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Tay.Xyz 🟪

Sep 23rd, 2023
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  8.  
  9.  
  10.  
  11.  
  12.  
  13.  
  14. --//Airs
  15.  
  16.  
  17.  
  18.  
  19. local repo = 'https://raw.githubusercontent.com/Notaskid/storage/main/'
  20.  
  21.  
  22.  
  23.  
  24.  
  25.  
  26.  
  27.  
  28.  
  29.  
  30. function loadscript()
  31. local scriptversion = "2.1.2"
  32. local invite = "fraudz"
  33.  
  34. local rainbowcolor = Color3.new(1,1,1)
  35.  
  36. local Library = loadstring(game:HttpGet(repo .. 'library.lua'))()--//Library
  37. local ThemeManager = loadstring(game:HttpGet(repo .. 'addons/ThemeManager.lua'))()--//Theme Manager
  38. local SaveManager = loadstring(game:HttpGet(repo .. 'addons/SaveManager.lua'))()--//Save Manager
  39. local EspLibrary = loadstring(game:HttpGet(repo .. 'esplibv2.lua'))() --//Newer ESP
  40. loadstring(game:HttpGet(repo .. 'acbypass.lua'))() --// discord.gg/fraudz ;) (ac bypass)
  41. loadstring(game:HttpGet(repo .. 'aimingapi.lua'))() --//silent aiming
  42. --[[loadstring(game:HttpGet(repo .. 'targetlockapi.lua'))() --//target aiming]]
  43.  
  44.  
  45. --//Lib Sets
  46. Aiming.TargetPart = {"Head"}
  47. Aiming.FOVColour = Color3.fromRGB(255,255,255)
  48. Aiming.VisibleCheck = false
  49. AimingSettings.SilentAim = false
  50. Aiming.FOV = 100
  51.  
  52. function notify(text)
  53. Library:Notify(text)
  54. end
  55.  
  56. function formatNumber(number)
  57. number = tostring(number)
  58. return number:reverse():gsub("%d%d%d", "%1,"):reverse():gsub("^,", "")
  59. end
  60.  
  61. function Alive(Player)
  62. if Player and Player.Character and Player.Character:FindFirstChild("HumanoidRootPart") ~= nil and Player.Character:FindFirstChild("Humanoid") ~= nil and Player.Character:FindFirstChild("Head") ~= nil then
  63. return true
  64. end
  65. return false
  66. end
  67. function Network(Data)
  68. if Data and Data.Character and Data.Character:FindFirstChild("HumanoidRootPart") ~= nil and Data.Character:FindFirstChild("Humanoid") ~= nil and Data.Character:FindFirstChild("Head") ~= nil then
  69. return true
  70. end
  71. return false
  72. end
  73.  
  74. function spin()
  75. if Alive(game.Players.LocalPlayer) then
  76. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.Angles(0, math.rad(Options.spinspeed.Value), 0)
  77. end
  78. end
  79.  
  80. function tp(pos)
  81. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
  82. end
  83.  
  84. local function DeleteChar()
  85. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  86. if v:IsA('MeshPart') or v:IsA('Part') or v:IsA('Accessory') then
  87. v:Remove()
  88. end
  89. end
  90. game.Players.LocalPlayer.Character.Name = 'Deleted'
  91. end
  92.  
  93. local function DeleteHum()
  94. game.Players.LocalPlayer.Character.Humanoid:Remove()
  95. game.Players.LocalPlayer.Character.Name = 'Deleted'
  96. end
  97.  
  98. NamePos = CFrame.new(0,0,0)
  99.  
  100. notify('loading TAY.XYZ...')
  101.  
  102. local Window = Library:CreateWindow({
  103. Title = 'Tay.xyz',
  104. Center = true,
  105. AutoShow = true,
  106. })
  107.  
  108. Library:UpdateColorsUsingRegistry()
  109.  
  110. local Tabs = {
  111. Aiming = Window:AddTab('Aiming'),
  112. ESP = Window:AddTab('Visuals'),
  113. Scripts = Window:AddTab('Scripts'),
  114. Scripts2 = Window:AddTab('Misc'),
  115. Teleports = Window:AddTab('Teleports'),
  116. Settings = Window:AddTab('Settings'),
  117. }
  118.  
  119. local AimingMethods = Tabs.Aiming:AddLeftTabbox('Aiming')
  120. local FOV = Tabs.Aiming:AddRightGroupbox('FOV Settings')
  121. local Settings = Tabs.Aiming:AddLeftGroupbox('Settings')
  122.  
  123. local ESPToggles = Tabs.ESP:AddLeftGroupbox('ESP')
  124. local ESPSettings = Tabs.ESP:AddRightGroupbox('ESP Settings')
  125. local Cross = Tabs.ESP:AddLeftGroupbox('Crosshair Visuals')
  126. local Vis = Tabs.ESP:AddRightGroupbox('Visuals')
  127.  
  128. local ButtonScripts = Tabs.Scripts:AddLeftGroupbox('Scripts')
  129. local Buttons = Tabs.Scripts:AddLeftGroupbox('Character Changers')
  130. local Toggle = Tabs.Scripts:AddRightGroupbox('Toggles')
  131. local blatantaa = Tabs.Scripts:AddRightGroupbox('Blatant AA')
  132. local MoreScripts = Tabs.Scripts:AddRightGroupbox('More')
  133.  
  134. local More = Tabs.Scripts2:AddLeftGroupbox('Script Values')
  135. local More2 = Tabs.Scripts2:AddRightGroupbox('Script Settings')
  136.  
  137. local gtps = Tabs.Teleports:AddLeftGroupbox('General Locations')
  138. local gl = Tabs.Teleports:AddRightGroupbox('Gun Locations')
  139. local gls = Tabs.Teleports:AddRightGroupbox('Glitched Locations')
  140. local cl = Tabs.Teleports:AddRightGroupbox('Camping Locations (use noclip)')
  141.  
  142. --//Code
  143.  
  144. gtps:AddButton('Bank Vault', function()
  145. tp(CFrame.new(-504, 23, -286))
  146. end)
  147.  
  148. gtps:AddButton('Bank Outside', function()
  149. tp(CFrame.new(-423, 23, -285))
  150. end)
  151.  
  152.  
  153. gl:AddButton('Downhill Gunz', function()
  154. tp(CFrame.new(-568, 8, -736))
  155. end)
  156.  
  157. gl:AddButton('Uphill Gunz', function()
  158. tp(CFrame.new(482, 48, -608))
  159. end)
  160.  
  161. gtps:AddButton('Hood Fitness', function()
  162. tp(CFrame.new(-76, 22, -604))
  163. end)
  164.  
  165. gtps:AddButton("Jeff's Tacos", function()
  166. tp(CFrame.new(584, 51, -480))
  167. end)
  168.  
  169. gtps:AddButton("Church", function()
  170. tp(CFrame.new(207, 22, -86))
  171. end)
  172.  
  173. gtps:AddButton("Subway Entrance", function()
  174. tp(CFrame.new(-421, -2, -60))
  175. end)
  176.  
  177. gls:AddButton("Glitch Location #1", function()
  178. tp(CFrame.new(-218, 24, -476))
  179. end)
  180.  
  181. gls:AddButton("Glitch Location #2", function()
  182. tp(CFrame.new(-991, 24, -222))
  183. end)
  184.  
  185. gtps:AddButton("Kool Klub", function()
  186. tp(CFrame.new(-265, 49, -457))
  187. end)
  188.  
  189. gtps:AddButton("Basket Ball Court", function()
  190. tp(CFrame.new(-932, 22, -482))
  191. end)
  192.  
  193. gtps:AddButton("Casino", function()
  194. tp(
  195. CFrame.new(-866, 22, -105)
  196. )
  197. end)
  198.  
  199. gtps:AddButton("Playground", function()
  200. tp(
  201. CFrame.new(-264, 22, -759)
  202. )
  203. end)
  204.  
  205.  
  206. gtps:AddButton("Phone Store", function()
  207. tp(
  208. CFrame.new(-118, 22, -871)
  209. )
  210. end)
  211.  
  212. gtps:AddButton("UFO", function()
  213. tp(
  214. CFrame.new(73, 139, -678)
  215. )
  216. end)
  217.  
  218. gtps:AddButton("Da Central High School", function()
  219. tp(
  220. CFrame.new(-656, 22, 233)
  221. )
  222. end)
  223. gtps:AddButton("Da Boxing Club", function()
  224. tp(
  225. CFrame.new(-210, 22, -1119)
  226. )
  227. end)
  228. gtps:AddButton("Carnival", function()
  229. tp(
  230. CFrame.new(77, 25, -961)
  231. )
  232. end)
  233. gtps:AddButton("Klips", function()
  234. tp(
  235. CFrame.new(9, 22, -119)
  236. )
  237. end)
  238.  
  239. --//pp
  240.  
  241. cl:AddButton("Camping Spot #1", function()
  242. tp(
  243. CFrame.new(-425, 23, -222)
  244. )
  245. end)
  246.  
  247. cl:AddButton("Camping Spot #2", function()
  248. tp(
  249. CFrame.new(-272, 23, -400)
  250. )
  251. end)
  252.  
  253. cl:AddButton("Camping Spot #3", function()
  254. tp(
  255. CFrame.new(-1067, 21, -186)
  256. )
  257. end)
  258.  
  259. gl:AddButton("Revolver", function()
  260. tp(
  261. CFrame.new(-643, 22, -124)
  262. )
  263. end)
  264.  
  265.  
  266. gl:AddButton("Gernade Launcher", function()
  267. tp(
  268. CFrame.new(-964, -1, 469)
  269. )
  270. end)
  271.  
  272.  
  273. gl:AddButton("RPG", function()
  274. tp(
  275. CFrame.new(-787, -40, -935)
  276. )
  277. end)
  278.  
  279.  
  280. gl:AddButton("Admin Guns", function()
  281. tp(
  282. CFrame.new(-878, -33, -534)
  283. )
  284. end)
  285.  
  286.  
  287. gl:AddButton("Flame Thrower", function()
  288. tp(
  289. CFrame.new(-153, 54, -103)
  290. )
  291. end)
  292.  
  293.  
  294. gl:AddButton("Double Barrel SG", function()
  295. tp(
  296. CFrame.new(-1041, 22, -261)
  297. )
  298. end)
  299.  
  300.  
  301. gl:AddButton("LMG", function()
  302. tp(
  303. CFrame.new(-625, 23, -300)
  304. )
  305. end)
  306.  
  307. gl:AddButton("Drum Gun",function()
  308. tp(
  309. CFrame.new(-81, 23, -86)
  310. )
  311. end)
  312.  
  313.  
  314. gtps:AddButton("Admin Base", function()
  315. tp(
  316. CFrame.new(-503, -15, -886)
  317. )
  318. end)
  319.  
  320. gtps:AddButton("Fire Station", function()
  321. tp(
  322. CFrame.new(-165, 23, -118)
  323. )
  324. end)
  325.  
  326. gtps:AddButton("Da Theatre", function()
  327. tp(
  328. CFrame.new(-1006, 25, -117)
  329. )
  330. end)
  331.  
  332.  
  333.  
  334.  
  335. local smoothplastic = Enum.Material.SmoothPlastic
  336. local objects = {}
  337.  
  338. local function scan(object)
  339. local objectlist = object:GetChildren()
  340. for i = 1, #objectlist do
  341. if objectlist[i]:IsA('BasePart') then
  342. objects[objectlist[i]] = objectlist[i].Material
  343. end
  344. scan(objectlist[i])
  345. end
  346. end
  347.  
  348. scan(workspace)
  349.  
  350. Toggle:AddToggle('lowgx', {
  351. Text = 'Low Graphics',
  352. Default = false,
  353. Tooltip = 'Enable/Disable Low Graphics',
  354. }):AddKeyPicker("lowgfxshit", { Default = 'None', NoUI = false, SyncToggleState = true, Text = 'Low GFX' })
  355. Toggles.lowgx:OnChanged(function()
  356. if not Toggles.lowgx.Value then
  357. game.Lighting.GlobalShadows = true
  358. for i in pairs(objects) do
  359. i.Material = objects[i]
  360. end
  361. else
  362. game.Lighting.GlobalShadows = false
  363. for i in pairs(objects) do
  364. i.Material = smoothplastic
  365. --wait()
  366. end
  367. end
  368. end)
  369.  
  370. Toggle:AddToggle('muteboombox', {
  371. Text = 'Loop Mute Boomboxes',
  372. Default = false,
  373. Tooltip = 'Mutes all boomboxes (FE)',
  374. }):AddKeyPicker("muteboomboxesbind", { Default = 'None', NoUI = false, SyncToggleState = true, Text = 'Mute Boomboxes' })
  375.  
  376. Toggle:AddToggle('eshittalk', {
  377. Text = 'Shit Talk',
  378. Default = false,
  379. Tooltip = 'Enable/Disable Shit Talk',
  380. }):AddKeyPicker("enableshittalkbind", { Default = 'None', NoUI = false, SyncToggleState = true, Text = 'Shit Talk' })
  381.  
  382. blatantaa:AddToggle('spinbot', {
  383. Text = 'Spin Bot',
  384. Default = false,
  385. }):AddKeyPicker("spinbotkeybind", { Default = 'None', NoUI = false, SyncToggleState = true, Text = 'SpinBot' })
  386.  
  387. Toggle:AddToggle('cframespeed', {
  388. Text = 'CFrame Speed',
  389. Default = false,
  390. }):AddKeyPicker("cframekeybind", { Default = 'None', NoUI = false, SyncToggleState = true, Text = 'CFrame Speed' })
  391.  
  392. Toggle:AddToggle('antistomp', {
  393. Text = 'Anti Stomp',
  394. Default = false,
  395. Tooltip = 'Deletes your character when you are knocked',
  396. }):AddKeyPicker("antistompkeybind", { Default = 'None', NoUI = false, SyncToggleState = true, Text = 'Anti Stomp' })
  397.  
  398. Toggle:AddToggle('autostomp', {
  399. Text = 'Auto Stomp',
  400. Default = false,
  401. }):AddKeyPicker("autostompkeybind", { Default = 'None', NoUI = false, SyncToggleState = true, Text = 'Auto Stomp' })
  402.  
  403. Toggle:AddToggle('noclip', {
  404. Text = 'Noclip',
  405. Default = false,
  406. }):AddKeyPicker("noclipkeybind", { Default = 'None', NoUI = false, SyncToggleState = true, Text = 'Noclip' })
  407.  
  408.  
  409. Toggle:AddToggle('fakelag', {
  410. Text = 'Fake Lag',
  411. Default = false,
  412. }):AddKeyPicker("fakelagkeybinbd", { Default = 'None', NoUI = false, SyncToggleState = true, Text = 'Fake Lag' })
  413.  
  414.  
  415. Toggle:AddToggle('hideuser', {
  416. Text = 'Hide User',
  417. Default = false,
  418. }):AddKeyPicker("hideusebind", { Default = 'None', NoUI = false, SyncToggleState = true, Text = 'Hide User' })
  419.  
  420. Toggle:AddToggle('cashesp', {
  421. Text = 'Cash Esp',
  422. Default = false,
  423. }):AddKeyPicker("cashespbuind", { Default = 'None', NoUI = false, SyncToggleState = true, Text = 'Cash Esp' })
  424.  
  425. Toggle:AddToggle('autoreload', {
  426. Text = 'Auto Reload',
  427. Default = false,
  428. }):AddKeyPicker("autoreloadkbind", { Default = 'None', NoUI = false, SyncToggleState = true, Text = 'Auto Reload' })
  429.  
  430. blatantaa:AddToggle('antilock', {
  431. Text = 'Reverse',
  432. Default = false,
  433. }):AddKeyPicker("aintilockkeybind", { Default = 'None', NoUI = false, SyncToggleState = true, Text = 'Anti Lock' })
  434.  
  435. Toggle:AddToggle('reach', {
  436. Text = 'Reach',
  437. Default = false,
  438. }):AddKeyPicker("reachkeybind", { Default = 'None', NoUI = false, SyncToggleState = true, Text = 'Reach' })
  439. Toggle:AddToggle('antibag',{
  440. Text = 'Anti Bag',
  441. Default = false,
  442. })
  443.  
  444.  
  445. blatantaa:AddToggle('slingshot', {
  446. Text = 'Slingshot',
  447. Default = false,
  448. }):AddKeyPicker("slingshotantiaim", { Default = 'None', NoUI = false, SyncToggleState = true, Text = 'Slingshot Anti Aim' })
  449.  
  450. Toggles.cashesp:OnChanged(function()
  451. if Toggles.cashesp.Value == false then
  452. for i,v in pairs(game.Workspace.Ignored.Drop:GetChildren()) do
  453. if v.Name == 'MoneyDrop' then
  454. v.BillboardGui.AlwaysOnTop = false
  455. v.BillboardGui.Size = UDim2.new(1,0,1,0)
  456. end
  457. end
  458. end
  459. end)
  460.  
  461.  
  462. local Noclipping = nil
  463. Clip = true
  464.  
  465. Toggles.noclip:OnChanged(function()
  466. if Toggles.noclip.Value == true then
  467. Clip = false
  468. local function NoclipLoop()
  469. if Clip == false and game.Players.LocalPlayer.Character ~= nil then
  470. for _, child in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
  471. if child:IsA("BasePart") and child.CanCollide == true and child.Name ~= floatName then
  472. child.CanCollide = false
  473. end
  474. end
  475. end
  476. end
  477. Noclipping = game:GetService('RunService').Stepped:Connect(NoclipLoop)
  478. else
  479. Clip = false
  480. if Noclipping then
  481. Noclipping:Disconnect()
  482. end
  483. end
  484. end)
  485.  
  486.  
  487. Vis:AddToggle('mgun', {
  488. Text = 'Gun Chams',
  489. Default = false,
  490. }):AddColorPicker('guncolor', {
  491. Default = Color3.new(1, 1, 1),
  492. })
  493. Options.guncolor:OnChanged(function()
  494. for _,v in pairs(game:GetService('Players').LocalPlayer.Character:GetChildren()) do
  495. if v.ClassName == 'Tool' then
  496. if v:FindFirstChild('Default') then
  497. v.Default.Color = Options.guncolor.Value
  498. end
  499. end
  500. end
  501. end)
  502.  
  503. --[[Vis:AddDropdown('mgunmat', {
  504. Values = {'ForceField','Neon'},
  505. Default = 1,
  506. Multi = false, -- true / false, allows multiple choices to be selected
  507.  
  508. Text = 'Gun Material',
  509. })]]
  510.  
  511. local plrcharacter = game.Players.LocalPlayer.Character
  512. local bodycolors = plrcharacter['Body Colors']
  513.  
  514.  
  515. Vis:AddToggle('mchar', {
  516. Text = 'Character Chams',
  517. Default = false,
  518. }):AddColorPicker('charcolor', {
  519. Default = bodycolors.HeadColor3,
  520. })
  521. Options.charcolor:OnChanged(function()
  522. for _,v in pairs(game:GetService('Players').LocalPlayer.Character:GetChildren()) do
  523. if v.ClassName == 'MeshPart' then
  524. --v.Material = 'ForceField'
  525. v.Color = Options.charcolor.Value
  526. end
  527. end
  528.  
  529. for _,v in pairs(game:GetService('Players').LocalPlayer.Character:GetChildren()) do
  530. if v.ClassName == 'Accessory' then
  531. --v.Handle.Material = 'ForceField'
  532. if v:FindFirstChild("Handle") then
  533. v.Handle.Color = Options.charcolor.Value
  534. end
  535. end
  536. end
  537. end)
  538.  
  539.  
  540. Vis:AddToggle('rgun', {
  541. Text = 'Rainbow Gun',
  542. Default = false,
  543. }):AddKeyPicker("gaygun", { Default = 'None', NoUI = false, SyncToggleState = true, Text = 'Rainbow Gun' })
  544.  
  545. Vis:AddToggle('rchar', {
  546. Text = 'Rainbow Character',
  547. Default = false,
  548. }):AddKeyPicker("gaychar", { Default = 'None', NoUI = false, SyncToggleState = true, Text = 'Rainbow Character' })
  549.  
  550. Vis:AddToggle('discomode', {
  551. Text = 'Disco Mode',
  552. Default = false,
  553. }):AddKeyPicker("discomodebind", { Default = 'None', NoUI = false, SyncToggleState = true, Text = 'Disco Mode' })
  554.  
  555. ButtonScripts:AddButton('Reset Character Colors', function()
  556. local v1 = game.Players.LocalPlayer.Character
  557. local v2 = v1['Body Colors']
  558. v1.Head.Color = v2.HeadColor3
  559. v1.LeftUpperArm.Color = v2.LeftArmColor3
  560. v1.LeftUpperLeg.Color = v2.LeftLegColor3
  561. v1.RightUpperArm.Color = v2.RightArmColor3
  562. v1.RightUpperLeg.Color = v2.RightLegColor3
  563. v1.UpperTorso.Color = v2.TorsoColor3
  564. end)
  565. ButtonScripts:AddButton('Show Masked Users', function()
  566. for i,v in pairs(game.Workspace.Players:GetChildren()) do
  567. v:FindFirstChildWhichIsA('Humanoid').DisplayDistanceType = 'Subject'
  568. end
  569. end)
  570. ButtonScripts:AddButton('No Recoil', function()
  571. function isframework(scriptInstance)
  572. if tostring(scriptInstance) == "Framework" then
  573. return true
  574. end
  575. return false
  576. end
  577.  
  578. function checkArgs(instance,index)
  579. if tostring(instance):lower():find("camera") and tostring(index) == "CFrame" then
  580. return true
  581. end
  582. return false
  583. end
  584.  
  585. newindex = hookmetamethod(game, "__newindex", function(self,index,value)
  586. local callingScr = getcallingscript()
  587.  
  588. if isframework(callingScr) and checkArgs(self,index) then
  589. return;
  590. end
  591.  
  592. return newindex(self,index,value)
  593. end)
  594. end)
  595.  
  596. ButtonScripts:AddButton('Unjail', function()
  597. if game:GetService("Players").LocalPlayer.DataFolder.Currency.Value >= 125 then
  598. game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-270.94, 20.327, -242.38)
  599. game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-270.94, 20.327, -242.38)
  600. wait()
  601. fireclickdetector(game:GetService("Workspace").Ignored.Shop["[Key] - $125"].ClickDetector)
  602. wait(.1)
  603. fireclickdetector(game:GetService("Workspace").Ignored.Shop["[Key] - $125"].ClickDetector)
  604. fireclickdetector(game:GetService("Workspace").Ignored.Shop["[Key] - $125"].ClickDetector)
  605. repeat
  606. wait()
  607. until game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("[Key]")
  608. local Hum = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
  609. if Hum.Health > 0 then
  610. key1 = game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("[Key]")
  611. if key1 then
  612. Hum:EquipTool(key1)
  613. for i, v in pairs(game:GetService"Players".LocalPlayer.Character:GetChildren()) do
  614. if v:isA("Tool") then
  615. game:GetService("Players").LocalPlayer.Character.Humanoid:EquipTool(key1)
  616. v:Activate()
  617. end
  618. end
  619. end
  620. end
  621. end
  622. end)
  623.  
  624. Buttons:AddButton('Headless (Client)', function()
  625. game.Players.LocalPlayer.Character.Head.Transparency = 1
  626. for i,v in pairs(game.Players.LocalPlayer.Character.Head:GetChildren()) do
  627. if (v:IsA("Decal")) then
  628. v:Destroy()
  629. end
  630. end
  631. end)
  632.  
  633. Buttons:AddButton('Korblox (Client)', function()
  634. local ply = game.Players.LocalPlayer
  635. local chr = ply.Character
  636. chr.RightLowerLeg.MeshId = "902942093"
  637. chr.RightLowerLeg.Transparency = "1"
  638. chr.RightUpperLeg.MeshId = "http://www.roblox.com/asset/?id=902942096"
  639. chr.RightUpperLeg.TextureID = "http://roblox.com/asset/?id=902843398"
  640. chr.RightFoot.MeshId = "902942089"
  641. chr.RightFoot.Transparency = "1"
  642. end)
  643.  
  644. Buttons:AddButton('Blizzard Beast Mode (Client)', function()
  645. local L_406_ = game.Players.LocalPlayer.Character
  646. local L_407_ = L_406_:WaitForChild("Head")
  647. local L_408_ = L_407_:WaitForChild("face")
  648. L_408_.Texture = "rbxassetid://209712379"
  649. end)
  650.  
  651. Buttons:AddButton('Super Super Happy Face (Client)', function()
  652. local L_406_ = game.Players.LocalPlayer.Character
  653. local L_407_ = L_406_:WaitForChild("Head")
  654. local L_408_ = L_407_:WaitForChild("face")
  655. L_408_.Texture = "rbxassetid://494290547"
  656. end)
  657.  
  658. Buttons:AddButton('Beast Mode (Client)', function()
  659. local L_406_ = game.Players.LocalPlayer.Character
  660. local L_407_ = L_406_:WaitForChild("Head")
  661. local L_408_ = L_407_:WaitForChild("face")
  662. L_408_.Texture = "rbxassetid://127959433"
  663. end)
  664.  
  665. Buttons:AddButton('Playful Vampire (Client)', function()
  666. local L_406_ = game.Players.LocalPlayer.Character
  667. local L_407_ = L_406_:WaitForChild("Head")
  668. local L_408_ = L_407_:WaitForChild("face")
  669. L_408_.Texture = "rbxassetid://2409281591"
  670. end)
  671.  
  672. Buttons:AddButton('Punk Face (Client)', function()
  673. local L_406_ = game.Players.LocalPlayer.Character
  674. local L_407_ = L_406_:WaitForChild("Head")
  675. local L_408_ = L_407_:WaitForChild("face")
  676. L_408_.Texture = "rbxassetid://119768621"
  677. end)
  678.  
  679. Buttons:AddButton('Madness Face (Client)', function()
  680. local L_406_ = game.Players.LocalPlayer.Character
  681. local L_407_ = L_406_:WaitForChild("Head")
  682. local L_408_ = L_407_:WaitForChild("face")
  683. L_408_.Texture = "rbxassetid://129900258"
  684. end)
  685.  
  686. Buttons:AddButton("Grandma's Lipstick (Client)", function()
  687. local L_406_ = game.Players.LocalPlayer.Character
  688. local L_407_ = L_406_:WaitForChild("Head")
  689. local L_408_ = L_407_:WaitForChild("face")
  690. L_408_.Texture = "rbxassetid://51241479"
  691. end)
  692.  
  693. Buttons:AddButton('Bandage (Client)', function()
  694. local L_406_ = game.Players.LocalPlayer.Character
  695. local L_407_ = L_406_:WaitForChild("Head")
  696. local L_408_ = L_407_:WaitForChild("face")
  697. L_408_.Texture = "rbxassetid://20418584"
  698. end)
  699.  
  700. Buttons:AddButton('Troublemaker (Client)', function()
  701. local L_406_ = game.Players.LocalPlayer.Character
  702. local L_407_ = L_406_:WaitForChild("Head")
  703. local L_408_ = L_407_:WaitForChild("face")
  704. L_408_.Texture = "rbxassetid://22920500"
  705. end)
  706.  
  707. Buttons:AddButton('Yum (Client)', function()
  708. local L_406_ = game.Players.LocalPlayer.Character
  709. local L_407_ = L_406_:WaitForChild("Head")
  710. local L_408_ = L_407_:WaitForChild("face")
  711. L_408_.Texture = "rbxassetid://26018945"
  712. end)
  713.  
  714.  
  715.  
  716. local garbage = {
  717. 'lol',
  718. 'ez',
  719. 'so sad',
  720. 'my grandma has better aim than you',
  721. 'seed',
  722. 'ill 5-0',
  723. 'just quit.',
  724. 'run 1s',
  725. 'salty',
  726. 'rodent',
  727. 'LLL',
  728. 'suprised you havent quit yet',
  729. 'no skill bozo',
  730. 'bozo',
  731. 'absolute 0 skill',
  732. 'LOL',
  733. 'sit son',
  734. 'so bad',
  735. 'look whos mad',
  736. 'keep crying',
  737. 'cry more',
  738. 'rodent',
  739. 'log',
  740. '.gg/'..invite,
  741. }
  742.  
  743. local garbage2 = {
  744. 'get back into your cage monkey',
  745. 'to busy eating watermelon?',
  746. 'heres a banana',
  747. 'even cops have better aim',
  748. 'bro ur black',
  749. 'was popeyes good',
  750. 'monkey',
  751. 'this aint no zoo',
  752. 'i didnt know black people could grow real eyebrows',
  753. 'do you have a mom AND dad',
  754. 'do you snack dry bones?',
  755. 'where is your water at',
  756. 'is your blood black too???'
  757. }
  758.  
  759.  
  760. More2:AddDropdown('shittalkmode', {
  761. Values = {'Normal','Racist'},
  762. Default = 1,
  763. Multi = false, -- true / false, allows multiple choices to be selected
  764.  
  765. Text = 'Shit Talk Mode',
  766. })
  767.  
  768. More2:AddLabel('Shit Talk Key'):AddKeyPicker('shittalk', {
  769. Default = 'J', -- String as the name of the keybind (MB1, MB2 for mouse buttons)
  770. SyncToggleState = false,
  771. -- You can define custom Modes but I have never had a use for it.
  772. Mode = 'Toggle', -- Modes: Always, Toggle, Hold
  773.  
  774. Text = 'Shit Talk', -- Text to display in the keybind menu
  775. NoUI = true, -- Set to true if you want to hide from the Keybind menu,
  776. })
  777.  
  778. Options.shittalk:OnClick(function()
  779. if Toggles.eshittalk.Value == true then
  780. if Options.shittalkmode.Value == "Normal" then
  781. game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(garbage[math.random(1,#garbage)],"All")
  782. elseif Options.shittalkmode.Value == "Racist" then
  783. game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(garbage2[math.random(1,#garbage2)],"All")
  784. end
  785. end
  786. end)
  787.  
  788. More2:AddDropdown('antistompmode', {
  789. Values = {'Delete Character','Delete Humanoid'},
  790. Default = 1,
  791. Multi = false, -- true / false, allows multiple choices to be selected
  792.  
  793. Text = 'Anti Stomp',
  794. })
  795.  
  796.  
  797. MoreScripts:AddSlider('camfov', {
  798. Text = 'Camera FOV',
  799.  
  800. Default = 70,
  801. Min = 30,
  802. Max = 120,
  803. Rounding = 0,
  804.  
  805. Compact = false, -- If set to true, then it will hide the label
  806. })
  807.  
  808. Options.camfov:OnChanged(function()
  809. workspace.CurrentCamera.FieldOfView = Options.camfov.Value
  810. end)
  811.  
  812. More:AddSlider('spinspeed', {
  813. Text = 'Spin Speed',
  814.  
  815. Default = 100,
  816. Min = 1,
  817. Max = 100,
  818. Rounding = 0,
  819.  
  820. Compact = false, -- If set to true, then it will hide the label
  821. })
  822.  
  823. More:AddSlider('cframespeedvalue', {
  824. Text = 'CFrame Speed Value',
  825.  
  826. Default = 1,
  827. Min = 1,
  828. Max = 10,
  829. Rounding = 1,
  830.  
  831. Compact = false, -- If set to true, then it will hide the label
  832. })
  833.  
  834.  
  835. More:AddSlider('fakelagamount', {
  836. Text = 'Fake Lag Intensity',
  837.  
  838. Default = 0.05,
  839. Min = 0,
  840. Max = 1,
  841. Rounding = 2,
  842.  
  843. Compact = false, -- If set to true, then it will hide the label
  844. })
  845.  
  846. More:AddSlider('antiaimspeed', {
  847. Text = 'Reverse AA Speed',
  848.  
  849. Default = 0.6,
  850. Min = 0,
  851. Max = 1,
  852. Rounding = 3,
  853.  
  854. Compact = false, -- If set to true, then it will hide the label
  855. })
  856.  
  857. More:AddSlider('slingshotaaspeed', {
  858. Text = 'Slingshot AA Speed',
  859.  
  860. Default = 0.999,
  861. Min = 0.1,
  862. Max = 0.999,
  863. Rounding = 3,
  864.  
  865. Compact = false, -- If set to true, then it will hide the label
  866. })
  867.  
  868.  
  869.  
  870.  
  871.  
  872.  
  873. --[[More:AddSlider('fakecash', {
  874. Text = 'Fake Cash',
  875.  
  876. Default = 0,
  877. Min = 0,
  878. Max = 1000000000000,
  879. Rounding = 0,
  880.  
  881. Compact = false, -- If set to true, then it will hide the label
  882. })
  883.  
  884.  
  885. Options.fakecash:OnChanged(function()
  886. game.Players.LocalPlayer.PlayerGui.Framework.CurrencySound:Play()
  887. game.Players.LocalPlayer.DataFolder.Currency.Value = formatNumber(Options.fakecash.Value))
  888. game.Players.LocalPlayer.PlayerGui.MainScreenGui.MoneyText.Text = "$"..formatNumber(Options.fakecash.Value))
  889. if game.Players.LocalPlayer.Backpack:FindFirstChild("Wallet") then
  890. game.Players.LocalPlayer.Backpack.Wallet.Handle.BillboardGui.TextLabel.Text = "$"..formatNumber(Options.fakecash.Value))
  891. else
  892. game.Players.LocalPlayer.Character.Wallet.Handle.BillboardGui.TextLabel.Text = "$"..formatNumber(Options.fakecash.Value))
  893. end
  894. formatNumber()
  895. end)
  896. ]]
  897. Cross:AddLabel('Crosshair Color'):AddColorPicker('crosscolor', {
  898. Default = Color3.new(1, 1, 1),
  899. Title = 'Crosshair Color', -- Optional. Allows you to have a custom color picker title (when you open it)
  900. })
  901.  
  902. Cross:AddToggle('rainbowcross', {
  903. Text = 'Rainbow Crosshair',
  904. Default = false,
  905. })
  906.  
  907. game:GetService("RunService").Heartbeat:Connect(function()
  908. if Toggles.rainbowcross.Value == false then
  909. game:GetService("Players").LocalPlayer.PlayerGui.MainScreenGui.Aim.BackgroundColor3 = Options.crosscolor.Value
  910. game:GetService("Players").LocalPlayer.PlayerGui.MainScreenGui.Aim.Top.BackgroundColor3 = Options.crosscolor.Value
  911. game:GetService("Players").LocalPlayer.PlayerGui.MainScreenGui.Aim.Left.BackgroundColor3 = Options.crosscolor.Value
  912. game:GetService("Players").LocalPlayer.PlayerGui.MainScreenGui.Aim.Right.BackgroundColor3 = Options.crosscolor.Value
  913. game:GetService("Players").LocalPlayer.PlayerGui.MainScreenGui.Aim.Bottom.BackgroundColor3 = Options.crosscolor.Value
  914. else
  915. game:GetService("Players").LocalPlayer.PlayerGui.MainScreenGui.Aim.BackgroundColor3 = rainbowcolor
  916. game:GetService("Players").LocalPlayer.PlayerGui.MainScreenGui.Aim.Top.BackgroundColor3 = rainbowcolor
  917. game:GetService("Players").LocalPlayer.PlayerGui.MainScreenGui.Aim.Left.BackgroundColor3 = rainbowcolor
  918. game:GetService("Players").LocalPlayer.PlayerGui.MainScreenGui.Aim.Right.BackgroundColor3 = rainbowcolor
  919. game:GetService("Players").LocalPlayer.PlayerGui.MainScreenGui.Aim.Bottom.BackgroundColor3 = rainbowcolor
  920. end
  921. end)
  922.  
  923.  
  924. Cross:AddToggle('topcross', {
  925. Text = 'Top Crosshair',
  926. Default = true,
  927. Tooltip = 'Enable/Disable Top Crosshair',
  928. })
  929. Toggles.topcross:OnChanged(function()
  930. game:GetService("Players").LocalPlayer.PlayerGui.MainScreenGui.Aim.Top.Visible = Toggles.topcross.Value
  931. end)
  932.  
  933. Cross:AddToggle('bottomcross', {
  934. Text = 'Bottom Crosshair',
  935. Default = true,
  936. Tooltip = 'Enable/Disable Bottom Crosshair',
  937. })
  938. Toggles.bottomcross:OnChanged(function()
  939. game:GetService("Players").LocalPlayer.PlayerGui.MainScreenGui.Aim.Bottom.Visible = Toggles.bottomcross.Value
  940. end)
  941.  
  942.  
  943. Cross:AddToggle('leftcross', {
  944. Text = 'Left Crosshair',
  945. Default = true,
  946. Tooltip = 'Enable/Disable Left Crosshair',
  947. })
  948. Toggles.leftcross:OnChanged(function()
  949. game:GetService("Players").LocalPlayer.PlayerGui.MainScreenGui.Aim.Left.Visible = Toggles.leftcross.Value
  950. end)
  951.  
  952.  
  953. Cross:AddToggle('rightcross', {
  954. Text = 'Right Crosshair',
  955. Default = true,
  956. Tooltip = 'Enable/Disable Right Crosshair',
  957. })
  958. Toggles.rightcross:OnChanged(function()
  959. game:GetService("Players").LocalPlayer.PlayerGui.MainScreenGui.Aim.Right.Visible = Toggles.rightcross.Value
  960. end)
  961.  
  962.  
  963.  
  964.  
  965. ESPSettings:AddLabel('Names Color'):AddColorPicker('namesc', {
  966. Default = Color3.new(1, 1, 1),
  967. })
  968. Options.namesc:OnChanged(function()
  969. EspLibrary.settings.namescolor = Options.namesc.Value
  970. end)
  971.  
  972. ESPSettings:AddLabel('Distance Color'):AddColorPicker('distancec', {
  973. Default = Color3.new(1, 1, 1),
  974. })
  975. Options.distancec:OnChanged(function()
  976. EspLibrary.settings.distancecolor = Options.distancec.Value
  977. end)
  978.  
  979. ESPSettings:AddLabel('Boxes Color'):AddColorPicker('boxesc', {
  980. Default = Color3.new(1, 1, 1),
  981. })
  982. Options.boxesc:OnChanged(function()
  983. EspLibrary.settings.boxescolor = Options.boxesc.Value
  984. end)
  985.  
  986. ESPSettings:AddLabel('Tracers Color'):AddColorPicker('tracerscolor', {
  987. Default = Color3.new(1, 1, 1),
  988. })
  989. Options.tracerscolor:OnChanged(function()
  990. EspLibrary.settings.tracerscolor = Options.tracerscolor.Value
  991. end)
  992.  
  993. ESPSettings:AddLabel('Boxes Fill Color'):AddColorPicker('boxefsc', {
  994. Default = Color3.new(1, 1, 1),
  995. })
  996. Options.boxefsc:OnChanged(function()
  997. EspLibrary.settings.boxesfillcolor = Options.boxesc.Value
  998. end)
  999.  
  1000. ESPSettings:AddToggle('resp', {
  1001. Text = 'Rainbow Esp',
  1002. Default = false,
  1003. Tooltip = 'Toggles all esp rainbow',
  1004. }):AddKeyPicker("rainboweshpbidn", { Default = 'None', NoUI = false, SyncToggleState = true, Text = 'Rainbow Esp' })
  1005.  
  1006.  
  1007.  
  1008. ESPToggles:AddToggle('espenabled', {
  1009. Text = 'Enabled',
  1010. Default = false,
  1011. Tooltip = 'Toggles all esp',
  1012. }):AddKeyPicker("enabledespbind", { Default = 'None', NoUI = false, SyncToggleState = true, Text = 'ESP Enabled' })
  1013. Toggles.espenabled:OnChanged(function()
  1014. EspLibrary.settings.enabled = Toggles.espenabled.Value
  1015. end)
  1016.  
  1017. ESPSettings:AddSlider('maxdistance', {
  1018. Text = 'Max Distance',
  1019.  
  1020. Default = 2500,
  1021. Min = 1,
  1022. Max = 2500,
  1023. Rounding = 0,
  1024. Compact = false, -- If set to true, then it will hide the label
  1025. })
  1026.  
  1027. Options.maxdistance:OnChanged(function()
  1028. EspLibrary.settings.maxdistance = Options.maxdistance.Value
  1029. end)
  1030.  
  1031. ESPSettings:AddSlider('refreshrate', {
  1032. Text = 'Refresh Rate',
  1033.  
  1034. Default = 5,
  1035. Min = 1,
  1036. Max = 1000,
  1037. Rounding = 0,
  1038. Suffix = "ms",
  1039. Compact = false, -- If set to true, then it will hide the label
  1040. })
  1041.  
  1042. Options.refreshrate:OnChanged(function()
  1043. EspLibrary.settings.refreshrate = Options.refreshrate.Value
  1044. end)
  1045.  
  1046.  
  1047. ESPToggles:AddToggle('names', {
  1048. Text = 'Names',
  1049. Default = false,
  1050. Tooltip = 'Toggles names',
  1051. })
  1052.  
  1053. Toggles.names:OnChanged(function()
  1054. EspLibrary.settings.names = Toggles.names.Value
  1055. end)
  1056.  
  1057.  
  1058. ESPToggles:AddToggle('nameso', {
  1059. Text = 'Names Outline',
  1060. Default = false,
  1061. Tooltip = 'Toggles names outline',
  1062. })
  1063.  
  1064. Toggles.nameso:OnChanged(function()
  1065. EspLibrary.settings.namesoutline = Toggles.nameso.Value
  1066. end)
  1067.  
  1068. ESPToggles:AddToggle('distance', {
  1069. Text = 'Distance',
  1070. Default = false,
  1071. Tooltip = 'Toggles distance',
  1072. })
  1073.  
  1074. Toggles.distance:OnChanged(function()
  1075. EspLibrary.settings.distance = Toggles.distance.Value
  1076. end)
  1077.  
  1078.  
  1079. ESPToggles:AddToggle('distanceo', {
  1080. Text = 'Distance Outline',
  1081. Default = false,
  1082. Tooltip = 'Toggles distance outline',
  1083. })
  1084.  
  1085. Toggles.distanceo:OnChanged(function()
  1086. EspLibrary.settings.distanceoutline = Toggles.distanceo.Value
  1087. end)
  1088.  
  1089. ESPToggles:AddToggle('boxes', {
  1090. Text = 'Boxes',
  1091. Default = false,
  1092. Tooltip = 'Toggles boxes',
  1093. })
  1094.  
  1095. Toggles.boxes:OnChanged(function()
  1096. EspLibrary.settings.boxes = Toggles.boxes.Value
  1097. end)
  1098.  
  1099. ESPToggles:AddToggle('boxeso', {
  1100. Text = 'Boxes Outline',
  1101. Default = false,
  1102. Tooltip = 'Toggles boxes outline',
  1103. })
  1104.  
  1105. Toggles.boxeso:OnChanged(function()
  1106. EspLibrary.settings.boxesoutline = Toggles.boxeso.Value
  1107. end)
  1108.  
  1109. ESPToggles:AddToggle('boxesf', {
  1110. Text = 'Boxes Fill',
  1111. Default = false,
  1112. Tooltip = 'Toggles boxes fill',
  1113. })
  1114.  
  1115. Toggles.boxesf:OnChanged(function()
  1116. EspLibrary.settings.boxesfill = Toggles.boxesf.Value
  1117. end)
  1118.  
  1119. ESPToggles:AddToggle('healthbars', {
  1120. Text = 'Healthbars',
  1121. Default = false,
  1122. Tooltip = 'Toggles healthbars',
  1123. })
  1124.  
  1125. Toggles.healthbars:OnChanged(function()
  1126. EspLibrary.settings.healthbars = Toggles.healthbars.Value
  1127. end)
  1128.  
  1129.  
  1130. ESPToggles:AddToggle('healthbarso', {
  1131. Text = 'Healthbars Outline',
  1132. Default = false,
  1133. Tooltip = 'Toggles healthbars outline',
  1134. })
  1135.  
  1136. Toggles.healthbarso:OnChanged(function()
  1137. EspLibrary.settings.healthbarsoutline = Toggles.healthbarso.Value
  1138. end)
  1139.  
  1140. ESPSettings:AddSlider('xoffset', {
  1141. Text = 'Healthbar X Offset',
  1142.  
  1143. Default = 2,
  1144. Min = 0,
  1145. Max = 10,
  1146. Rounding = 0,
  1147. Suffix = "px",
  1148. Compact = false, -- If set to true, then it will hide the label
  1149. })
  1150.  
  1151. Options.xoffset:OnChanged(function()
  1152. EspLibrary.settings.healthbarsoffset = Options.xoffset.Value
  1153. end)
  1154.  
  1155. ESPToggles:AddToggle('tracers', {
  1156. Text = 'Tracers',
  1157. Default = false,
  1158. Tooltip = 'Toggles tracers',
  1159. })
  1160.  
  1161. Toggles.tracers:OnChanged(function()
  1162. EspLibrary.settings.tracers = Toggles.tracers.Value
  1163. end)
  1164.  
  1165. ESPSettings:AddDropdown('tracerorgin', {
  1166. Values = {"Top", "Left", "Right", "Bottom", "Center", "Mouse"},
  1167. Default = 4,
  1168. Multi = false, -- true / false, allows multiple choices to be selected
  1169.  
  1170. Text = 'Tracer Orgin',
  1171. })
  1172.  
  1173. Options.tracerorgin:OnChanged(function()
  1174. EspLibrary.settings.tracersorigin = Options.tracerorgin.Value
  1175. end)
  1176.  
  1177. ESPSettings:AddDropdown('font', {
  1178. Values = {"UI", "System", "Plex", "Monospace"},
  1179. Default = 1,
  1180. Multi = false, -- true / false, allows multiple choices to be selected
  1181.  
  1182. Text = 'Text Font',
  1183. })
  1184.  
  1185. Options.font:OnChanged(function()
  1186. EspLibrary.settings.textfont = Drawing.Fonts[Options.font.Value]
  1187. end)
  1188.  
  1189.  
  1190.  
  1191. EspLibrary:Init()
  1192. EspLibrary.settings.limitdistance = true
  1193.  
  1194. --//Aimlock
  1195.  
  1196. local thesilentaimshit = AimingMethods:AddTab('Silent Aim')
  1197. local theaimlockshit = AimingMethods:AddTab('Aimlock')
  1198.  
  1199. theaimlockshit:AddToggle('alenabled', {
  1200. Text = 'Aimlock',
  1201. Default = false,
  1202. }):AddKeyPicker('aimlockkey', { Default = 'Q', NoUI = true, Text = 'Aimlock Key' })
  1203.  
  1204. Toggles.alenabled:OnChanged(function()
  1205. AimingSettings.AimLock = Toggles.alenabled.Value
  1206. end)
  1207.  
  1208.  
  1209. --//Target Lock
  1210.  
  1211.  
  1212. --//Silent Aim
  1213. thesilentaimshit:AddToggle('saenabled', {
  1214. Text = 'Silent Aim',
  1215. Default = false,
  1216. Tooltip = 'Toggles if silent aim is enabled',
  1217. })
  1218.  
  1219.  
  1220. Settings:AddToggle('wallcheck', {
  1221. Text = 'Wall Check',
  1222. Default = false,
  1223. Tooltip = 'Checks if target is behind a wall',
  1224. })
  1225.  
  1226. Settings:AddToggle('saairshot', {
  1227. Text = 'Airshot Function',
  1228. Default = false,
  1229. })
  1230.  
  1231. Settings:AddToggle('autopredict', {
  1232. Text = 'Auto Prediction',
  1233. Default = false,
  1234. Tooltip = 'Auto Sets prediction depending on your ping (not recommended)',
  1235. })
  1236.  
  1237. Settings:AddDropdown('autopredictmode', {
  1238. Values = {"V1","V2"},
  1239. Default = 2,
  1240. Multi = false, -- true / false, allows multiple choices to be selected
  1241. Tooltip = 'V1 was tested and works V2 is untested and unknown if working well', -- Information shown when you hover over the textbox
  1242. Text = 'Auto Predict Mode',
  1243. })
  1244.  
  1245. Settings:AddInput('velocity', {
  1246. Default = '0.157',
  1247. Numeric = true, -- true / false, only allows numbers
  1248. Finished = true, -- true / false, only calls callback when you press enter
  1249.  
  1250. Text = 'Custom Prediction',
  1251. Tooltip = 'Prediction Velocity check #settings to get settings for your ping', -- Information shown when you hover over the textbox
  1252.  
  1253. Placeholder = '(default: 0.157)', -- placeholder text when the box is empty
  1254. -- MaxLength is also an option which is the max length of the text
  1255. })
  1256. Options.velocity:OnChanged(function()
  1257. if string.match(Options.velocity.Value,"0.") then
  1258. AimingSettings.Prediction = tonumber(Options.velocity.Value)
  1259. notify("Prediction - "..tostring(AimingSettings.Prediction))
  1260. else
  1261. notify("You must input number value with 0. infront of it\n(EX:0.157)")
  1262. end
  1263. end)
  1264.  
  1265. Settings:AddSlider('hitchance', {
  1266. Text = 'Hit Chance',
  1267.  
  1268. Default = 100,
  1269. Min = 0,
  1270. Max = 100,
  1271. Rounding = 1,
  1272. Suffix = "%",
  1273.  
  1274. Compact = false, -- If set to true, then it will hide the label
  1275. })
  1276.  
  1277.  
  1278. Options.hitchance:OnChanged(function()
  1279. Aiming.HitChance = tonumber(Options.hitchance.Value)
  1280. end)
  1281.  
  1282. FOV:AddToggle('showfov', {
  1283. Text = 'Visible',
  1284. Default = false,
  1285. Tooltip = 'Draws FOV',
  1286. }):AddColorPicker('fovcolor', {
  1287. Default = Color3.new(1, 1, 1),
  1288. Title = 'FOV Color', -- Optional. Allows you to have a custom color picker title (when you open it)
  1289. })
  1290.  
  1291. FOV:AddToggle('filledfov', {
  1292. Text = 'Filled',
  1293. Default = false,
  1294. })
  1295.  
  1296. FOV:AddToggle('rfov', {
  1297. Text = 'Rainbow',
  1298. Default = false,
  1299. Tooltip = 'Makes your FOV Circle Rainbow',
  1300. })
  1301.  
  1302.  
  1303. FOV:AddSlider('fovsize', {
  1304. Text = 'Radius',
  1305.  
  1306. Default = 100,
  1307. Min = 1,
  1308. Max = 300,
  1309. Rounding = 2,
  1310.  
  1311. Compact = false, -- If set to true, then it will hide the label
  1312. })
  1313.  
  1314. Options.fovsize:OnChanged(function()
  1315. Aiming.FOV = tonumber(Options.fovsize.Value)
  1316. end)
  1317.  
  1318.  
  1319. FOV:AddSlider('fovsides', {
  1320. Text = 'Sides',
  1321.  
  1322. Default = 100,
  1323. Min = 3,
  1324. Max = 100,
  1325. Rounding = 0,
  1326.  
  1327. Compact = false, -- If set to true, then it will hide the label
  1328. })
  1329.  
  1330. Options.fovsides:OnChanged(function()
  1331. Aiming.FOVSides = tonumber(Options.fovsides.Value)
  1332. end)
  1333.  
  1334. FOV:AddSlider('thick', {
  1335. Text = 'Thickness',
  1336.  
  1337. Default = 2,
  1338. Min = 1,
  1339. Max = 100,
  1340. Rounding = 0,
  1341.  
  1342. Compact = false, -- If set to true, then it will hide the label
  1343. })
  1344.  
  1345. Options.thick:OnChanged(function()
  1346. Aiming.Thickness = tonumber(Options.thick.Value)
  1347. end)
  1348.  
  1349. FOV:AddSlider('vis', {
  1350. Text = 'Transparecy',
  1351.  
  1352. Default = 0.9,
  1353. Min = 0.1,
  1354. Max = 1,
  1355. Rounding = 1,
  1356.  
  1357. Compact = false, -- If set to true, then it will hide the label
  1358. })
  1359.  
  1360. Options.vis:OnChanged(function()
  1361. Aiming.Transparency = tonumber(Options.vis.Value)
  1362. end)
  1363.  
  1364.  
  1365.  
  1366. Options.fovcolor:OnChanged(function()
  1367. Aiming.FOVColour = Options.fovcolor.Value
  1368. end)
  1369.  
  1370. Settings:AddDropdown('targetpart', {
  1371. Values = {"Head", "UpperTorso", "HumanoidRootPart", "LowerTorso","Random"},
  1372. Default = 1,
  1373. Multi = false, -- true / false, allows multiple choices to be selected
  1374.  
  1375. Text = 'Target Part',
  1376. Tooltip = 'Body Parts you can lock onto', -- Information shown when you hover over the textbox
  1377. })
  1378.  
  1379. Options.targetpart:OnChanged(function()
  1380. if Options.targetpart.Value ~= "Random" then
  1381. Aiming.TargetPart = Options.targetpart.Value
  1382. Aiming.OldTargetPart = Options.targetpart.Value
  1383. else
  1384. Aiming.TargetPart = {"Head", "UpperTorso", "HumanoidRootPart", "LowerTorso"}
  1385. Aiming.OldTargetPart = {"Head", "UpperTorso", "HumanoidRootPart", "LowerTorso"}
  1386. end
  1387. end)
  1388.  
  1389.  
  1390. Library:SetWatermarkVisibility(false)
  1391. Library.KeybindFrame.Visible = false; -- todo: add a function for this
  1392.  
  1393. Library:SetWatermark('TAY.XYZ')
  1394.  
  1395.  
  1396.  
  1397. --//Toggles
  1398. Toggles.saenabled:OnChanged(function()
  1399. AimingSettings.SilentAim = Toggles.saenabled.Value
  1400. end)
  1401.  
  1402. coroutine.resume(coroutine.create(function()
  1403. while wait() do
  1404. if Toggles.fakelag.Value == true then
  1405. if Alive(game.Players.LocalPlayer) then
  1406. game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").Anchored = true
  1407. wait(Options.fakelagamount.Value)
  1408. game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").Anchored = false
  1409. end
  1410. end
  1411. end
  1412. end))
  1413.  
  1414. local Hum = game.Players.LocalPlayer.Character.Humanoid
  1415. Toggles.hideuser:OnChanged(function()
  1416. NamePos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  1417. end)
  1418.  
  1419. game:GetService("RunService").RenderStepped:Connect(function()
  1420. AimingSettings.AimLockKeybind = Options.aimlockkey.Value
  1421. if Toggles.antibag.Value == true then
  1422. if game.Players.LocalPlayer.Character:FindFirstChild('Christmas_Sock') then
  1423. game.Players.LocalPlayer.Character:FindFirstChild('Christmas_Sock'):Remove()
  1424. end
  1425. end
  1426. if Toggles.slingshot.Value == true then
  1427. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
  1428. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, Options.slingshotaaspeed.Value, 0)
  1429. wait(0.2)
  1430. end
  1431. if Toggles.reach.Value == true then
  1432. local success, err = pcall(function()
  1433. if game.Players.LocalPlayer.Character.BodyEffects.Attacking.Value == true then
  1434. for i,v in pairs(game:GetService('Players'):GetChildren()) do
  1435. if (v.Character.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.LeftHand.Position).Magnitude <= 50 then
  1436. if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") then
  1437. if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool"):FindFirstChild('Handle') then
  1438. firetouchinterest(game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Handle, v.Character.UpperTorso, 0)
  1439. else
  1440. firetouchinterest(game.Players.LocalPlayer.Character['RightHand'], v.Character.UpperTorso, 0)
  1441. firetouchinterest(game.Players.LocalPlayer.Character['LeftHand'], v.Character.UpperTorso, 0)
  1442. firetouchinterest(game.Players.LocalPlayer.Character['RightFoot'], v.Character.UpperTorso, 0)
  1443. firetouchinterest(game.Players.LocalPlayer.Character['LeftFoot'], v.Character.UpperTorso, 0)
  1444. firetouchinterest(game.Players.LocalPlayer.Character['RightLowerLeg'], v.Character.UpperTorso, 0)
  1445. firetouchinterest(game.Players.LocalPlayer.Character['LeftLowerLeg'], v.Character.UpperTorso, 0)
  1446. end
  1447. end
  1448. end
  1449. end
  1450. end
  1451. end)
  1452. end
  1453. if Toggles.saairshot.Value == true then
  1454. if game.Players:FindFirstChild(tostring(Aiming.Selected)) then
  1455. if game.Players:FindFirstChild(tostring(Aiming.Selected)).Character.Humanoid.FloorMaterial == Enum.Material.Air then
  1456. Aiming.TargetPart = {"UpperTorso"}
  1457. else
  1458. Aiming.TargetPart = Aiming.OldTargetPart
  1459. end
  1460. end
  1461. end
  1462. if Toggles.antilock.Value == true then
  1463. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
  1464. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame +
  1465. -game.Players.LocalPlayer.Character.Humanoid.MoveDirection * Options.antiaimspeed.Value
  1466. end
  1467. if Toggles.autoreload.Value == true then
  1468. if game:GetService("Players").LocalPlayer.Character:FindFirstChildWhichIsA("Tool") then
  1469. if game:GetService("Players").LocalPlayer.Character:FindFirstChildWhichIsA("Tool"):FindFirstChild("Ammo") then
  1470. if game:GetService("Players").LocalPlayer.Character:FindFirstChildWhichIsA("Tool"):FindFirstChild("Ammo").Value <= 0 then
  1471. game:GetService("ReplicatedStorage").MainEvent:FireServer("Reload", game:GetService("Players").LocalPlayer.Character:FindFirstChildWhichIsA("Tool"))
  1472. wait(1)
  1473. end
  1474. end
  1475. end
  1476. end
  1477. if Toggles.cashesp.Value == true then
  1478. for i,v in pairs(game.Workspace.Ignored.Drop:GetChildren()) do
  1479. if v.Name == 'MoneyDrop' then
  1480. v.BillboardGui.AlwaysOnTop = true
  1481. v.BillboardGui.Size = UDim2.new(0,25,0,25)
  1482. end
  1483. end
  1484. end
  1485. if Toggles.hideuser.Value == true then
  1486. local WearingMask = game.Players.LocalPlayer.Character:FindFirstChild('In-gameMask')
  1487. local Humanoid = game.Players.LocalPlayer.Character:FindFirstChildWhichIsA('Humanoid')
  1488. if not WearingMask then
  1489. local OwnsMask = game.Players.LocalPlayer.Character:FindFirstChild('Mask') or game.Players.LocalPlayer.Backpack:FindFirstChild('Mask')
  1490. if OwnsMask then
  1491. local MaskInventory = game.Players.LocalPlayer.Backpack:FindFirstChild('Mask')
  1492. if MaskInventory then
  1493. Humanoid:EquipTool(MaskInventory)
  1494. wait(0.1)
  1495. end
  1496. OwnsMask:Activate()
  1497. else
  1498. local ItemName = 'Mask'
  1499. local ItemCost = 60
  1500. local ClickDetector = game:GetService("Workspace").Ignored.Shop["[Paintball Mask] - $60"].ClickDetector
  1501. local Location = game:GetService("Workspace").Ignored.Shop["[Paintball Mask] - $60"].Head.Position
  1502. local function buy()
  1503. wait()
  1504. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Location)
  1505. fireclickdetector(ClickDetector)
  1506. if not game.Players.LocalPlayer.Character.LeftHand:FindFirstChild('LeftWrist') then
  1507. game.Players.LocalPlayer.Character.LeftHand.Position = game.Players.LocalPlayer.Character.LeftLowerArm.Position
  1508. game.Players.LocalPlayer.Character.RightHand.Position = game.Players.LocalPlayer.Character.RightLowerArm.Position
  1509. end
  1510. end
  1511. repeat buy() until game.Players.LocalPlayer.Backpack:FindFirstChild(ItemName) or game.Players.LocalPlayer.DataFolder.Currency.Value <= ItemCost or game.Players.LocalPlayer.Character:FindFirstChild(ItemName)
  1512. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NamePos
  1513. if not game.Players.LocalPlayer.Character.LeftHand:FindFirstChild('LeftWrist') then
  1514. game.Players.LocalPlayer.Character.LeftHand.Position = game.Players.LocalPlayer.Character.LeftLowerArm.Position
  1515. game.Players.LocalPlayer.Character.RightHand.Position = game.Players.LocalPlayer.Character.RightLowerArm.Position
  1516. end
  1517. end
  1518. else
  1519. local MaskVisible = game.Players.LocalPlayer.Character:FindFirstChild('In-gameMask'):FindFirstChild('Handle')
  1520. if MaskVisible then
  1521. MaskVisible:Destroy()
  1522. end
  1523. end
  1524. end
  1525. if Toggles.discomode.Value == true then
  1526. game.Lighting.Ambient = rainbowcolor
  1527. else
  1528. game.Lighting.Ambient = Color3.fromRGB(0,0,0)
  1529. end
  1530. if Toggles.resp.Value == true then
  1531. EspLibrary.settings.namescolor = rainbowcolor
  1532. EspLibrary.settings.distancecolor = rainbowcolor
  1533. EspLibrary.settings.boxescolor = rainbowcolor
  1534. EspLibrary.settings.boxesfillcolor = rainbowcolor
  1535. EspLibrary.settings.tracerscolor = rainbowcolor
  1536. end
  1537. if Toggles.rfov.Value == true then
  1538. Aiming.FOVColour = rainbowcolor
  1539. end
  1540. if Toggles.autostomp.Value == true then
  1541. game:GetService('ReplicatedStorage').MainEvent:FireServer('Stomp')
  1542. end
  1543. if Toggles.antistomp.Value == true then
  1544. if game.Players.LocalPlayer.Character.BodyEffects['K.O'].Value == true then
  1545. if Options.antistompmode.Value == "Delete Character" then
  1546. DeleteChar()
  1547. else
  1548. DeleteHum()
  1549. end
  1550. end
  1551. end
  1552. if Toggles.cframespeed.Value == true then
  1553. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
  1554. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame +
  1555. game.Players.LocalPlayer.Character.Humanoid.MoveDirection * Options.cframespeedvalue.Value
  1556. end
  1557. if Toggles.autopredict.Value == true then
  1558. if Options.autopredictmode.Value == "V2" then
  1559. local PingStats = game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString()
  1560. local Value = tostring(PingStats)
  1561. local PingValue = Value:split(" ")
  1562. local PingNumber = tonumber(PingValue[1])
  1563.  
  1564. if PingNumber < 130 then
  1565. AimingSettings.Prediction = PingNumber / 1000 + 0.037
  1566. else
  1567. AimingSettings.Prediction = PingNumber / 1000 + 0.033
  1568. end
  1569. elseif Options.autopredictmode.Value == "V1" then
  1570. local pingvalue = game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString()
  1571. local split = string.split(pingvalue,'(')
  1572. local ping = tonumber(split[1])
  1573. if ping > 225 then
  1574. AimingSettings.Prediction = 0.166547
  1575. elseif ping > 215 then
  1576. AimingSettings.Prediction = 0.15692
  1577. elseif ping > 205 then
  1578. AimingSettings.Prediction = 0.165732
  1579. elseif ping > 190 then
  1580. AimingSettings.Prediction = 0.1690
  1581. elseif ping > 185 then
  1582. AimingSettings.Prediction = 0.1235666
  1583. elseif ping > 180 then
  1584. AimingSettings.Prediction = 0.16779123
  1585. elseif ping > 175 then
  1586. AimingSettings.Prediction = 0.165455312399999
  1587. elseif ping > 170 then
  1588. AimingSettings.Prediction = 0.16
  1589. elseif ping > 165 then
  1590. AimingSettings.Prediction = 0.15
  1591. elseif ping > 160 then
  1592. AimingSettings.Prediction = 0.1223333
  1593. elseif ping > 155 then
  1594. AimingSettings.Prediction = 0.125333
  1595. elseif ping > 150 then
  1596. AimingSettings.Prediction = 0.1652131
  1597. elseif ping > 145 then
  1598. AimingSettings.Prediction = 0.129934
  1599. elseif ping > 140 then
  1600. AimingSettings.Prediction = 0.1659921
  1601. elseif ping > 135 then
  1602. AimingSettings.Prediction = 0.1659921
  1603. elseif ping > 130 then
  1604. AimingSettings.Prediction = 0.12399
  1605. elseif ping > 125 then
  1606. AimingSettings.Prediction = 0.15465
  1607. elseif ping > 110 then
  1608. AimingSettings.Prediction = 0.142199
  1609. elseif ping > 105 then
  1610. AimingSettings.Prediction = 0.141199
  1611. elseif ping > 100 then
  1612. AimingSettings.Prediction = 0.134143
  1613. elseif ping > 90 then
  1614. AimingSettings.Prediction = 0.1433333333392
  1615. elseif ping > 80 then
  1616. AimingSettings.Prediction = 0.1332241241231
  1617. elseif ping > 70 then
  1618. AimingSettings.Prediction = 0.134123
  1619. elseif ping > 60 then
  1620. AimingSettings.Prediction = 0.133
  1621. elseif ping > 50 then
  1622. AimingSettings.Prediction = 0.12118333
  1623. elseif ping > 40 then
  1624. AimingSettings.Prediction = 0.12588244444444
  1625. elseif ping > 35 then
  1626. AimingSettings.Prediction = 0.12565
  1627. elseif ping > 30 then
  1628. AimingSettings.Prediction = 0.1419283
  1629. elseif ping > 25 then
  1630. AimingSettings.Prediction = 0.12948111
  1631. elseif ping > 20 then
  1632. AimingSettings.Prediction = 0.1211928
  1633. end
  1634. end
  1635. end
  1636. if Toggles.spinbot.Value == true then
  1637. spin()
  1638. end
  1639. if Toggles.rgun.Value == true then
  1640. for _,v in pairs(game:GetService('Players').LocalPlayer.Character:GetChildren()) do
  1641. if v.ClassName == 'Tool' then
  1642. if v:FindFirstChild("Default") then
  1643. v.Default.Color = rainbowcolor
  1644. end
  1645. end
  1646. end
  1647. end
  1648. if Toggles.mgun.Value == true then
  1649. for _,v in pairs(game:GetService('Players').LocalPlayer.Character:GetChildren()) do
  1650. if v.ClassName == 'Tool' then
  1651. if v:FindFirstChild("Default") then
  1652. v.Default.Material = 'ForceField' --Options.mgunmat.Value
  1653. end
  1654. end
  1655. end
  1656. else
  1657. for _,v in pairs(game:GetService('Players').LocalPlayer.Character:GetChildren()) do
  1658. if v.ClassName == 'Tool' then
  1659. if v:FindFirstChild("Default") then
  1660. v.Default.Material = 'Plastic'
  1661. end
  1662. end
  1663. end
  1664. end
  1665. if Toggles.rchar.Value == true then
  1666. for _,v in pairs(game:GetService('Players').LocalPlayer.Character:GetChildren()) do
  1667. if v.ClassName == 'MeshPart' then
  1668. --v.Material = 'ForceField'
  1669. v.Color = rainbowcolor
  1670. end
  1671. end
  1672.  
  1673. for _,v in pairs(game:GetService('Players').LocalPlayer.Character:GetChildren()) do
  1674. if v.ClassName == 'Accessory' then
  1675. --v.Handle.Material = 'ForceField'
  1676. v.Handle.Color = rainbowcolor
  1677. end
  1678. end
  1679. end
  1680. if Toggles.mchar.Value == true then
  1681. for _,v in pairs(game:GetService('Players').LocalPlayer.Character:GetChildren()) do
  1682. if v.ClassName == 'MeshPart' then
  1683. v.Material = 'ForceField'
  1684. end
  1685. end
  1686.  
  1687. for _,v in pairs(game:GetService('Players').LocalPlayer.Character:GetChildren()) do
  1688. if v.ClassName == 'Accessory' then
  1689. v.Handle.Material = 'ForceField'
  1690. end
  1691. end
  1692. else
  1693. for _,v in pairs(game:GetService('Players').LocalPlayer.Character:GetChildren()) do
  1694. if v.ClassName == 'MeshPart' then
  1695. v.Material = 'Plastic'
  1696. end
  1697. end
  1698.  
  1699. for _,v in pairs(game:GetService('Players').LocalPlayer.Character:GetChildren()) do
  1700. if v.ClassName == 'Accessory' then
  1701. v.Handle.Material = 'Plastic'
  1702. end
  1703. end
  1704. end
  1705. end)
  1706.  
  1707.  
  1708. Toggles.wallcheck:OnChanged(function()
  1709. Aiming.VisibleCheck = Toggles.wallcheck.Value
  1710. end)
  1711.  
  1712. Toggles.showfov:OnChanged(function()
  1713. Aiming.ShowFOV = Toggles.showfov.Value
  1714. end)
  1715.  
  1716. Toggles.filledfov:OnChanged(function()
  1717. Aiming.Filled = Toggles.filledfov.Value
  1718. end)
  1719.  
  1720.  
  1721. --//Settings
  1722.  
  1723. Library:OnUnload(function()
  1724. getgenv().fraudloaded = false
  1725. Library.Unloaded = true
  1726. end)
  1727.  
  1728. -- UI Settings
  1729. local MenuGroup = Tabs.Settings:AddLeftGroupbox('Menu')
  1730.  
  1731. local MenuGroup2 = Tabs.Settings:AddRightGroupbox('More Settings')
  1732.  
  1733. MenuGroup:AddButton('Unload', function() Library:Unload() end)
  1734.  
  1735. MenuGroup:AddLabel('Menu bind'):AddKeyPicker('MenuKeybind', { Default = 'RightShift', NoUI = false, Text = 'Menu keybind' })
  1736.  
  1737. MenuGroup2:AddToggle('togglewatermark', {
  1738. Text = 'Watermark',
  1739. Default = false,
  1740. Tooltip = 'Toggles if Watermark is enabled',
  1741. })
  1742.  
  1743. MenuGroup2:AddToggle('togglekeybindmenu', {
  1744. Text = 'Keybind Menu',
  1745. Default = false,
  1746. })
  1747.  
  1748. MenuGroup2:AddToggle('rainbowui', {
  1749. Text = 'Rainbow Accent',
  1750. Default = true,
  1751. })
  1752.  
  1753. Toggles.togglekeybindmenu:OnChanged(function()
  1754. Library.KeybindFrame.Visible = Toggles.togglekeybindmenu.Value
  1755. end)
  1756.  
  1757. Library.ToggleKeybind = Options.MenuKeybind
  1758.  
  1759. ThemeManager:SetLibrary(Library)
  1760. SaveManager:SetLibrary(Library)
  1761.  
  1762.  
  1763. SaveManager:IgnoreThemeSettings()
  1764.  
  1765. SaveManager:SetIgnoreIndexes({ 'MenuKeybind' })
  1766.  
  1767. --[[ThemeManager:SetFolder('fraudsaves')
  1768. SaveManager:SetFolder('fraudsaves/specific-game')]]
  1769.  
  1770. SaveManager:BuildConfigSection(Tabs.Settings)
  1771.  
  1772. ThemeManager:ApplyToTab(Tabs.Settings)
  1773.  
  1774. local Credits = Tabs.Settings:AddRightGroupbox('Credits')
  1775.  
  1776. Credits:AddLabel('xoples#9245(tayex) - owner/developer')
  1777. Credits:AddLabel('lenaki#0001 - HELPED A BIT WITH ESP')
  1778.  
  1779.  
  1780.  
  1781.  
  1782.  
  1783.  
  1784.  
  1785. Toggles.togglewatermark:OnChanged(function()
  1786. Library:SetWatermarkVisibility(Toggles.togglewatermark.Value)
  1787. end)
  1788.  
  1789. notify('TAY.XYZ loaded in '..tostring(tick() - load)..'ms')
  1790.  
  1791.  
  1792.  
  1793.  
  1794. spawn(function()
  1795. while wait() do
  1796. local r = (math.sin(workspace.DistributedGameTime/2)/2)+0.5
  1797. local g = (math.sin(workspace.DistributedGameTime)/2)+0.5
  1798. local b = (math.sin(workspace.DistributedGameTime*1.5)/2)+0.5
  1799. local color = Color3.new(r, g, b)
  1800. rainbowcolor = color
  1801. end
  1802. end)
  1803.  
  1804. spawn(function()
  1805. while wait(0.5) do
  1806. if Toggles.muteboombox.Value == true then
  1807. for i,v in pairs(game.Players:GetChildren()) do
  1808. --if v.Name ~= game.Players.LocalPlayer.Name then
  1809. if game.Players:FindFirstChild(v.Name) then
  1810. repeat wait() until v.Character
  1811. for i,x in pairs(v.Character:GetDescendants()) do
  1812. if x:IsA("Sound") and x.Playing == true then
  1813. x.Playing = false
  1814. end
  1815. end
  1816. end
  1817. --end
  1818. end
  1819. end
  1820. end
  1821. end)
  1822.  
  1823.  
  1824. task.spawn(function()
  1825. while game:GetService('RunService').RenderStepped:Wait() do
  1826. pcall(function()
  1827. if Toggles.rainbowui.Value then
  1828. local Registry = Window.Holder.Visible and Library.Registry or Library.HudRegistry;
  1829.  
  1830. for Idx, Object in next, Registry do
  1831. for Property, ColorIdx in next, Object.Properties do
  1832. if ColorIdx == 'AccentColor' or ColorIdx == 'AccentColorDark' then
  1833. local Instance = Object.Instance;
  1834. local yPos = Instance.AbsolutePosition.Y;
  1835.  
  1836. local Mapped = Library:MapValue(yPos, 0, 1080, 0, 0.5) * 1.5;
  1837. local Color = Color3.fromHSV((Library.CurrentRainbowHue - Mapped) % 1, 0.8, 1);
  1838.  
  1839. if ColorIdx == 'AccentColorDark' then
  1840. Color = Library:GetDarkerColor(Color);
  1841. end;
  1842.  
  1843. Instance[Property] = Color;
  1844. end;
  1845. end;
  1846. end;
  1847. end;
  1848. end)
  1849. end;
  1850. end);
  1851.  
  1852. end
  1853. loadscript()
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