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- --[[
- © 2011 CloudSixteen.com do not share, re-distribute or modify
- without permission of its author (kurozael@gmail.com).
- --]]
- --pistol schema
- ITEM = openAura.item:New();
- ITEM.base = "umbrella_base";
- ITEM.cost = 300; -- cost to buy
- ITEM.name = "Beretta 92 FS"; -- ingame name
- ITEM.model = "models/weapons/w_pistol.mdl"; -- world model
- ITEM.batch = 1; --idk lol
- ITEM.weight = 2; --weight in inventory
- ITEM.access = "T";
- ITEM.business = true;
- ITEM.weaponClass = "umbrella_92fs"; --class
- ITEM.description = "A 15 round pistol.\nThis firearm utilises 9x19mm ammunition."; --description
- ITEM.isAttachment = true;
- ITEM.loweredOrigin = Vector(5, -4, -3);
- ITEM.loweredAngles = Angle(0, 45, 0);
- ITEM.attachmentBone = "ValveBiped.Bip01_Pelvis"; -- leave alone from here
- ITEM.weaponCopiesItem = true;
- ITEM.attachmentOffsetAngles = Angle(0, 0, 90);
- ITEM.attachmentOffsetVector = Vector(0, 4, -8);
- openAura.item:Register(ITEM);
- --[[
- © 2011 CloudSixteen.com do not share, re-distribute or modify
- without permission of its author (kurozael@gmail.com).
- --]]
- --primary schema
- ITEM = openAura.item:New();
- ITEM.base = "umbrella_base"; --base
- ITEM.cost = 500; --price
- ITEM.name = "AK-47"; --name
- ITEM.model = "models/weapons/w_shotgun.mdl";
- ITEM.batch = 1;
- ITEM.weight = 6; --weight
- ITEM.access = "T";
- ITEM.business = true;
- ITEM.weaponClass = "umbrella_ak47"; --weapon name
- ITEM.description = "30 rounds of glorious Soviet firepower Comrade.\nThis firearm utilises 5.56mm ammunition."; -- desc ingame
- ITEM.isAttachment = true;
- ITEM.attachmentBone = "ValveBiped.Bip01_Spine"; --leave alone from here
- ITEM.loweredOrigin = Vector(3, 0, -4);
- ITEM.loweredAngles = Angle(0, 45, 0);
- ITEM.weaponCopiesItem = true;
- ITEM.attachmentOffsetAngles = Angle(0, 0, 0);
- ITEM.attachmentOffsetVector = Vector(-3.96, 4.95, -2.97);
- openAura.item:Register(ITEM);
- --primary schema
- ITEM = openAura.item:New();
- ITEM.base = "umbrella_base"; --base
- ITEM.cost = 550; --price
- ITEM.name = "AK-74SU"; --name
- ITEM.model = "models/weapons/w_shotgun.mdl";
- ITEM.batch = 1;
- ITEM.weight = 5; --weight
- ITEM.access = "T";
- ITEM.business = true;
- ITEM.weaponClass = "umbrella_aks74u"; --weapon name
- ITEM.description = "A short barreled carbine based off of the AK74.\nThis firearm utilises 5.56mm ammunition."; -- desc ingame
- ITEM.isAttachment = true;
- ITEM.attachmentBone = "ValveBiped.Bip01_Spine"; --leave alone from here
- ITEM.loweredOrigin = Vector(3, 0, -4);
- ITEM.loweredAngles = Angle(0, 45, 0);
- ITEM.weaponCopiesItem = true;
- ITEM.attachmentOffsetAngles = Angle(0, 0, 0);
- ITEM.attachmentOffsetVector = Vector(-3.96, 4.95, -2.97);
- openAura.item:Register(ITEM);
- --primary schema
- ITEM = openAura.item:New();
- ITEM.base = "umbrella_base"; --base
- ITEM.cost = 700; --price
- ITEM.name = "Suppressed AK-74SU"; --name
- ITEM.model = "models/weapons/w_shotgun.mdl";
- ITEM.batch = 1;
- ITEM.weight = 5.5; --weight
- ITEM.access = "T";
- ITEM.business = true;
- ITEM.weaponClass = "umbrella_aks74uns"; --weapon name
- ITEM.description = "A suppressed AK74SU.\nThis firearm utilises 5.56mm ammunition."; -- desc ingame
- ITEM.isAttachment = true;
- ITEM.attachmentBone = "ValveBiped.Bip01_Spine"; --leave alone from here
- ITEM.loweredOrigin = Vector(3, 0, -4);
- ITEM.loweredAngles = Angle(0, 45, 0);
- ITEM.weaponCopiesItem = true;
- ITEM.attachmentOffsetAngles = Angle(0, 0, 0);
- ITEM.attachmentOffsetVector = Vector(-3.96, 4.95, -2.97);
- openAura.item:Register(ITEM);
- --primary schema
- ITEM = openAura.item:New();
- ITEM.base = "umbrella_base"; --base
- ITEM.cost = 550; --price
- ITEM.name = "AK-74SU"; --name
- ITEM.model = "models/weapons/w_shotgun.mdl";
- ITEM.batch = 1;
- ITEM.weight = 5; --weight
- ITEM.access = "T";
- ITEM.business = true;
- ITEM.weaponClass = "umbrella_aks74u"; --weapon name
- ITEM.description = "A short barreled carbine based off of the AK74.\nThis firearm utilises 5.56mm ammunition."; -- desc ingame
- ITEM.isAttachment = true;
- ITEM.attachmentBone = "ValveBiped.Bip01_Spine"; --leave alone from here
- ITEM.loweredOrigin = Vector(3, 0, -4);
- ITEM.loweredAngles = Angle(0, 45, 0);
- ITEM.weaponCopiesItem = true;
- ITEM.attachmentOffsetAngles = Angle(0, 0, 0);
- ITEM.attachmentOffsetVector = Vector(-3.96, 4.95, -2.97);
- openAura.item:Register(ITEM);
- --[[
- © 2011 CloudSixteen.com do not share, re-distribute or modify
- without permission of its author (kurozael@gmail.com).
- --]]
- --primary schema
- ITEM = openAura.item:New();
- ITEM.base = "umbrella_base"; --base
- ITEM.cost = 850; --price
- ITEM.name = "Ar-15"; --name
- ITEM.model = "models/weapons/w_shotgun.mdl";
- ITEM.batch = 1;
- ITEM.weight = 4; --weight
- ITEM.access = "T";
- ITEM.business = true;
- ITEM.weaponClass = "umbrella_ar15"; --weapon name
- ITEM.description = "Accurate and lethal.\nThis firearm utilises 5.56mm ammunition."; -- desc ingame
- ITEM.isAttachment = true;
- ITEM.attachmentBone = "ValveBiped.Bip01_Spine"; --leave alone from here
- ITEM.loweredOrigin = Vector(3, 0, -4);
- ITEM.loweredAngles = Angle(0, 45, 0);
- ITEM.weaponCopiesItem = true;
- ITEM.attachmentOffsetAngles = Angle(0, 0, 0);
- ITEM.attachmentOffsetVector = Vector(-3.96, 4.95, -2.97);
- openAura.item:Register(ITEM);
- --[[
- © 2011 CloudSixteen.com do not share, re-distribute or modify
- without permission of its author (kurozael@gmail.com).
- --]]
- --primary schema
- ITEM = openAura.item:New();
- ITEM.base = "umbrella_aug"; --base
- ITEM.cost = 900; --price
- ITEM.name = "Aug"; --name
- ITEM.model = "models/weapons/w_shotgun.mdl";
- ITEM.batch = 1;
- ITEM.weight = 4; --weight
- ITEM.access = "T";
- ITEM.business = true;
- ITEM.weaponClass = "umbrella_ar15"; --weapon name
- ITEM.description = "A bullpup assault rifle from Austria.\nThis firearm utilises 5.56mm ammunition."; -- desc ingame
- ITEM.isAttachment = true;
- ITEM.attachmentBone = "ValveBiped.Bip01_Spine"; --leave alone from here
- ITEM.loweredOrigin = Vector(3, 0, -4);
- ITEM.loweredAngles = Angle(0, 45, 0);
- ITEM.weaponCopiesItem = true;
- ITEM.attachmentOffsetAngles = Angle(0, 0, 0);
- ITEM.attachmentOffsetVector = Vector(-3.96, 4.95, -2.97);
- openAura.item:Register(ITEM);
- --[[
- © 2011 CloudSixteen.com do not share, re-distribute or modify
- without permission of its author (kurozael@gmail.com).
- --]]
- --primary schema
- ITEM = openAura.item:New();
- ITEM.base = "umbrella_base"; --base
- ITEM.cost = 400; --price
- ITEM.name = "Desert Eagle"; --name
- ITEM.model = "models/weapons/w_shotgun.mdl";
- ITEM.batch = 1;
- ITEM.weight = 2.5; --weight
- ITEM.access = "T";
- ITEM.business = true;
- ITEM.weaponClass = "umbrella_deagle"; --weapon name
- ITEM.description = "When you need the most impractical handgun available.\nThis firearm utilises 9x19mm ammunition."; -- desc ingame
- ITEM.isAttachment = true;
- ITEM.attachmentBone = "ValveBiped.Bip01_Spine"; --leave alone from here
- ITEM.loweredOrigin = Vector(3, 0, -4);
- ITEM.loweredAngles = Angle(0, 45, 0);
- ITEM.weaponCopiesItem = true;
- ITEM.attachmentOffsetAngles = Angle(0, 0, 0);
- ITEM.attachmentOffsetVector = Vector(-3.96, 4.95, -2.97);
- openAura.item:Register(ITEM);
- --[[
- © 2011 CloudSixteen.com do not share, re-distribute or modify
- without permission of its author (kurozael@gmail.com).
- --]]
- --primary schema
- ITEM = openAura.item:New();
- ITEM.base = "umbrella_base"; --base
- ITEM.cost = 350; --price
- ITEM.name = "Glock 17"; --name
- ITEM.model = "models/weapons/w_shotgun.mdl";
- ITEM.batch = 1;
- ITEM.weight = 1.5; --weight
- ITEM.access = "T";
- ITEM.business = true;
- ITEM.weaponClass = "umbrella_glock"; --weapon name
- ITEM.description = "The gold standard in 9 mm pistols.\nThis firearm utilises 9x19mm ammunition."; -- desc ingame
- ITEM.isAttachment = true;
- ITEM.attachmentBone = "ValveBiped.Bip01_Spine"; --leave alone from here
- ITEM.loweredOrigin = Vector(3, 0, -4);
- ITEM.loweredAngles = Angle(0, 45, 0);
- ITEM.weaponCopiesItem = true;
- ITEM.attachmentOffsetAngles = Angle(0, 0, 0);
- ITEM.attachmentOffsetVector = Vector(-3.96, 4.95, -2.97);
- openAura.item:Register(ITEM);
- --primary schema
- ITEM = openAura.item:New();
- ITEM.base = "umbrella_base"; --base
- ITEM.cost = 375; --price
- ITEM.name = "Glock 30"; --name
- ITEM.model = "models/weapons/w_shotgun.mdl";
- ITEM.batch = 1;
- ITEM.weight = 1.5; --weight
- ITEM.access = "T";
- ITEM.business = true;
- ITEM.weaponClass = "umbrella_glock30"; --weapon name
- ITEM.description = "When 9 mm isn't enough, Glock has you covered witha .45.\nThis firearm utilises 9x19mm ammunition."; -- desc ingame
- ITEM.isAttachment = true;
- ITEM.attachmentBone = "ValveBiped.Bip01_Spine"; --leave alone from here
- ITEM.loweredOrigin = Vector(3, 0, -4);
- ITEM.loweredAngles = Angle(0, 45, 0);
- ITEM.weaponCopiesItem = true;
- ITEM.attachmentOffsetAngles = Angle(0, 0, 0);
- ITEM.attachmentOffsetVector = Vector(-3.96, 4.95, -2.97);
- openAura.item:Register(ITEM);
- --primary schema
- ITEM = openAura.item:New();
- ITEM.base = "umbrella_base"; --base
- ITEM.cost = 1000; --price
- ITEM.name = "Colt Commando"; --name
- ITEM.model = "models/weapons/w_shotgun.mdl";
- ITEM.batch = 1;
- ITEM.weight = 4.5; --weight
- ITEM.access = "T";
- ITEM.business = true;
- ITEM.weaponClass = "umbrella_m4a1"; --weapon name
- ITEM.description = "A fully auto, compact carbine.\nThis firearm utilises 5.56mm ammunition."; -- desc ingame
- ITEM.isAttachment = true;
- ITEM.attachmentBone = "ValveBiped.Bip01_Spine"; --leave alone from here
- ITEM.loweredOrigin = Vector(3, 0, -4);
- ITEM.loweredAngles = Angle(0, 45, 0);
- ITEM.weaponCopiesItem = true;
- ITEM.attachmentOffsetAngles = Angle(0, 0, 0);
- ITEM.attachmentOffsetVector = Vector(-3.96, 4.95, -2.97);
- openAura.item:Register(ITEM);
- --primary schema
- ITEM = openAura.item:New();
- ITEM.base = "umbrella_base"; --base
- ITEM.cost = 1150; --price
- ITEM.name = "Suppressed Colt Commando"; --name
- ITEM.model = "models/weapons/w_shotgun.mdl";
- ITEM.batch = 1;
- ITEM.weight = 5; --weight
- ITEM.access = "T";
- ITEM.business = true;
- ITEM.weaponClass = "umbrella_m4a1s"; --weapon name
- ITEM.description = "A fully auto, compact carbine with a suppressor.\nThis firearm utilises 5.56mm ammunition."; -- desc ingame
- ITEM.isAttachment = true;
- ITEM.attachmentBone = "ValveBiped.Bip01_Spine"; --leave alone from here
- ITEM.loweredOrigin = Vector(3, 0, -4);
- ITEM.loweredAngles = Angle(0, 45, 0);
- ITEM.weaponCopiesItem = true;
- ITEM.attachmentOffsetAngles = Angle(0, 0, 0);
- ITEM.attachmentOffsetVector = Vector(-3.96, 4.95, -2.97);
- openAura.item:Register(ITEM);
- --primary schema
- ITEM = openAura.item:New();
- ITEM.base = "umbrella_base"; --base
- ITEM.cost = 950; --price
- ITEM.name = "Colt M16"; --name
- ITEM.model = "models/weapons/w_shotgun.mdl";
- ITEM.batch = 1;
- ITEM.weight = 5; --weight
- ITEM.access = "T";
- ITEM.business = true;
- ITEM.weaponClass = "umbrella_m16a4"; --weapon name
- ITEM.description = "A full size rifle that shoots in 3 round bursts.\nThis firearm utilises 5.56mm ammunition."; -- desc ingame
- ITEM.isAttachment = true;
- ITEM.attachmentBone = "ValveBiped.Bip01_Spine"; --leave alone from here
- ITEM.loweredOrigin = Vector(3, 0, -4);
- ITEM.loweredAngles = Angle(0, 45, 0);
- ITEM.weaponCopiesItem = true;
- ITEM.attachmentOffsetAngles = Angle(0, 0, 0);
- ITEM.attachmentOffsetVector = Vector(-3.96, 4.95, -2.97);
- openAura.item:Register(ITEM);
- --primary schema
- ITEM = openAura.item:New();
- ITEM.base = "umbrella_base"; --base
- ITEM.cost = 1150; --price
- ITEM.name = "Suppressed Colt M16"; --name
- ITEM.model = "models/weapons/w_shotgun.mdl";
- ITEM.batch = 1;
- ITEM.weight = 5.5; --weight
- ITEM.access = "T";
- ITEM.business = true;
- ITEM.weaponClass = "umbrella_m16a4s"; --weapon name
- ITEM.description = "A full size rifle that shoots in 3 round bursts. Suppressed\nThis firearm utilises 5.56mm ammunition."; -- desc ingame
- ITEM.isAttachment = true;
- ITEM.attachmentBone = "ValveBiped.Bip01_Spine"; --leave alone from here
- ITEM.loweredOrigin = Vector(3, 0, -4);
- ITEM.loweredAngles = Angle(0, 45, 0);
- ITEM.weaponCopiesItem = true;
- ITEM.attachmentOffsetAngles = Angle(0, 0, 0);
- ITEM.attachmentOffsetVector = Vector(-3.96, 4.95, -2.97);
- openAura.item:Register(ITEM);
- --primary schema
- ITEM = openAura.item:New();
- ITEM.base = "umbrella_base"; --base
- ITEM.cost = 450; --price
- ITEM.name = "Mac 10"; --name
- ITEM.model = "models/weapons/w_shotgun.mdl";
- ITEM.batch = 1;
- ITEM.weight = 2.5; --weight
- ITEM.access = "T";
- ITEM.business = true;
- ITEM.weaponClass = "umbrella_mac10"; --weapon name
- ITEM.description = "Stupidly fast, stupidly cheap, stupidly uncontrollable.\nThis firearm utilises 9X19mm ammunition."; -- desc ingame
- ITEM.isAttachment = true;
- ITEM.attachmentBone = "ValveBiped.Bip01_Spine"; --leave alone from here
- ITEM.loweredOrigin = Vector(3, 0, -4);
- ITEM.loweredAngles = Angle(0, 45, 0);
- ITEM.weaponCopiesItem = true;
- ITEM.attachmentOffsetAngles = Angle(0, 0, 0);
- ITEM.attachmentOffsetVector = Vector(-3.96, 4.95, -2.97);
- openAura.item:Register(ITEM);
- --primary schema
- ITEM = openAura.item:New();
- ITEM.base = "umbrella_base"; --base
- ITEM.cost = 700; --price
- ITEM.name = "MP-5"; --name
- ITEM.model = "models/weapons/w_shotgun.mdl";
- ITEM.batch = 1;
- ITEM.weight = 3; --weight
- ITEM.access = "T";
- ITEM.business = true;
- ITEM.weaponClass = "umbrella_mp5"; --weapon name
- ITEM.description = "The gold standard in submachine gun design German Engineering.\nThis firearm utilises 9X19mm ammunition."; -- desc ingame
- ITEM.isAttachment = true;
- ITEM.attachmentBone = "ValveBiped.Bip01_Spine"; --leave alone from here
- ITEM.loweredOrigin = Vector(3, 0, -4);
- ITEM.loweredAngles = Angle(0, 45, 0);
- ITEM.weaponCopiesItem = true;
- ITEM.attachmentOffsetAngles = Angle(0, 0, 0);
- ITEM.attachmentOffsetVector = Vector(-3.96, 4.95, -2.97);
- openAura.item:Register(ITEM);
- --primary schema
- ITEM = openAura.item:New();
- ITEM.base = "umbrella_base"; --base
- ITEM.cost = 850; --price
- ITEM.name = "MP-5SD"; --name
- ITEM.model = "models/weapons/w_shotgun.mdl";
- ITEM.batch = 1;
- ITEM.weight = 3.5; --weight
- ITEM.access = "T";
- ITEM.business = true;
- ITEM.weaponClass = "umbrella_mp5sd"; --weapon name
- ITEM.description = "An MP-5 with a suppressor.\nThis firearm utilises 9X19mm ammunition."; -- desc ingame
- ITEM.isAttachment = true;
- ITEM.attachmentBone = "ValveBiped.Bip01_Spine"; --leave alone from here
- ITEM.loweredOrigin = Vector(3, 0, -4);
- ITEM.loweredAngles = Angle(0, 45, 0);
- ITEM.weaponCopiesItem = true;
- ITEM.attachmentOffsetAngles = Angle(0, 0, 0);
- ITEM.attachmentOffsetVector = Vector(-3.96, 4.95, -2.97);
- openAura.item:Register(ITEM);
- --primary schema
- ITEM = openAura.item:New();
- ITEM.base = "umbrella_base"; --base
- ITEM.cost = 550; --price
- ITEM.name = "Skorpion"; --name
- ITEM.model = "models/weapons/w_shotgun.mdl";
- ITEM.batch = 1;
- ITEM.weight = 2.5; --weight
- ITEM.access = "T";
- ITEM.business = true;
- ITEM.weaponClass = "umbrella_skropion"; --weapon name
- ITEM.description = "A small machine pistol from Czechoslovakia.\nThis firearm utilises 9X19mm ammunition."; -- desc ingame
- ITEM.isAttachment = true;
- ITEM.attachmentBone = "ValveBiped.Bip01_Spine"; --leave alone from here
- ITEM.loweredOrigin = Vector(3, 0, -4);
- ITEM.loweredAngles = Angle(0, 45, 0);
- ITEM.weaponCopiesItem = true;
- ITEM.attachmentOffsetAngles = Angle(0, 0, 0);
- ITEM.attachmentOffsetVector = Vector(-3.96, 4.95, -2.97);
- openAura.item:Register(ITEM);
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