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- local AkaliNotif = loadstring(game:HttpGet("https://raw.githubusercontent.com/Kinlei/Dynissimo/main/Scripts/AkaliNotif.lua"))();
- local Notify = AkaliNotif.Notify;
- --[[
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- -- Toggle
- getgenv().Target = true
- -- Configuration
- getgenv().Key = Enum.KeyCode.Q
- getgenv().Prediction = 0.1411
- getgenv().ChatMode = false
- getgenv().NotifMode = true
- getgenv().PartMode = true
- getgenv().AirshotFunccc = true
- getgenv().Partz = "HumanoidRootPart"
- getgenv().AutoPrediction = true
- --
- _G.Types = {
- Ball = Enum.PartType.Ball,
- Block = Enum.PartType.Block,
- Cylinder = Enum.PartType.Cylinder
- }
- --variables
- local Tracer = Instance.new("Part", game.Workspace)
- Tracer.Name = "Hi Dezon"
- Tracer.Anchored = true
- Tracer.CanCollide = false
- Tracer.Transparency = 0.3
- Tracer.Parent = game.Workspace
- Tracer.Shape = _G.Types.Ball
- Tracer.Size = Vector3.new(7,7,7)
- Tracer.Color = Color3.fromRGB(0, 0, 139)
- --
- local plr = game.Players.LocalPlayer
- local mouse = plr:GetMouse()
- local Runserv = game:GetService("RunService")
- circle = Drawing.new("Circle")
- circle.Color = Color3.fromRGB(32, 28, 52)
- circle.Thickness = 0
- circle.NumSides = 732
- circle.Radius = 120
- circle.Thickness = 0
- circle.Transparency = 0.7
- circle.Visible = true
- circle.Filled = false
- Runserv.RenderStepped:Connect(function()
- circle.Position = Vector2.new(mouse.X,mouse.Y+35)
- end)
- local guimain = Instance.new("Folder", game.CoreGui)
- local CC = game:GetService"Workspace".CurrentCamera
- local LocalMouse = game.Players.LocalPlayer:GetMouse()
- local Locking = false
- --
- if getgenv().valiansh == true then
- game.StarterGui:SetCore("SendNotification", {
- Title = "dezon#0001 l Private",
- Text = "Already Loaded!",
- Duration = 5
- })
- return
- end
- getgenv().valiansh = true
- local UserInputService = game:GetService("UserInputService")
- UserInputService.InputBegan:Connect(function(keygo,ok)
- if (not ok) then
- if (keygo.KeyCode == getgenv().Key) then
- if getgenv().Target == true then
- Locking = not Locking
- if Locking then
- Plr = getClosestPlayerToCursor()
- if getgenv().ChatMode then
- local A_1 = "Target: "..tostring(Plr.Character.Humanoid.DisplayName) local A_2 = "All" local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest Event:FireServer(A_1, A_2)
- end
- if getgenv().NotifMode then
- Notify({
- Description = "Target For Dezo: "..tostring(Plr.Character.Humanoid.DisplayName);
- Title = "Harkedd #4710 / Private";
- Duration = 5;
- });
- end
- elseif not Locking then
- if getgenv().ChatMode then
- local A_1 = "Unlocked By Dezo" local A_2 = "All" local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest Event:FireServer(A_1, A_2)
- end
- if getgenv().NotifMode then
- Notify({
- Description = "Unlocked";
- Title = "dezon#0001 / Private";
- Duration = 5;
- });
- elseif getgenv().Target == false then
- Notify({
- Description = "Target isn't enabled";
- Title = "dezon#0001 l Private";
- Duration = 5;
- });
- end
- end end
- end
- end
- end)
- function getClosestPlayerToCursor()
- local closestPlayer
- local shortestDistance = circle.Radius
- for i, v in pairs(game.Players:GetPlayers()) do
- if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("LowerTorso") then
- local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position)
- local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(LocalMouse.X, LocalMouse.Y)).magnitude
- if magnitude < shortestDistance then
- closestPlayer = v
- shortestDistance = magnitude
- end
- end
- end
- return closestPlayer
- end
- --
- if getgenv().PartMode then
- game:GetService"RunService".Stepped:connect(function()
- if Locking and Plr.Character and Plr.Character:FindFirstChild("LowerTorso") then
- Tracer.CFrame = CFrame.new(Plr.Character.LowerTorso.Position+(Plr.Character.LowerTorso.Velocity*Prediction))
- else
- Tracer.CFrame = CFrame.new(0, 9999, 0)
- end
- end)
- end
- --
- local r
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