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TheMoonGoddess

[Roblox: Wild Savanna] - KFC GUI (Working as of November 5, 2021) - (Exploiting script!)

Nov 4th, 2021
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  1. -- Gui to Lua
  2. -- Version: 3.2
  3.  
  4. -- Instances:
  5.  
  6. local ScreenGui = Instance.new("ScreenGui")
  7. local Frame = Instance.new("Frame")
  8. local TopTitle = Instance.new("TextLabel")
  9. local BottomTitle = Instance.new("TextLabel")
  10. local KFC = Instance.new("TextButton")
  11. local Close = Instance.new("TextButton")
  12. local Hide = Instance.new("TextButton")
  13. local Note = Instance.new("TextLabel")
  14. local Hidden = Instance.new("Frame")
  15. local Open = Instance.new("Frame")
  16. local Open_2 = Instance.new("TextButton")
  17.  
  18. --Properties:
  19.  
  20. ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
  21.  
  22. Frame.Parent = ScreenGui
  23. Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
  24. Frame.BorderColor3 = Color3.fromRGB(255, 0, 0)
  25. Frame.Position = UDim2.new(0.0218978096, 0, 0.75142312, 0)
  26. Frame.Size = UDim2.new(0, 216, 0, 108)
  27. Frame.Visible = false
  28.  
  29. TopTitle.Name = "TopTitle"
  30. TopTitle.Parent = Frame
  31. TopTitle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  32. TopTitle.BackgroundTransparency = 55.000
  33. TopTitle.Size = UDim2.new(0, 216, 0, 26)
  34. TopTitle.Font = Enum.Font.PermanentMarker
  35. TopTitle.Text = "KFC GUI - Made by Karma"
  36. TopTitle.TextColor3 = Color3.fromRGB(255, 0, 0)
  37. TopTitle.TextSize = 16.000
  38.  
  39. BottomTitle.Name = "BottomTitle"
  40. BottomTitle.Parent = Frame
  41. BottomTitle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  42. BottomTitle.BackgroundTransparency = 55.000
  43. BottomTitle.Position = UDim2.new(0, 0, 0.759259284, 0)
  44. BottomTitle.Size = UDim2.new(0, 216, 0, 26)
  45. BottomTitle.Font = Enum.Font.PermanentMarker
  46. BottomTitle.Text = "Subscribe to Karma"
  47. BottomTitle.TextColor3 = Color3.fromRGB(255, 0, 0)
  48. BottomTitle.TextSize = 16.000
  49. BottomTitle.TextWrapped = true
  50.  
  51. KFC.Name = "KFC"
  52. KFC.Parent = Frame
  53. KFC.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
  54. KFC.BorderColor3 = Color3.fromRGB(255, 0, 0)
  55. KFC.Position = UDim2.new(0.115740739, 0, 0.32407406, 0)
  56. KFC.Size = UDim2.new(0, 166, 0, 37)
  57. KFC.Font = Enum.Font.PermanentMarker
  58. KFC.Text = "KFC"
  59. KFC.TextColor3 = Color3.fromRGB(255, 0, 0)
  60. KFC.TextSize = 23.000
  61. KFC.TextWrapped = true
  62.  
  63. Close.Name = "Close"
  64. Close.Parent = Frame
  65. Close.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  66. Close.BackgroundTransparency = 55.000
  67. Close.BorderColor3 = Color3.fromRGB(255, 248, 28)
  68. Close.Position = UDim2.new(1, 0, -0.222222209, 0)
  69. Close.Size = UDim2.new(0, 40, 0, 30)
  70. Close.Font = Enum.Font.PermanentMarker
  71. Close.Text = "X"
  72. Close.TextColor3 = Color3.fromRGB(255, 0, 0)
  73. Close.TextScaled = true
  74. Close.TextSize = 14.000
  75. Close.TextWrapped = true
  76.  
  77. Hide.Name = "Hide"
  78. Hide.Parent = Frame
  79. Hide.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
  80. Hide.BackgroundTransparency = 0.500
  81. Hide.Position = UDim2.new(-0.0370370373, 0, 1.07407391, 0)
  82. Hide.Size = UDim2.new(0, 112, 0, 30)
  83. Hide.Font = Enum.Font.PermanentMarker
  84. Hide.Text = "Hide GUI"
  85. Hide.TextColor3 = Color3.fromRGB(255, 0, 0)
  86. Hide.TextScaled = true
  87. Hide.TextSize = 14.000
  88. Hide.TextWrapped = true
  89.  
  90. Note.Name = "Note"
  91. Note.Parent = Frame
  92. Note.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
  93. Note.BackgroundTransparency = 0.500
  94. Note.Position = UDim2.new(0.777777791, 0, 1.07407403, 0)
  95. Note.Size = UDim2.new(0, 288, 0, 26)
  96. Note.Font = Enum.Font.PatrickHand
  97. Note.Text = "Please know that the restaurant will only appear on your screen."
  98. Note.TextColor3 = Color3.fromRGB(255, 0, 0)
  99. Note.TextScaled = true
  100. Note.TextSize = 14.000
  101. Note.TextWrapped = true
  102.  
  103. Hidden.Name = "Hidden"
  104. Hidden.Parent = ScreenGui
  105. Hidden.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  106. Hidden.BackgroundTransparency = 55.000
  107. Hidden.Position = UDim2.new(0.204379559, 0, 0.106261857, 0)
  108. Hidden.Size = UDim2.new(0, 16, 0, 0)
  109. Hidden.Visible = false
  110.  
  111. Open.Name = "Open"
  112. Open.Parent = ScreenGui
  113. Open.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
  114. Open.BackgroundTransparency = 0.500
  115. Open.Position = UDim2.new(0.0209854096, 0, 0.673624277, 0)
  116. Open.Size = UDim2.new(0, 124, 0, 28)
  117.  
  118. Open_2.Name = "Open"
  119. Open_2.Parent = Open
  120. Open_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  121. Open_2.BackgroundTransparency = 55.000
  122. Open_2.Size = UDim2.new(0, 123, 0, 28)
  123. Open_2.Font = Enum.Font.PermanentMarker
  124. Open_2.Text = "Open"
  125. Open_2.TextColor3 = Color3.fromRGB(255, 0, 0)
  126. Open_2.TextScaled = true
  127. Open_2.TextSize = 14.000
  128. Open_2.TextWrapped = true
  129.  
  130. -- Scripts:
  131.  
  132. local function MHICFYQ_fake_script() -- KFC.LocalScript
  133. local script = Instance.new('LocalScript', KFC)
  134.  
  135. script.Parent.MouseButton1Down:connect(function()
  136.  
  137. --Converted with ttyyuu12345's model to script plugin v4
  138. function sandbox(var,func)
  139. local env = getfenv(func)
  140. local newenv = setmetatable({},{
  141. __index = function(self,k)
  142. if k=="script" then
  143. return var
  144. else
  145. return env[k]
  146. end
  147. end,
  148. })
  149. setfenv(func,newenv)
  150. return func
  151. end
  152. cors = {}
  153. mas = Instance.new("Model",game:GetService("Lighting"))
  154. local chil = workspace:GetChildren()
  155. for i,v in pairs(chil) do
  156. if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
  157. v:Destroy()
  158. end
  159. end
  160. Camera0 = Instance.new("Camera")
  161. Part1 = Instance.new("Part")
  162. Model2 = Instance.new("Model")
  163. Part3 = Instance.new("Part")
  164. Part4 = Instance.new("Part")
  165. Part5 = Instance.new("Part")
  166. Part6 = Instance.new("Part")
  167. Part7 = Instance.new("Part")
  168. Part8 = Instance.new("Part")
  169. Model9 = Instance.new("Model")
  170. Part10 = Instance.new("Part")
  171. CylinderMesh11 = Instance.new("CylinderMesh")
  172. PointLight12 = Instance.new("PointLight")
  173. Part13 = Instance.new("Part")
  174. CylinderMesh14 = Instance.new("CylinderMesh")
  175. Model15 = Instance.new("Model")
  176. Part16 = Instance.new("Part")
  177. CylinderMesh17 = Instance.new("CylinderMesh")
  178. PointLight18 = Instance.new("PointLight")
  179. Part19 = Instance.new("Part")
  180. CylinderMesh20 = Instance.new("CylinderMesh")
  181. Model21 = Instance.new("Model")
  182. Part22 = Instance.new("Part")
  183. CylinderMesh23 = Instance.new("CylinderMesh")
  184. PointLight24 = Instance.new("PointLight")
  185. Part25 = Instance.new("Part")
  186. CylinderMesh26 = Instance.new("CylinderMesh")
  187. Model27 = Instance.new("Model")
  188. Part28 = Instance.new("Part")
  189. CylinderMesh29 = Instance.new("CylinderMesh")
  190. PointLight30 = Instance.new("PointLight")
  191. Part31 = Instance.new("Part")
  192. CylinderMesh32 = Instance.new("CylinderMesh")
  193. Part33 = Instance.new("Part")
  194. Part34 = Instance.new("Part")
  195. Part35 = Instance.new("Part")
  196. Model36 = Instance.new("Model")
  197. Model37 = Instance.new("Model")
  198. Part38 = Instance.new("Part")
  199. Part39 = Instance.new("Part")
  200. Part40 = Instance.new("Part")
  201. Part41 = Instance.new("Part")
  202. Part42 = Instance.new("Part")
  203. Part43 = Instance.new("Part")
  204. SpecialMesh44 = Instance.new("SpecialMesh")
  205. Part45 = Instance.new("Part")
  206. SpecialMesh46 = Instance.new("SpecialMesh")
  207. Seat47 = Instance.new("Seat")
  208. Part48 = Instance.new("Part")
  209. Part49 = Instance.new("Part")
  210. Part50 = Instance.new("Part")
  211. Part51 = Instance.new("Part")
  212. BodyPosition52 = Instance.new("BodyPosition")
  213. BodyGyro53 = Instance.new("BodyGyro")
  214. Script54 = Instance.new("Script")
  215. IntValue55 = Instance.new("IntValue")
  216. BodyVelocity56 = Instance.new("BodyVelocity")
  217. Part57 = Instance.new("Part")
  218. Part58 = Instance.new("Part")
  219. SpecialMesh59 = Instance.new("SpecialMesh")
  220. Part60 = Instance.new("Part")
  221. Part61 = Instance.new("Part")
  222. Part62 = Instance.new("Part")
  223. Part63 = Instance.new("Part")
  224. Part64 = Instance.new("Part")
  225. Part65 = Instance.new("Part")
  226. Part66 = Instance.new("Part")
  227. SpecialMesh67 = Instance.new("SpecialMesh")
  228. Part68 = Instance.new("Part")
  229. Part69 = Instance.new("Part")
  230. Part70 = Instance.new("Part")
  231. Part71 = Instance.new("Part")
  232. SpecialMesh72 = Instance.new("SpecialMesh")
  233. Part73 = Instance.new("Part")
  234. Part74 = Instance.new("Part")
  235. Seat75 = Instance.new("Seat")
  236. Part76 = Instance.new("Part")
  237. SpecialMesh77 = Instance.new("SpecialMesh")
  238. Part78 = Instance.new("Part")
  239. Part79 = Instance.new("Part")
  240. SpecialMesh80 = Instance.new("SpecialMesh")
  241. Part81 = Instance.new("Part")
  242. SpecialMesh82 = Instance.new("SpecialMesh")
  243. Part83 = Instance.new("Part")
  244. Part84 = Instance.new("Part")
  245. Part85 = Instance.new("Part")
  246. SpecialMesh86 = Instance.new("SpecialMesh")
  247. Part87 = Instance.new("Part")
  248. Part88 = Instance.new("Part")
  249. Model89 = Instance.new("Model")
  250. Model90 = Instance.new("Model")
  251. Part91 = Instance.new("Part")
  252. Part92 = Instance.new("Part")
  253. Part93 = Instance.new("Part")
  254. Part94 = Instance.new("Part")
  255. Part95 = Instance.new("Part")
  256. Part96 = Instance.new("Part")
  257. SpecialMesh97 = Instance.new("SpecialMesh")
  258. Part98 = Instance.new("Part")
  259. SpecialMesh99 = Instance.new("SpecialMesh")
  260. Seat100 = Instance.new("Seat")
  261. Part101 = Instance.new("Part")
  262. Part102 = Instance.new("Part")
  263. Part103 = Instance.new("Part")
  264. Part104 = Instance.new("Part")
  265. BodyPosition105 = Instance.new("BodyPosition")
  266. BodyGyro106 = Instance.new("BodyGyro")
  267. Script107 = Instance.new("Script")
  268. IntValue108 = Instance.new("IntValue")
  269. BodyVelocity109 = Instance.new("BodyVelocity")
  270. Part110 = Instance.new("Part")
  271. Part111 = Instance.new("Part")
  272. SpecialMesh112 = Instance.new("SpecialMesh")
  273. Part113 = Instance.new("Part")
  274. Part114 = Instance.new("Part")
  275. Part115 = Instance.new("Part")
  276. Part116 = Instance.new("Part")
  277. Part117 = Instance.new("Part")
  278. Part118 = Instance.new("Part")
  279. Part119 = Instance.new("Part")
  280. SpecialMesh120 = Instance.new("SpecialMesh")
  281. Part121 = Instance.new("Part")
  282. Part122 = Instance.new("Part")
  283. Part123 = Instance.new("Part")
  284. Part124 = Instance.new("Part")
  285. SpecialMesh125 = Instance.new("SpecialMesh")
  286. Part126 = Instance.new("Part")
  287. Part127 = Instance.new("Part")
  288. Seat128 = Instance.new("Seat")
  289. Part129 = Instance.new("Part")
  290. SpecialMesh130 = Instance.new("SpecialMesh")
  291. Part131 = Instance.new("Part")
  292. Part132 = Instance.new("Part")
  293. SpecialMesh133 = Instance.new("SpecialMesh")
  294. Part134 = Instance.new("Part")
  295. SpecialMesh135 = Instance.new("SpecialMesh")
  296. Part136 = Instance.new("Part")
  297. Part137 = Instance.new("Part")
  298. Part138 = Instance.new("Part")
  299. SpecialMesh139 = Instance.new("SpecialMesh")
  300. Part140 = Instance.new("Part")
  301. Part141 = Instance.new("Part")
  302. Model142 = Instance.new("Model")
  303. Part143 = Instance.new("Part")
  304. Motor6D144 = Instance.new("Motor6D")
  305. Part145 = Instance.new("Part")
  306. Motor6D146 = Instance.new("Motor6D")
  307. Motor6D147 = Instance.new("Motor6D")
  308. Motor6D148 = Instance.new("Motor6D")
  309. Part149 = Instance.new("Part")
  310. SpecialMesh150 = Instance.new("SpecialMesh")
  311. SpecialMesh151 = Instance.new("SpecialMesh")
  312. StringValue152 = Instance.new("StringValue")
  313. Vector3Value153 = Instance.new("Vector3Value")
  314. Vector3Value154 = Instance.new("Vector3Value")
  315. Vector3Value155 = Instance.new("Vector3Value")
  316. Vector3Value156 = Instance.new("Vector3Value")
  317. Vector3Value157 = Instance.new("Vector3Value")
  318. Decal158 = Instance.new("Decal")
  319. Part159 = Instance.new("Part")
  320. Part160 = Instance.new("Part")
  321. Part161 = Instance.new("Part")
  322. Part162 = Instance.new("Part")
  323. Humanoid163 = Instance.new("Humanoid")
  324. BodyColors164 = Instance.new("BodyColors")
  325. Shirt165 = Instance.new("Shirt")
  326. Pants166 = Instance.new("Pants")
  327. Part167 = Instance.new("Part")
  328. Model168 = Instance.new("Model")
  329. Part169 = Instance.new("Part")
  330. SpecialMesh170 = Instance.new("SpecialMesh")
  331. Decal171 = Instance.new("Decal")
  332. Part172 = Instance.new("Part")
  333. Part173 = Instance.new("Part")
  334. Part174 = Instance.new("Part")
  335. Part175 = Instance.new("Part")
  336. Part176 = Instance.new("Part")
  337. Humanoid177 = Instance.new("Humanoid")
  338. ObjectValue178 = Instance.new("ObjectValue")
  339. Model179 = Instance.new("Model")
  340. Model180 = Instance.new("Model")
  341. Part181 = Instance.new("Part")
  342. SpecialMesh182 = Instance.new("SpecialMesh")
  343. Part183 = Instance.new("Part")
  344. SpecialMesh184 = Instance.new("SpecialMesh")
  345. Part185 = Instance.new("Part")
  346. SpecialMesh186 = Instance.new("SpecialMesh")
  347. Part187 = Instance.new("Part")
  348. SpecialMesh188 = Instance.new("SpecialMesh")
  349. Part189 = Instance.new("Part")
  350. SpecialMesh190 = Instance.new("SpecialMesh")
  351. Part191 = Instance.new("Part")
  352. SpecialMesh192 = Instance.new("SpecialMesh")
  353. Part193 = Instance.new("Part")
  354. Part194 = Instance.new("Part")
  355. SpecialMesh195 = Instance.new("SpecialMesh")
  356. Part196 = Instance.new("Part")
  357. SpecialMesh197 = Instance.new("SpecialMesh")
  358. Part198 = Instance.new("Part")
  359. SpecialMesh199 = Instance.new("SpecialMesh")
  360. Part200 = Instance.new("Part")
  361. SpecialMesh201 = Instance.new("SpecialMesh")
  362. Part202 = Instance.new("Part")
  363. SpecialMesh203 = Instance.new("SpecialMesh")
  364. Part204 = Instance.new("Part")
  365. SpecialMesh205 = Instance.new("SpecialMesh")
  366. Part206 = Instance.new("Part")
  367. SpecialMesh207 = Instance.new("SpecialMesh")
  368. Part208 = Instance.new("Part")
  369. SpecialMesh209 = Instance.new("SpecialMesh")
  370. Model210 = Instance.new("Model")
  371. Part211 = Instance.new("Part")
  372. SpecialMesh212 = Instance.new("SpecialMesh")
  373. Part213 = Instance.new("Part")
  374. SpecialMesh214 = Instance.new("SpecialMesh")
  375. Part215 = Instance.new("Part")
  376. SpecialMesh216 = Instance.new("SpecialMesh")
  377. Part217 = Instance.new("Part")
  378. SpecialMesh218 = Instance.new("SpecialMesh")
  379. Part219 = Instance.new("Part")
  380. SpecialMesh220 = Instance.new("SpecialMesh")
  381. Part221 = Instance.new("Part")
  382. SpecialMesh222 = Instance.new("SpecialMesh")
  383. Part223 = Instance.new("Part")
  384. SpecialMesh224 = Instance.new("SpecialMesh")
  385. Model225 = Instance.new("Model")
  386. Part226 = Instance.new("Part")
  387. SpecialMesh227 = Instance.new("SpecialMesh")
  388. Part228 = Instance.new("Part")
  389. SpecialMesh229 = Instance.new("SpecialMesh")
  390. Part230 = Instance.new("Part")
  391. SpecialMesh231 = Instance.new("SpecialMesh")
  392. Part232 = Instance.new("Part")
  393. SpecialMesh233 = Instance.new("SpecialMesh")
  394. Part234 = Instance.new("Part")
  395. SpecialMesh235 = Instance.new("SpecialMesh")
  396. Part236 = Instance.new("Part")
  397. SpecialMesh237 = Instance.new("SpecialMesh")
  398. Part238 = Instance.new("Part")
  399. Part239 = Instance.new("Part")
  400. SpecialMesh240 = Instance.new("SpecialMesh")
  401. Model241 = Instance.new("Model")
  402. Part242 = Instance.new("Part")
  403. SpecialMesh243 = Instance.new("SpecialMesh")
  404. Part244 = Instance.new("Part")
  405. SpecialMesh245 = Instance.new("SpecialMesh")
  406. Part246 = Instance.new("Part")
  407. SpecialMesh247 = Instance.new("SpecialMesh")
  408. Part248 = Instance.new("Part")
  409. SpecialMesh249 = Instance.new("SpecialMesh")
  410. Part250 = Instance.new("Part")
  411. SpecialMesh251 = Instance.new("SpecialMesh")
  412. Part252 = Instance.new("Part")
  413. SpecialMesh253 = Instance.new("SpecialMesh")
  414. RotateP254 = Instance.new("RotateP")
  415. Model255 = Instance.new("Model")
  416. Model256 = Instance.new("Model")
  417. Part257 = Instance.new("Part")
  418. SpecialMesh258 = Instance.new("SpecialMesh")
  419. Part259 = Instance.new("Part")
  420. SpecialMesh260 = Instance.new("SpecialMesh")
  421. Part261 = Instance.new("Part")
  422. SpecialMesh262 = Instance.new("SpecialMesh")
  423. Part263 = Instance.new("Part")
  424. SpecialMesh264 = Instance.new("SpecialMesh")
  425. Part265 = Instance.new("Part")
  426. SpecialMesh266 = Instance.new("SpecialMesh")
  427. Part267 = Instance.new("Part")
  428. SpecialMesh268 = Instance.new("SpecialMesh")
  429. Part269 = Instance.new("Part")
  430. Part270 = Instance.new("Part")
  431. SpecialMesh271 = Instance.new("SpecialMesh")
  432. Part272 = Instance.new("Part")
  433. SpecialMesh273 = Instance.new("SpecialMesh")
  434. Part274 = Instance.new("Part")
  435. SpecialMesh275 = Instance.new("SpecialMesh")
  436. Part276 = Instance.new("Part")
  437. SpecialMesh277 = Instance.new("SpecialMesh")
  438. Part278 = Instance.new("Part")
  439. SpecialMesh279 = Instance.new("SpecialMesh")
  440. Part280 = Instance.new("Part")
  441. SpecialMesh281 = Instance.new("SpecialMesh")
  442. Part282 = Instance.new("Part")
  443. SpecialMesh283 = Instance.new("SpecialMesh")
  444. Part284 = Instance.new("Part")
  445. SpecialMesh285 = Instance.new("SpecialMesh")
  446. Model286 = Instance.new("Model")
  447. Part287 = Instance.new("Part")
  448. SpecialMesh288 = Instance.new("SpecialMesh")
  449. Part289 = Instance.new("Part")
  450. SpecialMesh290 = Instance.new("SpecialMesh")
  451. Part291 = Instance.new("Part")
  452. SpecialMesh292 = Instance.new("SpecialMesh")
  453. Part293 = Instance.new("Part")
  454. SpecialMesh294 = Instance.new("SpecialMesh")
  455. Part295 = Instance.new("Part")
  456. SpecialMesh296 = Instance.new("SpecialMesh")
  457. Part297 = Instance.new("Part")
  458. SpecialMesh298 = Instance.new("SpecialMesh")
  459. Part299 = Instance.new("Part")
  460. SpecialMesh300 = Instance.new("SpecialMesh")
  461. Model301 = Instance.new("Model")
  462. Part302 = Instance.new("Part")
  463. SpecialMesh303 = Instance.new("SpecialMesh")
  464. Part304 = Instance.new("Part")
  465. SpecialMesh305 = Instance.new("SpecialMesh")
  466. Part306 = Instance.new("Part")
  467. SpecialMesh307 = Instance.new("SpecialMesh")
  468. Part308 = Instance.new("Part")
  469. SpecialMesh309 = Instance.new("SpecialMesh")
  470. Part310 = Instance.new("Part")
  471. SpecialMesh311 = Instance.new("SpecialMesh")
  472. Part312 = Instance.new("Part")
  473. SpecialMesh313 = Instance.new("SpecialMesh")
  474. Part314 = Instance.new("Part")
  475. Part315 = Instance.new("Part")
  476. SpecialMesh316 = Instance.new("SpecialMesh")
  477. Model317 = Instance.new("Model")
  478. Part318 = Instance.new("Part")
  479. SpecialMesh319 = Instance.new("SpecialMesh")
  480. Part320 = Instance.new("Part")
  481. SpecialMesh321 = Instance.new("SpecialMesh")
  482. Part322 = Instance.new("Part")
  483. SpecialMesh323 = Instance.new("SpecialMesh")
  484. Part324 = Instance.new("Part")
  485. SpecialMesh325 = Instance.new("SpecialMesh")
  486. Part326 = Instance.new("Part")
  487. SpecialMesh327 = Instance.new("SpecialMesh")
  488. Part328 = Instance.new("Part")
  489. SpecialMesh329 = Instance.new("SpecialMesh")
  490. RotateP330 = Instance.new("RotateP")
  491. Part331 = Instance.new("Part")
  492. Decal332 = Instance.new("Decal")
  493. Part333 = Instance.new("Part")
  494. Part334 = Instance.new("Part")
  495. Decal335 = Instance.new("Decal")
  496. Decal336 = Instance.new("Decal")
  497. SpawnLocation337 = Instance.new("SpawnLocation")
  498. Decal338 = Instance.new("Decal")
  499. Part339 = Instance.new("Part")
  500. Decal340 = Instance.new("Decal")
  501. Part341 = Instance.new("Part")
  502. Decal342 = Instance.new("Decal")
  503. Part343 = Instance.new("Part")
  504. Decal344 = Instance.new("Decal")
  505. Part345 = Instance.new("Part")
  506. Decal346 = Instance.new("Decal")
  507. VehicleSeat347 = Instance.new("VehicleSeat")
  508. VehicleSeat348 = Instance.new("VehicleSeat")
  509. VehicleSeat349 = Instance.new("VehicleSeat")
  510. VehicleSeat350 = Instance.new("VehicleSeat")
  511. VehicleSeat351 = Instance.new("VehicleSeat")
  512. VehicleSeat352 = Instance.new("VehicleSeat")
  513. VehicleSeat353 = Instance.new("VehicleSeat")
  514. VehicleSeat354 = Instance.new("VehicleSeat")
  515. VehicleSeat355 = Instance.new("VehicleSeat")
  516. VehicleSeat356 = Instance.new("VehicleSeat")
  517. VehicleSeat357 = Instance.new("VehicleSeat")
  518. VehicleSeat358 = Instance.new("VehicleSeat")
  519. Camera0.Parent = mas
  520. Camera0.CFrame = CFrame.new(-15.2112484, 57.9406128, -66.8738098, -0.995327353, -0.0641655847, 0.0721550435, -0, 0.74726665, 0.664524496, -0.0965586454, 0.661419392, -0.743774831)
  521. Camera0.CoordinateFrame = CFrame.new(-15.2112484, 57.9406128, -66.8738098, -0.995327353, -0.0641655847, 0.0721550435, -0, 0.74726665, 0.664524496, -0.0965586454, 0.661419392, -0.743774831)
  522. Camera0.Focus = CFrame.new(-15.3555584, 56.6115646, -65.386261, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  523. Camera0.focus = CFrame.new(-15.3555584, 56.6115646, -65.386261, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  524. Part1.Name = "Baseplate"
  525. Part1.Parent = mas
  526. Part1.CFrame = CFrame.new(0, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  527. Part1.Position = Vector3.new(0, -10, 0)
  528. Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  529. Part1.Size = Vector3.new(512, 20, 512)
  530. Part1.Anchored = true
  531. Part1.BrickColor = BrickColor.new("Dark stone grey")
  532. Part1.Locked = true
  533. Part1.Material = Enum.Material.Slate
  534. Part1.brickColor = BrickColor.new("Dark stone grey")
  535. Part1.FormFactor = Enum.FormFactor.Symmetric
  536. Part1.formFactor = Enum.FormFactor.Symmetric
  537. Model2.Name = "VTabs"
  538. Model2.Parent = mas
  539. Part3.Parent = mas
  540. Part3.CFrame = CFrame.new(-61.1299706, 0.0250000004, 21.8399982, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  541. Part3.Position = Vector3.new(-61.1299706, 0.0250000004, 21.8399982)
  542. Part3.Color = Color3.new(0.905882, 0.905882, 0.92549)
  543. Part3.Size = Vector3.new(67.2199707, 0.0500000007, 71.7000198)
  544. Part3.Anchored = true
  545. Part3.BottomSurface = Enum.SurfaceType.Smooth
  546. Part3.BrickColor = BrickColor.new("Pearl")
  547. Part3.Material = Enum.Material.Brick
  548. Part3.TopSurface = Enum.SurfaceType.Smooth
  549. Part3.brickColor = BrickColor.new("Pearl")
  550. Part4.Parent = mas
  551. Part4.CFrame = CFrame.new(-93.5549622, 13.6300001, 22.0850124, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  552. Part4.Position = Vector3.new(-93.5549622, 13.6300001, 22.0850124)
  553. Part4.Color = Color3.new(0.972549, 0.972549, 0.972549)
  554. Part4.Size = Vector3.new(0.0500000007, 27.1599998, 71.3099976)
  555. Part4.Anchored = true
  556. Part4.BottomSurface = Enum.SurfaceType.Smooth
  557. Part4.BrickColor = BrickColor.new("Institutional white")
  558. Part4.Material = Enum.Material.Brick
  559. Part4.TopSurface = Enum.SurfaceType.Smooth
  560. Part4.brickColor = BrickColor.new("Institutional white")
  561. Part5.Parent = mas
  562. Part5.CFrame = CFrame.new(-29.2949715, 13.6300001, 22.0850124, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  563. Part5.Position = Vector3.new(-29.2949715, 13.6300001, 22.0850124)
  564. Part5.Color = Color3.new(0.972549, 0.972549, 0.972549)
  565. Part5.Size = Vector3.new(0.0500000007, 27.1599998, 71.3099976)
  566. Part5.Anchored = true
  567. Part5.BottomSurface = Enum.SurfaceType.Smooth
  568. Part5.BrickColor = BrickColor.new("Institutional white")
  569. Part5.Material = Enum.Material.Brick
  570. Part5.TopSurface = Enum.SurfaceType.Smooth
  571. Part5.brickColor = BrickColor.new("Institutional white")
  572. Part6.Parent = mas
  573. Part6.CFrame = CFrame.new(-61.239933, 0.96500057, 0.645012796, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  574. Part6.Position = Vector3.new(-61.239933, 0.96500057, 0.645012796)
  575. Part6.Color = Color3.new(0.972549, 0.972549, 0.972549)
  576. Part6.Size = Vector3.new(64.5800247, 1.83000076, 4.48999977)
  577. Part6.Anchored = true
  578. Part6.BottomSurface = Enum.SurfaceType.Smooth
  579. Part6.BrickColor = BrickColor.new("Institutional white")
  580. Part6.Material = Enum.Material.Brick
  581. Part6.TopSurface = Enum.SurfaceType.Smooth
  582. Part6.brickColor = BrickColor.new("Institutional white")
  583. Part7.Parent = mas
  584. Part7.CFrame = CFrame.new(-59.765007, 13.7600031, -9.44500065, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  585. Part7.Position = Vector3.new(-59.765007, 13.7600031, -9.44500065)
  586. Part7.Color = Color3.new(0.972549, 0.972549, 0.972549)
  587. Part7.Size = Vector3.new(74.5499802, 27.4199982, 0.0500000007)
  588. Part7.Anchored = true
  589. Part7.BottomSurface = Enum.SurfaceType.Smooth
  590. Part7.BrickColor = BrickColor.new("Institutional white")
  591. Part7.Material = Enum.Material.Brick
  592. Part7.TopSurface = Enum.SurfaceType.Smooth
  593. Part7.brickColor = BrickColor.new("Institutional white")
  594. Part8.Parent = mas
  595. Part8.CFrame = CFrame.new(-61.1299706, 27.4950161, 21.8399982, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  596. Part8.Position = Vector3.new(-61.1299706, 27.4950161, 21.8399982)
  597. Part8.Color = Color3.new(0.905882, 0.905882, 0.92549)
  598. Part8.Size = Vector3.new(67.2199707, 0.0500000007, 71.7000198)
  599. Part8.Anchored = true
  600. Part8.BottomSurface = Enum.SurfaceType.Smooth
  601. Part8.BrickColor = BrickColor.new("Pearl")
  602. Part8.Material = Enum.Material.Brick
  603. Part8.TopSurface = Enum.SurfaceType.Smooth
  604. Part8.brickColor = BrickColor.new("Pearl")
  605. Model9.Name = "Light"
  606. Model9.Parent = mas
  607. Part10.Name = "Light"
  608. Part10.Parent = Model9
  609. Part10.CFrame = CFrame.new(-73.3684998, 27.3199902, 40.8169327, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  610. Part10.Position = Vector3.new(-73.3684998, 27.3199902, 40.8169327)
  611. Part10.Color = Color3.new(0.992157, 0.917647, 0.552941)
  612. Part10.Size = Vector3.new(2, 0.200000003, 2)
  613. Part10.Anchored = true
  614. Part10.BottomSurface = Enum.SurfaceType.Smooth
  615. Part10.BrickColor = BrickColor.new("Cool yellow")
  616. Part10.Material = Enum.Material.SmoothPlastic
  617. Part10.Reflectance = 0.40000000596046
  618. Part10.TopSurface = Enum.SurfaceType.Smooth
  619. Part10.brickColor = BrickColor.new("Cool yellow")
  620. Part10.FormFactor = Enum.FormFactor.Custom
  621. Part10.formFactor = Enum.FormFactor.Custom
  622. CylinderMesh11.Parent = Part10
  623. CylinderMesh11.Scale = Vector3.new(1, 1.00999999, 1)
  624. PointLight12.Parent = Part10
  625. PointLight12.Range = 40
  626. Part13.Parent = Model9
  627. Part13.CFrame = CFrame.new(-73.3684998, 27.3199902, 40.8169327, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  628. Part13.Position = Vector3.new(-73.3684998, 27.3199902, 40.8169327)
  629. Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
  630. Part13.Size = Vector3.new(2.4000001, 0.200000003, 2.4000001)
  631. Part13.Anchored = true
  632. Part13.BottomSurface = Enum.SurfaceType.Smooth
  633. Part13.BrickColor = BrickColor.new("Dark stone grey")
  634. Part13.Material = Enum.Material.SmoothPlastic
  635. Part13.TopSurface = Enum.SurfaceType.Smooth
  636. Part13.brickColor = BrickColor.new("Dark stone grey")
  637. Part13.FormFactor = Enum.FormFactor.Custom
  638. Part13.formFactor = Enum.FormFactor.Custom
  639. CylinderMesh14.Parent = Part13
  640. Model15.Name = "Light"
  641. Model15.Parent = mas
  642. Part16.Name = "Light"
  643. Part16.Parent = Model15
  644. Part16.CFrame = CFrame.new(-54.1585007, 27.3199902, 40.8169327, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  645. Part16.Position = Vector3.new(-54.1585007, 27.3199902, 40.8169327)
  646. Part16.Color = Color3.new(0.992157, 0.917647, 0.552941)
  647. Part16.Size = Vector3.new(2, 0.200000003, 2)
  648. Part16.Anchored = true
  649. Part16.BottomSurface = Enum.SurfaceType.Smooth
  650. Part16.BrickColor = BrickColor.new("Cool yellow")
  651. Part16.Material = Enum.Material.SmoothPlastic
  652. Part16.Reflectance = 0.40000000596046
  653. Part16.TopSurface = Enum.SurfaceType.Smooth
  654. Part16.brickColor = BrickColor.new("Cool yellow")
  655. Part16.FormFactor = Enum.FormFactor.Custom
  656. Part16.formFactor = Enum.FormFactor.Custom
  657. CylinderMesh17.Parent = Part16
  658. CylinderMesh17.Scale = Vector3.new(1, 1.00999999, 1)
  659. PointLight18.Parent = Part16
  660. PointLight18.Range = 40
  661. Part19.Parent = Model15
  662. Part19.CFrame = CFrame.new(-54.1585007, 27.3199902, 40.8169327, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  663. Part19.Position = Vector3.new(-54.1585007, 27.3199902, 40.8169327)
  664. Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
  665. Part19.Size = Vector3.new(2.4000001, 0.200000003, 2.4000001)
  666. Part19.Anchored = true
  667. Part19.BottomSurface = Enum.SurfaceType.Smooth
  668. Part19.BrickColor = BrickColor.new("Dark stone grey")
  669. Part19.Material = Enum.Material.SmoothPlastic
  670. Part19.TopSurface = Enum.SurfaceType.Smooth
  671. Part19.brickColor = BrickColor.new("Dark stone grey")
  672. Part19.FormFactor = Enum.FormFactor.Custom
  673. Part19.formFactor = Enum.FormFactor.Custom
  674. CylinderMesh20.Parent = Part19
  675. Model21.Name = "Light"
  676. Model21.Parent = mas
  677. Part22.Name = "Light"
  678. Part22.Parent = Model21
  679. Part22.CFrame = CFrame.new(-54.1585007, 27.3199902, 14.6369333, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  680. Part22.Position = Vector3.new(-54.1585007, 27.3199902, 14.6369333)
  681. Part22.Color = Color3.new(0.992157, 0.917647, 0.552941)
  682. Part22.Size = Vector3.new(2, 0.200000003, 2)
  683. Part22.Anchored = true
  684. Part22.BottomSurface = Enum.SurfaceType.Smooth
  685. Part22.BrickColor = BrickColor.new("Cool yellow")
  686. Part22.Material = Enum.Material.SmoothPlastic
  687. Part22.Reflectance = 0.40000000596046
  688. Part22.TopSurface = Enum.SurfaceType.Smooth
  689. Part22.brickColor = BrickColor.new("Cool yellow")
  690. Part22.FormFactor = Enum.FormFactor.Custom
  691. Part22.formFactor = Enum.FormFactor.Custom
  692. CylinderMesh23.Parent = Part22
  693. CylinderMesh23.Scale = Vector3.new(1, 1.00999999, 1)
  694. PointLight24.Parent = Part22
  695. PointLight24.Range = 40
  696. Part25.Parent = Model21
  697. Part25.CFrame = CFrame.new(-54.1585007, 27.3199902, 14.6369333, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  698. Part25.Position = Vector3.new(-54.1585007, 27.3199902, 14.6369333)
  699. Part25.Color = Color3.new(0.388235, 0.372549, 0.384314)
  700. Part25.Size = Vector3.new(2.4000001, 0.200000003, 2.4000001)
  701. Part25.Anchored = true
  702. Part25.BottomSurface = Enum.SurfaceType.Smooth
  703. Part25.BrickColor = BrickColor.new("Dark stone grey")
  704. Part25.Material = Enum.Material.SmoothPlastic
  705. Part25.TopSurface = Enum.SurfaceType.Smooth
  706. Part25.brickColor = BrickColor.new("Dark stone grey")
  707. Part25.FormFactor = Enum.FormFactor.Custom
  708. Part25.formFactor = Enum.FormFactor.Custom
  709. CylinderMesh26.Parent = Part25
  710. Model27.Name = "Light"
  711. Model27.Parent = mas
  712. Part28.Name = "Light"
  713. Part28.Parent = Model27
  714. Part28.CFrame = CFrame.new(-81.1884842, 27.3199902, 14.6369333, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  715. Part28.Position = Vector3.new(-81.1884842, 27.3199902, 14.6369333)
  716. Part28.Color = Color3.new(0.992157, 0.917647, 0.552941)
  717. Part28.Size = Vector3.new(2, 0.200000003, 2)
  718. Part28.Anchored = true
  719. Part28.BottomSurface = Enum.SurfaceType.Smooth
  720. Part28.BrickColor = BrickColor.new("Cool yellow")
  721. Part28.Material = Enum.Material.SmoothPlastic
  722. Part28.Reflectance = 0.40000000596046
  723. Part28.TopSurface = Enum.SurfaceType.Smooth
  724. Part28.brickColor = BrickColor.new("Cool yellow")
  725. Part28.FormFactor = Enum.FormFactor.Custom
  726. Part28.formFactor = Enum.FormFactor.Custom
  727. CylinderMesh29.Parent = Part28
  728. CylinderMesh29.Scale = Vector3.new(1, 1.00999999, 1)
  729. PointLight30.Parent = Part28
  730. PointLight30.Range = 40
  731. Part31.Parent = Model27
  732. Part31.CFrame = CFrame.new(-81.1884842, 27.3199902, 14.6369333, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  733. Part31.Position = Vector3.new(-81.1884842, 27.3199902, 14.6369333)
  734. Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
  735. Part31.Size = Vector3.new(2.4000001, 0.200000003, 2.4000001)
  736. Part31.Anchored = true
  737. Part31.BottomSurface = Enum.SurfaceType.Smooth
  738. Part31.BrickColor = BrickColor.new("Dark stone grey")
  739. Part31.Material = Enum.Material.SmoothPlastic
  740. Part31.TopSurface = Enum.SurfaceType.Smooth
  741. Part31.brickColor = BrickColor.new("Dark stone grey")
  742. Part31.FormFactor = Enum.FormFactor.Custom
  743. Part31.formFactor = Enum.FormFactor.Custom
  744. CylinderMesh32.Parent = Part31
  745. Part33.Parent = mas
  746. Part33.CFrame = CFrame.new(-79.8349686, 13.8449936, 56.6000099, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  747. Part33.Position = Vector3.new(-79.8349686, 13.8449936, 56.6000099)
  748. Part33.Color = Color3.new(0.972549, 0.972549, 0.972549)
  749. Part33.Size = Vector3.new(27.3699989, 27.5899868, 2)
  750. Part33.Anchored = true
  751. Part33.BottomSurface = Enum.SurfaceType.Smooth
  752. Part33.BrickColor = BrickColor.new("Institutional white")
  753. Part33.Material = Enum.Material.Brick
  754. Part33.TopSurface = Enum.SurfaceType.Smooth
  755. Part33.brickColor = BrickColor.new("Institutional white")
  756. Part34.Parent = mas
  757. Part34.CFrame = CFrame.new(-41.1049538, 13.8449936, 56.6000099, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  758. Part34.Position = Vector3.new(-41.1049538, 13.8449936, 56.6000099)
  759. Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  760. Part34.Size = Vector3.new(27.3699989, 27.5899868, 2)
  761. Part34.Anchored = true
  762. Part34.BottomSurface = Enum.SurfaceType.Smooth
  763. Part34.BrickColor = BrickColor.new("Institutional white")
  764. Part34.Material = Enum.Material.Brick
  765. Part34.TopSurface = Enum.SurfaceType.Smooth
  766. Part34.brickColor = BrickColor.new("Institutional white")
  767. Part35.Parent = mas
  768. Part35.CFrame = CFrame.new(-60.4349632, 18.6950188, 56.5700111, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  769. Part35.Position = Vector3.new(-60.4349632, 18.6950188, 56.5700111)
  770. Part35.Color = Color3.new(0.972549, 0.972549, 0.972549)
  771. Part35.Size = Vector3.new(11.4100018, 17.5499992, 2)
  772. Part35.Anchored = true
  773. Part35.BottomSurface = Enum.SurfaceType.Smooth
  774. Part35.BrickColor = BrickColor.new("Institutional white")
  775. Part35.Material = Enum.Material.Brick
  776. Part35.TopSurface = Enum.SurfaceType.Smooth
  777. Part35.brickColor = BrickColor.new("Institutional white")
  778. Model36.Name = "homers car"
  779. Model36.Parent = mas
  780. Model36.PrimaryPart = Part49
  781. Model37.Parent = Model36
  782. Model37.PrimaryPart = Part49
  783. Part38.Name = "Smooth Block Model"
  784. Part38.Parent = Model37
  785. Part38.CFrame = CFrame.new(-95.2034149, 3.28579593, 106.841942, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  786. Part38.Orientation = Vector3.new(0, -90, 0)
  787. Part38.Position = Vector3.new(-95.2034149, 3.28579593, 106.841942)
  788. Part38.Rotation = Vector3.new(0, -90, 0)
  789. Part38.Color = Color3.new(1, 0, 0)
  790. Part38.Velocity = Vector3.new(0.0235055722, -0.138099909, 0.00211404124)
  791. Part38.Size = Vector3.new(1, 1.20000005, 2)
  792. Part38.Anchored = true
  793. Part38.BrickColor = BrickColor.new("Really red")
  794. Part38.Reflectance = 0.60000002384186
  795. Part38.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  796. Part38.brickColor = BrickColor.new("Really red")
  797. Part39.Name = "Smooth Block Model"
  798. Part39.Parent = Model37
  799. Part39.CFrame = CFrame.new(-95.7034225, 3.08578181, 116.341934, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  800. Part39.Orientation = Vector3.new(0, 90, 0)
  801. Part39.Position = Vector3.new(-95.7034225, 3.08578181, 116.341934)
  802. Part39.Rotation = Vector3.new(0, 90, 0)
  803. Part39.Color = Color3.new(1, 0, 0)
  804. Part39.Velocity = Vector3.new(0.0211161654, -8.93287361e-05, -0.00769484648)
  805. Part39.Size = Vector3.new(6, 2.4000001, 1)
  806. Part39.Anchored = true
  807. Part39.BrickColor = BrickColor.new("Really red")
  808. Part39.CanCollide = false
  809. Part39.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  810. Part39.brickColor = BrickColor.new("Really red")
  811. Part39.FormFactor = Enum.FormFactor.Plate
  812. Part39.formFactor = Enum.FormFactor.Plate
  813. Part40.Name = "Smooth Block Model"
  814. Part40.Parent = Model37
  815. Part40.CFrame = CFrame.new(-94.7034302, 1.68575883, 116.341934, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  816. Part40.Orientation = Vector3.new(0, -90, 0)
  817. Part40.Position = Vector3.new(-94.7034302, 1.68575883, 116.341934)
  818. Part40.Rotation = Vector3.new(0, -90, 0)
  819. Part40.Color = Color3.new(1, 0, 0)
  820. Part40.Velocity = Vector3.new(-0.000766920391, 0.00531300902, -0.000131443143)
  821. Part40.Size = Vector3.new(6, 0.400000006, 3)
  822. Part40.Anchored = true
  823. Part40.BrickColor = BrickColor.new("Really red")
  824. Part40.FrontSurface = Enum.SurfaceType.Weld
  825. Part40.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  826. Part40.brickColor = BrickColor.new("Really red")
  827. Part40.FormFactor = Enum.FormFactor.Plate
  828. Part40.formFactor = Enum.FormFactor.Plate
  829. Part41.Parent = Model37
  830. Part41.CFrame = CFrame.new(-94.7032394, 1.9993577, 110.841927, 0.999991775, 0.00407187734, 7.13076442e-05, -0.00407199888, 0.999439776, 0.0332199819, 6.39999853e-05, -0.0332199931, 0.999448121)
  831. Part41.Orientation = Vector3.new(-1.89999998, 0, -0.230000004)
  832. Part41.Position = Vector3.new(-94.7032394, 1.9993577, 110.841927)
  833. Part41.Rotation = Vector3.new(-1.89999998, 0, -0.230000004)
  834. Part41.Color = Color3.new(1, 0, 0)
  835. Part41.Size = Vector3.new(3, 3, 3)
  836. Part41.Anchored = true
  837. Part41.BottomSurface = Enum.SurfaceType.Smooth
  838. Part41.BrickColor = BrickColor.new("Really red")
  839. Part41.Friction = 1
  840. Part41.RightParamA = -0.30000001192093
  841. Part41.RightParamB = 0.30000001192093
  842. Part41.RightSurface = Enum.SurfaceType.Motor
  843. Part41.RotVelocity = Vector3.new(0.00232126517, -0.0620014928, 0.0153686861)
  844. Part41.TopSurface = Enum.SurfaceType.Smooth
  845. Part41.brickColor = BrickColor.new("Really red")
  846. Part41.FormFactor = Enum.FormFactor.Symmetric
  847. Part41.formFactor = Enum.FormFactor.Symmetric
  848. Part41.Shape = Enum.PartType.Cylinder
  849. Part42.Name = "Smooth Block Model"
  850. Part42.Parent = Model37
  851. Part42.CFrame = CFrame.new(-94.2034302, 3.68576097, 115.841934, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  852. Part42.Position = Vector3.new(-94.2034302, 3.68576097, 115.841934)
  853. Part42.Color = Color3.new(1, 0, 0)
  854. Part42.Velocity = Vector3.new(0.0282834806, 0.000608295668, -0.0103629893)
  855. Part42.Size = Vector3.new(2, 3.5999999, 1)
  856. Part42.Anchored = true
  857. Part42.BrickColor = BrickColor.new("Really red")
  858. Part42.CanCollide = false
  859. Part42.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  860. Part42.brickColor = BrickColor.new("Really red")
  861. Part43.Name = "Jaw "
  862. Part43.Parent = Model37
  863. Part43.CFrame = CFrame.new(-94.7034149, 2.68576097, 108.841927, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  864. Part43.Orientation = Vector3.new(0, 180, 180)
  865. Part43.Position = Vector3.new(-94.7034149, 2.68576097, 108.841927)
  866. Part43.Rotation = Vector3.new(-180, 0, 0)
  867. Part43.Color = Color3.new(1, 0, 0)
  868. Part43.Velocity = Vector3.new(0.0140448436, -0.105775215, 0.00306313159)
  869. Part43.Size = Vector3.new(3, 2.4000001, 1)
  870. Part43.Anchored = true
  871. Part43.BackSurface = Enum.SurfaceType.Weld
  872. Part43.BottomSurface = Enum.SurfaceType.Studs
  873. Part43.BrickColor = BrickColor.new("Really red")
  874. Part43.CanCollide = false
  875. Part43.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  876. Part43.TopSurface = Enum.SurfaceType.Weld
  877. Part43.brickColor = BrickColor.new("Really red")
  878. Part43.FormFactor = Enum.FormFactor.Plate
  879. Part43.formFactor = Enum.FormFactor.Plate
  880. SpecialMesh44.Parent = Part43
  881. SpecialMesh44.MeshType = Enum.MeshType.Wedge
  882. Part45.Name = "Jaw "
  883. Part45.Parent = Model37
  884. Part45.CFrame = CFrame.new(-94.7034302, 2.68576097, 112.841927, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  885. Part45.Orientation = Vector3.new(0, 0, 180)
  886. Part45.Position = Vector3.new(-94.7034302, 2.68576097, 112.841927)
  887. Part45.Rotation = Vector3.new(0, 0, -180)
  888. Part45.Color = Color3.new(1, 0, 0)
  889. Part45.Velocity = Vector3.new(0.0140448436, -0.0465281643, -0.00152188807)
  890. Part45.Size = Vector3.new(3, 2.4000001, 1)
  891. Part45.Anchored = true
  892. Part45.BackSurface = Enum.SurfaceType.Weld
  893. Part45.BottomSurface = Enum.SurfaceType.Studs
  894. Part45.BrickColor = BrickColor.new("Really red")
  895. Part45.CanCollide = false
  896. Part45.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  897. Part45.TopSurface = Enum.SurfaceType.Weld
  898. Part45.brickColor = BrickColor.new("Really red")
  899. Part45.FormFactor = Enum.FormFactor.Plate
  900. Part45.formFactor = Enum.FormFactor.Plate
  901. SpecialMesh46.Parent = Part45
  902. SpecialMesh46.MeshType = Enum.MeshType.Wedge
  903. Seat47.Parent = Model37
  904. Seat47.CFrame = CFrame.new(-94.2034225, 2.08578396, 114.341934, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  905. Seat47.Position = Vector3.new(-94.2034225, 2.08578396, 114.341934)
  906. Seat47.Color = Color3.new(1, 0, 0)
  907. Seat47.Velocity = Vector3.new(0.00458501931, -0.0216093492, 0)
  908. Seat47.Size = Vector3.new(2, 0.400000006, 2)
  909. Seat47.Anchored = true
  910. Seat47.BottomSurface = Enum.SurfaceType.Weld
  911. Seat47.BrickColor = BrickColor.new("Really red")
  912. Seat47.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  913. Seat47.TopSurface = Enum.SurfaceType.Weld
  914. Seat47.brickColor = BrickColor.new("Really red")
  915. Seat47.FormFactor = Enum.FormFactor.Plate
  916. Seat47.formFactor = Enum.FormFactor.Plate
  917. Part48.Name = "Smooth Block Model"
  918. Part48.Parent = Model37
  919. Part48.CFrame = CFrame.new(-92.2034225, 3.28579593, 106.841919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  920. Part48.Position = Vector3.new(-92.2034225, 3.28579593, 106.841919)
  921. Part48.Color = Color3.new(1, 0, 0)
  922. Part48.Velocity = Vector3.new(0.020066807, -0.121892899, 0.00211404124)
  923. Part48.Size = Vector3.new(4, 1.20000005, 1)
  924. Part48.Anchored = true
  925. Part48.BrickColor = BrickColor.new("Really red")
  926. Part48.FrontSurface = Enum.SurfaceType.Weld
  927. Part48.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  928. Part48.brickColor = BrickColor.new("Really red")
  929. Part49.Name = "Smooth Block Model"
  930. Part49.Parent = Model37
  931. Part49.CFrame = CFrame.new(-92.2034302, 4.08578205, 109.841934, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  932. Part49.Orientation = Vector3.new(0, -90, 0)
  933. Part49.Position = Vector3.new(-92.2034302, 4.08578205, 109.841934)
  934. Part49.Rotation = Vector3.new(0, -90, 0)
  935. Part49.Color = Color3.new(1, 0, 0)
  936. Part49.Velocity = Vector3.new(0.0319160372, -0.0774576068, -0.00564652635)
  937. Part49.Size = Vector3.new(7, 0.400000006, 8)
  938. Part49.Anchored = true
  939. Part49.BrickColor = BrickColor.new("Really red")
  940. Part49.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  941. Part49.brickColor = BrickColor.new("Really red")
  942. Part49.FormFactor = Enum.FormFactor.Plate
  943. Part49.formFactor = Enum.FormFactor.Plate
  944. Part50.Name = "Smooth Block Model"
  945. Part50.Parent = Model37
  946. Part50.CFrame = CFrame.new(-92.2034225, 1.68575883, 107.341927, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  947. Part50.Orientation = Vector3.new(0, 180, 0)
  948. Part50.Position = Vector3.new(-92.2034225, 1.68575883, 107.341927)
  949. Part50.Rotation = Vector3.new(-180, 0, -180)
  950. Part50.Color = Color3.new(1, 0, 0)
  951. Part50.Velocity = Vector3.new(-0.00363255758, -0.114487022, 0.0101848505)
  952. Part50.Size = Vector3.new(8, 0.400000006, 2)
  953. Part50.Anchored = true
  954. Part50.BrickColor = BrickColor.new("Really red")
  955. Part50.FrontSurface = Enum.SurfaceType.Weld
  956. Part50.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  957. Part50.brickColor = BrickColor.new("Really red")
  958. Part50.FormFactor = Enum.FormFactor.Plate
  959. Part50.formFactor = Enum.FormFactor.Plate
  960. Part51.Name = "Engine"
  961. Part51.Parent = Model37
  962. Part51.CFrame = CFrame.new(-92.2034302, 1.68575883, 116.341919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  963. Part51.Position = Vector3.new(-92.2034302, 1.68575883, 116.341919)
  964. Part51.Color = Color3.new(1, 0, 0)
  965. Part51.Velocity = Vector3.new(-0.00363255758, 0.0188188516, -0.000131443143)
  966. Part51.Size = Vector3.new(2, 0.400000006, 16)
  967. Part51.Anchored = true
  968. Part51.BottomSurface = Enum.SurfaceType.Weld
  969. Part51.BrickColor = BrickColor.new("Really red")
  970. Part51.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  971. Part51.brickColor = BrickColor.new("Really red")
  972. Part51.FormFactor = Enum.FormFactor.Plate
  973. Part51.formFactor = Enum.FormFactor.Plate
  974. BodyPosition52.Parent = Part51
  975. BodyPosition52.Position = Vector3.new(-1.5, 3, -48)
  976. BodyPosition52.MaxForce = Vector3.new(0, 0, 0)
  977. BodyPosition52.maxForce = Vector3.new(0, 0, 0)
  978. BodyPosition52.position = Vector3.new(-1.5, 3, -48)
  979. BodyGyro53.Parent = Part51
  980. BodyGyro53.MaxTorque = Vector3.new(0, 0, 0)
  981. BodyGyro53.maxTorque = Vector3.new(0, 0, 0)
  982. Script54.Parent = Part51
  983. table.insert(cors,sandbox(Script54,function()
  984. model = script.Parent.Parent.Parent
  985. backup = model:clone()
  986. local debounce = false
  987.  
  988. function onTouch(part)
  989. if (part.Name == "Safe") and (debounce == false) and (script.Parent.Count.Value == 0) then
  990. debounce = true
  991. wait(2)
  992. model = backup:clone()
  993. model.Parent = game.Workspace
  994. model:makeJoints()
  995. script.Parent.Count.Value = 1
  996. debounce = false
  997. end
  998. end
  999. script.Parent.Touched:connect(onTouch)
  1000. end))
  1001. Script54.Disabled = true
  1002. IntValue55.Name = "Count"
  1003. IntValue55.Parent = Part51
  1004. BodyVelocity56.Name = "Drift"
  1005. BodyVelocity56.Parent = Part51
  1006. BodyVelocity56.MaxForce = Vector3.new(0, 0, 0)
  1007. BodyVelocity56.maxForce = Vector3.new(0, 0, 0)
  1008. BodyVelocity56.Velocity = Vector3.new(0, 0, 0)
  1009. BodyVelocity56.velocity = Vector3.new(0, 0, 0)
  1010. Part57.Name = "Smooth Block Model"
  1011. Part57.Parent = Model37
  1012. Part57.CFrame = CFrame.new(-92.2034073, 3.28573489, 124.841919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1013. Part57.Position = Vector3.new(-92.2034073, 3.28573489, 124.841919)
  1014. Part57.Color = Color3.new(1, 0, 0)
  1015. Part57.Velocity = Vector3.new(0.0200659037, 0.144718841, -0.0185182169)
  1016. Part57.Size = Vector3.new(4, 1.20000005, 1)
  1017. Part57.Anchored = true
  1018. Part57.BrickColor = BrickColor.new("Really red")
  1019. Part57.FrontSurface = Enum.SurfaceType.Weld
  1020. Part57.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1021. Part57.brickColor = BrickColor.new("Really red")
  1022. Part58.Name = "Jaw "
  1023. Part58.Parent = Model37
  1024. Part58.CFrame = CFrame.new(-94.7034225, 2.68576097, 119.841934, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1025. Part58.Orientation = Vector3.new(0, 180, 180)
  1026. Part58.Position = Vector3.new(-94.7034225, 2.68576097, 119.841934)
  1027. Part58.Rotation = Vector3.new(-180, 0, 0)
  1028. Part58.Color = Color3.new(1, 0, 0)
  1029. Part58.Velocity = Vector3.new(0.0140448436, 0.0571541823, -0.00954567175)
  1030. Part58.Size = Vector3.new(3, 2.4000001, 1)
  1031. Part58.Anchored = true
  1032. Part58.BackSurface = Enum.SurfaceType.Weld
  1033. Part58.BottomSurface = Enum.SurfaceType.Studs
  1034. Part58.BrickColor = BrickColor.new("Really red")
  1035. Part58.CanCollide = false
  1036. Part58.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1037. Part58.TopSurface = Enum.SurfaceType.Weld
  1038. Part58.brickColor = BrickColor.new("Really red")
  1039. Part58.FormFactor = Enum.FormFactor.Plate
  1040. Part58.formFactor = Enum.FormFactor.Plate
  1041. SpecialMesh59.Parent = Part58
  1042. SpecialMesh59.MeshType = Enum.MeshType.Wedge
  1043. Part60.Name = "Smooth Block Model"
  1044. Part60.Parent = Model37
  1045. Part60.CFrame = CFrame.new(-92.2034302, 2.88570881, 121.841934, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1046. Part60.Orientation = Vector3.new(0, 90, 0)
  1047. Part60.Position = Vector3.new(-92.2034302, 2.88570881, 121.841934)
  1048. Part60.Rotation = Vector3.new(0, 90, 0)
  1049. Part60.Color = Color3.new(1, 0, 0)
  1050. Part60.Velocity = Vector3.new(0.0141408369, 0.100283548, -0.0129183857)
  1051. Part60.Size = Vector3.new(5, 2, 2)
  1052. Part60.Anchored = true
  1053. Part60.BrickColor = BrickColor.new("Really red")
  1054. Part60.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1055. Part60.brickColor = BrickColor.new("Really red")
  1056. Part60.FormFactor = Enum.FormFactor.Plate
  1057. Part60.formFactor = Enum.FormFactor.Plate
  1058. Part61.Name = "Smooth Block Model"
  1059. Part61.Parent = Model37
  1060. Part61.CFrame = CFrame.new(-92.2034302, 4.08572292, 122.341949, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1061. Part61.Orientation = Vector3.new(0, -90, 0)
  1062. Part61.Position = Vector3.new(-92.2034302, 4.08572292, 122.341949)
  1063. Part61.Rotation = Vector3.new(0, -90, 0)
  1064. Part61.Color = Color3.new(1, 0, 0)
  1065. Part61.Size = Vector3.new(6, 0.400000006, 8)
  1066. Part61.Anchored = true
  1067. Part61.BrickColor = BrickColor.new("Really red")
  1068. Part61.brickColor = BrickColor.new("Really red")
  1069. Part61.FormFactor = Enum.FormFactor.Plate
  1070. Part61.formFactor = Enum.FormFactor.Plate
  1071. Part62.Parent = Model37
  1072. Part62.CFrame = CFrame.new(-89.7027893, 1.99465895, 121.841927, 0.999996483, -0.0010830689, -0.00243061502, 0.00266100117, 0.407014161, 0.913418055, 0, -0.913421273, 0.407015562)
  1073. Part62.Orientation = Vector3.new(-65.9800034, -0.340000004, 0.370000005)
  1074. Part62.Position = Vector3.new(-89.7027893, 1.99465895, 121.841927)
  1075. Part62.Rotation = Vector3.new(-65.9800034, -0.140000001, 0.0599999987)
  1076. Part62.Color = Color3.new(1, 0, 0)
  1077. Part62.Size = Vector3.new(3, 3, 3)
  1078. Part62.Anchored = true
  1079. Part62.BottomSurface = Enum.SurfaceType.Smooth
  1080. Part62.BrickColor = BrickColor.new("Really red")
  1081. Part62.Friction = 1
  1082. Part62.LeftParamA = -0.30000001192093
  1083. Part62.LeftParamB = 0.30000001192093
  1084. Part62.LeftSurface = Enum.SurfaceType.Motor
  1085. Part62.RotVelocity = Vector3.new(0.00565229589, -0.211931214, 0.0332543515)
  1086. Part62.TopSurface = Enum.SurfaceType.Smooth
  1087. Part62.brickColor = BrickColor.new("Really red")
  1088. Part62.FormFactor = Enum.FormFactor.Symmetric
  1089. Part62.formFactor = Enum.FormFactor.Symmetric
  1090. Part62.Shape = Enum.PartType.Cylinder
  1091. Part63.Parent = Model37
  1092. Part63.CFrame = CFrame.new(-94.7034225, 1.99471903, 121.841942, 0.999996483, -0.00261855219, -0.000564335322, -0.00267800107, -0.982025981, -0.18872717, -6.00000276e-05, 0.188728005, -0.982029438)
  1093. Part63.Orientation = Vector3.new(10.8800001, -179.970001, -179.839996)
  1094. Part63.Position = Vector3.new(-94.7034225, 1.99471903, 121.841942)
  1095. Part63.Rotation = Vector3.new(169.119995, -0.0299999993, 0.150000006)
  1096. Part63.Color = Color3.new(1, 0, 0)
  1097. Part63.Size = Vector3.new(3, 3, 3)
  1098. Part63.Anchored = true
  1099. Part63.BottomSurface = Enum.SurfaceType.Smooth
  1100. Part63.BrickColor = BrickColor.new("Really red")
  1101. Part63.Friction = 1
  1102. Part63.RightParamA = -0.30000001192093
  1103. Part63.RightParamB = 0.30000001192093
  1104. Part63.RightSurface = Enum.SurfaceType.Motor
  1105. Part63.RotVelocity = Vector3.new(-0.00139880506, 0.238646477, -0.0134736151)
  1106. Part63.TopSurface = Enum.SurfaceType.Smooth
  1107. Part63.brickColor = BrickColor.new("Really red")
  1108. Part63.FormFactor = Enum.FormFactor.Symmetric
  1109. Part63.formFactor = Enum.FormFactor.Symmetric
  1110. Part63.Shape = Enum.PartType.Cylinder
  1111. Part64.Name = "Smooth Block Model"
  1112. Part64.Parent = Model37
  1113. Part64.CFrame = CFrame.new(-92.2034302, 2.8857708, 107.841949, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1114. Part64.Orientation = Vector3.new(0, -90, 0)
  1115. Part64.Position = Vector3.new(-92.2034302, 2.8857708, 107.841949)
  1116. Part64.Rotation = Vector3.new(0, -90, 0)
  1117. Part64.Color = Color3.new(1, 0, 0)
  1118. Part64.Velocity = Vector3.new(0.0141417403, -0.107081138, 0.00312885316)
  1119. Part64.Size = Vector3.new(1, 2, 8)
  1120. Part64.Anchored = true
  1121. Part64.BrickColor = BrickColor.new("Really red")
  1122. Part64.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1123. Part64.brickColor = BrickColor.new("Really red")
  1124. Part64.FormFactor = Enum.FormFactor.Plate
  1125. Part64.formFactor = Enum.FormFactor.Plate
  1126. Part65.Name = "Smooth Block Model"
  1127. Part65.Parent = Model37
  1128. Part65.CFrame = CFrame.new(-92.2034378, 2.8857708, 110.841934, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1129. Part65.Orientation = Vector3.new(0, 90, 0)
  1130. Part65.Position = Vector3.new(-92.2034378, 2.8857708, 110.841934)
  1131. Part65.Rotation = Vector3.new(0, 90, 0)
  1132. Part65.Color = Color3.new(1, 0, 0)
  1133. Part65.Velocity = Vector3.new(0.0141417403, -0.0626458451, -0.000309911091)
  1134. Part65.Size = Vector3.new(5, 2, 2)
  1135. Part65.Anchored = true
  1136. Part65.BrickColor = BrickColor.new("Really red")
  1137. Part65.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1138. Part65.brickColor = BrickColor.new("Really red")
  1139. Part65.FormFactor = Enum.FormFactor.Plate
  1140. Part65.formFactor = Enum.FormFactor.Plate
  1141. Part66.Name = "Jaw "
  1142. Part66.Parent = Model37
  1143. Part66.CFrame = CFrame.new(-92.2034149, 5.68575668, 112.341934, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1144. Part66.Position = Vector3.new(-92.2034149, 5.68575668, 112.341934)
  1145. Part66.Color = Color3.new(1, 0, 0)
  1146. Part66.Transparency = 0.69999998807907
  1147. Part66.Velocity = Vector3.new(0.0556144975, -0.0404281989, -0.0171557702)
  1148. Part66.Size = Vector3.new(8, 2.79999995, 2)
  1149. Part66.Anchored = true
  1150. Part66.BottomSurface = Enum.SurfaceType.Weld
  1151. Part66.BrickColor = BrickColor.new("Really red")
  1152. Part66.Reflectance = 0.10000000149012
  1153. Part66.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1154. Part66.TopSurface = Enum.SurfaceType.Weld
  1155. Part66.brickColor = BrickColor.new("Really red")
  1156. Part66.FormFactor = Enum.FormFactor.Plate
  1157. Part66.formFactor = Enum.FormFactor.Plate
  1158. SpecialMesh67.Parent = Part66
  1159. SpecialMesh67.MeshType = Enum.MeshType.Wedge
  1160. Part68.Name = "Smooth Block Model"
  1161. Part68.Parent = Model37
  1162. Part68.CFrame = CFrame.new(-92.2034225, 2.2857337, 106.841919, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1163. Part68.Orientation = Vector3.new(0, -90, 0)
  1164. Part68.Position = Vector3.new(-92.2034225, 2.2857337, 106.841919)
  1165. Part68.Rotation = Vector3.new(0, -90, 0)
  1166. Part68.Color = Color3.new(1, 0, 0)
  1167. Part68.Velocity = Vector3.new(0.00525413919, -0.121892907, 0.00751670776)
  1168. Part68.Size = Vector3.new(1, 0.800000012, 8)
  1169. Part68.Anchored = true
  1170. Part68.BrickColor = BrickColor.new("Really red")
  1171. Part68.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1172. Part68.brickColor = BrickColor.new("Really red")
  1173. Part68.FormFactor = Enum.FormFactor.Plate
  1174. Part68.formFactor = Enum.FormFactor.Plate
  1175. Part69.Name = "Smooth Block Model"
  1176. Part69.Parent = Model37
  1177. Part69.CFrame = CFrame.new(-92.2034073, 1.68575883, 124.841919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1178. Part69.Position = Vector3.new(-92.2034073, 1.68575883, 124.841919)
  1179. Part69.Color = Color3.new(1, 0, 0)
  1180. Part69.Velocity = Vector3.new(-0.00363255758, 0.144718841, -0.0098746093)
  1181. Part69.Size = Vector3.new(8, 0.400000006, 1)
  1182. Part69.Anchored = true
  1183. Part69.BrickColor = BrickColor.new("Really red")
  1184. Part69.FrontSurface = Enum.SurfaceType.Weld
  1185. Part69.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1186. Part69.brickColor = BrickColor.new("Really red")
  1187. Part69.FormFactor = Enum.FormFactor.Plate
  1188. Part69.formFactor = Enum.FormFactor.Plate
  1189. Part70.Name = "Smooth Block Model"
  1190. Part70.Parent = Model37
  1191. Part70.CFrame = CFrame.new(-92.2034073, 2.2857337, 124.841919, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1192. Part70.Orientation = Vector3.new(0, -90, 0)
  1193. Part70.Position = Vector3.new(-92.2034073, 2.2857337, 124.841919)
  1194. Part70.Rotation = Vector3.new(0, -90, 0)
  1195. Part70.Color = Color3.new(1, 0, 0)
  1196. Part70.Velocity = Vector3.new(0.00525413919, 0.144718841, -0.0131158791)
  1197. Part70.Size = Vector3.new(1, 0.800000012, 8)
  1198. Part70.Anchored = true
  1199. Part70.BrickColor = BrickColor.new("Really red")
  1200. Part70.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1201. Part70.brickColor = BrickColor.new("Really red")
  1202. Part70.FormFactor = Enum.FormFactor.Plate
  1203. Part70.formFactor = Enum.FormFactor.Plate
  1204. Part71.Name = "Jaw "
  1205. Part71.Parent = Model37
  1206. Part71.CFrame = CFrame.new(-89.7034225, 2.68576097, 119.841942, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1207. Part71.Orientation = Vector3.new(0, 180, 180)
  1208. Part71.Position = Vector3.new(-89.7034225, 2.68576097, 119.841942)
  1209. Part71.Rotation = Vector3.new(-180, 0, 0)
  1210. Part71.Color = Color3.new(1, 0, 0)
  1211. Part71.Velocity = Vector3.new(0.00831356831, 0.0841658711, -0.00954567175)
  1212. Part71.Size = Vector3.new(3, 2.4000001, 1)
  1213. Part71.Anchored = true
  1214. Part71.BackSurface = Enum.SurfaceType.Weld
  1215. Part71.BottomSurface = Enum.SurfaceType.Studs
  1216. Part71.BrickColor = BrickColor.new("Really red")
  1217. Part71.CanCollide = false
  1218. Part71.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1219. Part71.TopSurface = Enum.SurfaceType.Weld
  1220. Part71.brickColor = BrickColor.new("Really red")
  1221. Part71.FormFactor = Enum.FormFactor.Plate
  1222. Part71.formFactor = Enum.FormFactor.Plate
  1223. SpecialMesh72.Parent = Part71
  1224. SpecialMesh72.MeshType = Enum.MeshType.Wedge
  1225. Part73.Name = "Smooth Block Model"
  1226. Part73.Parent = Model37
  1227. Part73.CFrame = CFrame.new(-90.2034225, 3.68576097, 115.841927, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1228. Part73.Position = Vector3.new(-90.2034225, 3.68576097, 115.841927)
  1229. Part73.Color = Color3.new(1, 0, 0)
  1230. Part73.Velocity = Vector3.new(0.0236984584, 0.0222176444, -0.0103629893)
  1231. Part73.Size = Vector3.new(2, 3.5999999, 1)
  1232. Part73.Anchored = true
  1233. Part73.BrickColor = BrickColor.new("Really red")
  1234. Part73.CanCollide = false
  1235. Part73.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1236. Part73.brickColor = BrickColor.new("Really red")
  1237. Part74.Name = "Smooth Block Model"
  1238. Part74.Parent = Model37
  1239. Part74.CFrame = CFrame.new(-89.7034302, 1.68575883, 116.341949, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1240. Part74.Orientation = Vector3.new(0, 90, 0)
  1241. Part74.Position = Vector3.new(-89.7034302, 1.68575883, 116.341949)
  1242. Part74.Rotation = Vector3.new(0, 90, 0)
  1243. Part74.Color = Color3.new(1, 0, 0)
  1244. Part74.Velocity = Vector3.new(-0.00649819477, 0.0323246941, -0.000131443143)
  1245. Part74.Size = Vector3.new(6, 0.400000006, 3)
  1246. Part74.Anchored = true
  1247. Part74.BrickColor = BrickColor.new("Really red")
  1248. Part74.FrontSurface = Enum.SurfaceType.Weld
  1249. Part74.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1250. Part74.brickColor = BrickColor.new("Really red")
  1251. Part74.FormFactor = Enum.FormFactor.Plate
  1252. Part74.formFactor = Enum.FormFactor.Plate
  1253. Seat75.Parent = Model37
  1254. Seat75.CFrame = CFrame.new(-90.2034454, 2.08578396, 114.341919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1255. Seat75.Position = Vector3.new(-90.2034454, 2.08578396, 114.341919)
  1256. Seat75.Color = Color3.new(1, 0, 0)
  1257. Seat75.Size = Vector3.new(2, 0.400000006, 2)
  1258. Seat75.Anchored = true
  1259. Seat75.BottomSurface = Enum.SurfaceType.Weld
  1260. Seat75.BrickColor = BrickColor.new("Really red")
  1261. Seat75.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1262. Seat75.TopSurface = Enum.SurfaceType.Weld
  1263. Seat75.brickColor = BrickColor.new("Really red")
  1264. Seat75.FormFactor = Enum.FormFactor.Plate
  1265. Seat75.formFactor = Enum.FormFactor.Plate
  1266. Part76.Name = "Jaw "
  1267. Part76.Parent = Model37
  1268. Part76.CFrame = CFrame.new(-94.7034073, 2.68576097, 123.841919, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1269. Part76.Orientation = Vector3.new(0, 0, 180)
  1270. Part76.Position = Vector3.new(-94.7034073, 2.68576097, 123.841919)
  1271. Part76.Rotation = Vector3.new(0, 0, -180)
  1272. Part76.Color = Color3.new(1, 0, 0)
  1273. Part76.Velocity = Vector3.new(0.0140448436, 0.116401233, -0.0141306911)
  1274. Part76.Size = Vector3.new(3, 2.4000001, 1)
  1275. Part76.Anchored = true
  1276. Part76.BackSurface = Enum.SurfaceType.Weld
  1277. Part76.BottomSurface = Enum.SurfaceType.Studs
  1278. Part76.BrickColor = BrickColor.new("Really red")
  1279. Part76.CanCollide = false
  1280. Part76.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1281. Part76.TopSurface = Enum.SurfaceType.Weld
  1282. Part76.brickColor = BrickColor.new("Really red")
  1283. Part76.FormFactor = Enum.FormFactor.Plate
  1284. Part76.formFactor = Enum.FormFactor.Plate
  1285. SpecialMesh77.Parent = Part76
  1286. SpecialMesh77.MeshType = Enum.MeshType.Wedge
  1287. Part78.Parent = Model37
  1288. Part78.CFrame = CFrame.new(-89.7027664, 1.99917483, 110.841949, 0.999991894, -0.000916964607, -0.00391738582, 0.00402299967, 0.216523036, 0.976269245, -4.69999941e-05, -0.976277113, 0.216524959)
  1289. Part78.Orientation = Vector3.new(-77.4899979, -1.03999996, 1.05999994)
  1290. Part78.Position = Vector3.new(-89.7027664, 1.99917483, 110.841949)
  1291. Part78.Rotation = Vector3.new(-77.4899979, -0.219999999, 0.0500000007)
  1292. Part78.Color = Color3.new(1, 0, 0)
  1293. Part78.Size = Vector3.new(3, 3, 3)
  1294. Part78.Anchored = true
  1295. Part78.BottomSurface = Enum.SurfaceType.Smooth
  1296. Part78.BrickColor = BrickColor.new("Really red")
  1297. Part78.Friction = 1
  1298. Part78.LeftParamA = -0.30000001192093
  1299. Part78.LeftParamB = 0.30000001192093
  1300. Part78.LeftSurface = Enum.SurfaceType.Motor
  1301. Part78.RotVelocity = Vector3.new(-0.0127962492, 0.0893568248, -0.023290908)
  1302. Part78.TopSurface = Enum.SurfaceType.Smooth
  1303. Part78.brickColor = BrickColor.new("Really red")
  1304. Part78.FormFactor = Enum.FormFactor.Symmetric
  1305. Part78.formFactor = Enum.FormFactor.Symmetric
  1306. Part78.Shape = Enum.PartType.Cylinder
  1307. Part79.Name = "Jaw "
  1308. Part79.Parent = Model37
  1309. Part79.CFrame = CFrame.new(-89.7034149, 2.68576097, 112.841927, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1310. Part79.Orientation = Vector3.new(0, 0, 180)
  1311. Part79.Position = Vector3.new(-89.7034149, 2.68576097, 112.841927)
  1312. Part79.Rotation = Vector3.new(0, 0, -180)
  1313. Part79.Color = Color3.new(1, 0, 0)
  1314. Part79.Velocity = Vector3.new(0.00831356924, -0.0195164774, -0.00152188807)
  1315. Part79.Size = Vector3.new(3, 2.4000001, 1)
  1316. Part79.Anchored = true
  1317. Part79.BackSurface = Enum.SurfaceType.Weld
  1318. Part79.BottomSurface = Enum.SurfaceType.Studs
  1319. Part79.BrickColor = BrickColor.new("Really red")
  1320. Part79.CanCollide = false
  1321. Part79.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1322. Part79.TopSurface = Enum.SurfaceType.Weld
  1323. Part79.brickColor = BrickColor.new("Really red")
  1324. Part79.FormFactor = Enum.FormFactor.Plate
  1325. Part79.formFactor = Enum.FormFactor.Plate
  1326. SpecialMesh80.Parent = Part79
  1327. SpecialMesh80.MeshType = Enum.MeshType.Wedge
  1328. Part81.Name = "Jaw "
  1329. Part81.Parent = Model37
  1330. Part81.CFrame = CFrame.new(-89.7034225, 2.68576097, 108.841942, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1331. Part81.Orientation = Vector3.new(0, 180, 180)
  1332. Part81.Position = Vector3.new(-89.7034225, 2.68576097, 108.841942)
  1333. Part81.Rotation = Vector3.new(-180, 0, 0)
  1334. Part81.Color = Color3.new(1, 0, 0)
  1335. Part81.Velocity = Vector3.new(0.00831356924, -0.0787635297, 0.00306313159)
  1336. Part81.Size = Vector3.new(3, 2.4000001, 1)
  1337. Part81.Anchored = true
  1338. Part81.BackSurface = Enum.SurfaceType.Weld
  1339. Part81.BottomSurface = Enum.SurfaceType.Studs
  1340. Part81.BrickColor = BrickColor.new("Really red")
  1341. Part81.CanCollide = false
  1342. Part81.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1343. Part81.TopSurface = Enum.SurfaceType.Weld
  1344. Part81.brickColor = BrickColor.new("Really red")
  1345. Part81.FormFactor = Enum.FormFactor.Plate
  1346. Part81.formFactor = Enum.FormFactor.Plate
  1347. SpecialMesh82.Parent = Part81
  1348. SpecialMesh82.MeshType = Enum.MeshType.Wedge
  1349. Part83.Name = "Smooth Block Model"
  1350. Part83.Parent = Model37
  1351. Part83.CFrame = CFrame.new(-89.2034073, 3.28579593, 106.841927, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1352. Part83.Orientation = Vector3.new(0, -90, 0)
  1353. Part83.Position = Vector3.new(-89.2034073, 3.28579593, 106.841927)
  1354. Part83.Rotation = Vector3.new(0, -90, 0)
  1355. Part83.Color = Color3.new(1, 0, 0)
  1356. Part83.Velocity = Vector3.new(0.0166280419, -0.10568589, 0.00211404124)
  1357. Part83.Size = Vector3.new(1, 1.20000005, 2)
  1358. Part83.Anchored = true
  1359. Part83.BrickColor = BrickColor.new("Really red")
  1360. Part83.Reflectance = 0.60000002384186
  1361. Part83.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1362. Part83.brickColor = BrickColor.new("Really red")
  1363. Part84.Name = "Smooth Block Model"
  1364. Part84.Parent = Model37
  1365. Part84.CFrame = CFrame.new(-88.7034073, 3.08578181, 116.341911, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1366. Part84.Orientation = Vector3.new(0, 90, 0)
  1367. Part84.Position = Vector3.new(-88.7034073, 3.08578181, 116.341911)
  1368. Part84.Rotation = Vector3.new(0, 90, 0)
  1369. Part84.Color = Color3.new(1, 0, 0)
  1370. Part84.Velocity = Vector3.new(0.0130923819, 0.0377270356, -0.00769484648)
  1371. Part84.Size = Vector3.new(6, 2.4000001, 1)
  1372. Part84.Anchored = true
  1373. Part84.BrickColor = BrickColor.new("Really red")
  1374. Part84.CanCollide = false
  1375. Part84.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1376. Part84.brickColor = BrickColor.new("Really red")
  1377. Part84.FormFactor = Enum.FormFactor.Plate
  1378. Part84.formFactor = Enum.FormFactor.Plate
  1379. Part85.Name = "Jaw "
  1380. Part85.Parent = Model37
  1381. Part85.CFrame = CFrame.new(-89.7034225, 2.68576097, 123.841934, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1382. Part85.Orientation = Vector3.new(0, 0, 180)
  1383. Part85.Position = Vector3.new(-89.7034225, 2.68576097, 123.841934)
  1384. Part85.Rotation = Vector3.new(0, 0, -180)
  1385. Part85.Color = Color3.new(1, 0, 0)
  1386. Part85.Velocity = Vector3.new(0.00831356924, 0.143412918, -0.0141306911)
  1387. Part85.Size = Vector3.new(3, 2.4000001, 1)
  1388. Part85.Anchored = true
  1389. Part85.BackSurface = Enum.SurfaceType.Weld
  1390. Part85.BottomSurface = Enum.SurfaceType.Studs
  1391. Part85.BrickColor = BrickColor.new("Really red")
  1392. Part85.CanCollide = false
  1393. Part85.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1394. Part85.TopSurface = Enum.SurfaceType.Weld
  1395. Part85.brickColor = BrickColor.new("Really red")
  1396. Part85.FormFactor = Enum.FormFactor.Plate
  1397. Part85.formFactor = Enum.FormFactor.Plate
  1398. SpecialMesh86.Parent = Part85
  1399. SpecialMesh86.MeshType = Enum.MeshType.Wedge
  1400. Part87.Name = "Smooth Block Model"
  1401. Part87.Parent = Model37
  1402. Part87.CFrame = CFrame.new(-95.2034454, 3.28573489, 124.841927, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1403. Part87.Orientation = Vector3.new(0, -90, 0)
  1404. Part87.Position = Vector3.new(-95.2034454, 3.28573489, 124.841927)
  1405. Part87.Rotation = Vector3.new(0, -90, 0)
  1406. Part87.Color = Color3.new(1, 0, 0)
  1407. Part87.Velocity = Vector3.new(0.023504667, 0.128511831, -0.0185182169)
  1408. Part87.Size = Vector3.new(1, 1.20000005, 2)
  1409. Part87.Anchored = true
  1410. Part87.BrickColor = BrickColor.new("Really red")
  1411. Part87.Reflectance = 0.40000000596046
  1412. Part87.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1413. Part87.brickColor = BrickColor.new("Really red")
  1414. Part88.Name = "Smooth Block Model"
  1415. Part88.Parent = Model37
  1416. Part88.CFrame = CFrame.new(-89.2034225, 3.28573489, 124.841942, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1417. Part88.Orientation = Vector3.new(0, -90, 0)
  1418. Part88.Position = Vector3.new(-89.2034225, 3.28573489, 124.841942)
  1419. Part88.Rotation = Vector3.new(0, -90, 0)
  1420. Part88.Color = Color3.new(1, 0, 0)
  1421. Part88.Velocity = Vector3.new(0.0166271385, 0.16092585, -0.0185182169)
  1422. Part88.Size = Vector3.new(1, 1.20000005, 2)
  1423. Part88.Anchored = true
  1424. Part88.BrickColor = BrickColor.new("Really red")
  1425. Part88.Reflectance = 0.40000000596046
  1426. Part88.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1427. Part88.brickColor = BrickColor.new("Really red")
  1428. Model89.Name = "homers car"
  1429. Model89.Parent = mas
  1430. Model89.PrimaryPart = Part102
  1431. Model90.Parent = Model89
  1432. Model90.PrimaryPart = Part102
  1433. Part91.Name = "Smooth Block Model"
  1434. Part91.Parent = Model90
  1435. Part91.CFrame = CFrame.new(-72.7234344, 3.28579593, 106.841942, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1436. Part91.Orientation = Vector3.new(0, -90, 0)
  1437. Part91.Position = Vector3.new(-72.7234344, 3.28579593, 106.841942)
  1438. Part91.Rotation = Vector3.new(0, -90, 0)
  1439. Part91.Color = Color3.new(0, 0, 1)
  1440. Part91.Velocity = Vector3.new(0.0235055722, -0.138099909, 0.00211404124)
  1441. Part91.Size = Vector3.new(1, 1.20000005, 2)
  1442. Part91.Anchored = true
  1443. Part91.BrickColor = BrickColor.new("Really blue")
  1444. Part91.Reflectance = 0.60000002384186
  1445. Part91.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1446. Part91.brickColor = BrickColor.new("Really blue")
  1447. Part92.Name = "Smooth Block Model"
  1448. Part92.Parent = Model90
  1449. Part92.CFrame = CFrame.new(-73.2234497, 3.08578181, 116.341934, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1450. Part92.Orientation = Vector3.new(0, 90, 0)
  1451. Part92.Position = Vector3.new(-73.2234497, 3.08578181, 116.341934)
  1452. Part92.Rotation = Vector3.new(0, 90, 0)
  1453. Part92.Color = Color3.new(0, 0, 1)
  1454. Part92.Velocity = Vector3.new(0.0211161654, -8.93287361e-05, -0.00769484648)
  1455. Part92.Size = Vector3.new(6, 2.4000001, 1)
  1456. Part92.Anchored = true
  1457. Part92.BrickColor = BrickColor.new("Really blue")
  1458. Part92.CanCollide = false
  1459. Part92.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1460. Part92.brickColor = BrickColor.new("Really blue")
  1461. Part92.FormFactor = Enum.FormFactor.Plate
  1462. Part92.formFactor = Enum.FormFactor.Plate
  1463. Part93.Name = "Smooth Block Model"
  1464. Part93.Parent = Model90
  1465. Part93.CFrame = CFrame.new(-72.2234497, 1.68575883, 116.341934, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1466. Part93.Orientation = Vector3.new(0, -90, 0)
  1467. Part93.Position = Vector3.new(-72.2234497, 1.68575883, 116.341934)
  1468. Part93.Rotation = Vector3.new(0, -90, 0)
  1469. Part93.Color = Color3.new(0, 0, 1)
  1470. Part93.Velocity = Vector3.new(-0.000766920391, 0.00531300902, -0.000131443143)
  1471. Part93.Size = Vector3.new(6, 0.400000006, 3)
  1472. Part93.Anchored = true
  1473. Part93.BrickColor = BrickColor.new("Really blue")
  1474. Part93.FrontSurface = Enum.SurfaceType.Weld
  1475. Part93.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1476. Part93.brickColor = BrickColor.new("Really blue")
  1477. Part93.FormFactor = Enum.FormFactor.Plate
  1478. Part93.formFactor = Enum.FormFactor.Plate
  1479. Part94.Parent = Model90
  1480. Part94.CFrame = CFrame.new(-72.2232666, 1.9993577, 110.841927, 0.999991775, 0.00407187734, 7.13076442e-05, -0.00407199888, 0.999439776, 0.0332199819, 6.39999853e-05, -0.0332199931, 0.999448121)
  1481. Part94.Orientation = Vector3.new(-1.89999998, 0, -0.230000004)
  1482. Part94.Position = Vector3.new(-72.2232666, 1.9993577, 110.841927)
  1483. Part94.Rotation = Vector3.new(-1.89999998, 0, -0.230000004)
  1484. Part94.Color = Color3.new(0, 0, 1)
  1485. Part94.Size = Vector3.new(3, 3, 3)
  1486. Part94.Anchored = true
  1487. Part94.BottomSurface = Enum.SurfaceType.Smooth
  1488. Part94.BrickColor = BrickColor.new("Really blue")
  1489. Part94.RightParamA = -0.30000001192093
  1490. Part94.RightParamB = 0.30000001192093
  1491. Part94.RightSurface = Enum.SurfaceType.Motor
  1492. Part94.RotVelocity = Vector3.new(0.00232126517, -0.0620014928, 0.0153686861)
  1493. Part94.TopSurface = Enum.SurfaceType.Smooth
  1494. Part94.brickColor = BrickColor.new("Really blue")
  1495. Part94.FormFactor = Enum.FormFactor.Symmetric
  1496. Part94.formFactor = Enum.FormFactor.Symmetric
  1497. Part94.Shape = Enum.PartType.Cylinder
  1498. Part95.Name = "Smooth Block Model"
  1499. Part95.Parent = Model90
  1500. Part95.CFrame = CFrame.new(-71.7234497, 3.68576097, 115.841934, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1501. Part95.Position = Vector3.new(-71.7234497, 3.68576097, 115.841934)
  1502. Part95.Color = Color3.new(0, 0, 1)
  1503. Part95.Velocity = Vector3.new(0.0282834806, 0.000608295668, -0.0103629893)
  1504. Part95.Size = Vector3.new(2, 3.5999999, 1)
  1505. Part95.Anchored = true
  1506. Part95.BrickColor = BrickColor.new("Really blue")
  1507. Part95.CanCollide = false
  1508. Part95.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1509. Part95.brickColor = BrickColor.new("Really blue")
  1510. Part96.Name = "Jaw "
  1511. Part96.Parent = Model90
  1512. Part96.CFrame = CFrame.new(-72.2234344, 2.68576097, 108.841927, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1513. Part96.Orientation = Vector3.new(0, 180, 180)
  1514. Part96.Position = Vector3.new(-72.2234344, 2.68576097, 108.841927)
  1515. Part96.Rotation = Vector3.new(-180, 0, 0)
  1516. Part96.Color = Color3.new(0, 0, 1)
  1517. Part96.Velocity = Vector3.new(0.0140448436, -0.105775215, 0.00306313159)
  1518. Part96.Size = Vector3.new(3, 2.4000001, 1)
  1519. Part96.Anchored = true
  1520. Part96.BackSurface = Enum.SurfaceType.Weld
  1521. Part96.BottomSurface = Enum.SurfaceType.Studs
  1522. Part96.BrickColor = BrickColor.new("Really blue")
  1523. Part96.CanCollide = false
  1524. Part96.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1525. Part96.TopSurface = Enum.SurfaceType.Weld
  1526. Part96.brickColor = BrickColor.new("Really blue")
  1527. Part96.FormFactor = Enum.FormFactor.Plate
  1528. Part96.formFactor = Enum.FormFactor.Plate
  1529. SpecialMesh97.Parent = Part96
  1530. SpecialMesh97.MeshType = Enum.MeshType.Wedge
  1531. Part98.Name = "Jaw "
  1532. Part98.Parent = Model90
  1533. Part98.CFrame = CFrame.new(-72.2234497, 2.68576097, 112.841927, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1534. Part98.Orientation = Vector3.new(0, 0, 180)
  1535. Part98.Position = Vector3.new(-72.2234497, 2.68576097, 112.841927)
  1536. Part98.Rotation = Vector3.new(0, 0, -180)
  1537. Part98.Color = Color3.new(0, 0, 1)
  1538. Part98.Velocity = Vector3.new(0.0140448436, -0.0465281643, -0.00152188807)
  1539. Part98.Size = Vector3.new(3, 2.4000001, 1)
  1540. Part98.Anchored = true
  1541. Part98.BackSurface = Enum.SurfaceType.Weld
  1542. Part98.BottomSurface = Enum.SurfaceType.Studs
  1543. Part98.BrickColor = BrickColor.new("Really blue")
  1544. Part98.CanCollide = false
  1545. Part98.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1546. Part98.TopSurface = Enum.SurfaceType.Weld
  1547. Part98.brickColor = BrickColor.new("Really blue")
  1548. Part98.FormFactor = Enum.FormFactor.Plate
  1549. Part98.formFactor = Enum.FormFactor.Plate
  1550. SpecialMesh99.Parent = Part98
  1551. SpecialMesh99.MeshType = Enum.MeshType.Wedge
  1552. Seat100.Parent = Model90
  1553. Seat100.CFrame = CFrame.new(-71.7234497, 2.08578396, 114.341934, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1554. Seat100.Position = Vector3.new(-71.7234497, 2.08578396, 114.341934)
  1555. Seat100.Color = Color3.new(0, 0, 1)
  1556. Seat100.Velocity = Vector3.new(0.00458501931, -0.0216093492, 0)
  1557. Seat100.Size = Vector3.new(2, 0.400000006, 2)
  1558. Seat100.Anchored = true
  1559. Seat100.BottomSurface = Enum.SurfaceType.Weld
  1560. Seat100.BrickColor = BrickColor.new("Really blue")
  1561. Seat100.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1562. Seat100.TopSurface = Enum.SurfaceType.Weld
  1563. Seat100.brickColor = BrickColor.new("Really blue")
  1564. Seat100.FormFactor = Enum.FormFactor.Plate
  1565. Seat100.formFactor = Enum.FormFactor.Plate
  1566. Part101.Name = "Smooth Block Model"
  1567. Part101.Parent = Model90
  1568. Part101.CFrame = CFrame.new(-69.7234497, 3.28579593, 106.841919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1569. Part101.Position = Vector3.new(-69.7234497, 3.28579593, 106.841919)
  1570. Part101.Color = Color3.new(0, 0, 1)
  1571. Part101.Velocity = Vector3.new(0.020066807, -0.121892899, 0.00211404124)
  1572. Part101.Size = Vector3.new(4, 1.20000005, 1)
  1573. Part101.Anchored = true
  1574. Part101.BrickColor = BrickColor.new("Really blue")
  1575. Part101.FrontSurface = Enum.SurfaceType.Weld
  1576. Part101.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1577. Part101.brickColor = BrickColor.new("Really blue")
  1578. Part102.Name = "Smooth Block Model"
  1579. Part102.Parent = Model90
  1580. Part102.CFrame = CFrame.new(-69.7234497, 4.08578205, 109.841934, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1581. Part102.Orientation = Vector3.new(0, -90, 0)
  1582. Part102.Position = Vector3.new(-69.7234497, 4.08578205, 109.841934)
  1583. Part102.Rotation = Vector3.new(0, -90, 0)
  1584. Part102.Color = Color3.new(0, 0, 1)
  1585. Part102.Velocity = Vector3.new(0.0319160372, -0.0774576068, -0.00564652635)
  1586. Part102.Size = Vector3.new(7, 0.400000006, 8)
  1587. Part102.Anchored = true
  1588. Part102.BrickColor = BrickColor.new("Really blue")
  1589. Part102.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1590. Part102.brickColor = BrickColor.new("Really blue")
  1591. Part102.FormFactor = Enum.FormFactor.Plate
  1592. Part102.formFactor = Enum.FormFactor.Plate
  1593. Part103.Name = "Smooth Block Model"
  1594. Part103.Parent = Model90
  1595. Part103.CFrame = CFrame.new(-69.7234497, 1.68575883, 107.341927, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1596. Part103.Orientation = Vector3.new(0, 180, 0)
  1597. Part103.Position = Vector3.new(-69.7234497, 1.68575883, 107.341927)
  1598. Part103.Rotation = Vector3.new(-180, 0, -180)
  1599. Part103.Color = Color3.new(0, 0, 1)
  1600. Part103.Velocity = Vector3.new(-0.00363255758, -0.114487022, 0.0101848505)
  1601. Part103.Size = Vector3.new(8, 0.400000006, 2)
  1602. Part103.Anchored = true
  1603. Part103.BrickColor = BrickColor.new("Really blue")
  1604. Part103.FrontSurface = Enum.SurfaceType.Weld
  1605. Part103.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1606. Part103.brickColor = BrickColor.new("Really blue")
  1607. Part103.FormFactor = Enum.FormFactor.Plate
  1608. Part103.formFactor = Enum.FormFactor.Plate
  1609. Part104.Name = "Engine"
  1610. Part104.Parent = Model90
  1611. Part104.CFrame = CFrame.new(-69.7234497, 1.68575883, 116.341919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1612. Part104.Position = Vector3.new(-69.7234497, 1.68575883, 116.341919)
  1613. Part104.Color = Color3.new(0, 0, 1)
  1614. Part104.Velocity = Vector3.new(-0.00363255758, 0.0188188516, -0.000131443143)
  1615. Part104.Size = Vector3.new(2, 0.400000006, 16)
  1616. Part104.Anchored = true
  1617. Part104.BottomSurface = Enum.SurfaceType.Weld
  1618. Part104.BrickColor = BrickColor.new("Really blue")
  1619. Part104.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1620. Part104.brickColor = BrickColor.new("Really blue")
  1621. Part104.FormFactor = Enum.FormFactor.Plate
  1622. Part104.formFactor = Enum.FormFactor.Plate
  1623. BodyPosition105.Parent = Part104
  1624. BodyPosition105.Position = Vector3.new(-1.5, 3, -48)
  1625. BodyPosition105.MaxForce = Vector3.new(0, 0, 0)
  1626. BodyPosition105.maxForce = Vector3.new(0, 0, 0)
  1627. BodyPosition105.position = Vector3.new(-1.5, 3, -48)
  1628. BodyGyro106.Parent = Part104
  1629. BodyGyro106.MaxTorque = Vector3.new(0, 0, 0)
  1630. BodyGyro106.maxTorque = Vector3.new(0, 0, 0)
  1631. Script107.Parent = Part104
  1632. table.insert(cors,sandbox(Script107,function()
  1633. model = script.Parent.Parent.Parent
  1634. backup = model:clone()
  1635. local debounce = false
  1636.  
  1637. function onTouch(part)
  1638. if (part.Name == "Safe") and (debounce == false) and (script.Parent.Count.Value == 0) then
  1639. debounce = true
  1640. wait(2)
  1641. model = backup:clone()
  1642. model.Parent = game.Workspace
  1643. model:makeJoints()
  1644. script.Parent.Count.Value = 1
  1645. debounce = false
  1646. end
  1647. end
  1648. script.Parent.Touched:connect(onTouch)
  1649. end))
  1650. Script107.Disabled = true
  1651. IntValue108.Name = "Count"
  1652. IntValue108.Parent = Part104
  1653. BodyVelocity109.Name = "Drift"
  1654. BodyVelocity109.Parent = Part104
  1655. BodyVelocity109.MaxForce = Vector3.new(0, 0, 0)
  1656. BodyVelocity109.maxForce = Vector3.new(0, 0, 0)
  1657. BodyVelocity109.Velocity = Vector3.new(0, 0, 0)
  1658. BodyVelocity109.velocity = Vector3.new(0, 0, 0)
  1659. Part110.Name = "Smooth Block Model"
  1660. Part110.Parent = Model90
  1661. Part110.CFrame = CFrame.new(-69.7234344, 3.28573489, 124.841919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1662. Part110.Position = Vector3.new(-69.7234344, 3.28573489, 124.841919)
  1663. Part110.Color = Color3.new(0, 0, 1)
  1664. Part110.Velocity = Vector3.new(0.0200659037, 0.144718841, -0.0185182169)
  1665. Part110.Size = Vector3.new(4, 1.20000005, 1)
  1666. Part110.Anchored = true
  1667. Part110.BrickColor = BrickColor.new("Really blue")
  1668. Part110.FrontSurface = Enum.SurfaceType.Weld
  1669. Part110.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1670. Part110.brickColor = BrickColor.new("Really blue")
  1671. Part111.Name = "Jaw "
  1672. Part111.Parent = Model90
  1673. Part111.CFrame = CFrame.new(-72.2234497, 2.68576097, 119.841934, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1674. Part111.Orientation = Vector3.new(0, 180, 180)
  1675. Part111.Position = Vector3.new(-72.2234497, 2.68576097, 119.841934)
  1676. Part111.Rotation = Vector3.new(-180, 0, 0)
  1677. Part111.Color = Color3.new(0, 0, 1)
  1678. Part111.Velocity = Vector3.new(0.0140448436, 0.0571541823, -0.00954567175)
  1679. Part111.Size = Vector3.new(3, 2.4000001, 1)
  1680. Part111.Anchored = true
  1681. Part111.BackSurface = Enum.SurfaceType.Weld
  1682. Part111.BottomSurface = Enum.SurfaceType.Studs
  1683. Part111.BrickColor = BrickColor.new("Really blue")
  1684. Part111.CanCollide = false
  1685. Part111.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1686. Part111.TopSurface = Enum.SurfaceType.Weld
  1687. Part111.brickColor = BrickColor.new("Really blue")
  1688. Part111.FormFactor = Enum.FormFactor.Plate
  1689. Part111.formFactor = Enum.FormFactor.Plate
  1690. SpecialMesh112.Parent = Part111
  1691. SpecialMesh112.MeshType = Enum.MeshType.Wedge
  1692. Part113.Name = "Smooth Block Model"
  1693. Part113.Parent = Model90
  1694. Part113.CFrame = CFrame.new(-69.7234497, 2.88570881, 121.841934, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1695. Part113.Orientation = Vector3.new(0, 90, 0)
  1696. Part113.Position = Vector3.new(-69.7234497, 2.88570881, 121.841934)
  1697. Part113.Rotation = Vector3.new(0, 90, 0)
  1698. Part113.Color = Color3.new(0, 0, 1)
  1699. Part113.Velocity = Vector3.new(0.0141408369, 0.100283548, -0.0129183857)
  1700. Part113.Size = Vector3.new(5, 2, 2)
  1701. Part113.Anchored = true
  1702. Part113.BrickColor = BrickColor.new("Really blue")
  1703. Part113.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1704. Part113.brickColor = BrickColor.new("Really blue")
  1705. Part113.FormFactor = Enum.FormFactor.Plate
  1706. Part113.formFactor = Enum.FormFactor.Plate
  1707. Part114.Name = "Smooth Block Model"
  1708. Part114.Parent = Model90
  1709. Part114.CFrame = CFrame.new(-69.7234497, 4.08572292, 122.341949, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1710. Part114.Orientation = Vector3.new(0, -90, 0)
  1711. Part114.Position = Vector3.new(-69.7234497, 4.08572292, 122.341949)
  1712. Part114.Rotation = Vector3.new(0, -90, 0)
  1713. Part114.Color = Color3.new(0, 0, 1)
  1714. Part114.Size = Vector3.new(6, 0.400000006, 8)
  1715. Part114.Anchored = true
  1716. Part114.BrickColor = BrickColor.new("Really blue")
  1717. Part114.brickColor = BrickColor.new("Really blue")
  1718. Part114.FormFactor = Enum.FormFactor.Plate
  1719. Part114.formFactor = Enum.FormFactor.Plate
  1720. Part115.Parent = Model90
  1721. Part115.CFrame = CFrame.new(-67.2227936, 1.99465895, 121.841927, 0.999996483, -0.0010830689, -0.00243061502, 0.00266100117, 0.407014161, 0.913418055, 0, -0.913421273, 0.407015562)
  1722. Part115.Orientation = Vector3.new(-65.9800034, -0.340000004, 0.370000005)
  1723. Part115.Position = Vector3.new(-67.2227936, 1.99465895, 121.841927)
  1724. Part115.Rotation = Vector3.new(-65.9800034, -0.140000001, 0.0599999987)
  1725. Part115.Color = Color3.new(0, 0, 1)
  1726. Part115.Size = Vector3.new(3, 3, 3)
  1727. Part115.Anchored = true
  1728. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1729. Part115.BrickColor = BrickColor.new("Really blue")
  1730. Part115.LeftParamA = -0.30000001192093
  1731. Part115.LeftParamB = 0.30000001192093
  1732. Part115.LeftSurface = Enum.SurfaceType.Motor
  1733. Part115.RotVelocity = Vector3.new(0.00565229589, -0.211931214, 0.0332543515)
  1734. Part115.TopSurface = Enum.SurfaceType.Smooth
  1735. Part115.brickColor = BrickColor.new("Really blue")
  1736. Part115.FormFactor = Enum.FormFactor.Symmetric
  1737. Part115.formFactor = Enum.FormFactor.Symmetric
  1738. Part115.Shape = Enum.PartType.Cylinder
  1739. Part116.Parent = Model90
  1740. Part116.CFrame = CFrame.new(-72.2234497, 1.99471903, 121.841942, 0.999996483, -0.00261855219, -0.000564335322, -0.00267800107, -0.982025981, -0.18872717, -6.00000276e-05, 0.188728005, -0.982029438)
  1741. Part116.Orientation = Vector3.new(10.8800001, -179.970001, -179.839996)
  1742. Part116.Position = Vector3.new(-72.2234497, 1.99471903, 121.841942)
  1743. Part116.Rotation = Vector3.new(169.119995, -0.0299999993, 0.150000006)
  1744. Part116.Color = Color3.new(0, 0, 1)
  1745. Part116.Size = Vector3.new(3, 3, 3)
  1746. Part116.Anchored = true
  1747. Part116.BottomSurface = Enum.SurfaceType.Smooth
  1748. Part116.BrickColor = BrickColor.new("Really blue")
  1749. Part116.RightParamA = -0.30000001192093
  1750. Part116.RightParamB = 0.30000001192093
  1751. Part116.RightSurface = Enum.SurfaceType.Motor
  1752. Part116.RotVelocity = Vector3.new(-0.00139880506, 0.238646477, -0.0134736151)
  1753. Part116.TopSurface = Enum.SurfaceType.Smooth
  1754. Part116.brickColor = BrickColor.new("Really blue")
  1755. Part116.FormFactor = Enum.FormFactor.Symmetric
  1756. Part116.formFactor = Enum.FormFactor.Symmetric
  1757. Part116.Shape = Enum.PartType.Cylinder
  1758. Part117.Name = "Smooth Block Model"
  1759. Part117.Parent = Model90
  1760. Part117.CFrame = CFrame.new(-69.7234497, 2.8857708, 107.841949, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1761. Part117.Orientation = Vector3.new(0, -90, 0)
  1762. Part117.Position = Vector3.new(-69.7234497, 2.8857708, 107.841949)
  1763. Part117.Rotation = Vector3.new(0, -90, 0)
  1764. Part117.Color = Color3.new(0, 0, 1)
  1765. Part117.Velocity = Vector3.new(0.0141417403, -0.107081138, 0.00312885316)
  1766. Part117.Size = Vector3.new(1, 2, 8)
  1767. Part117.Anchored = true
  1768. Part117.BrickColor = BrickColor.new("Really blue")
  1769. Part117.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1770. Part117.brickColor = BrickColor.new("Really blue")
  1771. Part117.FormFactor = Enum.FormFactor.Plate
  1772. Part117.formFactor = Enum.FormFactor.Plate
  1773. Part118.Name = "Smooth Block Model"
  1774. Part118.Parent = Model90
  1775. Part118.CFrame = CFrame.new(-69.723465, 2.8857708, 110.841934, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1776. Part118.Orientation = Vector3.new(0, 90, 0)
  1777. Part118.Position = Vector3.new(-69.723465, 2.8857708, 110.841934)
  1778. Part118.Rotation = Vector3.new(0, 90, 0)
  1779. Part118.Color = Color3.new(0, 0, 1)
  1780. Part118.Velocity = Vector3.new(0.0141417403, -0.0626458451, -0.000309911091)
  1781. Part118.Size = Vector3.new(5, 2, 2)
  1782. Part118.Anchored = true
  1783. Part118.BrickColor = BrickColor.new("Really blue")
  1784. Part118.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1785. Part118.brickColor = BrickColor.new("Really blue")
  1786. Part118.FormFactor = Enum.FormFactor.Plate
  1787. Part118.formFactor = Enum.FormFactor.Plate
  1788. Part119.Name = "Jaw "
  1789. Part119.Parent = Model90
  1790. Part119.CFrame = CFrame.new(-69.7234344, 5.68575668, 112.341934, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1791. Part119.Position = Vector3.new(-69.7234344, 5.68575668, 112.341934)
  1792. Part119.Color = Color3.new(0, 0, 1)
  1793. Part119.Transparency = 0.69999998807907
  1794. Part119.Velocity = Vector3.new(0.0556144975, -0.0404281989, -0.0171557702)
  1795. Part119.Size = Vector3.new(8, 2.79999995, 2)
  1796. Part119.Anchored = true
  1797. Part119.BottomSurface = Enum.SurfaceType.Weld
  1798. Part119.BrickColor = BrickColor.new("Really blue")
  1799. Part119.Reflectance = 0.10000000149012
  1800. Part119.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1801. Part119.TopSurface = Enum.SurfaceType.Weld
  1802. Part119.brickColor = BrickColor.new("Really blue")
  1803. Part119.FormFactor = Enum.FormFactor.Plate
  1804. Part119.formFactor = Enum.FormFactor.Plate
  1805. SpecialMesh120.Parent = Part119
  1806. SpecialMesh120.MeshType = Enum.MeshType.Wedge
  1807. Part121.Name = "Smooth Block Model"
  1808. Part121.Parent = Model90
  1809. Part121.CFrame = CFrame.new(-69.7234497, 2.2857337, 106.841919, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1810. Part121.Orientation = Vector3.new(0, -90, 0)
  1811. Part121.Position = Vector3.new(-69.7234497, 2.2857337, 106.841919)
  1812. Part121.Rotation = Vector3.new(0, -90, 0)
  1813. Part121.Color = Color3.new(0, 0, 1)
  1814. Part121.Velocity = Vector3.new(0.00525413919, -0.121892907, 0.00751670776)
  1815. Part121.Size = Vector3.new(1, 0.800000012, 8)
  1816. Part121.Anchored = true
  1817. Part121.BrickColor = BrickColor.new("Really blue")
  1818. Part121.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1819. Part121.brickColor = BrickColor.new("Really blue")
  1820. Part121.FormFactor = Enum.FormFactor.Plate
  1821. Part121.formFactor = Enum.FormFactor.Plate
  1822. Part122.Name = "Smooth Block Model"
  1823. Part122.Parent = Model90
  1824. Part122.CFrame = CFrame.new(-69.7234344, 1.68575883, 124.841919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1825. Part122.Position = Vector3.new(-69.7234344, 1.68575883, 124.841919)
  1826. Part122.Color = Color3.new(0, 0, 1)
  1827. Part122.Velocity = Vector3.new(-0.00363255758, 0.144718841, -0.0098746093)
  1828. Part122.Size = Vector3.new(8, 0.400000006, 1)
  1829. Part122.Anchored = true
  1830. Part122.BrickColor = BrickColor.new("Really blue")
  1831. Part122.FrontSurface = Enum.SurfaceType.Weld
  1832. Part122.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1833. Part122.brickColor = BrickColor.new("Really blue")
  1834. Part122.FormFactor = Enum.FormFactor.Plate
  1835. Part122.formFactor = Enum.FormFactor.Plate
  1836. Part123.Name = "Smooth Block Model"
  1837. Part123.Parent = Model90
  1838. Part123.CFrame = CFrame.new(-69.7234344, 2.2857337, 124.841919, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1839. Part123.Orientation = Vector3.new(0, -90, 0)
  1840. Part123.Position = Vector3.new(-69.7234344, 2.2857337, 124.841919)
  1841. Part123.Rotation = Vector3.new(0, -90, 0)
  1842. Part123.Color = Color3.new(0, 0, 1)
  1843. Part123.Velocity = Vector3.new(0.00525413919, 0.144718841, -0.0131158791)
  1844. Part123.Size = Vector3.new(1, 0.800000012, 8)
  1845. Part123.Anchored = true
  1846. Part123.BrickColor = BrickColor.new("Really blue")
  1847. Part123.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1848. Part123.brickColor = BrickColor.new("Really blue")
  1849. Part123.FormFactor = Enum.FormFactor.Plate
  1850. Part123.formFactor = Enum.FormFactor.Plate
  1851. Part124.Name = "Jaw "
  1852. Part124.Parent = Model90
  1853. Part124.CFrame = CFrame.new(-67.2234344, 2.68576097, 119.841942, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1854. Part124.Orientation = Vector3.new(0, 180, 180)
  1855. Part124.Position = Vector3.new(-67.2234344, 2.68576097, 119.841942)
  1856. Part124.Rotation = Vector3.new(-180, 0, 0)
  1857. Part124.Color = Color3.new(0, 0, 1)
  1858. Part124.Velocity = Vector3.new(0.00831356831, 0.0841658711, -0.00954567175)
  1859. Part124.Size = Vector3.new(3, 2.4000001, 1)
  1860. Part124.Anchored = true
  1861. Part124.BackSurface = Enum.SurfaceType.Weld
  1862. Part124.BottomSurface = Enum.SurfaceType.Studs
  1863. Part124.BrickColor = BrickColor.new("Really blue")
  1864. Part124.CanCollide = false
  1865. Part124.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1866. Part124.TopSurface = Enum.SurfaceType.Weld
  1867. Part124.brickColor = BrickColor.new("Really blue")
  1868. Part124.FormFactor = Enum.FormFactor.Plate
  1869. Part124.formFactor = Enum.FormFactor.Plate
  1870. SpecialMesh125.Parent = Part124
  1871. SpecialMesh125.MeshType = Enum.MeshType.Wedge
  1872. Part126.Name = "Smooth Block Model"
  1873. Part126.Parent = Model90
  1874. Part126.CFrame = CFrame.new(-67.7234497, 3.68576097, 115.841927, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1875. Part126.Position = Vector3.new(-67.7234497, 3.68576097, 115.841927)
  1876. Part126.Color = Color3.new(0, 0, 1)
  1877. Part126.Velocity = Vector3.new(0.0236984584, 0.0222176444, -0.0103629893)
  1878. Part126.Size = Vector3.new(2, 3.5999999, 1)
  1879. Part126.Anchored = true
  1880. Part126.BrickColor = BrickColor.new("Really blue")
  1881. Part126.CanCollide = false
  1882. Part126.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1883. Part126.brickColor = BrickColor.new("Really blue")
  1884. Part127.Name = "Smooth Block Model"
  1885. Part127.Parent = Model90
  1886. Part127.CFrame = CFrame.new(-67.2234344, 1.68575883, 116.341949, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1887. Part127.Orientation = Vector3.new(0, 90, 0)
  1888. Part127.Position = Vector3.new(-67.2234344, 1.68575883, 116.341949)
  1889. Part127.Rotation = Vector3.new(0, 90, 0)
  1890. Part127.Color = Color3.new(0, 0, 1)
  1891. Part127.Velocity = Vector3.new(-0.00649819477, 0.0323246941, -0.000131443143)
  1892. Part127.Size = Vector3.new(6, 0.400000006, 3)
  1893. Part127.Anchored = true
  1894. Part127.BrickColor = BrickColor.new("Really blue")
  1895. Part127.FrontSurface = Enum.SurfaceType.Weld
  1896. Part127.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1897. Part127.brickColor = BrickColor.new("Really blue")
  1898. Part127.FormFactor = Enum.FormFactor.Plate
  1899. Part127.formFactor = Enum.FormFactor.Plate
  1900. Seat128.Parent = Model90
  1901. Seat128.CFrame = CFrame.new(-67.723465, 2.08578396, 114.341919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1902. Seat128.Position = Vector3.new(-67.723465, 2.08578396, 114.341919)
  1903. Seat128.Color = Color3.new(0, 0, 1)
  1904. Seat128.Size = Vector3.new(2, 0.400000006, 2)
  1905. Seat128.Anchored = true
  1906. Seat128.BottomSurface = Enum.SurfaceType.Weld
  1907. Seat128.BrickColor = BrickColor.new("Really blue")
  1908. Seat128.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1909. Seat128.TopSurface = Enum.SurfaceType.Weld
  1910. Seat128.brickColor = BrickColor.new("Really blue")
  1911. Seat128.FormFactor = Enum.FormFactor.Plate
  1912. Seat128.formFactor = Enum.FormFactor.Plate
  1913. Part129.Name = "Jaw "
  1914. Part129.Parent = Model90
  1915. Part129.CFrame = CFrame.new(-72.2234344, 2.68576097, 123.841919, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1916. Part129.Orientation = Vector3.new(0, 0, 180)
  1917. Part129.Position = Vector3.new(-72.2234344, 2.68576097, 123.841919)
  1918. Part129.Rotation = Vector3.new(0, 0, -180)
  1919. Part129.Color = Color3.new(0, 0, 1)
  1920. Part129.Velocity = Vector3.new(0.0140448436, 0.116401233, -0.0141306911)
  1921. Part129.Size = Vector3.new(3, 2.4000001, 1)
  1922. Part129.Anchored = true
  1923. Part129.BackSurface = Enum.SurfaceType.Weld
  1924. Part129.BottomSurface = Enum.SurfaceType.Studs
  1925. Part129.BrickColor = BrickColor.new("Really blue")
  1926. Part129.CanCollide = false
  1927. Part129.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1928. Part129.TopSurface = Enum.SurfaceType.Weld
  1929. Part129.brickColor = BrickColor.new("Really blue")
  1930. Part129.FormFactor = Enum.FormFactor.Plate
  1931. Part129.formFactor = Enum.FormFactor.Plate
  1932. SpecialMesh130.Parent = Part129
  1933. SpecialMesh130.MeshType = Enum.MeshType.Wedge
  1934. Part131.Parent = Model90
  1935. Part131.CFrame = CFrame.new(-67.2227783, 1.99917483, 110.841949, 0.999991894, -0.000916964607, -0.00391738582, 0.00402299967, 0.216523036, 0.976269245, -4.69999941e-05, -0.976277113, 0.216524959)
  1936. Part131.Orientation = Vector3.new(-77.4899979, -1.03999996, 1.05999994)
  1937. Part131.Position = Vector3.new(-67.2227783, 1.99917483, 110.841949)
  1938. Part131.Rotation = Vector3.new(-77.4899979, -0.219999999, 0.0500000007)
  1939. Part131.Color = Color3.new(0, 0, 1)
  1940. Part131.Size = Vector3.new(3, 3, 3)
  1941. Part131.Anchored = true
  1942. Part131.BottomSurface = Enum.SurfaceType.Smooth
  1943. Part131.BrickColor = BrickColor.new("Really blue")
  1944. Part131.LeftParamA = -0.30000001192093
  1945. Part131.LeftParamB = 0.30000001192093
  1946. Part131.LeftSurface = Enum.SurfaceType.Motor
  1947. Part131.RotVelocity = Vector3.new(-0.0127962492, 0.0893568248, -0.023290908)
  1948. Part131.TopSurface = Enum.SurfaceType.Smooth
  1949. Part131.brickColor = BrickColor.new("Really blue")
  1950. Part131.FormFactor = Enum.FormFactor.Symmetric
  1951. Part131.formFactor = Enum.FormFactor.Symmetric
  1952. Part131.Shape = Enum.PartType.Cylinder
  1953. Part132.Name = "Jaw "
  1954. Part132.Parent = Model90
  1955. Part132.CFrame = CFrame.new(-67.2234192, 2.68576097, 112.841927, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1956. Part132.Orientation = Vector3.new(0, 0, 180)
  1957. Part132.Position = Vector3.new(-67.2234192, 2.68576097, 112.841927)
  1958. Part132.Rotation = Vector3.new(0, 0, -180)
  1959. Part132.Color = Color3.new(0, 0, 1)
  1960. Part132.Velocity = Vector3.new(0.00831356924, -0.0195164774, -0.00152188807)
  1961. Part132.Size = Vector3.new(3, 2.4000001, 1)
  1962. Part132.Anchored = true
  1963. Part132.BackSurface = Enum.SurfaceType.Weld
  1964. Part132.BottomSurface = Enum.SurfaceType.Studs
  1965. Part132.BrickColor = BrickColor.new("Really blue")
  1966. Part132.CanCollide = false
  1967. Part132.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1968. Part132.TopSurface = Enum.SurfaceType.Weld
  1969. Part132.brickColor = BrickColor.new("Really blue")
  1970. Part132.FormFactor = Enum.FormFactor.Plate
  1971. Part132.formFactor = Enum.FormFactor.Plate
  1972. SpecialMesh133.Parent = Part132
  1973. SpecialMesh133.MeshType = Enum.MeshType.Wedge
  1974. Part134.Name = "Jaw "
  1975. Part134.Parent = Model90
  1976. Part134.CFrame = CFrame.new(-67.2234344, 2.68576097, 108.841942, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1977. Part134.Orientation = Vector3.new(0, 180, 180)
  1978. Part134.Position = Vector3.new(-67.2234344, 2.68576097, 108.841942)
  1979. Part134.Rotation = Vector3.new(-180, 0, 0)
  1980. Part134.Color = Color3.new(0, 0, 1)
  1981. Part134.Velocity = Vector3.new(0.00831356924, -0.0787635297, 0.00306313159)
  1982. Part134.Size = Vector3.new(3, 2.4000001, 1)
  1983. Part134.Anchored = true
  1984. Part134.BackSurface = Enum.SurfaceType.Weld
  1985. Part134.BottomSurface = Enum.SurfaceType.Studs
  1986. Part134.BrickColor = BrickColor.new("Really blue")
  1987. Part134.CanCollide = false
  1988. Part134.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1989. Part134.TopSurface = Enum.SurfaceType.Weld
  1990. Part134.brickColor = BrickColor.new("Really blue")
  1991. Part134.FormFactor = Enum.FormFactor.Plate
  1992. Part134.formFactor = Enum.FormFactor.Plate
  1993. SpecialMesh135.Parent = Part134
  1994. SpecialMesh135.MeshType = Enum.MeshType.Wedge
  1995. Part136.Name = "Smooth Block Model"
  1996. Part136.Parent = Model90
  1997. Part136.CFrame = CFrame.new(-66.7234192, 3.28579593, 106.841927, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1998. Part136.Orientation = Vector3.new(0, -90, 0)
  1999. Part136.Position = Vector3.new(-66.7234192, 3.28579593, 106.841927)
  2000. Part136.Rotation = Vector3.new(0, -90, 0)
  2001. Part136.Color = Color3.new(0, 0, 1)
  2002. Part136.Velocity = Vector3.new(0.0166280419, -0.10568589, 0.00211404124)
  2003. Part136.Size = Vector3.new(1, 1.20000005, 2)
  2004. Part136.Anchored = true
  2005. Part136.BrickColor = BrickColor.new("Really blue")
  2006. Part136.Reflectance = 0.60000002384186
  2007. Part136.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  2008. Part136.brickColor = BrickColor.new("Really blue")
  2009. Part137.Name = "Smooth Block Model"
  2010. Part137.Parent = Model90
  2011. Part137.CFrame = CFrame.new(-66.2234192, 3.08578181, 116.341911, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2012. Part137.Orientation = Vector3.new(0, 90, 0)
  2013. Part137.Position = Vector3.new(-66.2234192, 3.08578181, 116.341911)
  2014. Part137.Rotation = Vector3.new(0, 90, 0)
  2015. Part137.Color = Color3.new(0, 0, 1)
  2016. Part137.Velocity = Vector3.new(0.0130923819, 0.0377270356, -0.00769484648)
  2017. Part137.Size = Vector3.new(6, 2.4000001, 1)
  2018. Part137.Anchored = true
  2019. Part137.BrickColor = BrickColor.new("Really blue")
  2020. Part137.CanCollide = false
  2021. Part137.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  2022. Part137.brickColor = BrickColor.new("Really blue")
  2023. Part137.FormFactor = Enum.FormFactor.Plate
  2024. Part137.formFactor = Enum.FormFactor.Plate
  2025. Part138.Name = "Jaw "
  2026. Part138.Parent = Model90
  2027. Part138.CFrame = CFrame.new(-67.2234344, 2.68576097, 123.841934, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  2028. Part138.Orientation = Vector3.new(0, 0, 180)
  2029. Part138.Position = Vector3.new(-67.2234344, 2.68576097, 123.841934)
  2030. Part138.Rotation = Vector3.new(0, 0, -180)
  2031. Part138.Color = Color3.new(0, 0, 1)
  2032. Part138.Velocity = Vector3.new(0.00831356924, 0.143412918, -0.0141306911)
  2033. Part138.Size = Vector3.new(3, 2.4000001, 1)
  2034. Part138.Anchored = true
  2035. Part138.BackSurface = Enum.SurfaceType.Weld
  2036. Part138.BottomSurface = Enum.SurfaceType.Studs
  2037. Part138.BrickColor = BrickColor.new("Really blue")
  2038. Part138.CanCollide = false
  2039. Part138.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  2040. Part138.TopSurface = Enum.SurfaceType.Weld
  2041. Part138.brickColor = BrickColor.new("Really blue")
  2042. Part138.FormFactor = Enum.FormFactor.Plate
  2043. Part138.formFactor = Enum.FormFactor.Plate
  2044. SpecialMesh139.Parent = Part138
  2045. SpecialMesh139.MeshType = Enum.MeshType.Wedge
  2046. Part140.Name = "Smooth Block Model"
  2047. Part140.Parent = Model90
  2048. Part140.CFrame = CFrame.new(-72.723465, 3.28573489, 124.841927, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2049. Part140.Orientation = Vector3.new(0, -90, 0)
  2050. Part140.Position = Vector3.new(-72.723465, 3.28573489, 124.841927)
  2051. Part140.Rotation = Vector3.new(0, -90, 0)
  2052. Part140.Color = Color3.new(0, 0, 1)
  2053. Part140.Velocity = Vector3.new(0.023504667, 0.128511831, -0.0185182169)
  2054. Part140.Size = Vector3.new(1, 1.20000005, 2)
  2055. Part140.Anchored = true
  2056. Part140.BrickColor = BrickColor.new("Really blue")
  2057. Part140.Reflectance = 0.40000000596046
  2058. Part140.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  2059. Part140.brickColor = BrickColor.new("Really blue")
  2060. Part141.Name = "Smooth Block Model"
  2061. Part141.Parent = Model90
  2062. Part141.CFrame = CFrame.new(-66.7234344, 3.28573489, 124.841942, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2063. Part141.Orientation = Vector3.new(0, -90, 0)
  2064. Part141.Position = Vector3.new(-66.7234344, 3.28573489, 124.841942)
  2065. Part141.Rotation = Vector3.new(0, -90, 0)
  2066. Part141.Color = Color3.new(0, 0, 1)
  2067. Part141.Velocity = Vector3.new(0.0166271385, 0.16092585, -0.0185182169)
  2068. Part141.Size = Vector3.new(1, 1.20000005, 2)
  2069. Part141.Anchored = true
  2070. Part141.BrickColor = BrickColor.new("Really blue")
  2071. Part141.Reflectance = 0.40000000596046
  2072. Part141.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  2073. Part141.brickColor = BrickColor.new("Really blue")
  2074. Model142.Name = "zeddikuss123 (owner)"
  2075. Model142.Parent = mas
  2076. Model142.PrimaryPart = Part149
  2077. Part143.Name = "HumanoidRootPart"
  2078. Part143.Parent = Model142
  2079. Part143.CFrame = CFrame.new(-49.2000122, 3.04997993, -2.05001712, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2080. Part143.Orientation = Vector3.new(0, 180, 0)
  2081. Part143.Position = Vector3.new(-49.2000122, 3.04997993, -2.05001712)
  2082. Part143.Rotation = Vector3.new(-180, 0, -180)
  2083. Part143.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2084. Part143.Transparency = 1
  2085. Part143.Size = Vector3.new(2, 2, 1)
  2086. Part143.Anchored = true
  2087. Part143.BrickColor = BrickColor.new("Bright blue")
  2088. Part143.brickColor = BrickColor.new("Bright blue")
  2089. Motor6D144.Name = "RootJoint"
  2090. Motor6D144.Parent = Part143
  2091. Motor6D144.MaxVelocity = 0.10000000149012
  2092. Motor6D144.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  2093. Motor6D144.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  2094. Motor6D144.Part0 = Part143
  2095. Motor6D144.Part1 = Part145
  2096. Motor6D144.part1 = Part145
  2097. Part145.Name = "Torso"
  2098. Part145.Parent = Model142
  2099. Part145.CFrame = CFrame.new(-49.2000122, 3.04997993, -2.05001712, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2100. Part145.Orientation = Vector3.new(0, 180, 0)
  2101. Part145.Position = Vector3.new(-49.2000122, 3.04997993, -2.05001712)
  2102. Part145.Rotation = Vector3.new(-180, 0, -180)
  2103. Part145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2104. Part145.Size = Vector3.new(2, 2, 1)
  2105. Part145.Anchored = true
  2106. Part145.BrickColor = BrickColor.new("Really black")
  2107. Part145.brickColor = BrickColor.new("Really black")
  2108. Motor6D146.Name = "Neck"
  2109. Motor6D146.Parent = Part145
  2110. Motor6D146.MaxVelocity = 0.10000000149012
  2111. Motor6D146.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  2112. Motor6D146.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  2113. Motor6D146.Part0 = Part145
  2114. Motor6D146.Part1 = Part149
  2115. Motor6D146.part1 = Part149
  2116. Motor6D147.Name = "Left Hip"
  2117. Motor6D147.Parent = Part145
  2118. Motor6D147.MaxVelocity = 0.10000000149012
  2119. Motor6D147.C0 = CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  2120. Motor6D147.C1 = CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  2121. Motor6D147.Part0 = Part145
  2122. Motor6D147.Part1 = Part161
  2123. Motor6D147.part1 = Part161
  2124. Motor6D148.Name = "Right Hip"
  2125. Motor6D148.Parent = Part145
  2126. Motor6D148.MaxVelocity = 0.10000000149012
  2127. Motor6D148.C0 = CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  2128. Motor6D148.C1 = CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  2129. Motor6D148.Part0 = Part145
  2130. Motor6D148.Part1 = Part162
  2131. Motor6D148.part1 = Part162
  2132. Part149.Name = "Head"
  2133. Part149.Parent = Model142
  2134. Part149.CFrame = CFrame.new(-49.2000122, 4.54998016, -2.05001712, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2135. Part149.Orientation = Vector3.new(0, 180, 0)
  2136. Part149.Position = Vector3.new(-49.2000122, 4.54998016, -2.05001712)
  2137. Part149.Rotation = Vector3.new(-180, 0, -180)
  2138. Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2139. Part149.Size = Vector3.new(2, 1, 1)
  2140. Part149.Anchored = true
  2141. Part149.BrickColor = BrickColor.new("Really black")
  2142. Part149.brickColor = BrickColor.new("Really black")
  2143. SpecialMesh150.Parent = Part149
  2144. SpecialMesh150.Scale = Vector3.new(1.25, 1.25, 1.25)
  2145. SpecialMesh151.Parent = Part149
  2146. SpecialMesh151.MeshId = "http://www.roblox.com/asset/?id=2924029023"
  2147. SpecialMesh151.TextureId = "http://roblox.com/asset/?id=2923612891"
  2148. SpecialMesh151.MeshType = Enum.MeshType.FileMesh
  2149. StringValue152.Name = "AvatarPartScaleType"
  2150. StringValue152.Parent = SpecialMesh151
  2151. StringValue152.Value = "ProportionsNormal"
  2152. Vector3Value153.Name = "NeckRigAttachment"
  2153. Vector3Value153.Parent = SpecialMesh151
  2154. Vector3Value153.Value = Vector3.new(-7.422015e-09, -1.06774926, 0.0301738232)
  2155. Vector3Value154.Name = "FaceFrontAttachment"
  2156. Vector3Value154.Parent = SpecialMesh151
  2157. Vector3Value154.Value = Vector3.new(-0, -0.745999992, -0.5)
  2158. Vector3Value155.Name = "HatAttachment"
  2159. Vector3Value155.Parent = SpecialMesh151
  2160. Vector3Value155.Value = Vector3.new(-1.47705066e-07, -0.217622757, 0.0301738214)
  2161. Vector3Value156.Name = "HairAttachment"
  2162. Vector3Value156.Parent = SpecialMesh151
  2163. Vector3Value156.Value = Vector3.new(-1.47705066e-07, -0.217622757, 0.0301738214)
  2164. Vector3Value157.Name = "FaceCenterAttachment"
  2165. Vector3Value157.Parent = SpecialMesh151
  2166. Vector3Value157.Value = Vector3.new(-1.47705066e-07, -0.595539331, 0.0305176526)
  2167. Decal158.Name = "face"
  2168. Decal158.Parent = Part149
  2169. Decal158.Texture = "rbxasset://textures/face.png"
  2170. Part159.Name = "Left Arm"
  2171. Part159.Parent = Model142
  2172. Part159.CFrame = CFrame.new(-47.7000122, 2.92998004, -1.54001725, -1, 0, 0, 0, 0.819150984, -0.573578, 0, -0.573578, -0.819150984)
  2173. Part159.Orientation = Vector3.new(35, 180, 0)
  2174. Part159.Position = Vector3.new(-47.7000122, 2.92998004, -1.54001725)
  2175. Part159.Rotation = Vector3.new(145, 0, -180)
  2176. Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2177. Part159.Size = Vector3.new(1, 2, 1)
  2178. Part159.Anchored = true
  2179. Part159.BrickColor = BrickColor.new("Really black")
  2180. Part159.brickColor = BrickColor.new("Really black")
  2181. Part160.Name = "Right Arm"
  2182. Part160.Parent = Model142
  2183. Part160.CFrame = CFrame.new(-50.7000122, 3.04997993, -0.920016885, -1, 0, 0, 0, 0.173647955, -0.984807789, 0, -0.984807789, -0.173647955)
  2184. Part160.Orientation = Vector3.new(80, 180, 0)
  2185. Part160.Position = Vector3.new(-50.7000122, 3.04997993, -0.920016885)
  2186. Part160.Rotation = Vector3.new(100, 0, -180)
  2187. Part160.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2188. Part160.Size = Vector3.new(1, 2, 1)
  2189. Part160.Anchored = true
  2190. Part160.BrickColor = BrickColor.new("Really black")
  2191. Part160.brickColor = BrickColor.new("Really black")
  2192. Part161.Name = "Left Leg"
  2193. Part161.Parent = Model142
  2194. Part161.CFrame = CFrame.new(-48.7000122, 1.04998004, -2.05001712, -1, 0, 0, 0, 0.999999881, 0, 0, 0, -1)
  2195. Part161.Orientation = Vector3.new(0, 180, 0)
  2196. Part161.Position = Vector3.new(-48.7000122, 1.04998004, -2.05001712)
  2197. Part161.Rotation = Vector3.new(-180, 0, -180)
  2198. Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2199. Part161.Size = Vector3.new(1, 2, 1)
  2200. Part161.Anchored = true
  2201. Part161.BrickColor = BrickColor.new("Really black")
  2202. Part161.brickColor = BrickColor.new("Really black")
  2203. Part162.Name = "Right Leg"
  2204. Part162.Parent = Model142
  2205. Part162.CFrame = CFrame.new(-49.7000122, 1.04998004, -2.05001712, -1, 0, 0, 0, 0.999999881, 0, 0, 0, -1)
  2206. Part162.Orientation = Vector3.new(0, 180, 0)
  2207. Part162.Position = Vector3.new(-49.7000122, 1.04998004, -2.05001712)
  2208. Part162.Rotation = Vector3.new(-180, 0, -180)
  2209. Part162.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2210. Part162.Size = Vector3.new(1, 2, 1)
  2211. Part162.Anchored = true
  2212. Part162.BrickColor = BrickColor.new("Really black")
  2213. Part162.brickColor = BrickColor.new("Really black")
  2214. Humanoid163.Parent = Model142
  2215. Humanoid163.LeftLeg = Part161
  2216. Humanoid163.MaxHealth = 0
  2217. Humanoid163.RightLeg = Part162
  2218. Humanoid163.Torso = Part143
  2219. Humanoid163.maxHealth = 0
  2220. BodyColors164.Parent = Model142
  2221. BodyColors164.HeadColor = BrickColor.new("Really black")
  2222. BodyColors164.HeadColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2223. BodyColors164.LeftArmColor = BrickColor.new("Really black")
  2224. BodyColors164.LeftArmColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2225. BodyColors164.LeftLegColor = BrickColor.new("Really black")
  2226. BodyColors164.LeftLegColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2227. BodyColors164.RightArmColor = BrickColor.new("Really black")
  2228. BodyColors164.RightArmColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2229. BodyColors164.RightLegColor = BrickColor.new("Really black")
  2230. BodyColors164.RightLegColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2231. BodyColors164.TorsoColor = BrickColor.new("Really black")
  2232. BodyColors164.TorsoColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2233. Shirt165.Name = "Shirt"
  2234. Shirt165.Parent = Model142
  2235. Shirt165.ShirtTemplate = "http://www.roblox.com/asset/?id=2342974990"
  2236. Pants166.Name = "Pants"
  2237. Pants166.Parent = Model142
  2238. Pants166.PantsTemplate = "http://www.roblox.com/asset/?id=867813066"
  2239. Part167.Parent = mas
  2240. Part167.CFrame = CFrame.new(-61.3600349, 1.90500379, 0.775000334, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2241. Part167.Position = Vector3.new(-61.3600349, 1.90500379, 0.775000334)
  2242. Part167.Color = Color3.new(1, 0, 0)
  2243. Part167.Size = Vector3.new(64.3399963, 0.0500000007, 4.51000023)
  2244. Part167.Anchored = true
  2245. Part167.BottomSurface = Enum.SurfaceType.Smooth
  2246. Part167.BrickColor = BrickColor.new("Really red")
  2247. Part167.Material = Enum.Material.Brick
  2248. Part167.TopSurface = Enum.SurfaceType.Smooth
  2249. Part167.brickColor = BrickColor.new("Really red")
  2250. Model168.Name = "Noob"
  2251. Model168.Parent = mas
  2252. Part169.Name = "Head"
  2253. Part169.Parent = Model168
  2254. Part169.CFrame = CFrame.new(-73.7347717, 4.55001307, -2.40470123, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2255. Part169.Orientation = Vector3.new(0, -180, 0)
  2256. Part169.Position = Vector3.new(-73.7347717, 4.55001307, -2.40470123)
  2257. Part169.Rotation = Vector3.new(180, 0, -180)
  2258. Part169.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2259. Part169.Size = Vector3.new(2, 1, 1)
  2260. Part169.Anchored = true
  2261. Part169.BrickColor = BrickColor.new("Bright yellow")
  2262. Part169.TopSurface = Enum.SurfaceType.Smooth
  2263. Part169.brickColor = BrickColor.new("Bright yellow")
  2264. Part169.FormFactor = Enum.FormFactor.Symmetric
  2265. Part169.formFactor = Enum.FormFactor.Symmetric
  2266. SpecialMesh170.Parent = Part169
  2267. SpecialMesh170.Scale = Vector3.new(1.25, 1.25, 1.25)
  2268. Decal171.Parent = Part169
  2269. Decal171.Texture = "http://www.roblox.com/asset/?id=377467111"
  2270. Part172.Name = "Torso"
  2271. Part172.Parent = Model168
  2272. Part172.CFrame = CFrame.new(-73.7347107, 3.049999, -2.40470123, -0.999999404, -6.20859719e-05, -1.76963422e-09, -6.20861319e-05, 1, 8.08213372e-08, 2.33254349e-09, 8.05594027e-08, -0.999999344)
  2273. Part172.Orientation = Vector3.new(0, -180, 0)
  2274. Part172.Position = Vector3.new(-73.7347107, 3.049999, -2.40470123)
  2275. Part172.Rotation = Vector3.new(-180, 0, 180)
  2276. Part172.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2277. Part172.Size = Vector3.new(2, 2, 1)
  2278. Part172.Anchored = true
  2279. Part172.BrickColor = BrickColor.new("Bright blue")
  2280. Part172.LeftParamA = 0
  2281. Part172.LeftParamB = 0
  2282. Part172.LeftSurface = Enum.SurfaceType.Weld
  2283. Part172.RightParamA = 0
  2284. Part172.RightParamB = 0
  2285. Part172.RightSurface = Enum.SurfaceType.Weld
  2286. Part172.brickColor = BrickColor.new("Bright blue")
  2287. Part172.FormFactor = Enum.FormFactor.Symmetric
  2288. Part172.formFactor = Enum.FormFactor.Symmetric
  2289. Part173.Name = "Left Arm"
  2290. Part173.Parent = Model168
  2291. Part173.CFrame = CFrame.new(-72.2347107, 3.05023193, -1.33485484, 1, -4.38338975e-05, -4.38473508e-05, 6.19999992e-05, 0.706998348, 0.707215369, 0, -0.707215369, 0.706998348)
  2292. Part173.Orientation = Vector3.new(-45.0099983, 0, 0.00999999978)
  2293. Part173.Position = Vector3.new(-72.2347107, 3.05023193, -1.33485484)
  2294. Part173.Rotation = Vector3.new(-45.0099983, 0, 0)
  2295. Part173.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2296. Part173.Size = Vector3.new(1, 2, 1)
  2297. Part173.Anchored = true
  2298. Part173.BrickColor = BrickColor.new("Bright yellow")
  2299. Part173.brickColor = BrickColor.new("Bright yellow")
  2300. Part173.FormFactor = Enum.FormFactor.Symmetric
  2301. Part173.formFactor = Enum.FormFactor.Symmetric
  2302. Part174.Name = "Right Arm"
  2303. Part174.Parent = Model168
  2304. Part174.CFrame = CFrame.new(-75.2347107, 3.05004692, -1.32485449, -1, -2.11963143e-05, 5.82641987e-05, -6.19999992e-05, 0.34187603, -0.939745128, 0, -0.939745128, -0.34187603)
  2305. Part174.Orientation = Vector3.new(70.0100021, 179.990005, -0.00999999978)
  2306. Part174.Position = Vector3.new(-75.2347107, 3.05004692, -1.32485449)
  2307. Part174.Rotation = Vector3.new(109.989998, 0, 180)
  2308. Part174.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2309. Part174.Size = Vector3.new(1, 2, 1)
  2310. Part174.Anchored = true
  2311. Part174.BrickColor = BrickColor.new("Bright yellow")
  2312. Part174.brickColor = BrickColor.new("Bright yellow")
  2313. Part174.FormFactor = Enum.FormFactor.Symmetric
  2314. Part174.formFactor = Enum.FormFactor.Symmetric
  2315. Part175.Name = "Left Leg"
  2316. Part175.Parent = Model168
  2317. Part175.CFrame = CFrame.new(-73.2345886, 1.05017698, -2.40454865, -0.999998987, -6.20859573e-05, 8.1778829e-08, -6.20863138e-05, 1, -0.00015284757, -7.09673813e-08, -0.000152847773, -0.999998868)
  2318. Part175.Orientation = Vector3.new(0.00999999978, 180, 0)
  2319. Part175.Position = Vector3.new(-73.2345886, 1.05017698, -2.40454865)
  2320. Part175.Rotation = Vector3.new(179.990005, 0, 180)
  2321. Part175.Color = Color3.new(0.643137, 0.741176, 0.278431)
  2322. Part175.Size = Vector3.new(1, 2, 1)
  2323. Part175.Anchored = true
  2324. Part175.BottomSurface = Enum.SurfaceType.Smooth
  2325. Part175.BrickColor = BrickColor.new("Br. yellowish green")
  2326. Part175.brickColor = BrickColor.new("Br. yellowish green")
  2327. Part175.FormFactor = Enum.FormFactor.Symmetric
  2328. Part175.formFactor = Enum.FormFactor.Symmetric
  2329. Part176.Name = "Right Leg"
  2330. Part176.Parent = Model168
  2331. Part176.CFrame = CFrame.new(-74.2345886, 1.05011499, -2.40454865, -0.999998987, -6.20859573e-05, 8.1778829e-08, -6.20863138e-05, 1, -0.00015284757, -7.09673813e-08, -0.000152847773, -0.999998868)
  2332. Part176.Orientation = Vector3.new(0.00999999978, 180, 0)
  2333. Part176.Position = Vector3.new(-74.2345886, 1.05011499, -2.40454865)
  2334. Part176.Rotation = Vector3.new(179.990005, 0, 180)
  2335. Part176.Color = Color3.new(0.643137, 0.741176, 0.278431)
  2336. Part176.Size = Vector3.new(1, 2, 1)
  2337. Part176.Anchored = true
  2338. Part176.BottomSurface = Enum.SurfaceType.Smooth
  2339. Part176.BrickColor = BrickColor.new("Br. yellowish green")
  2340. Part176.brickColor = BrickColor.new("Br. yellowish green")
  2341. Part176.FormFactor = Enum.FormFactor.Symmetric
  2342. Part176.formFactor = Enum.FormFactor.Symmetric
  2343. Humanoid177.Parent = Model168
  2344. Humanoid177.Health = 0
  2345. Humanoid177.LeftLeg = Part175
  2346. Humanoid177.MaxHealth = 0
  2347. Humanoid177.RightLeg = Part176
  2348. Humanoid177.Torso = Part172
  2349. Humanoid177.maxHealth = 0
  2350. ObjectValue178.Name = "creator"
  2351. ObjectValue178.Parent = Humanoid177
  2352. Model179.Name = "Picnic Table"
  2353. Model179.Parent = mas
  2354. Model180.Parent = Model179
  2355. Part181.Name = "Smooth Block Model"
  2356. Part181.Parent = Model180
  2357. Part181.CFrame = CFrame.new(-71.5207901, 0.650023997, 22.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2358. Part181.Position = Vector3.new(-71.5207901, 0.650023997, 22.2927017)
  2359. Part181.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2360. Part181.Size = Vector3.new(1, 1.20000005, 1)
  2361. Part181.Anchored = true
  2362. Part181.BrickColor = BrickColor.new("Reddish brown")
  2363. Part181.Material = Enum.Material.Wood
  2364. Part181.brickColor = BrickColor.new("Reddish brown")
  2365. SpecialMesh182.Parent = Part181
  2366. SpecialMesh182.MeshType = Enum.MeshType.Wedge
  2367. Part183.Name = "Smooth Block Model"
  2368. Part183.Parent = Model180
  2369. Part183.CFrame = CFrame.new(-71.5207901, 0.650023997, 23.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  2370. Part183.Orientation = Vector3.new(0, -180, 180)
  2371. Part183.Position = Vector3.new(-71.5207901, 0.650023997, 23.2927017)
  2372. Part183.Rotation = Vector3.new(180, 0, 0)
  2373. Part183.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2374. Part183.Size = Vector3.new(1, 1.20000005, 1)
  2375. Part183.Anchored = true
  2376. Part183.BrickColor = BrickColor.new("Reddish brown")
  2377. Part183.Material = Enum.Material.Wood
  2378. Part183.brickColor = BrickColor.new("Reddish brown")
  2379. SpecialMesh184.Parent = Part183
  2380. SpecialMesh184.MeshType = Enum.MeshType.Wedge
  2381. Part185.Name = "Smooth Block Model"
  2382. Part185.Parent = Model180
  2383. Part185.CFrame = CFrame.new(-71.5207901, 1.85002196, 23.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2384. Part185.Position = Vector3.new(-71.5207901, 1.85002196, 23.2927017)
  2385. Part185.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2386. Part185.Size = Vector3.new(1, 1.20000005, 1)
  2387. Part185.Anchored = true
  2388. Part185.BrickColor = BrickColor.new("Reddish brown")
  2389. Part185.Material = Enum.Material.Wood
  2390. Part185.brickColor = BrickColor.new("Reddish brown")
  2391. SpecialMesh186.Parent = Part185
  2392. SpecialMesh186.MeshType = Enum.MeshType.Wedge
  2393. Part187.Name = "Smooth Block Model"
  2394. Part187.Parent = Model180
  2395. Part187.CFrame = CFrame.new(-71.5207901, 1.85002196, 24.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  2396. Part187.Orientation = Vector3.new(0, -180, 180)
  2397. Part187.Position = Vector3.new(-71.5207901, 1.85002196, 24.2927017)
  2398. Part187.Rotation = Vector3.new(180, 0, 0)
  2399. Part187.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2400. Part187.Size = Vector3.new(1, 1.20000005, 1)
  2401. Part187.Anchored = true
  2402. Part187.BrickColor = BrickColor.new("Reddish brown")
  2403. Part187.Material = Enum.Material.Wood
  2404. Part187.brickColor = BrickColor.new("Reddish brown")
  2405. SpecialMesh188.Parent = Part187
  2406. SpecialMesh188.MeshType = Enum.MeshType.Wedge
  2407. Part189.Name = "Smooth Block Model"
  2408. Part189.Parent = Model180
  2409. Part189.CFrame = CFrame.new(-71.5207901, 3.05002189, 24.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2410. Part189.Position = Vector3.new(-71.5207901, 3.05002189, 24.2927017)
  2411. Part189.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2412. Part189.Size = Vector3.new(1, 1.20000005, 1)
  2413. Part189.Anchored = true
  2414. Part189.BrickColor = BrickColor.new("Reddish brown")
  2415. Part189.Material = Enum.Material.Wood
  2416. Part189.brickColor = BrickColor.new("Reddish brown")
  2417. SpecialMesh190.Parent = Part189
  2418. SpecialMesh190.MeshType = Enum.MeshType.Wedge
  2419. Part191.Name = "Smooth Block Model"
  2420. Part191.Parent = Model180
  2421. Part191.CFrame = CFrame.new(-71.5207901, 3.05002189, 25.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  2422. Part191.Orientation = Vector3.new(0, -180, 180)
  2423. Part191.Position = Vector3.new(-71.5207901, 3.05002189, 25.2927017)
  2424. Part191.Rotation = Vector3.new(180, 0, 0)
  2425. Part191.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2426. Part191.Size = Vector3.new(1, 1.20000005, 1)
  2427. Part191.Anchored = true
  2428. Part191.BrickColor = BrickColor.new("Reddish brown")
  2429. Part191.Material = Enum.Material.Wood
  2430. Part191.brickColor = BrickColor.new("Reddish brown")
  2431. SpecialMesh192.Parent = Part191
  2432. SpecialMesh192.MeshType = Enum.MeshType.Wedge
  2433. Part193.Name = "Smooth Block Model"
  2434. Part193.Parent = Model179
  2435. Part193.CFrame = CFrame.new(-72.2207947, 1.75002396, 27.7927017, -0, -1, 0, -0, -0, 1, -1, -0, 0)
  2436. Part193.Orientation = Vector3.new(-90, 90, 0)
  2437. Part193.Position = Vector3.new(-72.2207947, 1.75002396, 27.7927017)
  2438. Part193.Rotation = Vector3.new(-90, 0, 90)
  2439. Part193.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2440. Part193.Size = Vector3.new(16, 0.400000006, 1)
  2441. Part193.Anchored = true
  2442. Part193.BottomSurface = Enum.SurfaceType.Smooth
  2443. Part193.BrickColor = BrickColor.new("Brown")
  2444. Part193.Material = Enum.Material.Wood
  2445. Part193.TopSurface = Enum.SurfaceType.Smooth
  2446. Part193.brickColor = BrickColor.new("Brown")
  2447. Part193.FormFactor = Enum.FormFactor.Plate
  2448. Part193.formFactor = Enum.FormFactor.Plate
  2449. Part194.Name = "Smooth Block Model"
  2450. Part194.Parent = Model179
  2451. Part194.CFrame = CFrame.new(-77.5207901, 2.45002389, 22.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2452. Part194.Orientation = Vector3.new(0, -180, 0)
  2453. Part194.Position = Vector3.new(-77.5207901, 2.45002389, 22.2927017)
  2454. Part194.Rotation = Vector3.new(180, 0, -180)
  2455. Part194.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2456. Part194.Size = Vector3.new(15, 0.400000006, 1)
  2457. Part194.Anchored = true
  2458. Part194.BrickColor = BrickColor.new("Brown")
  2459. Part194.Material = Enum.Material.Wood
  2460. Part194.TopSurface = Enum.SurfaceType.Smooth
  2461. Part194.brickColor = BrickColor.new("Brown")
  2462. Part194.FormFactor = Enum.FormFactor.Plate
  2463. Part194.formFactor = Enum.FormFactor.Plate
  2464. SpecialMesh195.Parent = Part194
  2465. SpecialMesh195.Scale = Vector3.new(1, 1, 0.899999976)
  2466. SpecialMesh195.MeshType = Enum.MeshType.Brick
  2467. Part196.Name = "Smooth Block Model"
  2468. Part196.Parent = Model179
  2469. Part196.CFrame = CFrame.new(-77.5207901, 2.45002389, 21.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2470. Part196.Orientation = Vector3.new(0, -180, 0)
  2471. Part196.Position = Vector3.new(-77.5207901, 2.45002389, 21.2927017)
  2472. Part196.Rotation = Vector3.new(180, 0, -180)
  2473. Part196.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2474. Part196.Size = Vector3.new(15, 0.400000006, 1)
  2475. Part196.Anchored = true
  2476. Part196.BrickColor = BrickColor.new("Brown")
  2477. Part196.Material = Enum.Material.Wood
  2478. Part196.TopSurface = Enum.SurfaceType.Smooth
  2479. Part196.brickColor = BrickColor.new("Brown")
  2480. Part196.FormFactor = Enum.FormFactor.Plate
  2481. Part196.formFactor = Enum.FormFactor.Plate
  2482. SpecialMesh197.Parent = Part196
  2483. SpecialMesh197.Scale = Vector3.new(1, 1, 0.899999976)
  2484. SpecialMesh197.MeshType = Enum.MeshType.Brick
  2485. Part198.Name = "Smooth Block Model"
  2486. Part198.Parent = Model179
  2487. Part198.CFrame = CFrame.new(-77.5207901, 2.45002389, 20.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2488. Part198.Orientation = Vector3.new(0, -180, 0)
  2489. Part198.Position = Vector3.new(-77.5207901, 2.45002389, 20.2927017)
  2490. Part198.Rotation = Vector3.new(180, 0, -180)
  2491. Part198.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2492. Part198.Size = Vector3.new(15, 0.400000006, 1)
  2493. Part198.Anchored = true
  2494. Part198.BrickColor = BrickColor.new("Brown")
  2495. Part198.Material = Enum.Material.Wood
  2496. Part198.TopSurface = Enum.SurfaceType.Smooth
  2497. Part198.brickColor = BrickColor.new("Brown")
  2498. Part198.FormFactor = Enum.FormFactor.Plate
  2499. Part198.formFactor = Enum.FormFactor.Plate
  2500. SpecialMesh199.Parent = Part198
  2501. SpecialMesh199.Scale = Vector3.new(1, 1, 0.899999976)
  2502. SpecialMesh199.MeshType = Enum.MeshType.Brick
  2503. Part200.Name = "Smooth Block Model"
  2504. Part200.Parent = Model179
  2505. Part200.CFrame = CFrame.new(-78.0207901, 3.85002303, 30.7927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2506. Part200.Orientation = Vector3.new(0, -180, 0)
  2507. Part200.Position = Vector3.new(-78.0207901, 3.85002303, 30.7927017)
  2508. Part200.Rotation = Vector3.new(180, 0, -180)
  2509. Part200.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2510. Part200.Size = Vector3.new(16, 0.400000006, 2)
  2511. Part200.Anchored = true
  2512. Part200.BrickColor = BrickColor.new("Brown")
  2513. Part200.Material = Enum.Material.Wood
  2514. Part200.TopSurface = Enum.SurfaceType.Smooth
  2515. Part200.brickColor = BrickColor.new("Brown")
  2516. Part200.FormFactor = Enum.FormFactor.Plate
  2517. Part200.formFactor = Enum.FormFactor.Plate
  2518. SpecialMesh201.Parent = Part200
  2519. SpecialMesh201.Scale = Vector3.new(1, 1, 0.899999976)
  2520. SpecialMesh201.MeshType = Enum.MeshType.Brick
  2521. Part202.Name = "Smooth Block Model"
  2522. Part202.Parent = Model179
  2523. Part202.CFrame = CFrame.new(-78.0207901, 3.85002303, 28.7927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2524. Part202.Orientation = Vector3.new(0, -180, 0)
  2525. Part202.Position = Vector3.new(-78.0207901, 3.85002303, 28.7927017)
  2526. Part202.Rotation = Vector3.new(180, 0, -180)
  2527. Part202.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2528. Part202.Size = Vector3.new(16, 0.400000006, 2)
  2529. Part202.Anchored = true
  2530. Part202.BrickColor = BrickColor.new("Brown")
  2531. Part202.Material = Enum.Material.Wood
  2532. Part202.TopSurface = Enum.SurfaceType.Smooth
  2533. Part202.brickColor = BrickColor.new("Brown")
  2534. Part202.FormFactor = Enum.FormFactor.Plate
  2535. Part202.formFactor = Enum.FormFactor.Plate
  2536. SpecialMesh203.Parent = Part202
  2537. SpecialMesh203.Scale = Vector3.new(1, 1, 0.899999976)
  2538. SpecialMesh203.MeshType = Enum.MeshType.Brick
  2539. Part204.Name = "Smooth Block Model"
  2540. Part204.Parent = Model179
  2541. Part204.CFrame = CFrame.new(-78.0207901, 3.85002303, 26.7927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2542. Part204.Orientation = Vector3.new(0, -180, 0)
  2543. Part204.Position = Vector3.new(-78.0207901, 3.85002303, 26.7927017)
  2544. Part204.Rotation = Vector3.new(180, 0, -180)
  2545. Part204.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2546. Part204.Size = Vector3.new(16, 0.400000006, 2)
  2547. Part204.Anchored = true
  2548. Part204.BrickColor = BrickColor.new("Brown")
  2549. Part204.Material = Enum.Material.Wood
  2550. Part204.TopSurface = Enum.SurfaceType.Smooth
  2551. Part204.brickColor = BrickColor.new("Brown")
  2552. Part204.FormFactor = Enum.FormFactor.Plate
  2553. Part204.formFactor = Enum.FormFactor.Plate
  2554. SpecialMesh205.Parent = Part204
  2555. SpecialMesh205.Scale = Vector3.new(1, 1, 0.899999976)
  2556. SpecialMesh205.MeshType = Enum.MeshType.Brick
  2557. Part206.Name = "Smooth Block Model"
  2558. Part206.Parent = Model179
  2559. Part206.CFrame = CFrame.new(-78.0207901, 3.85002303, 24.7927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2560. Part206.Orientation = Vector3.new(0, -180, 0)
  2561. Part206.Position = Vector3.new(-78.0207901, 3.85002303, 24.7927017)
  2562. Part206.Rotation = Vector3.new(180, 0, -180)
  2563. Part206.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2564. Part206.Size = Vector3.new(16, 0.400000006, 2)
  2565. Part206.Anchored = true
  2566. Part206.BrickColor = BrickColor.new("Brown")
  2567. Part206.Material = Enum.Material.Wood
  2568. Part206.TopSurface = Enum.SurfaceType.Smooth
  2569. Part206.brickColor = BrickColor.new("Brown")
  2570. Part206.FormFactor = Enum.FormFactor.Plate
  2571. Part206.formFactor = Enum.FormFactor.Plate
  2572. SpecialMesh207.Parent = Part206
  2573. SpecialMesh207.Scale = Vector3.new(1, 1, 0.899999976)
  2574. SpecialMesh207.MeshType = Enum.MeshType.Brick
  2575. Part208.Name = "Smooth Block Model"
  2576. Part208.Parent = Model179
  2577. Part208.CFrame = CFrame.new(-78.1207657, 2.44999599, 33.2927017, -1, -7.29921055e-07, -2.0245061e-06, 7.29921055e-07, 1, -3.18675802e-06, -2.0245061e-06, 3.18675802e-06, -1)
  2578. Part208.Orientation = Vector3.new(0, -180, 0)
  2579. Part208.Position = Vector3.new(-78.1207657, 2.44999599, 33.2927017)
  2580. Part208.Rotation = Vector3.new(180, 0, 180)
  2581. Part208.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2582. Part208.Size = Vector3.new(15, 0.400000006, 1)
  2583. Part208.Anchored = true
  2584. Part208.BrickColor = BrickColor.new("Brown")
  2585. Part208.Material = Enum.Material.Wood
  2586. Part208.TopSurface = Enum.SurfaceType.Smooth
  2587. Part208.brickColor = BrickColor.new("Brown")
  2588. Part208.FormFactor = Enum.FormFactor.Plate
  2589. Part208.formFactor = Enum.FormFactor.Plate
  2590. SpecialMesh209.Parent = Part208
  2591. SpecialMesh209.Scale = Vector3.new(1, 1, 0.899999976)
  2592. SpecialMesh209.MeshType = Enum.MeshType.Brick
  2593. Model210.Parent = Model179
  2594. Part211.Name = "Smooth Block Model"
  2595. Part211.Parent = Model210
  2596. Part211.CFrame = CFrame.new(-71.5207901, 0.650023997, 33.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2597. Part211.Orientation = Vector3.new(0, -180, 0)
  2598. Part211.Position = Vector3.new(-71.5207901, 0.650023997, 33.2927017)
  2599. Part211.Rotation = Vector3.new(180, 0, -180)
  2600. Part211.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2601. Part211.Size = Vector3.new(1, 1.20000005, 1)
  2602. Part211.Anchored = true
  2603. Part211.BrickColor = BrickColor.new("Reddish brown")
  2604. Part211.Material = Enum.Material.Wood
  2605. Part211.brickColor = BrickColor.new("Reddish brown")
  2606. SpecialMesh212.Parent = Part211
  2607. SpecialMesh212.MeshType = Enum.MeshType.Wedge
  2608. Part213.Name = "Smooth Block Model"
  2609. Part213.Parent = Model210
  2610. Part213.CFrame = CFrame.new(-71.5207901, 0.650023997, 32.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  2611. Part213.Orientation = Vector3.new(0, 0, -180)
  2612. Part213.Position = Vector3.new(-71.5207901, 0.650023997, 32.2927017)
  2613. Part213.Rotation = Vector3.new(0, 0, 180)
  2614. Part213.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2615. Part213.Size = Vector3.new(1, 1.20000005, 1)
  2616. Part213.Anchored = true
  2617. Part213.BrickColor = BrickColor.new("Reddish brown")
  2618. Part213.Material = Enum.Material.Wood
  2619. Part213.brickColor = BrickColor.new("Reddish brown")
  2620. SpecialMesh214.Parent = Part213
  2621. SpecialMesh214.MeshType = Enum.MeshType.Wedge
  2622. Part215.Name = "Smooth Block Model"
  2623. Part215.Parent = Model210
  2624. Part215.CFrame = CFrame.new(-71.5207901, 1.85002196, 32.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2625. Part215.Orientation = Vector3.new(0, -180, 0)
  2626. Part215.Position = Vector3.new(-71.5207901, 1.85002196, 32.2927017)
  2627. Part215.Rotation = Vector3.new(180, 0, -180)
  2628. Part215.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2629. Part215.Size = Vector3.new(1, 1.20000005, 1)
  2630. Part215.Anchored = true
  2631. Part215.BrickColor = BrickColor.new("Reddish brown")
  2632. Part215.Material = Enum.Material.Wood
  2633. Part215.brickColor = BrickColor.new("Reddish brown")
  2634. SpecialMesh216.Parent = Part215
  2635. SpecialMesh216.MeshType = Enum.MeshType.Wedge
  2636. Part217.Name = "Smooth Block Model"
  2637. Part217.Parent = Model210
  2638. Part217.CFrame = CFrame.new(-71.5207901, 1.85002196, 31.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  2639. Part217.Orientation = Vector3.new(0, 0, -180)
  2640. Part217.Position = Vector3.new(-71.5207901, 1.85002196, 31.2927017)
  2641. Part217.Rotation = Vector3.new(0, 0, 180)
  2642. Part217.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2643. Part217.Size = Vector3.new(1, 1.20000005, 1)
  2644. Part217.Anchored = true
  2645. Part217.BrickColor = BrickColor.new("Reddish brown")
  2646. Part217.Material = Enum.Material.Wood
  2647. Part217.brickColor = BrickColor.new("Reddish brown")
  2648. SpecialMesh218.Parent = Part217
  2649. SpecialMesh218.MeshType = Enum.MeshType.Wedge
  2650. Part219.Name = "Smooth Block Model"
  2651. Part219.Parent = Model210
  2652. Part219.CFrame = CFrame.new(-71.5207901, 3.05002189, 31.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2653. Part219.Orientation = Vector3.new(0, -180, 0)
  2654. Part219.Position = Vector3.new(-71.5207901, 3.05002189, 31.2927017)
  2655. Part219.Rotation = Vector3.new(180, 0, -180)
  2656. Part219.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2657. Part219.Size = Vector3.new(1, 1.20000005, 1)
  2658. Part219.Anchored = true
  2659. Part219.BrickColor = BrickColor.new("Reddish brown")
  2660. Part219.Material = Enum.Material.Wood
  2661. Part219.brickColor = BrickColor.new("Reddish brown")
  2662. SpecialMesh220.Parent = Part219
  2663. SpecialMesh220.MeshType = Enum.MeshType.Wedge
  2664. Part221.Name = "Smooth Block Model"
  2665. Part221.Parent = Model210
  2666. Part221.CFrame = CFrame.new(-71.5207901, 3.05002189, 30.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  2667. Part221.Orientation = Vector3.new(0, 0, -180)
  2668. Part221.Position = Vector3.new(-71.5207901, 3.05002189, 30.2927017)
  2669. Part221.Rotation = Vector3.new(0, 0, 180)
  2670. Part221.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2671. Part221.Size = Vector3.new(1, 1.20000005, 1)
  2672. Part221.Anchored = true
  2673. Part221.BrickColor = BrickColor.new("Reddish brown")
  2674. Part221.Material = Enum.Material.Wood
  2675. Part221.brickColor = BrickColor.new("Reddish brown")
  2676. SpecialMesh222.Parent = Part221
  2677. SpecialMesh222.MeshType = Enum.MeshType.Wedge
  2678. Part223.Name = "Smooth Block Model"
  2679. Part223.Parent = Model179
  2680. Part223.CFrame = CFrame.new(-78.1207657, 2.4499979, 34.2927017, -1, -7.29921112e-07, -2.0245061e-06, 7.29921112e-07, 1, -3.18675757e-06, -2.0245061e-06, 3.18675757e-06, -1)
  2681. Part223.Orientation = Vector3.new(0, -180, 0)
  2682. Part223.Position = Vector3.new(-78.1207657, 2.4499979, 34.2927017)
  2683. Part223.Rotation = Vector3.new(180, 0, 180)
  2684. Part223.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2685. Part223.Size = Vector3.new(15, 0.400000006, 1)
  2686. Part223.Anchored = true
  2687. Part223.BrickColor = BrickColor.new("Brown")
  2688. Part223.Material = Enum.Material.Wood
  2689. Part223.TopSurface = Enum.SurfaceType.Smooth
  2690. Part223.brickColor = BrickColor.new("Brown")
  2691. Part223.FormFactor = Enum.FormFactor.Plate
  2692. Part223.formFactor = Enum.FormFactor.Plate
  2693. SpecialMesh224.Parent = Part223
  2694. SpecialMesh224.Scale = Vector3.new(1, 1, 0.899999976)
  2695. SpecialMesh224.MeshType = Enum.MeshType.Brick
  2696. Model225.Parent = Model179
  2697. Part226.Name = "Smooth Block Model"
  2698. Part226.Parent = Model225
  2699. Part226.CFrame = CFrame.new(-84.5207901, 0.650023997, 22.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2700. Part226.Position = Vector3.new(-84.5207901, 0.650023997, 22.2927017)
  2701. Part226.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2702. Part226.Size = Vector3.new(1, 1.20000005, 1)
  2703. Part226.Anchored = true
  2704. Part226.BrickColor = BrickColor.new("Reddish brown")
  2705. Part226.Material = Enum.Material.Wood
  2706. Part226.brickColor = BrickColor.new("Reddish brown")
  2707. SpecialMesh227.Parent = Part226
  2708. SpecialMesh227.MeshType = Enum.MeshType.Wedge
  2709. Part228.Name = "Smooth Block Model"
  2710. Part228.Parent = Model225
  2711. Part228.CFrame = CFrame.new(-84.5207901, 0.650023997, 23.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  2712. Part228.Orientation = Vector3.new(0, -180, 180)
  2713. Part228.Position = Vector3.new(-84.5207901, 0.650023997, 23.2927017)
  2714. Part228.Rotation = Vector3.new(180, 0, 0)
  2715. Part228.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2716. Part228.Size = Vector3.new(1, 1.20000005, 1)
  2717. Part228.Anchored = true
  2718. Part228.BrickColor = BrickColor.new("Reddish brown")
  2719. Part228.Material = Enum.Material.Wood
  2720. Part228.brickColor = BrickColor.new("Reddish brown")
  2721. SpecialMesh229.Parent = Part228
  2722. SpecialMesh229.MeshType = Enum.MeshType.Wedge
  2723. Part230.Name = "Smooth Block Model"
  2724. Part230.Parent = Model225
  2725. Part230.CFrame = CFrame.new(-84.5207901, 1.85002196, 23.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2726. Part230.Position = Vector3.new(-84.5207901, 1.85002196, 23.2927017)
  2727. Part230.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2728. Part230.Size = Vector3.new(1, 1.20000005, 1)
  2729. Part230.Anchored = true
  2730. Part230.BrickColor = BrickColor.new("Reddish brown")
  2731. Part230.Material = Enum.Material.Wood
  2732. Part230.brickColor = BrickColor.new("Reddish brown")
  2733. SpecialMesh231.Parent = Part230
  2734. SpecialMesh231.MeshType = Enum.MeshType.Wedge
  2735. Part232.Name = "Smooth Block Model"
  2736. Part232.Parent = Model225
  2737. Part232.CFrame = CFrame.new(-84.5207901, 1.85002196, 24.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  2738. Part232.Orientation = Vector3.new(0, -180, 180)
  2739. Part232.Position = Vector3.new(-84.5207901, 1.85002196, 24.2927017)
  2740. Part232.Rotation = Vector3.new(180, 0, 0)
  2741. Part232.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2742. Part232.Size = Vector3.new(1, 1.20000005, 1)
  2743. Part232.Anchored = true
  2744. Part232.BrickColor = BrickColor.new("Reddish brown")
  2745. Part232.Material = Enum.Material.Wood
  2746. Part232.brickColor = BrickColor.new("Reddish brown")
  2747. SpecialMesh233.Parent = Part232
  2748. SpecialMesh233.MeshType = Enum.MeshType.Wedge
  2749. Part234.Name = "Smooth Block Model"
  2750. Part234.Parent = Model225
  2751. Part234.CFrame = CFrame.new(-84.5207901, 3.05002189, 24.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2752. Part234.Position = Vector3.new(-84.5207901, 3.05002189, 24.2927017)
  2753. Part234.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2754. Part234.Size = Vector3.new(1, 1.20000005, 1)
  2755. Part234.Anchored = true
  2756. Part234.BrickColor = BrickColor.new("Reddish brown")
  2757. Part234.Material = Enum.Material.Wood
  2758. Part234.brickColor = BrickColor.new("Reddish brown")
  2759. SpecialMesh235.Parent = Part234
  2760. SpecialMesh235.MeshType = Enum.MeshType.Wedge
  2761. Part236.Name = "Smooth Block Model"
  2762. Part236.Parent = Model225
  2763. Part236.CFrame = CFrame.new(-84.5207901, 3.05002189, 25.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  2764. Part236.Orientation = Vector3.new(0, -180, 180)
  2765. Part236.Position = Vector3.new(-84.5207901, 3.05002189, 25.2927017)
  2766. Part236.Rotation = Vector3.new(180, 0, 0)
  2767. Part236.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2768. Part236.Size = Vector3.new(1, 1.20000005, 1)
  2769. Part236.Anchored = true
  2770. Part236.BrickColor = BrickColor.new("Reddish brown")
  2771. Part236.Material = Enum.Material.Wood
  2772. Part236.brickColor = BrickColor.new("Reddish brown")
  2773. SpecialMesh237.Parent = Part236
  2774. SpecialMesh237.MeshType = Enum.MeshType.Wedge
  2775. Part238.Name = "Smooth Block Model"
  2776. Part238.Parent = Model179
  2777. Part238.CFrame = CFrame.new(-83.8207779, 1.75004995, 27.7927017, 2.0245061e-06, -1, 7.29921169e-07, 3.18675711e-06, 7.29921169e-07, -1, 1, -2.0245061e-06, -3.18675711e-06)
  2778. Part238.Orientation = Vector3.new(90, -90, 0)
  2779. Part238.Position = Vector3.new(-83.8207779, 1.75004995, 27.7927017)
  2780. Part238.Rotation = Vector3.new(90, 0, 90)
  2781. Part238.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2782. Part238.Size = Vector3.new(16, 0.400000006, 1)
  2783. Part238.Anchored = true
  2784. Part238.BottomSurface = Enum.SurfaceType.Smooth
  2785. Part238.BrickColor = BrickColor.new("Brown")
  2786. Part238.Material = Enum.Material.Wood
  2787. Part238.TopSurface = Enum.SurfaceType.Smooth
  2788. Part238.brickColor = BrickColor.new("Brown")
  2789. Part238.FormFactor = Enum.FormFactor.Plate
  2790. Part238.formFactor = Enum.FormFactor.Plate
  2791. Part239.Name = "Smooth Block Model"
  2792. Part239.Parent = Model179
  2793. Part239.CFrame = CFrame.new(-78.1207657, 2.44999504, 35.2927017, -1, -7.29921112e-07, -2.0245061e-06, 7.29921112e-07, 1, -3.18675757e-06, -2.0245061e-06, 3.18675757e-06, -1)
  2794. Part239.Orientation = Vector3.new(0, -180, 0)
  2795. Part239.Position = Vector3.new(-78.1207657, 2.44999504, 35.2927017)
  2796. Part239.Rotation = Vector3.new(180, 0, 180)
  2797. Part239.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2798. Part239.Size = Vector3.new(15, 0.400000006, 1)
  2799. Part239.Anchored = true
  2800. Part239.BrickColor = BrickColor.new("Brown")
  2801. Part239.Material = Enum.Material.Wood
  2802. Part239.TopSurface = Enum.SurfaceType.Smooth
  2803. Part239.brickColor = BrickColor.new("Brown")
  2804. Part239.FormFactor = Enum.FormFactor.Plate
  2805. Part239.formFactor = Enum.FormFactor.Plate
  2806. SpecialMesh240.Parent = Part239
  2807. SpecialMesh240.Scale = Vector3.new(1, 1, 0.899999976)
  2808. SpecialMesh240.MeshType = Enum.MeshType.Brick
  2809. Model241.Parent = Model179
  2810. Part242.Name = "Smooth Block Model"
  2811. Part242.Parent = Model241
  2812. Part242.CFrame = CFrame.new(-84.5207901, 0.650023997, 33.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2813. Part242.Orientation = Vector3.new(0, -180, 0)
  2814. Part242.Position = Vector3.new(-84.5207901, 0.650023997, 33.2927017)
  2815. Part242.Rotation = Vector3.new(180, 0, -180)
  2816. Part242.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2817. Part242.Size = Vector3.new(1, 1.20000005, 1)
  2818. Part242.Anchored = true
  2819. Part242.BrickColor = BrickColor.new("Reddish brown")
  2820. Part242.Material = Enum.Material.Wood
  2821. Part242.brickColor = BrickColor.new("Reddish brown")
  2822. SpecialMesh243.Parent = Part242
  2823. SpecialMesh243.MeshType = Enum.MeshType.Wedge
  2824. Part244.Name = "Smooth Block Model"
  2825. Part244.Parent = Model241
  2826. Part244.CFrame = CFrame.new(-84.5207901, 0.650023997, 32.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  2827. Part244.Orientation = Vector3.new(0, 0, -180)
  2828. Part244.Position = Vector3.new(-84.5207901, 0.650023997, 32.2927017)
  2829. Part244.Rotation = Vector3.new(0, 0, 180)
  2830. Part244.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2831. Part244.Size = Vector3.new(1, 1.20000005, 1)
  2832. Part244.Anchored = true
  2833. Part244.BrickColor = BrickColor.new("Reddish brown")
  2834. Part244.Material = Enum.Material.Wood
  2835. Part244.brickColor = BrickColor.new("Reddish brown")
  2836. SpecialMesh245.Parent = Part244
  2837. SpecialMesh245.MeshType = Enum.MeshType.Wedge
  2838. Part246.Name = "Smooth Block Model"
  2839. Part246.Parent = Model241
  2840. Part246.CFrame = CFrame.new(-84.5207901, 1.85002196, 32.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2841. Part246.Orientation = Vector3.new(0, -180, 0)
  2842. Part246.Position = Vector3.new(-84.5207901, 1.85002196, 32.2927017)
  2843. Part246.Rotation = Vector3.new(180, 0, -180)
  2844. Part246.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2845. Part246.Size = Vector3.new(1, 1.20000005, 1)
  2846. Part246.Anchored = true
  2847. Part246.BrickColor = BrickColor.new("Reddish brown")
  2848. Part246.Material = Enum.Material.Wood
  2849. Part246.brickColor = BrickColor.new("Reddish brown")
  2850. SpecialMesh247.Parent = Part246
  2851. SpecialMesh247.MeshType = Enum.MeshType.Wedge
  2852. Part248.Name = "Smooth Block Model"
  2853. Part248.Parent = Model241
  2854. Part248.CFrame = CFrame.new(-84.5207901, 1.85002196, 31.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  2855. Part248.Orientation = Vector3.new(0, 0, -180)
  2856. Part248.Position = Vector3.new(-84.5207901, 1.85002196, 31.2927017)
  2857. Part248.Rotation = Vector3.new(0, 0, 180)
  2858. Part248.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2859. Part248.Size = Vector3.new(1, 1.20000005, 1)
  2860. Part248.Anchored = true
  2861. Part248.BrickColor = BrickColor.new("Reddish brown")
  2862. Part248.Material = Enum.Material.Wood
  2863. Part248.brickColor = BrickColor.new("Reddish brown")
  2864. SpecialMesh249.Parent = Part248
  2865. SpecialMesh249.MeshType = Enum.MeshType.Wedge
  2866. Part250.Name = "Smooth Block Model"
  2867. Part250.Parent = Model241
  2868. Part250.CFrame = CFrame.new(-84.5207901, 3.05002189, 31.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2869. Part250.Orientation = Vector3.new(0, -180, 0)
  2870. Part250.Position = Vector3.new(-84.5207901, 3.05002189, 31.2927017)
  2871. Part250.Rotation = Vector3.new(180, 0, -180)
  2872. Part250.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2873. Part250.Size = Vector3.new(1, 1.20000005, 1)
  2874. Part250.Anchored = true
  2875. Part250.BrickColor = BrickColor.new("Reddish brown")
  2876. Part250.Material = Enum.Material.Wood
  2877. Part250.brickColor = BrickColor.new("Reddish brown")
  2878. SpecialMesh251.Parent = Part250
  2879. SpecialMesh251.MeshType = Enum.MeshType.Wedge
  2880. Part252.Name = "Smooth Block Model"
  2881. Part252.Parent = Model241
  2882. Part252.CFrame = CFrame.new(-84.5207901, 3.05002189, 30.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  2883. Part252.Orientation = Vector3.new(0, 0, -180)
  2884. Part252.Position = Vector3.new(-84.5207901, 3.05002189, 30.2927017)
  2885. Part252.Rotation = Vector3.new(0, 0, 180)
  2886. Part252.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2887. Part252.Size = Vector3.new(1, 1.20000005, 1)
  2888. Part252.Anchored = true
  2889. Part252.BrickColor = BrickColor.new("Reddish brown")
  2890. Part252.Material = Enum.Material.Wood
  2891. Part252.brickColor = BrickColor.new("Reddish brown")
  2892. SpecialMesh253.Parent = Part252
  2893. SpecialMesh253.MeshType = Enum.MeshType.Wedge
  2894. RotateP254.Name = "d��������������ng.........you got owned..."
  2895. RotateP254.Parent = Model179
  2896. RotateP254.BaseAngle = 0.25
  2897. Model255.Name = "Picnic Table"
  2898. Model255.Parent = mas
  2899. Model256.Parent = Model255
  2900. Part257.Name = "Smooth Block Model"
  2901. Part257.Parent = Model256
  2902. Part257.CFrame = CFrame.new(-33.6707687, 0.650023997, 22.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2903. Part257.Position = Vector3.new(-33.6707687, 0.650023997, 22.2927017)
  2904. Part257.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2905. Part257.Size = Vector3.new(1, 1.20000005, 1)
  2906. Part257.Anchored = true
  2907. Part257.BrickColor = BrickColor.new("Reddish brown")
  2908. Part257.Material = Enum.Material.Wood
  2909. Part257.brickColor = BrickColor.new("Reddish brown")
  2910. SpecialMesh258.Parent = Part257
  2911. SpecialMesh258.MeshType = Enum.MeshType.Wedge
  2912. Part259.Name = "Smooth Block Model"
  2913. Part259.Parent = Model256
  2914. Part259.CFrame = CFrame.new(-33.6707687, 0.650023997, 23.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  2915. Part259.Orientation = Vector3.new(0, -180, 180)
  2916. Part259.Position = Vector3.new(-33.6707687, 0.650023997, 23.2927017)
  2917. Part259.Rotation = Vector3.new(180, 0, 0)
  2918. Part259.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2919. Part259.Size = Vector3.new(1, 1.20000005, 1)
  2920. Part259.Anchored = true
  2921. Part259.BrickColor = BrickColor.new("Reddish brown")
  2922. Part259.Material = Enum.Material.Wood
  2923. Part259.brickColor = BrickColor.new("Reddish brown")
  2924. SpecialMesh260.Parent = Part259
  2925. SpecialMesh260.MeshType = Enum.MeshType.Wedge
  2926. Part261.Name = "Smooth Block Model"
  2927. Part261.Parent = Model256
  2928. Part261.CFrame = CFrame.new(-33.6707687, 1.85002196, 23.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2929. Part261.Position = Vector3.new(-33.6707687, 1.85002196, 23.2927017)
  2930. Part261.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2931. Part261.Size = Vector3.new(1, 1.20000005, 1)
  2932. Part261.Anchored = true
  2933. Part261.BrickColor = BrickColor.new("Reddish brown")
  2934. Part261.Material = Enum.Material.Wood
  2935. Part261.brickColor = BrickColor.new("Reddish brown")
  2936. SpecialMesh262.Parent = Part261
  2937. SpecialMesh262.MeshType = Enum.MeshType.Wedge
  2938. Part263.Name = "Smooth Block Model"
  2939. Part263.Parent = Model256
  2940. Part263.CFrame = CFrame.new(-33.6707687, 1.85002196, 24.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  2941. Part263.Orientation = Vector3.new(0, -180, 180)
  2942. Part263.Position = Vector3.new(-33.6707687, 1.85002196, 24.2927017)
  2943. Part263.Rotation = Vector3.new(180, 0, 0)
  2944. Part263.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2945. Part263.Size = Vector3.new(1, 1.20000005, 1)
  2946. Part263.Anchored = true
  2947. Part263.BrickColor = BrickColor.new("Reddish brown")
  2948. Part263.Material = Enum.Material.Wood
  2949. Part263.brickColor = BrickColor.new("Reddish brown")
  2950. SpecialMesh264.Parent = Part263
  2951. SpecialMesh264.MeshType = Enum.MeshType.Wedge
  2952. Part265.Name = "Smooth Block Model"
  2953. Part265.Parent = Model256
  2954. Part265.CFrame = CFrame.new(-33.6707687, 3.05002189, 24.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2955. Part265.Position = Vector3.new(-33.6707687, 3.05002189, 24.2927017)
  2956. Part265.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2957. Part265.Size = Vector3.new(1, 1.20000005, 1)
  2958. Part265.Anchored = true
  2959. Part265.BrickColor = BrickColor.new("Reddish brown")
  2960. Part265.Material = Enum.Material.Wood
  2961. Part265.brickColor = BrickColor.new("Reddish brown")
  2962. SpecialMesh266.Parent = Part265
  2963. SpecialMesh266.MeshType = Enum.MeshType.Wedge
  2964. Part267.Name = "Smooth Block Model"
  2965. Part267.Parent = Model256
  2966. Part267.CFrame = CFrame.new(-33.6707687, 3.05002189, 25.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  2967. Part267.Orientation = Vector3.new(0, -180, 180)
  2968. Part267.Position = Vector3.new(-33.6707687, 3.05002189, 25.2927017)
  2969. Part267.Rotation = Vector3.new(180, 0, 0)
  2970. Part267.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2971. Part267.Size = Vector3.new(1, 1.20000005, 1)
  2972. Part267.Anchored = true
  2973. Part267.BrickColor = BrickColor.new("Reddish brown")
  2974. Part267.Material = Enum.Material.Wood
  2975. Part267.brickColor = BrickColor.new("Reddish brown")
  2976. SpecialMesh268.Parent = Part267
  2977. SpecialMesh268.MeshType = Enum.MeshType.Wedge
  2978. Part269.Name = "Smooth Block Model"
  2979. Part269.Parent = Model255
  2980. Part269.CFrame = CFrame.new(-34.3707733, 1.75002396, 27.7927017, -0, -1, 0, -0, -0, 1, -1, -0, 0)
  2981. Part269.Orientation = Vector3.new(-90, 90, 0)
  2982. Part269.Position = Vector3.new(-34.3707733, 1.75002396, 27.7927017)
  2983. Part269.Rotation = Vector3.new(-90, 0, 90)
  2984. Part269.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2985. Part269.Size = Vector3.new(16, 0.400000006, 1)
  2986. Part269.Anchored = true
  2987. Part269.BottomSurface = Enum.SurfaceType.Smooth
  2988. Part269.BrickColor = BrickColor.new("Brown")
  2989. Part269.Material = Enum.Material.Wood
  2990. Part269.TopSurface = Enum.SurfaceType.Smooth
  2991. Part269.brickColor = BrickColor.new("Brown")
  2992. Part269.FormFactor = Enum.FormFactor.Plate
  2993. Part269.formFactor = Enum.FormFactor.Plate
  2994. Part270.Name = "Smooth Block Model"
  2995. Part270.Parent = Model255
  2996. Part270.CFrame = CFrame.new(-39.6707687, 2.45002389, 22.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2997. Part270.Orientation = Vector3.new(0, -180, 0)
  2998. Part270.Position = Vector3.new(-39.6707687, 2.45002389, 22.2927017)
  2999. Part270.Rotation = Vector3.new(180, 0, -180)
  3000. Part270.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3001. Part270.Size = Vector3.new(15, 0.400000006, 1)
  3002. Part270.Anchored = true
  3003. Part270.BrickColor = BrickColor.new("Brown")
  3004. Part270.Material = Enum.Material.Wood
  3005. Part270.TopSurface = Enum.SurfaceType.Smooth
  3006. Part270.brickColor = BrickColor.new("Brown")
  3007. Part270.FormFactor = Enum.FormFactor.Plate
  3008. Part270.formFactor = Enum.FormFactor.Plate
  3009. SpecialMesh271.Parent = Part270
  3010. SpecialMesh271.Scale = Vector3.new(1, 1, 0.899999976)
  3011. SpecialMesh271.MeshType = Enum.MeshType.Brick
  3012. Part272.Name = "Smooth Block Model"
  3013. Part272.Parent = Model255
  3014. Part272.CFrame = CFrame.new(-39.6707687, 2.45002389, 21.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  3015. Part272.Orientation = Vector3.new(0, -180, 0)
  3016. Part272.Position = Vector3.new(-39.6707687, 2.45002389, 21.2927017)
  3017. Part272.Rotation = Vector3.new(180, 0, -180)
  3018. Part272.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3019. Part272.Size = Vector3.new(15, 0.400000006, 1)
  3020. Part272.Anchored = true
  3021. Part272.BrickColor = BrickColor.new("Brown")
  3022. Part272.Material = Enum.Material.Wood
  3023. Part272.TopSurface = Enum.SurfaceType.Smooth
  3024. Part272.brickColor = BrickColor.new("Brown")
  3025. Part272.FormFactor = Enum.FormFactor.Plate
  3026. Part272.formFactor = Enum.FormFactor.Plate
  3027. SpecialMesh273.Parent = Part272
  3028. SpecialMesh273.Scale = Vector3.new(1, 1, 0.899999976)
  3029. SpecialMesh273.MeshType = Enum.MeshType.Brick
  3030. Part274.Name = "Smooth Block Model"
  3031. Part274.Parent = Model255
  3032. Part274.CFrame = CFrame.new(-39.6707687, 2.45002389, 20.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  3033. Part274.Orientation = Vector3.new(0, -180, 0)
  3034. Part274.Position = Vector3.new(-39.6707687, 2.45002389, 20.2927017)
  3035. Part274.Rotation = Vector3.new(180, 0, -180)
  3036. Part274.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3037. Part274.Size = Vector3.new(15, 0.400000006, 1)
  3038. Part274.Anchored = true
  3039. Part274.BrickColor = BrickColor.new("Brown")
  3040. Part274.Material = Enum.Material.Wood
  3041. Part274.TopSurface = Enum.SurfaceType.Smooth
  3042. Part274.brickColor = BrickColor.new("Brown")
  3043. Part274.FormFactor = Enum.FormFactor.Plate
  3044. Part274.formFactor = Enum.FormFactor.Plate
  3045. SpecialMesh275.Parent = Part274
  3046. SpecialMesh275.Scale = Vector3.new(1, 1, 0.899999976)
  3047. SpecialMesh275.MeshType = Enum.MeshType.Brick
  3048. Part276.Name = "Smooth Block Model"
  3049. Part276.Parent = Model255
  3050. Part276.CFrame = CFrame.new(-40.1707687, 3.85002303, 30.7927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  3051. Part276.Orientation = Vector3.new(0, -180, 0)
  3052. Part276.Position = Vector3.new(-40.1707687, 3.85002303, 30.7927017)
  3053. Part276.Rotation = Vector3.new(180, 0, -180)
  3054. Part276.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3055. Part276.Size = Vector3.new(16, 0.400000006, 2)
  3056. Part276.Anchored = true
  3057. Part276.BrickColor = BrickColor.new("Brown")
  3058. Part276.Material = Enum.Material.Wood
  3059. Part276.TopSurface = Enum.SurfaceType.Smooth
  3060. Part276.brickColor = BrickColor.new("Brown")
  3061. Part276.FormFactor = Enum.FormFactor.Plate
  3062. Part276.formFactor = Enum.FormFactor.Plate
  3063. SpecialMesh277.Parent = Part276
  3064. SpecialMesh277.Scale = Vector3.new(1, 1, 0.899999976)
  3065. SpecialMesh277.MeshType = Enum.MeshType.Brick
  3066. Part278.Name = "Smooth Block Model"
  3067. Part278.Parent = Model255
  3068. Part278.CFrame = CFrame.new(-40.1707687, 3.85002303, 28.7927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  3069. Part278.Orientation = Vector3.new(0, -180, 0)
  3070. Part278.Position = Vector3.new(-40.1707687, 3.85002303, 28.7927017)
  3071. Part278.Rotation = Vector3.new(180, 0, -180)
  3072. Part278.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3073. Part278.Size = Vector3.new(16, 0.400000006, 2)
  3074. Part278.Anchored = true
  3075. Part278.BrickColor = BrickColor.new("Brown")
  3076. Part278.Material = Enum.Material.Wood
  3077. Part278.TopSurface = Enum.SurfaceType.Smooth
  3078. Part278.brickColor = BrickColor.new("Brown")
  3079. Part278.FormFactor = Enum.FormFactor.Plate
  3080. Part278.formFactor = Enum.FormFactor.Plate
  3081. SpecialMesh279.Parent = Part278
  3082. SpecialMesh279.Scale = Vector3.new(1, 1, 0.899999976)
  3083. SpecialMesh279.MeshType = Enum.MeshType.Brick
  3084. Part280.Name = "Smooth Block Model"
  3085. Part280.Parent = Model255
  3086. Part280.CFrame = CFrame.new(-40.1707687, 3.85002303, 26.7927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  3087. Part280.Orientation = Vector3.new(0, -180, 0)
  3088. Part280.Position = Vector3.new(-40.1707687, 3.85002303, 26.7927017)
  3089. Part280.Rotation = Vector3.new(180, 0, -180)
  3090. Part280.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3091. Part280.Size = Vector3.new(16, 0.400000006, 2)
  3092. Part280.Anchored = true
  3093. Part280.BrickColor = BrickColor.new("Brown")
  3094. Part280.Material = Enum.Material.Wood
  3095. Part280.TopSurface = Enum.SurfaceType.Smooth
  3096. Part280.brickColor = BrickColor.new("Brown")
  3097. Part280.FormFactor = Enum.FormFactor.Plate
  3098. Part280.formFactor = Enum.FormFactor.Plate
  3099. SpecialMesh281.Parent = Part280
  3100. SpecialMesh281.Scale = Vector3.new(1, 1, 0.899999976)
  3101. SpecialMesh281.MeshType = Enum.MeshType.Brick
  3102. Part282.Name = "Smooth Block Model"
  3103. Part282.Parent = Model255
  3104. Part282.CFrame = CFrame.new(-40.1707687, 3.85002303, 24.7927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  3105. Part282.Orientation = Vector3.new(0, -180, 0)
  3106. Part282.Position = Vector3.new(-40.1707687, 3.85002303, 24.7927017)
  3107. Part282.Rotation = Vector3.new(180, 0, -180)
  3108. Part282.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3109. Part282.Size = Vector3.new(16, 0.400000006, 2)
  3110. Part282.Anchored = true
  3111. Part282.BrickColor = BrickColor.new("Brown")
  3112. Part282.Material = Enum.Material.Wood
  3113. Part282.TopSurface = Enum.SurfaceType.Smooth
  3114. Part282.brickColor = BrickColor.new("Brown")
  3115. Part282.FormFactor = Enum.FormFactor.Plate
  3116. Part282.formFactor = Enum.FormFactor.Plate
  3117. SpecialMesh283.Parent = Part282
  3118. SpecialMesh283.Scale = Vector3.new(1, 1, 0.899999976)
  3119. SpecialMesh283.MeshType = Enum.MeshType.Brick
  3120. Part284.Name = "Smooth Block Model"
  3121. Part284.Parent = Model255
  3122. Part284.CFrame = CFrame.new(-40.2707443, 2.44999599, 33.2927017, -1, -7.29921055e-07, -2.0245061e-06, 7.29921055e-07, 1, -3.18675802e-06, -2.0245061e-06, 3.18675802e-06, -1)
  3123. Part284.Orientation = Vector3.new(0, -180, 0)
  3124. Part284.Position = Vector3.new(-40.2707443, 2.44999599, 33.2927017)
  3125. Part284.Rotation = Vector3.new(180, 0, 180)
  3126. Part284.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3127. Part284.Size = Vector3.new(15, 0.400000006, 1)
  3128. Part284.Anchored = true
  3129. Part284.BrickColor = BrickColor.new("Brown")
  3130. Part284.Material = Enum.Material.Wood
  3131. Part284.TopSurface = Enum.SurfaceType.Smooth
  3132. Part284.brickColor = BrickColor.new("Brown")
  3133. Part284.FormFactor = Enum.FormFactor.Plate
  3134. Part284.formFactor = Enum.FormFactor.Plate
  3135. SpecialMesh285.Parent = Part284
  3136. SpecialMesh285.Scale = Vector3.new(1, 1, 0.899999976)
  3137. SpecialMesh285.MeshType = Enum.MeshType.Brick
  3138. Model286.Parent = Model255
  3139. Part287.Name = "Smooth Block Model"
  3140. Part287.Parent = Model286
  3141. Part287.CFrame = CFrame.new(-33.6707687, 0.650023997, 33.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  3142. Part287.Orientation = Vector3.new(0, -180, 0)
  3143. Part287.Position = Vector3.new(-33.6707687, 0.650023997, 33.2927017)
  3144. Part287.Rotation = Vector3.new(180, 0, -180)
  3145. Part287.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3146. Part287.Size = Vector3.new(1, 1.20000005, 1)
  3147. Part287.Anchored = true
  3148. Part287.BrickColor = BrickColor.new("Reddish brown")
  3149. Part287.Material = Enum.Material.Wood
  3150. Part287.brickColor = BrickColor.new("Reddish brown")
  3151. SpecialMesh288.Parent = Part287
  3152. SpecialMesh288.MeshType = Enum.MeshType.Wedge
  3153. Part289.Name = "Smooth Block Model"
  3154. Part289.Parent = Model286
  3155. Part289.CFrame = CFrame.new(-33.6707687, 0.650023997, 32.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  3156. Part289.Orientation = Vector3.new(0, 0, -180)
  3157. Part289.Position = Vector3.new(-33.6707687, 0.650023997, 32.2927017)
  3158. Part289.Rotation = Vector3.new(0, 0, 180)
  3159. Part289.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3160. Part289.Size = Vector3.new(1, 1.20000005, 1)
  3161. Part289.Anchored = true
  3162. Part289.BrickColor = BrickColor.new("Reddish brown")
  3163. Part289.Material = Enum.Material.Wood
  3164. Part289.brickColor = BrickColor.new("Reddish brown")
  3165. SpecialMesh290.Parent = Part289
  3166. SpecialMesh290.MeshType = Enum.MeshType.Wedge
  3167. Part291.Name = "Smooth Block Model"
  3168. Part291.Parent = Model286
  3169. Part291.CFrame = CFrame.new(-33.6707687, 1.85002196, 32.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  3170. Part291.Orientation = Vector3.new(0, -180, 0)
  3171. Part291.Position = Vector3.new(-33.6707687, 1.85002196, 32.2927017)
  3172. Part291.Rotation = Vector3.new(180, 0, -180)
  3173. Part291.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3174. Part291.Size = Vector3.new(1, 1.20000005, 1)
  3175. Part291.Anchored = true
  3176. Part291.BrickColor = BrickColor.new("Reddish brown")
  3177. Part291.Material = Enum.Material.Wood
  3178. Part291.brickColor = BrickColor.new("Reddish brown")
  3179. SpecialMesh292.Parent = Part291
  3180. SpecialMesh292.MeshType = Enum.MeshType.Wedge
  3181. Part293.Name = "Smooth Block Model"
  3182. Part293.Parent = Model286
  3183. Part293.CFrame = CFrame.new(-33.6707687, 1.85002196, 31.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  3184. Part293.Orientation = Vector3.new(0, 0, -180)
  3185. Part293.Position = Vector3.new(-33.6707687, 1.85002196, 31.2927017)
  3186. Part293.Rotation = Vector3.new(0, 0, 180)
  3187. Part293.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3188. Part293.Size = Vector3.new(1, 1.20000005, 1)
  3189. Part293.Anchored = true
  3190. Part293.BrickColor = BrickColor.new("Reddish brown")
  3191. Part293.Material = Enum.Material.Wood
  3192. Part293.brickColor = BrickColor.new("Reddish brown")
  3193. SpecialMesh294.Parent = Part293
  3194. SpecialMesh294.MeshType = Enum.MeshType.Wedge
  3195. Part295.Name = "Smooth Block Model"
  3196. Part295.Parent = Model286
  3197. Part295.CFrame = CFrame.new(-33.6707687, 3.05002189, 31.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  3198. Part295.Orientation = Vector3.new(0, -180, 0)
  3199. Part295.Position = Vector3.new(-33.6707687, 3.05002189, 31.2927017)
  3200. Part295.Rotation = Vector3.new(180, 0, -180)
  3201. Part295.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3202. Part295.Size = Vector3.new(1, 1.20000005, 1)
  3203. Part295.Anchored = true
  3204. Part295.BrickColor = BrickColor.new("Reddish brown")
  3205. Part295.Material = Enum.Material.Wood
  3206. Part295.brickColor = BrickColor.new("Reddish brown")
  3207. SpecialMesh296.Parent = Part295
  3208. SpecialMesh296.MeshType = Enum.MeshType.Wedge
  3209. Part297.Name = "Smooth Block Model"
  3210. Part297.Parent = Model286
  3211. Part297.CFrame = CFrame.new(-33.6707687, 3.05002189, 30.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  3212. Part297.Orientation = Vector3.new(0, 0, -180)
  3213. Part297.Position = Vector3.new(-33.6707687, 3.05002189, 30.2927017)
  3214. Part297.Rotation = Vector3.new(0, 0, 180)
  3215. Part297.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3216. Part297.Size = Vector3.new(1, 1.20000005, 1)
  3217. Part297.Anchored = true
  3218. Part297.BrickColor = BrickColor.new("Reddish brown")
  3219. Part297.Material = Enum.Material.Wood
  3220. Part297.brickColor = BrickColor.new("Reddish brown")
  3221. SpecialMesh298.Parent = Part297
  3222. SpecialMesh298.MeshType = Enum.MeshType.Wedge
  3223. Part299.Name = "Smooth Block Model"
  3224. Part299.Parent = Model255
  3225. Part299.CFrame = CFrame.new(-40.2707443, 2.4499979, 34.2927017, -1, -7.29921112e-07, -2.0245061e-06, 7.29921112e-07, 1, -3.18675757e-06, -2.0245061e-06, 3.18675757e-06, -1)
  3226. Part299.Orientation = Vector3.new(0, -180, 0)
  3227. Part299.Position = Vector3.new(-40.2707443, 2.4499979, 34.2927017)
  3228. Part299.Rotation = Vector3.new(180, 0, 180)
  3229. Part299.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3230. Part299.Size = Vector3.new(15, 0.400000006, 1)
  3231. Part299.Anchored = true
  3232. Part299.BrickColor = BrickColor.new("Brown")
  3233. Part299.Material = Enum.Material.Wood
  3234. Part299.TopSurface = Enum.SurfaceType.Smooth
  3235. Part299.brickColor = BrickColor.new("Brown")
  3236. Part299.FormFactor = Enum.FormFactor.Plate
  3237. Part299.formFactor = Enum.FormFactor.Plate
  3238. SpecialMesh300.Parent = Part299
  3239. SpecialMesh300.Scale = Vector3.new(1, 1, 0.899999976)
  3240. SpecialMesh300.MeshType = Enum.MeshType.Brick
  3241. Model301.Parent = Model255
  3242. Part302.Name = "Smooth Block Model"
  3243. Part302.Parent = Model301
  3244. Part302.CFrame = CFrame.new(-46.6707726, 0.650023997, 22.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3245. Part302.Position = Vector3.new(-46.6707726, 0.650023997, 22.2927017)
  3246. Part302.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3247. Part302.Size = Vector3.new(1, 1.20000005, 1)
  3248. Part302.Anchored = true
  3249. Part302.BrickColor = BrickColor.new("Reddish brown")
  3250. Part302.Material = Enum.Material.Wood
  3251. Part302.brickColor = BrickColor.new("Reddish brown")
  3252. SpecialMesh303.Parent = Part302
  3253. SpecialMesh303.MeshType = Enum.MeshType.Wedge
  3254. Part304.Name = "Smooth Block Model"
  3255. Part304.Parent = Model301
  3256. Part304.CFrame = CFrame.new(-46.6707726, 0.650023997, 23.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  3257. Part304.Orientation = Vector3.new(0, -180, 180)
  3258. Part304.Position = Vector3.new(-46.6707726, 0.650023997, 23.2927017)
  3259. Part304.Rotation = Vector3.new(180, 0, 0)
  3260. Part304.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3261. Part304.Size = Vector3.new(1, 1.20000005, 1)
  3262. Part304.Anchored = true
  3263. Part304.BrickColor = BrickColor.new("Reddish brown")
  3264. Part304.Material = Enum.Material.Wood
  3265. Part304.brickColor = BrickColor.new("Reddish brown")
  3266. SpecialMesh305.Parent = Part304
  3267. SpecialMesh305.MeshType = Enum.MeshType.Wedge
  3268. Part306.Name = "Smooth Block Model"
  3269. Part306.Parent = Model301
  3270. Part306.CFrame = CFrame.new(-46.6707726, 1.85002196, 23.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3271. Part306.Position = Vector3.new(-46.6707726, 1.85002196, 23.2927017)
  3272. Part306.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3273. Part306.Size = Vector3.new(1, 1.20000005, 1)
  3274. Part306.Anchored = true
  3275. Part306.BrickColor = BrickColor.new("Reddish brown")
  3276. Part306.Material = Enum.Material.Wood
  3277. Part306.brickColor = BrickColor.new("Reddish brown")
  3278. SpecialMesh307.Parent = Part306
  3279. SpecialMesh307.MeshType = Enum.MeshType.Wedge
  3280. Part308.Name = "Smooth Block Model"
  3281. Part308.Parent = Model301
  3282. Part308.CFrame = CFrame.new(-46.6707726, 1.85002196, 24.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  3283. Part308.Orientation = Vector3.new(0, -180, 180)
  3284. Part308.Position = Vector3.new(-46.6707726, 1.85002196, 24.2927017)
  3285. Part308.Rotation = Vector3.new(180, 0, 0)
  3286. Part308.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3287. Part308.Size = Vector3.new(1, 1.20000005, 1)
  3288. Part308.Anchored = true
  3289. Part308.BrickColor = BrickColor.new("Reddish brown")
  3290. Part308.Material = Enum.Material.Wood
  3291. Part308.brickColor = BrickColor.new("Reddish brown")
  3292. SpecialMesh309.Parent = Part308
  3293. SpecialMesh309.MeshType = Enum.MeshType.Wedge
  3294. Part310.Name = "Smooth Block Model"
  3295. Part310.Parent = Model301
  3296. Part310.CFrame = CFrame.new(-46.6707726, 3.05002189, 24.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3297. Part310.Position = Vector3.new(-46.6707726, 3.05002189, 24.2927017)
  3298. Part310.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3299. Part310.Size = Vector3.new(1, 1.20000005, 1)
  3300. Part310.Anchored = true
  3301. Part310.BrickColor = BrickColor.new("Reddish brown")
  3302. Part310.Material = Enum.Material.Wood
  3303. Part310.brickColor = BrickColor.new("Reddish brown")
  3304. SpecialMesh311.Parent = Part310
  3305. SpecialMesh311.MeshType = Enum.MeshType.Wedge
  3306. Part312.Name = "Smooth Block Model"
  3307. Part312.Parent = Model301
  3308. Part312.CFrame = CFrame.new(-46.6707726, 3.05002189, 25.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  3309. Part312.Orientation = Vector3.new(0, -180, 180)
  3310. Part312.Position = Vector3.new(-46.6707726, 3.05002189, 25.2927017)
  3311. Part312.Rotation = Vector3.new(180, 0, 0)
  3312. Part312.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3313. Part312.Size = Vector3.new(1, 1.20000005, 1)
  3314. Part312.Anchored = true
  3315. Part312.BrickColor = BrickColor.new("Reddish brown")
  3316. Part312.Material = Enum.Material.Wood
  3317. Part312.brickColor = BrickColor.new("Reddish brown")
  3318. SpecialMesh313.Parent = Part312
  3319. SpecialMesh313.MeshType = Enum.MeshType.Wedge
  3320. Part314.Name = "Smooth Block Model"
  3321. Part314.Parent = Model255
  3322. Part314.CFrame = CFrame.new(-45.9707603, 1.75004995, 27.7927017, 2.0245061e-06, -1, 7.29921169e-07, 3.18675711e-06, 7.29921169e-07, -1, 1, -2.0245061e-06, -3.18675711e-06)
  3323. Part314.Orientation = Vector3.new(90, -90, 0)
  3324. Part314.Position = Vector3.new(-45.9707603, 1.75004995, 27.7927017)
  3325. Part314.Rotation = Vector3.new(90, 0, 90)
  3326. Part314.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3327. Part314.Size = Vector3.new(16, 0.400000006, 1)
  3328. Part314.Anchored = true
  3329. Part314.BottomSurface = Enum.SurfaceType.Smooth
  3330. Part314.BrickColor = BrickColor.new("Brown")
  3331. Part314.Material = Enum.Material.Wood
  3332. Part314.TopSurface = Enum.SurfaceType.Smooth
  3333. Part314.brickColor = BrickColor.new("Brown")
  3334. Part314.FormFactor = Enum.FormFactor.Plate
  3335. Part314.formFactor = Enum.FormFactor.Plate
  3336. Part315.Name = "Smooth Block Model"
  3337. Part315.Parent = Model255
  3338. Part315.CFrame = CFrame.new(-40.2707443, 2.44999504, 35.2927017, -1, -7.29921112e-07, -2.0245061e-06, 7.29921112e-07, 1, -3.18675757e-06, -2.0245061e-06, 3.18675757e-06, -1)
  3339. Part315.Orientation = Vector3.new(0, -180, 0)
  3340. Part315.Position = Vector3.new(-40.2707443, 2.44999504, 35.2927017)
  3341. Part315.Rotation = Vector3.new(180, 0, 180)
  3342. Part315.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3343. Part315.Size = Vector3.new(15, 0.400000006, 1)
  3344. Part315.Anchored = true
  3345. Part315.BrickColor = BrickColor.new("Brown")
  3346. Part315.Material = Enum.Material.Wood
  3347. Part315.TopSurface = Enum.SurfaceType.Smooth
  3348. Part315.brickColor = BrickColor.new("Brown")
  3349. Part315.FormFactor = Enum.FormFactor.Plate
  3350. Part315.formFactor = Enum.FormFactor.Plate
  3351. SpecialMesh316.Parent = Part315
  3352. SpecialMesh316.Scale = Vector3.new(1, 1, 0.899999976)
  3353. SpecialMesh316.MeshType = Enum.MeshType.Brick
  3354. Model317.Parent = Model255
  3355. Part318.Name = "Smooth Block Model"
  3356. Part318.Parent = Model317
  3357. Part318.CFrame = CFrame.new(-46.6707726, 0.650023997, 33.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  3358. Part318.Orientation = Vector3.new(0, -180, 0)
  3359. Part318.Position = Vector3.new(-46.6707726, 0.650023997, 33.2927017)
  3360. Part318.Rotation = Vector3.new(180, 0, -180)
  3361. Part318.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3362. Part318.Size = Vector3.new(1, 1.20000005, 1)
  3363. Part318.Anchored = true
  3364. Part318.BrickColor = BrickColor.new("Reddish brown")
  3365. Part318.Material = Enum.Material.Wood
  3366. Part318.brickColor = BrickColor.new("Reddish brown")
  3367. SpecialMesh319.Parent = Part318
  3368. SpecialMesh319.MeshType = Enum.MeshType.Wedge
  3369. Part320.Name = "Smooth Block Model"
  3370. Part320.Parent = Model317
  3371. Part320.CFrame = CFrame.new(-46.6707726, 0.650023997, 32.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  3372. Part320.Orientation = Vector3.new(0, 0, -180)
  3373. Part320.Position = Vector3.new(-46.6707726, 0.650023997, 32.2927017)
  3374. Part320.Rotation = Vector3.new(0, 0, 180)
  3375. Part320.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3376. Part320.Size = Vector3.new(1, 1.20000005, 1)
  3377. Part320.Anchored = true
  3378. Part320.BrickColor = BrickColor.new("Reddish brown")
  3379. Part320.Material = Enum.Material.Wood
  3380. Part320.brickColor = BrickColor.new("Reddish brown")
  3381. SpecialMesh321.Parent = Part320
  3382. SpecialMesh321.MeshType = Enum.MeshType.Wedge
  3383. Part322.Name = "Smooth Block Model"
  3384. Part322.Parent = Model317
  3385. Part322.CFrame = CFrame.new(-46.6707726, 1.85002196, 32.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  3386. Part322.Orientation = Vector3.new(0, -180, 0)
  3387. Part322.Position = Vector3.new(-46.6707726, 1.85002196, 32.2927017)
  3388. Part322.Rotation = Vector3.new(180, 0, -180)
  3389. Part322.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3390. Part322.Size = Vector3.new(1, 1.20000005, 1)
  3391. Part322.Anchored = true
  3392. Part322.BrickColor = BrickColor.new("Reddish brown")
  3393. Part322.Material = Enum.Material.Wood
  3394. Part322.brickColor = BrickColor.new("Reddish brown")
  3395. SpecialMesh323.Parent = Part322
  3396. SpecialMesh323.MeshType = Enum.MeshType.Wedge
  3397. Part324.Name = "Smooth Block Model"
  3398. Part324.Parent = Model317
  3399. Part324.CFrame = CFrame.new(-46.6707726, 1.85002196, 31.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  3400. Part324.Orientation = Vector3.new(0, 0, -180)
  3401. Part324.Position = Vector3.new(-46.6707726, 1.85002196, 31.2927017)
  3402. Part324.Rotation = Vector3.new(0, 0, 180)
  3403. Part324.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3404. Part324.Size = Vector3.new(1, 1.20000005, 1)
  3405. Part324.Anchored = true
  3406. Part324.BrickColor = BrickColor.new("Reddish brown")
  3407. Part324.Material = Enum.Material.Wood
  3408. Part324.brickColor = BrickColor.new("Reddish brown")
  3409. SpecialMesh325.Parent = Part324
  3410. SpecialMesh325.MeshType = Enum.MeshType.Wedge
  3411. Part326.Name = "Smooth Block Model"
  3412. Part326.Parent = Model317
  3413. Part326.CFrame = CFrame.new(-46.6707726, 3.05002189, 31.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  3414. Part326.Orientation = Vector3.new(0, -180, 0)
  3415. Part326.Position = Vector3.new(-46.6707726, 3.05002189, 31.2927017)
  3416. Part326.Rotation = Vector3.new(180, 0, -180)
  3417. Part326.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3418. Part326.Size = Vector3.new(1, 1.20000005, 1)
  3419. Part326.Anchored = true
  3420. Part326.BrickColor = BrickColor.new("Reddish brown")
  3421. Part326.Material = Enum.Material.Wood
  3422. Part326.brickColor = BrickColor.new("Reddish brown")
  3423. SpecialMesh327.Parent = Part326
  3424. SpecialMesh327.MeshType = Enum.MeshType.Wedge
  3425. Part328.Name = "Smooth Block Model"
  3426. Part328.Parent = Model317
  3427. Part328.CFrame = CFrame.new(-46.6707726, 3.05002189, 30.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  3428. Part328.Orientation = Vector3.new(0, 0, -180)
  3429. Part328.Position = Vector3.new(-46.6707726, 3.05002189, 30.2927017)
  3430. Part328.Rotation = Vector3.new(0, 0, 180)
  3431. Part328.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3432. Part328.Size = Vector3.new(1, 1.20000005, 1)
  3433. Part328.Anchored = true
  3434. Part328.BrickColor = BrickColor.new("Reddish brown")
  3435. Part328.Material = Enum.Material.Wood
  3436. Part328.brickColor = BrickColor.new("Reddish brown")
  3437. SpecialMesh329.Parent = Part328
  3438. SpecialMesh329.MeshType = Enum.MeshType.Wedge
  3439. RotateP330.Name = "d��������������ng.........you got owned..."
  3440. RotateP330.Parent = Model255
  3441. RotateP330.BaseAngle = 0.25
  3442. Part331.Parent = mas
  3443. Part331.CFrame = CFrame.new(-60.4399948, 21.3050156, 57.5949402, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3444. Part331.Position = Vector3.new(-60.4399948, 21.3050156, 57.5949402)
  3445. Part331.Color = Color3.new(1, 0, 0)
  3446. Part331.Size = Vector3.new(11.2200012, 6.25, 0.0500000007)
  3447. Part331.Anchored = true
  3448. Part331.BottomSurface = Enum.SurfaceType.Smooth
  3449. Part331.BrickColor = BrickColor.new("Really red")
  3450. Part331.Material = Enum.Material.Brick
  3451. Part331.TopSurface = Enum.SurfaceType.Smooth
  3452. Part331.brickColor = BrickColor.new("Really red")
  3453. Decal332.Parent = Part331
  3454. Decal332.Texture = "http://www.roblox.com/asset/?id=7867902"
  3455. Decal332.Face = Enum.NormalId.Back
  3456. Part333.Parent = mas
  3457. Part333.CFrame = CFrame.new(-112.660004, 8.94000912, 67.1100006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3458. Part333.Position = Vector3.new(-112.660004, 8.94000912, 67.1100006)
  3459. Part333.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  3460. Part333.Size = Vector3.new(2.08000016, 17.8800106, 2)
  3461. Part333.Anchored = true
  3462. Part333.BottomSurface = Enum.SurfaceType.Smooth
  3463. Part333.BrickColor = BrickColor.new("Burnt Sienna")
  3464. Part333.Material = Enum.Material.Brick
  3465. Part333.TopSurface = Enum.SurfaceType.Smooth
  3466. Part333.brickColor = BrickColor.new("Burnt Sienna")
  3467. Part334.Parent = mas
  3468. Part334.CFrame = CFrame.new(-112.250015, 23.5600281, 66.8600006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3469. Part334.Position = Vector3.new(-112.250015, 23.5600281, 66.8600006)
  3470. Part334.Color = Color3.new(1, 0, 0)
  3471. Part334.Size = Vector3.new(12.4400063, 11.3599997, 2)
  3472. Part334.Anchored = true
  3473. Part334.BottomSurface = Enum.SurfaceType.Smooth
  3474. Part334.BrickColor = BrickColor.new("Really red")
  3475. Part334.Material = Enum.Material.Brick
  3476. Part334.TopSurface = Enum.SurfaceType.Smooth
  3477. Part334.brickColor = BrickColor.new("Really red")
  3478. Decal335.Parent = Part334
  3479. Decal335.Texture = "http://www.roblox.com/asset/?id=7867902"
  3480. Decal335.Face = Enum.NormalId.Back
  3481. Decal336.Parent = Part334
  3482. Decal336.Texture = "http://www.roblox.com/asset/?id=7867902"
  3483. SpawnLocation337.Parent = mas
  3484. SpawnLocation337.CFrame = CFrame.new(-73.4399948, 0.500003994, 89.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3485. SpawnLocation337.Position = Vector3.new(-73.4399948, 0.500003994, 89.75)
  3486. SpawnLocation337.Color = Color3.new(1, 0, 0)
  3487. SpawnLocation337.Size = Vector3.new(12, 1, 12)
  3488. SpawnLocation337.Anchored = true
  3489. SpawnLocation337.BottomSurface = Enum.SurfaceType.Smooth
  3490. SpawnLocation337.BrickColor = BrickColor.new("Really red")
  3491. SpawnLocation337.Material = Enum.Material.Brick
  3492. SpawnLocation337.TopSurface = Enum.SurfaceType.Smooth
  3493. SpawnLocation337.brickColor = BrickColor.new("Really red")
  3494. Decal338.Parent = SpawnLocation337
  3495. Decal338.Texture = "rbxasset://textures/SpawnLocation.png"
  3496. Decal338.Face = Enum.NormalId.Top
  3497. Part339.Parent = mas
  3498. Part339.CFrame = CFrame.new(-74.4000015, 9.20500565, -9.39500046, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3499. Part339.Position = Vector3.new(-74.4000015, 9.20500565, -9.39500046)
  3500. Part339.Color = Color3.new(1, 0, 0)
  3501. Part339.Size = Vector3.new(18.3599987, 10.5499992, 0.0500000007)
  3502. Part339.Anchored = true
  3503. Part339.BottomSurface = Enum.SurfaceType.Smooth
  3504. Part339.BrickColor = BrickColor.new("Really red")
  3505. Part339.Material = Enum.Material.Brick
  3506. Part339.TopSurface = Enum.SurfaceType.Smooth
  3507. Part339.brickColor = BrickColor.new("Really red")
  3508. Decal340.Parent = Part339
  3509. Decal340.Texture = "http://www.roblox.com/asset/?id=2717673891"
  3510. Decal340.Face = Enum.NormalId.Back
  3511. Part341.Parent = mas
  3512. Part341.CFrame = CFrame.new(-46.1799927, 9.20500565, -9.39500046, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3513. Part341.Position = Vector3.new(-46.1799927, 9.20500565, -9.39500046)
  3514. Part341.Color = Color3.new(1, 0, 0)
  3515. Part341.Size = Vector3.new(18.3599987, 10.5499992, 0.0500000007)
  3516. Part341.Anchored = true
  3517. Part341.BottomSurface = Enum.SurfaceType.Smooth
  3518. Part341.BrickColor = BrickColor.new("Really red")
  3519. Part341.Material = Enum.Material.Brick
  3520. Part341.TopSurface = Enum.SurfaceType.Smooth
  3521. Part341.brickColor = BrickColor.new("Really red")
  3522. Decal342.Parent = Part341
  3523. Decal342.Texture = "http://www.roblox.com/asset/?id=737210449"
  3524. Decal342.Face = Enum.NormalId.Back
  3525. Part343.Parent = mas
  3526. Part343.CFrame = CFrame.new(-44.7699547, 20.4250031, 57.6250114, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3527. Part343.Position = Vector3.new(-44.7699547, 20.4250031, 57.6250114)
  3528. Part343.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3529. Part343.Size = Vector3.new(9.90000057, 7.19000053, 0.0500000007)
  3530. Part343.Anchored = true
  3531. Part343.BottomSurface = Enum.SurfaceType.Smooth
  3532. Part343.BrickColor = BrickColor.new("Really black")
  3533. Part343.Material = Enum.Material.Brick
  3534. Part343.TopSurface = Enum.SurfaceType.Smooth
  3535. Part343.brickColor = BrickColor.new("Really black")
  3536. Decal344.Parent = Part343
  3537. Decal344.Texture = "http://www.roblox.com/asset/?id=161593672"
  3538. Decal344.Face = Enum.NormalId.Back
  3539. Part345.Parent = mas
  3540. Part345.CFrame = CFrame.new(-76.2699738, 20.4250031, 57.6250114, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3541. Part345.Position = Vector3.new(-76.2699738, 20.4250031, 57.6250114)
  3542. Part345.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3543. Part345.Size = Vector3.new(9.90000057, 7.19000053, 0.0500000007)
  3544. Part345.Anchored = true
  3545. Part345.BottomSurface = Enum.SurfaceType.Smooth
  3546. Part345.BrickColor = BrickColor.new("Really black")
  3547. Part345.Material = Enum.Material.Brick
  3548. Part345.TopSurface = Enum.SurfaceType.Smooth
  3549. Part345.brickColor = BrickColor.new("Really black")
  3550. Decal346.Parent = Part345
  3551. Decal346.Texture = "http://www.roblox.com/asset/?id=161593672"
  3552. Decal346.Face = Enum.NormalId.Back
  3553. VehicleSeat347.Parent = mas
  3554. VehicleSeat347.CFrame = CFrame.new(-83.4007645, 3.15000391, 34.4426956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3555. VehicleSeat347.Position = Vector3.new(-83.4007645, 3.15000391, 34.4426956)
  3556. VehicleSeat347.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3557. VehicleSeat347.Transparency = 34545
  3558. VehicleSeat347.Size = Vector3.new(4, 1, 2)
  3559. VehicleSeat347.Anchored = true
  3560. VehicleSeat347.BottomSurface = Enum.SurfaceType.Smooth
  3561. VehicleSeat347.BrickColor = BrickColor.new("Black")
  3562. VehicleSeat347.Material = Enum.Material.Brick
  3563. VehicleSeat347.TopSurface = Enum.SurfaceType.Smooth
  3564. VehicleSeat347.brickColor = BrickColor.new("Black")
  3565. VehicleSeat348.Parent = mas
  3566. VehicleSeat348.CFrame = CFrame.new(-77.7307587, 3.15000391, 34.4426956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3567. VehicleSeat348.Position = Vector3.new(-77.7307587, 3.15000391, 34.4426956)
  3568. VehicleSeat348.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3569. VehicleSeat348.Transparency = 34545
  3570. VehicleSeat348.Size = Vector3.new(4, 1, 2)
  3571. VehicleSeat348.Anchored = true
  3572. VehicleSeat348.BottomSurface = Enum.SurfaceType.Smooth
  3573. VehicleSeat348.BrickColor = BrickColor.new("Black")
  3574. VehicleSeat348.Material = Enum.Material.Brick
  3575. VehicleSeat348.TopSurface = Enum.SurfaceType.Smooth
  3576. VehicleSeat348.brickColor = BrickColor.new("Black")
  3577. VehicleSeat349.Parent = mas
  3578. VehicleSeat349.CFrame = CFrame.new(-72.0207062, 3.15000391, 34.4426956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3579. VehicleSeat349.Position = Vector3.new(-72.0207062, 3.15000391, 34.4426956)
  3580. VehicleSeat349.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3581. VehicleSeat349.Transparency = 34545
  3582. VehicleSeat349.Size = Vector3.new(4, 1, 2)
  3583. VehicleSeat349.Anchored = true
  3584. VehicleSeat349.BottomSurface = Enum.SurfaceType.Smooth
  3585. VehicleSeat349.BrickColor = BrickColor.new("Black")
  3586. VehicleSeat349.Material = Enum.Material.Brick
  3587. VehicleSeat349.TopSurface = Enum.SurfaceType.Smooth
  3588. VehicleSeat349.brickColor = BrickColor.new("Black")
  3589. VehicleSeat350.Parent = mas
  3590. VehicleSeat350.CFrame = CFrame.new(-83.4007645, 3.15000391, 21.1426945, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3591. VehicleSeat350.Position = Vector3.new(-83.4007645, 3.15000391, 21.1426945)
  3592. VehicleSeat350.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3593. VehicleSeat350.Transparency = 34545
  3594. VehicleSeat350.Size = Vector3.new(4, 1, 2)
  3595. VehicleSeat350.Anchored = true
  3596. VehicleSeat350.BottomSurface = Enum.SurfaceType.Smooth
  3597. VehicleSeat350.BrickColor = BrickColor.new("Black")
  3598. VehicleSeat350.Material = Enum.Material.Brick
  3599. VehicleSeat350.TopSurface = Enum.SurfaceType.Smooth
  3600. VehicleSeat350.brickColor = BrickColor.new("Black")
  3601. VehicleSeat351.Parent = mas
  3602. VehicleSeat351.CFrame = CFrame.new(-77.7307587, 3.15000391, 21.1426945, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3603. VehicleSeat351.Position = Vector3.new(-77.7307587, 3.15000391, 21.1426945)
  3604. VehicleSeat351.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3605. VehicleSeat351.Transparency = 34545
  3606. VehicleSeat351.Size = Vector3.new(4, 1, 2)
  3607. VehicleSeat351.Anchored = true
  3608. VehicleSeat351.BottomSurface = Enum.SurfaceType.Smooth
  3609. VehicleSeat351.BrickColor = BrickColor.new("Black")
  3610. VehicleSeat351.Material = Enum.Material.Brick
  3611. VehicleSeat351.TopSurface = Enum.SurfaceType.Smooth
  3612. VehicleSeat351.brickColor = BrickColor.new("Black")
  3613. VehicleSeat352.Parent = mas
  3614. VehicleSeat352.CFrame = CFrame.new(-72.0207062, 3.15000391, 21.1426945, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3615. VehicleSeat352.Position = Vector3.new(-72.0207062, 3.15000391, 21.1426945)
  3616. VehicleSeat352.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3617. VehicleSeat352.Transparency = 34545
  3618. VehicleSeat352.Size = Vector3.new(4, 1, 2)
  3619. VehicleSeat352.Anchored = true
  3620. VehicleSeat352.BottomSurface = Enum.SurfaceType.Smooth
  3621. VehicleSeat352.BrickColor = BrickColor.new("Black")
  3622. VehicleSeat352.Material = Enum.Material.Brick
  3623. VehicleSeat352.TopSurface = Enum.SurfaceType.Smooth
  3624. VehicleSeat352.brickColor = BrickColor.new("Black")
  3625. VehicleSeat353.Parent = mas
  3626. VehicleSeat353.CFrame = CFrame.new(-45.4807777, 3.15000391, 34.4426956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3627. VehicleSeat353.Position = Vector3.new(-45.4807777, 3.15000391, 34.4426956)
  3628. VehicleSeat353.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3629. VehicleSeat353.Transparency = 34545
  3630. VehicleSeat353.Size = Vector3.new(4, 1, 2)
  3631. VehicleSeat353.Anchored = true
  3632. VehicleSeat353.BottomSurface = Enum.SurfaceType.Smooth
  3633. VehicleSeat353.BrickColor = BrickColor.new("Black")
  3634. VehicleSeat353.Material = Enum.Material.Brick
  3635. VehicleSeat353.TopSurface = Enum.SurfaceType.Smooth
  3636. VehicleSeat353.brickColor = BrickColor.new("Black")
  3637. VehicleSeat354.Parent = mas
  3638. VehicleSeat354.CFrame = CFrame.new(-39.8107605, 3.15000391, 34.4426956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3639. VehicleSeat354.Position = Vector3.new(-39.8107605, 3.15000391, 34.4426956)
  3640. VehicleSeat354.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3641. VehicleSeat354.Transparency = 34545
  3642. VehicleSeat354.Size = Vector3.new(4, 1, 2)
  3643. VehicleSeat354.Anchored = true
  3644. VehicleSeat354.BottomSurface = Enum.SurfaceType.Smooth
  3645. VehicleSeat354.BrickColor = BrickColor.new("Black")
  3646. VehicleSeat354.Material = Enum.Material.Brick
  3647. VehicleSeat354.TopSurface = Enum.SurfaceType.Smooth
  3648. VehicleSeat354.brickColor = BrickColor.new("Black")
  3649. VehicleSeat355.Parent = mas
  3650. VehicleSeat355.CFrame = CFrame.new(-34.100708, 3.15000391, 34.4426956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3651. VehicleSeat355.Position = Vector3.new(-34.100708, 3.15000391, 34.4426956)
  3652. VehicleSeat355.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3653. VehicleSeat355.Transparency = 34545
  3654. VehicleSeat355.Size = Vector3.new(4, 1, 2)
  3655. VehicleSeat355.Anchored = true
  3656. VehicleSeat355.BottomSurface = Enum.SurfaceType.Smooth
  3657. VehicleSeat355.BrickColor = BrickColor.new("Black")
  3658. VehicleSeat355.Material = Enum.Material.Brick
  3659. VehicleSeat355.TopSurface = Enum.SurfaceType.Smooth
  3660. VehicleSeat355.brickColor = BrickColor.new("Black")
  3661. VehicleSeat356.Parent = mas
  3662. VehicleSeat356.CFrame = CFrame.new(-45.4807777, 3.15000391, 21.1426945, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3663. VehicleSeat356.Position = Vector3.new(-45.4807777, 3.15000391, 21.1426945)
  3664. VehicleSeat356.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3665. VehicleSeat356.Transparency = 34545
  3666. VehicleSeat356.Size = Vector3.new(4, 1, 2)
  3667. VehicleSeat356.Anchored = true
  3668. VehicleSeat356.BottomSurface = Enum.SurfaceType.Smooth
  3669. VehicleSeat356.BrickColor = BrickColor.new("Black")
  3670. VehicleSeat356.Material = Enum.Material.Brick
  3671. VehicleSeat356.TopSurface = Enum.SurfaceType.Smooth
  3672. VehicleSeat356.brickColor = BrickColor.new("Black")
  3673. VehicleSeat357.Parent = mas
  3674. VehicleSeat357.CFrame = CFrame.new(-39.8107605, 3.15000391, 21.1426945, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3675. VehicleSeat357.Position = Vector3.new(-39.8107605, 3.15000391, 21.1426945)
  3676. VehicleSeat357.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3677. VehicleSeat357.Transparency = 34545
  3678. VehicleSeat357.Size = Vector3.new(4, 1, 2)
  3679. VehicleSeat357.Anchored = true
  3680. VehicleSeat357.BottomSurface = Enum.SurfaceType.Smooth
  3681. VehicleSeat357.BrickColor = BrickColor.new("Black")
  3682. VehicleSeat357.Material = Enum.Material.Brick
  3683. VehicleSeat357.TopSurface = Enum.SurfaceType.Smooth
  3684. VehicleSeat357.brickColor = BrickColor.new("Black")
  3685. VehicleSeat358.Parent = mas
  3686. VehicleSeat358.CFrame = CFrame.new(-34.100708, 3.15000391, 21.1426945, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3687. VehicleSeat358.Position = Vector3.new(-34.100708, 3.15000391, 21.1426945)
  3688. VehicleSeat358.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3689. VehicleSeat358.Transparency = 34545
  3690. VehicleSeat358.Size = Vector3.new(4, 1, 2)
  3691. VehicleSeat358.Anchored = true
  3692. VehicleSeat358.BottomSurface = Enum.SurfaceType.Smooth
  3693. VehicleSeat358.BrickColor = BrickColor.new("Black")
  3694. VehicleSeat358.Material = Enum.Material.Brick
  3695. VehicleSeat358.TopSurface = Enum.SurfaceType.Smooth
  3696. VehicleSeat358.brickColor = BrickColor.new("Black")
  3697. for i,v in pairs(mas:GetChildren()) do
  3698. v.Parent = workspace
  3699. pcall(function() v:MakeJoints() end)
  3700. end
  3701. mas:Destroy()
  3702. for i,v in pairs(cors) do
  3703. spawn(function()
  3704. pcall(v)
  3705. end)
  3706. end
  3707. end)
  3708. end
  3709. coroutine.wrap(MHICFYQ_fake_script)()
  3710. local function VKNWI_fake_script() -- Close.LocalScript
  3711. local script = Instance.new('LocalScript', Close)
  3712.  
  3713. script.Parent.MouseButton1Down:connect(function()
  3714. script.Parent.Parent.Visible = false
  3715. script.Parent.Parent.parent.Open.Visible = true
  3716. end)
  3717. end
  3718. coroutine.wrap(VKNWI_fake_script)()
  3719. local function WHSAFH_fake_script() -- Hide.LocalScript
  3720. local script = Instance.new('LocalScript', Hide)
  3721.  
  3722. script.Parent.MouseButton1Down:connect(function()
  3723. script.Parent.Parent.Visible = false
  3724. script.Parent.Parent.parent.Hidden.Visible = true
  3725. end)
  3726. end
  3727. coroutine.wrap(WHSAFH_fake_script)()
  3728. local function YLEV_fake_script() -- Open_2.LocalScript
  3729. local script = Instance.new('LocalScript', Open_2)
  3730.  
  3731. script.Parent.MouseButton1Down:connect(function()
  3732. script.Parent.Parent.Visible = false
  3733. script.Parent.Parent.parent.Frame.Visible = true
  3734. end)
  3735. end
  3736. coroutine.wrap(YLEV_fake_script)()
  3737.  
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