgenv().death == false then
- AchievementsGet(DepthW)
- end
- end
- Depth.Debug.OnDeath = function()
- getgenv().death = true
- AchievementsGet(Depth)
- end
- ------------------------
- -- Run the created entity
- Creator.runEntity(Depth)
- end)
- end
- end
- Stop=string.len(JobId)
- caa=0
- function SmilerSpawn()
- while true do task.wait()
- pcall(function()
- -- print("A-60")
- wait(40)
- -- Create entity
- local entity = Creator.createEntity({
- CustomName = "Smiler", -- Custom name of your entity
- Model = "https://github.com/PABMAXICHAC/doors-monsters-models/blob/main/Smiler.rbxm?raw=true", -- Can be GitHub file or rbxassetid
- Speed = 850, -- Percentage, 100 = default Rush speed
- DelayTime = 12, -- Time before starting cycles (seconds)
- HeightOffset = 1,
- CanKill = true,
- KillRange=100,
- BreakLights = true,
- FlickerLights = {
- true, -- Enabled
- 5, -- Time (seconds)
- },
- Cycles = {
- Min = 5,
- Max = 20,
- WaitTime = 0.3,
- },
- CamShake = {
- true, -- Enabled
- {20, 20, 1, 2}, -- Shake values (don't change if you don't know)
- 100, -- Shake start distance (from Entity to you)
- },
- Jumpscare = {
- true, -- Enabled ('false' if you don't want jumpscare)
- {
- Image1 = "rbxassetid://11417375410", -- Image1 url
- Image2 = "rbxassetid://11417375410", -- Image2 url
- Shake = true,
- Sound1 = {
- 5263560566, -- SoundId
- { Volume = 2.1 }, -- Sound properties
- },
- Sound2 = {
- 5263560566, -- SoundId
- { Volume = 2.1 }, -- Sound properties
- },
- Flashing = {
- true, -- Enabled
- Color3.fromRGB(255, 0, 0), -- Color
- },
- Tease = {
- false, -- Enabled ('false' if you don't want tease)
- Min = 1,
- Max = 3,
- },
- },
- },
- CustomDialog = {"¡¡ THIS SMILE IS LIKE ABMUSH !!", "Hide and don't Smile", "Don't get Tricked"}, -- Custom death message (can be as long as you want)
- })
- -----[[ Advanced ]]-----
- entity.Debug.OnEntitySpawned = function()
- end
- entity.Debug.OnEntityDespawned = function()
- if getgenv().death == false then
- AchievementsGet(Smiles)
- end
- entity.Debug.OnEntityStartMoving = function()
- end
- entity.Debug.OnEntityFinishedRebound = function()
- end
- entity.Debug.OnDeath = function()
- getgenv().death = true
- AchievementsGet(SmilesDie)
- end
- ------------------------
- -- Run the created entity
- Creator.runEntity(entity)
- end
- end)
- end
- end
- function VhsSansSpawn()
- while true do wait(200)
- pcall(function()
- local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
- -- Create entity
- local entity2 = Creator.createEntity({
- CustomName = "Mile", -- Custom name of your entity
- Model = " ", -- Can be GitHub file or rbxassetid
- Speed = 300, -- Percentage, 100 = default Rush speed
- DelayTime = 3, -- Time before starting cycles (seconds)
- HeightOffset = 0,
- CanKill = true,
- KillRange = 30,
- BreakLights = true,
- BackwardsMovement = false,
- FlickerLights = {
- true, -- Enabled/Disabled
- 6, -- Time (seconds)
- },
- Cycles = {
- Min = 3,
- Max = 30,
- WaitTime = 3,
- },
- CamShake = {
- true, -- Enabled/Disabled
- {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
- 100, -- Shake start distance (from Entity to you)
- },
- Jumpscare = {
- false, -- Enabled/Disabled
- {
- Image1 = "rbxassetid://9002021052", -- Image1 url
- Image2 = "rbxassetid://9002021052", -- Image2 url
- Shake = true,
- Sound1 = {
- 6314880174, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Sound2 = {
- 6314880174, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Flashing = {
- true, -- Enabled/Disabled
- Color3.fromRGB(255, 255, 255), -- Color
- },
- Tease = {
- true, -- Enabled/Disabled
- Min = 1,
- Max = 1,
- },
- },
- },
- CustomDialog = {"You have died to Mile", "if you see a flicker during 6 secondes Hide...", "Try again...", "This time you know how to beat him!"}, -- Custom death message
- })
- ------------------------
- Creator.runEntity(entity2)
- -- Run the created entity
- end)
- end
- end
- local function ZoO()
- repeat
- task.wait()
- until game.Workspace.CurrentRooms[game:GetService("ReplicatedStorage").GameData.LatestRoom.Value].Assets:FindFirstChild("Wardrobe")
- -- tween:Create(game.Lighting.MainColorCorrection, TweenInfo.new(1), {Contrast = 0.45}):Play()
- local ZoO = Creator.createEntity({
- CustomName = "200", -- Custom name of your entity
- Model = "https://github.com/Isth4t/DoorsModels/blob/main/200Moving.rbxm?raw=true", -- Can be GitHub file or rbxassetid
- Speed = 700, -- Percentage, 100 = default Rush speed
- DelayTime = 10, -- Time before starting cycles (seconds)
- KillRange=20,
- HeightOffset = 0,
- CanKill = true,
- BreakLights = true,
- BackwardsMovement = true,
- FlickerLights = {
- true, -- Enabled
- 6, -- Time (seconds)
- },
- Cycles = {
- Min = 4,
- Max = 4,
- WaitTime = 2,
- },
- CamShake = {
- true, -- Enabled
- {5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)
- 100, -- Shake start distance (from Entity to you)
- },
- Jumpscare = {
- true, -- Enabled ('false' if you don't want jumpscare)
- {
- Image1 = "rbxassetid://11400868582", -- Image1 url
- Image2 = "rbxassetid://11400871105", -- Image2 url
- Shake = true,
- Sound1 = {
- 530591527, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Sound2 = {
- 530591527, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Flashing = {
- true, -- Enabled
- Color3.fromRGB(255, 255, 255), -- Color
- },
- Tease = {
- false, -- Enabled ('false' if you don't want tease)
- Min = 1,
- Max = 3,
- },
- },
- },
- CustomDialog = {"You died to 200.", "It's very fast.", "Hide when you hear it!"}, -- Custom death message (can be as long as you want)
- })
- Creator.runEntity(ZoO)
- end
- function Baller()
- wait(50)
- game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
- local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
- local Baller = Creator.createEntity({
- CustomName = "Baller", -- Custom name of your entity
- Model = 11421844649,
- KillRange=200,
- Speed = 200, -- Percentage, 100 = default Rush speed
- DelayTime = 3, -- Time before starting cycles (seconds)
- HeightOffset = 0,
- CanKill = false,
- BreakLights = false,
- FlickerLights = {
- false, -- Enabled
- 5, -- Time (seconds)
- },
- Cycles = {
- Min = 12,
- Max = 12,
- WaitTime = 3,
- },
- CamShake = {
- false, -- Enabled
- {5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)
- 1, -- Shake start distance (from Entity to you)
- },
- Jumpscare = {
- false, -- Enabled ('false' if you don't want jumpscare)
- {
- Image1 = "https://create.roblox.com/marketplace/asset/11151804229/baller?pageNumber=1&pagePosition=18&keyword=", -- Image1 url
- Image2 = "https://create.roblox.com/marketplace/asset/11151804229/baller?pageNumber=1&pagePosition=18&keyword=", -- Image2 url
- Shake = false,
- Sound1 = {
- 11400679305, -- SoundId
- { Volume = 1 }, -- Sound properties
- },
- Sound2 = {
- 10483837590, -- SoundId
- { Volume = 0 }, -- Sound properties
- },
- Flashing = {
- false, -- Enabled
- Color3.fromRGB(70, 25, 0), -- Color
- },
- Tease = {
- false, -- Enabled ('false' if you don't want tease)
- Min = 1,
- Max = 1,
- },
- },
- },
- })
- ------------------------
- -- Run the created entity
- Creator.runEntity(Baller)
- end
- caa2=10
- game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Died:Connect(function()
- getgenv().death = true
- end)
- workspace.ChildAdded:Connect(function(inst)
- wait(1)
- if inst.Name == "RushMoving" then
- BoolValue = Instance.new("BoolValue")
- BoolValue.Name = "Nightmare"
- BoolValue.Parent = inst
- inst.RushNew.Attachment.ParticleEmitter.Texture = "http://www.roblox.com/asset/?id=10888024887"
- inst.RushNew.Attachment.ParticleEmitter.Brightness = 10
- repeat task.wait()
- until not inst:FindFirstChild("RushNew")
- if getgenv().death == false then
- AchievementsGet(NightmareRush)
- end
- a =game:GetService("ReplicatedStorage").GameData.LatestRoom.Value-1
- b=a+5
- repeat task.wait()
- until game:GetService("ReplicatedStorage").GameData.LatestRoom.Value >= b
- local BallerPas = coroutine.wrap(Baller)
- BallerPas()
- elseif inst.name == "AmbushMoving" then
- BoolValue = Instance.new("BoolValue")
- BoolValue.Name = "Nightmare"
- BoolValue.Parent = inst
- inst.RushNew.Attachment.ParticleEmitter.Texture = "https://create.roblox.com/marketplace/asset/10826375579/Nightmare-ambush-png-doors"
- inst.RushNew.Attachment.ParticleEmitter.Brightness = 10
- repeat task.wait()
- until not inst:FindFirstChild("RushNew")
- if getgenv().death == false then
- AchievementsGet(NightmareAmbush)
- end
- a =game:GetService("ReplicatedStorage").GameData.LatestRoom.Value-1
- b=a+2
- repeat task.wait()
- until game:GetService("ReplicatedStorage").GameData.LatestRoom.Value >= b
- ZoO()
- BallerPas()
- end
- end)
- i1=3
- i2=5
- i3=2
- Be=false
- function TraumaSpawn()
- while true do
- wait(100)
- local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
- -- Create entity
- local Trauma = Creator.createEntity({
- CustomName = "speedster", -- Custom name of your entity
- Model = "11546178972", -- Can be GitHub file or rbxassetid
- Speed = 1200, -- Percentage, 100 = default Rush speed
- DelayTime = 5,
- KillRange=80,-- Time before starting cycles (seconds)
- HeightOffset = 1,
- CanKill = true,
- BreakLights = true,
- BackwardsMovement = true,
- FlickerLights = {
- true, -- Enabled/Disabled
- 5, -- Time (seconds)
- },
- Cycles = {
- Min = 9,
- Max = 9,
- WaitTime = 2,
- },
- CamShake = {
- true, -- Enabled/Disabled
- {5.5, 50, 0.5, 2}, -- Shake values (don't change if you don't know)
- 100, -- Shake start distance (from Entity to you)
- },
- Jumpscare = {
- true, -- Enabled/Disabled
- {
- Image1 = "nil", -- Image1 url
- Image2 = "rbxassetid://11278624160", -- Image2 url
- Shake = true,
- Sound1 = {
- 10483790459, -- SoundId
- { Volume = 0 }, -- Sound properties
- },
- Sound2 = {
- 10483837590, -- SoundId
- { Volume = 1000 }, -- Sound properties
- },
- Flashing = {
- true, -- Enabled/Disabled
- Color3.fromRGB(255, 255, 255), -- Color
- },
- Tease = {
- true, -- Enabled/Disabled
- Min = 0,
- Max = 0,
- },
- },
- },
- CustomDialog = {"You died to Trauma...", "Use what you've learned from Rush and Ambush!","This Mob Randomly Spawns Theres No Patten to it"}, -- Custom death message
- })
- -----[[ Advanced ]]-----
- ------------------------
- -- Run the created entity
- Creator.runEntity(Trauma)
- end
- end
- pcall(function()
- local DepthPas = coroutine.wrap(Depth)
- DepthPas()
- end)
- pcall(function()
- local TraumaPas = coroutine.wrap(TraumaSpawn)
- TraumaPas()
- end)
- pcall(function()
- local SmilerPas = coroutine.wrap(SmilerSpawn)
- SmilerPas()
- end)
- pcall(function()
- local VhsSansPas = coroutine.wrap(VhsSansSpawn)
- VhsSansPas()
- end)
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