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Feb 23rd, 2018
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  1. // Rates and Interpolation
  2. rate "128000"
  3. cl_cmdrate "128"
  4. cl_updaterate "128"
  5. cl_interp_ratio "1"
  6. cl_interp "0"
  7. fps_max 0
  8. fps_max_menu 0
  9. cl_disablehtmlmotd 1
  10. voice_mixer_volume 1.00
  11.  
  12. // HUD
  13. hud_scaling "0.80" // CS:S sized HUD
  14. hud_showtargetid "1"
  15. cl_hud_background_alpha "0.100000"
  16. cl_hud_bomb_under_radar "0"
  17. cl_hud_color "1"
  18. cl_hud_healthammo_style "1"
  19. cl_hud_playercount_pos "0"
  20. cl_hud_playercount_showcount "1"
  21. cl_hud_radar_scale "0.900000"
  22. cl_draw_only_deathnotices "0"
  23. cl_showloadout "1"
  24. cl_showpos "0"
  25. cl_showfps "1"
  26. net_graph "3"
  27. net_graphproportionalfont "0" // small netgraph font
  28. // Radar
  29. cl_radar_always_centered "0"
  30. cl_radar_rotate "1"
  31. cl_radar_scale "0.38"
  32. cl_radar_icon_scale_min "0.4"
  33. cl_radar_square_with_scoreboard "0"
  34. // Reposition gun model to mimic CS:S
  35. viewmodel_fov "68"
  36. viewmodel_offset_x "2.500000"
  37. viewmodel_offset_y "0"
  38. viewmodel_offset_z "-1.500000"
  39. viewmodel_presetpos "3"
  40. cl_viewmodel_shift_left_amt "0.5"
  41. cl_viewmodel_shift_right_amt "0.5"
  42. windows_speaker_config "1"
  43. snd_mixahead "0.05"
  44. snd_musicvolume "0"
  45. snd_headphone_pan_exponent "2"
  46. snd_headphone_pan_radial_weight "1"
  47. snd_rear_headphone_position "90"
  48.  
  49. cl_hud_radar_scale 1.15
  50. cl_downloadfilter nosounds
  51. m_rawinput "0"
  52. m_mouseaccel1 "0"
  53. m_mouseaccel2 "0"
  54. r_drawtracers_firstperson 0
  55.  
  56. cl_crosshairalpha "200"
  57. cl_crosshaircolor "5"
  58. cl_crosshaircolor_b "50"
  59. cl_crosshaircolor_r "50"
  60. cl_crosshaircolor_g "250"
  61. cl_crosshairdot "0"
  62. cl_crosshairgap "-1"
  63. cl_crosshairsize "2"
  64. cl_crosshairstyle "4"
  65. cl_crosshairusealpha "1"
  66. cl_crosshairthickness "0"
  67. cl_fixedcrosshairgap "1"
  68. cl_crosshair_outlinethickness "0"
  69. cl_crosshair_drawoutline "0"
  70.  
  71. mat_queue_mode 2
  72. cl_resend 1.5
  73. cl_forcepreload 1
  74. r_dynamic 0
  75. r_eyemove 0
  76. r_eyegloss 0
  77. muzzleflash_light 0
  78. sv_forcepreload 1
  79. sys_refldetail 0
  80. func_break_max_pieces 0
  81. mat_hdr_enabled 0
  82.  
  83.  
  84. bind "kp_end" "buy ak47; buy m4a1;"
  85. bind "kp_downarrow" "buy awp;"
  86. bind "kp_pgdn" "buy famas; buy galilar;"
  87. bind "kp_ins" "buy smokegrenade;"
  88. bind "kp_del" "buy hegrenade;"
  89. bind "kp_enter" "buy flashbang;"
  90. bind "kp_plus" "buy molotov; buy incgrenade;"
  91. cl_autowepswitch "0"
  92.  
  93. host_writeconfig
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